CPoweredObject interface

master
Piotr Dziwinski 2015-07-10 23:47:59 +02:00
parent 36d08e852c
commit f4b2f3468d
35 changed files with 601 additions and 517 deletions

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@ -34,6 +34,7 @@
#include "object/object_manager.h"
#include "object/robotmain.h"
#include "object/interface/carrier_object.h"
#include "object/interface/powered_object.h"
#include "object/interface/transportable_object.h"
#include "physics/physics.h"
@ -55,9 +56,12 @@ void SetTransparency(CObject* obj, float value)
cargo->SetTransparency(value);
}
CObject* power = obj->GetPower();
if (power != nullptr)
power->SetTransparency(value);
if (obj->Implements(ObjectInterfaceType::Powered))
{
CObject* power = dynamic_cast<CPoweredObject*>(obj)->GetPower();
if (power != nullptr)
power->SetTransparency(value);
}
}

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@ -120,8 +120,12 @@ bool CPyro::Create(PyroType type, CObject* obj, float force)
m_lightRank = -1;
// Seeking the position of the battery.
CObject* power = obj->GetPower();
if ( power == nullptr )
CObject* power = nullptr;
if (obj->Implements(ObjectInterfaceType::Powered))
power = dynamic_cast<CPoweredObject*>(obj)->GetPower();
if (power == nullptr)
{
m_power = false;
}
@ -133,6 +137,7 @@ bool CPyro::Create(PyroType type, CObject* obj, float force)
Math::Matrix* mat = obj->GetWorldMatrix(0);
m_posPower = Math::Transform(*mat, pos);
}
if ( oType == OBJECT_POWER ||
oType == OBJECT_ATOMIC ||
oType == OBJECT_URANIUM ||
@ -1357,17 +1362,21 @@ void CPyro::DeleteObject(bool primary, bool secondary)
type != OBJECT_NUCLEAR &&
type != OBJECT_ENERGY )
{
CObject* sub = m_object->GetPower();
if ( sub != nullptr )
if (m_object->Implements(ObjectInterfaceType::Powered))
{
CObjectManager::GetInstancePointer()->DeleteObject(sub);
m_object->SetPower(nullptr);
CPoweredObject* poweredObject = dynamic_cast<CPoweredObject*>(m_object);
CObject* sub = poweredObject->GetPower();
if (sub != nullptr)
{
CObjectManager::GetInstancePointer()->DeleteObject(sub);
poweredObject->SetPower(nullptr);
}
}
if (m_object->Implements(ObjectInterfaceType::Carrier))
{
CCarrierObject* carrierObject = dynamic_cast<CCarrierObject*>(m_object);
sub = carrierObject->GetCargo();
CObject* sub = carrierObject->GetCargo();
if (sub != nullptr)
{
CObjectManager::GetInstancePointer()->DeleteObject(sub);
@ -1384,8 +1393,12 @@ void CPyro::DeleteObject(bool primary, bool secondary)
CObject* transporter = dynamic_cast<CTransportableObject*>(m_object)->GetTransporter();
if (transporter != nullptr)
{
if (transporter->GetPower() == m_object)
transporter->SetPower(nullptr);
if (transporter->Implements(ObjectInterfaceType::Powered))
{
CPoweredObject* powered = dynamic_cast<CPoweredObject*>(transporter);
if (powered->GetPower() == m_object)
powered->SetPower(nullptr);
}
if (transporter->Implements(ObjectInterfaceType::Carrier))
{
@ -2106,9 +2119,12 @@ void CPyro::BurnProgress()
m_object->SetAngle(m_burnPart[i].part, pos);
}
CObject* sub = m_object->GetPower();
if (sub != nullptr) // is there a battery?
sub->SetZoomY(0, 1.0f - m_progress); // complete flattening
if (m_object->Implements(ObjectInterfaceType::Powered))
{
CObject* sub = dynamic_cast<CPoweredObject*>(m_object)->GetPower();
if (sub != nullptr) // is there a battery?
sub->SetZoomY(0, 1.0f - m_progress); // complete flattening
}
}
bool CPyro::BurnIsKeepPart(int part)

