krzys-h
5d4dfd8cb5
Fix scoreboard points sometimes being added multiple times
2017-05-23 22:25:40 +02:00
krzys-h
d8b0bd4df8
Make TargetBots explode when they run into something
2017-05-23 22:02:00 +02:00
krzys-h
149d1f8156
Fix aliens not appearing on the minimap, closes #901
2017-05-23 20:51:37 +02:00
krzys-h
004106eb19
Don't limit types of objects visible on minimap with fixed image
2017-05-23 20:47:03 +02:00
krzys-h
648dfd75c4
Fix handling of particle 'father' objects when they are destroyed
2017-05-23 20:31:55 +02:00
krzys-h
904b7e580b
Prevent giving scoreboard points to team 0
2017-05-23 20:20:46 +02:00
krzys-h
2d7911f155
Fix delete() in CBot not destroying PowerCells properly
2017-05-23 20:19:47 +02:00
MatiRg
417301ff06
Fix rendering glasses in FPP camera, closes #775 ( #959 )
2017-05-23 18:57:41 +02:00
krzys-h
108551c199
Fix @tomangelo2's code style
...
see 47a8f70f0f
2017-05-22 11:11:44 +02:00
Abigail
11d950221b
Fix all compiler warnings and enable -Werror ( #955 )
...
This removes all compilation warnings on:
* g++ 4.7.4, 4.8.5, 4.9.4, 5.4.1, 6.3.0, 7.0.1-svn246759
* clang++ 3.9.1, 4.0.0, 5.0.0-svn303007
2017-05-22 11:10:35 +02:00
DavivaD
df12f87b47
Implement damage alarm ( #916 )
...
Implements part of #320
2017-05-22 11:01:36 +02:00
krzys_h
cd808ac59f
Merge pull request #920 from melex750/dev
...
Fix default arguments
2017-05-22 10:58:16 +02:00
MatiRg
a0e5cc25e1
Allow ctrl + backspace in the editor. ( #839 )
2017-05-22 10:57:30 +02:00
krzys-h
7b328fbfc3
Make UraniumOre not destroyable, closes #777
...
This was likely a mistake during object interface refactoring
2017-05-21 21:45:46 +02:00
tomangelo2
47a8f70f0f
Display warning if there is not enough energy to shoot
...
Fix issue #949
2017-05-20 20:41:30 +02:00
krzys-h
681d5203e5
Make code battle start button header translatable
2017-05-19 21:23:14 +02:00
krzys-h
c68f5e276f
Add live scoreboard display
2017-05-19 21:11:43 +02:00
krzys-h
b3ea687d32
Minor documentation fixes
2017-05-19 20:15:13 +02:00
krzys-h
8948da0612
Add Barricade objects
2017-05-19 15:33:44 +02:00
krzys-h
327eafddb7
Add order= parameter for ScoreboardEndTakeRule
2017-05-18 20:39:32 +02:00
krzys-h
6bebbb3f70
Fix sky rendering artifact
2017-05-18 19:03:19 +02:00
krzys-h
f6cc629054
Log correct terrain relief resolution
2017-05-18 18:32:22 +02:00
krzys-h
cf7c19ef62
Make teams and scoreboard translatable
2017-05-17 19:00:40 +02:00
krzys-h
880f31a7c6
Add basics of scoreboard implementation; better support for multiple teams
2017-05-17 18:22:58 +02:00
krzys-h
6cd72543c4
Fix amount of damage from OrgaShooters
...
I messed it up in previous commit, 0.002/2 is 0.001 not 0.0005 :P
2017-04-29 13:18:01 +02:00
krzys-h
fda58a6008
Change bullet collision logic to allow for collisions with non-damageable objects
...
For now, you have to add bulletWall=true to objects you want bullets to collide with.
It's ugly but will work for now. This is needed mostly for compatibility
with exercises which use barriers to block movement but not bullets.
I also made the collision checks run more often because otherwise the bullets
would sometimes miss the objects (but only visually)
2017-04-29 13:14:10 +02:00
melex750
f80db9e8fb
Fix using negative numbers in default arguments
...
Issue #919
2017-03-03 02:11:10 -05:00
melex750
b032dad578
Fix execution of default arguments
2017-03-03 01:09:09 -05:00
tomangelo2
588bf30b94
Fixed some functions doesn't returning 0 if no error
...
Fix issue #917
2017-03-02 23:01:55 +01:00
krzys-h
9eae1e151d
Fix Shooter target getting stuck on not selectable objects ( #900 )
2017-01-28 12:56:42 +01:00
krzys-h
7fadf7bad5
Fix aliens being selectable by default ( #900 )
...
Broken in 6a382830a9
This change also allows you to make selectable insects with selectable=1 in scene file
2017-01-28 12:53:28 +01:00
melex750
92a8c48953
Add syntax for parameters with default values
...
Also fixes #642
2017-01-24 15:19:03 -05:00
melex750
baba6081b3
Add checking for return statements in functions
...
issue #30
2017-01-24 14:41:22 -05:00
melex750
2ff8251a81
Fix game crashing with syntax errors
2017-01-24 13:47:00 -05:00
melex750
8e54f7ca9c
Fix memory leaks in CBOT engine
2017-01-16 21:16:59 +01:00
melex750
64bc1f1afb
Fix constructor/destructor and field syntax
2017-01-16 21:16:59 +01:00
melex750
8fc0151444
Fix increment and decrement syntax
2017-01-16 21:16:59 +01:00
piotrwalkusz1
d7fae300b9
Fix crash on class redefinition, closes #703 ( #890 )
2017-01-15 20:28:52 +01:00
Smok94
8a0c7279dc
Command history for cheat console, closes #316 (PR #869 )
...
Adds console command history. Browsable by up and down arrow keys.
2017-01-02 20:23:19 +01:00
piotrwalkusz1
6ec13017eb
Fix apperance camera position, closes #802 ( #880 )
2017-01-02 18:43:19 +01:00
Tomasz Kapuściński
9bdd83771e
Optimizations and changes in OpenGL 2.1 device.
...
* Limited number of lights to 4
* Only directional lights
* Per-pixel lighting
* Improved dynamic shadows a bit
2017-01-02 16:35:40 +01:00
krzys-h
7b3b257580
Fix code style
2017-01-02 14:54:38 +01:00
Tomasz Kapuściński
7bb3245092
Optimizations and changes in OpenGL 3.3 device.
...
* Limited number of lights to 4
* Only directional lights
* Per-pixel lighting
* Improved dynamic shadows a bit
* Optimized texture changes
2017-01-01 17:16:54 +01:00
krzys-h
46aa6fc907
Some CRobotMain cleanup
...
* improved documentation
* renamed cheat variables to include the word "cheat" to make it clearer what they do
* removed some useless members
2016-12-27 23:38:57 +01:00
krzys-h
6a382830a9
Allow selectinsect to select other objects with selectable=0
2016-12-27 22:20:58 +01:00
krzys-h
17511ddb6a
Fix some code style
2016-12-27 15:54:52 +01:00
krzys-h
f33ffaf18b
Fix mission end before astronaut death scene is finished ( #848 )
2016-12-27 15:32:38 +01:00
krzys-h
5722fdb163
Fix bug (?) related to lost cutscenes
...
This was here since the original game, probably unused but I fixed it anyway
2016-12-27 15:21:49 +01:00
krzys-h
8d52e27c2b
Add coordinates under cursor overlay and copy function ( #868 )
2016-12-27 14:58:41 +01:00
krzys-h
b6cda6cd4c
Add error when object is busy ( #871 )
2016-12-27 13:36:46 +01:00
krzys-h
e325efa447
Fix crash after precompiling a CBot class with errors ( #881 )
2016-12-27 13:23:41 +01:00
tomangelo2
5dc38f1526
Objects outside BuildType list cannot be build anymore
...
Fix issue #863
2016-12-05 14:16:11 +01:00
krzys-h
eb2a1857dc
Fix goto() with multiple objects at the exact same position ( #732 )
2016-12-04 16:07:41 +01:00
krzys-h
88c6818cfd
Fix code style issues
2016-11-26 13:48:12 +01:00
krzys-h
7190c8518e
Fix destructors not being called when program execution ended, closes #859
2016-11-11 23:07:22 +01:00
krzys-h
b49fbf0cd6
Another this==nullptr fix ( #828 )
2016-11-11 22:58:39 +01:00
krzys-h
48f703282e
Refactor CBotCallMethode -> CBotExternalCall
2016-11-11 21:58:25 +01:00
krzys-h
6b7233c6ae
Remove CBotLinkedList from CBotFunction
...
Fixup for 191151eb7b
No idea how I managed to forget that
2016-11-11 19:47:59 +01:00
krzys-h
35d60aaae5
Remove remaining occurences of "this == nullptr" ( #828 )
2016-11-11 19:45:57 +01:00
krzys-h
191151eb7b
Refactor CBotClass and CBotFunction list to std::list
2016-11-11 19:37:19 +01:00
krzys-h
266b34d578
Make CBotFunction implement CBotLinkedList
2016-11-11 18:16:12 +01:00
krzys-h
8764d28e9e
Remove remaining "this != nullptr" checks in CBOT, closes #828
2016-11-11 18:03:46 +01:00
krzys-h
3bac0aabd9
Fix buffer overrun when rendering goto() debug texture, closes #841
2016-11-11 17:26:37 +01:00
krzys-h
856ee9a0fe
Don't allow whitespace player names, closes #840
2016-11-11 17:13:32 +01:00
krzys-h
6e4764b97c
Fix GroundSpot blending, closes #846
2016-11-11 17:06:53 +01:00
krzys-h
1b074bd94d
Fix crash on loading saves with produce()d objects ( #765 )
...
Thanks @melex750!
2016-11-11 13:38:43 +01:00
Tomasz Kapuściński
e7c41ae9e6
Correction in changing wrap mode in SetState
2016-11-10 13:00:42 +01:00
Tomasz Kapuściński
9fe85e280a
Code simplification in CGL14Device
2016-11-10 12:34:30 +01:00
Unknown
3c71354b42
Fix MSVC2015 compilation error
2016-11-07 21:08:02 +01:00
Tomasz Kapuściński
5aa5d91ecb
Fix compilation errors in half.cpp
2016-11-04 18:34:49 +01:00
Tomasz Kapuściński
993d9e9ed6
Added rendering with generic vertex formats
2016-11-04 14:13:16 +01:00
Tomasz Kapuściński
ae3b2b8572
Added types and vertex format specification
2016-11-04 11:59:57 +01:00
Tomasz Kapuściński
c5b5435b4a
Added half-precision floating-point format implementation
2016-11-04 11:35:55 +01:00
krzys-h
bb9d1c8265
Remove "this == nullptr" checks in CBOT, fixes #828
2016-10-02 21:36:59 +02:00
krzys-h
a96835e35f
Change CBot file log messages
...
Open mode is logged now. Additionally fixed incorrect file path in log when deleting files.
2016-09-30 17:08:37 +02:00
MatiRg
d107605007
Add file append mode in CBot ( #838 )
2016-09-30 17:03:13 +02:00
krzys-h
73be03161f
Fix infinite pause when cloning program with errors, closes #837
2016-09-27 18:57:24 +02:00
krzys-h
3472ec6613
Revert CParticle::CheckChannel changes
...
I misinterpreted this as being a bug, while actually it seems to be an explicit CParticle design choice (maybe not the best one, but whatever). We DO need better docs for some old code like this :/
Fixes #806
This reverts commit 99a831a03b
.
2016-09-27 18:34:54 +02:00
MatiRg
dc415c3d2a
Remove character limit in CEdit ( #836 )
2016-09-25 19:13:04 +02:00
krzys-h
ca548e2902
Update CBotFieldExpr::ProtectionError docs
2016-09-24 17:04:47 +02:00
melex750
9ab7f7d140
Fix access to protected and private variables
2016-09-17 08:00:34 -04:00
melex750
3debfb9182
Fix finding in-class methods when searching by ID
2016-09-17 07:59:34 -04:00
melex750
4a14a44f3f
Add implicit cast and null for passing arguments
2016-09-17 07:58:39 -04:00
krzys_h
84c98546df
Merge pull request #819 from melex750/dev
...
Method chaining for constructor calls in CBOT
2016-09-09 19:37:37 +02:00
krzys_h
8dc03f40d5
Merge pull request #817 from CyborgMaster/radarall-equidistant-objects
...
radarall can return multiple objects with exactly the same distance
2016-09-09 19:17:40 +02:00
MrSimbax
514829de60
Normalize dir parameter when copying to clipboard
2016-08-20 13:22:53 +02:00
MrSimbax
92b1e544ec
Remove default lambda parameters
...
They cause compilation error on MSVC and should give errors, as it's explicitly stated in the C++11 standard: http://stackoverflow.com/questions/6281472/why-does-a-default-argument-for-a-lambda-argument-trigger-a-pedantic-gcc-warni
2016-08-18 10:02:54 +02:00
melex750
3146d4ef35
Add method chaining for class constructor calls
2016-08-14 16:56:17 -04:00
Jeremy Mickelson
859cec774a
Added comment explaining container choice
2016-08-13 12:18:54 -06:00
Jeremy Mickelson
88227a3647
Allow multiple objects with exactly the same distance to be returned by `radarall`
2016-08-13 12:13:41 -06:00
krzys-h
d411c5ebc0
Allow circular references from different classes ( #814 )
...
Conflicts:
test/unit/CBot/CBot_test.cpp
2016-08-09 21:10:07 +02:00
krzys-h
b9d4d57e33
Syntax sugar: Accessing members of returned objects ( #808 )
...
Conflicts:
src/CBot/CBotInstr/CBotInstrMethode.h
2016-08-09 20:28:37 +02:00
krzys_h
d83553ca14
Merge pull request #809 from melex750/dev
...
Fixes and unit tests for inheritance
2016-08-09 19:23:49 +02:00
krzys-h
0ecdee08cc
Merge branch 'dev-async-music-load' (PR #801 )
2016-08-09 19:20:46 +02:00
melex750
66218319dd
Add support for circular references
...
Issue #433
2016-08-09 11:59:07 -04:00
Jeremy Mickelson
6b8e240d26
Fix implicit downcast with variable initialization
2016-08-07 08:27:01 -04:00
melex750
a205eace38
Add missing license headers
2016-08-06 16:29:02 -04:00
melex750
e48188b429
Fix failed assert when literal null is returned
2016-08-06 04:56:57 -04:00
krzys-h
c03d8beb8b
Import documentation from old dev wiki
...
I also updated all outdated information I could find, please tell me if I missed something
Model format documentation needs an update
2016-08-05 17:04:16 +02:00
melex750
fad38cd0e9
Add accessing members to function calls
2016-08-04 03:16:59 -04:00
melex750
c9c02f5461
Fix assigning instance to pointer for inheritance
2016-08-04 01:06:37 -04:00
melex750
860cdb0aea
Fix calling multi-level inherited methods
2016-08-03 19:13:21 -04:00
melex750
d0a8a32a57
Fix RestoreMethode when calling inherited methods
2016-08-03 18:34:39 -04:00
melex750
397e312424
Fix RestoreState for subclass instance vars
2016-08-03 17:52:53 -04:00
melex750
48666c4604
Fix not calling destructors after save/reload
2016-08-03 17:42:10 -04:00
krzys-h
210b5c295d
Fix memory leak related to performance counters
...
This commit actually fixes two problems causing the leak:
* DestroyTimeStamp not being called in CProfiler (my stupid mistake in 5fea22ff03
)
* DestroyTimeStamp leaving null pointers in CSystemUtils::m_timeStamps (this was introduced by @piotrdz long ago when introducing smart pointers)
2016-07-24 22:51:41 +02:00
krzys-h
dbe7fd6ef0
Added performance counter for UI particles
2016-07-24 18:19:37 +02:00
krzys-h
716218aa37
Fixed compile error on Windows
2016-07-24 18:19:34 +02:00
krzys-h
ffd688e2d7
Do not render the shadow map when pause blur is active
2016-07-24 16:56:47 +02:00
krzys-h
fef050f6dd
Fixed loading apperance scene, closes #802
2016-07-24 16:44:27 +02:00
krzys-h
2c3e90b126
Added CBot performance counter
2016-07-24 16:36:13 +02:00
krzys-h
5fea22ff03
Moved performance counters to a separate class
2016-07-24 16:18:25 +02:00
krzys-h
81b7bcc5bc
Moved system modules from app/ to common/system/
2016-07-24 14:38:49 +02:00
krzys-h
19cc25f716
Fixed sound channels not being unmuted properly
2016-07-10 20:12:44 +02:00
krzys-h
29f0631a2c
Asynchronous sound/music loading
...
This improves the loading time a lot. Time from starting the app to opening game window decreased by almost 5 seconds (it's almost instant now). Mission loading times are significantly better too. As a bonus, the playmusic() CBot function doesn't hang the game if you don't preload the files with CacheAudio in scene file.
2016-07-10 14:56:34 +02:00
krzys-h
9e545d0d39
Fixed colobot-lint warnings
2016-07-09 20:39:18 +02:00
krzys-h
8a17bc901c
Added pause blur config setting, enabled by default
2016-07-09 12:13:51 +02:00
krzys-h
6f412df232
Fixed lockups when calling StartSuspend multiple times
2016-07-04 17:02:39 +02:00
krzys-h
fb3245977c
Added logging to CPauseManager
2016-07-04 17:01:48 +02:00
krzys-h
58815059ea
Added warnings about planned changes to EndMisisonTake ( #759 )
2016-07-04 16:30:22 +02:00
melex750
d0d0c4f197
Fix class not unlocked when program is stopped
...
#626
2016-06-24 17:29:32 -04:00
melex750
64157090e6
Fix crash when calling method on a null object
2016-06-24 17:18:11 -04:00
melex750
51665e8396
Fix "new" keyword syntax checking
2016-06-24 17:03:50 -04:00
melex750
66984a4bb3
Fix using compound-assignment with an array
...
...that was initialized in the definition
2016-06-24 17:00:41 -04:00
melex750
0d74b4f36b
Fix initializing an array using variables
...
Resolves a conflict between CBotListArray and CBotExprVar
2016-06-24 16:56:17 -04:00
krzys-h
3b9b9b322a
Changed mouse scaling (again)
2016-06-21 13:07:40 +02:00
krzys-h
0fbd2d107c
Allow using the CBot debugger during code battles
2016-06-21 13:06:55 +02:00
krzys-h
c304ecd0ca
Changed arrays to use {} when converted to string; added tests
2016-06-21 12:58:43 +02:00
krzys-h
5f7a8dbd5d
Fixed string values with spaces ( closes #791 )
2016-06-21 12:57:45 +02:00
krzys-h
8ad53ce327
Fixed pause blur in main menu
2016-06-19 22:18:03 +02:00
krzys-h
bd4362e26c
Fixed dynamic textures not being reloaded properly
2016-06-19 19:57:55 +02:00
Tomasz Kapuściński
a0b3f7a769
Fixed problem with pause blur after changing some graphic settings
2016-06-19 16:52:01 +02:00
krzys-h
125d1a32c7
Fixed pause blur blinking for one frame
...
issue #656
2016-06-19 12:23:57 +02:00
krzys-h
9d9131c3fb
Fixed pause blur with MSAA
...
issue #656
2016-06-19 11:45:59 +02:00
krzys-h
bf2e3cdfae
Merge pull request #783 from melex750/dev
...
[INFO] Conversion to string
2016-06-17 22:41:53 +02:00
krzys-h
7ce23fdf52
Do not rotate after changing autosave settings
...
See https://github.com/colobot/colobot/pull/789#discussion_r67570610
2016-06-17 22:39:45 +02:00
krzys-h
439a416a66
Merge pull request #789 from Erihel/dev-boost-filesystem-removal
...
Dev boost filesystem removal
2016-06-17 22:38:41 +02:00
krzys-h
9017e5a25b
Fixed links in CBot listings in SatCom
2016-06-17 21:13:16 +02:00
Krzysztof Dermont
32629a2f2a
Refactor autosave rotation.
...
In order to remove boost:filesystem from CResourceManager Move()
function has to be removed or rewrited. Since Move is only used in
autosave rotation it's simpler to change autosave rotation and remove
Move().
Now oldest autosaves (with lowest timestamp) will be removed in rotation.
2016-06-09 19:30:08 +02:00
Krzysztof Dermont
2168b57cac
Remove part of boost::filesystem usage.
2016-06-09 19:30:08 +02:00
melex750
37ab015c8d
Fix conversion to string with = operator
2016-05-29 06:55:28 -04:00
melex750
6db2832577
Fix conversion to string with + operator
2016-05-29 06:45:08 -04:00
melex750
0165e8f348
Fix and document TypeCompatible
2016-05-29 06:40:42 -04:00
krzys-h
b56cd11c98
Added C++ operator overloads to CBotVar
2016-05-29 00:06:34 +02:00
krzys-h
df111dbf98
Refactored CBotVar to templates
2016-05-28 23:28:12 +02:00
krzys-h
0e101debe0
Removed CAM_TYPE_INFO
2016-05-28 18:52:30 +02:00
krzys-h
646e5104f6
Some CCamera cleanup and docs
2016-05-28 18:44:38 +02:00
krzys-h
bef27c3b36
Removed unused parameter from CEngine::SetViewParams
2016-05-28 16:48:36 +02:00
krzys-h
d80fa387b9
Fixed some particle crashes after 99a831a03b
2016-05-28 16:16:48 +02:00
krzys-h
89b495c667
Cleaned up whitespace in translation strings
2016-05-28 16:03:02 +02:00
krzys-h
2dd7ba7e9b
Added camera keybindings ( #653 )
2016-05-28 15:41:01 +02:00
krzys-h
ebc2e6e26c
Added camera joystick bindings ( #653 )
2016-05-28 13:50:41 +02:00
krzys-h
942f746a21
Removed CAM_TYPE_DIALOG
2016-05-28 12:50:32 +02:00
krzys-h
aa159bc9b0
Don't scale mouse cursor with resolution
2016-05-28 00:43:14 +02:00
krzys-h
99a831a03b
Fixed CParticle::CheckChannel "errors"
...
Not really errors, but I fixed them anyway
2016-05-28 00:26:56 +02:00
krzys-h
5ab99429d4
Fixed FIX camera up/down movement
2016-05-28 00:00:08 +02:00
krzys-h
250047579f
Allow using custom paths for win/lost scenes
2016-05-27 23:37:36 +02:00
krzys-h
bd72086704
Unified all camera inputs
...
Until now each camera type had separate code for handling camera input, and some new features were missing in some of them.
