Moving CBotVarClass class in its own header and source files.

dev-time-step
Grunaka 2015-11-15 19:25:35 +01:00
parent bd20f6303c
commit c624d65649
11 changed files with 314 additions and 151 deletions

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@ -373,65 +373,6 @@ public:
};
// class management class instances
class CBotVarClass : public CBotVar
{
private:
static
CBotVarClass* m_ExClass; // list of existing instances at some point
CBotVarClass* m_ExNext; // for this general list
CBotVarClass* m_ExPrev; // for this general list
private:
CBotClass* m_pClass; // the class definition
CBotVarClass* m_pParent; // the instance of a parent class
CBotVar* m_pVar; // contents
friend class CBotVar; // my daddy is a buddy WHAT? :D(\TODO mon papa est un copain )
friend class CBotVarPointer; // and also the pointer
int m_CptUse; // counter usage
long m_ItemIdent; // identifier (unique) of an instance
bool m_bConstructor; // set if a constructor has been called
public:
CBotVarClass( const CBotToken* name, const CBotTypResult& type );
// CBotVarClass( const CBotToken* name, CBotTypResult& type, int &nIdent );
~CBotVarClass();
// void InitCBotVarClass( const CBotToken* name, CBotTypResult& type, int &nIdent );
void Copy(CBotVar* pSrc, bool bName=true) override;
void SetClass(CBotClass* pClass) override; //, int &nIdent);
CBotClass* GetClass() override;
CBotVar* GetItem(const char* name) override; // return an element of a class according to its name (*)
CBotVar* GetItemRef(int nIdent) override;
CBotVar* GetItem(int n, bool bExtend) override;
CBotVar* GetItemList() override;
CBotString GetValString() override;
bool Save1State(FILE* pf) override;
void Maj(void* pUser, bool bContinue) override;
void IncrementUse(); // a reference to incrementation
void DecrementUse(); // a reference to decrementation
CBotVarClass*
GetPointer() override;
void SetItemList(CBotVar* pVar);
void SetIdent(long n) override;
static CBotVarClass* Find(long id);
// CBotVar* GetMyThis();
bool Eq(CBotVar* left, CBotVar* right) override;
bool Ne(CBotVar* left, CBotVar* right) override;
void ConstructorSet() override;
};
extern CBotInstr* CompileParams(CBotToken* &p, CBotCStack* pStack, CBotVar** ppVars);
extern bool TypeCompatible( CBotTypResult& type1, CBotTypResult& type2, int op = 0 );

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@ -24,6 +24,8 @@
#include "CBotUtils.h"
#include "CBotVar/CBotVarClass.h"
// Local include
// Global include

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@ -27,6 +27,7 @@
#include "CBotClass.h"
#include "CBotVar/CBotVarPointer.h"
#include "CBotVar/CBotVarClass.h"
// Local include

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@ -23,6 +23,8 @@
#include "CBotStack.h"
#include "CBotClass.h"
#include "CBotVar/CBotVarClass.h"
// Local include
// Global include

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@ -24,6 +24,7 @@
#include "CBotInstr/CBotFunction.h"
#include "CBotVar/CBotVarPointer.h"
#include "CBotVar/CBotVarClass.h"
// Local include

