Fixed problem with pause blur after changing some graphic settings
parent
125d1a32c7
commit
a0b3f7a769
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@ -376,6 +376,13 @@ void CEngine::ReloadAllTextures()
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m_app->GetEventQueue()->AddEvent(Event(EVENT_RELOAD_TEXTURES));
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UpdateGroundSpotTextures();
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LoadAllTextures();
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// recapture 3D scene
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if (m_worldCaptured)
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{
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m_captureWorld = true;
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m_worldCaptured = false;
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}
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}
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bool CEngine::ProcessEvent(const Event &event)
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