Hide completion marks in code battle level list
parent
7578a2d148
commit
4d40bd6992
|
@ -131,7 +131,9 @@ void CScreenLevelList::CreateInterface()
|
|||
pli->SetState(STATE_SHADOW);
|
||||
m_chap[m_category] = m_main->GetPlayerProfile()->GetSelectedChap(m_category)-1;
|
||||
UpdateSceneChap(m_chap[m_category]);
|
||||
if ( m_category != LevelCategory::FreeGame && m_category != LevelCategory::CustomLevels ) // Don't show completion marks in free game and userlevels
|
||||
if ( m_category != LevelCategory::FreeGame &&
|
||||
m_category != LevelCategory::CodeBattles &&
|
||||
m_category != LevelCategory::CustomLevels ) // Don't show completion marks in free game, code battles and userlevels
|
||||
{
|
||||
pli->SetState(STATE_EXTEND);
|
||||
}
|
||||
|
@ -157,7 +159,9 @@ void CScreenLevelList::CreateInterface()
|
|||
pli->SetState(STATE_SHADOW);
|
||||
m_sel[m_category] = m_main->GetPlayerProfile()->GetSelectedRank(m_category)-1;
|
||||
UpdateSceneList(m_chap[m_category], m_sel[m_category]);
|
||||
if ( m_category != LevelCategory::FreeGame && m_category != LevelCategory::CustomLevels ) // Don't show completion marks in free game and userlevels
|
||||
if ( m_category != LevelCategory::FreeGame &&
|
||||
m_category != LevelCategory::CodeBattles &&
|
||||
m_category != LevelCategory::CustomLevels ) // Don't show completion marks in free game, code battles and userlevels
|
||||
{
|
||||
pli->SetState(STATE_EXTEND);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue