colobot/src/level/robotmain.cpp

6356 lines
207 KiB
C++
Raw Normal View History

/*
* This file is part of the Colobot: Gold Edition source code
2021-09-11 13:52:34 +00:00
* Copyright (C) 2001-2021, Daniel Roux, EPSITEC SA & TerranovaTeam
2015-08-22 14:40:02 +00:00
* http://epsitec.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#include "level/robotmain.h"
#include "CBot/CBot.h"
#include "app/app.h"
#include "app/input.h"
2015-08-31 19:47:55 +00:00
#include "app/pausemanager.h"
#include "common/config_file.h"
#include "common/event.h"
#include "common/logger.h"
#include "common/restext.h"
#include "common/settings.h"
2015-07-22 10:45:50 +00:00
#include "common/stringutils.h"
2014-06-22 19:30:23 +00:00
#include "common/resources/inputstream.h"
#include "common/resources/outputstream.h"
#include "common/resources/resourcemanager.h"
2014-06-22 19:30:23 +00:00
#include "graphics/core/material.h"
#include "graphics/engine/camera.h"
#include "graphics/engine/cloud.h"
#include "graphics/engine/engine.h"
#include "graphics/engine/lightman.h"
#include "graphics/engine/lightning.h"
#include "graphics/engine/oldmodelmanager.h"
#include "graphics/engine/particle.h"
#include "graphics/engine/planet.h"
#include "graphics/engine/pyro_manager.h"
#include "graphics/engine/terrain.h"
#include "graphics/engine/text.h"
#include "graphics/engine/water.h"
#include "graphics/model/model_manager.h"
#include "level/mainmovie.h"
#include "level/player_profile.h"
#include "level/scene_conditions.h"
#include "level/scoreboard.h"
#include "level/parser/parser.h"
#include "math/const.h"
#include "math/func.h"
#include "math/geometry.h"
#include "object/object.h"
#include "object/object_create_exception.h"
#include "object/object_manager.h"
#include "object/auto/auto.h"
2022-01-29 16:16:57 +00:00
#include "object/interface/slotted_object.h"
#include "object/motion/motion.h"
#include "object/motion/motionhuman.h"
#include "object/motion/motiontoto.h"
#include "object/subclass/exchange_post.h"
#include "object/task/task.h"
#include "object/task/taskbuild.h"
#include "object/task/taskmanip.h"
#include "physics/physics.h"
#include "script/cbottoken.h"
#include "script/script.h"
#include "script/scriptfunc.h"
#include "sound/sound.h"
2016-03-28 11:51:39 +00:00
#include "ui/debug_menu.h"
#include "ui/displayinfo.h"
#include "ui/displaytext.h"
#include "ui/maindialog.h"
#include "ui/mainmap.h"
#include "ui/mainshort.h"
#include "ui/mainui.h"
2015-08-07 18:48:55 +00:00
#include "ui/controls/button.h"
#include "ui/controls/edit.h"
#include "ui/controls/group.h"
2015-08-07 18:48:55 +00:00
#include "ui/controls/interface.h"
#include "ui/controls/label.h"
#include "ui/controls/map.h"
#include "ui/controls/shortcut.h"
#include "ui/controls/slider.h"
#include "ui/controls/window.h"
2015-08-07 18:48:55 +00:00
#include "ui/screen/screen_loading.h"
#include <algorithm>
#include <iomanip>
2015-08-14 17:02:56 +00:00
#include <stdexcept>
2016-04-09 16:52:15 +00:00
#include <ctime>
#include <boost/lexical_cast.hpp>
// Global variables.
2015-08-15 21:37:30 +00:00
const float UNIT = 4.0f; // default for g_unit
float g_unit; // conversion factor
// Min/max values for the game speed.
const float MIN_SPEED = 1/8.0f;
const float MAX_SPEED = 256.0f;
// Reference colors used when recoloring textures, see ChangeColor()
const Gfx::Color COLOR_REF_BOT = Gfx::Color( 10.0f/256.0f, 166.0f/256.0f, 254.0f/256.0f); // blue
const Gfx::Color COLOR_REF_ALIEN = Gfx::Color(135.0f/256.0f, 170.0f/256.0f, 13.0f/256.0f); // green
const Gfx::Color COLOR_REF_GREEN = Gfx::Color(135.0f/256.0f, 170.0f/256.0f, 13.0f/256.0f); // green
const Gfx::Color COLOR_REF_WATER = Gfx::Color( 25.0f/256.0f, 255.0f/256.0f, 240.0f/256.0f); // cyan
//! Constructor of robot application
CRobotMain::CRobotMain()
{
m_app = CApplication::GetInstancePointer();
m_eventQueue = m_app->GetEventQueue();
m_sound = m_app->GetSound();
m_engine = Gfx::CEngine::GetInstancePointer();
m_oldModelManager = m_engine->GetModelManager();
m_lightMan = m_engine->GetLightManager();
m_particle = m_engine->GetParticle();
m_water = m_engine->GetWater();
m_cloud = m_engine->GetCloud();
m_lightning = m_engine->GetLightning();
m_planet = m_engine->GetPlanet();
m_input = CInput::GetInstancePointer();
m_modelManager = std::make_unique<Gfx::CModelManager>();
m_settings = std::make_unique<CSettings>();
m_pause = std::make_unique<CPauseManager>();
m_interface = std::make_unique<Ui::CInterface>();
m_terrain = std::make_unique<Gfx::CTerrain>();
m_camera = std::make_unique<Gfx::CCamera>();
m_displayText = std::make_unique<Ui::CDisplayText>();
m_movie = std::make_unique<CMainMovie>();
m_ui = std::make_unique<Ui::CMainUserInterface>();
m_short = std::make_unique<Ui::CMainShort>();
m_map = std::make_unique<Ui::CMainMap>();
m_objMan = std::make_unique<CObjectManager>(
m_engine,
m_terrain.get(),
m_oldModelManager,
m_modelManager.get(),
m_particle);
m_debugMenu = std::make_unique<Ui::CDebugMenu>(this, m_engine, m_objMan.get(), m_sound);
2016-03-28 11:51:39 +00:00
m_time = 0.0f;
m_gameTime = 0.0f;
m_gameTimeAbsolute = 0.0f;
2015-08-04 08:52:10 +00:00
m_levelCategory = LevelCategory::Exercises;
m_levelChap = 0;
m_levelRank = 0;
m_sceneReadPath = "";
2014-10-29 16:53:46 +00:00
m_missionTimerEnabled = false;
m_missionTimerStarted = false;
m_missionTimer = 0.0f;
m_phase = PHASE_PLAYER_SELECT;
m_visitLast = EVENT_NULL;
2015-08-17 20:40:52 +00:00
m_visitObject = nullptr;
m_visitArrow = nullptr;
m_audioTrack = "";
m_audioRepeat = true;
m_satcomTrack = "";
m_satcomRepeat = true;
m_editorTrack = "";
m_editorRepeat = true;
2015-08-17 20:40:52 +00:00
m_selectObject = nullptr;
m_infoUsed = 0;
2013-04-29 15:26:32 +00:00
m_controller = nullptr;
m_missionType = MISSION_NORMAL;
2012-09-16 18:00:25 +00:00
m_immediatSatCom = false;
m_beginSatCom = false;
2013-03-27 21:20:50 +00:00
m_lockedSatCom = false;
m_movieLock = false;
m_satComLock = false;
m_editLock = false;
m_editFull = false;
m_hilite = false;
m_cheatSelectInsect = false;
m_cheatShowSoluce = false;
m_codeBattleInit = false;
m_codeBattleStarted = false;
2015-07-07 19:25:13 +00:00
m_teamNames.clear();
#if DEV_BUILD
m_cheatAllMission = true; // for development
#else
m_cheatAllMission = false;
#endif
m_cheatRadar = false;
m_fixScene = false;
m_cheatTrainerPilot = false;
m_friendAim = false;
m_resetCreate = false;
m_shortCut = true;
2018-04-19 23:31:11 +00:00
m_commandHistoryIndex = -1;
m_movieInfoIndex = -1;
m_tooltipPos = { 0.0f, 0.0f };
m_tooltipName.clear();
m_tooltipTime = 0.0f;
m_winTerminate = false;
2015-07-15 16:10:49 +00:00
m_globalMagnifyDamage = 1.0f;
2014-11-11 13:50:44 +00:00
m_autosave = true;
m_autosaveInterval = 5;
2014-11-11 13:50:44 +00:00
m_autosaveSlots = 3;
m_autosaveLast = 0.0f;
2015-08-06 18:15:17 +00:00
m_shotSaving = 0;
m_build = 0;
2015-07-13 16:13:28 +00:00
m_researchDone.clear(); // no research done
m_researchDone[0] = 0;
m_researchEnable = 0;
g_unit = UNIT;
for (int i = 0; i < MAXSHOWLIMIT; i++)
{
m_showLimit[i].used = false;
m_showLimit[i].total = 0;
2015-08-17 20:40:52 +00:00
m_showLimit[i].link = nullptr;
}
m_debugCrashSpheres = false;
m_engine->SetTerrain(m_terrain.get());
2015-07-14 19:03:27 +00:00
m_app->SetMouseMode(MOUSE_ENGINE);
m_movie->Flush();
FlushDisplayInfo();
InitEye();
m_engine->SetTracePrecision(1.0f);
m_settings->LoadSettings();
m_settings->SaveSettings();
m_settings->SaveResolutionSettings(m_app->GetVideoConfig());
2015-07-19 13:34:49 +00:00
SelectPlayer(CPlayerProfile::GetLastName());
CScriptFunctions::Init();
}
//! Destructor of robot application
CRobotMain::~CRobotMain()
{
}
Gfx::CCamera* CRobotMain::GetCamera()
{
return m_camera.get();
}
Gfx::CTerrain* CRobotMain::GetTerrain()
{
return m_terrain.get();
}
Ui::CInterface* CRobotMain::GetInterface()
{
return m_interface.get();
}
Ui::CDisplayText* CRobotMain::GetDisplayText()
{
return m_displayText.get();
}
2015-10-01 16:55:41 +00:00
CPauseManager* CRobotMain::GetPauseManager()
{
return m_pause.get();
}
2015-08-15 15:07:21 +00:00
std::string PhaseToString(Phase phase)
{
if (phase == PHASE_WELCOME1) return "PHASE_WELCOME1";
if (phase == PHASE_WELCOME2) return "PHASE_WELCOME2";
if (phase == PHASE_WELCOME3) return "PHASE_WELCOME3";
if (phase == PHASE_PLAYER_SELECT) return "PHASE_PLAYER_SELECT";
2022-01-24 18:51:00 +00:00
if (phase == PHASE_APPEARANCE) return "PHASE_APPEARANCE";
2015-08-15 15:07:21 +00:00
if (phase == PHASE_MAIN_MENU) return "PHASE_MAIN_MENU";
if (phase == PHASE_LEVEL_LIST) return "PHASE_LEVEL_LIST";
if (phase == PHASE_MOD_LIST) return "PHASE_MOD_LIST";
2015-08-15 15:07:21 +00:00
if (phase == PHASE_SIMUL) return "PHASE_SIMUL";
if (phase == PHASE_SETUPd) return "PHASE_SETUPd";
if (phase == PHASE_SETUPg) return "PHASE_SETUPg";
if (phase == PHASE_SETUPp) return "PHASE_SETUPp";
if (phase == PHASE_SETUPc) return "PHASE_SETUPc";
if (phase == PHASE_SETUPs) return "PHASE_SETUPs";
if (phase == PHASE_SETUPds) return "PHASE_SETUPds";
if (phase == PHASE_SETUPgs) return "PHASE_SETUPgs";
if (phase == PHASE_SETUPps) return "PHASE_SETUPps";
if (phase == PHASE_SETUPcs) return "PHASE_SETUPcs";
if (phase == PHASE_SETUPss) return "PHASE_SETUPss";
if (phase == PHASE_WRITEs) return "PHASE_WRITEs";
if (phase == PHASE_READ) return "PHASE_READ";
if (phase == PHASE_READs) return "PHASE_READs";
if (phase == PHASE_WIN) return "PHASE_WIN";
if (phase == PHASE_LOST) return "PHASE_LOST";
if (phase == PHASE_QUIT_SCREEN) return "PHASE_QUIT_SCREEN";
if (phase == PHASE_SATCOM) return "PHASE_SATCOM";
2015-08-15 15:07:21 +00:00
return "(unknown)";
}
2015-08-04 21:28:58 +00:00
bool IsInSimulationConfigPhase(Phase phase)
{
return (phase >= PHASE_SETUPds && phase <= PHASE_SETUPss) || phase == PHASE_READs || phase == PHASE_WRITEs;
}
bool IsPhaseWithWorld(Phase phase)
{
if (phase == PHASE_SIMUL ) return true;
if (phase == PHASE_WIN ) return true;
if (phase == PHASE_LOST ) return true;
2022-01-24 18:51:00 +00:00
if (phase == PHASE_APPEARANCE) return true;
2015-08-04 21:28:58 +00:00
if (IsInSimulationConfigPhase(phase)) return true;
return false;
}
bool IsMainMenuPhase(Phase phase)
{
2022-01-24 18:51:00 +00:00
if (phase == PHASE_APPEARANCE) return true;
return !IsPhaseWithWorld(phase);
}
//! Changes phase
void CRobotMain::ChangePhase(Phase phase)
{
bool resetWorld = false;
if ((IsPhaseWithWorld(m_phase) || IsPhaseWithWorld(phase)) && !IsInSimulationConfigPhase(m_phase) && !IsInSimulationConfigPhase(phase))
2015-08-04 21:28:58 +00:00
{
2016-03-27 11:46:48 +00:00
if (IsPhaseWithWorld(m_phase) && !IsPhaseWithWorld(phase) && m_exitAfterMission)
{
GetLogger()->Info("Mission finished in single mission mode, exiting\n");
m_eventQueue->AddEvent(Event(EVENT_QUIT));
return;
}
GetLogger()->Info("Reseting world on phase change...\n");
resetWorld = true;
2015-08-04 21:28:58 +00:00
}
if (resetWorld)
{
m_missionTimerEnabled = m_missionTimerStarted = false;
m_missionTimer = 0.0f;
if (m_phase == PHASE_SIMUL) // ends a simulation?
{
SaveAllScript();
m_sound->StopMusic(0.0f);
2015-08-17 20:40:52 +00:00
m_camera->SetControllingObject(nullptr);
if (m_gameTime > 10.0f) // did you play at least 10 seconds?
{
m_playerProfile->IncrementLevelTryCount(m_levelCategory, m_levelChap, m_levelRank);
}
if (m_userPause != nullptr)
{
m_pause->DeactivatePause(m_userPause);
m_userPause = nullptr;
}
}
if (phase == PHASE_WIN) // wins a simulation?
{
m_playerProfile->SetLevelPassed(m_levelCategory, m_levelChap, m_levelRank, true);
m_ui->NextMission(); // passes to the next mission
}
DeleteAllObjects(); // removes all the current 3D Scene
}
m_phase = phase;
2015-11-08 18:03:35 +00:00
if (m_phase != PHASE_SIMUL)
{
2015-11-10 21:33:02 +00:00
Ui::CWindow* pw = static_cast<Ui::CWindow*>(m_interface->SearchControl(EVENT_WINDOW6));
if ( pw != nullptr ) pw->ClearState(Ui::STATE_VISIBLE | Ui::STATE_ENABLE);
}
if (resetWorld)
{
m_winDelay = 0.0f;
m_lostDelay = 0.0f;
m_beginSatCom = false;
m_movieLock = false;
m_satComLock = false;
m_editLock = false;
m_resetCreate = false;
m_infoObject = nullptr;
2015-08-31 19:47:55 +00:00
m_pause->FlushPause();
2015-10-01 16:55:41 +00:00
m_freePhotoPause = nullptr;
m_userPause = nullptr;
2016-02-16 11:26:44 +00:00
m_focusPause = nullptr;
FlushDisplayInfo();
m_engine->SetRankView(0);
m_terrain->FlushRelief();
m_engine->DeleteAllObjects();
m_oldModelManager->DeleteAllModelCopies();
m_engine->SetWaterAddColor(Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f));
m_engine->SetBackground("");
m_engine->SetBackForce(false);
m_engine->SetForegroundName("");
m_engine->SetOverColor(Gfx::Color(), Gfx::TransparencyMode::BLACK);
m_engine->DeleteGroundMark(0);
SetSpeed(1.0f);
m_terrain->SetWind(glm::vec3(0.0f, 0.0f, 0.0f));
m_terrain->FlushBuildingLevel();
m_terrain->FlushFlyingLimit();
m_lightMan->FlushLights();
m_particle->FlushParticle();
m_water->Flush();
m_cloud->Flush();
m_lightning->Flush();
m_planet->Flush();
m_interface->Flush();
m_newScriptName.clear();
m_sound->SetListener(glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, 1.0f));
2016-02-09 19:05:04 +00:00
m_sound->StopAll();
2016-05-28 10:50:32 +00:00
m_camera->SetType(Gfx::CAM_TYPE_NULL);
m_movie->Flush();
m_movieInfoIndex = -1;
m_shortCut = true;
m_viewpoints.clear();
}
ClearInterface();
glm::vec2 dim, pos;
// Creates and hide the command console.
dim.x = 200.0f/640.0f;
dim.y = 18.0f/480.0f;
pos.x = 20.0f/640.0f;
pos.y = 100.0f/480.0f;
2015-08-06 18:15:17 +00:00
Ui::CEdit* pe = m_interface->CreateEdit(pos, dim, 0, EVENT_CMD);
pe->ClearState(Ui::STATE_VISIBLE);
2015-07-18 21:16:14 +00:00
pe->SetMaxChar(100);
m_cmdEdit = false; // hidden for now
// Creates the speedometer.
dim.x = 30.0f/640.0f;
dim.y = 20.0f/480.0f;
pos.x = 4.0f/640.0f;
pos.y = 426.0f/480.0f;
2015-08-06 18:15:17 +00:00
// Creates the save indicator
Ui::CButton* pb = m_interface->CreateButton(pos, dim, 0, EVENT_SPEED);
pb->SetState(Ui::STATE_SIMPLY);
pb->ClearState(Ui::STATE_VISIBLE);
if (m_phase == PHASE_PLAYER_SELECT)
{
if (CResourceManager::DirectoryExists("crashsave"))
{
GetLogger()->Info("Pre-crash save found!\n");
m_ui->GetDialog()->StartQuestion(
"Your game seems to have crashed. Do you want to restore pre-crash state?", false, false, false,
[&]()
{
GetLogger()->Info("Trying to restore pre-crash state...\n");
assert(m_playerProfile != nullptr);
m_playerProfile->LoadScene("../../crashsave");
CResourceManager::RemoveExistingDirectory("crashsave");
},
[&]()
{
GetLogger()->Info("Not restoring pre-crash state\n");
CResourceManager::RemoveExistingDirectory("crashsave");
}
);
}
}
m_ui->ChangePhase(m_phase);
if (m_phase == PHASE_SATCOM)
{
m_interface->DeleteControl(EVENT_WINDOW5);
StartDisplayInfo(InjectLevelPathsForCurrentLevel("cbot.txt", "help/%lng%"), 0);
}
if (!resetWorld) return;
dim.x = 32.0f/640.0f;
dim.y = 32.0f/480.0f;
float ox = 3.0f/640.0f;
float oy = 3.0f/480.0f;
float sx = (32.0f+2.0f)/640.0f;
float sy = (32.0f+2.0f)/480.0f;
2022-01-24 18:51:00 +00:00
if (m_phase != PHASE_APPEARANCE)
{
m_engine->SetDrawWorld(true);
m_engine->SetDrawFront(false);
m_fixScene = false;
}
if (m_phase == PHASE_SIMUL)
{
2015-08-04 08:52:10 +00:00
bool loading = !m_sceneReadPath.empty();
2015-08-07 18:48:55 +00:00
m_ui->ShowLoadingScreen(true);
m_ui->GetLoadingScreen()->SetProgress(0.0f, RT_LOADING_INIT);
m_map->CreateMap();
2015-08-07 18:48:55 +00:00
m_map->ShowMap(false);
try
{
CreateScene(m_ui->GetSceneSoluce(), false, false); // interactive scene
if (m_mapImage)
m_map->SetFixImage(m_mapFilename);
m_app->ResetTimeAfterLoading();
m_sound->StopMusic(0.0f);
if (m_base == nullptr || loading) StartMusic();
if (m_immediatSatCom && !loading &&
m_infoFilename[SATCOM_HUSTON][0] != 0)
StartDisplayInfo(SATCOM_HUSTON, false); // shows the instructions
}
catch (const std::runtime_error& e)
{
2016-03-30 11:40:26 +00:00
LevelLoadingError("An error occurred while trying to load a level", e);
}
}
if (m_phase == PHASE_WIN)
{
m_sound->StopAll();
if (m_endingWin.empty())
{
ChangePhase(PHASE_LEVEL_LIST);
}
else
{
m_winTerminate = (m_endingWin.substr(m_endingWin.find_last_of("/")+1) == "win904.txt");
m_levelFile = m_endingWin;
try
{
CreateScene(false, true, false); // sets scene
pos.x = ox+sx*1; pos.y = oy+sy*1;
glm::vec2 ddim;
ddim.x = dim.x*2; ddim.y = dim.y*2;
m_interface->CreateButton(pos, ddim, 16, EVENT_BUTTON_OK);
if (m_winTerminate)
{
pos.x = ox+sx*3; pos.y = oy+sy*0.2f;
ddim.x = dim.x*15; ddim.y = dim.y*3.0f;
pe = m_interface->CreateEdit(pos, ddim, 0, EVENT_EDIT0);
pe->SetGenericMode(true);
2017-10-11 15:10:04 +00:00
pe->SetFontType(Gfx::FONT_COMMON);
pe->SetEditCap(false);
pe->SetHighlightCap(false);
pe->ReadText(std::string("help/") + m_app->GetLanguageChar() + std::string("/win.txt"));
}
else
{
m_displayText->DisplayError(INFO_WIN, glm::vec3(0.0f,0.0f,0.0f), 15.0f, 60.0f, 1000.0f);
}
StartMusic();
}
catch (const std::runtime_error& e)
{
2016-03-30 11:40:26 +00:00
LevelLoadingError("An error occurred while trying to load win scene", e);
}
}
}
if (m_phase == PHASE_LOST)
{
m_sound->StopAll();
if (m_endingLost.empty())
{
ChangePhase(PHASE_LEVEL_LIST);
}
else
{
m_winTerminate = false;
m_levelFile = m_endingLost;
try
{
CreateScene(false, true, false); // sets scene
pos.x = ox+sx*1; pos.y = oy+sy*1;
glm::vec2 ddim;
ddim.x = dim.x*2; ddim.y = dim.y*2;
m_interface->CreateButton(pos, ddim, 16, EVENT_BUTTON_OK);
m_displayText->DisplayError(INFO_LOST, glm::vec3(0.0f,0.0f,0.0f), 15.0f, 60.0f, 1000.0f);
StartMusic();
}
catch (const std::runtime_error& e)
{
2016-03-30 11:40:26 +00:00
LevelLoadingError("An error occurred while trying to load lost scene", e);
}
}
}
m_engine->LoadAllTextures();
}
2015-08-15 15:07:21 +00:00
Phase CRobotMain::GetPhase()
{
return m_phase;
}
//! Processes an event
bool CRobotMain::ProcessEvent(Event &event)
{
if (!m_ui->EventProcess(event)) return false;
2016-03-28 11:51:39 +00:00
if (m_phase == PHASE_SIMUL)
{
if (!m_editFull)
m_camera->EventProcess(event);
}
if (!m_debugMenu->EventProcess(event)) return false;
if (event.type == EVENT_FRAME)
{
if (!m_movie->EventProcess(event)) // end of the movie?
{
MainMovieType type = m_movie->GetStopType();
if (type == MM_SATCOMopen)
{
2015-08-31 19:47:55 +00:00
m_pause->DeactivatePause(m_satcomMoviePause);
m_satcomMoviePause = nullptr;
SelectObject(m_infoObject, false); // hands over the command buttons
m_map->ShowMap(m_mapShow);
m_displayText->HideText(false);
int i = m_movieInfoIndex;
StartDisplayInfo(m_movieInfoIndex, false);
m_movieInfoIndex = i;
}
}
m_displayText->EventProcess(event);
if (m_displayInfo != nullptr) // current edition?
m_displayInfo->EventProcess(event);
2014-10-29 16:53:46 +00:00
UpdateInfoText();
return EventFrame(event);
}
if (event.type == EVENT_RELOAD_TEXTURES)
{
if (IsPhaseWithWorld(m_phase))
{
ChangeColor();
UpdateMap();
}
m_engine->LoadAllTextures();
}
if (event.type == EVENT_RESOLUTION_CHANGED)
{
// Recreate the interface (needed if the aspect ratio changes)
// TODO: This can sometimes cause unwanted side effects, like hidden windows reappearing. To be fixed during CEGUI refactoring.
m_eventQueue->AddEvent(Event(EVENT_UPDINTERFACE));
CreateShortcuts();
}
if (event.type == EVENT_FOCUS_LOST)
{
GetLogger()->Trace("Window unfocused\n");
if (m_settings->GetFocusLostPause())
{
m_focusPause = m_pause->ActivatePause(PAUSE_ENGINE);
}
if (m_settings->GetFocusLostMute())
{
m_sound->SetAudioVolume(0);
m_sound->SetMusicVolume(0);
}
return false;
}
if (event.type == EVENT_FOCUS_GAINED)
{
GetLogger()->Trace("Window focused\n");
if (m_focusPause != nullptr)
{
m_pause->DeactivatePause(m_focusPause);
m_focusPause = nullptr;
}
if (m_settings->GetFocusLostMute())
{
int volume;
// Set music volume
if (GetConfigFile().GetIntProperty("Setup", "MusicVolume", volume))
{
m_sound->SetMusicVolume(volume);
}
else
{
m_sound->SetMusicVolume(MAXVOLUME*3/4);
}
// Set audio volume
if (GetConfigFile().GetIntProperty("Setup", "AudioVolume", volume))
{
m_sound->SetAudioVolume(volume);
}
else
{
m_sound->SetAudioVolume(MAXVOLUME);
}
}
return false;
}
if (event.type == EVENT_WRITE_SCENE_FINISHED)
{
IOWriteSceneFinished();
return false;
}
if (event.type == EVENT_UPDINTERFACE)
{
if (m_missionType == MISSION_CODE_BATTLE && !m_codeBattleStarted)
{
CreateCodeBattleInterface();
}
}
if (event.type == EVENT_CODE_BATTLE_START)
{
m_pause->DeactivatePause(m_userPause);
m_userPause = nullptr;
}
if (event.type == EVENT_CODE_BATTLE_SPECTATOR)
{
SetCodeBattleSpectatorMode(!m_codeBattleSpectator);
}
if (event.type >= EVENT_VIEWPOINT0 && event.type <= EVENT_VIEWPOINT9)
{
m_camera->SetType(Gfx::CAM_TYPE_SCRIPT);
m_camera->SetSmooth(Gfx::CAM_SMOOTH_HARD);
m_camera->SetScriptCameraAnimate(m_viewpoints[event.type - EVENT_VIEWPOINT0].eye, m_viewpoints[event.type - EVENT_VIEWPOINT0].look);
}
// Management of the console.
