Do not (auto)save code battles

master
krzys-h 2015-09-06 20:01:59 +02:00
parent d36fcf4187
commit 883348c6cf
2 changed files with 4 additions and 3 deletions

View File

@ -2413,7 +2413,7 @@ bool CRobotMain::EventFrame(const Event &event)
m_levelCategory == LevelCategory::FreeGame ||
m_levelCategory == LevelCategory::CustomLevels )
{
if (!IOIsBusy())
if (!IOIsBusy() && m_missionType != MISSION_CODE_BATTLE)
{
m_autosaveLast = m_gameTimeAbsolute;
Autosave();

View File

@ -198,9 +198,10 @@ void CMainDialog::StartPauseMenu()
GetResource(RES_TEXT, RT_DIALOG_CONTINUE, name);
pb->SetName(name);
if ( m_main->GetLevelCategory() == LevelCategory::Missions || // missions ?
if ( (m_main->GetLevelCategory() == LevelCategory::Missions || // missions ?
m_main->GetLevelCategory() == LevelCategory::FreeGame || // free games?
m_main->GetLevelCategory() == LevelCategory::CustomLevels ) // user ?
m_main->GetLevelCategory() == LevelCategory::CustomLevels ) && // user ?
!m_main->GetMissionType() == MISSION_CODE_BATTLE )
{
pos.y = 0.62f;
pb = pw->CreateButton(pos, dim, -1, EVENT_INTERFACE_WRITE);