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@ -29,7 +29,7 @@
#include "object/robotmain.h"
#include "object/level/parserline.h"
#include "object/level/parserparam.h"
#include "object/interface/powered_object.h"
#include "ui/interface.h"
#include "ui/window.h"
@ -57,6 +57,9 @@ CAutoLabo::CAutoLabo(CObject* object) : CAuto(object)
m_soundChannel = -1;
Init();
assert(m_object->Implements(ObjectInterfaceType::Powered));
m_poweredObject = dynamic_cast<CPoweredObject*>(m_object);
}
// Object's destructor.
@ -118,8 +121,6 @@ void CAutoLabo::Init()
Error CAutoLabo::StartAction(int param)
{
CObject* power;
if ( m_phase != ALAP_WAIT )
{
return ERR_GENERIC;
@ -132,8 +133,8 @@ Error CAutoLabo::StartAction(int param)
return ERR_LABO_ALREADY;
}
power = m_object->GetPower();
if ( power == 0 )
CObject* power = m_poweredObject->GetPower();
if (power == nullptr)
{
return ERR_LABO_NULL;
}
@ -304,7 +305,7 @@ bool CAutoLabo::EventProcess(const Event &event)
{
if ( m_progress < 1.0f )
{
power = m_object->GetPower();
power = m_poweredObject->GetPower();
if ( power != 0 )
{
power->SetZoom(0, 1.0f-m_progress);
@ -365,10 +366,10 @@ bool CAutoLabo::EventProcess(const Event &event)
m_eventQueue->AddEvent(newEvent);
UpdateInterface();
power = m_object->GetPower();
power = m_poweredObject->GetPower();
if ( power != nullptr )
{
m_object->SetPower(nullptr);
m_poweredObject->SetPower(nullptr);
CObjectManager::GetInstancePointer()->DeleteObject(power);
}
@ -451,17 +452,14 @@ bool CAutoLabo::EventProcess(const Event &event)
Error CAutoLabo::GetError()
{
CObject* pObj;
ObjectType type;
if ( m_object->GetVirusMode() )
{
return ERR_BAT_VIRUS;
}
pObj = m_object->GetPower();
if ( pObj == 0 ) return ERR_LABO_NULL;
type = pObj->GetType();
CObject* obj = m_poweredObject->GetPower();
if (obj == nullptr) return ERR_LABO_NULL;
ObjectType type = obj->GetType();
if ( type != OBJECT_BULLET ) return ERR_LABO_BAD;
return ERR_OK;

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@ -25,6 +25,7 @@
#include "object/auto/auto.h"
class CPoweredObject;
enum AutoLaboPhase
{
@ -66,6 +67,7 @@ protected:
void SoundManip(float time, float amplitude, float frequency);
protected:
CPoweredObject* m_poweredObject;
AutoLaboPhase m_phase;
float m_progress;
float m_speed;