2016-02-10 16:06:02 +00:00
if (event.type == EVENT_KEY_DOWN)
{
2016-02-10 16:06:02 +00:00
auto data = event.GetData<KeyEventData>();
if (data->slot == INPUT_SLOT_CMDLINE)
2015-04-06 15:23:18 +00:00
{
2016-02-10 16:06:02 +00:00
if (m_phase != PHASE_PLAYER_SELECT &&
!m_movie->IsExist() &&
!m_movieLock && !m_editLock && !m_cmdEdit)
{
Ui::CEdit* pe = static_cast<Ui::CEdit*>(m_interface->SearchControl(EVENT_CMD));
if (pe == nullptr) return false;
pe->SetState(Ui::STATE_VISIBLE);
m_interface->SetFocus(pe);
if (m_phase == PHASE_SIMUL) m_cmdEditPause = m_pause->ActivatePause(PAUSE_ENGINE);
m_cmdEdit = true;
m_commandHistoryIndex = -1; // no element selected in command history
2016-02-10 16:06:02 +00:00
}
return false;
2015-04-06 15:23:18 +00:00
}
2016-03-28 11:51:39 +00:00
if (IsPhaseWithWorld(m_phase))
{
if (data->key == KEY(F10))
2016-03-28 11:51:39 +00:00
{
m_debugMenu->ToggleInterface();
return false;
}
}
}
// Browse forward command history with UP key
if (event.type == EVENT_KEY_DOWN &&
event.GetData<KeyEventData>()->key == KEY(UP) && m_cmdEdit)
{
Ui::CEdit* pe = static_cast<Ui::CEdit*>(m_interface->SearchControl(EVENT_CMD));
if (pe == nullptr) return false;
std::string cmd = GetNextFromCommandHistory();
if (!cmd.empty()) pe->SetText(cmd);
return false;
}
// Browse backward command history with DOWN key
if (event.type == EVENT_KEY_DOWN &&
event.GetData<KeyEventData>()->key == KEY(DOWN) && m_cmdEdit)
{
Ui::CEdit* pe = static_cast<Ui::CEdit*>(m_interface->SearchControl(EVENT_CMD));
if (pe == nullptr) return false;
std::string cmd = GetPreviousFromCommandHistory();
if (!cmd.empty()) pe->SetText(cmd);
return false;
}
if (event.type == EVENT_KEY_DOWN &&
event.GetData<KeyEventData>()->key == KEY(RETURN) && m_cmdEdit)
{
2016-09-25 17:13:04 +00:00
std::string cmd;
2012-10-17 19:48:40 +00:00
Ui::CEdit* pe = static_cast<Ui::CEdit*>(m_interface->SearchControl(EVENT_CMD));
if (pe == nullptr) return false;
2016-09-25 17:13:04 +00:00
cmd = pe->GetText(50);
pe->SetText("");
pe->ClearState(Ui::STATE_VISIBLE);
2016-02-10 16:06:02 +00:00
m_interface->SetFocus(nullptr);
2015-08-31 19:47:55 +00:00
if (m_phase == PHASE_SIMUL)
{
m_pause->DeactivatePause(m_cmdEditPause);
m_cmdEditPause = nullptr;
}
ExecuteCmd(cmd);
PushToCommandHistory(cmd);
m_cmdEdit = false;
return false;
}
if (event.type == EVENT_KEY_DOWN && m_cmdEdit)
return false; // cheat console active, so ignore keys
// Management of the speed change.
if (event.type == EVENT_SPEED)
SetSpeed(1.0f);
if (!m_displayText->EventProcess(event))
return false;
if (event.type == EVENT_MOUSE_MOVE)
{
HiliteObject(event.mousePos);
}
if (m_displayInfo != nullptr) // current info?
{
m_displayInfo->EventProcess(event);
if (event.type == EVENT_KEY_DOWN)
{
auto data = event.GetData<KeyEventData>();
if (data->slot == INPUT_SLOT_HELP ||
data->slot == INPUT_SLOT_PROG ||
data->key == KEY(ESCAPE))
{
StopDisplayInfo();
}
}
if (event.type == EVENT_OBJECT_INFOOK)
StopDisplayInfo();
if (m_displayInfo == nullptr && m_phase == PHASE_SATCOM)
ChangePhase(PHASE_MAIN_MENU);
return false;
}
CObject* obj;
// Simulation phase of the game
if (m_phase == PHASE_SIMUL)
{
switch (event.type)
{
case EVENT_KEY_DOWN:
{
auto data = event.GetData<KeyEventData>();
HiliteClear();
if (m_editLock) // current edition?
{
if (data->slot == INPUT_SLOT_HELP)
{
StartDisplayInfo(SATCOM_HUSTON, false);
return false;
}
if (data->slot == INPUT_SLOT_PROG)
{
StartDisplayInfo(SATCOM_PROG, false);
return false;
}
break;
}
if (m_movieLock) // current movie?
{
if (data->slot == INPUT_SLOT_QUIT ||
data->key == KEY(ESCAPE))
{
AbortMovie();
}
return false;
}
if (m_camera->GetType() == Gfx::CAM_TYPE_VISIT)
{
if (data->slot == INPUT_SLOT_VISIT)
{
StartDisplayVisit(EVENT_NULL);
}
if (data->slot == INPUT_SLOT_QUIT ||
data->key == KEY(ESCAPE))
{
StopDisplayVisit();
}
return false;
}
if (data->slot == INPUT_SLOT_QUIT)
{
if (m_movie->IsExist())
StartDisplayInfo(SATCOM_HUSTON, false);
else if (m_winDelay > 0.0f)
ChangePhase(PHASE_WIN);
else if (m_lostDelay > 0.0f)
ChangePhase(PHASE_LOST);
else if (!m_cmdEdit)
2015-08-06 14:02:59 +00:00
m_ui->GetDialog()->StartPauseMenu(); // do you want to leave?
}
if (data->slot == INPUT_SLOT_PAUSE)
{
2015-08-31 19:47:55 +00:00
if (m_userPause == nullptr)
{
2015-10-01 16:55:41 +00:00
if (!m_pause->IsPauseType(PAUSE_ENGINE))
2015-08-31 19:47:55 +00:00
{
2015-10-01 16:55:41 +00:00
m_userPause = m_pause->ActivatePause(PAUSE_ENGINE);
2015-08-31 19:47:55 +00:00
}
}
else
{
2015-08-31 19:47:55 +00:00
m_pause->DeactivatePause(m_userPause);
m_userPause = nullptr;
}
}
if (data->slot == INPUT_SLOT_CAMERA)
{
ChangeCamera();
}
if (data->slot == INPUT_SLOT_DESEL)
{
if (m_shortCut)
DeselectObject();
}
if (data->slot == INPUT_SLOT_HUMAN)
{
SelectObject(SearchHuman());
}
if (data->slot == INPUT_SLOT_NEXT && ((event.kmodState & KEY_MOD(CTRL)) != 0))
{
2015-07-16 11:46:05 +00:00
m_short->SelectShortcut(EVENT_OBJECT_SHORTCUT_MODE); // switch bots <-> buildings
return false;
}
if (data->slot == INPUT_SLOT_NEXT)
{
if (m_shortCut)
m_short->SelectNext();
}
if (data->slot == INPUT_SLOT_HELP)
{
StartDisplayInfo(SATCOM_HUSTON, true);
}
if (data->slot == INPUT_SLOT_PROG)
{
StartDisplayInfo(SATCOM_PROG, true);
}
if (data->slot == INPUT_SLOT_VISIT)
{
StartDisplayVisit(EVENT_NULL);
}
if (data->slot == INPUT_SLOT_SPEED_DEC)
2014-12-14 16:05:28 +00:00
{
SetSpeed(GetSpeed()*0.5f);
2014-12-14 16:05:28 +00:00
}
if (data->slot == INPUT_SLOT_SPEED_RESET)
{
SetSpeed(1.0f);
}
if (data->slot == INPUT_SLOT_SPEED_INC)
{
SetSpeed(GetSpeed()*2.0f);
}
if (data->slot == INPUT_SLOT_QUICKSAVE)
{
QuickSave();
}
if (data->slot == INPUT_SLOT_QUICKLOAD)
2014-12-14 16:05:28 +00:00
{
QuickLoad();
2015-07-10 18:17:00 +00:00
}
if (data->key == KEY(c) && ((event.kmodState & KEY_MOD(CTRL)) != 0) && m_engine->GetShowStats())
{
CObject* obj = GetSelect();
if (obj != nullptr)
{
CLevelParserLine line("CreateObject");
line.AddParam("type", std::make_unique<CLevelParserParam>(obj->GetType()));
glm::vec3 pos = obj->GetPosition()/g_unit;
pos.y = 0.0f;
line.AddParam("pos", std::make_unique<CLevelParserParam>(pos));
float dir = Math::NormAngle(obj->GetRotationY()) / Math::PI;
line.AddParam("dir", std::make_unique<CLevelParserParam>(dir));
std::stringstream ss;
ss << line;
2015-09-24 19:09:46 +00:00
SDL_SetClipboardText(ss.str().c_str());
}
}
break;
}
case EVENT_MOUSE_BUTTON_DOWN:
{
if (event.GetData<MouseButtonEventData>()->button != MOUSE_BUTTON_LEFT) // only left mouse button
break;
obj = DetectObject(event.mousePos);
if (!m_shortCut) obj = nullptr;
if (obj != nullptr && obj->GetType() == OBJECT_TOTO)
{
if (m_displayInfo != nullptr) // current info?
{
StopDisplayInfo();
}
else
{
if (!m_editLock)
StartDisplayInfo(SATCOM_HUSTON, true);
}
}
else
{
SelectObject(obj);
}
break;
}
case EVENT_OBJECT_LIMIT:
StartShowLimit();
break;
case EVENT_OBJECT_DESELECT:
if (m_shortCut)
DeselectObject();
break;
case EVENT_OBJECT_HELP:
HelpObject();
break;
case EVENT_OBJECT_CAMERA:
ChangeCamera();
break;
case EVENT_OBJECT_DELETE:
m_ui->GetDialog()->StartQuestion(
RT_DIALOG_DELOBJ, true, false, false,
[&]()
{
DestroySelectedObject();
}
);
break;
case EVENT_OBJECT_BHELP:
StartDisplayInfo(SATCOM_HUSTON, true);
break;
case EVENT_OBJECT_SOLUCE:
StartDisplayInfo(SATCOM_SOLUCE, true);
break;
case EVENT_OBJECT_MAPZOOM:
m_map->ZoomMap();
break;
case EVENT_DT_VISIT0:
case EVENT_DT_VISIT1:
case EVENT_DT_VISIT2:
case EVENT_DT_VISIT3:
case EVENT_DT_VISIT4:
StartDisplayVisit(event.type);
break;
case EVENT_DT_END:
StopDisplayVisit();
break;
case EVENT_OBJECT_MOVIELOCK:
AbortMovie();
break;
case EVENT_WIN:
2014-10-29 16:53:46 +00:00
m_missionTimerEnabled = m_missionTimerStarted = false;
ChangePhase(PHASE_WIN);
break;
case EVENT_LOST:
2014-10-29 16:53:46 +00:00
m_missionTimerEnabled = m_missionTimerStarted = false;
ChangePhase(PHASE_LOST);
break;
default:
break;
}
2015-07-16 11:46:05 +00:00
if (event.type >= EVENT_OBJECT_SHORTCUT_MODE && event.type <= EVENT_OBJECT_SHORTCUT_MAX)
{
m_short->SelectShortcut(event.type);
}
EventObject(event);
return false;
}
2022-01-24 18:51:00 +00:00
if (m_phase == PHASE_APPEARANCE)
EventObject(event);
if (m_phase == PHASE_WIN ||
m_phase == PHASE_LOST)
{
EventObject(event);
switch (event.type)
{
case EVENT_KEY_DOWN:
{
auto data = event.GetData<KeyEventData>();
if (data->key == KEY(ESCAPE) ||
data->key == KEY(RETURN))
{
if (m_winTerminate)
ChangePhase(PHASE_MAIN_MENU);
else
ChangePhase(PHASE_LEVEL_LIST);
}
break;
}
case EVENT_BUTTON_OK:
if (m_winTerminate)
ChangePhase(PHASE_MAIN_MENU);
else
ChangePhase(PHASE_LEVEL_LIST);
break;
default:
break;
}
}
return true;
}
//! Executes a command
void CRobotMain::ExecuteCmd(const std::string& cmd)
{
if (cmd.empty()) return;
if (m_phase == PHASE_SIMUL)
{
if (cmd == "winmission")
m_eventQueue->AddEvent(Event(EVENT_WIN));
if (cmd == "lostmission")
m_eventQueue->AddEvent(Event(EVENT_LOST));
if (cmd == "trainerpilot")
{
m_cheatTrainerPilot = !m_cheatTrainerPilot;
return;
}
if (cmd == "fly")
{
2015-07-13 16:13:28 +00:00
m_researchDone[0] |= RESEARCH_FLY;
m_eventQueue->AddEvent(Event(EVENT_UPDINTERFACE));
return;
}
if (cmd == "allresearch")
{
2015-07-13 16:13:28 +00:00
m_researchDone[0] = -1; // all research are done
m_eventQueue->AddEvent(Event(EVENT_UPDINTERFACE));
return;
}
if (cmd == "allbuildings")
{
m_build = -1; // all buildings are available
m_eventQueue->AddEvent(Event(EVENT_UPDINTERFACE));
return;
}
if (cmd == "all")
{
2015-07-13 16:13:28 +00:00
m_researchDone[0] = -1; // all research are done
m_build = -1; // all buildings are available
m_eventQueue->AddEvent(Event(EVENT_UPDINTERFACE));
return;
}
if (cmd == "nolimit")
{
m_terrain->SetFlyingMaxHeight(280.0f);
return;
}
if (cmd == "controller")
2013-04-29 15:26:32 +00:00
{
if (m_controller == nullptr)
{
GetLogger()->Error("No LevelController on the map to select\n");
return;
}
2013-04-29 15:26:32 +00:00
// Don't use SelectObject because it checks if the object is selectable
if (m_camera->GetType() == Gfx::CAM_TYPE_VISIT)
StopDisplayVisit();
2013-04-29 15:26:32 +00:00
CObject* prev = DeselectAll();
if (prev != nullptr && prev != m_controller)
PushToSelectionHistory(prev);
SelectOneObject(m_controller, true);
m_short->UpdateShortcuts();
2013-04-29 15:26:32 +00:00
return;
}
if (cmd == "photo1")
{
2015-10-01 16:55:41 +00:00
if (m_freePhotoPause == nullptr)
{
m_camera->SetType(Gfx::CAM_TYPE_FREE);
2015-10-01 16:55:41 +00:00
m_freePhotoPause = m_pause->ActivatePause(PAUSE_ENGINE|PAUSE_PHOTO|PAUSE_OBJECT_UPDATES);
}
else
{
m_camera->SetType(Gfx::CAM_TYPE_BACK);
2015-08-31 19:47:55 +00:00
m_pause->DeactivatePause(m_freePhotoPause);
m_freePhotoPause = nullptr;
}
return;
}
if (cmd == "photo2")
{
2015-10-01 16:55:41 +00:00
if (m_freePhotoPause == nullptr)
{
m_camera->SetType(Gfx::CAM_TYPE_FREE);
DeselectAll(); // removes the control buttons
2015-10-01 16:55:41 +00:00
m_freePhotoPause = m_pause->ActivatePause(PAUSE_ENGINE|PAUSE_PHOTO|PAUSE_OBJECT_UPDATES);
m_map->ShowMap(false);
m_displayText->HideText(true);
}
else
{
m_camera->SetType(Gfx::CAM_TYPE_BACK);
2015-08-31 19:47:55 +00:00
m_pause->DeactivatePause(m_freePhotoPause);
m_freePhotoPause = nullptr;
m_map->ShowMap(m_mapShow);
m_displayText->HideText(false);
}
return;
}
int camtype;
if (sscanf(cmd.c_str(), "camtype %d", &camtype) > 0)
{
m_camera->SetType(static_cast<Gfx::CameraType>(camtype));
return;
}
float camspeed;
if (sscanf(cmd.c_str(), "camspeed %f", &camspeed) > 0)
{
m_camera->SetCameraSpeed(camspeed);
return;
}
if (cmd == "freecam")
{
m_camera->SetType(Gfx::CAM_TYPE_FREE);
return;
}
if (cmd == "noclip")
{
CObject* object = GetSelect();
if (object != nullptr)
object->SetCollisions(false);
return;
}
if (cmd == "clip")
{
CObject* object = GetSelect();
if (object != nullptr)
object->SetCollisions(true);
return;
}
if (cmd == "addhusky")
{
CObject* object = GetSelect();
if (object != nullptr && object->Implements(ObjectInterfaceType::Shielded))
dynamic_cast<CShieldedObject&>(*object).SetMagnifyDamage(dynamic_cast<CShieldedObject&>(*object).GetMagnifyDamage()*0.1f);
return;
}
if (cmd == "addfreezer")
{
CObject* object = GetSelect();
2015-08-12 17:09:35 +00:00
if (object != nullptr && object->Implements(ObjectInterfaceType::JetFlying))
dynamic_cast<CJetFlyingObject&>(*object).SetRange(dynamic_cast<CJetFlyingObject&>(*object).GetRange()*10.0f);
return;
}
if (cmd == "\155\157\157")
{
// VGhpcyBpcyBlYXN0ZXItZWdnIGFuZCBzbyBpdCBzaG91bGQgYmUgb2JmdXNjYXRlZCEgRG8gbm90
// IGNsZWFuLXVwIHRoaXMgY29kZSEK
GetLogger()->Info(" _________________________\n");
GetLogger()->Info("< \x50\x6F\x6C\x73\x6B\x69 \x50\x6F\x72\x74\x61\x6C C\x6F\x6C\x6F\x62\x6F\x74\x61! \x3E\n");
GetLogger()->Info(" -------------------------\n");
GetLogger()->Info(" \x5C\x20\x20\x20\x5E\x5F\x5F\x5E\n");
GetLogger()->Info(" \x20\x5C\x20\x20\x28\x6F\x6F\x29\x5C\x5F\x5F\x5F\x5F\x5F\x5F\x5F\n");
GetLogger()->Info(" \x28\x5F\x5F\x29\x5C \x20\x20\x20\x20\x29\x5C\x2F\x5C\n");
GetLogger()->Info(" \x20\x20\x20\x20\x7C|\x2D\x2D\x2D\x2D\x77\x20\x7C\n");
GetLogger()->Info(" \x20\x20 \x7C\x7C\x20\x20\x20\x20 ||\n");
}
if (cmd == "fullpower")
{
CObject* object = GetSelect();
if (object != nullptr)
{
2022-01-29 16:16:57 +00:00
if (CPowerContainerObject *power = GetObjectPowerCell(object))
power->SetEnergyLevel(1.0f);
if (object->Implements(ObjectInterfaceType::Shielded))
dynamic_cast<CShieldedObject&>(*object).SetShield(1.0f);
if (object->Implements(ObjectInterfaceType::JetFlying))
dynamic_cast<CJetFlyingObject&>(*object).SetReactorRange(1.0f);
}
return;
}
if (cmd == "fullenergy")
{
CObject* object = GetSelect();
2015-07-10 21:47:59 +00:00
if (object != nullptr)
{
2022-01-29 16:16:57 +00:00
if (CPowerContainerObject *power = GetObjectPowerCell(object))
power->SetEnergyLevel(1.0f);
}
return;
}
if (cmd == "fullshield")
{
CObject* object = GetSelect();
if (object != nullptr && object->Implements(ObjectInterfaceType::Shielded))
dynamic_cast<CShieldedObject&>(*object).SetShield(1.0f);
return;
}
if (cmd == "fullrange")
{
CObject* object = GetSelect();
if (object != nullptr)
{
if (object->Implements(ObjectInterfaceType::JetFlying))
dynamic_cast<CJetFlyingObject&>(*object).SetReactorRange(1.0f);
}
return;
}
}
if (cmd == "debugmode")
{
if (m_app->IsDebugModeActive(DEBUG_ALL))
{
m_app->SetDebugModeActive(DEBUG_ALL, false);
}
else
{
m_app->SetDebugModeActive(DEBUG_ALL, true);
}
return;
}
if (cmd == "showstat")
{
m_engine->SetShowStats(!m_engine->GetShowStats());
return;
}
if (cmd == "invui")
2015-09-12 08:35:31 +00:00
{
m_engine->SetRenderInterface(!m_engine->GetRenderInterface());
return;
}
if (cmd == "selectinsect")
{
m_cheatSelectInsect = !m_cheatSelectInsect;
return;
}
if (cmd == "showsoluce")
{
m_cheatShowSoluce = !m_cheatShowSoluce;
m_ui->ShowSoluceUpdate();
return;
}
if (cmd == "allmission")
{
m_cheatAllMission = !m_cheatAllMission;
m_ui->AllMissionUpdate();
return;
}
if (cmd == "invradar")
{
m_cheatRadar = !m_cheatRadar;
return;
}
if (cmd.find("triplanar") != std::string::npos)
{
std::string command, arg;
std::istringstream stream(cmd);
stream >> command >> arg;
if (command == "triplanar_mode")
{
if (arg == "1" || arg == "on")
{
m_engine->SetTriplanarMode(true);
return;
}
if (arg == "0" || arg == "off")
{
m_engine->SetTriplanarMode(false);
return;
}
}
if (command == "triplanar_scale")
{
float scale = std::stof(arg);
if (scale > 0.01f && scale < 1000.0f)
{
m_engine->SetTriplanarScale(scale);
return;
}
}
}
float speed;
if (sscanf(cmd.c_str(), "speed %f", &speed) > 0)
{
SetSpeed(speed);
UpdateSpeedLabel();
return;
}
if (m_phase == PHASE_SIMUL)
m_displayText->DisplayError(ERR_CMD, glm::vec3(0.0f,0.0f,0.0f));
}
//! Returns the type of current movie
MainMovieType CRobotMain::GetMainMovie()
{
return m_movie->GetType();
}
//! Clears the display of instructions
void CRobotMain::FlushDisplayInfo()
{
for (int i = 0; i < SATCOM_MAX; i++)
{
m_infoFilename[i][0] = 0;
}
strcpy(m_infoFilename[SATCOM_OBJECT], "objects.txt");
}
//! Beginning of the displaying of instructions.
//! index: SATCOM_*
void CRobotMain::StartDisplayInfo(int index, bool movie)
{
2013-03-27 21:20:50 +00:00
if (m_cmdEdit || m_satComLock || m_lockedSatCom) return;
CObject* obj = GetSelect();
bool human = obj != nullptr && obj->GetType() == OBJECT_HUMAN;
if (!m_editLock && movie && !m_movie->IsExist() && human)
{
assert(obj->Implements(ObjectInterfaceType::Movable));
if (dynamic_cast<CMovableObject&>(*obj).GetMotion()->GetAction() == -1)
{
m_movieInfoIndex = index;
m_movie->Start(MM_SATCOMopen, 2.5f);
2015-10-01 16:55:41 +00:00
m_satcomMoviePause = m_pause->ActivatePause(PAUSE_ENGINE|PAUSE_HIDE_SHORTCUTS);
m_infoObject = DeselectAll(); // removes the control buttons
m_displayText->HideText(true);
return;
}
}
if (m_movie->IsExist())
{
m_movie->Stop();
2015-08-31 19:47:55 +00:00
m_pause->DeactivatePause(m_satcomMoviePause);
m_satcomMoviePause = nullptr;
SelectObject(m_infoObject, false); // hands over the command buttons
m_displayText->HideText(false);
}
StartDisplayInfo(m_infoFilename[index], index);
}
//! Beginning of the displaying of instructions
void CRobotMain::StartDisplayInfo(const std::string& filename, int index)
{
if (m_cmdEdit) return;
m_movieInfoIndex = -1;
ClearInterface(); // removes setting evidence and tooltip
if (!m_editLock)
{
m_infoObject = DeselectAll(); // removes the control buttons
m_displayText->HideText(true);
m_sound->MuteAll(true);
}
bool soluce = m_ui->GetSceneSoluce();
m_displayInfo = std::make_unique<Ui::CDisplayInfo>();
m_displayInfo->StartDisplayInfo(filename, index, soluce);
2015-10-01 18:10:52 +00:00
m_displayInfo->SetPosition(0);
}
//! End of displaying of instructions
void CRobotMain::StopDisplayInfo()
{
if (m_cmdEdit) return;
if (m_movieInfoIndex != -1) // film to read the SatCom?
m_movie->Start(MM_SATCOMclose, 2.0f);
m_displayInfo->StopDisplayInfo();
m_displayInfo.reset();
if (!m_editLock)
{
SelectObject(m_infoObject, false); // gives the command buttons
m_displayText->HideText(false);
m_sound->MuteAll(false);
}
if (m_infoUsed == 0)
m_displayText->ClearText(); // removes message "see SatCom ..."
m_infoUsed ++;
}
//! Returns the name of the text display
char* CRobotMain::GetDisplayInfoName(int index)
{
return m_infoFilename[index];
}
//! Beginning of a dialogue during the game
void CRobotMain::StartSuspend()
{
if (m_suspend != nullptr) return; // already suspended
2016-06-19 20:18:03 +00:00
if (!IsPhaseWithWorld(m_phase)) return;
GetLogger()->Info("Start suspend\n");
2016-06-19 20:18:03 +00:00
2015-08-04 21:28:58 +00:00
m_sound->MuteAll(true);
ClearInterface();
m_suspend = m_pause->ActivatePause(PAUSE_ENGINE | PAUSE_HIDE_SHORTCUTS | PAUSE_MUTE_SOUND | PAUSE_CAMERA);
2015-08-04 21:28:58 +00:00
m_engine->SetOverFront(false); // over flat behind
CreateShortcuts();
m_map->ShowMap(false);
m_infoObject = DeselectAll(); // removes the control buttons
m_displayText->HideText(true);
m_engine->EnablePauseBlur();
}
//! End of dialogue during the game
void CRobotMain::StopSuspend()
{
if (m_suspend == nullptr) return; // not suspended
GetLogger()->Info("Stop suspend\n");
2015-08-04 21:28:58 +00:00
m_sound->MuteAll(false);
ClearInterface();
2015-08-31 19:47:55 +00:00
m_pause->DeactivatePause(m_suspend);
m_suspend = nullptr;
2015-08-04 21:28:58 +00:00
m_engine->SetOverFront(true); // over flat front
CreateShortcuts();
if (m_infoObject != nullptr)
2015-08-04 21:28:58 +00:00
SelectObject(m_infoObject, false); // gives the command buttons
m_map->ShowMap(m_mapShow);
m_displayText->HideText(false);
m_engine->DisablePauseBlur();
}
//! Returns the absolute time of the game
float CRobotMain::GetGameTime()
{
return m_gameTime;
}
//! Start of the visit instead of an error
void CRobotMain::StartDisplayVisit(EventType event)
{
if (m_editLock) return;
if (m_visitPause)
{
m_pause->DeactivatePause(m_visitPause);
m_visitPause = nullptr;
}
2012-10-17 19:48:40 +00:00
Ui::CWindow* pw = static_cast<Ui::CWindow*>(m_interface->SearchControl(EVENT_WINDOW2));
if (pw == nullptr) return;
if (event == EVENT_NULL) // visit by keyboard shortcut?
{
int i;
if (m_visitLast != EVENT_NULL) // already a current visit?
i = m_visitLast-EVENT_DT_VISIT0;
else
i = Ui::MAXDTLINE;
// Seeks the last.
for (int j = 0; j < Ui::MAXDTLINE; j++)
{
i --;
if (i < 0) i = Ui::MAXDTLINE-1;
2012-10-17 19:48:40 +00:00
Ui::CButton* button = static_cast<Ui::CButton*>(pw->SearchControl(static_cast<EventType>(EVENT_DT_VISIT0+i)));
if (button == nullptr || !button->TestState(Ui::STATE_ENABLE)) continue;
2012-10-17 19:48:40 +00:00
Ui::CGroup* group = static_cast<Ui::CGroup*>(pw->SearchControl(static_cast<EventType>(EVENT_DT_GROUP0+i)));
if (group != nullptr)
{
event = static_cast<EventType>(EVENT_DT_VISIT0+i);
break;
}
}
}
if (event == EVENT_NULL)
{
m_sound->Play(SOUND_TZOING); // nothing to do!
return;
}
m_visitLast = event;
ClearInterface(); // removes setting evidence and tooltip
if (m_camera->GetType() == Gfx::CAM_TYPE_VISIT) // already a current visit?
{
m_camera->StopVisit();
m_displayText->ClearVisit();
}
else
{
m_visitObject = DeselectAll(); // removes the control buttons
}
// Creates the "continue" button.
2015-08-17 20:40:52 +00:00
if (m_interface->SearchControl(EVENT_DT_END) == nullptr)
{
glm::vec2 pos, dim;
pos.x = 10.0f/640.0f;
pos.y = 10.0f/480.0f;
dim.x = 50.0f/640.0f;
dim.y = 50.0f/480.0f;
m_interface->CreateButton(pos, dim, 16, EVENT_DT_END);
}
// Creates the arrow to show the place.
