Fix code style issues
parent
be9dba4788
commit
88c6818cfd
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@ -610,7 +610,8 @@ bool CBotClass::CompileDefItem(CBotToken* &p, CBotCStack* pStack, bool bSecond)
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CBotDefParam* params = CBotDefParam::Compile(p, pStk );
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delete pStk;
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p = ppp;
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std::list<CBotFunction*>::iterator pfIter = std::find_if(m_pMethod.begin(), m_pMethod.end(), [&pp, ¶ms](CBotFunction* x) {
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std::list<CBotFunction*>::iterator pfIter = std::find_if(m_pMethod.begin(), m_pMethod.end(), [&pp, ¶ms](CBotFunction* x)
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{
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return x->GetName() == pp && x->CheckParam( params );
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});
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assert(pfIter != m_pMethod.end());
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@ -45,7 +45,7 @@ CBotInstr* CompileParams(CBotToken* &p, CBotCStack* pStack, CBotVar** ppVars);
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* For assignment or compound assignment operations (it's reversed):
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* see CBotReturn::Compile & CBotExpression::Compile
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* TypeCompatible( valueType, varType, opType )
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* TypeCompatible( valueType, varType, opType )
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* \param type1
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* \param type2
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* \param op
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@ -148,9 +148,7 @@ bool CBotProgram::Start(const std::string& name)
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{
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Stop();
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auto it = std::find_if(m_functions.begin(), m_functions.end(), [&name](CBotFunction* x) {
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return x->GetName() == name;
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});
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auto it = std::find_if(m_functions.begin(), m_functions.end(), [&name](CBotFunction* x) { return x->GetName() == name; });
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if (it == m_functions.end())
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{
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m_error = CBotErrNoRun;
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@ -166,9 +164,7 @@ bool CBotProgram::Start(const std::string& name)
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bool CBotProgram::GetPosition(const std::string& name, int& start, int& stop, CBotGet modestart, CBotGet modestop)
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{
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auto it = std::find_if(m_functions.begin(), m_functions.end(), [&name](CBotFunction* x) {
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return x->GetName() == name;
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});
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auto it = std::find_if(m_functions.begin(), m_functions.end(), [&name](CBotFunction* x) { return x->GetName() == name; });
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if (it == m_functions.end()) return false;
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(*it)->GetPosition(start, stop, modestart, modestop);
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@ -38,7 +38,7 @@ int g_nextFileId = 1;
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bool FileClassOpenFile(CBotVar* pThis, CBotVar* pVar, CBotVar* pResult, int& Exception)
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{
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std::string mode;
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CBotFileAccessHandler::OpenMode openMode = CBotFileAccessHandler::OpenMode::Read;
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// must be a character string
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if ( pVar->GetType() != CBotTypString ) { Exception = CBotErrBadString; return false; }
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@ -50,8 +50,11 @@ bool FileClassOpenFile(CBotVar* pThis, CBotVar* pVar, CBotVar* pResult, int& Exc
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if ( pVar != nullptr )
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{
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// recover mode
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mode = pVar->GetValString();
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if ( mode != "r" && mode != "w" && mode != "a" ) { Exception = CBotErrBadParam; return false; }
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std::string mode = pVar->GetValString();
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if ( mode == "r" ) openMode = CBotFileAccessHandler::OpenMode::Read;
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else if ( mode == "w" ) openMode = CBotFileAccessHandler::OpenMode::Write;
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else if ( mode == "a" ) openMode = CBotFileAccessHandler::OpenMode::Append;
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else { Exception = CBotErrBadParam; return false; }
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// no third parameter
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if ( pVar->GetNext() != nullptr ) { Exception = CBotErrOverParam; return false; }
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@ -66,27 +69,20 @@ bool FileClassOpenFile(CBotVar* pThis, CBotVar* pVar, CBotVar* pResult, int& Exc
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// which must not be initialized
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if ( pVar->IsDefined()) { Exception = CBotErrFileOpen; return false; }
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if ( !mode.empty() )
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{
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// opens the requested file
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assert(g_fileHandler != nullptr);
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// opens the requested file