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@ -29,6 +29,7 @@
#include "CBotVar/CBotVarArray.h"
#include "CBotVar/CBotVarPointer.h"
#include "CBotVar/CBotVarClass.h"
#include "CBotDefines.h"
#include "CBotClass.h"
@ -117,97 +118,6 @@ CBotVarBoolean::CBotVarBoolean( const CBotToken* name )
m_val = 0;
}
CBotVarClass* CBotVarClass::m_ExClass = nullptr;
CBotVarClass::CBotVarClass( const CBotToken* name, const CBotTypResult& type)
{
/*
// int nIdent = 0;
InitCBotVarClass( name, type ) //, nIdent );
}
CBotVarClass::CBotVarClass( const CBotToken* name, CBotTypResult& type) //, int &nIdent )
{
InitCBotVarClass( name, type ); //, nIdent );
}
void CBotVarClass::InitCBotVarClass( const CBotToken* name, CBotTypResult& type ) //, int &nIdent )
{*/
if ( !type.Eq(CBotTypClass) &&
!type.Eq(CBotTypIntrinsic) && // by convenience there accepts these types
!type.Eq(CBotTypPointer) &&
!type.Eq(CBotTypArrayPointer) &&
!type.Eq(CBotTypArrayBody)) assert(0);
m_token = new CBotToken(name);
m_next = nullptr;
m_pMyThis = nullptr;
m_pUserPtr = OBJECTCREATED;//nullptr;
m_InitExpr = nullptr;
m_LimExpr = nullptr;
m_pVar = nullptr;
m_type = type;
if ( type.Eq(CBotTypArrayPointer) ) m_type.SetType( CBotTypArrayBody );
else if ( !type.Eq(CBotTypArrayBody) ) m_type.SetType( CBotTypClass );
// officel type for this object
m_pClass = nullptr;
m_pParent = nullptr;
m_binit = InitType::UNDEF;
m_bStatic = false;
m_mPrivate = 0;
m_bConstructor = false;
m_CptUse = 0;
m_ItemIdent = type.Eq(CBotTypIntrinsic) ? 0 : CBotVar::NextUniqNum();
// se place tout seul dans la liste
// TODO stands alone in the list (stands only in a list)
if (m_ExClass) m_ExClass->m_ExPrev = this;
m_ExNext = m_ExClass;
m_ExPrev = nullptr;
m_ExClass = this;
CBotClass* pClass = type.GetClass();
CBotClass* pClass2 = pClass->GetParent();
if ( pClass2 != nullptr )
{
// also creates an instance of the parent class
m_pParent = new CBotVarClass(name, CBotTypResult(type.GetType(),pClass2) ); //, nIdent);
}
SetClass( pClass ); //, nIdent );
}
CBotVarClass::~CBotVarClass( )
{
if ( m_CptUse != 0 )
assert(0);
if ( m_pParent ) delete m_pParent;
m_pParent = nullptr;
// frees the indirect object if necessary
// if ( m_Indirect != nullptr )
// m_Indirect->DecrementUse();
// removes the class list
if ( m_ExPrev ) m_ExPrev->m_ExNext = m_ExNext;
else m_ExClass = m_ExNext;
if ( m_ExNext ) m_ExNext->m_ExPrev = m_ExPrev;
m_ExPrev = nullptr;
m_ExNext = nullptr;
delete m_pVar;
}
void CBotVarClass::ConstructorSet()
{
m_bConstructor = true;
}
CBotVar::~CBotVar( )
{
delete m_token;

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@ -19,6 +19,7 @@
// Modules inlcude
#include "CBotVarArray.h"
#include "CBotVarClass.h"
// Local include

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@ -0,0 +1,110 @@
/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2015, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsitec.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
// Modules inlcude
#include "CBotVarClass.h"
#include "CBotClass.h"
// Local include
// Global include
#include <cassert>
////////////////////////////////////////////////////////////////////////////////
CBotVarClass* CBotVarClass::m_ExClass = nullptr;
////////////////////////////////////////////////////////////////////////////////
CBotVarClass::CBotVarClass( const CBotToken* name, const CBotTypResult& type)
{
if ( !type.Eq(CBotTypClass) &&
!type.Eq(CBotTypIntrinsic) && // by convenience there accepts these types
!type.Eq(CBotTypPointer) &&
!type.Eq(CBotTypArrayPointer) &&
!type.Eq(CBotTypArrayBody)) assert(0);
m_token = new CBotToken(name);
m_next = nullptr;
m_pMyThis = nullptr;
m_pUserPtr = OBJECTCREATED;//nullptr;
m_InitExpr = nullptr;
m_LimExpr = nullptr;
m_pVar = nullptr;
m_type = type;
if ( type.Eq(CBotTypArrayPointer) ) m_type.SetType( CBotTypArrayBody );
else if ( !type.Eq(CBotTypArrayBody) ) m_type.SetType( CBotTypClass );
// officel type for this object
m_pClass = nullptr;
m_pParent = nullptr;
m_binit = InitType::UNDEF;
m_bStatic = false;
m_mPrivate = 0;
m_bConstructor = false;
m_CptUse = 0;
m_ItemIdent = type.Eq(CBotTypIntrinsic) ? 0 : CBotVar::NextUniqNum();
// se place tout seul dans la liste
// TODO stands alone in the list (stands only in a list)
if (m_ExClass) m_ExClass->m_ExPrev = this;
m_ExNext = m_ExClass;
m_ExPrev = nullptr;
m_ExClass = this;
CBotClass* pClass = type.GetClass();
CBotClass* pClass2 = pClass->GetParent();
if ( pClass2 != nullptr )
{
// also creates an instance of the parent class
m_pParent = new CBotVarClass(name, CBotTypResult(type.GetType(),pClass2) ); //, nIdent);
}
SetClass( pClass ); //, nIdent );
}
////////////////////////////////////////////////////////////////////////////////
CBotVarClass::~CBotVarClass( )
{
if ( m_CptUse != 0 )
assert(0);
if ( m_pParent ) delete m_pParent;
m_pParent = nullptr;
// frees the indirect object if necessary
// if ( m_Indirect != nullptr )
// m_Indirect->DecrementUse();
// removes the class list
if ( m_ExPrev ) m_ExPrev->m_ExNext = m_ExNext;
else m_ExClass = m_ExNext;
if ( m_ExNext ) m_ExNext->m_ExPrev = m_ExPrev;
m_ExPrev = nullptr;
m_ExNext = nullptr;
delete m_pVar;
}
////////////////////////////////////////////////////////////////////////////////
void CBotVarClass::ConstructorSet()
{
m_bConstructor = true;
}