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@ -25,6 +25,7 @@
#include "object/object_manager.h"
#include "object/level/parserline.h"
#include "object/level/parserparam.h"
#include "object/interface/powered_object.h"
#include "object/interface/transportable_object.h"
#include "ui/interface.h"
@ -45,6 +46,9 @@ CAutoNuclearPlant::CAutoNuclearPlant(CObject* object) : CAuto(object)
{
m_channelSound = -1;
Init();
assert(m_object->Implements(ObjectInterfaceType::Powered));
m_poweredObject = dynamic_cast<CPoweredObject*>(m_object);
}
// Object's destructor.
@ -230,7 +234,7 @@ bool CAutoNuclearPlant::EventProcess(const Event &event)
if ( cargo != nullptr )
{
CObjectManager::GetInstancePointer()->DeleteObject(cargo);
m_object->SetPower(nullptr);
m_poweredObject->SetPower(nullptr);
}
CreatePower(); // creates the atomic cell
@ -318,12 +322,10 @@ bool CAutoNuclearPlant::CreateInterface(bool bSelect)
CObject* CAutoNuclearPlant::SearchUranium()
{
CObject* pObj;
pObj = m_object->GetPower();
if ( pObj == 0 ) return 0;
if ( pObj->GetType() == OBJECT_URANIUM ) return pObj;
return 0;
CObject* obj = m_poweredObject->GetPower();
if (obj == nullptr) return nullptr;
if (obj->GetType() == OBJECT_URANIUM) return obj;
return nullptr;
}
// Seeks if a vehicle is too close.
@ -389,7 +391,7 @@ void CAutoNuclearPlant::CreatePower()
dynamic_cast<CTransportableObject*>(power)->SetTransporter(m_object);
power->SetPosition(0, Math::Vector(22.0f, 3.0f, 0.0f));
m_object->SetPower(power);
m_poweredObject->SetPower(power);
}
@ -397,8 +399,6 @@ void CAutoNuclearPlant::CreatePower()
Error CAutoNuclearPlant::GetError()
{
CObject* pObj;
ObjectType type;
//? TerrainRes res;
if ( m_object->GetVirusMode() )
@ -411,10 +411,10 @@ Error CAutoNuclearPlant::GetError()
//? if ( m_object->GetEnergy() < ENERGY_POWER ) return ERR_NUCLEAR_LOW;
pObj = m_object->GetPower();
if ( pObj == 0 ) return ERR_NUCLEAR_EMPTY;
if ( pObj->GetLock() ) return ERR_OK;
type = pObj->GetType();
CObject* obj = m_poweredObject->GetPower();
if ( obj == nullptr ) return ERR_NUCLEAR_EMPTY;
if ( obj->GetLock() ) return ERR_OK;
ObjectType type = obj->GetType();
if ( type == OBJECT_ATOMIC ) return ERR_OK;
if ( type != OBJECT_URANIUM ) return ERR_NUCLEAR_BAD;

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@ -25,6 +25,7 @@
#include "object/auto/auto.h"
class CPoweredObject;
enum AutoNuclearPlantPhase
{
@ -60,6 +61,7 @@ protected:
void CreatePower();
protected:
CPoweredObject* m_poweredObject;
AutoNuclearPlantPhase m_phase;
float m_progress;
float m_speed;

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@ -27,6 +27,7 @@
#include "object/level/parserline.h"
#include "object/level/parserparam.h"
#include "object/interface/carrier_object.h"
#include "object/interface/powered_object.h"
#include "object/interface/transportable_object.h"
#include "ui/interface.h"
@ -259,18 +260,21 @@ void CAutoPowerCaptor::ChargeObject(float rTime)
obj->SetEnergy(energy);
}
CObject* power = obj->GetPower();
if ( power != nullptr && power->GetType() == OBJECT_POWER )
if (obj->Implements(ObjectInterfaceType::Powered))
{
float energy = power->GetEnergy();
energy += rTime/2.0f;
if ( energy > 1.0f ) energy = 1.0f;
power->SetEnergy(energy);
CObject* power = dynamic_cast<CPoweredObject*>(obj)->GetPower();
if ( power != nullptr && power->GetType() == OBJECT_POWER )
{
float energy = power->GetEnergy();
energy += rTime/2.0f;
if ( energy > 1.0f ) energy = 1.0f;
power->SetEnergy(energy);
}
}
if (obj->Implements(ObjectInterfaceType::Carrier))
{
power = dynamic_cast<CCarrierObject*>(obj)->GetCargo();
CObject* power = dynamic_cast<CCarrierObject*>(obj)->GetCargo();
if ( power != nullptr && power->GetType() == OBJECT_POWER )
{
float energy = power->GetEnergy();