The camera controls are as follows:
* RMB+mouse and numpad keys - horizontal/vertical rotation
* mouse wheel and +/- keys - zoom (in free camera - move eye up/down)
* CTRL or MMB + horizontal controls - pan left/right
* CTRL or MMB + zoom controls - move lookat up/down (free camera only)
2016-05-27 22:38:44 +02:00
melex750
6491ce0aa5
Fix passing "this" as an argument to a method
2016-05-24 10:30:20 -04:00
melex750
c19f97bc24
Fix RestoreState to assign IDs to instance vars
2016-05-24 10:09:44 -04:00
krzys-h
cdd719cc47
Made clipping distance settings apply immediately
2016-05-21 19:05:18 +02:00
krzys-h
59c106f7a7
Fixed pause blur image not updating correctly on resolution change
2016-05-21 19:03:53 +02:00
Tomasz Kapuściński
213fd6b203
Added blur effect when the game is paused (issue #656 )
...
Might be unstable, needs more testing. To enable, add PauseBlur=1 to [Experimental] section in colobot.ini
2016-05-21 14:27:35 +02:00
Tomasz Kapuściński
8922bb5e84
Renamed CGLDevice to CGL14Device
2016-05-11 14:50:18 +02:00
Tomasz Kapuściński
ebca89d920
Removed texture coordinate generation
...
This feature was only needed by GL14 device to implement shadow mapping and is not supported by shader-based devices. Shadow mapping has been rewritten, so this feature is no longer needed.
2016-05-11 13:47:08 +02:00
Mateusz Przybył
734e6e97c0
Group source files for IDE projects in CMake
...
Merge pull request #773 from MrSimbax/msvc-project-org-cmake
2016-05-02 12:14:18 +02:00
tomangelo2
9870cfe8a8
Clamp FogStart value to 0 if negative
...
Should fix issue #766
2016-05-02 01:27:07 +02:00
krzys-h
c00a7fd132
Do not zoom while scrolling lists, closes #769
2016-04-22 19:20:31 +02:00
melex750
e7942962d3
Fix checking parameters in CBotFunction
2016-04-19 10:36:06 -04:00
krzys-h
952a5423fd
Fixed non-power-of-2 images in SatCom ( closes #634 ); fixed not unloading textures on SatCom close
2016-04-10 13:53:34 +02:00
krzys-h
dd8a324f9b
Fixed crash when loading level with incorrect object type
2016-04-10 13:27:56 +02:00
krzys-h
d3f808f66d
Merge branch 'dev-savegame' into dev
2016-04-10 13:16:10 +02:00
krzys-h
4de9d25f04
Man, those compile errors...
2016-04-09 18:58:34 +02:00
krzys-h
32af7f45df
Fixed missing #includes
2016-04-09 18:52:15 +02:00
krzys-h
04d7c343ef
Removed misc.cpp / misc.h
2016-04-09 18:46:12 +02:00
krzys-h
139592bc00
Proper l10n for date/time
2016-04-09 18:23:57 +02:00
krzys-h
14e2910f83
Proper plural form translations for ObligatoryToken
2016-04-09 16:28:11 +02:00
krzys-h
bd9184bd92
Refactored part of CScript to std::string
2016-04-08 22:27:42 +02:00
krzys-h
7f38aca766
Improvements to ObligatoryToken/ProhibitedToken
...
Now you can specify exactly how many times given instruction can occur
2016-04-08 22:15:58 +02:00
krzys-h
3e4fbe93a6
This time really fixed compile errors
2016-04-08 21:22:00 +02:00
krzys-h
ed58e7e012
Fix compile warning
2016-04-08 21:16:03 +02:00
krzys-h
4c8da2c503
LevelController improvements; minor EndMissionTake cleanup
...
* using LevelController script in the level doesn't forcefully disable EndMissionTake and AudioChange anymore
* cleaned up some code related to processing EndMissionTake commands
2016-04-08 20:56:09 +02:00
krzys-h
ae4e875729
Do not store exact object part positions
...
This seems to be unnecessary, as the animation update code should set those on its own. Needs some more testing though.
2016-04-08 18:28:35 +02:00
Piotr Dziwinski
c6c01c332f
Fix displaying of text highlights ( #738 )
2016-04-08 21:24:14 +12:00
krzys_h
1941020993
Merge pull request #762 from melex750/dev
...
Fix initializing arrays in class definition
2016-04-07 21:27:19 +02:00
krzys-h
ac950978a9
Fixed AlienWorm collisions ( #740 )
2016-04-07 20:30:25 +02:00
krzys-h
0d12dedd90
Fixed failed assertion when non-damageable objects get fall damage ( closes #764 )
2016-04-07 20:21:35 +02:00
Piotr Dziwinski
71a77c77f6
Hack to finally fix #738
...
Text rendering is now done in window coordinates corresponding to window
pixels to avoid floating-point rounding errors that show up as rendering
artifacts
2016-04-06 23:08:50 +12:00
melex750
748f0034bd
Fix array in a class not working with sizeof()...
...
...when no assignment is made in the definition.
It should pass this unit test now:
TEST_F(CBotUT, DISABLED_ArraysInClasses)
2016-04-05 15:02:41 -04:00
melex750
61440392d2
Fix initializing static array in class definition
...
issue #32
2016-04-05 14:00:15 -04:00
krzys-h
c94ebb45e7
Moved pathman from common/ to app/
2016-04-04 22:28:08 +02:00
krzys-h
14721001e5
Merged PR #737 : Fix for various issues with initializing variables in CBOT
2016-04-03 21:08:52 +02:00
krzys-h
15702ec856
Fixed indentation
2016-04-03 20:29:55 +02:00
krzys-h
6216daedb3
Merge part of PR #756
2016-04-03 20:17:23 +02:00
KarolTrzeszczkowski
1960b373f1
Solves #700
...
It turns out, that tower is not over powered in code battle mode. It never hits flying enemy robot.
2016-04-03 13:31:08 +02:00
krzys-h
c0780f938e
One more code style fix
2016-04-03 13:19:51 +02:00
krzys-h
98dd9f90c8
Fixed code style warnings
2016-04-03 13:06:55 +02:00
Piotr Dziwinski
72f966b118
Fix for #738
...
Add one-pixel boundary and fix texture coordinates for font characters
This should finally fix the issue of pixelated text
2016-04-03 21:40:33 +12:00
krzys-h
02633e32c3
Merge branch 'master' into dev
2016-04-02 23:55:32 +02:00
krzys-h
37d72351be
Fixed log file creation crash ( #755 )
2016-04-02 23:53:07 +02:00
Smok94
6afdb7b6c8
First person camera unlocked for Me and Tech
...
*unlocked camaera button for Me and Tech
*unlocked first ferson view for Me and Tech
*Me and Tech have no "camera view" effect like robots in first person
mode
#156
2016-04-02 15:56:27 +02:00
Smok94
831276f378
Appearance customization face butons fix
...
*face buttons 2 and 4 swaped.
*default hair colors now fit to buttons look
*changing face changes hair color do default
Fixes two first issues mentioned in the #724
2016-04-02 13:13:42 +02:00
krzys-h
39b364fa77
Fixed compilation with disabled sound support, closes #748
2016-03-30 22:22:22 +02:00
Didier Raboud
a06035ecb8
Fix occured/occurred spelling error
2016-03-30 13:40:26 +02:00
Krzysztof Dermont
8ccad5b954
Deactive pause before jumping to next visit
...
When pause was active setting new pause resulted in strange behavior.
This should fix issue #736 .
2016-03-29 22:32:44 +02:00
Krzysztof Dermont
2ea453f484
Change SatCom button size in main menu
...
Change button size as proposed in issue #722
2016-03-29 21:36:33 +02:00
krzys-h
64fef98bd7
Merge branch 'dev-0.1.8' into dev
2016-03-29 16:16:20 +02:00
Tomasz Kapuściński
df4e5fa309
Fix for error spam in console when running on GL14 device
2016-03-29 15:05:32 +02:00
Tomasz Kapuściński
32d1994c98
Added VSync setting and corrected default framebuffer MSAA setting
2016-03-29 13:38:53 +02:00
krzys-h
427bbfa630
Changed CParticle::CheckChannel log message
2016-03-28 23:04:24 +02:00
krzys-h
e24d77bde8
goto() bitmap debugger
2016-03-28 21:42:25 +02:00
krzys-h
d38ddcbc41
goto() path debugger
2016-03-28 20:25:07 +02:00
krzys-h
e4f9360e63
Resources debug mode
2016-03-28 17:58:31 +02:00
krzys-h
4af02c86f8
Debug menu
2016-03-28 17:58:31 +02:00
krzys-h
45c93f58ec
Fixed Houston lights when object is rotated
2016-03-27 18:54:56 +02:00
krzys-h
7fe65067ee
Fixed exit after single mission mode
2016-03-27 13:46:48 +02:00
krzys-h
d2ac1afcf0
Changed reference colors using when recoloring textures to constants
2016-03-27 13:34:26 +02:00
krzys-h
adf20f58d4
Removed unused members of CNullDevice
2016-03-26 19:50:53 +01:00
krzys-h
5de577400b
Refactor CRobotMain::ExecuteCmd() to std::string
2016-03-26 19:06:07 +01:00
krzys-h
6585ee9ae8
Refactor some references to CRobotMain from CEngine
2016-03-26 18:55:39 +01:00
krzys-h
640c0297ef
Replaced CConfigFile::GetInstancePointer() with GetConfigFile()
2016-03-26 18:34:26 +01:00
krzys-h
16c1f34a07
Removed unnecessary LoadAllTextures call
2016-03-25 17:14:20 +01:00
krzys-h
17bcbddef1
Destroy white texture in GL14 device on exit
2016-03-25 17:10:21 +01:00
krzys-h
d812db19f8
Fixed ground spots not working after changing texture params; use UpdateTexture instead of destroy and recreate
2016-03-25 17:06:01 +01:00
krzys-h
bfdce26721
Fixed issues with CBotDebug::DumpCompiledProgram on certain compilers
...
See https://colobot.info/forum/showthread.php?tid=721
2016-03-25 16:05:13 +01:00
krzys-h
c831cd8637
Updated Polish translations
2016-03-25 11:31:04 +01:00
Piotr Dziwinski
4e331f1f54
Possible workaround for #738
...
Align text rendering to character, not tile size
2016-03-25 15:50:13 +13:00
krzys-h
b84e24d662
Fixed VBOs never being used even if available
2016-03-24 18:45:51 +01:00
Tomasz Kapuściński
a84b5c28b7
Optimizations of primitive rendering in OpenGL 3.3 device
2016-03-22 15:16:08 +01:00
Tomasz Kapuściński
d3ef04428b
Added DeviceCapabilities
2016-03-22 14:27:00 +01:00
Piotr Dziwinski
926f7cf115
Possible fix for #738
...
Explicitly set byte alignment in pixel transfer operations
2016-03-22 23:31:08 +13:00
krzys-h
08f3a03547
Fixed choppy part rotation animations, closes #742
...
