Optimized crash sphere rendering

master
Tomasz Kapuściński 2016-03-20 19:17:15 +01:00
parent 33f411371c
commit b31353cf75
2 changed files with 28 additions and 6 deletions

View File

@ -3068,6 +3068,8 @@ void CEngine::ApplyChange()
void CEngine::ClearDisplayCrashSpheres()
{
m_displayCrashSpheres.clear();
m_debugCrashSpheres = false;
}
void CEngine::AddDisplayCrashSpheres(const std::vector<Math::Sphere>& crashSpheres)
@ -3076,6 +3078,8 @@ void CEngine::AddDisplayCrashSpheres(const std::vector<Math::Sphere>& crashSpher
{
m_displayCrashSpheres.push_back(crashSphere);
}
m_debugCrashSpheres = true;
}
@ -3371,7 +3375,8 @@ void CEngine::Draw3DScene()
m_device->SetRenderState(RENDER_STATE_LIGHTING, false);
DrawCrashSpheres();
if (m_debugCrashSpheres)
DrawCrashSpheres();
m_app->StartPerformanceCounter(PCNT_RENDER_PARTICLE);
m_particle->DrawParticle(SH_WORLD); // draws the particles of the 3D world
@ -3398,7 +3403,10 @@ void CEngine::DrawCrashSpheres()
static const int LONGITUDE_DIVISIONS = 16;
static const int LATITUDE_DIVISIONS = 8;
VertexCol line[LINE_SEGMENTS];
std::vector<VertexCol> lines((2 + LONGITUDE_DIVISIONS + LATITUDE_DIVISIONS) * LINE_SEGMENTS);
std::vector<int> firsts(2 + LONGITUDE_DIVISIONS + LATITUDE_DIVISIONS);
std::vector<int> counts(2 + LONGITUDE_DIVISIONS + LATITUDE_DIVISIONS);
Color color(0.0f, 0.0f, 1.0f);
auto SpherePoint = [&](float sphereRadius, float latitude, float longitude)
@ -3412,31 +3420,44 @@ void CEngine::DrawCrashSpheres()
for (const auto& crashSphere : m_displayCrashSpheres)
{
int i = 0;
int primitive = 0;
for (int longitudeDivision = 0; longitudeDivision <= LONGITUDE_DIVISIONS; ++longitudeDivision)
{
firsts[primitive] = i;
counts[primitive] = LINE_SEGMENTS;
for (int segment = 0; segment < LINE_SEGMENTS; ++segment)
{
Math::Vector pos = crashSphere.pos;
float latitude = static_cast<float>(segment) / LINE_SEGMENTS;
float longitude = static_cast<float>(longitudeDivision) / (LONGITUDE_DIVISIONS);
pos += SpherePoint(crashSphere.radius, latitude, longitude);
line[segment] = VertexCol(pos, color);
lines[i++] = VertexCol(pos, color);
}
m_device->DrawPrimitive(PRIMITIVE_LINE_STRIP, line, LINE_SEGMENTS);
primitive++;
}
for (int latitudeDivision = 0; latitudeDivision <= LATITUDE_DIVISIONS; ++latitudeDivision)
{
firsts[primitive] = i;
counts[primitive] = LINE_SEGMENTS;
for (int segment = 0; segment < LINE_SEGMENTS; ++segment)
{
Math::Vector pos = crashSphere.pos;
float latitude = static_cast<float>(latitudeDivision + 1) / (LATITUDE_DIVISIONS + 2);
float longitude = static_cast<float>(segment) / LINE_SEGMENTS;
pos += SpherePoint(crashSphere.radius, latitude, longitude);
line[segment] = VertexCol(pos, color);
lines[i++] = VertexCol(pos, color);
}
m_device->DrawPrimitive(PRIMITIVE_LINE_STRIP, line, LINE_SEGMENTS);
primitive++;
}
m_device->DrawPrimitives(PRIMITIVE_LINE_STRIP, lines.data(), firsts.data(), counts.data(), primitive);
}
}

View File

@ -1468,6 +1468,7 @@ protected:
bool m_debugLights;
bool m_debugDumpLights;
bool m_debugCrashSpheres = false;
std::string m_timerText;