2015-08-17 20:40:52 +00:00
if (m_visitArrow != nullptr)
{
CObjectManager::GetInstancePointer()->DeleteObject(m_visitArrow);
m_visitArrow = nullptr;
}
2015-08-14 16:19:58 +00:00
ObjectCreateParams params;
params.pos = m_displayText->GetVisitGoal(event);
params.type = OBJECT_SHOW;
params.height = 10.0f;
m_visitArrow = m_objMan->CreateObject(params);
m_visitPos = m_visitArrow->GetPosition();
m_visitPosArrow = m_visitPos;
m_visitPosArrow.y += m_displayText->GetVisitHeight(event);
m_visitArrow->SetPosition(m_visitPosArrow);
m_visitTime = 0.0;
m_visitParticle = 0.0f;
m_particle->DeleteParticle(Gfx::PARTISHOW);
m_camera->StartVisit(m_displayText->GetVisitGoal(event),
m_displayText->GetVisitDist(event));
m_displayText->SetVisit(event);
2015-10-01 16:55:41 +00:00
m_visitPause = m_pause->ActivatePause(PAUSE_ENGINE);
}
//! Move the arrow to visit
void CRobotMain::FrameVisit(float rTime)
{
2015-08-17 20:40:52 +00:00
if (m_visitArrow == nullptr) return;
// Moves the arrow.
m_visitTime += rTime;
glm::vec3 pos = m_visitPosArrow;
pos.y += 1.5f+sinf(m_visitTime*4.0f)*4.0f;
m_visitArrow->SetPosition(pos);
m_visitArrow->SetRotationY(m_visitTime*2.0f);
// Manages the particles "arrows".
m_visitParticle -= rTime;
if (m_visitParticle <= 0.0f)
{
m_visitParticle = 1.5f;
pos = m_visitPos;
float level = m_terrain->GetFloorLevel(pos)+2.0f;
if (pos.y < level) pos.y = level; // not below the ground
glm::vec3 speed(0.0f, 0.0f, 0.0f);
glm::vec2 dim;
dim.x = 30.0f;
dim.y = dim.x;
m_particle->CreateParticle(pos, speed, dim, Gfx::PARTISHOW, 2.0f);
}
}
//! End of the visit instead of an error
void CRobotMain::StopDisplayVisit()
{
m_visitLast = EVENT_NULL;
// Removes the button.
m_interface->DeleteControl(EVENT_DT_END);
// Removes the arrow.
if (m_visitArrow != nullptr)
{
CObjectManager::GetInstancePointer()->DeleteObject(m_visitArrow);
m_visitArrow = nullptr;
}
// Removes particles "arrows".
m_particle->DeleteParticle(Gfx::PARTISHOW);
m_camera->StopVisit();
m_displayText->ClearVisit();
2015-08-31 19:47:55 +00:00
m_pause->DeactivatePause(m_visitPause);
m_visitPause = nullptr;
2015-08-17 20:40:52 +00:00
if (m_visitObject != nullptr)
{
SelectObject(m_visitObject, false); // gives the command buttons
2015-08-17 20:40:52 +00:00
m_visitObject = nullptr;
}
}
void CRobotMain::UpdateShortcuts()
{
m_short->UpdateShortcuts();
}
CObject* CRobotMain::GetSelectObject()
{
if (m_selectObject != nullptr) return m_selectObject;
return SearchHuman();
}
CObject* CRobotMain::DeselectAll()
{
CObject* prev = nullptr;
for (CObject* obj : m_objMan->GetAllObjects())
{
2015-08-10 21:20:36 +00:00
if (!obj->Implements(ObjectInterfaceType::Controllable)) continue;
auto controllableObj = dynamic_cast<CControllableObject*>(obj);
if (controllableObj->GetSelect()) prev = obj;
controllableObj->SetSelect(false);
}
return prev;
}
//! Selects an object, without attending to deselect the rest
void CRobotMain::SelectOneObject(CObject* obj, bool displayError)
{
2015-08-10 21:20:36 +00:00
assert(obj->Implements(ObjectInterfaceType::Controllable));
dynamic_cast<CControllableObject&>(*obj).SetSelect(true, displayError);
2012-09-17 18:47:27 +00:00
m_camera->SetControllingObject(obj);
ObjectType type = obj->GetType();
if ( type == OBJECT_HUMAN ||
type == OBJECT_MOBILEfa ||
type == OBJECT_MOBILEta ||
type == OBJECT_MOBILEwa ||
type == OBJECT_MOBILEia ||
2017-11-16 17:43:45 +00:00
type == OBJECT_MOBILEfb ||
type == OBJECT_MOBILEtb ||
type == OBJECT_MOBILEwb ||
type == OBJECT_MOBILEib ||
type == OBJECT_MOBILEfc ||
type == OBJECT_MOBILEtc ||
type == OBJECT_MOBILEwc ||
type == OBJECT_MOBILEic ||
type == OBJECT_MOBILEfi ||
type == OBJECT_MOBILEti ||
type == OBJECT_MOBILEwi ||
type == OBJECT_MOBILEii ||
type == OBJECT_MOBILEfs ||
type == OBJECT_MOBILEts ||
type == OBJECT_MOBILEws ||
type == OBJECT_MOBILEis ||
type == OBJECT_MOBILErt ||
type == OBJECT_MOBILErc ||
type == OBJECT_MOBILErr ||
type == OBJECT_MOBILErs ||
type == OBJECT_MOBILEsa ||
type == OBJECT_MOBILEft ||
type == OBJECT_MOBILEtt ||
type == OBJECT_MOBILEwt ||
type == OBJECT_MOBILEit ||
2018-12-23 06:04:06 +00:00
type == OBJECT_MOBILErp ||
type == OBJECT_MOBILEst ||
type == OBJECT_MOBILEdr ||
type == OBJECT_APOLLO2 )
{
m_camera->SetType(dynamic_cast<CControllableObject&>(*obj).GetCameraType());
}
else
{
m_camera->SetType(Gfx::CAM_TYPE_BACK);
}
}
bool CRobotMain::SelectObject(CObject* obj, bool displayError)
{
if (m_camera->GetType() == Gfx::CAM_TYPE_VISIT)
StopDisplayVisit();
if (m_movieLock || m_editLock) return false;
if (m_movie->IsExist()) return false;
if (obj != nullptr &&
(!obj->Implements(ObjectInterfaceType::Controllable) || !(dynamic_cast<CControllableObject&>(*obj).GetSelectable() || m_cheatSelectInsect))) return false;
if (m_missionType == MISSION_CODE_BATTLE && m_codeBattleStarted && m_codeBattleSpectator)
2015-09-06 17:59:26 +00:00
{
DeselectAll();
2015-09-06 17:59:26 +00:00
// During code battles, only change camera
m_camera->SetControllingObject(obj);
2015-09-06 17:59:26 +00:00
if (obj != nullptr)
{
m_camera->SetType(Gfx::CAM_TYPE_PLANE);
}
else
{
m_camera->SetType(Gfx::CAM_TYPE_FREE);
}
}
else
{
if (obj == nullptr) return false;
CObject* prev = DeselectAll();
2015-09-06 17:59:26 +00:00
if (prev != nullptr && prev != obj)
PushToSelectionHistory(prev);
2015-09-06 17:59:26 +00:00
SelectOneObject(obj, displayError);
}
m_short->UpdateShortcuts();
return true;
}
bool CRobotMain::DeselectObject()
{
DeselectAll();
CObject* obj = PopFromSelectionHistory();
if (obj == nullptr)
obj = SearchHuman();
if (obj != nullptr)
SelectOneObject(obj);
else
m_camera->SetType(Gfx::CAM_TYPE_FREE);
m_short->UpdateShortcuts();
return true;
}
//! Quickly removes all objects
void CRobotMain::DeleteAllObjects()
{
m_engine->GetPyroManager()->DeleteAll();
// Removes the arrow.
if (m_visitArrow != nullptr)
{
CObjectManager::GetInstancePointer()->DeleteObject(m_visitArrow);
m_visitArrow = nullptr;
}
for (int i = 0; i < MAXSHOWLIMIT; i++)
FlushShowLimit(i);
m_objMan->DeleteAllObjects();
}
CObject* CRobotMain::SearchHuman()
{
return m_objMan->FindNearest(nullptr, OBJECT_HUMAN);
}
CObject* CRobotMain::GetSelect()
{
for (CObject* obj : m_objMan->GetAllObjects())
{
2015-08-10 21:20:36 +00:00
if (!obj->Implements(ObjectInterfaceType::Controllable)) continue;
if (dynamic_cast<CControllableObject&>(*obj).GetSelect())
return obj;
}
return nullptr;
}
//! Detects the object aimed by the mouse
CObject* CRobotMain::DetectObject(const glm::vec2& pos)
{
glm::vec3 p;
2016-03-28 11:51:39 +00:00
int objRank = m_engine->DetectObject(pos, p);
for (CObject* obj : m_objMan->GetAllObjects())
{
if (!obj->GetDetectable()) continue;
2015-07-10 17:03:27 +00:00
CObject* transporter = nullptr;
if (obj->Implements(ObjectInterfaceType::Transportable))
transporter = dynamic_cast<CTransportableObject&>(*obj).GetTransporter();
2015-07-10 17:03:27 +00:00
if (transporter != nullptr && !transporter->GetDetectable()) continue;
if (obj->GetProxyActivate()) continue;
CObject* target = obj;
2022-01-29 16:16:57 +00:00
// TODO: should this also apply to slots other than power cell slots?
2015-08-18 10:29:41 +00:00
if (obj->Implements(ObjectInterfaceType::PowerContainer) && obj->Implements(ObjectInterfaceType::Transportable))
{
2022-01-29 16:16:57 +00:00
CObject *transporter = dynamic_cast<CTransportableObject&>(*obj).GetTransporter(); // battery connected
if (transporter != nullptr && obj == GetObjectInPowerCellSlot(transporter))
target = transporter;
}
if (!obj->Implements(ObjectInterfaceType::Old)) continue;
for (int j = 0; j < OBJECTMAXPART; j++)
{
int rank = obj->GetObjectRank(j);
if (rank == -1) continue;
if (rank != objRank) continue;
return target;
}
}
2015-08-17 20:40:52 +00:00
return nullptr;
}
//! Deletes the selected object
bool CRobotMain::DestroySelectedObject()
{
CObject* obj = GetSelect();
if (obj == nullptr) return false;
2015-08-10 21:20:36 +00:00
assert(obj->Implements(ObjectInterfaceType::Controllable));
m_engine->GetPyroManager()->Create(Gfx::PT_FRAGT, obj);
dynamic_cast<CControllableObject&>(*obj).SetSelect(false); // deselects the object
m_camera->SetType(Gfx::CAM_TYPE_EXPLO);
DeselectAll();
RemoveFromSelectionHistory(obj);
return true;
}
//! Removes setting evidence of the object with the mouse hovers over
void CRobotMain::HiliteClear()
{
ClearTooltip();
m_tooltipName.clear(); // really removes the tooltip
if (!m_hilite) return;
int rank = -1;
m_engine->SetHighlightRank(&rank); // nothing more selected
for (CObject* obj : m_objMan->GetAllObjects())
{
if (!obj->Implements(ObjectInterfaceType::Controllable)) continue;
dynamic_cast<CControllableObject&>(*obj).SetHighlight(false);
}
2015-08-17 20:40:52 +00:00
m_map->SetHighlight(nullptr);
m_short->SetHighlight(nullptr);
m_hilite = false;
}
//! Highlights the object with the mouse hovers over
void CRobotMain::HiliteObject(const glm::vec2& pos)
{
2022-01-24 18:51:00 +00:00
if (m_fixScene && m_phase != PHASE_APPEARANCE) return;
if (m_movieLock) return;
if (m_movie->IsExist()) return;
if (m_app->GetMouseMode() == MOUSE_NONE) return;
ClearInterface(); // removes setting evidence and tooltip
CObject* obj = m_short->DetectShort(pos);
std::string interfaceTooltipName;
if (m_settings->GetTooltips() && m_interface->GetTooltip(pos, interfaceTooltipName))
{
m_tooltipPos = pos;
m_tooltipName = interfaceTooltipName;
m_tooltipTime = 0.0f;
if (obj == nullptr) return;
}
2015-08-31 19:47:55 +00:00
if (m_suspend != nullptr) return;
if (obj == nullptr)
{
2012-09-16 18:00:25 +00:00
bool inMap = false;
obj = m_map->DetectMap(pos, inMap);
if (obj == nullptr)
{
if (inMap) return;
obj = DetectObject(pos);
2012-09-17 18:47:27 +00:00
if ((m_camera->GetType() == Gfx::CAM_TYPE_ONBOARD) &&
(m_camera->GetControllingObject() == obj))
return;
}
}
if (obj != nullptr)
{
if (m_settings->GetTooltips())
{
std::string objectTooltipName = obj->GetTooltipText();
if (!objectTooltipName.empty())
{
m_tooltipPos = pos;
m_tooltipName = objectTooltipName;
m_tooltipTime = 0.0f;
}
}
if (obj->Implements(ObjectInterfaceType::Controllable) && (dynamic_cast<CControllableObject&>(*obj).GetSelectable() || m_cheatSelectInsect))
{
if (dynamic_cast<CControllableObject&>(*obj).GetSelectable())
{
// Don't highlight objects that would not be selectable without selectinsect
dynamic_cast<CControllableObject&>(*obj).SetHighlight(true);
}
m_map->SetHighlight(obj);
m_short->SetHighlight(obj);
m_hilite = true;
}
}
}
//! Highlights the object with the mouse hovers over
void CRobotMain::HiliteFrame(float rTime)
{
2022-01-24 18:51:00 +00:00
if (m_fixScene && m_phase != PHASE_APPEARANCE) return;
if (m_movieLock) return;
if (m_movie->IsExist()) return;
m_tooltipTime += rTime;
ClearTooltip();
if (m_tooltipTime >= 0.2f && !m_tooltipName.empty())
{
CreateTooltip(m_tooltipPos, m_tooltipName);
}
}
//! Creates a tooltip
void CRobotMain::CreateTooltip(const glm::vec2& position, const std::string& text)
{
glm::vec2 pos = position;
glm::vec2 corner;
corner.x = pos.x+0.022f;
corner.y = pos.y-0.052f;
glm::vec2 start, end;
2017-10-11 15:10:04 +00:00
m_engine->GetText()->SizeText(text, Gfx::FONT_COMMON, Gfx::FONT_SIZE_SMALL,
corner, Gfx::TEXT_ALIGN_LEFT,
start, end);
start.x -= 0.010f;
start.y -= 0.006f;
end.x += 0.010f;
end.y += 0.008f; // small'ish margin
pos.x = start.x;
pos.y = start.y;
glm::vec2 dim;
dim.x = end.x-start.x;
dim.y = end.y-start.y;
glm::vec2 offset;
offset.x = 0.0f;
offset.y = 0.0f;
if (pos.x+dim.x > 1.0f) offset.x = 1.0f-(pos.x+dim.x);
if (pos.y < 0.0f) offset.y = -pos.y;
corner.x += offset.x;
corner.y += offset.y;
pos.x += offset.x;
pos.y += offset.y;
m_interface->CreateWindows(pos, dim, 1, EVENT_TOOLTIP);
2012-10-17 19:48:40 +00:00
Ui::CWindow* pw = static_cast<Ui::CWindow*>(m_interface->SearchControl(EVENT_TOOLTIP));
if (pw != nullptr)
{
pw->SetState(Ui::STATE_SHADOW);
pw->SetTrashEvent(false);
2017-10-11 15:10:04 +00:00
pos.y -= m_engine->GetText()->GetHeight(Gfx::FONT_COMMON, Gfx::FONT_SIZE_SMALL) / 2.0f;
pw->CreateLabel(pos, dim, -1, EVENT_LABEL2, text);
}
}
//! Clears the previous tooltip
void CRobotMain::ClearTooltip()
{
m_interface->DeleteControl(EVENT_TOOLTIP);
}
//! Displays help for an object
void CRobotMain::HelpObject()
{
CObject* obj = GetSelect();
if (obj == nullptr) return;
2015-12-20 13:28:38 +00:00
std::string filename = GetHelpFilename(obj->GetType());
if (filename.empty()) return;
StartDisplayInfo(filename, -1);
}
//! Change the mode of the camera
void CRobotMain::ChangeCamera()
{
2015-08-10 21:20:36 +00:00
CObject* obj = GetSelect();
if (obj == nullptr) return;
assert(obj->Implements(ObjectInterfaceType::Controllable));
auto controllableObj = dynamic_cast<CControllableObject*>(obj);
if (controllableObj->GetCameraLock()) return;
ObjectType oType = obj->GetType();
Gfx::CameraType type = controllableObj->GetCameraType();
if ( oType != OBJECT_HUMAN &&
oType != OBJECT_TECH &&
oType != OBJECT_MOBILEfa &&
2015-08-10 21:20:36 +00:00
oType != OBJECT_MOBILEta &&
oType != OBJECT_MOBILEwa &&
oType != OBJECT_MOBILEia &&
2017-11-16 17:43:45 +00:00
oType != OBJECT_MOBILEfb &&
oType != OBJECT_MOBILEtb &&
oType != OBJECT_MOBILEwb &&
oType != OBJECT_MOBILEib &&
2015-08-10 21:20:36 +00:00
oType != OBJECT_MOBILEfc &&
oType != OBJECT_MOBILEtc &&
oType != OBJECT_MOBILEwc &&
oType != OBJECT_MOBILEic &&
oType != OBJECT_MOBILEfi &&
oType != OBJECT_MOBILEti &&
oType != OBJECT_MOBILEwi &&
oType != OBJECT_MOBILEii &&
oType != OBJECT_MOBILEfs &&
oType != OBJECT_MOBILEts &&
oType != OBJECT_MOBILEws &&
oType != OBJECT_MOBILEis &&
oType != OBJECT_MOBILErt &&
oType != OBJECT_MOBILErc &&
oType != OBJECT_MOBILErr &&
oType != OBJECT_MOBILErs &&
oType != OBJECT_MOBILEsa &&
oType != OBJECT_MOBILEtg &&
oType != OBJECT_MOBILEft &&
oType != OBJECT_MOBILEtt &&
oType != OBJECT_MOBILEwt &&
oType != OBJECT_MOBILEit &&
2018-12-23 06:04:06 +00:00
oType != OBJECT_MOBILErp &&
oType != OBJECT_MOBILEst &&
2015-08-10 21:20:36 +00:00
oType != OBJECT_MOBILEdr &&
oType != OBJECT_APOLLO2 ) return;
if (oType == OBJECT_MOBILEdr) // designer?
{
if (type == Gfx::CAM_TYPE_PLANE ) type = Gfx::CAM_TYPE_BACK;
else if (type == Gfx::CAM_TYPE_BACK ) type = Gfx::CAM_TYPE_PLANE;
}
else if (controllableObj->GetTrainer()) // trainer?
{
if (type == Gfx::CAM_TYPE_ONBOARD) type = Gfx::CAM_TYPE_FIX;
else if (type == Gfx::CAM_TYPE_FIX ) type = Gfx::CAM_TYPE_PLANE;
else if (type == Gfx::CAM_TYPE_PLANE ) type = Gfx::CAM_TYPE_BACK;
else if (type == Gfx::CAM_TYPE_BACK ) type = Gfx::CAM_TYPE_ONBOARD;
}
else
{
2015-08-10 21:20:36 +00:00
if (type == Gfx::CAM_TYPE_ONBOARD) type = Gfx::CAM_TYPE_BACK;
else if (type == Gfx::CAM_TYPE_BACK ) type = Gfx::CAM_TYPE_ONBOARD;
}
2015-08-10 21:20:36 +00:00
controllableObj->SetCameraType(type);
m_camera->SetType(type);
}
//! Cancels the current movie
void CRobotMain::AbortMovie()
{
for (CObject* obj : m_objMan->GetAllObjects())
{
if (obj->Implements(ObjectInterfaceType::Old))
{
CAuto* automat = obj->GetAuto();
2015-08-17 20:40:52 +00:00
if (automat != nullptr)
automat->Abort();
}
}
}
static std::string TimeFormat(float time)
2016-04-09 16:46:12 +00:00
{
int minutes = static_cast<int>(floor(time/60));
double time2 = fmod(time, 60);
double seconds;
double fraction = modf(time2, &seconds)*100;
std::ostringstream sstream;
sstream << std::setfill('0') << std::setw(2) << minutes << ":" << std::setfill('0') << std::setw(2) << floor(seconds) << "." << std::setfill('0') << std::setw(2) << floor(fraction);
return sstream.str();
}
//! Updates the text information
void CRobotMain::UpdateInfoText()
{
2014-10-29 16:53:46 +00:00
if (m_phase == PHASE_SIMUL)
{
2014-10-29 16:53:46 +00:00
CObject* obj = GetSelect();
if (obj != nullptr)
{
glm::vec3 pos = obj->GetPosition();
2015-08-15 12:02:07 +00:00
m_engine->SetStatisticPos(pos / g_unit);
2014-10-29 16:53:46 +00:00
}
}
2014-10-29 16:53:46 +00:00
m_engine->SetTimerDisplay(m_missionTimerEnabled && m_missionTimerStarted ? TimeFormat(m_missionTimer) : "");
}
//! Initializes the view
void CRobotMain::InitEye()
{
if (m_phase == PHASE_SIMUL)
m_camera->Init(glm::vec3( 0.0f, 10.0f, 0.0f),
glm::vec3(10.0f, 5.0f, 0.0f), 0.0f);
}
//! Advances the entire scene
bool CRobotMain::EventFrame(const Event &event)
{
m_time += event.rTime;
m_water->EventProcess(event);
m_cloud->EventProcess(event);
m_lightning->EventProcess(event);
m_planet->EventProcess(event);
UpdateDebugCrashSpheres();
Ui::CMap* pm = nullptr;
2012-10-17 19:48:40 +00:00
Ui::CWindow* pw = static_cast<Ui::CWindow*>(m_interface->SearchControl(EVENT_WINDOW1));
if (pw == nullptr)
{
pm = nullptr;
}
else
{
2012-10-17 19:48:40 +00:00
pm = static_cast<Ui::CMap*>(pw->SearchControl(EVENT_OBJECT_MAP));
if (pm != nullptr) pm->FlushObject();
}
CObject* toto = nullptr;
2015-10-01 16:55:41 +00:00
if (!m_pause->IsPauseType(PAUSE_OBJECT_UPDATES))
{
// Advances all the robots, but not toto.
for (CObject* obj : m_objMan->GetAllObjects())
{
if (pm != nullptr)
pm->UpdateObject(obj);
2015-07-10 17:03:27 +00:00
if (IsObjectBeingTransported(obj))
continue;
if (obj->GetType() == OBJECT_TOTO)
toto = obj;
else if (obj->Implements(ObjectInterfaceType::Interactive))
dynamic_cast<CInteractiveObject&>(*obj).EventProcess(event);
if ( obj->GetProxyActivate() ) // active if it is near?
{
glm::vec3 eye = m_engine->GetLookatPt();
float dist = glm::distance(eye, obj->GetPosition());
if ( dist < obj->GetProxyDistance() )
{
obj->SetProxyActivate(false);
CreateShortcuts();
m_sound->Play(SOUND_FINDING);
m_engine->GetPyroManager()->Create(Gfx::PT_FINDING, obj, 0.0f);
DisplayError(INFO_FINDING, obj);
}
}
}
// Advances all objects transported by robots.
for (CObject* obj : m_objMan->GetAllObjects())
{
2015-07-10 17:03:27 +00:00
if (! IsObjectBeingTransported(obj))
continue;
if (obj->Implements(ObjectInterfaceType::Interactive))
dynamic_cast<CInteractiveObject&>(*obj).EventProcess(event);
}
m_engine->GetPyroManager()->EventProcess(event);
}
// The camera follows the object, because its position
// may depend on the selected object (Gfx::CAM_TYPE_ONBOARD or Gfx::CAM_TYPE_BACK).
if (m_phase == PHASE_SIMUL && !m_editFull)
{
m_camera->EventProcess(event);
if (m_engine->GetFog())
m_camera->SetOverBaseColor(m_particle->GetFogColor(m_engine->GetEyePt()));
}
2022-01-24 18:51:00 +00:00
if (m_phase == PHASE_APPEARANCE ||
m_phase == PHASE_WIN ||
m_phase == PHASE_LOST)
{
m_camera->EventProcess(event);
}
// Advances toto following the camera, because its position depends on the camera.
if (toto != nullptr)
dynamic_cast<CInteractiveObject&>(*toto).EventProcess(event);
// NOTE: m_movieLock is set only after the first update of CAutoBase finishes
if (m_phase == PHASE_SIMUL)
{
if (!m_immediatSatCom && !m_beginSatCom && !m_movieLock)
{
m_displayText->DisplayError(INFO_BEGINSATCOM, glm::vec3(0.0f, 0.0f, 0.0f));
m_beginSatCom = true; // message appears
}
if (!m_pause->IsPauseType(PAUSE_ENGINE) && !m_movieLock)
{
m_gameTime += event.rTime;
m_gameTimeAbsolute += m_app->GetRealRelTime() / 1e9f;
if (m_missionTimerStarted)
m_missionTimer += event.rTime;
if (m_autosave && m_gameTimeAbsolute >= m_autosaveLast + (m_autosaveInterval * 60))
{
if (m_levelCategory == LevelCategory::Missions ||
m_levelCategory == LevelCategory::FreeGame ||
2020-07-20 16:35:31 +00:00
m_levelCategory == LevelCategory::GamePlus ||
m_levelCategory == LevelCategory::CustomLevels)
{
if (!IOIsBusy() && m_missionType != MISSION_CODE_BATTLE)
{
m_autosaveLast = m_gameTimeAbsolute;
Autosave();
}
}
}
}
}
HiliteFrame(event.rTime);
// Moves the film indicator.
if (m_movieLock && !m_editLock) // movie in progress?
{
Ui::CControl* pc = m_interface->SearchControl(EVENT_OBJECT_MOVIELOCK);
if (pc != nullptr)
{
glm::vec2 pos, dim;
dim.x = 32.0f/640.0f;
dim.y = 32.0f/480.0f;
pos.x = 20.0f/640.0f;
pos.y = (480.0f-24.0f)/480.0f;
float zoom = 1.0f+sinf(m_time*6.0f)*0.1f; // 0.9 .. 1.1
dim.x *= zoom;
dim.y *= zoom;
pos.x -= dim.x/2.0f;
pos.y -= dim.y/2.0f;
pc->SetPos(pos);
pc->SetDim(dim);
}
}
// Moves edition indicator.
2015-10-01 16:55:41 +00:00
if (m_editLock || m_pause->IsPauseType(PAUSE_ENGINE)) // edition in progress?
{
Ui::CControl* pc = m_interface->SearchControl(EVENT_OBJECT_EDITLOCK);
if (pc != nullptr)
{
glm::vec2 pos, dim;
if (m_editFull || m_editLock)
{
dim.x = 10.0f/640.0f;
dim.y = 10.0f/480.0f;
pos.x = -20.0f/640.0f;
pos.y = -20.0f/480.0f; // invisible!
}
else
{
dim.x = 32.0f/640.0f;
dim.y = 32.0f/480.0f;
pos.x = (640.0f-24.0f)/640.0f;
pos.y = (480.0f-24.0f)/480.0f;
float zoom = 1.0f+sinf(m_time*6.0f)*0.1f; // 0.9 .. 1.1
dim.x *= zoom;
dim.y *= zoom;
pos.x -= dim.x/2.0f;
pos.y -= dim.y/2.0f;
}
pc->SetPos(pos);
pc->SetDim(dim);
}
}
2015-08-06 18:15:17 +00:00
Ui::CControl* pc = m_interface->SearchControl(EVENT_OBJECT_SAVING);
if (pc != nullptr)
{
glm::vec2 pos, dim;
2015-08-06 18:15:17 +00:00
if (m_shotSaving <= 0)
2015-08-06 18:15:17 +00:00
{
dim.x = 10.0f/640.0f;
dim.y = 10.0f/480.0f;
pos.x = -20.0f/640.0f;
pos.y = -20.0f/480.0f; // invisible!
}
else
{
dim.x = 32.0f/640.0f;
dim.y = 32.0f/480.0f;
pos.x = (640.0f-24.0f)/640.0f;
pos.y = (480.0f-24.0f)/480.0f;
float zoom = 1.0f+sinf(m_time*6.0f)*0.1f; // 0.9 .. 1.1
dim.x *= zoom;
dim.y *= zoom;
pos.x -= dim.x/2.0f;
pos.y -= dim.y/2.0f;
}
pc->SetPos(pos);
pc->SetDim(dim);
}
// Will move the arrow to visit.
if (m_camera->GetType() == Gfx::CAM_TYPE_VISIT)
FrameVisit(event.rTime);
// Moves the boundaries.