While most visible on the astronaut model, this fix actually applies to all objects
2016-03-21 20:52:21 +01:00
melex750
02133d0bd4
Fix method overloading
2016-03-21 07:56:52 -04:00
melex750
8b7410f803
Fix class.arrays using size of one before comma
2016-03-21 06:11:55 -04:00
melex750
6be1f56288
Add error code no expression, remove some bad code
2016-03-20 20:55:22 -04:00
Tomasz Kapuściński
b31353cf75
Optimized crash sphere rendering
2016-03-20 19:17:15 +01:00
melex750
5b3da83715
Fix inline declaration of an array of string
2016-03-20 13:27:02 -04:00
melex750
707ef97626
Fix syntax+type checking, base types+CBotDefArray
2016-03-20 07:54:41 -04:00
melex750
accfc93573
Add syntax and type checking for class member vars
2016-03-20 07:50:42 -04:00
melex750
4a29e8406d
Fix syntax and type checking for CBotListArray
2016-03-20 07:48:20 -04:00
Piotr Dziwinski
720705bd6b
Some colobot-lint fixes
2016-03-19 12:33:54 +13:00
Piotr Dziwinski
8baccb08a7
Optimize use of textures in text rendering, closes #215
2016-03-19 12:00:56 +13:00
Piotr Dziwinski
4b770adf46
API for updating texture data
2016-03-19 12:00:50 +13:00
Piotr Dziwinski
15c9cbd228
Debug mode for displaying crash spheres, closes #400
2016-03-19 11:54:58 +13:00
krzys-h
effd349449
Fixed cutscene camera animation, closes #731
2016-03-15 21:09:21 +01:00
krzys-h
6e89d097e8
Cleaned up (now unnecessary) .c_str() converstions to CList::SetItemName
2016-03-15 20:47:06 +01:00
krzys-h
bce99308c6
Fixed compilation error
2016-03-15 20:42:06 +01:00
krzys-h
fef8a8e355
Fixes to variable list in CBot debugger
...
* fixed stack overflow with circular references (closes #434 )
* fixed displaying boolean variables
* fixed buffer overflows with entries longer than 100 characters
* removed hard-limit to 100 entries with at most 100 characters in CList (this also allows you to have more than 100 programs in a robot, up to 999)
2016-03-15 20:39:31 +01:00
krzys-h
4479a196f9
Fix colobot-lint warnings
2016-03-15 17:39:00 +01:00
Tomasz Kapuściński
4c6f8239fa
Renamed and moved GL33 shader files to separate directory
2016-03-14 21:44:25 +01:00
Tomasz Kapuściński
cec942b4fd
Renamed and moved GL21 shader files to separate directory
2016-03-14 21:24:27 +01:00
Tomasz Kapuściński
3eadb0c6f7
Added experimental MSAA for default framebuffer
...
To enable, add MSAA=4 to [Experimental] in colobot.ini and disable standard MSAA
2016-03-14 20:14:16 +01:00
Tomasz Kapuściński
2774fcd8a2
Small changes in the GL21 shader
2016-03-14 20:02:31 +01:00
Tomasz Kapuściński
169aa63822
Potential fix for #726
2016-03-14 19:23:21 +01:00
krzys-h
967aa22330
Allow assigning to array in initialization from function ( #624 , #728 )
2016-03-13 20:27:10 +01:00
krzys-h
4d99a62d37
Fixed crash with array initialization syntax going out of range ( #698 )
2016-03-13 19:26:11 +01:00
krzys-h
cbdda57288
Merge branch 'dev-right-click-camera' into dev
2016-03-13 14:52:17 +01:00
krzys-h
438bc477d1
Removed low CPU mode
2016-03-13 14:52:07 +01:00
Tomasz Kapuściński
8deeddffe0
Corrected OpenGL 2.1 engine's error spam and added experimental terrain shadowing
2016-03-10 10:50:54 +01:00
krzys-h
9ceaa0055d
Updated quality shadows option
2016-03-07 18:49:24 +01:00
Tomasz Kapuściński
e6a2fc9671
Rewritten shadow mapping implementation
2016-03-07 18:33:19 +01:00
MrSimbax
9679546988
Fix crash on pasting from clipboard
...
I don't know why it didn't happen for anyone else, but according to https://wiki.libsdl.org/SDL_GetClipboardText : "Use this function to get UTF-8 text from the clipboard, which must be freed with SDL_free().". MSVC detected some heap corruption because of free(text);
2016-03-06 23:21:04 +01:00
Tomasz Kapuściński
9effa308ce
Small change in enabling/disabling shadow mapping
2016-03-06 20:25:50 +01:00
Tomasz Kapuściński
d3ccdebd9f
Added names to graphics devices
2016-03-06 19:32:37 +01:00
krzys-h
f67d76fed4
Merge branch 'dev' into dev-right-click-camera
2016-03-05 21:09:00 +01:00
krzys-h
4e50f36214
Merge branch 'dev' into dev-right-click-camera
2016-03-02 20:00:57 +01:00
Tomasz Kapuściński
5fa3ed63b1
Compilation fix
2016-02-29 16:51:18 +01:00
Tomasz Kapuściński
78e877d9a8
Changes in framebuffer creation, framebuffer error detection and small other graphical things
2016-02-29 16:42:01 +01:00
Tomasz Kapuściński
0bb5f96d7a
Changed depth of shadow map texture to 32
2016-02-28 23:17:25 +01:00
krzys-h
b97070bbad
stupid whitespace
2016-02-28 20:57:39 +01:00
krzys-h
282cd65a2d
Fix reloading changed ground spot textures ( closes #404 )
2016-02-28 20:22:05 +01:00
krzys-h
643c40e778
Revert "Get rid of "blacklisting shadowXX.png" logs"
...
This disabled loading of those textures completly
This reverts commit 60f0a7b45c
.
#BlamePiotrdzAgain
2016-02-28 20:17:35 +01:00
Tomasz Kapuściński
14d6ee74a3
Removed dirt from water surface
2016-02-27 15:29:41 +01:00
Tomasz Kapuściński
d39604cb0e
Small change in context profile selection and more info about graphics devices in help switch
2016-02-27 15:25:23 +01:00
krzys-h
9c32f705b6
FIXED ALL GOLD EDITION LIGHTING PROBLEMS!! Yay!
2016-02-21 15:35:52 +01:00
krzys-h
dba944740f
Removed unused members of COldObject
2016-02-21 15:16:30 +01:00
krzys-h
63c7b83d82
Removed unused object effect lights
2016-02-21 14:51:09 +01:00
Mateusz Przybył
7b286d77b5
Fix "std::max" errors in MSVC
2016-02-21 14:29:09 +01:00
Cezary Parkowski
5542b7deb7
Another fixes to sound samples in-code documentation
2016-02-19 17:43:55 +01:00
krzys-h
3de6794835
Allow both right and middle mouse button for camera movement
2016-02-19 17:27:55 +01:00
krzys-h
700f3ad448
Edge camera speed fix
2016-02-19 17:22:20 +01:00
krzys-h
b15666f48e
Restored old camera scroll as a config option
2016-02-19 17:14:08 +01:00
krzys-h
1efa4b132c
Fixed mouse invert settings; removed camera scroll setting
2016-02-19 17:14:08 +01:00
krzys-h
47d39e5b22
Right click camera; minor CCamera cleanups
2016-02-19 17:14:08 +01:00
krzys-h
d9ccd6edf3
Camera smoothness adjustment
2016-02-19 17:14:08 +01:00
krzys-h
f3820bc81a
Fixed using SOUND_CLICK instead of SOUND_NONE, some sound documentation fixes
2016-02-19 17:12:27 +01:00
Cezary Parkowski
42db13ee9e
Updated sound samples doCOMMENTation
2016-02-19 16:33:22 +01:00
Tomasz Kapuściński
739f90e38e
Reverted changes to OpenGL version detection
2016-02-18 20:51:02 +01:00
krzys-h
0256b1aa39
Add logging in font loading
2016-02-18 18:07:29 +01:00
krzys-h
1b21c387bb
Fixed colobot-lint warnings
2016-02-18 12:20:40 +01:00
Tomasz Kapuściński
0ad53cc0d8
Fix compilation error
2016-02-18 01:36:37 +01:00
Tomasz Kapuściński
0eaf3a9ac4
Added rendering modes and shaders to OpenGL 3.3 engine and fixed problem with detecting extensions in core profile
2016-02-18 00:57:37 +01:00
Tomasz Kapuściński
8414ae794d
Corrected a mistake in -glprofile argument parsing
2016-02-17 23:04:34 +01:00
krzys-h
5c9bdde587
Fixed lag on saving programs
2016-02-16 12:54:08 +01:00
krzys-h
999b2b85a4
Prevent possible crashes related to not releasing pause
2016-02-16 12:26:52 +01:00
krzys-h
a583b5ed1d
Fixed another crash with focus pause
2016-02-16 12:26:52 +01:00
Tomasz Kapuściński
cc973dab6f
Added settings and command line switches to request OpenGL context version and profile
2016-02-15 23:08:56 +01:00
Tomasz Kapuściński
0154af39aa
Corrected compilation problem (GL_MAX_FRAMEBUFFER_SAMPLES)
2016-02-15 20:59:09 +01:00
Tomasz Kapuściński
517d6f069a
Reimplemented drawing primitives in OpenGL 3.3 engine
2016-02-15 20:31:32 +01:00
Tomasz Kapuściński
79c21f6676
Moved LightLocations to outside of UniformLocations
2016-02-15 20:05:25 +01:00
krzys-h
2b94de44a8
Incresed editor double click time, closes #688
2016-02-15 19:08:09 +01:00
krzys-h
831eca921b
Fixed possible crash with background pause
2016-02-15 19:05:32 +01:00
krzys-h
84e0220ea6
Fix code copy start range, closes #720
2016-02-14 19:07:16 +01:00
krzys-h
5e19f598b9
Fix newline at end of file...
2016-02-13 21:37:31 +01:00
krzys-h
a3477edc8e
Pause game when in background, closes #609
2016-02-13 21:35:01 +01:00
krzys-h
c93fa12552
Fixed TitaniumOre and UraniumOre not being destroyable, closes #635
2016-02-13 21:15:15 +01:00
krzys-h
9b5d9ed893
Fixed some manual control being allowed in code battles, closes #644
2016-02-13 21:05:07 +01:00
krzys-h
8ce5c3ab4c
Fixed level scale unit not being reset, closes #666
2016-02-13 20:46:03 +01:00
krzys-h
d06516507a
Fixed game not being unpaused if you leave code battle without starting, closes #679
2016-02-13 20:40:23 +01:00
krzys-h
254891d8f1
Save log to file, closes #696
2016-02-13 20:32:26 +01:00
krzys-h
6dc7d892b7
Fix indentation on copying code, closes #699
2016-02-13 20:14:34 +01:00
krzys-h
463992b2c1
Fixed ExchangePost info being loaded twice ( closes #671 )
2016-02-13 19:54:56 +01:00
krzys-h
8fb13816bf
One more code style fix
2016-02-13 14:15:11 +01:00
krzys-h
977607a934
Updated license headers
2016-02-13 14:11:30 +01:00
krzys-h
55412842df
Fixed some code style warnings
2016-02-13 13:46:56 +01:00
Tomasz Kapuściński
6b7e6cbc75
Added rendering modes and implemented additional OpenGL 2.1 shaders
2016-02-13 03:54:49 +01:00
Tomasz Kapuściński
bf8916b9eb
Changes in detection of graphics hardware capabilities
2016-02-12 16:14:29 +01:00
Krzysztof Dermont
c780148b77
Fix crash related to TTF and PHYSFS
...
TTF fonts will be loaded to memory instead of file pointers
Added new class CSDLMemoryWrapper that loads data from PHYSFS into memory block
and closes file after. This closes issues #519 , #708 and #619
2016-02-11 16:12:16 +01:00
Tomasz Kapuściński
b6faadca03
Rewritten OpenGL 2.1 engine's two-sided lighting
2016-02-11 15:04:07 +01:00
Tomasz Kapuściński
32b480b226
Rewritten lighting in OpenGL 2.1 engine
2016-02-10 23:38:49 +01:00
Tomasz Kapuściński
898001e065
Changed CGL33Device requirement to OpenGL 3.2
2016-02-10 22:50:40 +01:00
Tomasz Kapuściński
447b466d6e
Optimizations in graphics engines
2016-02-10 21:40:41 +01:00
Krzysztof Dermont
8a0cda1c2a
Fix issue #648
...