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@ -0,0 +1,194 @@
/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2015, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsitec.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#pragma once
// Modules inlcude
#include "CBot.h"
// Local include
// Global include
/*!
* \brief The CBotVarClass class Class management class instances.
*/
class CBotVarClass : public CBotVar
{
public:
/*!
* \brief CBotVarClass
* \param name
* \param type
*/
CBotVarClass( const CBotToken* name, const CBotTypResult& type );
/*!
* \brief ~CBotVarClass
*/
~CBotVarClass();
/*!
* \brief Copy
* \param pSrc
* \param bName
*/
void Copy(CBotVar* pSrc, bool bName=true) override;
/*!
* \brief SetClass
* \param pClass
*/
void SetClass(CBotClass* pClass) override;
/*!
* \brief GetClass
* \return
*/
CBotClass* GetClass() override;
/*!
* \brief GetItem Return an element of a class according to its name (*).
* \param name
* \return
*/
CBotVar* GetItem(const char* name) override;
/*!
* \brief GetItemRef
* \param nIdent
* \return
*/
CBotVar* GetItemRef(int nIdent) override;
/*!
* \brief GetItem
* \param n
* \param bExtend
* \return
*/
CBotVar* GetItem(int n, bool bExtend) override;
/*!
* \brief GetItemList
* \return
*/
CBotVar* GetItemList() override;
/*!
* \brief GetValString
* \return
*/
CBotString GetValString() override;
/*!
* \brief Save1State
* \param pf
* \return
*/
bool Save1State(FILE* pf) override;
/*!
* \brief Maj
* \param pUser
* \param bContinue
*/
void Maj(void* pUser, bool bContinue) override;
/*!
* \brief IncrementUse A reference to incrementation.
*/
void IncrementUse();
/*!
* \brief DecrementUse A reference to decrementation.
*/
void DecrementUse();
/*!
* \brief GetPointer
* \return
*/
CBotVarClass* GetPointer() override;
/*!
* \brief SetItemList
* \param pVar
*/
void SetItemList(CBotVar* pVar);
/*!
* \brief SetIdent
* \param n
*/
void SetIdent(long n) override;
/*!
* \brief Find
* \param id
* \return
*/
static CBotVarClass* Find(long id);
/*!
* \brief Eq
* \param left
* \param right
* \return
*/
bool Eq(CBotVar* left, CBotVar* right) override;
/*!
* \brief Ne
* \param left
* \param right
* \return
*/
bool Ne(CBotVar* left, CBotVar* right) override;
/*!
* \brief ConstructorSet
*/
void ConstructorSet() override;
private:
//! List of existing instances at some point.
static CBotVarClass* m_ExClass;
//! For this general list.
CBotVarClass* m_ExNext;
//! For this general list.
CBotVarClass* m_ExPrev;
//! The class definition.
CBotClass* m_pClass;
//! The instance of a parent class.
CBotVarClass* m_pParent;
//! Contents.
CBotVar* m_pVar;
//! Counter usage.
int m_CptUse;
//! Identifier (unique) of an instance.
long m_ItemIdent;
//! Set if a constructor has been called.
bool m_bConstructor;
friend class CBotVar;
friend class CBotVarPointer;
};

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@ -22,7 +22,7 @@
#include "CBotToken.h"
#include "CBot.h"
#include "CBotClass.h"
#include "CBotVarClass.h"
// Local include
// Global include

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@ -57,6 +57,7 @@ set(SOURCES
CBotInstr/CBotFunction.cpp
CBotVar/CBotVarArray.cpp
CBotVar/CBotVarPointer.cpp
CBotVar/CBotVarClass.cpp
)
# Includes