Resetting fields in scene to defaults

Fixes #218
dev-mp
krzys-h 2014-11-11 15:38:11 +01:00
parent dbdaecd1e8
commit fa4c70d1fe
1 changed files with 11 additions and 0 deletions

View File

@ -3766,6 +3766,17 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
m_colorRefWater.b = 240.0f/256.0f; // cyan
m_colorRefWater.a = 0.0f;
m_colorNewWater = m_colorRefWater;
m_engine->SetAmbientColor(Gfx::Color(0.5f, 0.5f, 0.5f, 0.5f), 0);
m_engine->SetAmbientColor(Gfx::Color(0.5f, 0.5f, 0.5f, 0.5f), 1);
m_engine->SetFogColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f), 0);
m_engine->SetFogColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f), 1);
m_engine->SetDeepView(1000.0f, 0);
m_engine->SetDeepView(1000.0f, 1);
m_engine->SetFogStart(0.75f, 0);
m_engine->SetFogStart(0.75f, 1);
m_engine->SetSecondTexture("");
m_engine->SetForegroundName("");
m_dialog->BuildResumeName(m_title, base, rank);
m_dialog->BuildResumeName(m_resume, base, rank);