Should be proper fix
2016-02-10 17:06:02 +01:00
Krzysztof Dermont
12e3724319
Implement issue #606
...
Add button to open SatCom in main menu
2016-02-10 17:04:26 +01:00
Krzysztof Dermont
a611ef3d50
Fix issue #711
...
Update text input handling based on focus event
2016-02-10 17:03:37 +01:00
tomangelo2
1fc9186aaf
Fixes for issue #648 and #631
2016-02-09 20:05:04 +01:00
krzys-h
bdf99f3de5
Fixed SatCom music not starting with immediat SatCom enabled
2016-02-05 20:38:03 +01:00
Tomasz Kapuściński
91f897057e
Another fix for visibility distance
2016-01-31 01:07:34 +01:00
Tomasz Kapuściński
a924cf6a75
Fix for fog distance
2016-01-31 00:38:24 +01:00
Tomasz Kapuściński
15c5e69199
Fix for visibility distance setting
2016-01-30 23:58:26 +01:00
Tomasz Kapuściński
12067c1b9f
Optimized light updating in CGLDevice
2016-01-30 18:51:13 +01:00
krzys-h
f6db624d00
Fix occasional segfault in drop zone after object destruction
2016-01-30 18:01:38 +01:00
krzys-h
6bdebcf8e4
Fix delete() CBot command
2016-01-30 17:42:35 +01:00
Tomasz Kapuściński
9db943b820
Optimized matrix operations in CGLDevice
2016-01-30 17:41:11 +01:00
krzys-h
9749419b87
Fixed LevelController
2016-01-30 17:24:47 +01:00
krzys-h
e0fcaf3a64
Disable logging to file
...
This causes the log to not be displayed in console, and the commit that was supposed to fix that was reverted because it fails to compile on our build server for some reason
2016-01-30 16:51:12 +01:00
Tomasz Kapuściński
05e19f47c3
Corrected MSAA support detection
2016-01-29 12:02:36 +01:00
krzys-h
f3094312b2
Fix startup crash with disabled autosave, closes #705
2016-01-28 20:36:55 +01:00
krzys-h
223d17843e
Fixed NuclearPlant being available without research, closes #662
2016-01-24 22:18:04 +01:00
krzys-h
76c43cddb2
Rename CSoundInterface::AddMusicFiles to CacheCommonMusic
2016-01-24 21:31:45 +01:00
krzys-h
5f01153c5f
Fixed joystick switch crash; small bugfix to joystick UI
2016-01-24 20:48:07 +01:00
krzys-h
7a521fbc90
Joystick configuration, closes #499
...
Not yet tested as I don't have a joystick currently with me, but should work fine
2016-01-24 17:36:25 +01:00
krzys-h
40352be5cc
Add language switcher to the settings UI, closes #506
2016-01-24 16:03:24 +01:00
krzys-h
6d8a5bab31
Removed system mouse option
...
Not really needed, as it is an SDL cursor not system cursor, which is no better than ours
2016-01-24 15:24:59 +01:00
krzys-h
b96305060b
Fix colobot-lint warnings
2016-01-23 21:59:02 +01:00
krzys-h
84521ef08a
Fixed CBotClass::FreeLock crash on some compilers
2016-01-23 21:33:58 +01:00
krzys-h
9bece23ede
Fixed clang build
2016-01-23 21:24:42 +01:00
krzys-h
9ff978155c
Fix crash with CBot string functions out of range ( closes #704 )
2016-01-23 21:07:19 +01:00
krzys-h
048534e89d
Fixed some errors reported by colobot-lint
2016-01-23 20:58:03 +01:00
krzys-h
344cda4ae6
Add missing override keywords
2016-01-23 20:49:01 +01:00
Piotr Dziwinski
2af89ab378
Fix libc++ build
2016-01-23 20:30:43 +00:00
krzys-h
089c1ff00c
Fixed crash in CBotStack::BreakReturn
2016-01-15 19:59:03 +01:00
krzys-h
04e9e8768d
Removed unused CRobotMain members
2016-01-15 16:55:56 +01:00
krzys-h
70555d984c
Small CBotTwoOpExpr cleanup
2016-01-05 13:04:15 +01:00
krzys-h
d63773d89d
Refactored EOX
2015-12-31 18:57:11 +01:00
krzys-h
a70381e1c8
Refactored CBotVarClass instance list to std::set
2015-12-31 16:54:13 +01:00
krzys-h
dcc29442bd
Refactor public classes list to std::set
2015-12-31 16:30:54 +01:00
krzys-h
48ab72d056
CBotClass::Lock() refactoring
2015-12-31 16:11:49 +01:00
krzys-h
2245863fcd
Some more random refactoring in CBot
2015-12-31 16:11:35 +01:00
krzys-h
fa92605225
Renamed some CBotInstr classes
2015-12-31 14:44:19 +01:00
krzys-h
10b201b9e6
Description of CBot instructions
2015-12-30 19:13:32 +01:00
krzys-h
e3c53f9912
CBot compiled instruction graphs; some code cleanup
2015-12-27 16:51:57 +01:00
krzys-h
3b4ccc3535
Improvements to auto-indent ( #698 )
2015-12-26 20:16:47 +01:00
krzys-h
500bd1753f
Changed array initialization to use {...} ( #698 )
2015-12-26 20:05:00 +01:00
krzys-h
ef91fb8e9d
Fixed commandline interpreter
2015-12-26 14:37:36 +01:00
krzys-h
07a4d6a16b
CBot namespace
2015-12-26 14:29:10 +01:00
krzys-h
6b959a5606
Mostly finished CBotStack docs
2015-12-25 22:03:23 +01:00
krzys-h
9b3b701785
More CBotStack docs
2015-12-25 20:47:30 +01:00
krzys-h
c72cfa234b
Started docs of CBotStack; random refactorings
2015-12-25 19:48:31 +01:00
krzys-h
40b7d986aa
CBotVar::GetTypeMode enum
2015-12-25 19:16:54 +01:00
krzys-h
0807b75d4b
Fixed object:: with other types ( #207 )
2015-12-25 15:13:52 +01:00
krzys-h
5443006979
Refactor public function list
2015-12-24 15:07:40 +01:00
krzys-h
921c266311
Some random refactoring
2015-12-24 14:52:17 +01:00
krzys-h
ff081aff49
Made CBotExternalCallList combatible with class calls
2015-12-24 12:57:37 +01:00
krzys-h
ae544c71ae
Made CBotExternalCallList not static
2015-12-24 12:36:09 +01:00
krzys-h
8e01a208c1
More extensible external call interface
2015-12-24 11:57:34 +01:00
krzys-h
3170395576
CBotCall refactoring
2015-12-24 00:41:44 +01:00
Tomasz Kapuściński
00221c9a3f
Optimized DrawPrimitives() in CGL33Device
2015-12-24 00:21:57 +01:00
Tomasz Kapuściński
d944a55905
Optimized DrawPrimitives() in CGL21Device
2015-12-24 00:06:58 +01:00
Tomasz Kapuściński
f2a295348c
Optimized DrawPrimitives() in CGLDevice
2015-12-23 23:49:00 +01:00
krzys-h
3008e18fc6
Extracted most of linked list logic into a template class
2015-12-23 23:34:11 +01:00
Tomasz Kapuściński
d82b5ef746
Added DrawPrimitives() for drawing multiple primitives (not optimized for now)
2015-12-23 23:23:10 +01:00
krzys-h
8437a9bdd2
CBot testing framework; fixed a few bugs
2015-12-23 20:39:56 +01:00
krzys-h
d577e7f41b
Tests for CBotToken
2015-12-23 18:44:14 +01:00
krzys-h
30fea5893b
Fixed crash from previous commit (oops again)
2015-12-23 17:50:10 +01:00
krzys-h
8fa5b208c2
Compile fix after previous commit; fix MSVC errors; added missing license headers
2015-12-23 17:37:26 +01:00
krzys-h
6482001b9b
CBotToken docs
2015-12-23 17:28:21 +01:00
krzys-h
6ef14617a0
More random CBotToken refactoring, removed CBotToken::Delete
2015-12-23 16:46:41 +01:00
krzys-h
fbdc071659
Some random CBotProgram and CBotToken refactoring
2015-12-23 16:11:03 +01:00
krzys-h
9b4a6e0131
TokenType enum
2015-12-23 14:05:29 +01:00
krzys-h
c9e0249008
Better CBot class destructor parsing ( #257 )
...
The previous one broke the NOT (~) operation parsing
This reverts commit 7c8a31c074
.
2015-12-23 13:04:46 +01:00
krzys-h
45a433525f
CBotClass usage examples
2015-12-22 16:32:51 +01:00
krzys-h
214e95c0b9
Fixed ** CBot operator
2015-12-22 16:06:55 +01:00
krzys-h
33ac246297
Documentation for CBotVar and all subclasses
2015-12-22 15:59:57 +01:00
krzys-h
2519825104
CBotVar::ProtectionLevel enum
2015-12-21 23:07:40 +01:00
krzys-h
c8498740f2
Minor changes to CBotProgram docs
2015-12-21 21:46:50 +01:00
krzys-h
eedf8dacea
Documentation for CBotProgram; some CBotError refactoring
2015-12-21 21:35:20 +01:00
krzys-h
6fee1ee12b
Docs for CBotTypResult.h and CBotEnums.h
2015-12-21 17:54:55 +01:00
krzys-h
76c04e10d5
Removed some unused CBot code
2015-12-21 16:46:44 +01:00
krzys-h
73f8bd5490
Made CBot errors an enum
2015-12-20 19:16:01 +01:00
krzys-h
5db1254dd8
Unified CBot error naming
2015-12-20 19:01:03 +01:00
krzys-h
51644369cb
Moved standard math and file functions into CBot library
2015-12-20 18:36:20 +01:00
Tomasz Kapuściński
22e963e2c4
Added information about graphics card to error message
2015-12-20 17:34:55 +01:00
krzys-h
9ec61d93e5
Refactored CBotString and const char* to std::string in CBot engine
...
A lot of changes, so it needs lots of testing
2015-12-20 16:19:10 +01:00
krzys-h
87a34ba1ff
Refactor CBotString::LoadString
2015-12-20 15:06:35 +01:00
krzys-h
3eeab0f9b7
Removed CBotStringArray
2015-12-20 14:49:30 +01:00
krzys-h
6832c91496
Fixed #695
2015-12-20 14:28:38 +01:00
krzys-h
5e23426b53
Refactored CBotString to use std::string and CBotStringArray to use std::vector
2015-12-20 14:24:49 +01:00
krzys-h
52a18de5c0
Fixed failed assertion when damaging LRV or Scribbler, closes #665
2015-12-19 22:19:13 +01:00
krzys-h
2e17712b5d
Added official build info in crash screen
2015-12-19 22:10:15 +01:00
krzys-h
e20f5f6983
Allow on-crash save during in-simulation config, closes #685
2015-12-19 22:06:16 +01:00
krzys-h
1dd230aaaf
Fixed incombatibility with old save files, closes #686
2015-12-19 22:02:24 +01:00
krzys-h
964d3574fd
Fixed treating 'bool' as 'int' in CBot engine
...