FrameShowLimit(event.rTime);
if (m_phase == PHASE_SIMUL)
{
if (!m_editLock && !m_engine->GetPause())
{
CheckEndMission(true);
2013-04-13 13:07:08 +00:00
UpdateAudio(true);
2018-05-08 21:44:23 +00:00
if (m_scoreboard)
m_scoreboard->UpdateObjectCount();
}
if (m_winDelay > 0.0f && !m_editLock)
{
m_winDelay -= event.rTime;
if (m_winDelay <= 0.0f)
{
if (m_movieLock)
m_winDelay = 1.0f;
else
m_eventQueue->AddEvent(Event(EVENT_WIN));
}
}
if (m_lostDelay > 0.0f && !m_editLock)
{
m_lostDelay -= event.rTime;
if (m_lostDelay <= 0.0f)
{
if (m_movieLock)
m_lostDelay = 1.0f;
else
m_eventQueue->AddEvent(Event(EVENT_LOST));
}
}
2017-05-24 10:42:37 +00:00
if (GetMissionType() == MISSION_CODE_BATTLE)
2015-06-27 16:06:49 +00:00
{
2017-05-24 10:42:37 +00:00
if (!m_codeBattleInit)
{
// NOTE: It's important to do this AFTER the first update event finished processing
// because otherwise all robot parts are misplaced
m_userPause = m_pause->ActivatePause(PAUSE_ENGINE);
m_codeBattleInit = true; // Will start on resume
}
2015-06-27 16:06:49 +00:00
2017-05-24 10:42:37 +00:00
if (!m_codeBattleStarted && m_userPause == nullptr)
{
m_codeBattleStarted = true;
ApplyCodeBattleInterface();
CreateCodeBattleInterface();
2015-09-06 17:59:26 +00:00
2017-05-24 10:42:37 +00:00
SetCodeBattleSpectatorMode(true);
2015-09-06 17:59:26 +00:00
2017-05-24 10:42:37 +00:00
m_eventQueue->AddEvent(Event(EVENT_UPDINTERFACE));
}
2017-05-19 19:11:43 +00:00
2017-05-24 10:42:37 +00:00
UpdateCodeBattleInterface();
}
}
return true;
}
void CRobotMain::ShowSaveIndicator(bool show)
{
Ui::CControl* pc = m_interface->SearchControl(EVENT_OBJECT_SAVING);
if (pc != nullptr)
{
glm::vec2 pos, dim;
if (!show)
{
dim.x = 10.0f/640.0f;
dim.y = 10.0f/480.0f;
pos.x = -20.0f/640.0f;
pos.y = -20.0f/480.0f; // invisible!
}
else
{
dim.x = 32.0f/640.0f;
dim.y = 32.0f/480.0f;
pos.x = (640.0f-24.0f)/640.0f;
pos.y = (480.0f-24.0f)/480.0f;
pos.x -= dim.x/2.0f;
pos.y -= dim.y/2.0f;
}
pc->SetPos(pos);
pc->SetDim(dim);
}
}
//! Makes the event for all robots
bool CRobotMain::EventObject(const Event &event)
{
2015-10-01 16:55:41 +00:00
if (m_pause->IsPauseType(PAUSE_OBJECT_UPDATES)) return true;
m_resetCreate = false;
for (CObject* obj : m_objMan->GetAllObjects())
{
if (obj->Implements(ObjectInterfaceType::Interactive))
{
dynamic_cast<CInteractiveObject&>(*obj).EventProcess(event);
}
}
if (m_resetCreate)
ResetCreate();
return true;
}
void CRobotMain::ScenePerso()
{
DeleteAllObjects(); // removes all the current 3D Scene
2013-10-13 12:44:12 +00:00
m_terrain->FlushRelief();
m_engine->DeleteAllObjects();
m_oldModelManager->DeleteAllModelCopies();
m_terrain->FlushBuildingLevel();
m_terrain->FlushFlyingLimit();
m_lightMan->FlushLights();
m_particle->FlushParticle();
m_levelFile = "levels/other/perso.txt";
try
{
CreateScene(false, true, false); // sets scene
}
catch (const std::runtime_error& e)
{
2022-01-24 18:51:00 +00:00
LevelLoadingError("An error occurred while trying to load appearance scene", e, PHASE_PLAYER_SELECT);
}
m_engine->SetDrawWorld(false); // does not draw anything on the interface
m_engine->SetDrawFront(true); // draws on the human interface
CObject* obj = SearchHuman();
if (obj != nullptr)
{
obj->SetDrawFront(true); // draws the interface
assert(obj->Implements(ObjectInterfaceType::Movable));
CMotionHuman* mh = static_cast<CMotionHuman*>(dynamic_cast<CMovableObject&>(*obj).GetMotion());
mh->StartDisplayPerso();
}
}
//! Creates the whole scene
void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
{
m_fixScene = fixScene;
m_base = nullptr;
if (!resetObject)
{
m_build = 0;
2015-07-13 16:13:28 +00:00
m_researchDone.clear(); // no research done
m_researchDone[0] = 0;
m_researchEnable = 0;
g_unit = UNIT;
FlushDisplayInfo();
m_terrain->FlushMaterials();
m_audioTrack = "";
m_audioRepeat = true;
m_satcomTrack = "";
m_satcomRepeat = true;
m_editorTrack = "";
m_editorRepeat = true;
m_displayText->SetDelay(1.0f);
m_displayText->SetEnable(true);
m_immediatSatCom = false;
2013-03-27 21:20:50 +00:00
m_lockedSatCom = false;
m_endingWin = "";
m_endingLost = "";
m_audioChange.clear();
m_endTake.clear();
m_endTakeImmediat = false;
m_endTakeResearch = 0;
2018-05-09 15:47:21 +00:00
m_endTakeTimeout = -1.0f;
m_endTakeTeamImmediateWin = false;
m_endTakeWinDelay = 2.0f;
m_endTakeLostDelay = 2.0f;
m_teamFinished.clear();
m_scoreboard.reset();
2015-07-15 16:10:49 +00:00
m_globalMagnifyDamage = 1.0f;
m_obligatoryTokens.clear();
m_mapShow = true;
m_mapImage = false;
m_mapFilename[0] = 0;
2013-04-29 15:26:32 +00:00
m_controller = nullptr;
2015-07-22 10:45:50 +00:00
m_colorNewBot.clear();
m_colorNewBot[0] = COLOR_REF_BOT;
m_colorNewAlien = COLOR_REF_ALIEN;
m_colorNewGreen = COLOR_REF_GREEN;
m_colorNewWater = COLOR_REF_WATER;
m_engine->SetAmbientColor(Gfx::Color(0.5f, 0.5f, 0.5f, 0.5f), 0);
m_engine->SetAmbientColor(Gfx::Color(0.5f, 0.5f, 0.5f, 0.5f), 1);
m_engine->SetFogColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f), 0);
m_engine->SetFogColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f), 1);
m_engine->SetDeepView(1000.0f, 0);
m_engine->SetDeepView(1000.0f, 1);
m_engine->SetFogStart(0.75f, 0);
m_engine->SetFogStart(0.75f, 1);
m_engine->SetSecondTexture("");
m_engine->SetForegroundName("");
GetResource(RES_TEXT, RT_SCRIPT_NEW, m_scriptName);
m_scriptFile = "";
m_missionType = MISSION_NORMAL;
m_codeBattleInit = false;
m_codeBattleStarted = false;
2015-07-07 19:25:13 +00:00
m_teamNames.clear();
m_missionResult = ERR_MISSION_NOTERM;
m_missionResultFromScript = false;
}
// NOTE: Reset timer always, even when only resetting object positions
2014-10-29 16:53:46 +00:00
m_missionTimerEnabled = false;
m_missionTimerStarted = false;
m_missionTimer = 0.0f;
2015-08-07 18:48:55 +00:00
std::string backgroundPath = "";
Gfx::Color backgroundUp = Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f);
Gfx::Color backgroundDown = Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f);
Gfx::Color backgroundCloudUp = Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f);
Gfx::Color backgroundCloudDown = Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f);
bool backgroundFull = false;
auto LoadingWarning = [&](const std::string& message)
{
GetLogger()->Warn("%s\n", message.c_str());
m_ui->GetDialog()->StartInformation("Level loading warning", "This level contains problems. It may stop working in future versions of the game.", message);
};
try
{
2015-08-07 18:48:55 +00:00
m_ui->GetLoadingScreen()->SetProgress(0.05f, RT_LOADING_PROCESSING);
GetLogger()->Info("Loading level: %s\n", m_levelFile.c_str());
CLevelParser levelParser(m_levelFile);
levelParser.SetLevelPaths(m_levelCategory, m_levelChap, m_levelRank);
levelParser.Load();
2015-08-07 18:48:55 +00:00
int numObjects = levelParser.CountLines("CreateObject");
m_ui->GetLoadingScreen()->SetProgress(0.1f, RT_LOADING_LEVEL_SETTINGS);
int rankObj = 0;
2015-08-17 20:40:52 +00:00
CObject* sel = nullptr;
for (auto& line : levelParser.GetLines())
{
if (line->GetCommand() == "Title" && !resetObject)
{
//strcpy(m_title, line->GetParam("text")->AsString().c_str());
continue;
2014-10-29 16:53:46 +00:00
}
if (line->GetCommand() == "Resume" && !resetObject)
{
//strcpy(m_resume, line->GetParam("text")->AsString().c_str());
continue;
}
if (line->GetCommand() == "ScriptName" && !resetObject)
{
m_scriptName = line->GetParam("text")->AsString();
continue;
}
if (line->GetCommand() == "ScriptFile" && !resetObject)
{
m_scriptFile = line->GetParam("name")->AsString();
continue;
}
if (line->GetCommand() == "Instructions" && !resetObject)
{
strcpy(m_infoFilename[SATCOM_HUSTON], line->GetParam("name")->AsPath("help/%lng%").c_str());
m_immediatSatCom = line->GetParam("immediat")->AsBool(false);
m_beginSatCom = m_lockedSatCom = line->GetParam("lock")->AsBool(false);
if (m_app->GetSceneTestMode()) m_immediatSatCom = false;
continue;
}
if (line->GetCommand() == "Satellite" && !resetObject)
{
strcpy(m_infoFilename[SATCOM_SAT], line->GetParam("name")->AsPath("help/%lng%").c_str());
continue;
}
if (line->GetCommand() == "Loading" && !resetObject)
{
strcpy(m_infoFilename[SATCOM_LOADING], line->GetParam("name")->AsPath("help/%lng%").c_str());
continue;
}
if (line->GetCommand() == "HelpFile" && !resetObject)
{
strcpy(m_infoFilename[SATCOM_PROG], line->GetParam("name")->AsPath("help/%lng%").c_str());
continue;
}
if (line->GetCommand() == "SoluceFile" && !resetObject)
{
strcpy(m_infoFilename[SATCOM_SOLUCE], line->GetParam("name")->AsPath("help/%lng%").c_str());
continue;
}
if (line->GetCommand() == "EndingFile" && !resetObject)
{
auto Process = [&](const std::string& type) -> std::string
{
if (line->GetParam(type)->IsDefined())
{
try
{
int rank = boost::lexical_cast<int>(line->GetParam(type)->GetValue());
if (rank >= 0)
{
// TODO: Fix default levels and add a future removal warning
GetLogger()->Warn("This level is using deprecated way of defining %1$s scene. Please change the %1$s= parameter in EndingFile from %2$d to \"levels/other/%1$s%2$03d.txt\".\n", type.c_str(), rank);
std::stringstream ss;
ss << "levels/other/" << type << std::setfill('0') << std::setw(3) << rank << ".txt";
return ss.str();
}
else
{
// TODO: Fix default levels and add a future removal warning
GetLogger()->Warn("This level is using deprecated way of defining %1$s scene. Please remove the %1$s= parameter in EndingFile.\n", type.c_str());
return "";
}
}
catch (boost::bad_lexical_cast &e)
{
return line->GetParam(type)->AsPath("levels");
}
}
return "";
};
m_endingWin = Process("win");
m_endingLost = Process("lost");
continue;
}
if (line->GetCommand() == "MessageDelay" && !resetObject)
{
m_displayText->SetDelay(line->GetParam("factor")->AsFloat());
continue;
}
if (line->GetCommand() == "MissionTimer")
{
m_missionTimerEnabled = line->GetParam("enabled")->AsBool();
if (!line->GetParam("program")->AsBool(false))
{
m_missionTimerStarted = true;
}
continue;
}
2015-07-07 19:25:13 +00:00
if (line->GetCommand() == "TeamName")
{
int team = line->GetParam("team")->AsInt();
std::string name = line->GetParam("name")->AsString();
m_teamNames[team] = name;
continue;
}
if (line->GetCommand() == "CacheAudio" && !resetObject)
{
2015-08-07 18:48:55 +00:00
std::string filename = line->GetParam("filename")->AsPath("music");
m_ui->GetLoadingScreen()->SetProgress(0.15f, RT_LOADING_MUSIC, filename);
m_sound->CacheMusic(filename);
continue;
}
if (line->GetCommand() == "AudioChange" && !resetObject)
{
auto audioChange = std::make_unique<CAudioChangeCondition>();
audioChange->Read(line.get());
m_ui->GetLoadingScreen()->SetProgress(0.15f, RT_LOADING_MUSIC, audioChange->music);
m_sound->CacheMusic(audioChange->music);
m_audioChange.push_back(std::move(audioChange));
if (!line->GetParam("pos")->IsDefined() || !line->GetParam("dist")->IsDefined())
{
LoadingWarning("The defaults for pos= and dist= are going to change, specify them explicitly. See issue #759 (https://git.io/vVBzH)");
}
continue;
}
if (line->GetCommand() == "Audio" && !resetObject)
{
if (line->GetParam("track")->IsDefined())
{
if (line->GetParam("filename")->IsDefined())
throw CLevelParserException("You can't use track and filename at the same time");
GetLogger()->Warn("Using track= is deprecated. Please replace this with filename=\n");
int trackid = line->GetParam("track")->AsInt();
if (trackid != 0)
{
std::stringstream filenameStr;
filenameStr << "music/music" << std::setfill('0') << std::setw(3) << trackid << ".ogg";
m_audioTrack = filenameStr.str();
}
else
{
m_audioTrack = "";
}
}
else
{
if (line->GetParam("filename")->IsDefined())
{
m_audioTrack = line->GetParam("filename")->AsPath("music");
}
else
{
m_audioTrack = "";
}
}
if (!m_audioTrack.empty())
{
m_audioRepeat = line->GetParam("repeat")->AsBool(true);
}
if (line->GetParam("satcom")->IsDefined())
{
m_satcomTrack = line->GetParam("satcom")->AsPath("music");
m_satcomRepeat = line->GetParam("satcomRepeat")->AsBool(true);
}
else
{
m_satcomTrack = "";
}
if (line->GetParam("editor")->IsDefined())
{
m_editorTrack = line->GetParam("editor")->AsPath("music");
m_editorRepeat = line->GetParam("editorRepeat")->AsBool(true);
}
else
{
m_editorTrack = "";
}
2015-08-07 18:48:55 +00:00
if (!m_audioTrack.empty())
{
m_ui->GetLoadingScreen()->SetProgress(0.15f, RT_LOADING_MUSIC, m_audioTrack);
2015-08-07 18:48:55 +00:00
m_sound->CacheMusic(m_audioTrack);
}
if (!m_satcomTrack.empty())
{
m_ui->GetLoadingScreen()->SetProgress(0.15f, RT_LOADING_MUSIC, m_satcomTrack);
2015-08-07 18:48:55 +00:00
m_sound->CacheMusic(m_satcomTrack);
}
if (!m_editorTrack.empty())
{
m_ui->GetLoadingScreen()->SetProgress(0.15f, RT_LOADING_MUSIC, m_editorTrack);
2015-08-07 18:48:55 +00:00
m_sound->CacheMusic(m_editorTrack);
}
continue;
}
if (line->GetCommand() == "AmbientColor" && !resetObject)
{
m_engine->SetAmbientColor(line->GetParam("air")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)), 0);
m_engine->SetAmbientColor(line->GetParam("water")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)), 1);
continue;
}
if (line->GetCommand() == "FogColor" && !resetObject)
{
m_engine->SetFogColor(line->GetParam("air")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)), 0);
m_engine->SetFogColor(line->GetParam("water")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)), 1);
continue;
}
if (line->GetCommand() == "VehicleColor" && !resetObject)
{
2015-07-22 10:45:50 +00:00
m_colorNewBot[line->GetParam("team")->AsInt(0)] = line->GetParam("color")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f));
continue;
}
if (line->GetCommand() == "InsectColor" && !resetObject)
{
m_colorNewAlien = line->GetParam("color")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f));
continue;
}
if (line->GetCommand() == "GreeneryColor" && !resetObject)
{
m_colorNewGreen = line->GetParam("color")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f));
continue;
}
if (line->GetCommand() == "DeepView" && !resetObject)
{
2016-01-31 00:07:34 +00:00
m_engine->SetDeepView(line->GetParam("air")->AsFloat(500.0f)*g_unit, 0, false);
m_engine->SetDeepView(line->GetParam("water")->AsFloat(100.0f)*g_unit, 1, false);
continue;
}
if (line->GetCommand() == "FogStart" && !resetObject)
{
m_engine->SetFogStart(line->GetParam("air")->AsFloat(0.5f), 0);
m_engine->SetFogStart(line->GetParam("water")->AsFloat(0.5f), 1);
continue;
}
if (line->GetCommand() == "SecondTexture" && !resetObject)
{
if (line->GetParam("rank")->IsDefined())
{
char tex[20] = { 0 };
sprintf(tex, "dirty%.2d.png", line->GetParam("rank")->AsInt());
m_engine->SetSecondTexture(tex);
}
else
{
m_engine->SetSecondTexture("../" + line->GetParam("texture")->AsPath("textures"));
}
continue;
}
if (line->GetCommand() == "Background" && !resetObject)
{
if (line->GetParam("image")->IsDefined())
2015-08-07 18:48:55 +00:00
backgroundPath = line->GetParam("image")->AsPath("textures");
backgroundUp = line->GetParam("up")->AsColor(backgroundUp);
backgroundDown = line->GetParam("down")->AsColor(backgroundDown);
backgroundCloudUp = line->GetParam("cloudUp")->AsColor(backgroundCloudUp);
backgroundCloudDown = line->GetParam("cloudDown")->AsColor(backgroundCloudDown);
backgroundFull = line->GetParam("full")->AsBool(backgroundFull);
continue;
}
if (line->GetCommand() == "Planet" && !resetObject)
{
glm::vec3 ppos, uv1, uv2;
ppos = line->GetParam("pos")->AsPoint();
uv1 = line->GetParam("uv1")->AsPoint();
uv2 = line->GetParam("uv2")->AsPoint();
2015-08-06 09:12:43 +00:00
m_planet->Create(line->GetParam("mode")->AsPlanetType(),
{ ppos.x, ppos.z },
line->GetParam("dim")->AsFloat(0.2f),
line->GetParam("speed")->AsFloat(0.0f),
line->GetParam("dir")->AsFloat(0.0f),
line->GetParam("image")->AsPath("textures"),
{ uv1.x, uv1.z },
{ uv2.x, uv2.z },
line->GetParam("image")->AsPath("textures").find("planet") != std::string::npos // TODO: add transparent op or modify textures
);
continue;
}
if (line->GetCommand() == "ForegroundName" && !resetObject)
{
m_engine->SetForegroundName(line->GetParam("image")->AsPath("textures"));
continue;
}
2015-07-15 16:10:49 +00:00
if (line->GetCommand() == "Level" && !resetObject)
{
g_unit = line->GetParam("unitScale")->AsFloat(4.0f);
m_engine->SetTracePrecision(line->GetParam("traceQuality")->AsFloat(1.0f));
m_shortCut = line->GetParam("shortcut")->AsBool(true);
m_missionType = line->GetParam("type")->AsMissionType(MISSION_NORMAL);
2015-07-15 16:10:49 +00:00
m_globalMagnifyDamage = line->GetParam("magnifyDamage")->AsFloat(1.0f);
2020-08-31 11:37:45 +00:00
m_globalNuclearCapacity = line->GetParam("nuclearCapacity")->AsFloat(10.0f);
m_globalCellCapacity = line->GetParam("cellCapacity")->AsFloat(1.0f);
2015-07-15 16:10:49 +00:00
continue;
}
if (line->GetCommand() == "TerrainGenerate" && !resetObject)
{
2015-08-07 18:48:55 +00:00
m_ui->GetLoadingScreen()->SetProgress(0.2f, RT_LOADING_TERRAIN);
m_terrain->Generate(line->GetParam("mosaic")->AsInt(20),
line->GetParam("brick")->AsInt(3),
line->GetParam("size")->AsFloat(20.0f),
line->GetParam("vision")->AsFloat(500.0f)*g_unit,
line->GetParam("depth")->AsInt(2),
line->GetParam("hard")->AsFloat(0.5f));
continue;
}
if (line->GetCommand() == "TerrainWind" && !resetObject)
{
m_terrain->SetWind(line->GetParam("speed")->AsPoint());
continue;
}
if (line->GetCommand() == "TerrainRelief" && !resetObject)
{
2015-08-07 21:40:38 +00:00
m_ui->GetLoadingScreen()->SetProgress(0.2f+(1.f/5.f)*0.05f, RT_LOADING_TERRAIN, RT_LOADING_TERRAIN_RELIEF);
m_terrain->LoadRelief(
line->GetParam("image")->AsPath("textures"),
line->GetParam("factor")->AsFloat(1.0f),
line->GetParam("border")->AsBool(true));
continue;
}
if (line->GetCommand() == "TerrainRandomRelief" && !resetObject)
{
2015-08-07 21:40:38 +00:00
m_ui->GetLoadingScreen()->SetProgress(0.2f+(1.f/5.f)*0.05f, RT_LOADING_TERRAIN, RT_LOADING_TERRAIN_RELIEF);
m_terrain->RandomizeRelief();
continue;
}
if (line->GetCommand() == "TerrainResource" && !resetObject)
{
2015-08-07 21:40:38 +00:00
m_ui->GetLoadingScreen()->SetProgress(0.2f+(2.f/5.f)*0.05f, RT_LOADING_TERRAIN, RT_LOADING_TERRAIN_RES);
m_terrain->LoadResources(line->GetParam("image")->AsPath("textures"));
continue;
}
if (line->GetCommand() == "TerrainWater" && !resetObject)
{
glm::vec3 pos;
pos.x = line->GetParam("moveX")->AsFloat(0.0f);
pos.y = line->GetParam("moveY")->AsFloat(0.0f);
pos.z = pos.x;
m_water->Create(line->GetParam("air")->AsWaterType(Gfx::WATER_TT),
line->GetParam("water")->AsWaterType(Gfx::WATER_TT),
line->GetParam("image")->AsPath("textures"),
line->GetParam("diffuse")->AsColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f)),
line->GetParam("ambient")->AsColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f)),
line->GetParam("level")->AsFloat(100.0f)*g_unit,
line->GetParam("glint")->AsFloat(1.0f),
pos);
m_colorNewWater = line->GetParam("color")->AsColor(COLOR_REF_WATER);
m_colorShiftWater = line->GetParam("brightness")->AsFloat(0.0f);
continue;
}
if (line->GetCommand() == "TerrainLava" && !resetObject)
{
m_water->SetLava(line->GetParam("mode")->AsBool());
continue;
}
if (line->GetCommand() == "TerrainCloud" && !resetObject)
{
std::string path = "";
if (line->GetParam("image")->IsDefined())
path = line->GetParam("image")->AsPath("textures");
m_cloud->Create(path,
line->GetParam("diffuse")->AsColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f)),
line->GetParam("ambient")->AsColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f)),
line->GetParam("level")->AsFloat(500.0f)*g_unit);
continue;
}
if (line->GetCommand() == "TerrainBlitz" && !resetObject)
{
m_lightning->Create(line->GetParam("sleep")->AsFloat(0.0f),
line->GetParam("delay")->AsFloat(3.0f),
line->GetParam("magnetic")->AsFloat(50.0f)*g_unit);
continue;
}
if (line->GetCommand() == "TerrainInitTextures" && !resetObject)
{
2015-08-07 21:40:38 +00:00
m_ui->GetLoadingScreen()->SetProgress(0.2f+(3.f/5.f)*0.05f, RT_LOADING_TERRAIN, RT_LOADING_TERRAIN_TEX);
std::string name = "../" + line->GetParam("image")->AsPath("textures");
if (name.find(".") == std::string::npos)
name += ".png";
unsigned int dx = line->GetParam("dx")->AsInt(1);
unsigned int dy = line->GetParam("dy")->AsInt(1);
int tt[100]; //TODO: I have no idea how TerrainInitTextures works, but maybe we shuld remove the limit to 100?
if (dx*dy > 100)
throw CLevelParserException("In TerrainInitTextures: dx*dy must be <100");
if (line->GetParam("table")->IsDefined())
{
auto& table = line->GetParam("table")->AsArray();
if (table.size() > dx*dy)
throw CLevelParserException("In TerrainInitTextures: table size must be dx*dy");
for (unsigned int i = 0; i < dx*dy; i++)
{
if (i >= table.size())
{
tt[i] = 0;
}
else
{
tt[i] = table[i]->AsInt();
}
}
}
else
{
for (unsigned int i = 0; i < dx*dy; i++)
{
tt[i] = 0;
}
}
m_terrain->InitTextures(name.c_str(), tt, dx, dy);
continue;
}
if (line->GetCommand() == "TerrainInit" && !resetObject)
{
m_terrain->InitMaterials(line->GetParam("id")->AsInt(1));
continue;
}
if (line->GetCommand() == "TerrainMaterial" && !resetObject)
{
std::string name = line->GetParam("image")->AsPath("textures");
if (name.find(".") == std::string::npos)
name += ".png";
name = "../" + name;
m_terrain->AddMaterial(line->GetParam("id")->AsInt(0),
name.c_str(),
{ line->GetParam("u")->AsFloat(),
line->GetParam("v")->AsFloat() },
line->GetParam("up")->AsInt(),
line->GetParam("right")->AsInt(),
line->GetParam("down")->AsInt(),
line->GetParam("left")->AsInt(),
line->GetParam("hard")->AsFloat(0.5f));
continue;
}
if (line->GetCommand() == "TerrainLevel" && !resetObject)
{
2015-08-07 21:40:38 +00:00
m_ui->GetLoadingScreen()->SetProgress(0.2f+(3.f/5.f)*0.05f, RT_LOADING_TERRAIN, RT_LOADING_TERRAIN_TEX);
int id[50]; //TODO: I have no idea how TerrainLevel works, but maybe we should remove the limit to 50?
if (line->GetParam("id")->IsDefined())
{
auto& idArray = line->GetParam("id")->AsArray();
if (idArray.size() > 50)
throw CLevelParserException("In TerrainLevel: id array size must be < 50");
unsigned int i = 0;
while (i < 50)
{
id[i] = idArray[i]->AsInt();
i++;
if (i >= idArray.size()) break;
}
id[i] = 0;
}
m_terrain->GenerateMaterials(id,
line->GetParam("min")->AsFloat(0.0f)*g_unit,
line->GetParam("max")->AsFloat(100.0f)*g_unit,
line->GetParam("slope")->AsFloat(5.0f),
line->GetParam("freq")->AsFloat(100.0f),
line->GetParam("center")->AsPoint(glm::vec3(0.0f, 0.0f, 0.0f))*g_unit,
line->GetParam("radius")->AsFloat(0.0f)*g_unit);
continue;
}
if (line->GetCommand() == "TerrainCreate" && !resetObject)
{
2015-08-07 21:40:38 +00:00
m_ui->GetLoadingScreen()->SetProgress(0.2f+(4.f/5.f)*0.05f, RT_LOADING_TERRAIN, RT_LOADING_TERRAIN_GEN);
m_terrain->CreateObjects();
continue;
}
if (line->GetCommand() == "BeginObject")
{
InitEye();
SetMovieLock(false);
if (!resetObject)
2015-07-22 10:45:50 +00:00
ChangeColor(); // changes the colors of texture
2015-08-04 08:52:10 +00:00
if (!m_sceneReadPath.empty()) // loading file ?