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assert(g_fileHandler != nullptr);
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CBotFileAccessHandler::OpenMode openMode;
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if ( mode == "r" ) openMode = CBotFileAccessHandler::OpenMode::Read;
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else if ( mode == "w" ) openMode = CBotFileAccessHandler::OpenMode::Write;
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else if ( mode == "a" ) openMode = CBotFileAccessHandler::OpenMode::Append;
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std::unique_ptr<CBotFile> file = g_fileHandler->OpenFile(filename, openMode);
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std::unique_ptr<CBotFile> file = g_fileHandler->OpenFile(filename, openMode);
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if (!file->Opened()) { Exception = CBotErrFileOpen; return false; }
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if (!file->Opened()) { Exception = CBotErrFileOpen; return false; }
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int fileHandle = g_nextFileId++;
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g_files[fileHandle] = std::move(file);
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int fileHandle = g_nextFileId++;
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g_files[fileHandle] = std::move(file);
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// save the file handle
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pVar = pThis->GetItem("handle");
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pVar->SetValInt(fileHandle);
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// save the file handle
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pVar = pThis->GetItem("handle");
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pVar->SetValInt(fileHandle);
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}
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return true;
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}
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@ -674,7 +674,8 @@ bool CApplication::Create()
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// Create the robot application.
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m_controller = MakeUnique<CController>();
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CThread musicLoadThread([this]() {
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CThread musicLoadThread([this]()
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{
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GetLogger()->Debug("Cache sounds...\n");
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SystemTimeStamp* musicLoadStart = m_systemUtils->CreateTimeStamp();
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m_systemUtils->GetCurrentTimeStamp(musicLoadStart);
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@ -685,7 +686,8 @@ bool CApplication::Create()
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m_systemUtils->GetCurrentTimeStamp(musicLoadEnd);
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float musicLoadTime = m_systemUtils->TimeStampDiff(musicLoadStart, musicLoadEnd, STU_MSEC);
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GetLogger()->Debug("Sound loading took %.2f ms\n", musicLoadTime);
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}, "Sound loading thread");
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},
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"Sound loading thread");
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musicLoadThread.Start();
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if (m_runSceneCategory == LevelCategory::Max)
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@ -22,6 +22,8 @@
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#include "common/config.h"
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#include "common/make_unique.h"
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#if defined(PLATFORM_WINDOWS)
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#include "common/system/system_windows.h"
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#elif defined(PLATFORM_LINUX)
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@ -32,8 +34,6 @@
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#include "common/system/system_other.h"
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#endif
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#include "common/make_unique.h"
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#include <cassert>
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#include <iostream>
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#include <algorithm>
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@ -1,21 +1,21 @@
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/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2016, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2016, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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/**
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* \file graphics/core/type.cpp
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@ -1,21 +1,21 @@
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/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2016, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2016, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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/**
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* \file graphics/core/type.h
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@ -49,20 +49,20 @@ namespace Gfx
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struct VertexAttribute
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{
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//! true enables vertex attribute
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bool enabled;
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bool enabled = false;
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//! true means normalized value (integer types only)
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bool normalized;
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bool normalized = false;
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//! Number of elements in the vertex attribute.
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//! Valid values are 1, 2, 3, and 4. Depends on specific attribute.