Appears to fix #199 - further testing required
2015-12-19 21:20:41 +01:00
krzys-h
95eee3a340
Merge pull request #690 from Grunaka/dev
...
Clean CBot Interface
2015-12-19 14:14:41 +01:00
Tomasz Kapuściński
aa2e14219e
Added warnings and error messages to graphics devices regarding unsupported OpenGL version
2015-12-18 21:04:16 +01:00
Grunaka
30c3d03141
Remove header files from to the list of .cpp files in CBot CMakeLists.txt.
2015-12-06 16:30:13 +01:00
Grunaka
f45d657ab0
Add comments delete by commit 1a6b5ded64
.
2015-12-06 15:42:09 +01:00
Grunaka
aa3f8c0cd1
Add missing include in CBot.h.
2015-12-06 15:37:18 +01:00
Grunaka
0f491ce433
Add commments in CBot.h
2015-12-06 15:05:22 +01:00
Grunaka
f9ab37fd14
Add comment deleted by commit 573e1152e3
.
2015-12-06 14:49:27 +01:00
Grunaka
17704c4d54
Delete resource.h.
2015-12-06 14:46:38 +01:00
Grunaka
2048ecb148
Delete CBot.cpp.
2015-12-06 14:45:31 +01:00
Grunaka
de5a57f793
Change CBot default include directory. Make all include directive absolute.
2015-12-01 23:25:36 +01:00
Grunaka
fa9dc0dace
Start cleaning of files CBotFileUtils.h and CBotFileUtils.cpp. Pass CBotTypResult parameter as reference.
2015-12-01 23:25:36 +01:00
Grunaka
5c7a665639
Add CBot.h, CBotEnums.h and CBotDefines.h in CMakeLists.txt.
2015-12-01 23:25:36 +01:00
Grunaka
4a9afdc525
Move enum from resource.h to CBotEnums.h. Delete file resource.h.
2015-12-01 23:25:36 +01:00
Grunaka
922082b360
Move define from resource.h to CBotDefines.h.
2015-12-01 23:25:36 +01:00
Grunaka
ece0666954
Create new file CBot.h. Included only useful interfaces.
2015-12-01 23:25:36 +01:00
Grunaka
575ff47c82
Cleaning the CBot.h file.
2015-12-01 23:25:36 +01:00
Grunaka
cedaaad459
Deleted file CBot.cpp.
2015-12-01 23:25:36 +01:00
Grunaka
b28e2aec01
Moving some define from CBot.h to CBotDefines.h.
2015-12-01 23:25:36 +01:00
Grunaka
751999064b
Moving global files function from CBotProgram.cpp to CBotFileUtils.cpp.
2015-12-01 23:25:36 +01:00
Grunaka
889c0fbe8e
Split file StringFunctions.cpp into two files StringFunctions.h and StringFunctions.cpp.
2015-12-01 23:25:36 +01:00
Grunaka
1a6b5ded64
Delete CBotDll.h
2015-12-01 23:25:36 +01:00
Grunaka
2f7932ff69
Moving defines from CBotDll.h to CBotDefines.h.
2015-12-01 23:25:36 +01:00
Grunaka
43ac0e35f2
Moving global files function from CBot.cpp to CBotFileUtils.cpp
2015-12-01 23:25:36 +01:00
Grunaka
7b200a0922
Moving global CompileParams, TypeCompatible and TypesCompatibles from CBot.cpp to CBotInstrUtils.cpp.
2015-12-01 23:25:36 +01:00
Grunaka
51f0675e41
Moving macro MAX from CBot.h to CBotTwoOpExpr.cpp.
2015-12-01 23:25:36 +01:00
Grunaka
3b0561056a
Moving CBotTypResult class in its own header and source files.
2015-12-01 23:25:36 +01:00
Grunaka
942d7195e4
Moving CBotString class in its own header and source files.
2015-12-01 23:25:36 +01:00
Grunaka
67dff4ef65
Moving CBotStringArray class in its own header and source files.
2015-12-01 23:25:36 +01:00
Grunaka
ef4e2f08a3
Moving CBotInstr class in its own header and source files.
2015-12-01 23:25:36 +01:00
Grunaka
013be673ce
Moving CBotCStack class in its own header and source files.
2015-12-01 23:25:36 +01:00
Grunaka
660f17454a
Moving CBotVar class in its own header and source files.
2015-12-01 23:25:36 +01:00
Grunaka
2eeab6d4d0
Moving CBotVarClass function from CBotVar.cpp to CBotVarClass.cpp.
2015-12-01 23:25:36 +01:00
Grunaka
a4f14650c6
Moving CBotVarInt class in its own header and source files.
2015-12-01 23:25:36 +01:00
Grunaka
44021e91f7
Moving CBotVarFloat class in its own header and source files.
2015-12-01 23:25:36 +01:00
Grunaka
1b3b2ea5a1
Moving CBotVarString class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
ade4aefb0e
Moving CBotVarBoolean class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
c624d65649
Moving CBotVarClass class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
bd20f6303c
Moving CBotVarPointer class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
143eecd791
Moving CBotCallMethode class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
6d340e80ab
Moving CBotDefParam class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
0a1b7da2a8
Moving CBotClass functions into CBotClass.cpp. Moving gloable function used by CBotClass and CBotFunction into CBotUtils.cpp.
2015-12-01 23:25:35 +01:00
Grunaka
4712e0ef6a
Moving CBotFunction class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
70dc6785f2
Moving CBotProgram class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
77d738634c
Moving CBotClass class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
63ab9d7301
Moving CBotVarArray class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
394a49f5aa
Moving CBotCall class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
e54d8f1ebc
Moving CBotStack class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
0373692ea1
Moving CBotInt class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
b01e2180d8
Moving CBotInstArray class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
ede0d03026
Moving CBotListArray class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
8c04d7fc65
Moving CBotIf class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
c0e2201c70
Moving CBotReturn class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
14961dbc57
Moving CBotEmpty class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
17cbae8e68
Moving CBotBoolean class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
ff72d1a77f
Moving CBotFloat class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
13b82b7e8e
Moving CBotIString class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
bbf2e48802
Moving CBotClassInst class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
dc8a6b3273
Moving CBotCondition class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
d89fd629a2
Moving CBotLeftExpr class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
4b10358df7
Moving CBotFieldExpr class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
d0cfdfb998
Moving CBotIndexExpr class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
3c1296b4b9
Moving CBotExpression class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
d44df45d26
Moving CBotTwoOpExpr class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
8ee0b7df56
Moving CBotLogicExpr class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
4cd7a7a031
Moving CBotBoolExpr class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
75f5126ddd
Moving CBotParExpr class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
f6cc7d2c9c
Moving CBotExprUnaire class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
8eff62a78c
Moving CBotBlock class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
840da007a9
Moving CBotListInstr class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
0216359445
Moving CBotInstrCall class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
631621fb7e
Moving CBotInstrMethode class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
d708be50e7
Moving CBotExprVar class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
5343c15d60
Moving CBotPostIncExpr class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
605b1b244a
Moving CBotPreIncExpr class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
a878b0d252
Moving CBotLeftExprVar class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
2f52520421
Moving CBotExprBool class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
27a2c0b55a
Moving CBotExprNull class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
85756b4da1
Moving CBotExprNan class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
d70527db66
Moving CBotNew class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
f8778e8c03
Moving CBotExprNum class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
a0c2c90c9c
Moving CBotExprAlpha class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
562752b653
Moving CBotWhile class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
a80245b012
Moving CBotThrow class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
18739d135b
Moving CBotCatch class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
179ca18c58
Moving CBotTry class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
8da5c675a4
Moving CBotBreak class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
6d2fbf3ea4
Moving CBotCase class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
5629bce950
Moving CBotSwitch class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
dd6f6e29c2
Moving CBotListExpression class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
981f41d8a3
Move CBotFor class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
1694776ab6
Move CBotDo class in its own header and source files.
2015-12-01 23:25:34 +01:00
Grunaka
573e1152e3
Moving CBOT enumerated in a separate file called CBotEnum.h
2015-12-01 23:25:34 +01:00
Grunaka
b42c1376e5
Move CBotToken class in its own header and source files.
2015-12-01 23:25:25 +01:00
krzys-h
6492908cef
Added radarall() ( #624 )
2015-11-22 14:10:45 +01:00
krzys-h
8a160961fc
Removed STARTDEBUGDD
2015-11-21 17:33:48 +01:00
krzys-h
0c21631c9c
Updated constants for "catch"
...
* removed compile-time errors since they cannot be caught anyway
* added missing runtime errors
2015-11-21 17:26:56 +01:00
krzys-h
6f91442db1
Removed some more unused strings
2015-11-21 17:10:14 +01:00
krzys-h
9bea0355f0
Removed some unused strings
2015-11-21 16:54:21 +01:00
krzys-h
6590652d9e
Added commandline CBot interpreter (for testing purposes)
2015-11-21 16:31:22 +01:00
krzys-h
7b96ae65cd
Removed unused CBot files
...
Don't even ask what they were doing here. Just don't. :P
2015-11-21 14:52:56 +01:00
krzys-h
1838e7bfde
Removed unused "final" keyword
2015-11-21 14:44:48 +01:00
krzys-h
2ed1494574
Syntax highlighting for "super" keyword, closes #680
2015-11-21 14:00:38 +01:00
melex750
b0dbb11fac
Fixed class declaration change
...
see #540
2015-11-21 13:49:49 +01:00
melex750
2b03ed3a21
Fixed calling not overriden methods in CBot
...
see #540
2015-11-21 13:27:40 +01:00
Piotr Dziwinski
1182dea692
Merge pull request #678
2015-11-10 21:36:29 +00:00
piotrwalkusz1
ce480c1720
Fix #670
2015-11-08 19:03:35 +01:00
Piotr Dziwinski
13f0159705
Fix ambiguous overload resolution
...
One operator+ for CBotString is enough
2015-11-02 22:17:53 +00:00
Piotr Dziwinski
eeea31408b
Fix operator+ semantics in CBotString
2015-11-02 22:11:02 +00:00
Grunaka
6a396e1522
Add unit tests for class CBotString.
...
Add comments in class CBotString.
Change existing comments in class CBotString to be compliant with doxygen.
Add function "const char* CBotString::CStr() const".
Add null pointer check in function "const CBotString& CBotString::operator+=(const CBotString& str)"
Remove functions "CBotString CBotString::Mid(int nFirst, int nCount) const" and "CBotString CBotString::Mid(int nFirst) const" because they were doublons of function "CBotString CBotString::Mid(int nFirst, int lg) const"
2015-11-01 17:03:30 +01:00
Tomasz Kapuściński
1b855f5dc3
Possible fix for issue #667
2015-10-15 17:40:15 +02:00
krzys-h
0aa97fe074
Restored Ceebot-Teen toy sound
2015-10-04 18:13:13 +02:00
Piotr Dziwinski
d11ebc891c
Bring to zero some types of issues reported by colobot-lint
2015-10-04 00:09:10 +02:00
krzys-h
883e07ad6a
Fixed mouse scroll on lists going out of range, closes #660
2015-10-01 20:22:52 +02:00
krzys-h
2111c6d177
More CRobotMain cleanup
2015-10-01 20:10:52 +02:00
krzys-h
2c7deea6a9
Removed some unused functions from CRobotMain
2015-10-01 19:37:31 +02:00
krzys-h
b5e98dd6e9
Removed CSettings access through CRobotMain
2015-10-01 19:19:40 +02:00
krzys-h
3815ef0bd6
Refactored CPauseManager (again)
2015-10-01 18:55:41 +02:00
krzys-h
58035f3cd1
Fixed rendering camera overlay color, closes #157
2015-09-30 21:41:00 +02:00
krzys-h
d03ce19fbe
Fixed #639
2015-09-30 20:54:36 +02:00
krzys-h
95f1e3f19a
Fixed water/lava moving and waves ( #659 )
2015-09-30 20:31:09 +02:00
krzys-h
2f0ec3fe75
Fixed lava particle effects ( #659 )
2015-09-30 20:21:25 +02:00
krzys-h
3a7aa4ae9c
Restored CreateSpot code in Teen objects
2015-09-30 18:15:09 +02:00
krzys-h
6e1504d7a5
Further cleanup USE_SDL_MAIN
2015-09-29 22:39:34 +02:00
Victor Vieux
49ee00d90d
fix MacOSX install instruction and compilation
...