2015-08-07 18:48:55 +00:00
{
m_ui->GetLoadingScreen()->SetProgress(0.25f, RT_LOADING_OBJECTS_SAVED);
2015-08-04 08:52:10 +00:00
sel = IOReadScene(m_sceneReadPath + "/data.sav", m_sceneReadPath + "/cbot.run");
2015-08-07 18:48:55 +00:00
}
else
{
m_ui->GetLoadingScreen()->SetProgress(0.25f, RT_LOADING_OBJECTS);
}
continue;
}
2015-08-04 08:52:10 +00:00
if (line->GetCommand() == "LevelController" && m_sceneReadPath.empty())
{
if (m_controller != nullptr)
{
throw CLevelParserException("There can be only one LevelController in the level");
}
m_controller = m_objMan->CreateObject(glm::vec3(0.0f, 0.0f, 0.0f), 0.0f, OBJECT_CONTROLLER);
2015-08-15 19:29:08 +00:00
assert(m_controller->Implements(ObjectInterfaceType::Programmable));
assert(m_controller->Implements(ObjectInterfaceType::ProgramStorage));
assert(m_controller->Implements(ObjectInterfaceType::Old));
dynamic_cast<COldObject&>(*m_controller).SetCheckToken(false);
2015-08-15 19:29:08 +00:00
if (line->GetParam("script")->IsDefined())
{
2015-08-15 21:29:21 +00:00
CProgramStorageObject* programStorage = dynamic_cast<CProgramStorageObject*>(m_controller);
Program* program = programStorage->AddProgram();
2016-01-30 16:24:02 +00:00
programStorage->ReadProgram(program, line->GetParam("script")->AsPath("ai"));
2015-08-15 19:29:08 +00:00
program->readOnly = true;
dynamic_cast<CProgrammableObject&>(*m_controller).RunProgram(program);
}
continue;
}
2015-08-04 08:52:10 +00:00
if (line->GetCommand() == "CreateObject" && m_sceneReadPath.empty())
{
2015-08-14 16:19:58 +00:00
ObjectCreateParams params = CObject::ReadCreateParams(line.get());
2015-08-07 18:48:55 +00:00
float objectProgress = static_cast<float>(rankObj) / static_cast<float>(numObjects);
std::string details = StrUtils::ToString<int>(rankObj+1)+" / "+StrUtils::ToString<int>(numObjects);
#if DEV_BUILD
// Object categories may spoil the level a bit, so hide them in release builds
2015-08-14 16:19:58 +00:00
details += ": "+CLevelParserParam::FromObjectType(params.type);
2015-08-07 18:48:55 +00:00
#endif
2015-08-15 21:37:30 +00:00
m_ui->GetLoadingScreen()->SetProgress(0.25f+objectProgress*0.75f, RT_LOADING_OBJECTS, details);
2015-08-07 18:48:55 +00:00
try
{
2015-08-14 16:19:58 +00:00
CObject* obj = m_objMan->CreateObject(params);
obj->Read(line.get());
2015-08-14 16:19:58 +00:00
if (m_fixScene && obj->GetType() == OBJECT_HUMAN)
{
2015-08-14 16:19:58 +00:00
assert(obj->Implements(ObjectInterfaceType::Movable));
CMotion* motion = dynamic_cast<CMovableObject&>(*obj).GetMotion();
2015-08-14 16:19:58 +00:00
if (m_phase == PHASE_WIN ) motion->SetAction(MHS_WIN, 0.4f);
if (m_phase == PHASE_LOST) motion->SetAction(MHS_LOST, 0.5f);
}
2015-08-14 16:19:58 +00:00
if (obj->Implements(ObjectInterfaceType::Controllable) && line->GetParam("select")->AsBool(false))
sel = obj;
2015-08-14 16:19:58 +00:00
if (obj->GetType() == OBJECT_BASE)
m_base = obj;
2015-08-15 19:29:08 +00:00
if (obj->Implements(ObjectInterfaceType::ProgramStorage))
{
2015-08-15 21:29:21 +00:00
CProgramStorageObject* programStorage = dynamic_cast<CProgramStorageObject*>(obj);
if (obj->Implements(ObjectInterfaceType::Controllable) && dynamic_cast<CControllableObject&>(*obj).GetSelectable() && obj->GetType() != OBJECT_HUMAN)
{
2015-08-15 21:29:21 +00:00
programStorage->SetProgramStorageIndex(rankObj);
}
2015-08-15 21:29:21 +00:00
char categoryChar = GetLevelCategoryDir(m_levelCategory)[0];
programStorage->LoadAllProgramsForLevel(
line.get(),
m_playerProfile->GetSaveFile(StrUtils::Format("%c%.3d%.3d", categoryChar, m_levelChap, m_levelRank)),
soluce
);
}
2015-08-14 16:19:58 +00:00
}
catch (const CObjectCreateException& e)
{
GetLogger()->Error("Error loading level object: %s\n", e.what());
throw;
}
rankObj ++;
continue;
}
if (line->GetCommand() == "CreateFog" && !resetObject)
{
Gfx::ParticleType type = static_cast<Gfx::ParticleType>(Gfx::PARTIFOG0+(line->GetParam("type")->AsInt()));
glm::vec3 pos = line->GetParam("pos")->AsPoint()*g_unit;
float height = line->GetParam("height")->AsFloat(1.0f)*g_unit;
float ddim = line->GetParam("dim")->AsFloat(50.0f)*g_unit;
float delay = line->GetParam("delay")->AsFloat(2.0f);
m_terrain->AdjustToFloor(pos);
pos.y += height;
glm::vec2 dim;
dim.x = ddim;
dim.y = dim.x;
m_particle->CreateParticle(pos, glm::vec3(0.0f, 0.0f, 0.0f), dim, type, delay, 0.0f, 0.0f);
continue;
}
if (line->GetCommand() == "CreateLight" && !resetObject)
{
Gfx::EngineObjectType type;
int lightRank = CreateLight(line->GetParam("dir")->AsPoint(),
line->GetParam("color")->AsColor(Gfx::Color(0.5f, 0.5f, 0.5f, 1.0f)));
type = line->GetParam("type")->AsTerrainType(Gfx::ENG_OBJTYPE_NULL);
if (type == Gfx::ENG_OBJTYPE_TERRAIN)
{
m_lightMan->SetLightPriority(lightRank, Gfx::LIGHT_PRI_HIGHEST);
m_lightMan->SetLightIncludeType(lightRank, Gfx::ENG_OBJTYPE_TERRAIN);
}
if (type == Gfx::ENG_OBJTYPE_QUARTZ)
m_lightMan->SetLightIncludeType(lightRank, Gfx::ENG_OBJTYPE_QUARTZ);
if (type == Gfx::ENG_OBJTYPE_METAL)
m_lightMan->SetLightIncludeType(lightRank, Gfx::ENG_OBJTYPE_METAL);
if (type == Gfx::ENG_OBJTYPE_FIX)
m_lightMan->SetLightExcludeType(lightRank, Gfx::ENG_OBJTYPE_TERRAIN);
continue;
}
if (line->GetCommand() == "CreateSpot" && !resetObject)
{
Gfx::EngineObjectType type;
int rankLight = CreateSpot(line->GetParam("pos")->AsPoint()*g_unit,
line->GetParam("color")->AsColor(Gfx::Color(0.5f, 0.5f, 0.5f, 1.0f)));
type = line->GetParam("type")->AsTerrainType(Gfx::ENG_OBJTYPE_NULL);
if (type == Gfx::ENG_OBJTYPE_TERRAIN)
m_lightMan->SetLightIncludeType(rankLight, Gfx::ENG_OBJTYPE_TERRAIN);
if (type == Gfx::ENG_OBJTYPE_QUARTZ)
m_lightMan->SetLightIncludeType(rankLight, Gfx::ENG_OBJTYPE_QUARTZ);
if (type == Gfx::ENG_OBJTYPE_METAL)
m_lightMan->SetLightIncludeType(rankLight, Gfx::ENG_OBJTYPE_METAL);
if (type == Gfx::ENG_OBJTYPE_FIX)
m_lightMan->SetLightExcludeType(rankLight, Gfx::ENG_OBJTYPE_TERRAIN);
continue;
}
if (line->GetCommand() == "GroundSpot" && !resetObject)
{
2015-08-04 08:52:10 +00:00
int rank = m_engine->CreateGroundSpot();
if (rank != -1)
{
m_engine->SetObjectGroundSpotPos(rank, line->GetParam("pos")->AsPoint(glm::vec3(0.0f, 0.0f, 0.0f))*g_unit);
m_engine->SetObjectGroundSpotRadius(rank, line->GetParam("radius")->AsFloat(10.0f)*g_unit);
m_engine->SetObjectGroundSpotColor(rank, line->GetParam("color")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)));
m_engine->SetObjectGroundSpotSmooth(rank, line->GetParam("smooth")->AsFloat(1.0f));
m_engine->SetObjectGroundSpotMinMax(rank, line->GetParam("min")->AsFloat(0.0f)*g_unit,
line->GetParam("max")->AsFloat(0.0f)*g_unit);
}
continue;
}
if (line->GetCommand() == "WaterColor" && !resetObject)
{
m_engine->SetWaterAddColor(line->GetParam("color")->AsColor());
continue;
}
if (line->GetCommand() == "MapColor" && !resetObject)
{
m_map->FloorColorMap(line->GetParam("floor")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)),
line->GetParam("water")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)));
m_mapShow = line->GetParam("show")->AsBool(true);
m_map->SetToy(line->GetParam("toyIcon")->AsBool(false));
m_mapImage = line->GetParam("image")->AsBool(false);
if (m_mapImage)
{
glm::vec3 offset;
strcpy(m_mapFilename, line->GetParam("filename")->AsPath("textures").c_str());
offset = line->GetParam("offset")->AsPoint(glm::vec3(0.0f, 0.0f, 0.0f));
m_map->SetFixParam(line->GetParam("zoom")->AsFloat(1.0f),
offset.x, offset.z,
line->GetParam("angle")->AsFloat(0.0f)*Math::PI/180.0f,
line->GetParam("mode")->AsInt(0),
line->GetParam("debug")->AsBool(false));
}
continue;
}
if (line->GetCommand() == "MapZoom" && !resetObject)
{
m_map->ZoomMap(line->GetParam("factor")->AsFloat(2.0f));
m_map->MapEnable(line->GetParam("enable")->AsBool(true));
continue;
}
if (line->GetCommand() == "MaxFlyingHeight" && !resetObject)
{
m_terrain->SetFlyingMaxHeight(line->GetParam("max")->AsFloat(280.0f)*g_unit);
continue;
}
if (line->GetCommand() == "AddFlyingHeight" && !resetObject)
{
m_terrain->AddFlyingLimit(line->GetParam("center")->AsPoint()*g_unit,
line->GetParam("extRadius")->AsFloat(20.0f)*g_unit,
line->GetParam("intRadius")->AsFloat(10.0f)*g_unit,
line->GetParam("maxHeight")->AsFloat(200.0f));
continue;
}
if (line->GetCommand() == "Camera")
{
m_camera->Init(line->GetParam("eye")->AsPoint(glm::vec3(0.0f, 0.0f, 0.0f))*g_unit,
line->GetParam("lookat")->AsPoint(glm::vec3(0.0f, 0.0f, 0.0f))*g_unit,
resetObject ? 0.0f : line->GetParam("delay")->AsFloat(0.0f));
if (line->GetParam("fadeIn")->AsBool(false))
m_camera->StartOver(Gfx::CAM_OVER_EFFECT_FADEIN_WHITE, glm::vec3(0.0f, 0.0f, 0.0f), 1.0f);
continue;
}
//! Note: This feature may be changed in next releases,
//! Places new viewpoint, which can be selected later in (currently only in Code Battle) UI.
//! Usage: View eye=x; y; z lookat=x; y; z
if (line->GetCommand() == "View")
{
if(m_viewpoints.size() == 10)
{
GetLogger()->Warn("Reached limit of 10 viewpoints, next ones will be ommited.\n");
continue;
}
Viewpoint tmp;
tmp.eye = line->GetParam("eye")->AsPoint()*g_unit;
tmp.look = line->GetParam("lookat")->AsPoint()*g_unit;
tmp.button = line->GetParam("button")->AsInt(13); // 13 is the camera button
m_viewpoints.push_back(tmp);
continue;
}
if (line->GetCommand() == "EndMissionTake" && !resetObject)
{
auto endTake = std::make_unique<CSceneEndCondition>();
endTake->Read(line.get());
if (endTake->immediat)
m_endTakeImmediat = true;
m_endTake.push_back(std::move(endTake));
if (!line->GetParam("pos")->IsDefined() || !line->GetParam("dist")->IsDefined())
{
LoadingWarning("The defaults for pos= and dist= are going to change, specify them explicitly. See issue #759 (https://git.io/vVBzH)");
}
continue;
}
if (line->GetCommand() == "EndMissionTeams" && !resetObject)
{
m_endTakeTeamImmediateWin = line->GetParam("immediateWin")->AsBool(false); // false = finishing removes the team that finished, true = finishing for one team ends the whole game
continue;
}
if (line->GetCommand() == "EndMissionDelay" && !resetObject)
{
m_endTakeWinDelay = line->GetParam("win")->AsFloat(2.0f);
m_endTakeLostDelay = line->GetParam("lost")->AsFloat(2.0f);
continue;
}
if (line->GetCommand() == "EndMissionResearch" && !resetObject) // This is not used in any original Colobot levels, but we'll keep it for userlevel creators
{
m_endTakeResearch |= line->GetParam("type")->AsResearchFlag();
continue;
}
2018-05-09 15:47:21 +00:00
if (line->GetCommand() == "EndMissionTimeout" && !resetObject)
{
m_endTakeTimeout = line->GetParam("time")->AsFloat();
continue;
}
if (line->GetCommand() == "Scoreboard" && !resetObject)
{
if (line->GetParam("enable")->AsBool(false))
{
// Create the scoreboard
m_scoreboard = std::make_unique<CScoreboard>();
m_scoreboard->SetSortType(line->GetParam("sort")->AsSortType(CScoreboard::SortType::SORT_ID));
}
continue;
}
if (line->GetCommand() == "ScoreboardKillRule" && !resetObject)
{
if (!m_scoreboard)
throw CLevelParserException("ScoreboardKillRule encountered but scoreboard is not enabled");
auto rule = std::make_unique<CScoreboard::CScoreboardKillRule>();
rule->Read(line.get());
m_scoreboard->AddKillRule(std::move(rule));
continue;
}
2018-05-08 21:44:23 +00:00
if (line->GetCommand() == "ScoreboardObjectRule" && !resetObject)
{
if (!m_scoreboard)
throw CLevelParserException("ScoreboardObjectRule encountered but scoreboard is not enabled");
auto rule = std::make_unique<CScoreboard::CScoreboardObjectRule>();
2018-05-08 21:44:23 +00:00
rule->Read(line.get());
m_scoreboard->AddObjectRule(std::move(rule));
continue;
}
if (line->GetCommand() == "ScoreboardEndTakeRule" && !resetObject)
{
if (!m_scoreboard)
throw CLevelParserException("ScoreboardEndTakeRule encountered but scoreboard is not enabled");
auto rule = std::make_unique<CScoreboard::CScoreboardEndTakeRule>();
rule->Read(line.get());
m_scoreboard->AddEndTakeRule(std::move(rule));
continue;
}
if (line->GetCommand() == "ObligatoryToken" && !resetObject)
{
std::string token = line->GetParam("text")->AsString();
if (!line->GetParam("min")->IsDefined() && !line->GetParam("max")->IsDefined())
GetLogger()->Warn("ObligatoryToken without specifying min/max is provided only for backwards compatibility - instead, do this: ObligatoryToken text=\"%s\" min=1\n", token.c_str());
if (m_obligatoryTokens.count(token))
throw CLevelParserException("Incorrect ObligatoryToken specification - you cannot define a token twice");
m_obligatoryTokens[token].min = line->GetParam("min")->AsInt(line->GetParam("max")->IsDefined() ? -1 : 1); // BACKWARDS COMPATIBILITY: if neither min or max are defined, default to min=1
m_obligatoryTokens[token].max = line->GetParam("max")->AsInt(-1);
if (m_obligatoryTokens[token].min >= 0 && m_obligatoryTokens[token].max >= 0 && m_obligatoryTokens[token].min > m_obligatoryTokens[token].max)
{
throw CLevelParserException("Incorrect ObligatoryToken specification - min cannot be greater than max");
}
continue;
}
if (line->GetCommand() == "ProhibitedToken" && !resetObject) // NOTE: Kept only for backwards compatibility
{
std::string token = line->GetParam("text")->AsString();
GetLogger()->Warn("ProhibitedToken is only provided for backwards compatibility - instead, do this: ObligatoryToken text=\"%s\" max=0\n", token.c_str());
if (m_obligatoryTokens.count(token))
throw CLevelParserException("Incorrect ObligatoryToken specification - you cannot define a token twice");
m_obligatoryTokens[token].min = -1;
m_obligatoryTokens[token].max = 0;
continue;
}
if (line->GetCommand() == "EnableBuild" && !resetObject)
{
m_build |= line->GetParam("type")->AsBuildFlag();
continue;
}
if (line->GetCommand() == "EnableResearch" && !resetObject)
{
m_researchEnable |= line->GetParam("type")->AsResearchFlag();
continue;
}
2015-08-04 08:52:10 +00:00
if (line->GetCommand() == "DoneResearch" && m_sceneReadPath.empty() && !resetObject) // not loading file?
{
2015-07-13 16:13:28 +00:00
m_researchDone[0] |= line->GetParam("type")->AsResearchFlag();
continue;
}
if (line->GetCommand() == "NewScript" && !resetObject)
{
m_newScriptName.push_back(NewScriptName(line->GetParam("type")->AsObjectType(OBJECT_NULL), line->GetParam("name")->AsString("")));
continue;
}
2015-08-04 08:52:10 +00:00
if (!m_sceneReadPath.empty()) continue; // ignore errors when loading saved game (TODO: don't report ones that are just not loaded when loading saved game)
if (resetObject) continue; // ignore when reseting just objects (TODO: see above)
2015-08-05 17:27:26 +00:00
throw CLevelParserException("Unknown command: '" + line->GetCommand() + "' in " + line->GetLevelFilename() + ":" + boost::lexical_cast<std::string>(line->GetLineNumber()));
}
// Do this here to prevent the first frame from taking a long time to render
m_engine->UpdateGroundSpotTextures();
2015-08-07 18:48:55 +00:00
m_ui->GetLoadingScreen()->SetProgress(1.0f, RT_LOADING_FINISHED);
if (m_ui->GetLoadingScreen()->IsVisible())
{
// Force render of the "Loading finished" screen because it looks weird when the progress bar disappears in the middle
m_app->Render();
}
2015-08-07 18:48:55 +00:00
if (!resetObject)
{
m_engine->SetBackground(backgroundPath,
backgroundUp,
backgroundDown,
backgroundCloudUp,
backgroundCloudDown,
backgroundFull);
}
2015-08-04 08:52:10 +00:00
if (m_levelCategory == LevelCategory::Missions && !resetObject) // mission?
{
2015-07-19 13:34:49 +00:00
m_playerProfile->SetFreeGameResearchUnlock(m_playerProfile->GetFreeGameResearchUnlock() | m_researchDone[0]);
m_playerProfile->SetFreeGameBuildUnlock(m_playerProfile->GetFreeGameBuildUnlock() | m_build);
}
2015-08-04 08:52:10 +00:00
if (m_levelCategory == LevelCategory::FreeGame && !resetObject) // free play?
{
2015-07-19 13:34:49 +00:00
m_researchDone[0] = m_playerProfile->GetFreeGameResearchUnlock();
2015-07-19 13:34:49 +00:00
m_build = m_playerProfile->GetFreeGameBuildUnlock();
m_build &= ~BUILD_RESEARCH;
m_build &= ~BUILD_LABO;
m_build |= BUILD_FACTORY;
m_build |= BUILD_GFLAT;
m_build |= BUILD_FLAG;
}
2020-07-20 16:35:31 +00:00
if (m_levelCategory == LevelCategory::GamePlus && !m_ui->GetPlusResearch() && !resetObject) // new game plus?
{
m_researchDone[0] |= m_playerProfile->GetFreeGameResearchUnlock();
m_build |= m_playerProfile->GetFreeGameBuildUnlock();
}
if (!resetObject)
{
m_short->SetMode(false); // vehicles?
}
2015-08-07 18:48:55 +00:00
m_map->ShowMap(m_mapShow);
m_map->UpdateMap();
// TODO: m_engine->TimeInit(); ??
m_input->ResetKeyStates();
m_time = 0.0f;
if (m_sceneReadPath.empty()) m_gameTime = 0.0f;
m_gameTimeAbsolute = 0.0f;
2014-11-11 13:50:44 +00:00
m_autosaveLast = 0.0f;
m_infoUsed = 0;
m_selectObject = sel;
if (m_base == nullptr && // no main base?
!m_fixScene) // interractive scene?
{
2015-08-14 16:19:58 +00:00
CObject* obj = sel;
if (sel == nullptr)
obj = SearchHuman();
if (obj != nullptr)
{
2015-08-10 21:20:36 +00:00
assert(obj->Implements(ObjectInterfaceType::Controllable));
SelectObject(obj);
m_camera->SetControllingObject(obj);
m_camera->SetType(dynamic_cast<CControllableObject&>(*obj).GetCameraType());
}
}
if (m_fixScene)
m_camera->SetType(Gfx::CAM_TYPE_SCRIPT);
2015-08-17 20:40:52 +00:00
if (!m_sceneReadPath.empty() && sel != nullptr) // loading file?
{
glm::vec3 pos = sel->GetPosition();
m_camera->Init(pos, pos, 0.0f);
SelectObject(sel);
m_camera->SetControllingObject(sel);
m_beginSatCom = true; // message already displayed
}
}
catch (...)
{
2015-08-04 08:52:10 +00:00
m_sceneReadPath = "";
throw;
}
2015-08-04 08:52:10 +00:00
m_sceneReadPath = "";
if (m_app->GetSceneTestMode())
2014-11-10 19:23:18 +00:00
m_eventQueue->AddEvent(Event(EVENT_QUIT));
2015-08-07 18:48:55 +00:00
m_ui->ShowLoadingScreen(false);
if (m_missionType == MISSION_CODE_BATTLE)
{
CreateCodeBattleInterface();
}
2015-08-07 18:48:55 +00:00
CreateShortcuts();
}
void CRobotMain::LevelLoadingError(const std::string& error, const std::runtime_error& exception, Phase exitPhase)
{
2015-08-14 16:19:58 +00:00
m_ui->ShowLoadingScreen(false);
GetLogger()->Error("%s\n", error.c_str());
GetLogger()->Error("%s\n", exception.what());
ChangePhase(exitPhase);
m_ui->GetDialog()->StartInformation("Loading error", error, exception.what(), true, false);
}
//! Creates a directional light
int CRobotMain::CreateLight(glm::vec3 direction, Gfx::Color color)
{
if (direction.x == 0.0f &&
direction.y == 0.0f &&
direction.z == 0.0f)
{
direction.y = -1.0f;
}
Gfx::Light light;
light.type = Gfx::LIGHT_DIRECTIONAL;
light.diffuse = color;
light.ambient = color * 0.1f;
light.direction = direction;
int obj = m_lightMan->CreateLight(Gfx::LIGHT_PRI_HIGH);
m_lightMan->SetLight(obj, light);
return obj;
}
//! Creates a light spot
int CRobotMain::CreateSpot(glm::vec3 pos, Gfx::Color color)
{
if (!m_engine->GetLightMode()) return -1;
pos.y += m_terrain->GetFloorLevel(pos);
Gfx::Light light;
light.type = Gfx::LIGHT_SPOT;
light.diffuse = color;
light.ambient = color * 0.1f;
light.position = pos;
light.direction = glm::vec3(0.0f, -1.0f, 0.0f);
light.spotIntensity = 1.0f;
light.spotAngle = 90.0f*Math::PI/180.0f;
light.attenuation0 = 2.0f;
light.attenuation1 = 0.0f;
light.attenuation2 = 0.0f;
int obj = m_lightMan->CreateLight(Gfx::LIGHT_PRI_HIGH);
m_lightMan->SetLight(obj, light);
return obj;
}
//! Change the colors and textures
void CRobotMain::ChangeColor()
{
if (m_phase != PHASE_SIMUL &&
m_phase != PHASE_SETUPds &&
m_phase != PHASE_SETUPgs &&
m_phase != PHASE_SETUPps &&
m_phase != PHASE_SETUPcs &&
m_phase != PHASE_SETUPss &&
m_phase != PHASE_MOD_LIST &&
m_phase != PHASE_WIN &&
m_phase != PHASE_LOST &&
2022-01-24 18:51:00 +00:00
m_phase != PHASE_APPEARANCE ) return;
2015-07-22 10:45:50 +00:00
// Player texture
glm::vec2 ts = { 0.0f, 0.0f };
glm::vec2 ti = { 1.0f, 1.0f }; // the entire image
Gfx::Color colorRef1, colorNew1, colorRef2, colorNew2;
colorRef1.a = 0.0f;
colorRef2.a = 0.0f;
colorRef1.r = 206.0f/256.0f;
colorRef1.g = 206.0f/256.0f;
colorRef1.b = 204.0f/256.0f; // ~white
2022-01-24 18:51:00 +00:00
colorNew1 = m_playerProfile->GetAppearance().colorCombi;
colorRef2.r = 255.0f/256.0f;
colorRef2.g = 132.0f/256.0f;
colorRef2.b = 1.0f/256.0f; // orange
2022-01-24 18:51:00 +00:00
colorNew2 = m_playerProfile->GetAppearance().colorBand;
glm::vec2 exclu[6];
exclu[0] = { 192.0f / 256.0f, 0.0f / 256.0f };
exclu[1] = { 256.0f / 256.0f, 64.0f / 256.0f }; // crystals + cylinders
exclu[2] = { 208.0f / 256.0f, 224.0f / 256.0f };
exclu[3] = { 256.0f / 256.0f, 256.0f / 256.0f }; // SatCom screen
exclu[4] = { 0.0f, 0.0f };
exclu[5] = { 0.0f, 0.0f }; // terminator
//m_engine->ChangeTextureColor("textures/objects/human.png", colorRef1, colorNew1, colorRef2, colorNew2, 0.30f, 0.01f, ts, ti, exclu);
float tolerance;
int face = GetGamerFace();
if (face == 0) // normal?
{
colorRef1.r = 90.0f/256.0f;
colorRef1.g = 95.0f/256.0f;
colorRef1.b = 85.0f/256.0f; // black
tolerance = 0.15f;
}
if (face == 1) // bald?
{
colorRef1.r = 74.0f/256.0f;
colorRef1.g = 58.0f/256.0f;
colorRef1.b = 46.0f/256.0f; // brown
tolerance = 0.20f;
}
if (face == 2) // carlos?
{
colorRef1.r = 70.0f/256.0f;
colorRef1.g = 40.0f/256.0f;
colorRef1.b = 8.0f/256.0f; // brown
tolerance = 0.30f;
}
if (face == 3) // blonde?
{
colorRef1.r = 74.0f/256.0f;
colorRef1.g = 16.0f/256.0f;
colorRef1.b = 0.0f/256.0f; // yellow
tolerance = 0.20f;
}
2022-01-24 18:51:00 +00:00
colorNew1 = m_playerProfile->GetAppearance().colorHair;
colorRef2.r = 0.0f;
colorRef2.g = 0.0f;
colorRef2.b = 0.0f;
colorNew2.r = 0.0f;
colorNew2.g = 0.0f;
colorNew2.b = 0.0f;
char name[100];
sprintf(name, "textures/objects/face%.2d.png", face+1);
exclu[0] = { 105.0f / 256.0f, 47.0f / 166.0f };
exclu[1] = { 153.0f / 256.0f, 79.0f / 166.0f }; // blue canister
exclu[2] = { 0.0f, 0.0f };
exclu[3] = { 0.0f, 0.0f }; // terminator
//m_engine->ChangeTextureColor(name, colorRef1, colorNew1, colorRef2, colorNew2, tolerance, 0.00f, ts, ti, exclu);
colorRef2.r = 0.0f;
colorRef2.g = 0.0f;
colorRef2.b = 0.0f;
colorNew2.r = 0.0f;
colorNew2.g = 0.0f;
colorNew2.b = 0.0f;
2015-07-22 10:45:50 +00:00
// VehicleColor
for (const auto& it : m_colorNewBot)
2015-07-22 10:45:50 +00:00
{
int team = it.first;
Gfx::Color newColor = it.second;
std::string teamStr = StrUtils::ToString<int>(team);
if(team == 0) teamStr = "";
m_engine->SetTeamColor(team, newColor);
//m_engine->ChangeTextureColor("textures/objects/base1.png"+teamStr, "textures/objects/base1.png", COLOR_REF_BOT, newColor, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, nullptr, 0, true);
//m_engine->ChangeTextureColor("textures/objects/convert.png"+teamStr, "textures/objects/convert.png", COLOR_REF_BOT, newColor, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, nullptr, 0, true);
//m_engine->ChangeTextureColor("textures/objects/derrick.png"+teamStr, "textures/objects/derrick.png", COLOR_REF_BOT, newColor, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, nullptr, 0, true);
//m_engine->ChangeTextureColor("textures/objects/factory.png"+teamStr, "textures/objects/factory.png", COLOR_REF_BOT, newColor, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, nullptr, 0, true);
//m_engine->ChangeTextureColor("textures/objects/lemt.png"+teamStr, "textures/objects/lemt.png", COLOR_REF_BOT, newColor, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, nullptr, 0, true);
//m_engine->ChangeTextureColor("textures/objects/roller.png"+teamStr, "textures/objects/roller.png", COLOR_REF_BOT, newColor, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, nullptr, 0, true);
//m_engine->ChangeTextureColor("textures/objects/search.png"+teamStr, "textures/objects/search.png", COLOR_REF_BOT, newColor, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, nullptr, 0, true);
//m_engine->ChangeTextureColor("textures/objects/rollert.png"+teamStr, "textures/objects/rollert.png", COLOR_REF_BOT, newColor, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, nullptr, 0, true);
2015-07-22 10:45:50 +00:00
exclu[0] = { 0.0f / 256.0f, 160.0f / 256.0f };
exclu[1] = { 256.0f / 256.0f, 256.0f / 256.0f }; // pencils
exclu[2] = { 0.0f, 0.0f };
exclu[3] = { 0.0f, 0.0f }; // terminator
//m_engine->ChangeTextureColor("textures/objects/drawer.png"+teamStr, "textures/objects/drawer.png", COLOR_REF_BOT, newColor, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, exclu, 0, true);
2015-07-22 10:45:50 +00:00
exclu[0] = { 237.0f / 256.0f, 176.0f / 256.0f };
exclu[1] = { 256.0f / 256.0f, 220.0f / 256.0f }; // blue canister
exclu[2] = { 106.0f / 256.0f, 150.0f / 256.0f };
exclu[3] = { 130.0f / 256.0f, 214.0f / 256.0f }; // safe location
exclu[4] = { 0.0f, 0.0f };
exclu[5] = { 0.0f, 0.0f }; // terminator
//m_engine->ChangeTextureColor("textures/objects/subm.png"+teamStr, "textures/objects/subm.png", COLOR_REF_BOT, newColor, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, exclu, 0, true);
2015-07-22 10:45:50 +00:00
}
// AlienColor
exclu[0] = { 128.0f / 256.0f, 160.0f / 256.0f };
exclu[1] = { 256.0f / 256.0f, 256.0f / 256.0f }; // SatCom
exclu[2] = { 0.0f, 0.0f };
exclu[3] = { 0.0f, 0.0f }; // terminator
//m_engine->ChangeTextureColor("textures/objects/ant.png", COLOR_REF_ALIEN, m_colorNewAlien, colorRef2, colorNew2, 0.50f, -1.0f, ts, ti, exclu);
//m_engine->ChangeTextureColor("textures/objects/mother.png", COLOR_REF_ALIEN, m_colorNewAlien, colorRef2, colorNew2, 0.50f, -1.0f, ts, ti);
2015-07-22 10:45:50 +00:00
// GreeneryColor
//m_engine->ChangeTextureColor("textures/objects/plant.png", COLOR_REF_GREEN, m_colorNewGreen, colorRef2, colorNew2, 0.50f, -1.0f, ts, ti);
2015-07-22 10:45:50 +00:00
// water color
// PARTIPLOUF0 and PARTIDROP :
ts = { 0.500f, 0.500f };
ti = { 0.875f, 0.750f };
//m_engine->ChangeTextureColor("textures/effect00.png", COLOR_REF_WATER, m_colorNewWater, colorRef2, colorNew2, 0.20f, -1.0f, ts, ti, nullptr, m_colorShiftWater, true);
// PARTIFLIC :
ts = { 0.00f, 0.75f };
ti = { 0.25f, 1.00f };
//m_engine->ChangeTextureColor("textures/effect02.png", COLOR_REF_WATER, m_colorNewWater, colorRef2, colorNew2, 0.20f, -1.0f, ts, ti, nullptr, m_colorShiftWater, true);
}
//! Calculates the distance to the nearest object
namespace
{
float SearchNearestObject(CObjectManager* objMan, glm::vec3 center, CObject* exclu)
{
float min = 100000.0f;
for (CObject* obj : objMan->GetAllObjects())
{
if (!obj->GetDetectable()) continue; // inactive?
