Optimized crash sphere rendering
parent
33f411371c
commit
b31353cf75
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@ -3068,6 +3068,8 @@ void CEngine::ApplyChange()
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void CEngine::ClearDisplayCrashSpheres()
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{
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m_displayCrashSpheres.clear();
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m_debugCrashSpheres = false;
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}
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void CEngine::AddDisplayCrashSpheres(const std::vector<Math::Sphere>& crashSpheres)
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@ -3076,6 +3078,8 @@ void CEngine::AddDisplayCrashSpheres(const std::vector<Math::Sphere>& crashSpher
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{
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m_displayCrashSpheres.push_back(crashSphere);
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}
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m_debugCrashSpheres = true;
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}
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@ -3371,7 +3375,8 @@ void CEngine::Draw3DScene()
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m_device->SetRenderState(RENDER_STATE_LIGHTING, false);
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DrawCrashSpheres();
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if (m_debugCrashSpheres)
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DrawCrashSpheres();
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m_app->StartPerformanceCounter(PCNT_RENDER_PARTICLE);
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m_particle->DrawParticle(SH_WORLD); // draws the particles of the 3D world
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@ -3398,7 +3403,10 @@ void CEngine::DrawCrashSpheres()
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static const int LONGITUDE_DIVISIONS = 16;
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static const int LATITUDE_DIVISIONS = 8;
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VertexCol line[LINE_SEGMENTS];
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std::vector<VertexCol> lines((2 + LONGITUDE_DIVISIONS + LATITUDE_DIVISIONS) * LINE_SEGMENTS);
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std::vector<int> firsts(2 + LONGITUDE_DIVISIONS + LATITUDE_DIVISIONS);
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std::vector<int> counts(2 + LONGITUDE_DIVISIONS + LATITUDE_DIVISIONS);
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Color color(0.0f, 0.0f, 1.0f);
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auto SpherePoint = [&](float sphereRadius, float latitude, float longitude)
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@ -3412,31 +3420,44 @@ void CEngine::DrawCrashSpheres()
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for (const auto& crashSphere : m_displayCrashSpheres)
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{
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int i = 0;
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int primitive = 0;
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for (int longitudeDivision = 0; longitudeDivision <= LONGITUDE_DIVISIONS; ++longitudeDivision)
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{
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firsts[primitive] = i;
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counts[primitive] = LINE_SEGMENTS;
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for (int segment = 0; segment < LINE_SEGMENTS; ++segment)
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{
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Math::Vector pos = crashSphere.pos;
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float latitude = static_cast<float>(segment) / LINE_SEGMENTS;
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float longitude = static_cast<float>(longitudeDivision) / (LONGITUDE_DIVISIONS);
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pos += SpherePoint(crashSphere.radius, latitude, longitude);
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line[segment] = VertexCol(pos, color);
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lines[i++] = VertexCol(pos, color);
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}
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m_device->DrawPrimitive(PRIMITIVE_LINE_STRIP, line, LINE_SEGMENTS);
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primitive++;
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}
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for (int latitudeDivision = 0; latitudeDivision <= LATITUDE_DIVISIONS; ++latitudeDivision)
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{
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firsts[primitive] = i;
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counts[primitive] = LINE_SEGMENTS;
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for (int segment = 0; segment < LINE_SEGMENTS; ++segment)
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{
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Math::Vector pos = crashSphere.pos;
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float latitude = static_cast<float>(latitudeDivision + 1) / (LATITUDE_DIVISIONS + 2);
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float longitude = static_cast<float>(segment) / LINE_SEGMENTS;
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pos += SpherePoint(crashSphere.radius, latitude, longitude);
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line[segment] = VertexCol(pos, color);
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lines[i++] = VertexCol(pos, color);
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}
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m_device->DrawPrimitive(PRIMITIVE_LINE_STRIP, line, LINE_SEGMENTS);
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primitive++;
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}
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m_device->DrawPrimitives(PRIMITIVE_LINE_STRIP, lines.data(), firsts.data(), counts.data(), primitive);
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}
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}
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@ -1468,6 +1468,7 @@ protected:
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bool m_debugLights;
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bool m_debugDumpLights;
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bool m_debugCrashSpheres = false;
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std::string m_timerText;
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