Moving CBotTypResult class in its own header and source files.

dev-time-step
Grunaka 2015-11-17 21:06:25 +01:00
parent 942d7195e4
commit 3b0561056a
9 changed files with 331 additions and 265 deletions

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@ -22,14 +22,18 @@
// Modules inlcude
#include "CBotDll.h"
#include "CBotProgram.h"
#include "CBotDefines.h"
#include "CBotTypResult.h"
#include "CBotString.h"
// Local include
// Global include
class CBotProgram;
/*!
* \brief The CBotClass class Class to define new classes in the language CBOT
* for example to define the class CPoint (x, y).

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@ -69,90 +69,6 @@ class CBotCStack; // stack
#define OBJECTCREATED (reinterpret_cast<void*>(-2))
/** \brief CBotTypResult class to define the complete type of a result*/
class CBotTypResult
{
public:
/**
* \brief CBotTypResult constructor for simple types (CBotTypInt to CBotTypString)
* \param type type of created result, see CBotType
*/
CBotTypResult(int type);
// for simple types (CBotTypInt à CBotTypString)
CBotTypResult(int type, const char* name);
// for pointer types and intrinsic classes
CBotTypResult(int type, CBotClass* pClass);
// for the instance of a class
CBotTypResult(int type, CBotTypResult elem);
// for arrays of variables
CBotTypResult(const CBotTypResult& typ);
// for assignments
CBotTypResult();
// for default
~CBotTypResult();
int GetType(int mode = 0) const;
// returns type CBotType* as a result
void SetType(int n);
// modifies a type
CBotClass* GetClass() const;
// makes the pointer to the class (for CBotTypClass, CBotTypPointer)
int GetLimite() const;
// returns limit size of table (CBotTypArray)
void SetLimite(int n);
// set limit to the table
void SetArray(int* max );
// set limits for a list of dimensions (arrays of arrays)
CBotTypResult& GetTypElem() const;
// returns type of array elements (CBotTypArray)
// rend le type des éléments du tableau (CBotTypArray)
bool Compare(const CBotTypResult& typ) const;
// compares whether the types are compatible
bool Eq(int type) const;
// compare type
CBotTypResult& operator=(const CBotTypResult& src);
// copy a complete type in another
private:
int m_type;
CBotTypResult* m_pNext; // for the types of type
CBotClass* m_pClass; // for the derivatives of class
int m_limite; // limits of tables
friend class CBotVarClass;
friend class CBotVarPointer;
};
/*
// to define a result as output, using for example
// to return a simple Float
return CBotTypResult( CBotTypFloat );
// to return a string array
return CBotTypResult( CBotTypArray, CBotTypResult( CBotTypString ) );
// to return un array of array of "point" class
CBotTypResult typPoint( CBotTypIntrinsic, "point" );
CBotTypResult arrPoint( CBotTypArray, typPoint );
return CBotTypResult( CBotTypArray, arrPoint );
*/
////////////////////////////////////////////////////////////////////////
// Error Handling of compilation and execution

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@ -20,13 +20,14 @@
#pragma once
// Modules inlcude
#include "CBotTypResult.h"
#include "CBotString.h"
#include "CBotStringArray.h"
// Local include
// Global include
/*!
* \brief The CBotProgram class Main class managing CBot program.
*/

208
src/CBot/CBotTypResult.cpp Normal file
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@ -0,0 +1,208 @@
/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2015, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsitec.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
// Modules inlcude
#include "CBotTypResult.h"
#include "CBotEnums.h"
#include "CBotClass.h"
// Local include
// Global include
///////////////////////////////////////////////////////
// management of results types
////////////////////////////////////////////////////////////////////////////////
CBotTypResult::CBotTypResult(int type)
{
m_type = type;
m_pNext = nullptr;
m_pClass = nullptr;
m_limite = -1;
}
////////////////////////////////////////////////////////////////////////////////
CBotTypResult::CBotTypResult(int type, const char* name)
{
m_type = type;
m_pNext = nullptr;
m_pClass = nullptr;
m_limite = -1;
if ( type == CBotTypPointer ||
type == CBotTypClass ||
type == CBotTypIntrinsic )
{
m_pClass = CBotClass::Find(name);
if ( m_pClass && m_pClass->IsIntrinsic() ) m_type = CBotTypIntrinsic;
}
}
////////////////////////////////////////////////////////////////////////////////
CBotTypResult::CBotTypResult(int type, CBotClass* pClass)
{
m_type = type;
m_pNext = nullptr;
m_pClass = pClass;
m_limite = -1;
if ( m_pClass && m_pClass->IsIntrinsic() ) m_type = CBotTypIntrinsic;
}
////////////////////////////////////////////////////////////////////////////////
CBotTypResult::CBotTypResult(int type, CBotTypResult elem)
{
m_type = type;
m_pNext = nullptr;
m_pClass = nullptr;
m_limite = -1;
if ( type == CBotTypArrayPointer ||
type == CBotTypArrayBody )
m_pNext = new CBotTypResult( elem );
}
////////////////////////////////////////////////////////////////////////////////
CBotTypResult::CBotTypResult(const CBotTypResult& typ)
{
m_type = typ.m_type;
m_pClass = typ.m_pClass;
m_pNext = nullptr;
m_limite = typ.m_limite;
if ( typ.m_pNext )
m_pNext = new CBotTypResult( *typ.m_pNext );
}
////////////////////////////////////////////////////////////////////////////////
CBotTypResult::CBotTypResult()
{
m_type = 0;
m_limite = -1;
m_pNext = nullptr;
m_pClass = nullptr;
}
////////////////////////////////////////////////////////////////////////////////
CBotTypResult::~CBotTypResult()
{
delete m_pNext;
}
////////////////////////////////////////////////////////////////////////////////
int CBotTypResult::GetType(int mode) const
{
#ifdef _DEBUG
if ( m_type == CBotTypPointer ||
m_type == CBotTypClass ||
m_type == CBotTypIntrinsic )
if ( m_pClass == nullptr ) assert(0);
if ( m_type == CBotTypArrayPointer )
if ( m_pNext == nullptr ) assert(0);
#endif
if ( mode == 3 && m_type == CBotTypNullPointer ) return CBotTypPointer;
return m_type;
}
////////////////////////////////////////////////////////////////////////////////
void CBotTypResult::SetType(int n)
{
m_type = n;
}
////////////////////////////////////////////////////////////////////////////////
CBotClass* CBotTypResult::GetClass() const
{
return m_pClass;
}
////////////////////////////////////////////////////////////////////////////////
CBotTypResult& CBotTypResult::GetTypElem() const
{
return *m_pNext;
}
////////////////////////////////////////////////////////////////////////////////
int CBotTypResult::GetLimite() const
{
return m_limite;
}
////////////////////////////////////////////////////////////////////////////////
void CBotTypResult::SetLimite(int n)
{
m_limite = n;
}
////////////////////////////////////////////////////////////////////////////////
void CBotTypResult::SetArray( int* max )
{
m_limite = *max;
if (m_limite < 1) m_limite = -1;
if ( m_pNext != nullptr ) // last dimension?
{
m_pNext->SetArray( max+1 );
}
}
////////////////////////////////////////////////////////////////////////////////
bool CBotTypResult::Compare(const CBotTypResult& typ) const
{
if ( m_type != typ.m_type ) return false;
if ( m_type == CBotTypArrayPointer ) return m_pNext->Compare(*typ.m_pNext);
if ( m_type == CBotTypPointer ||
m_type == CBotTypClass ||
m_type == CBotTypIntrinsic )
{
return m_pClass == typ.m_pClass;
}
return true;
}
////////////////////////////////////////////////////////////////////////////////
bool CBotTypResult::Eq(int type) const
{
return m_type == type;
}
////////////////////////////////////////////////////////////////////////////////
CBotTypResult& CBotTypResult::operator=(const CBotTypResult& src)
{
m_type = src.m_type;
m_limite = src.m_limite;
m_pClass = src.m_pClass;
m_pNext = nullptr;
if ( src.m_pNext != nullptr )
{
m_pNext = new CBotTypResult(*src.m_pNext);
}
return *this;
}