2015-07-10 17:03:27 +00:00
if (IsObjectBeingTransported(obj)) continue;
if (obj == exclu) continue;
ObjectType type = obj->GetType();
if (type == OBJECT_BASE)
{
glm::vec3 oPos = obj->GetPosition();
if (oPos.x != center.x ||
oPos.z != center.z)
{
float dist = glm::distance(center, oPos) - 80.0f;
if (dist < 0.0f) dist = 0.0f;
min = Math::Min(min, dist);
continue;
}
}
if (type == OBJECT_STATION ||
type == OBJECT_REPAIR ||
type == OBJECT_DESTROYER)
{
glm::vec3 oPos = obj->GetPosition();
float dist = glm::distance(center, oPos) - 8.0f;
if (dist < 0.0f) dist = 0.0f;
min = Math::Min(min, dist);
}
for (const auto &crashSphere : obj->GetAllCrashSpheres())
{
glm::vec3 oPos = crashSphere.sphere.pos;
float oRadius = crashSphere.sphere.radius;
float dist = glm::distance(center, oPos) - oRadius;
if (dist < 0.0f) dist = 0.0f;
min = Math::Min(min, dist);
}
}
return min;
}
}
//! Calculates a free space
bool CRobotMain::FreeSpace(glm::vec3 &center, float minRadius, float maxRadius,
float space, CObject *exclu)
{
if (minRadius < maxRadius) // from internal to external?
{
for (float radius = minRadius; radius <= maxRadius; radius += space)
{
float ia = space/radius;
for (float angle = 0.0f; angle < Math::PI*2.0f; angle += ia)
{
glm::vec2 p;
p.x = center.x+radius;
p.y = center.z;
p = Math::RotatePoint({ center.x, center.z }, angle, p);
glm::vec3 pos;
pos.x = p.x;
pos.z = p.y;
pos.y = 0.0f;
m_terrain->AdjustToFloor(pos, true);
float dist = SearchNearestObject(m_objMan.get(), pos, exclu);
if (dist >= space)
{
float flat = m_terrain->GetFlatZoneRadius(pos, dist/2.0f);
if (flat >= dist/2.0f)
{
center = pos;
return true;
}
}
}
}
}
else // from external to internal?
{
for (float radius=maxRadius; radius >= minRadius; radius -= space)
{
float ia = space/radius;
for (float angle=0.0f ; angle<Math::PI*2.0f ; angle+=ia )
{
glm::vec2 p;
p.x = center.x+radius;
p.y = center.z;
p = Math::RotatePoint({ center.x, center.z }, angle, p);
glm::vec3 pos;
pos.x = p.x;
pos.z = p.y;
pos.y = 0.0f;
m_terrain->AdjustToFloor(pos, true);
float dist = SearchNearestObject(m_objMan.get(), pos, exclu);
if (dist >= space)
{
float flat = m_terrain->GetFlatZoneRadius(pos, dist/2.0f);
if (flat >= dist/2.0f)
{
center = pos;
return true;
}
}
}
}
}
return false;
}
//! Calculates a flat free space
bool CRobotMain::FlatFreeSpace(glm::vec3 &center, float minFlat, float minRadius, float maxRadius,
float space, CObject *exclu)
{
if (minRadius < maxRadius) // from internal to external?
{
for (float radius = minRadius; radius <= maxRadius; radius += space)
{
float ia = space/radius;
for (float angle = 0.0f; angle < Math::PI*2.0f; angle += ia)
{
glm::vec2 p;
p.x = center.x+radius;
p.y = center.z;
p = Math::RotatePoint({ center.x, center.z }, angle, p);
glm::vec3 pos;
pos.x = p.x;
pos.z = p.y;
pos.y = 0.0f;
m_terrain->AdjustToFloor(pos, true);
float dist = SearchNearestObject(m_objMan.get(), pos, exclu);
if (dist >= space)
{
float flat = m_terrain->GetFlatZoneRadius(pos, dist/2.0f);
if (flat >= dist/2.0f)
{
flat = m_terrain->GetFlatZoneRadius(pos, minFlat);
if(flat >= minFlat)
{
center = pos;
return true;
}
}
}
}
}
}
else // from external to internal?
{
for (float radius=maxRadius; radius >= minRadius; radius -= space)
{
float ia = space/radius;
for (float angle=0.0f ; angle<Math::PI*2.0f ; angle+=ia )
{
glm::vec2 p;
p.x = center.x+radius;
p.y = center.z;
p = Math::RotatePoint({ center.x, center.z }, angle, p);
glm::vec3 pos;
pos.x = p.x;
pos.z = p.y;
pos.y = 0.0f;
m_terrain->AdjustToFloor(pos, true);
float dist = SearchNearestObject(m_objMan.get(), pos, exclu);
if (dist >= space)
{
float flat = m_terrain->GetFlatZoneRadius(pos, dist/2.0f);
if (flat >= dist/2.0f)
{
flat = m_terrain->GetFlatZoneRadius(pos, minFlat);
if(flat >= minFlat)
{
center = pos;
return true;
}
}
}
}
}
}
return false;
}
//! Calculates the maximum radius of a free space
float CRobotMain::GetFlatZoneRadius(glm::vec3 center, float maxRadius,
CObject *exclu)
{
float dist = SearchNearestObject(m_objMan.get(), center, exclu);
if (dist == 0.0f) return 0.0f;
if (dist < maxRadius)
maxRadius = dist;
return m_terrain->GetFlatZoneRadius(center, maxRadius);
}
//! Hides buildable area when a cube of metal is taken up
void CRobotMain::HideDropZone(CObject* metal)
{
if (m_showLimit[1].used &&
m_showLimit[1].link == metal)
{
FlushShowLimit(1);
}
if (m_showLimit[2].used &&
m_showLimit[2].link == metal)
{
FlushShowLimit(2);
}
}
//! Shows the buildable area when a cube of metal is deposited
2015-06-29 21:05:31 +00:00
void CRobotMain::ShowDropZone(CObject* metal, CObject* transporter)
{
if (metal == nullptr) return;
glm::vec3 center = metal->GetPosition();
// Calculates the maximum radius possible depending on other items.
float oMax = 30.0f; // radius to build the biggest building
float tMax;
for (CObject* obj : m_objMan->GetAllObjects())
{
if (!obj->GetDetectable()) continue; // inactive?
2015-07-10 17:03:27 +00:00
if (IsObjectBeingTransported(obj)) continue;
if (obj == metal) continue;
2015-06-29 21:05:31 +00:00
if (obj == transporter) continue;
glm::vec3 oPos;
ObjectType type = obj->GetType();
if (type == OBJECT_BASE)
{
oPos = obj->GetPosition();
float dist = glm::distance(center, oPos)-80.0f;
oMax = Math::Min(oMax, dist);
}
else
{
for (const auto& crashSphere : obj->GetAllCrashSpheres())
{
float dist = glm::distance(center, crashSphere.sphere.pos)-crashSphere.sphere.radius;
oMax = Math::Min(oMax, dist);
}
}
if ( type == OBJECT_DERRICK ||
type == OBJECT_FACTORY ||
type == OBJECT_STATION ||
type == OBJECT_CONVERT ||
type == OBJECT_REPAIR ||
type == OBJECT_DESTROYER||
type == OBJECT_TOWER ||
type == OBJECT_RESEARCH ||
type == OBJECT_RADAR ||
type == OBJECT_ENERGY ||
type == OBJECT_LABO ||
type == OBJECT_NUCLEAR ||
type == OBJECT_START ||
type == OBJECT_END ||
type == OBJECT_INFO ||
type == OBJECT_PARA ||
type == OBJECT_SAFE ||
type == OBJECT_HUSTON ) // building?
{
for (const auto& crashSphere : obj->GetAllCrashSpheres())
{
float dist = glm::distance(center, crashSphere.sphere.pos)-crashSphere.sphere.radius-BUILDMARGIN;
oMax = Math::Min(oMax, dist);
}
}
}
// Calculates the maximum possible radius depending on terrain.
if (oMax >= 2.0f)
tMax = m_terrain->GetFlatZoneRadius(center, 30.0f);
else
tMax = 0.0f;
float radius = Math::Min(oMax, tMax);
if (radius >= 2.0f)
SetShowLimit(1, Gfx::PARTILIMIT2, metal, center, radius, 10.0f);
}
//! Erases the boundaries shown
void CRobotMain::FlushShowLimit(int i)
{
for (int j = 0; j < m_showLimit[i].total; j++)
{
if (m_showLimit[i].parti[j] == 0) continue;
m_particle->DeleteParticle(m_showLimit[i].parti[j]);
m_showLimit[i].parti[j] = 0;
}
m_showLimit[i].total = 0;
2015-08-17 20:40:52 +00:00
m_showLimit[i].link = nullptr;
m_showLimit[i].used = false;
}
//! Specifies the boundaries to show
void CRobotMain::SetShowLimit(int i, Gfx::ParticleType parti, CObject *obj,
glm::vec3 pos, float radius, float duration)
{
FlushShowLimit(i); // erases the current boundaries
if (radius <= 0.0f) return;
glm::vec2 dim;
float dist;
if (radius <= 50.0f)
{
dim = { 0.3f, 0.3f };
dist = 2.5f;
}
else
{
dim = { 1.5f, 1.5f };
dist = 10.0f;
}
m_showLimit[i].used = true;
m_showLimit[i].link = obj;
m_showLimit[i].pos = pos;
m_showLimit[i].radius = radius;
m_showLimit[i].duration = duration;
2012-09-17 22:01:00 +00:00
m_showLimit[i].total = static_cast<int>((radius*2.0f*Math::PI)/dist);
if (m_showLimit[i].total > MAXSHOWPARTI) m_showLimit[i].total = MAXSHOWPARTI;
m_showLimit[i].time = 0.0f;
for (int j = 0; j < m_showLimit[i].total; j++)
{
m_showLimit[i].parti[j] = m_particle->CreateParticle(pos, glm::vec3(0.0f, 0.0f, 0.0f), dim, parti, duration);
}
}
//! Mount the boundaries of the selected object
void CRobotMain::StartShowLimit()
{
CObject* obj = GetSelect();
if (obj == nullptr) return;
2015-08-12 16:05:11 +00:00
if (!obj->Implements(ObjectInterfaceType::Ranged)) return;
float range = dynamic_cast<CRangedObject&>(*obj).GetShowLimitRadius();
2015-08-12 16:05:11 +00:00
if (range == 0.0f) return;
SetShowLimit(0, Gfx::PARTILIMIT1, obj, obj->GetPosition(), range);
}
//! Advances the boundaries shown
void CRobotMain::FrameShowLimit(float rTime)
{
if (m_engine->GetPause()) return;
for (int i = 0; i < MAXSHOWLIMIT; i++)
{
if (!m_showLimit[i].used) continue;
m_showLimit[i].time += rTime;
if (m_showLimit[i].time >= m_showLimit[i].duration)
{
FlushShowLimit(i);
continue;
}
float factor;
if (m_showLimit[i].time < 1.0f)
factor = m_showLimit[i].time;
else if (m_showLimit[i].time > m_showLimit[i].duration-1.0f)
factor = m_showLimit[i].duration-m_showLimit[i].time;
else
factor = 1.0f;
float speed = 0.4f-m_showLimit[i].radius*0.001f;
if (speed < 0.1f) speed = 0.1f;
float angle = m_showLimit[i].time*speed;
if (m_showLimit[i].link != nullptr)
{
m_showLimit[i].pos = m_showLimit[i].link->GetPosition();
}
for (int j = 0; j < m_showLimit[i].total; j++)
{
if (m_showLimit[i].parti[j] == 0) continue;
glm::vec2 center;
center.x = m_showLimit[i].pos.x;
center.y = m_showLimit[i].pos.z;
glm::vec2 rotate;
rotate.x = center.x+m_showLimit[i].radius*factor;
rotate.y = center.y;
rotate = Math::RotatePoint(center, angle, rotate);
glm::vec3 pos;
pos.x = rotate.x;
pos.z = rotate.y;
pos.y = 0.0f;
m_terrain->AdjustToFloor(pos, true);
if (m_showLimit[i].radius <= 50.0f) pos.y += 0.5f;
else pos.y += 2.0f;
2012-09-10 21:29:38 +00:00
m_particle->SetPosition(m_showLimit[i].parti[j], pos);
angle += (2.0f*Math::PI)/m_showLimit[i].total;
}
}
}
//! Saves all programs of all the robots
void CRobotMain::SaveAllScript()
{
for (CObject* obj : m_objMan->GetAllObjects())
{
SaveOneScript(obj);
}
}
//! Saves all programs of the robot.
void CRobotMain::SaveOneScript(CObject *obj)
{
2015-08-15 19:29:08 +00:00
if (! obj->Implements(ObjectInterfaceType::ProgramStorage)) return;
2015-07-10 18:38:44 +00:00
2015-08-15 19:29:08 +00:00
CProgramStorageObject* programStorage = dynamic_cast<CProgramStorageObject*>(obj);
2015-08-04 08:52:10 +00:00
char categoryChar = GetLevelCategoryDir(m_levelCategory)[0];
2015-08-15 21:29:21 +00:00
programStorage->SaveAllUserPrograms(m_playerProfile->GetSaveFile(StrUtils::Format("%c%.3d%.3d", categoryChar, m_levelChap, m_levelRank)));
}
//! Saves the stack of the program in execution of a robot
bool CRobotMain::SaveFileStack(CObject *obj, std::ostream &ostr)
{
2015-07-10 18:38:44 +00:00
if (! obj->Implements(ObjectInterfaceType::Programmable)) return true;
2015-08-10 16:16:00 +00:00
CProgrammableObject* programmable = dynamic_cast<CProgrammableObject*>(obj);
ObjectType type = obj->GetType();
if (type == OBJECT_HUMAN) return true;
long status = 1;
std::stringstream sstr("");
if (!programmable->WriteStack(sstr))
{
GetLogger()->Error("WriteStack failed at object id = %i\n", obj->GetID());
status = 100; // marked bad
}
if (!CBot::WriteLong(ostr, status)) return false;
if (!CBot::WriteStream(ostr, sstr)) return false;
return true;
}
//! Resumes the execution stack of the program in a robot
bool CRobotMain::ReadFileStack(CObject *obj, std::istream &istr)
{
2015-07-10 18:38:44 +00:00
if (! obj->Implements(ObjectInterfaceType::Programmable)) return true;
2015-08-10 16:16:00 +00:00
CProgrammableObject* programmable = dynamic_cast<CProgrammableObject*>(obj);
ObjectType type = obj->GetType();
if (type == OBJECT_HUMAN) return true;
long status;
if (!CBot::ReadLong(istr, status)) return false;
if (status == 100) // was marked bad ?
{
if (!CBot::ReadLong(istr, status)) return false;
if (!istr.seekg(status, istr.cur)) return false;
return true; // next program
}
if (status == 1)
{
std::stringstream sstr("");
if (!CBot::ReadStream(istr, sstr)) return false;
if (!programmable->ReadStack(sstr))
{
GetLogger()->Error("ReadStack failed at object id = %i\n", obj->GetID());
}
return true; // next program
}
return false; // error: status == ??
}
std::vector<std::string> CRobotMain::GetNewScriptNames(ObjectType type)
{
std::vector<std::string> names;
for (const auto& newScript : m_newScriptName)
{
if (newScript.type == type ||
newScript.type == OBJECT_NULL )
{
names.push_back(newScript.name);
}
}
return names;
}
//! Seeks if an object occupies in a spot, to prevent a backup of the game
bool CRobotMain::IOIsBusy()
{
if (CScriptFunctions::CheckOpenFiles()) return true;
for (CObject* obj : m_objMan->GetAllObjects())
{
if (! obj->Implements(ObjectInterfaceType::TaskExecutor)) continue;
2015-07-10 18:38:44 +00:00
if (obj->Implements(ObjectInterfaceType::Programmable) && dynamic_cast<CProgrammableObject&>(*obj).IsProgram()) continue; // TODO: I'm not sure if this is correct but this is how it worked earlier
if (dynamic_cast<CTaskExecutorObject&>(*obj).IsForegroundTask()) return true;
}
return false;
}
//! Writes an object into the backup file
2015-08-15 21:29:21 +00:00
void CRobotMain::IOWriteObject(CLevelParserLine* line, CObject* obj, const std::string& programDir, int objRank)
{
line->AddParam("type", std::make_unique<CLevelParserParam>(obj->GetType()));
line->AddParam("id", std::make_unique<CLevelParserParam>(obj->GetID()));
line->AddParam("pos", std::make_unique<CLevelParserParam>(obj->GetPosition()/g_unit));
line->AddParam("angle", std::make_unique<CLevelParserParam>(obj->GetRotation() * Math::RAD_TO_DEG));
line->AddParam("zoom", std::make_unique<CLevelParserParam>(obj->GetScale()));
if (obj->Implements(ObjectInterfaceType::Old))
{
line->AddParam("option", std::make_unique<CLevelParserParam>(obj->GetOption()));
}
2015-08-10 21:20:36 +00:00
if (obj->Implements(ObjectInterfaceType::Controllable))
{
auto controllableObj = dynamic_cast<CControllableObject*>(obj);
line->AddParam("trainer", std::make_unique<CLevelParserParam>(controllableObj->GetTrainer()));
2015-08-10 21:20:36 +00:00
if (controllableObj->GetSelect())
line->AddParam("select", std::make_unique<CLevelParserParam>(true));
2015-08-10 21:20:36 +00:00
}
obj->Write(line);
if (obj->GetType() == OBJECT_BASE)
line->AddParam("run", std::make_unique<CLevelParserParam>(3)); // stops and open (PARAM_FIXSCENE)
2015-08-15 21:29:21 +00:00
if (obj->Implements(ObjectInterfaceType::ProgramStorage))
{
2015-08-15 21:29:21 +00:00
CProgramStorageObject* programStorage = dynamic_cast<CProgramStorageObject*>(obj);
if (programStorage->GetProgramStorageIndex() >= 0)
{
2015-08-15 21:29:21 +00:00
programStorage->SaveAllProgramsForSavedScene(line, programDir);
}
else
{
// Probably an object created after the scene started, not loaded from level file
// This means it doesn't normally store programs so it doesn't have program storage id assigned
programStorage->SetProgramStorageIndex(999-objRank); // Set something that won't collide with normal programs
programStorage->SaveAllProgramsForSavedScene(line, programDir);
programStorage->SetProgramStorageIndex(-1); // Disable again
}
2015-04-07 11:27:11 +00:00
2015-08-15 21:29:21 +00:00
if (obj->Implements(ObjectInterfaceType::Programmable))
2015-04-07 11:27:11 +00:00
{
int run = dynamic_cast<CProgramStorageObject&>(*obj).GetProgramIndex(dynamic_cast<CProgrammableObject&>(*obj).GetCurrentProgram());
2015-08-15 21:29:21 +00:00
if (run != -1)
2015-04-07 11:27:11 +00:00
{
line->AddParam("run", std::make_unique<CLevelParserParam>(run+1));
2015-04-07 11:27:11 +00:00
}
}
}
}
//! Saves the current game
bool CRobotMain::IOWriteScene(std::string filename, std::string filecbot, std::string filescreenshot, const std::string& info, bool emergencySave)
{
if (!emergencySave)
{
// Render the indicator to show that we are working
ShowSaveIndicator(true);
m_app->Render(); // update
}
2015-08-15 21:29:21 +00:00
std::string dirname = filename.substr(0, filename.find_last_of("/"));
CLevelParser levelParser(filename);
CLevelParserLineUPtr line;
line = std::make_unique<CLevelParserLine>("Title");
line->AddParam("text", std::make_unique<CLevelParserParam>(std::string(info)));
levelParser.AddLine(std::move(line));
2014-11-10 13:16:32 +00:00
//TODO: Do we need that? It's not used anyway
line = std::make_unique<CLevelParserLine>("Version");
line->AddParam("maj", std::make_unique<CLevelParserParam>(0));
line->AddParam("min", std::make_unique<CLevelParserParam>(1));
levelParser.AddLine(std::move(line));
line = std::make_unique<CLevelParserLine>("Created");
line->AddParam("date", std::make_unique<CLevelParserParam>(static_cast<int>(time(nullptr))));
levelParser.AddLine(std::move(line));
2012-06-26 21:01:17 +00:00
line = std::make_unique<CLevelParserLine>("Mission");
line->AddParam("base", std::make_unique<CLevelParserParam>(GetLevelCategoryDir(m_levelCategory)));
2015-08-04 08:52:10 +00:00
if (m_levelCategory == LevelCategory::CustomLevels)
line->AddParam("dir", std::make_unique<CLevelParserParam>(GetCustomLevelDir()));
else
line->AddParam("chap", std::make_unique<CLevelParserParam>(m_levelChap));
line->AddParam("rank", std::make_unique<CLevelParserParam>(m_levelRank));
line->AddParam("gametime", std::make_unique<CLevelParserParam>(GetGameTime()));
levelParser.AddLine(std::move(line));
line = std::make_unique<CLevelParserLine>("Map");
line->AddParam("zoom", std::make_unique<CLevelParserParam>(m_map->GetZoomMap()));
levelParser.AddLine(std::move(line));
line = std::make_unique<CLevelParserLine>("DoneResearch");
line->AddParam("bits", std::make_unique<CLevelParserParam>(static_cast<int>(m_researchDone[0])));
levelParser.AddLine(std::move(line));
float sleep, delay, magnetic, progress;
if (m_lightning->GetStatus(sleep, delay, magnetic, progress))
{
line = std::make_unique<CLevelParserLine>("BlitzMode");
line->AddParam("sleep", std::make_unique<CLevelParserParam>(sleep));
line->AddParam("delay", std::make_unique<CLevelParserParam>(delay));
line->AddParam("magnetic", std::make_unique<CLevelParserParam>(magnetic/g_unit));
line->AddParam("progress", std::make_unique<CLevelParserParam>(progress));
levelParser.AddLine(std::move(line));
}
int objRank = 0;
for (CObject* obj : m_objMan->GetAllObjects())
{
if (obj->GetType() == OBJECT_TOTO) continue;
2015-07-10 17:03:27 +00:00
if (IsObjectBeingTransported(obj)) continue;
if (obj->Implements(ObjectInterfaceType::Destroyable) && dynamic_cast<CDestroyableObject&>(*obj).IsDying()) continue;
2022-01-29 16:16:57 +00:00
if (obj->Implements(ObjectInterfaceType::Slotted))
{
2022-01-29 16:16:57 +00:00
CSlottedObject* slotted = dynamic_cast<CSlottedObject*>(obj);
for (int slot = slotted->GetNumSlots() - 1; slot >= 0; slot--)
2015-07-10 21:47:59 +00:00
{
2022-01-29 16:16:57 +00:00
if (CObject *sub = slotted->GetSlotContainedObject(slot))
{
if (slot == slotted->MapPseudoSlot(CSlottedObject::Pseudoslot::POWER))
line = std::make_unique<CLevelParserLine>("CreatePower");
2022-01-29 16:16:57 +00:00
else if (slot == slotted->MapPseudoSlot(CSlottedObject::Pseudoslot::CARRYING))
line = std::make_unique<CLevelParserLine>("CreateFret");
2022-01-29 16:16:57 +00:00
else
line = std::make_unique<CLevelParserLine>("CreateSlotObject");
line->AddParam("slotNum", std::make_unique<CLevelParserParam>(slot));
2022-01-29 16:16:57 +00:00
IOWriteObject(line.get(), sub, dirname, objRank++);
levelParser.AddLine(std::move(line));
}
2015-07-10 21:47:59 +00:00
}
2014-11-10 13:16:32 +00:00
}
line = std::make_unique<CLevelParserLine>("CreateObject");
2015-08-15 21:29:21 +00:00
IOWriteObject(line.get(), obj, dirname, objRank++);
levelParser.AddLine(std::move(line));
}
try
{
levelParser.Save();
}
catch (CLevelParserException& e)
{
GetLogger()->Error("Failed to save level state - %s\n", e.what()); // TODO add visual error to notify user that save failed
2014-11-10 13:16:32 +00:00
return false;
}
// Writes the file of stacks of execution.
COutputStream ostr(filecbot);
if (!ostr.is_open()) return false;
bool bError = false;
long version = 1;
CBot::WriteLong(ostr, version); // version of COLOBOT
2015-12-26 13:19:24 +00:00
version = CBot::CBotProgram::GetVersion();
CBot::WriteLong(ostr, version); // version of CBOT
CBot::WriteWord(ostr, 0); // TODO
for (CObject* obj : m_objMan->GetAllObjects())
{
if (obj->GetType() == OBJECT_TOTO) continue;
2015-07-10 17:03:27 +00:00
if (IsObjectBeingTransported(obj)) continue;
if (obj->Implements(ObjectInterfaceType::Destroyable) && dynamic_cast<CDestroyableObject&>(*obj).IsDying()) continue;
if (!SaveFileStack(obj, ostr))
{
GetLogger()->Error("SaveFileStack failed at object id = %i\n", obj->GetID());
bError = true;
break;
}
}
if (!bError && !CBot::CBotClass::SaveStaticState(ostr))
{
GetLogger()->Error("CBotClass save static state failed\n");
}
ostr.close();
if (!emergencySave)
{
ShowSaveIndicator(false); // force hide for screenshot
MouseMode oldMouseMode = m_app->GetMouseMode();
m_app->SetMouseMode(MOUSE_NONE); // disable the mouse
m_displayText->HideText(true); // hide
m_engine->SetScreenshotMode(true);
m_engine->Render(); // update (but don't show, we're not swapping buffers here!)