Signed-off-by: Victor Vieux <victorvieux@gmail.com>
2015-09-29 22:39:33 +02:00
Piotr Dziwinski
61a3ba2800
Fix undefined function colobot-lint issues
2015-09-29 21:44:24 +02:00
Piotr Dziwinski
94b3f82988
Fix colobot-lint issues in restored code
2015-09-29 20:55:51 +02:00
krzys-h
2cb2782c9d
Restored old Ceebot-Teen objects
...
In preparations for new programming course
2015-09-28 22:08:59 +02:00
krzys-h
7a6e669a37
Show detailed error info when opening haptic device fails
2015-09-27 18:54:02 +02:00
Piotr Dziwinski
66ce745be0
Introduce forward declarations as suggested by colobot-lint
2015-09-27 16:28:14 +02:00
krzys-h
6a6025f557
Implemented force feedback
2015-09-27 00:34:03 +02:00
krzys-h
fd07589ebb
Separated config.h and version.h
...
This prevents unnecessary recompilation of some files when version number changes
2015-09-26 21:12:12 +02:00
krzys-h
4dc7a301eb
Always reverse forward/backward and up/down axes on a joypad
2015-09-26 21:03:17 +02:00
krzys-h
377a331e2a
Forgot to clean this up
2015-09-26 14:58:43 +02:00
krzys-h
f6823389cc
Fixed displaying joystick button 0 name, closes #646
2015-09-25 23:24:29 +02:00
krzys-h
07df35ca01
Refactored mouse wheel
2015-09-25 22:54:48 +02:00
krzys-h
0c64e62979
Fixed a minor error in event logging
2015-09-25 22:18:44 +02:00
krzys-h
a0034f8000
Finalized SDL2 migration
2015-09-25 21:26:49 +02:00
krzys-h
e965414d34
Rewritten text input to SDL2
2015-09-25 19:49:50 +02:00
krzys-h
7839dce624
Fixed duplicate resolutions appearing on the list
2015-09-25 11:16:09 +02:00
krzys-h
dfa06dafcf
Refactored window resize
2015-09-25 11:11:35 +02:00
krzys-h
53e4470dbf
Started SDL2 migration
2015-09-24 21:09:46 +02:00
krzys-h
4062d3d4ef
Fixed #633
2015-09-13 20:43:24 +02:00
krzys-h
7500ab4988
Added code battle spectator mode switch
2015-09-13 15:59:42 +02:00
krzys-h
389aaaf132
Fixed 'invui' disabling too much
2015-09-12 11:51:03 +02:00
krzys-h
21a7f1bced
Made 'invui' work in main menu
2015-09-12 10:35:31 +02:00
krzys-h
38a26e53a9
Possible fix to #628 crash
2015-09-11 18:40:41 +02:00
krzys-h
c9a1bbefbb
Fixed code battle start button becoming visible after closing file selection dialog
2015-09-11 18:38:25 +02:00
krzys-h
48f24fe6cc
Fixed CInterface::SetFocus not recursing into windows, this fixes highlighting of compilation errors in the editor
...
It's not really nice, but at least it works
2015-09-11 18:34:47 +02:00
krzys-h
2792fa2c6c
Fixed mouse cursor scaling (again)
...
How could I even miss the fact that my previous fix is not working at all? :P
2015-09-11 17:54:55 +02:00
krzys-h
e6e38eae7f
Fixed cheat console actiaving multiple times, closes #627
2015-09-10 21:32:25 +02:00
krzys-h
4d40bd6992
Hide completion marks in code battle level list
2015-09-10 20:42:48 +02:00
krzys-h
20105d09ec
Added code battles button to the main menu
2015-09-10 20:20:24 +02:00
krzys-h
74cee19c09
Fixed objects being deselected if not clicked on any object
2015-09-09 20:32:56 +02:00
krzys-h
060db9c069
Fixed save button being always unavailable
2015-09-09 20:24:44 +02:00
krzys-h
09ff821f2c
Fixed code battle start button not disappearing in the editor
2015-09-07 21:45:51 +02:00
krzys-h
0a59f0a907
Fixed a possible bug in CObjectManager::GetObjectByRank (might fix #611 )
2015-09-07 20:38:25 +02:00
krzys-h
b058a6986b
Minor improvments to plane camera
2015-09-06 20:33:04 +02:00
krzys-h
582e3c865f
Allow controlling plane camera with number keys
2015-09-06 20:15:56 +02:00
krzys-h
f6fdec1479
Allow controlling free camera with arrows when no object is selected
2015-09-06 20:09:47 +02:00
krzys-h
883348c6cf
Do not (auto)save code battles
2015-09-06 20:01:59 +02:00
krzys-h
d36fcf4187
New code battle camera behavior
2015-09-06 19:59:26 +02:00
krzys-h
51330dde5e
Added code battle start button; fixed bug with starting code battle
2015-09-06 19:12:00 +02:00
Piotr Dziwinski
cf72693b25
Fix another issue in #621
2015-09-06 16:29:21 +02:00
Piotr Dziwinski
a03911dde6
Compile fix
2015-09-06 16:08:10 +02:00
Piotr Dziwinski
86678d4f7a
Fix for #621
2015-09-06 13:48:41 +02:00
Piotr Dziwinski
44a1f85891
Refactor CRobotMain::DeleteObject -> DestroySelectedObject
2015-09-06 13:23:43 +02:00
Piotr Dziwinski
b1e383f89e
Temporarily revert new tree0 model code
...
* create tree0 using the old model code
* don't install new model files yet in data submodule
2015-09-06 12:12:21 +02:00
krzys-h
5fd1735678
Added option to move camera lookat point in free cam
2015-09-05 20:59:11 +02:00
krzys-h
fb03a497d7
Added command to hide the UI
2015-09-04 19:16:21 +02:00
krzys-h
e956311626
Moved free camera controls to numpad; added 'camtype %d', 'camspeed %f', 'freecam'
2015-09-04 19:04:42 +02:00
Tomasz Kapuściński
658e2ff1be
Possible fix for issue #520
2015-09-02 21:35:43 +02:00
krzys-h
78e4e440b5
Removed cancel button from player selection screen
...
Not really needed, and it had a bug with removing players (it would still go back to the deleted player)
2015-09-01 16:30:05 +02:00
krzys-h
6f38ec1911
Clear player name text field on delete
2015-09-01 16:25:09 +02:00
krzys-h
ec9a38a681
Don't show level completion marks in free games
2015-09-01 16:22:57 +02:00
krzys-h
d97042e252
Fixed possible problems if another crash occurs while saving crash state
2015-09-01 16:17:23 +02:00
krzys-h
e015d9f1c3
Don't allow saving if crashed during loading
2015-09-01 16:15:59 +02:00
krzys-h
89c93c15cd
Fixed crash after removing last program from a robot
2015-09-01 16:10:12 +02:00
krzys-h
c3d7876a5c
Made CPauseManager not a singleton
2015-08-31 22:05:21 +02:00
krzys-h
75d18ced05
Fixed #596
2015-08-31 21:57:46 +02:00
krzys-h
ff17961584
Refactored CPauseManager
2015-08-31 21:47:55 +02:00
krzys-h
cc7e36968f
Fixed new text in editor not being monospace
2015-08-31 12:21:28 +02:00
krzys-h
2ec5e07080
Possible fix to #608
2015-08-31 12:06:14 +02:00
krzys-h
82e06bfd8e
Fixed wrong program being highlighted after loading ( closes #616 )
2015-08-31 11:37:02 +02:00
Piotr Dziwinski
a47da3fd3f
Whitespace fixes
2015-08-30 22:18:49 +02:00
Piotr Dziwinski
a1d2ca50a8
Fix #619
...
This fixes handling of status codes from PHYSFS functions and seems to
solve crashes like in #619
2015-08-30 22:14:14 +02:00
Piotr Dziwinski
3335be42de
Fix MSVC compilation
...
Forgot to push this the last time
2015-08-30 22:11:30 +02:00
krzys-h
6711154762
Fixed produce() and NewScript not marking programs as loaded from level files ( closes #613 ); refactored NewScript to std::vector and std::string
2015-08-29 16:52:07 +02:00
krzys-h
bd9a56fe7b
Indentation! :/
2015-08-29 16:29:45 +02:00
krzys-h
21b9d5b8cc
Fixed saving object activity state ( #610 )
2015-08-29 16:28:10 +02:00
Piotr Dziwinski
a8eb7499ac
Fix #607
2015-08-29 10:49:04 +02:00
krzys-h
934d97a801
Fixed #581 for aliens
2015-08-25 17:25:53 +02:00
krzys-h
43901aa62a
Fixed objects being able to move while executing tasks, closes #603
2015-08-25 17:21:25 +02:00
krzys-h
5eae234b83
Fixed EndMissionDelay win=-1 not working, closes #592
2015-08-25 17:17:11 +02:00
krzys-h
48481718e6
Restored astronaut damage multiplier, closes #578
2015-08-25 17:03:18 +02:00
krzys-h
fe44e617a8
Fixed selection markers not disappearing when moving gun away
2015-08-25 16:57:10 +02:00
krzys-h
8b7bd663b9
Fixed shooters detecting all objects as friendly, closes #581
2015-08-25 16:29:26 +02:00
krzys-h
d4b431adaa
Recalculate camera projection matrix after aspect ratio change
2015-08-25 16:18:01 +02:00
krzys-h
1519145c4c
Added information when no exception object is returned from std::current_exception
2015-08-25 14:01:10 +02:00
krzys-h
551710646b
Revert "Fix reporting unhandled exceptions in MSVC"
...
This reverts commit 4d3a0b6602
.
Conflicts:
src/app/main.cpp
2015-08-25 13:32:58 +02:00
krzys-h
65d26733fa
Fixed Derrick output direction, closes #605
...
I won't even ask who designed it like that, okay?
2015-08-25 12:37:55 +02:00
krzys-h
d9c8a7ed9b
Fixed MXE builds, 2nd try
2015-08-25 12:18:15 +02:00
krzys-h
f206b49106
Fixed MXE builds
2015-08-25 12:01:22 +02:00
krzys-h
d287af159d
Support for #rrggbbaa syntax for colors (mentioned in #591 )
2015-08-25 11:53:56 +02:00
krzys-h
db099bade4
Legacy 0-255 color support in level files, closes #591
...
Thanks @attila123
2015-08-25 11:41:01 +02:00
krzys-h
00ae6c32f1
Fixed CBot scripts in SatCom not being sometimes colorized
...