112
src/CBot/CBotTypResult.h Normal file
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@ -0,0 +1,112 @@
/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2015, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsitec.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#pragma once
// Modules inlcude
// Local include
// Global include
class CBotClass;
/*
// to define a result as output, using for example
// to return a simple Float
return CBotTypResult( CBotTypFloat );
// to return a string array
return CBotTypResult( CBotTypArray, CBotTypResult( CBotTypString ) );
// to return un array of array of "point" class
CBotTypResult typPoint( CBotTypIntrinsic, "point" );
CBotTypResult arrPoint( CBotTypArray, typPoint );
return CBotTypResult( CBotTypArray, arrPoint );
*/
/** \brief CBotTypResult class to define the complete type of a result*/
class CBotTypResult
{
public:
/**
* \brief CBotTypResult constructor for simple types (CBotTypInt to CBotTypString)
* \param type type of created result, see CBotType
*/
CBotTypResult(int type);
// for simple types (CBotTypInt à CBotTypString)
CBotTypResult(int type, const char* name);
// for pointer types and intrinsic classes
CBotTypResult(int type, CBotClass* pClass);
// for the instance of a class
CBotTypResult(int type, CBotTypResult elem);
// for arrays of variables
CBotTypResult(const CBotTypResult& typ);
// for assignments
CBotTypResult();
// for default
~CBotTypResult();
int GetType(int mode = 0) const;
// returns type CBotType* as a result
void SetType(int n);
// modifies a type
CBotClass* GetClass() const;
// makes the pointer to the class (for CBotTypClass, CBotTypPointer)
int GetLimite() const;
// returns limit size of table (CBotTypArray)
void SetLimite(int n);
// set limit to the table
void SetArray(int* max );
// set limits for a list of dimensions (arrays of arrays)
CBotTypResult& GetTypElem() const;
// returns type of array elements (CBotTypArray)
// rend le type des éléments du tableau (CBotTypArray)
bool Compare(const CBotTypResult& typ) const;
// compares whether the types are compatible
bool Eq(int type) const;
// compare type
CBotTypResult& operator=(const CBotTypResult& src);
// copy a complete type in another
private:
int m_type;
CBotTypResult* m_pNext; // for the types of type
CBotClass* m_pClass; // for the derivatives of class
int m_limite; // limits of tables
friend class CBotVarClass;
friend class CBotVarPointer;
};

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@ -23,6 +23,7 @@
#include "CBotDll.h"
#include "CBotString.h"
#include "CBotTypResult.h"
// Local include