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unsigned char size;
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unsigned char size = 0;
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//! Type of values in vertex attribute
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Type type;
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Type type = Type::UBYTE;
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//! Offset to the vertex attribute
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int offset;
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int offset = 0;
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//! Stride of vertex attribute
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int stride;
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int stride = 0;
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//! Default values used when attribute is disabled
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float values[4];
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float values[4] = {0.0f, 0.0f, 0.0f, 0.0f};
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};
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/**
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@ -81,15 +81,15 @@ struct VertexAttribute
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struct VertexFormat
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{
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//! Vertex coordinate
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VertexAttribute vertex;
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VertexAttribute vertex{};
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//! Color
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VertexAttribute color;
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VertexAttribute color{};
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//! Normal
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VertexAttribute normal;
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VertexAttribute normal{};
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//! Texture coordinate 1
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VertexAttribute tex1;
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VertexAttribute tex1{};
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//! Texture coordinate 2
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VertexAttribute tex2;
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VertexAttribute tex2{};
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};
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/**
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@ -643,37 +643,37 @@ UTF8Char CText::TranslateSpecialChar(int specialChar)
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case CHAR_NEWLINE:
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// Unicode: U+21B2
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ch.c1 = 0xE2;
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ch.c2 = 0x86;
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ch.c3 = 0xB2;
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ch.c1 = static_cast<char>(0xE2);
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ch.c2 = static_cast<char>(0x86);
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ch.c3 = static_cast<char>(0xB2);
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break;
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case CHAR_DOT:
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// Unicode: U+23C5
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ch.c1 = 0xE2;
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ch.c2 = 0x8F;
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ch.c3 = 0x85;
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ch.c1 = static_cast<char>(0xE2);
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ch.c2 = static_cast<char>(0x8F);
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ch.c3 = static_cast<char>(0x85);
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break;
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case CHAR_SQUARE:
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// Unicode: U+25FD
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ch.c1 = 0xE2;
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ch.c2 = 0x97;
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ch.c3 = 0xBD;
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ch.c1 = static_cast<char>(0xE2);
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ch.c2 = static_cast<char>(0x97);
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ch.c3 = static_cast<char>(0xBD);
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break;
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case CHAR_SKIP_RIGHT:
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// Unicode: U+25B6
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ch.c1 = 0xE2;
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ch.c2 = 0x96;
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ch.c3 = 0xB6;
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ch.c1 = static_cast<char>(0xE2);
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ch.c2 = static_cast<char>(0x96);
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ch.c3 = static_cast<char>(0xB6);
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break;
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case CHAR_SKIP_LEFT:
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// Unicode: U+25C0
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ch.c1 = 0xE2;
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ch.c2 = 0x97;
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ch.c3 = 0x80;
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ch.c1 = static_cast<char>(0xE2);
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ch.c2 = static_cast<char>(0x97);
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ch.c3 = static_cast<char>(0x80);
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break;
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default:
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@ -298,11 +298,11 @@ private:
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//! Pointers to OpenGL functions
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PFNGLGENBUFFERSPROC m_glGenBuffers;
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PFNGLDELETEBUFFERSPROC m_glDeleteBuffers;
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PFNGLBINDBUFFERPROC m_glBindBuffer;
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PFNGLBUFFERDATAPROC m_glBufferData;
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PFNGLBUFFERSUBDATAPROC m_glBufferSubData;
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PFNGLGENBUFFERSPROC m_glGenBuffers = nullptr;
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PFNGLDELETEBUFFERSPROC m_glDeleteBuffers = nullptr;
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PFNGLBINDBUFFERPROC m_glBindBuffer = nullptr;
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PFNGLBUFFERDATAPROC m_glBufferData = nullptr;
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PFNGLBUFFERSUBDATAPROC m_glBufferSubData = nullptr;
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};
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@ -2065,7 +2065,7 @@ unsigned int CGL33Device::UploadVertexData(DynamicBuffer& buffer, const void* da
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if (ptr != nullptr)
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{
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memcpy(ptr, data, size);
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glUnmapBuffer(GL_ARRAY_BUFFER);
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}
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// mapping failed, we must upload data with glBufferSubData
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@ -1,21 +1,21 @@
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/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2016, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2016, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#include "math/half.h"
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@ -1,21 +1,21 @@
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/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2016, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2016, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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/**
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* \file math/half.h
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@ -36,6 +36,7 @@ uint16_t FloatToHalf(float value);
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//! Converts half-float binary representation to float
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float HaltToFloat(uint16_t value);
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//@colobot-lint-exclude ClassNamingRule
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/**
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* \struct half
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* \brief half-precision floating point type
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@ -99,5 +100,6 @@ struct half
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return HaltToFloat(bits);
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}
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};
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//@end-colobot-lint-exclude
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} // namespace Math
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Reference in New Issue