2020-01-22 17:12:24 +00:00
m_engine->WriteScreenShot(filescreenshot);
m_shotSaving++;
2015-08-06 18:15:17 +00:00
m_engine->SetScreenshotMode(false);
m_displayText->HideText(false);
m_app->SetMouseMode(oldMouseMode);
m_app->ResetTimeAfterLoading();
}
return true;
}
//! Notifies the user that scene write is finished
void CRobotMain::IOWriteSceneFinished()
{
m_displayText->DisplayError(INFO_WRITEOK, glm::vec3(0.0f,0.0f,0.0f));
2015-08-06 18:15:17 +00:00
m_shotSaving--;
}
//! Resumes the game
2015-08-15 21:29:21 +00:00
CObject* CRobotMain::IOReadObject(CLevelParserLine *line, const std::string& programDir, const std::string& objCounterText, float objectProgress, int objRank)
{
2015-08-14 16:19:58 +00:00
ObjectCreateParams params = CObject::ReadCreateParams(line);
params.power = -1.0f;
params.id = line->GetParam("id")->AsInt();
2015-08-07 18:48:55 +00:00
std::string details = objCounterText;
#if DEV_BUILD
// Object categories may spoil the level a bit, so hide them in release builds
2015-08-14 16:19:58 +00:00
details += ": "+CLevelParserParam::FromObjectType(params.type);
2015-08-07 18:48:55 +00:00
#endif
2015-08-15 21:37:30 +00:00
m_ui->GetLoadingScreen()->SetProgress(0.25f+objectProgress*0.7f, RT_LOADING_OBJECTS_SAVED, details);
2015-08-07 18:48:55 +00:00
2015-08-14 16:19:58 +00:00
CObject* obj = m_objMan->CreateObject(params);
if (obj->Implements(ObjectInterfaceType::Old))
{
COldObject* oldObj = dynamic_cast<COldObject*>(obj);
2015-08-15 21:29:21 +00:00
oldObj->SetPosition(line->GetParam("pos")->AsPoint() * g_unit);
oldObj->SetRotation(line->GetParam("angle")->AsPoint() * Math::DEG_TO_RAD);
}
2015-08-14 16:19:58 +00:00
if (obj->GetType() == OBJECT_BASE) m_base = obj;
obj->Read(line);
2014-11-10 16:15:34 +00:00
int run = line->GetParam("run")->AsInt(-1);
if (run != -1)
{
CAuto* automat = obj->GetAuto();
if (automat != nullptr)
automat->Start(run); // starts the film
2015-04-07 11:27:11 +00:00
}
2015-08-15 19:29:08 +00:00
if (obj->Implements(ObjectInterfaceType::ProgramStorage))
{
2015-08-15 21:29:21 +00:00
CProgramStorageObject* programStorage = dynamic_cast<CProgramStorageObject*>(obj);
if (!line->GetParam("programStorageIndex")->IsDefined()) // Backwards compatibility
2015-08-15 21:29:21 +00:00
programStorage->SetProgramStorageIndex(objRank);
programStorage->LoadAllProgramsForSavedScene(line, programDir);
}
return obj;
}
//! Resumes some part of the game
2015-08-04 08:52:10 +00:00
CObject* CRobotMain::IOReadScene(std::string filename, std::string filecbot)
{
2015-08-15 21:29:21 +00:00
std::string dirname = filename.substr(0, filename.find_last_of("/"));
CLevelParser levelParser(filename);
levelParser.SetLevelPaths(m_levelCategory, m_levelChap, m_levelRank);
levelParser.Load();
2022-01-29 16:16:57 +00:00
int numObjects = levelParser.CountLines("CreateObject") + levelParser.CountLines("CreatePower") + levelParser.CountLines("CreateFret") + levelParser.CountLines("CreateSlotObject");
2014-11-10 16:15:34 +00:00
m_base = nullptr;
2015-07-10 20:13:39 +00:00
2015-07-19 14:43:03 +00:00
CObject* cargo = nullptr;
CObject* power = nullptr;
CObject* sel = nullptr;
int objRank = 0;
2015-08-07 18:48:55 +00:00
int objCounter = 0;
2022-01-29 16:16:57 +00:00
std::map<int, CObject*> slots;
for (auto& line : levelParser.GetLines())
{
if (line->GetCommand() == "Mission")
m_gameTime = line->GetParam("gametime")->AsFloat(0.0f);
2014-11-10 16:15:34 +00:00
if (line->GetCommand() == "Map")
m_map->ZoomMap(line->GetParam("zoom")->AsFloat());
2014-11-10 16:15:34 +00:00
if (line->GetCommand() == "DoneResearch")
2015-07-13 16:13:28 +00:00
m_researchDone[0] = line->GetParam("bits")->AsInt();
2014-11-10 16:15:34 +00:00
if (line->GetCommand() == "BlitzMode")
{
2014-11-10 16:15:34 +00:00
float sleep = line->GetParam("sleep")->AsFloat();
float delay = line->GetParam("delay")->AsFloat();
float magnetic = line->GetParam("magnetic")->AsFloat()*g_unit;
float progress = line->GetParam("progress")->AsFloat();
m_lightning->SetStatus(sleep, delay, magnetic, progress);
}
2014-11-10 16:15:34 +00:00
if (line->GetCommand() == "CreateFret")
2015-08-07 18:48:55 +00:00
{
2015-08-15 21:29:21 +00:00
cargo = IOReadObject(line.get(), dirname, StrUtils::ToString<int>(objCounter+1)+" / "+StrUtils::ToString<int>(numObjects), static_cast<float>(objCounter) / static_cast<float>(numObjects));
2015-08-07 18:48:55 +00:00
objCounter++;
}
2014-11-10 16:15:34 +00:00
if (line->GetCommand() == "CreatePower")
2015-08-07 18:48:55 +00:00
{
2015-08-15 21:29:21 +00:00
power = IOReadObject(line.get(), dirname, StrUtils::ToString<int>(objCounter+1)+" / "+StrUtils::ToString<int>(numObjects), static_cast<float>(objCounter) / static_cast<float>(numObjects));
2015-08-07 18:48:55 +00:00
objCounter++;
}
2022-01-29 16:16:57 +00:00
if (line->GetCommand() == "CreateSlotObject")
{
int slotNum = line->GetParam("slotNum")->AsInt();
CObject *slotObject = IOReadObject(line.get(), dirname, StrUtils::ToString<int>(objCounter+1)+" / "+StrUtils::ToString<int>(numObjects), static_cast<float>(objCounter) / static_cast<float>(numObjects));
objCounter++;
assert(slots.find(slotNum) == slots.end());
slots.emplace(slotNum, slotObject);
}
2014-11-10 16:15:34 +00:00
if (line->GetCommand() == "CreateObject")
{
2015-08-15 21:29:21 +00:00
CObject* obj = IOReadObject(line.get(), dirname, StrUtils::ToString<int>(objCounter+1)+" / "+StrUtils::ToString<int>(numObjects), static_cast<float>(objCounter) / static_cast<float>(numObjects), objRank++);
2014-11-10 16:15:34 +00:00
if (line->GetParam("select")->AsBool(false))
sel = obj;
2022-01-29 16:16:57 +00:00
if (obj->Implements(ObjectInterfaceType::Slotted))
{
2022-01-29 16:16:57 +00:00
CSlottedObject* asSlotted = dynamic_cast<CSlottedObject*>(obj);
if (cargo != nullptr)
{
int slotNum = asSlotted->MapPseudoSlot(CSlottedObject::Pseudoslot::CARRYING);
assert(slotNum >= 0);
assert(slots.find(slotNum) == slots.end());
asSlotted->SetSlotContainedObject(slotNum, cargo);
// TODO: eww!
assert(obj->Implements(ObjectInterfaceType::Old));
auto task = std::make_unique<CTaskManip>(dynamic_cast<COldObject*>(obj));
2022-01-29 16:16:57 +00:00
task->Start(TMO_AUTO, TMA_GRAB); // holds the object!
}
if (power != nullptr)
{
int slotNum = asSlotted->MapPseudoSlot(CSlottedObject::Pseudoslot::POWER);
assert(slotNum >= 0);
assert(slots.find(slotNum) == slots.end());
asSlotted->SetSlotContainedObject(slotNum, power);
}
for (std::pair<const int, CObject*>& slot : slots)
{
asSlotted->SetSlotContainedObject(slot.first, slot.second);
}
cargo = nullptr;
power = nullptr;
slots.clear();
}
else
{
// TODO: exception?
assert(slots.empty());
assert(power == nullptr);
assert(cargo == nullptr);
}
if (power != nullptr)
{
2022-01-29 16:16:57 +00:00
dynamic_cast<CSlottedObject&>(*obj).SetSlotContainedObjectReq(CSlottedObject::Pseudoslot::POWER, power);
dynamic_cast<CTransportableObject&>(*power).SetTransporter(obj);
}
2015-08-07 18:48:55 +00:00
cargo = nullptr;
2015-07-19 14:43:03 +00:00
power = nullptr;
2015-08-07 18:48:55 +00:00
objCounter++;
}
}
2022-01-29 16:16:57 +00:00
// all slot objects assigned to parent objects
assert(slots.empty());
assert(power == nullptr);
assert(cargo == nullptr);
2015-08-07 18:48:55 +00:00
m_ui->GetLoadingScreen()->SetProgress(0.95f, RT_LOADING_CBOT_SAVE);
// Reads the file of stacks of execution.
CInputStream istr(filecbot);
if (istr.is_open())
{
bool bError = false;
long version = 0;
CBot::ReadLong(istr, version); // version of COLOBOT
if (version == 1)
{
CBot::ReadLong(istr, version); // version of CBOT
2015-12-26 13:19:24 +00:00
if (version == CBot::CBotProgram::GetVersion())
{
unsigned short flag;
CBot::ReadWord(istr, flag); // TODO
bError = (flag != 0);
if (!bError) for (CObject* obj : m_objMan->GetAllObjects())
{
if (obj->GetType() == OBJECT_TOTO) continue;
2015-07-10 17:03:27 +00:00
if (IsObjectBeingTransported(obj)) continue;
if (obj->Implements(ObjectInterfaceType::Destroyable) && dynamic_cast<CDestroyableObject&>(*obj).IsDying()) continue;
if (!ReadFileStack(obj, istr))
{
GetLogger()->Error("ReadFileStack failed at object id = %i\n", obj->GetID());
bError = true;
break;
}
}
if (!bError && !CBot::CBotClass::RestoreStaticState(istr))
{
GetLogger()->Error("CBotClass restore static state failed\n");
bError = true;
}
}
else
GetLogger()->Error("cbot.run file is wrong version: %i\n", version);
}
if (bError) GetLogger()->Error("Restoring CBOT state failed at stream position: %li\n", istr.tellg());
istr.close();
}
2015-08-07 18:48:55 +00:00
m_ui->GetLoadingScreen()->SetProgress(1.0f, RT_LOADING_FINISHED);
return sel;
}
//! Changes current player
void CRobotMain::SelectPlayer(std::string playerName)
{
assert(!playerName.empty());
m_playerProfile = std::make_unique<CPlayerProfile>(playerName);
SetGlobalGamerName(playerName);
}
2015-07-19 13:34:49 +00:00
CPlayerProfile* CRobotMain::GetPlayerProfile()
{
2015-07-19 13:34:49 +00:00
return m_playerProfile.get();
}
//! Resets all objects to their original position
void CRobotMain::ResetObject()
{
2015-07-13 19:51:18 +00:00
// schedule reset during next frame
m_resetCreate = true;
}
//! Resets all objects to their original position
void CRobotMain::ResetCreate()
{
SaveAllScript();
// Removes all bullets in progress.
m_particle->DeleteParticle(Gfx::PARTIGUN1);
m_particle->DeleteParticle(Gfx::PARTIGUN2);
m_particle->DeleteParticle(Gfx::PARTIGUN3);
m_particle->DeleteParticle(Gfx::PARTIGUN4);
DeselectAll(); // removes the control buttons
DeleteAllObjects(); // removes all the current 3D Scene
m_particle->FlushParticle();
m_terrain->FlushBuildingLevel();
2016-05-28 10:50:32 +00:00
m_camera->SetType(Gfx::CAM_TYPE_NULL);
try
{
CreateScene(m_ui->GetSceneSoluce(), false, true);
for (CObject* obj : m_objMan->GetAllObjects())
{
2015-07-13 20:40:55 +00:00
if (obj->GetAnimateOnReset())
{
m_engine->GetPyroManager()->Create(Gfx::PT_RESET, obj);
}
}
}
catch (const std::runtime_error& e)
{
2016-03-30 11:40:26 +00:00
LevelLoadingError("An error occurred while trying to reset scene", e);
}
}
//! Updates the audiotracks
void CRobotMain::UpdateAudio(bool frame)
{
for(std::unique_ptr<CAudioChangeCondition>& audioChange : m_audioChange)
{
if (audioChange->changed) continue;
if (audioChange->Check())
{
GetLogger()->Info("Changing music to \"%s\"\n", audioChange->music.c_str());
m_sound->PlayMusic(audioChange->music, audioChange->repeat);
audioChange->changed = true;
}
}
}
//! Set mission result from LevelController script
void CRobotMain::SetMissionResultFromScript(Error result, float delay)
{
m_endTakeWinDelay = delay;
m_endTakeLostDelay = delay;
m_missionResult = result;
m_missionResultFromScript = true;
}
Error CRobotMain::ProcessEndMissionTakeForGroup(std::vector<CSceneEndCondition*>& endTakes)
{
Error finalResult = ERR_OK;
bool hasWinningConditions = false;
for (CSceneEndCondition* endTake : endTakes)
{
Error result = endTake->GetMissionResult();
if (endTake->lost < 0)
hasWinningConditions = true;
if (result == ERR_OK && endTake->immediat)
{
hasWinningConditions = true;
finalResult = result;
break;
}
if (result != ERR_OK)
{
finalResult = result;
break;
}
}
if (finalResult == ERR_OK && !hasWinningConditions) finalResult = ERR_MISSION_NOTERM; // Never end mission without ending conditions
return finalResult;
}
2016-04-08 19:16:03 +00:00
//! Process EndMissionTake commands, result is stored in m_missionResult
2016-04-08 19:18:45 +00:00
//! If return value is different than ERR_MISSION_NOTERM, assume the mission is finished and pass on the result
Error CRobotMain::ProcessEndMissionTake()
{
2018-05-09 15:47:21 +00:00
bool timeout = false;
if (m_missionResult != INFO_LOST && m_missionResult != INFO_LOSTq)
{
if (m_endTakeTimeout >= 0.0f)
{
// Use the mission timer if available, or global mission time otherwise
// Useful for exercises where the time starts when you start the program, not the mission itself
float currentTime = m_missionTimerEnabled ? m_missionTimer : m_gameTime;
if (currentTime > m_endTakeTimeout)
{
m_missionResult = INFO_LOST;
timeout = true;
}
}
}
// Sort end conditions by teams
2017-05-19 19:11:43 +00:00
std::map<int, std::vector<CSceneEndCondition*>> teamsEndTake;
for (std::unique_ptr<CSceneEndCondition>& endTake : m_endTake)
2017-05-19 19:11:43 +00:00
teamsEndTake[endTake->winTeam].push_back(endTake.get());
2017-05-19 19:11:43 +00:00
// This is just a smart way to check if we have any map values other than 0 defined
bool usesTeamConditions = teamsEndTake.size() > teamsEndTake.count(0);
if (!usesTeamConditions)
{
2018-05-09 15:47:21 +00:00
if (!timeout)
m_missionResult = ProcessEndMissionTakeForGroup(teamsEndTake[0]);
if (m_missionResult != INFO_LOST && m_missionResult != INFO_LOSTq)
{
if (m_endTakeResearch != 0)
{
if (m_endTakeResearch != (m_endTakeResearch&m_researchDone[0]))
{
m_missionResult = ERR_MISSION_NOTERM;
}
}
}
}
else
{
2018-05-09 15:47:21 +00:00
assert(m_endTakeResearch == 0); // TODO: Add support for per-team EndTakeResearch
// Special handling for teams
m_missionResult = ERR_MISSION_NOTERM;
2018-05-09 15:47:21 +00:00
if (GetAllActiveTeams().empty() || timeout)
{
GetLogger()->Info("All teams died, mission ended\n");
if (m_scoreboard)
{
2017-05-17 17:00:40 +00:00
std::string title, text, details_line;
GetResource(RES_TEXT, RT_SCOREBOARD_RESULTS, title);
2018-05-09 15:47:21 +00:00
if (m_missionTimerEnabled && m_missionTimerStarted)
{
GetResource(RES_TEXT, RT_SCOREBOARD_RESULTS_TIME, text);
text = StrUtils::Format(text.c_str(), TimeFormat(m_missionTimer).c_str());
}
else
{
GetResource(RES_TEXT, RT_SCOREBOARD_RESULTS_TEXT, text);
}
2017-05-17 17:00:40 +00:00
GetResource(RES_TEXT, RT_SCOREBOARD_RESULTS_LINE, details_line);
std::string details = "";
for (std::pair<int, CScoreboard::Score> team : m_scoreboard->GetSortedScores())
{
2017-05-17 17:00:40 +00:00
if (!details.empty())
details += ", ";
details += StrUtils::Format(details_line.c_str(), GetTeamName(team.first).c_str(), team.second.points);
}
m_ui->GetDialog()->StartInformation(
2017-05-17 17:00:40 +00:00
title,
text,
details,
false, true,
2018-04-19 23:31:11 +00:00
[&]()
{
ChangePhase(PHASE_WIN);
}
);
m_endTakeWinDelay = 0.0f;
m_missionResult = ERR_OK;
}
else
{
m_missionResult = INFO_LOST;
}
}
else
{
2017-05-19 19:11:43 +00:00
for (auto it : teamsEndTake)
2015-08-02 09:40:47 +00:00
{
int team = it.first;
if (team == 0) continue;
if (m_teamFinished[team]) continue;
Error result = ProcessEndMissionTakeForGroup(it.second);
if (result == INFO_LOST || result == INFO_LOSTq)
{
GetLogger()->Info("Team %d lost\n", team);
2017-05-17 17:00:40 +00:00
std::string text;
GetResource(RES_ERR, INFO_TEAM_DEAD, text);
text = StrUtils::Format(text.c_str(), GetTeamName(team).c_str());
m_displayText->DisplayText(text.c_str(), glm::vec3(0.0f,0.0f,0.0f), 15.0f, 60.0f, 10.0f, Ui::TT_ERROR);
m_displayText->SetEnable(false); // To prevent "bot destroyed" messages
m_objMan->DestroyTeam(team);
m_displayText->SetEnable(true);
m_teamFinished[team] = true;
}
else if (result == ERR_OK)
{
/*if (m_winDelay == 0.0f)
{
GetLogger()->Info("Team %d won\n", team);
2015-07-10 20:11:22 +00:00
m_displayText->DisplayText(("<<< Team "+boost::lexical_cast<std::string>(team)+" won the game >>>").c_str(), glm::vec3(0.0f,0.0f,0.0f));
if (m_missionTimerEnabled && m_missionTimerStarted)
{
GetLogger()->Info("Mission time: %s\n", TimeFormat(m_missionTimer).c_str());
m_displayText->DisplayText(("Time: " + TimeFormat(m_missionTimer)).c_str(), glm::vec3(0.0f,0.0f,0.0f));
}
m_missionTimerEnabled = m_missionTimerStarted = false;
m_winDelay = m_endTakeWinDelay; // wins in two seconds
m_lostDelay = 0.0f;
m_displayText->SetEnable(false);
}
m_missionResult = ERR_OK;
return ERR_OK;*/
GetLogger()->Info("Team %d finished\n", team);
2017-05-17 17:00:40 +00:00
std::string text;
GetResource(RES_ERR, INFO_TEAM_FINISH, text);
text = StrUtils::Format(text.c_str(), GetTeamName(team).c_str());
m_displayText->DisplayText(text.c_str(), glm::vec3(0.0f,0.0f,0.0f));
if (m_scoreboard)
m_scoreboard->ProcessEndTake(team);
m_objMan->DestroyTeam(team, DestructionType::Win);
m_teamFinished[team] = true;
if (m_endTakeTeamImmediateWin)
{
// All other teams fail
for(int other_team : GetAllActiveTeams())
{
m_displayText->SetEnable(false); // To prevent "bot destroyed" messages
m_objMan->DestroyTeam(other_team);
m_displayText->SetEnable(true);
m_teamFinished[other_team] = true;
}
}
}
}
}
}
2016-04-08 19:18:45 +00:00
return ERR_MISSION_NOTERM;
}
//! Checks if the mission is over
Error CRobotMain::CheckEndMission(bool frame)
{
// Process EndMissionTake, unless we are using LevelController script for processing ending conditions
2016-04-08 19:18:45 +00:00
if (!m_missionResultFromScript)
{
Error result = ProcessEndMissionTake();
if (result != ERR_MISSION_NOTERM) return result;
}
// Take action depending on m_missionResult
if (m_missionResult == INFO_LOSTq)
{
if (m_lostDelay == 0.0f)
{
m_lostDelay = 0.1f; // lost immediately
m_winDelay = 0.0f;
}
2014-10-29 16:53:46 +00:00
m_missionTimerEnabled = m_missionTimerStarted = false;
m_displayText->SetEnable(false);
return INFO_LOSTq;
}
if (m_missionResult == INFO_LOST)
{
if (m_lostDelay == 0.0f)
{
m_displayText->DisplayError(INFO_LOST, glm::vec3(0.0f,0.0f,0.0f));
m_lostDelay = m_endTakeLostDelay; // lost in 6 seconds
m_winDelay = 0.0f;
2014-10-29 16:53:46 +00:00
}
m_missionTimerEnabled = m_missionTimerStarted = false;
m_displayText->SetEnable(false);
return INFO_LOST;
}
if (m_missionResult == ERR_OK)
{
if (m_endTakeWinDelay == -1.0f && m_winDelay == 0.0f)
{
m_winDelay = 1.0f; // wins in one second
m_lostDelay = 0.0f;
m_missionTimerEnabled = m_missionTimerStarted = false;
m_displayText->SetEnable(false);
return ERR_OK; // mission ended
}
2015-08-10 21:20:36 +00:00
if (frame)
{
if (m_base != nullptr && !m_endTakeImmediat)
2015-08-10 21:20:36 +00:00
{
assert(m_base->Implements(ObjectInterfaceType::Controllable));
if(dynamic_cast<CControllableObject&>(*m_base).GetSelectable())
2015-08-10 21:20:36 +00:00
return ERR_MISSION_NOTERM;
}
}
if (m_winDelay == 0.0f)
{
m_displayText->DisplayError(INFO_WIN, glm::vec3(0.0f,0.0f,0.0f));
if (m_missionTimerEnabled && m_missionTimerStarted)
{
GetLogger()->Info("Mission time: %s\n", TimeFormat(m_missionTimer).c_str());
m_displayText->DisplayText(("Time: " + TimeFormat(m_missionTimer)).c_str(), glm::vec3(0.0f,0.0f,0.0f));
}
m_missionTimerEnabled = m_missionTimerStarted = false;
m_winDelay = m_endTakeWinDelay; // wins in two seconds
m_lostDelay = 0.0f;
}
m_displayText->SetEnable(false);
return ERR_OK; // mission ended
}
else
{
m_displayText->SetEnable(true);
return ERR_MISSION_NOTERM;
}
}
//! Returns the list instructions required in CBot program in level
const std::map<std::string, MinMax>& CRobotMain::GetObligatoryTokenList()
{
return m_obligatoryTokens;
}
//! Indicates whether it is possible to control a driving robot
bool CRobotMain::GetTrainerPilot()
{
return m_cheatTrainerPilot;
}
2020-07-20 16:35:31 +00:00
bool CRobotMain::GetPlusTrainer()
{
return m_ui->GetPlusTrainer();
}
bool CRobotMain::GetPlusExplorer()
{
return m_ui->GetPlusExplorer();
}
//! Indicates whether the scene is fixed, without interaction
bool CRobotMain::GetFixScene()
{
return m_fixScene;
}
const std::string& CRobotMain::GetScriptName()
{
return m_scriptName;
}
const std::string& CRobotMain::GetScriptFile()
{
return m_scriptFile;
}
bool CRobotMain::GetShowSoluce()
{
return m_cheatShowSoluce;
}
bool CRobotMain::GetSceneSoluce()
{
if (m_infoFilename[SATCOM_SOLUCE][0] == 0) return false;
return m_ui->GetSceneSoluce();
}
bool CRobotMain::GetShowAll()
{
return m_cheatAllMission;
}
bool CRobotMain::GetRadar()
{
if (m_cheatRadar)
return true;
for (CObject* obj : m_objMan->GetAllObjects())
{
ObjectType type = obj->GetType();
if (type == OBJECT_RADAR && !obj->GetLock())
return true;
}
return false;
}
MissionType CRobotMain::GetMissionType()
{
return m_missionType;
}
//! Returns the representation to use for the player
int CRobotMain::GetGamerFace()
{
2022-01-24 18:51:00 +00:00
return m_playerProfile->GetAppearance().face;
}
//! Returns the representation to use for the player
int CRobotMain::GetGamerGlasses()
{
2022-01-24 18:51:00 +00:00
return m_playerProfile->GetAppearance().glasses;
}
//! Returns the mode with just the head
bool CRobotMain::GetGamerOnlyHead()
{
return m_ui->GetGamerOnlyHead();
}
//! Returns the angle of presentation
float CRobotMain::GetPersoAngle()
{
return m_ui->GetPersoAngle();
}
void CRobotMain::SetLevel(LevelCategory cat, int chap, int rank)
{
GetLogger()->Debug("Change level to %s %d %d\n", GetLevelCategoryDir(cat).c_str(), chap, rank);
2015-08-04 08:52:10 +00:00
m_levelCategory = cat;
m_levelChap = chap;
m_levelRank = rank;
m_levelFile = CLevelParser::BuildScenePath(m_levelCategory, m_levelChap, m_levelRank);
}
2015-07-18 16:52:37 +00:00
LevelCategory CRobotMain::GetLevelCategory()
2014-07-11 14:40:07 +00:00
{
2015-08-04 08:52:10 +00:00
return m_levelCategory;
2014-07-11 14:40:07 +00:00
}
int CRobotMain::GetLevelChap()
{
2015-08-04 08:52:10 +00:00
return m_levelChap;
}
2015-07-18 16:52:37 +00:00
int CRobotMain::GetLevelRank()
2014-07-11 14:40:07 +00:00
{
2015-08-04 08:52:10 +00:00
return m_levelRank;
}
//! Returns folder name of the scene that user selected to play.
std::string CRobotMain::GetCustomLevelDir()
{
assert(m_levelCategory == LevelCategory::CustomLevels);
return m_ui->GetCustomLevelName(m_levelChap);
2015-08-04 08:52:10 +00:00
}
void CRobotMain::SetReadScene(std::string path)
{
m_sceneReadPath = path;
2014-07-11 14:40:07 +00:00
}
void CRobotMain::UpdateChapterPassed()
{
return m_ui->UpdateChapterPassed();
}
//! Changes game speed
void CRobotMain::SetSpeed(float speed)
{
speed = glm::clamp(speed, MIN_SPEED, MAX_SPEED);
m_app->SetSimulationSpeed(speed);
UpdateSpeedLabel();
}
float CRobotMain::GetSpeed()
{
return m_app->GetSimulationSpeed();
}
void CRobotMain::UpdateSpeedLabel()
{
2012-10-17 19:48:40 +00:00
Ui::CButton* pb = static_cast<Ui::CButton*>(m_interface->SearchControl(EVENT_SPEED));
float speed = m_app->GetSimulationSpeed();
2012-10-17 19:48:40 +00:00
if (pb != nullptr)
{
if (speed == 1.0f)
{
pb->ClearState(Ui::STATE_VISIBLE);
}
else
{
char text[10];
sprintf(text, "x%.1f", speed);
pb->SetName(text);
pb->SetState(Ui::STATE_VISIBLE);
}
}
}
bool CRobotMain::CreateShortcuts()
{
if (m_phase != PHASE_SIMUL) return false;
2015-08-07 18:48:55 +00:00
if (m_ui->GetLoadingScreen()->IsVisible()) return false;
if (!m_shortCut) return false;
return m_short->CreateShortcuts();
}
//! Updates the map
void CRobotMain::UpdateMap()
{
m_map->UpdateMap();
}
//! Indicates whether the mini-map is visible
bool CRobotMain::GetShowMap()
{
2015-08-07 18:48:55 +00:00
return m_mapShow;
}
//! Management of the lock mode for movies
void CRobotMain::SetMovieLock(bool lock)
{
m_movieLock = lock;
CreateShortcuts();
2015-08-07 18:48:55 +00:00
m_map->ShowMap(!m_movieLock && m_mapShow && !m_ui->GetLoadingScreen()->IsVisible());
if (m_movieLock) HiliteClear();
}
bool CRobotMain::GetMovieLock()
{
return m_movieLock;
}
bool CRobotMain::GetInfoLock()
{
return m_displayInfo != nullptr; // info in progress?