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@ -759,181 +759,3 @@ CBotClass* CBotVar::GetClass()
assert(0);
return nullptr;
}
///////////////////////////////////////////////////////
// management of results types
////////////////////////////////////////////////////////////////////////////////
CBotTypResult::CBotTypResult(int type)
{
m_type = type;
m_pNext = nullptr;
m_pClass = nullptr;
m_limite = -1;
}
////////////////////////////////////////////////////////////////////////////////
CBotTypResult::CBotTypResult(int type, const char* name)
{
m_type = type;
m_pNext = nullptr;
m_pClass = nullptr;
m_limite = -1;
if ( type == CBotTypPointer ||
type == CBotTypClass ||
type == CBotTypIntrinsic )
{
m_pClass = CBotClass::Find(name);
if ( m_pClass && m_pClass->IsIntrinsic() ) m_type = CBotTypIntrinsic;
}
}
////////////////////////////////////////////////////////////////////////////////
CBotTypResult::CBotTypResult(int type, CBotClass* pClass)
{
m_type = type;
m_pNext = nullptr;
m_pClass = pClass;
m_limite = -1;
if ( m_pClass && m_pClass->IsIntrinsic() ) m_type = CBotTypIntrinsic;
}
////////////////////////////////////////////////////////////////////////////////
CBotTypResult::CBotTypResult(int type, CBotTypResult elem)
{
m_type = type;
m_pNext = nullptr;
m_pClass = nullptr;
m_limite = -1;
if ( type == CBotTypArrayPointer ||
type == CBotTypArrayBody )
m_pNext = new CBotTypResult( elem );
}
////////////////////////////////////////////////////////////////////////////////
CBotTypResult::CBotTypResult(const CBotTypResult& typ)
{
m_type = typ.m_type;
m_pClass = typ.m_pClass;
m_pNext = nullptr;
m_limite = typ.m_limite;
if ( typ.m_pNext )
m_pNext = new CBotTypResult( *typ.m_pNext );
}
////////////////////////////////////////////////////////////////////////////////
CBotTypResult::CBotTypResult()
{
m_type = 0;
m_limite = -1;
m_pNext = nullptr;
m_pClass = nullptr;
}
////////////////////////////////////////////////////////////////////////////////
CBotTypResult::~CBotTypResult()
{
delete m_pNext;
}
////////////////////////////////////////////////////////////////////////////////
int CBotTypResult::GetType(int mode) const
{
#ifdef _DEBUG
if ( m_type == CBotTypPointer ||
m_type == CBotTypClass ||
m_type == CBotTypIntrinsic )
if ( m_pClass == nullptr ) assert(0);
if ( m_type == CBotTypArrayPointer )
if ( m_pNext == nullptr ) assert(0);
#endif
if ( mode == 3 && m_type == CBotTypNullPointer ) return CBotTypPointer;
return m_type;
}
////////////////////////////////////////////////////////////////////////////////
void CBotTypResult::SetType(int n)
{
m_type = n;
}
////////////////////////////////////////////////////////////////////////////////
CBotClass* CBotTypResult::GetClass() const
{
return m_pClass;
}
////////////////////////////////////////////////////////////////////////////////
CBotTypResult& CBotTypResult::GetTypElem() const
{
return *m_pNext;
}
////////////////////////////////////////////////////////////////////////////////
int CBotTypResult::GetLimite() const
{
return m_limite;
}
////////////////////////////////////////////////////////////////////////////////
void CBotTypResult::SetLimite(int n)
{
m_limite = n;
}
////////////////////////////////////////////////////////////////////////////////
void CBotTypResult::SetArray( int* max )
{
m_limite = *max;
if (m_limite < 1) m_limite = -1;
if ( m_pNext != nullptr ) // last dimension?
{
m_pNext->SetArray( max+1 );
}
}
////////////////////////////////////////////////////////////////////////////////
bool CBotTypResult::Compare(const CBotTypResult& typ) const
{
if ( m_type != typ.m_type ) return false;
if ( m_type == CBotTypArrayPointer ) return m_pNext->Compare(*typ.m_pNext);
if ( m_type == CBotTypPointer ||
m_type == CBotTypClass ||
m_type == CBotTypIntrinsic )
{
return m_pClass == typ.m_pClass;
}
return true;
}
////////////////////////////////////////////////////////////////////////////////
bool CBotTypResult::Eq(int type) const
{
return m_type == type;
}
////////////////////////////////////////////////////////////////////////////////
CBotTypResult& CBotTypResult::operator=(const CBotTypResult& src)
{
m_type = src.m_type;
m_limite = src.m_limite;
m_pClass = src.m_pClass;
m_pNext = nullptr;
if ( src.m_pNext != nullptr )
{
m_pNext = new CBotTypResult(*src.m_pNext);
}
return *this;
}

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@ -11,6 +11,7 @@ set(SOURCES
CBotDefParam.cpp
CBotCallMethode.cpp
CBotStringArray.cpp
CBotTypResult.cpp
CBotInstr/CBotInstr.cpp
CBotInstr/CBotWhile.cpp
CBotInstr/CBotDo.cpp

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@ -25,6 +25,7 @@
#pragma once
#include "CBot/CBotDll.h"
#include "CBot/CBotTypResult.h"
#include "common/error.h"