This is because in some places \c; and \s; are reversed
2015-08-25 11:32:15 +02:00
krzys-h
06e10a515e
Fixed crash when loading SatCom files with both images and code, closes #587
2015-08-25 11:22:35 +02:00
krzys-h
d8372510b8
Don't allow buildings to work before they are built, closes #582
2015-08-25 10:57:36 +02:00
krzys-h
270c77da5b
Fixed memory corruption in produce(), closes #600
2015-08-25 10:49:59 +02:00
krzys-h
b9e7143734
Fixed PowerCaptor not recharging transported objects, closes #594
2015-08-25 10:32:50 +02:00
krzys-h
5a29bee3b4
Fixed RepairCenter repairing itself, closes #579 and #589
2015-08-25 10:27:14 +02:00
krzys-h
844e7343e0
Possible fix to #601
2015-08-24 23:19:02 +02:00
krzys-h
07141f6d90
Fixed wrong energy level in CBot (mentioned in #601 )
2015-08-24 21:14:19 +02:00
krzys-h
6ed83bb63f
Fixed Shielder not being destructible by OrgaMatter even when the shield is not active, closes #597
2015-08-24 21:12:06 +02:00
krzys-h
79d796754a
Fixed Shielder shutdown animation, closes #595
2015-08-24 20:55:21 +02:00
krzys-h
2722e72afb
Fixed Destroyer destroying itself, closes #599
2015-08-24 20:27:57 +02:00
krzys-h
f78f4854b4
Fixed failing assertion when turning objects into ruins, closes #598
2015-08-24 20:22:08 +02:00
krzys-h
39d2236be6
Fixed %lvl% in saved games, closes #586
2015-08-24 20:08:08 +02:00
krzys-h
8ff6fadb75
Unlocked free window resolution change
2015-08-24 19:56:50 +02:00
krzys-h
d9b680bdcf
Removed Windows restart on resolution change workaround
2015-08-24 19:47:48 +02:00
krzys-h
b5bd1b2d74
Destroy static buffers after resolution change
...
Under windows, changing the video mode causes SDL to destroy and recreate the OpenGL context, which invalidates all current static buffers.
It works on Linux because the actual SDL implementation here differs.
See http://sdl.beuc.net/sdl.wiki/SDL_SetVideoMode for details:
> Also note that, in Windows, setting the video mode resets the current OpenGL context. You must execute again the OpenGL initialization code (set the clear color or the shade model, or reload textures, for example) after calling SDL_SetVideoMode. In Linux, however, it works fine, and the initialization code only needs to be executed after the first call to SDL_SetVideoMode (although there is no harm in executing the initialization code after each call to SDL_SetVideoMode, for example for a multiplatform application).
2015-08-24 19:43:06 +02:00
Piotr Dziwinski
60f0a7b45c
Get rid of "blacklisting shadowXX.png" logs
2015-08-22 18:17:57 +02:00
Piotr Dziwinski
c3d4d46583
Fix missing empty line after license header
2015-08-22 17:52:07 +02:00
Piotr Dziwinski
b93f610930
Fix license header in all files
2015-08-22 16:40:02 +02:00
krzys-h
e1f0c0f91f
Fixed #585
2015-08-19 20:56:04 +02:00
krzys-h
14396847d6
Added missing license headers again
2015-08-19 20:27:29 +02:00
krzys-h
d723295aad
Revert "Backported some thread classes cleanup from dev-threads (1ad8ff6e47fb9e249e6bcbc2f4a3a94933a1168a)"
...
This reverts commit 7cf73c94c4
.
I wanted to make this better but failed so badly ;) The memory holding the thread function pointer may be freed before the thread is started, so the whole resource passing thing is needed anyway.
This probably fixes #584
2015-08-19 20:25:17 +02:00
krzys-h
27bbc27948
Fixed object creation after loading save file
...
Looks like @piotrdz broke it when creating the ObjectCreateParams struct. I'm kinda suprised this remained unnoticed for so long ;)
Reported in issue #570
2015-08-19 20:06:55 +02:00
krzys-h
9d6543a947
Close game window on error (mentioned in #570 )
...
Otherwise, the error doesn't show up and the game appears to freeze in fullscreen mode
2015-08-19 11:14:25 +02:00
krzys-h
8421189716
Merge branch 'dev-cbot-syntax-highlighting' into dev ( #575 )
2015-08-18 23:01:02 +02:00
krzys-h
e91ecbbb01
Removed unused references to effect03.png from the code
2015-08-18 22:59:31 +02:00
krzys-h
d6a946618e
Syntax highlighting in SatCom
2015-08-18 22:35:38 +02:00
krzys-h
1c0fc21e2b
Made all colors a bit darker
2015-08-18 22:12:00 +02:00
krzys-h
3fe44be5d5
Fixed no monospace font in the editor
2015-08-18 22:12:00 +02:00
krzys-h
c5da68d516
New CBot syntax highlighting
2015-08-18 22:12:00 +02:00
krzys-h
371621ced4
Render trace colors in the code instead of using texture
2015-08-18 22:11:04 +02:00
krzys-h
b086c52b14
Render some things in code instead of using effect03.png texture (in CEdit)
2015-08-18 21:04:00 +02:00
krzys-h
eef76a9b29
Fixed not working Converter, closes #574
2015-08-18 19:38:58 +02:00
krzys-h
118ceaa099
Fixed music stopping during apperance phase, closes #573
2015-08-18 19:33:01 +02:00
krzys-h
28925106e4
Cleaned up some long lists of ifs
2015-08-18 12:29:41 +02:00
krzys-h
a5c84b9a1e
Removed unused OBJECT_FIX and OBJECT_FRET
2015-08-18 11:43:41 +02:00
Piotr Dziwinski
a63a959dbe
Apply clang-modernize -use-nullptr
2015-08-17 22:40:52 +02:00
Piotr Dziwinski
ba3284b8b8
Apply clang-modernize -add-override
2015-08-17 22:12:09 +02:00
krzys-h
2dbacc28b5
Fixed too small AlienAnt damage
2015-08-17 22:05:26 +02:00
krzys-h
63b4849275
Fixed #561
2015-08-17 21:57:53 +02:00
krzys-h
1717fe071e
Removed unused variables
2015-08-17 21:42:18 +02:00
Piotr Dziwinski
6534978dea
Refactor Character::posPower
2015-08-17 21:28:30 +02:00
krzys-h
98748d757f
Fixed paths to RemoveDirectory
2015-08-17 21:03:40 +02:00
krzys-h
7e028977bd
Implemented emergency save on crash, closes #572
2015-08-17 20:56:42 +02:00
krzys-h
ee9457f156
Fixed failing assert in CMotionHuman with Tech
2015-08-17 19:32:17 +02:00
krzys-h
d5a468df46
Fixed regex in checking object.factory parameter
2015-08-17 19:30:27 +02:00
krzys-h
1185bd4c36
Fixed OrgaMatter destroying itself and the wasp
2015-08-17 19:12:58 +02:00
krzys-h
0bff05f095
Fixed problems with motor() + fire() in CBot while the robot was selected
2015-08-17 18:26:09 +02:00
krzys-h
1059ae37c1
Shielder subclass
2015-08-17 14:06:31 +02:00
krzys-h
63bee182d2
Moved SetFixed/GetFixed to CBaseAlien
2015-08-17 13:19:21 +02:00
krzys-h
304b0b20d8
Created base classes for aliens, robots and buildings
2015-08-17 12:49:54 +02:00
krzys-h
75de19f10e
COldObjectInterface::SetViewFromHere -> CControllableObject::AdjustCamera
2015-08-17 11:53:34 +02:00
krzys-h
9f19ee2263
Fixed ExchangePost interface not updating
2015-08-17 11:47:56 +02:00
krzys-h
ad84478c71
Removed Get/SetInfoReturn
2015-08-17 11:44:05 +02:00
krzys-h
303dd17d58
Improved documentation of new object interface; removed unused Get/SetSoluceName
2015-08-17 00:43:32 +02:00
krzys-h
0d9b3b907a
Moved GetActive and GetDetectable to CObject
2015-08-17 00:02:38 +02:00
krzys-h
e11d2ec33e
Refactor object dying status and GetActive
2015-08-16 20:24:48 +02:00
krzys-h
b2e7815001
Fixed AlienSpider explosion
...
#fail
2015-08-16 18:12:34 +02:00
krzys-h
92e2c217af
Fixed aliens not becoming controllable after "selectinsect"
2015-08-16 18:03:04 +02:00
krzys-h
b5cca39cc2
Prevent big simulation step after loading
2015-08-16 17:08:38 +02:00
krzys-h
3f303ea824
Removed some unneccessary includes
2015-08-16 16:35:39 +02:00
krzys-h
8c617badae
Fixed all portable objects being usable as energy cells
2015-08-16 16:06:51 +02:00
krzys-h
0986a200d7
Fixed CBot editor being inaccessible while running program
2015-08-16 16:03:36 +02:00
krzys-h
4182be3216
Never save copy of programs from level files when saving scene
...
Prevents some possible bugs related to changing level files. This might also slightly improve saving time (which is kinda important with one-threaded autosaves ;))
2015-08-16 15:27:41 +02:00
Piotr Dziwinski
2289d69735
Replace NULL -> nullptr
2015-08-16 12:43:42 +02:00
Piotr Dziwinski
4d3a0b6602
Fix reporting unhandled exceptions in MSVC
...
For some reason set_terminate() doesn't work with MSVC2013
2015-08-16 00:48:15 +02:00
krzys-h
0c670e7699
Don't demangle the exception class name on MSVC
2015-08-16 00:44:36 +02:00
krzys-h
f21025b526
User-friendly abort error messages
2015-08-16 00:44:36 +02:00
Piotr Dziwinski
d703eb7165
Compile fixes for MSVC2013
2015-08-16 00:39:08 +02:00
krzys-h
db3596ace1
Removed Get/SetDefRank
2015-08-15 23:49:51 +02:00
krzys-h
ceae617949
Fixed user programs disappearing after swapping them with level programs
2015-08-15 23:47:51 +02:00
krzys-h
fe5a8c4629
Updated progress bar values
2015-08-15 23:37:30 +02:00
krzys-h
bc7d0c1c51
Rewritten program storage, closes #534
2015-08-15 23:29:21 +02:00
krzys-h
0eaf0d6f65
Split Programmable and ProgramStorage
2015-08-15 21:29:08 +02:00
krzys-h
d7800e03d1
Fixed tabs instead of spaces
2015-08-15 20:42:02 +02:00
krzys-h
6e2e7b5d06
Fixed another bug in CTaskShield
2015-08-15 20:38:25 +02:00
krzys-h
856c5baa0e
Removed CTaskManager
2015-08-15 20:30:15 +02:00
Piotr Dziwinski
7fe8199c96
Compile fix
2015-08-15 19:54:06 +02:00
Piotr Dziwinski
bd10f424ec
Better parsing of bool properties
2015-08-15 19:45:49 +02:00
Piotr Dziwinski
f773d5714d
Fix implicit bool casts in CSettings
2015-08-15 19:17:15 +02:00
Piotr Dziwinski
a082d21f95
Fix possibly incorrect code in OpenAL Buffer class
...
OpenAL doesn't specify 0 as invalid buffer, so we should use alGetError()
2015-08-15 19:17:15 +02:00
Piotr Dziwinski
dd227f5fba
Fix some stupid mistakes connected with implicit bool casts
2015-08-15 19:17:15 +02:00
krzys-h
9a15db1bea
Split global.h
2015-08-15 14:02:07 +02:00