}
//! Management of the blocking of the call of SatCom
void CRobotMain::SetSatComLock(bool lock)
{
m_satComLock = lock;
}
bool CRobotMain::GetSatComLock()
{
return m_satComLock;
}
//! Management of the lock mode for the edition
void CRobotMain::SetEditLock(bool lock, bool edit)
{
m_editLock = lock;
CreateShortcuts();
// Do not remove the card if it contains a still image.
if (!lock || !m_map->GetFixImage())
m_map->ShowMap(!m_editLock && m_mapShow);
m_displayText->HideText(lock);
m_input->ResetKeyStates();
if (m_editLock)
HiliteClear();
else
m_editFull = false;
}
bool CRobotMain::GetEditLock()
{
return m_editLock;
}
//! Management of the fullscreen mode during editing
void CRobotMain::SetEditFull(bool full)
{
m_editFull = full;
}
bool CRobotMain::GetEditFull()
{
return m_editFull;
}
//! Indicates whether mouse is on an friend object, on which we should not shoot
void CRobotMain::SetFriendAim(bool friendAim)
{
m_friendAim = friendAim;
}
bool CRobotMain::GetFriendAim()
{
return m_friendAim;
}
//! Starts music with a mission
void CRobotMain::StartMusic()
{
GetLogger()->Debug("Starting music...\n");
if (m_audioTrack != "")
{
m_sound->PlayMusic(m_audioTrack, m_audioRepeat, 0.0f);
}
}
2015-08-31 19:47:55 +00:00
void CRobotMain::UpdatePause(PauseType pause)
{
2015-10-01 16:55:41 +00:00
m_engine->SetPause(pause & PAUSE_ENGINE);
2016-05-28 10:50:32 +00:00
m_camera->SetFreeze(pause & PAUSE_CAMERA);
2015-10-01 16:55:41 +00:00
m_sound->MuteAll(pause & PAUSE_MUTE_SOUND);
2015-08-31 19:47:55 +00:00
CreateShortcuts();
if (pause != PAUSE_NONE) HiliteClear();
2015-10-01 16:55:41 +00:00
}
2015-08-31 19:47:55 +00:00
2015-10-01 16:55:41 +00:00
void CRobotMain::UpdatePauseMusic(PauseMusic music)
{
switch (music)
{
2015-10-01 16:55:41 +00:00
case PAUSE_MUSIC_NONE:
2015-08-31 19:47:55 +00:00
m_sound->StopPauseMusic();
break;
2015-10-01 16:55:41 +00:00
case PAUSE_MUSIC_EDITOR:
if (m_editorTrack != "")
m_sound->PlayPauseMusic(m_editorTrack, m_editorRepeat);
break;
2015-10-01 16:55:41 +00:00
case PAUSE_MUSIC_SATCOM:
if (m_satcomTrack != "")
m_sound->PlayPauseMusic(m_satcomTrack, m_satcomRepeat);
break;
}
}
//! Removes hilite and tooltip
void CRobotMain::ClearInterface()
{
HiliteClear(); // removes setting evidence
m_tooltipName.clear(); // really removes the tooltip
}
2013-06-24 20:09:39 +00:00
void CRobotMain::DisplayError(Error err, CObject* pObj, float time)
{
m_displayText->DisplayError(err, pObj, time);
}
void CRobotMain::DisplayError(Error err, glm::vec3 goal, float height, float dist, float time)
2013-06-24 20:09:39 +00:00
{
m_displayText->DisplayError(err, goal, height, dist, time);
}
2014-07-11 14:40:07 +00:00
void CRobotMain::UpdateCustomLevelList()
{
m_ui->UpdateCustomLevelList();
}
std::string CRobotMain::GetCustomLevelName(int id)
2014-07-11 14:40:07 +00:00
{
return m_ui->GetCustomLevelName(id);
2014-07-11 14:40:07 +00:00
}
2014-10-29 16:53:46 +00:00
const std::vector<std::string>& CRobotMain::GetCustomLevelList()
{
return m_ui->GetCustomLevelList();
}
bool CRobotMain::IsLoading()
{
return m_ui->GetLoadingScreen()->IsVisible();
}
2014-10-29 16:53:46 +00:00
void CRobotMain::StartMissionTimer()
{
if (m_missionTimerEnabled && !m_missionTimerStarted)
{
GetLogger()->Info("Starting mission timer...\n");
2014-10-29 16:53:46 +00:00
m_missionTimerStarted = true;
}
}
2014-11-11 13:50:44 +00:00
void CRobotMain::SetAutosave(bool enable)
{
2015-08-06 14:11:49 +00:00
if (m_autosave == enable) return;
2014-11-11 13:50:44 +00:00
m_autosave = enable;
m_autosaveLast = m_gameTimeAbsolute;
2014-11-11 13:50:44 +00:00
}
bool CRobotMain::GetAutosave()
{
return m_autosave;
}
void CRobotMain::SetAutosaveInterval(int interval)
{
2015-08-06 14:11:49 +00:00
if (m_autosaveInterval == interval) return;
2014-11-11 13:50:44 +00:00
m_autosaveInterval = interval;
m_autosaveLast = m_gameTimeAbsolute;
2014-11-11 13:50:44 +00:00
}
int CRobotMain::GetAutosaveInterval()
{
return m_autosaveInterval;
}
void CRobotMain::SetAutosaveSlots(int slots)
{
2015-08-06 14:11:49 +00:00
if (m_autosaveSlots == slots) return;
2014-11-11 13:50:44 +00:00
m_autosaveSlots = slots;
}
int CRobotMain::GetAutosaveSlots()
{
return m_autosaveSlots;
}
// Remove oldest saves with autosave prefix
void CRobotMain::AutosaveRotate()
2014-11-11 13:50:44 +00:00
{
if (m_playerProfile == nullptr)
return;
GetLogger()->Debug("Rotate autosaves...\n");
2015-07-19 13:34:49 +00:00
auto saveDirs = CResourceManager::ListDirectories(m_playerProfile->GetSaveDir());
const std::string autosavePrefix = "autosave";
std::vector<std::string> autosaves;
2016-07-09 18:39:18 +00:00
std::copy_if(saveDirs.begin(), saveDirs.end(), std::back_inserter(autosaves), [&](const std::string &save)
{
return save.substr(0, autosavePrefix.length()) == autosavePrefix;
});
std::sort(autosaves.begin(), autosaves.end(), std::less<std::string>());
for (int i = 0; i < static_cast<int>(autosaves.size()) - m_autosaveSlots + 1; i++)
{
CResourceManager::RemoveExistingDirectory(m_playerProfile->GetSaveDir() + "/" + autosaves[i]);
2014-11-11 13:50:44 +00:00
}
}
void CRobotMain::Autosave()
{
AutosaveRotate();
GetLogger()->Info("Autosave!\n");
2014-11-11 13:50:44 +00:00
char timestr[100];
char infostr[100];
2016-04-09 16:23:57 +00:00
time_t now = time(nullptr);
strftime(timestr, 99, "%y%m%d%H%M%S", localtime(&now));
strftime(infostr, 99, "%y.%m.%d %H:%M", localtime(&now));
std::string info = std::string("[AUTOSAVE] ") + infostr;
std::string dir = m_playerProfile->GetSaveFile(std::string("autosave") + timestr);
2015-07-19 13:34:49 +00:00
m_playerProfile->SaveScene(dir, info);
}
void CRobotMain::QuickSave()
{
GetLogger()->Info("Quicksave!\n");
2018-04-19 23:31:11 +00:00
char infostr[100];
time_t now = time(nullptr);
strftime(infostr, 99, "%y.%m.%d %H:%M", localtime(&now));
std::string info = std::string("[QUICKSAVE]") + infostr;
std::string dir = m_playerProfile->GetSaveFile(std::string("quicksave"));
2018-04-19 23:31:11 +00:00
m_playerProfile->SaveScene(dir, info);
}
void CRobotMain::QuickLoad()
{
std::string dir = m_playerProfile->GetSaveFile(std::string("quicksave"));
if(!CResourceManager::Exists(dir))
{
m_displayText->DisplayError(ERR_NO_QUICK_SLOT, glm::vec3(0.0f,0.0f,0.0f), 15.0f, 60.0f, 1000.0f);
GetLogger()->Debug("Quicksave slot not found\n");
return;
}
m_playerProfile->LoadScene(dir);
}
2022-02-08 13:17:11 +00:00
void CRobotMain::LoadSaveFromDirName(const std::string& gameDir)
{
std::string dir = m_playerProfile->GetSaveFile(gameDir);
if(!CResourceManager::Exists(dir))
{
GetLogger()->Error("Save slot not found\n");
return;
}
m_playerProfile->LoadScene(dir);
}
void CRobotMain::SetExitAfterMission(bool exit)
{
m_exitAfterMission = exit;
}
bool CRobotMain::CanPlayerInteract()
{
2015-07-22 16:01:24 +00:00
if(GetMissionType() == MISSION_CODE_BATTLE)
{
return !m_codeBattleStarted;
}
return true;
2015-07-07 19:25:13 +00:00
}
const std::string NO_TEAM_NAME = "Team";
const std::string& CRobotMain::GetTeamName(int id)
{
if(m_teamNames.count(id) == 0) return NO_TEAM_NAME;
return m_teamNames[id];
}
2015-07-22 10:45:50 +00:00
bool CRobotMain::IsTeamColorDefined(int id)
{
if(id == 0) return false; // Always use default for team 0
return m_colorNewBot.find(id) != m_colorNewBot.end();
}
int CRobotMain::GetEnableBuild()
{
return m_build;
}
void CRobotMain::SetEnableBuild(int enableBuild)
{
m_build = enableBuild;
}
int CRobotMain::GetEnableResearch()
{
return m_researchEnable;
}
void CRobotMain::SetEnableResearch(int enableResearch)
{
m_researchEnable = enableResearch;
}
2015-07-13 16:13:28 +00:00
int CRobotMain::GetDoneResearch(int team)
{
2015-07-13 16:13:28 +00:00
return m_researchDone[team];
}
2015-07-13 16:13:28 +00:00
void CRobotMain::SetDoneResearch(int doneResearch, int team)
{
2015-07-13 16:13:28 +00:00
m_researchDone[team] = doneResearch;
}
bool CRobotMain::IsBuildingEnabled(BuildType type)
{
return (m_build & type) != 0;
}
bool CRobotMain::IsBuildingEnabled(ObjectType type)
{
if(type == OBJECT_DERRICK) return IsBuildingEnabled(BUILD_DERRICK);
if(type == OBJECT_FACTORY) return IsBuildingEnabled(BUILD_FACTORY);
if(type == OBJECT_STATION) return IsBuildingEnabled(BUILD_STATION);
if(type == OBJECT_CONVERT) return IsBuildingEnabled(BUILD_CONVERT);
if(type == OBJECT_REPAIR) return IsBuildingEnabled(BUILD_REPAIR);
if(type == OBJECT_TOWER) return IsBuildingEnabled(BUILD_TOWER);
if(type == OBJECT_RESEARCH) return IsBuildingEnabled(BUILD_RESEARCH);
if(type == OBJECT_RADAR) return IsBuildingEnabled(BUILD_RADAR);
if(type == OBJECT_ENERGY) return IsBuildingEnabled(BUILD_ENERGY);
if(type == OBJECT_LABO) return IsBuildingEnabled(BUILD_LABO);
if(type == OBJECT_NUCLEAR) return IsBuildingEnabled(BUILD_NUCLEAR);
if(type == OBJECT_INFO) return IsBuildingEnabled(BUILD_INFO);
if(type == OBJECT_PARA) return IsBuildingEnabled(BUILD_PARA);
2020-08-08 18:51:56 +00:00
if(type == OBJECT_SAFE) return IsBuildingEnabled(BUILD_SAFE);
if(type == OBJECT_DESTROYER) return IsBuildingEnabled(BUILD_DESTROYER);
return false;
}
bool CRobotMain::IsResearchEnabled(ResearchType type)
{
return (m_researchEnable & type) != 0;
}
2015-07-13 16:13:28 +00:00
bool CRobotMain::IsResearchDone(ResearchType type, int team)
{
2015-07-13 16:13:28 +00:00
if(team != 0 && m_researchDone.count(team) == 0)
{
// Initialize with defaults
m_researchDone[team] = m_researchDone[0];
}
return (m_researchDone[team] & type) != 0;
}
2015-07-13 16:13:28 +00:00
void CRobotMain::MarkResearchDone(ResearchType type, int team)
{
2015-07-13 16:13:28 +00:00
if(team != 0 && m_researchDone.count(team) == 0)
{
// Initialize with defaults
m_researchDone[team] = m_researchDone[0];
}
m_researchDone[team] |= type;
if(team == 0)
{
2015-07-19 13:34:49 +00:00
m_playerProfile->SetFreeGameResearchUnlock(m_playerProfile->GetFreeGameResearchUnlock() | m_researchDone[0]);
2015-07-13 16:13:28 +00:00
}
}
2015-07-13 16:13:28 +00:00
Error CRobotMain::CanBuildError(ObjectType type, int team)
{
if(!IsBuildingEnabled(type)) return ERR_BUILD_DISABLED;
if(type == OBJECT_TOWER && !IsResearchDone(RESEARCH_TOWER, team)) return ERR_BUILD_RESEARCH;
if(type == OBJECT_NUCLEAR && !IsResearchDone(RESEARCH_ATOMIC, team)) return ERR_BUILD_RESEARCH;
return ERR_OK;
}
2015-07-13 16:13:28 +00:00
Error CRobotMain::CanFactoryError(ObjectType type, int team)
{
ToolType tool = GetToolFromObject(type);
DriveType drive = GetDriveFromObject(type);
2015-07-13 16:13:28 +00:00
if (tool == ToolType::Sniffer && !IsResearchDone(RESEARCH_SNIFFER, team)) return ERR_BUILD_RESEARCH;
if (tool == ToolType::Shooter && !IsResearchDone(RESEARCH_CANON, team)) return ERR_BUILD_RESEARCH;
if (tool == ToolType::OrganicShooter && !IsResearchDone(RESEARCH_iGUN, team)) return ERR_BUILD_RESEARCH;
2017-11-22 23:11:29 +00:00
if (tool == ToolType::Builder && !IsResearchDone(RESEARCH_BUILDER, team)) return ERR_BUILD_RESEARCH;
2015-07-13 16:13:28 +00:00
if (drive == DriveType::Tracked && !IsResearchDone(RESEARCH_TANK, team)) return ERR_BUILD_RESEARCH;
if (drive == DriveType::Winged && !IsResearchDone(RESEARCH_FLY, team)) return ERR_BUILD_RESEARCH;
if (drive == DriveType::Legged && !IsResearchDone(RESEARCH_iPAW, team)) return ERR_BUILD_RESEARCH;
2018-12-23 06:04:06 +00:00
if (drive == DriveType::Heavy && !IsResearchDone(RESEARCH_TANK, team)) return ERR_BUILD_RESEARCH;
2015-07-13 16:13:28 +00:00
if (type == OBJECT_MOBILErt && !IsResearchDone(RESEARCH_THUMP, team)) return ERR_BUILD_RESEARCH;
if (type == OBJECT_MOBILErc && !IsResearchDone(RESEARCH_PHAZER, team)) return ERR_BUILD_RESEARCH;
if (type == OBJECT_MOBILErr && !IsResearchDone(RESEARCH_RECYCLER, team)) return ERR_BUILD_RESEARCH;
if (type == OBJECT_MOBILErs && !IsResearchDone(RESEARCH_SHIELD, team)) return ERR_BUILD_RESEARCH;
if (type == OBJECT_MOBILEsa && !IsResearchDone(RESEARCH_SUBM, team)) return ERR_BUILD_DISABLED; // Can be only researched manually in Scene file
2018-12-23 06:04:06 +00:00
if (type == OBJECT_MOBILEst && !IsResearchDone(RESEARCH_SUBM, team)) return ERR_BUILD_DISABLED;
if (type == OBJECT_MOBILEtg && !IsResearchDone(RESEARCH_TARGET, team)) return ERR_BUILD_RESEARCH;
if (tool == ToolType::Other && drive == DriveType::Other && type != OBJECT_MOBILEtg) return ERR_WRONG_OBJ;
return ERR_OK;
}
void CRobotMain::PushToSelectionHistory(CObject* obj)
{
if (!m_selectionHistory.empty() && m_selectionHistory.back() == obj)
return; // already in history
m_selectionHistory.push_back(obj);
if (m_selectionHistory.size() > 50) // to avoid infinite growth
m_selectionHistory.pop_front();
}
CObject* CRobotMain::PopFromSelectionHistory()
{
if (m_selectionHistory.empty())
return nullptr;
CObject* obj = m_selectionHistory.back();
m_selectionHistory.pop_back();
return obj;
}
void CRobotMain::RemoveFromSelectionHistory(CObject* object)
{
auto it = std::remove_if(m_selectionHistory.begin(), m_selectionHistory.end(),
[object](const CObject* obj) { return obj == object; });
m_selectionHistory.erase(it, m_selectionHistory.end());
}
2015-07-15 16:10:49 +00:00
float CRobotMain::GetGlobalMagnifyDamage()
{
return m_globalMagnifyDamage;
}
2015-08-11 21:13:57 +00:00
2020-08-31 11:37:45 +00:00
float CRobotMain::GetGlobalNuclearCapacity()
{
return m_globalNuclearCapacity;
}
float CRobotMain::GetGlobalCellCapacity()
{
return m_globalCellCapacity;
}
2015-08-11 21:13:57 +00:00
// Beginning of the effect when the instruction "detect" is used.
void CRobotMain::StartDetectEffect(COldObject* object, CObject* target)
{
glm::vec3 goal;
glm::vec2 dim;
2015-08-11 21:13:57 +00:00
glm::mat4 mat = object->GetWorldMatrix(0);
glm::vec3 pos = Math::Transform(mat, glm::vec3(2.0f, 3.0f, 0.0f));
2015-08-11 21:13:57 +00:00
2015-08-17 20:40:52 +00:00
if ( target == nullptr )
2015-08-11 21:13:57 +00:00
{
goal = Math::Transform(mat, glm::vec3(50.0f, 3.0f, 0.0f));
2015-08-11 21:13:57 +00:00
}
else
{
goal = target->GetPosition();
goal.y += 3.0f;
goal = Math::SegmentPoint(pos, goal, glm::distance(pos, goal)-3.0f);
2015-08-11 21:13:57 +00:00
}
dim.x = 3.0f;
dim.y = dim.x;
m_particle->CreateRay(pos, goal, Gfx::PARTIRAY2, dim, 0.2f);
if ( target != nullptr )
{
goal = target->GetPosition();
goal.y += 3.0f;
goal = Math::SegmentPoint(pos, goal, glm::distance(pos, goal)-1.0f);
2015-08-11 21:13:57 +00:00
dim.x = 6.0f;
dim.y = dim.x;
m_particle->CreateParticle(goal, glm::vec3(0.0f, 0.0f, 0.0f), dim,
2015-08-11 21:13:57 +00:00
target != nullptr ? Gfx::PARTIGLINT : Gfx::PARTIGLINTr, 0.5f);
}
m_sound->Play(target != nullptr ? SOUND_BUILD : SOUND_RECOVER);
}
void CRobotMain::CreateCodeBattleInterface()
{
2017-05-19 19:11:43 +00:00
if (m_phase == PHASE_SIMUL)
2015-11-10 21:33:02 +00:00
{
glm::vec2 pos, ddim;
float offset = (ceil(m_viewpoints.size() / 2.0f) * 50);
2017-05-19 19:11:43 +00:00
int numTeams = m_scoreboard ? GetAllTeams().size() : 0;
assert(numTeams < EVENT_SCOREBOARD_MAX-EVENT_SCOREBOARD+1);
2017-10-11 15:10:04 +00:00
float textHeight = m_engine->GetText()->GetHeight(Gfx::FONT_COMMON, Gfx::FONT_SIZE_SMALL);
2017-05-19 19:11:43 +00:00
//window
2015-11-10 21:33:02 +00:00
ddim.x = 100.0f/640.0f;
ddim.y = (100.0f+offset)/480.0f + numTeams * textHeight;
2015-11-10 21:33:02 +00:00
pos.x = 540.0f/640.0f;
pos.y = 100.0f/480.0f;
Ui::CWindow* pw = m_interface->CreateWindows(pos, ddim, 3, EVENT_WINDOW6);
//label text
2015-11-10 21:33:02 +00:00
ddim.x = 100.0f/640.0f;
ddim.y = 16.0f/480.0f;
pos.x = 540.0f/640.0f;
pos.y = (178.0f+offset)/480.0f + numTeams * textHeight;
std::string text;
GetResource(RES_EVENT, EVENT_LABEL_CODE_BATTLE, text);
pw->CreateLabel(pos, ddim, 0, EVENT_LABEL_CODE_BATTLE, text);
//viewpoint selection section
ddim.x = 40.0f/640.0f;
ddim.y = 50.0f/640.0f;
for(unsigned int i = 0; i < m_viewpoints.size(); i++)
{
//create button
pos.x = (550.0f+40.0f*(i%2))/640.0f;
2018-04-23 06:12:33 +00:00
pos.y = (130.0f+offset)/480.0f + numTeams * textHeight - 45.0f*(i/2)/480.0f;
pw->CreateButton(pos, ddim, m_viewpoints[i].button, EventType(EVENT_VIEWPOINT0 + i));
}
//start/camera button
2015-11-10 21:33:02 +00:00
float titleBarSize = (11.0f/64.0f); // this is from the texture
ddim.x = 80.0f/640.0f;
ddim.y = ((1-titleBarSize)*100.0f-20.0f)/480.0f;
pos.x = 550.0f/640.0f;
pos.y = 110.0f/480.0f;
if (!m_codeBattleStarted)
{
pw->CreateButton(pos, ddim, 21, EVENT_CODE_BATTLE_START);
}
else
{
pw->CreateButton(pos, ddim, 13, EVENT_CODE_BATTLE_SPECTATOR);
}
2017-05-19 19:11:43 +00:00
if (!m_scoreboard) return;
2017-05-19 19:11:43 +00:00
pos.y += ddim.y;
ddim.y = textHeight;
int i = 0;
auto teams = GetAllTeams();
for (auto it = teams.rbegin(); it != teams.rend(); ++it)
2017-05-19 19:11:43 +00:00
{
int team = *it;
Ui::CControl* pl;
ddim.x = 55.0f/640.0f;
pl = m_codeBattleStarted
? static_cast<Ui::CControl*>(pw->CreateLabel(pos, ddim, 0, static_cast<EventType>(EVENT_SCOREBOARD+2*(numTeams-i-1)+0), "XXXXX"))
: static_cast<Ui::CControl*>(pw->CreateEdit( pos, ddim, 0, static_cast<EventType>(EVENT_SCOREBOARD+2*(numTeams-i-1)+0)));
2017-05-19 19:11:43 +00:00
pl->SetTextAlign(Gfx::TEXT_ALIGN_LEFT);
pl->SetFontSize(m_codeBattleStarted ? Gfx::FONT_SIZE_SMALL : Gfx::FONT_SIZE_SMALL*0.75f);
m_codeBattleStarted ? pl->SetName(GetTeamName(team)) : static_cast<Ui::CEdit*>(pl)->SetText(GetTeamName(team));
pos.x += 57.5f/640.0f;
ddim.x = 22.5f/640.0f;
pl = m_codeBattleStarted
? static_cast<Ui::CControl*>(pw->CreateLabel(pos, ddim, 0, static_cast<EventType>(EVENT_SCOREBOARD+2*(numTeams-i-1)+1), "???"))
: static_cast<Ui::CControl*>(pw->CreateEdit( pos, ddim, 0, static_cast<EventType>(EVENT_SCOREBOARD+2*(numTeams-i-1)+1)));
2017-05-19 19:11:43 +00:00
pl->SetTextAlign(Gfx::TEXT_ALIGN_RIGHT);
pl->SetFontSize(m_codeBattleStarted ? Gfx::FONT_SIZE_SMALL : Gfx::FONT_SIZE_SMALL*0.75f);
m_codeBattleStarted ? pl->SetName(StrUtils::ToString<int>(m_scoreboard->GetScore(team).points)) : static_cast<Ui::CEdit*>(pl)->SetText(StrUtils::ToString<int>(m_scoreboard->GetScore(team).points));
pos.x -= 57.5f/640.0f;
2017-05-19 19:11:43 +00:00
pos.y += ddim.y;
i++;
2017-05-19 19:11:43 +00:00
}
}
}
void CRobotMain::ApplyCodeBattleInterface()
{
assert(GetMissionType() == MISSION_CODE_BATTLE);
if (!m_scoreboard) return;
Ui::CWindow* pw = static_cast<Ui::CWindow*>(m_interface->SearchControl(EVENT_WINDOW6));
assert(pw != nullptr);
int i = 0;
for (int team : GetAllTeams())
{
Ui::CEdit* pl;
pl = static_cast<Ui::CEdit*>(pw->SearchControl(static_cast<EventType>(EVENT_SCOREBOARD+2*i+0)));
assert(pl != nullptr);
m_teamNames[team] = pl->GetText(pl->GetTextLength());
pl = static_cast<Ui::CEdit*>(pw->SearchControl(static_cast<EventType>(EVENT_SCOREBOARD+2*i+1)));
assert(pl != nullptr);
m_scoreboard->SetScore(team, StrUtils::FromString<int>(pl->GetText(pl->GetTextLength())));
i++;
}
}
2017-05-19 19:11:43 +00:00
void CRobotMain::UpdateCodeBattleInterface()
{
assert(GetMissionType() == MISSION_CODE_BATTLE);
if (!m_scoreboard) return;
Ui::CWindow* pw = static_cast<Ui::CWindow*>(m_interface->SearchControl(EVENT_WINDOW6));
assert(pw != nullptr);
int i = 0;
for (std::pair<int, CScoreboard::Score> team : m_scoreboard->GetSortedScores())
2017-05-19 19:11:43 +00:00
{
Ui::CControl* pl;
2017-05-19 19:11:43 +00:00
pl = pw->SearchControl(static_cast<EventType>(EVENT_SCOREBOARD+2*i+0));
2017-05-19 19:11:43 +00:00
assert(pl != nullptr);
pl->SetName(GetTeamName(team.first));
2017-05-19 19:11:43 +00:00
pl = pw->SearchControl(static_cast<EventType>(EVENT_SCOREBOARD+2*i+1));
2017-05-19 19:11:43 +00:00
assert(pl != nullptr);
pl->SetName(StrUtils::ToString<int>(team.second.points));
2017-05-19 19:11:43 +00:00
i++;
}
}
void CRobotMain::DestroyCodeBattleInterface()
{
m_viewpoints.clear();
m_interface->DeleteControl(EVENT_WINDOW6);
}
void CRobotMain::SetCodeBattleSpectatorMode(bool mode)
{
// Deselect object, but keep camera attached to it
CObject* obj = DeselectAll();
if (m_codeBattleSpectator)
obj = m_camera->GetControllingObject();
m_codeBattleSpectator = mode;
SelectObject(obj, false); // this uses code battle selection mode already
}
void CRobotMain::UpdateDebugCrashSpheres()
{
if (m_debugCrashSpheres)
{
for (CObject* obj : m_objMan->GetAllObjects())
{
for (const auto& crashSphere : obj->GetAllCrashSpheres())
{
m_engine->RenderDebugSphere(crashSphere.sphere, glm::mat4(1.0f), Gfx::Color{0.0f, 0.0f, 1.0f, 1.0f});
}
}
}
}
2016-03-28 11:51:39 +00:00
void CRobotMain::SetDebugCrashSpheres(bool draw)
{
m_debugCrashSpheres = draw;
}
bool CRobotMain::GetDebugCrashSpheres()
{
return m_debugCrashSpheres;
}
2018-04-19 23:31:11 +00:00
void CRobotMain::PushToCommandHistory(std::string cmd)
{
2018-04-19 23:31:11 +00:00
if (!m_commandHistory.empty() && m_commandHistory.front() == cmd) // already in history
return;
2018-04-19 23:31:11 +00:00
m_commandHistory.push_front(cmd);
if (m_commandHistory.size() > 50) // to avoid infinite growth
m_commandHistory.pop_back();
}
std::string CRobotMain::GetNextFromCommandHistory()
{
if (m_commandHistory.empty() || static_cast<int>(m_commandHistory.size()) <= m_commandHistoryIndex + 1) // no next element
return "";
return m_commandHistory[++m_commandHistoryIndex];
}
std::string CRobotMain::GetPreviousFromCommandHistory()
{
if (m_commandHistory.empty() || m_commandHistoryIndex < 1) // first or none element selected
return "";
return m_commandHistory[--m_commandHistoryIndex];
}
CScoreboard* CRobotMain::GetScoreboard()
{
return m_scoreboard.get();
}
2017-05-19 19:11:43 +00:00
std::set<int> CRobotMain::GetAllTeams()
{
std::set<int> teams = GetAllActiveTeams();
for(auto& it : m_teamFinished)
{
teams.insert(it.first);
}
return teams;
}
std::set<int> CRobotMain::GetAllActiveTeams()
{
std::set<int> teams;
for (CObject* obj : m_objMan->GetAllObjects())
{
int team = obj->GetTeam();
if (team == 0) continue;
teams.insert(team);
}
return teams;
}