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@ -25,6 +25,7 @@
#include "math/geometry.h"
#include "object/object_manager.h"
#include "object/interface/powered_object.h"
#include "object/interface/transportable_object.h"
#include "object/level/parserline.h"
#include "object/level/parserparam.h"
@ -49,6 +50,9 @@ CAutoPowerPlant::CAutoPowerPlant(CObject* object) : CAuto(object)
{
m_partiSphere = -1;
Init();
assert(m_object->Implements(ObjectInterfaceType::Powered));
m_poweredObject = dynamic_cast<CPoweredObject*>(m_object);
}
// Object's destructor.
@ -309,18 +313,20 @@ bool CAutoPowerPlant::EventProcess(const Event &event)
cargo = SearchMetal();
if ( cargo != nullptr )
{
m_object->SetPower(nullptr);
m_poweredObject->SetPower(nullptr);
CObjectManager::GetInstancePointer()->DeleteObject(cargo);
}
cargo = SearchPower();
if ( cargo != nullptr )
if (cargo != nullptr)
{
assert(cargo->Implements(ObjectInterfaceType::Transportable));
cargo->SetZoom(0, 1.0f);
cargo->SetLock(false); // usable battery
dynamic_cast<CTransportableObject*>(cargo)->SetTransporter(m_object);
cargo->SetPosition(0, Math::Vector(0.0f, 3.0f, 0.0f));
m_object->SetPower(cargo);
m_poweredObject->SetPower(cargo);
m_main->DisplayError(INFO_ENERGY, m_object);
}
@ -374,19 +380,16 @@ bool CAutoPowerPlant::EventProcess(const Event &event)
CObject* CAutoPowerPlant::SearchMetal()
{
CObject* pObj;
ObjectType type;
CObject* obj = m_poweredObject->GetPower();
if ( obj == nullptr ) return nullptr;
pObj = m_object->GetPower();
if ( pObj == 0 ) return 0;
type = pObj->GetType();
ObjectType type = obj->GetType();
if ( type == OBJECT_METAL ||
type == OBJECT_SCRAP1 ||
type == OBJECT_SCRAP2 ||
type == OBJECT_SCRAP3 ) return pObj;
type == OBJECT_SCRAP3 ) return obj;
return 0;
return nullptr;
}
// Search if a vehicle is too close.
@ -486,10 +489,6 @@ CObject* CAutoPowerPlant::SearchPower()
Error CAutoPowerPlant::GetError()
{
CObject* pObj;
ObjectType type;
Gfx::TerrainRes res;
if ( m_object->GetVirusMode() )
{
return ERR_BAT_VIRUS;
@ -498,14 +497,14 @@ Error CAutoPowerPlant::GetError()
if ( m_phase != AENP_WAIT &&
m_phase != AENP_BLITZ ) return ERR_OK;
res = m_terrain->GetResource(m_object->GetPosition(0));
Gfx::TerrainRes res = m_terrain->GetResource(m_object->GetPosition(0));
if ( res != Gfx::TR_POWER ) return ERR_ENERGY_NULL;
if ( m_object->GetEnergy() < POWERPLANT_POWER ) return ERR_ENERGY_LOW;
pObj = m_object->GetPower();
if ( pObj == 0 ) return ERR_ENERGY_EMPTY;
type = pObj->GetType();
CObject* obj = m_poweredObject->GetPower();
if (obj == nullptr) return ERR_ENERGY_EMPTY;
ObjectType type = obj->GetType();
if ( type == OBJECT_POWER ) return ERR_OK;
if ( type != OBJECT_METAL &&
type != OBJECT_SCRAP1 &&

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@ -25,6 +25,8 @@
#include "object/auto/auto.h"
class CPoweredObject;
enum AutoPowerPlantPhase
{
@ -63,6 +65,7 @@ protected:
CObject* SearchPower();
protected:
CPoweredObject* m_poweredObject;
AutoPowerPlantPhase m_phase;
float m_progress;
float m_speed;

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@ -27,6 +27,7 @@
#include "object/object_manager.h"
#include "object/interface/carrier_object.h"
#include "object/interface/powered_object.h"
#include "ui/interface.h"
#include "ui/gauge.h"
@ -82,14 +83,6 @@ void CAutoPowerStation::Init()
bool CAutoPowerStation::EventProcess(const Event &event)
{
Math::Matrix* mat;
Math::Vector pos, ppos, speed;
Math::Point dim;
CObject* vehicle;
CObject* power;
Gfx::TerrainRes res;
float big, energy, used, add, freq;
CAuto::EventProcess(event);
if ( m_engine->GetPause() ) return true;
@ -124,41 +117,44 @@ bool CAutoPowerStation::EventProcess(const Event &event)
UpdateInterface(event.rTime);
big = m_object->GetEnergy();
float big = m_object->GetEnergy();
res = m_terrain->GetResource(m_object->GetPosition(0));
Gfx::TerrainRes res = m_terrain->GetResource(m_object->GetPosition(0));
if ( res == Gfx::TR_POWER )
{
big += event.rTime*0.01f; // recharges the large battery
}
used = big;
freq = 1.0f;
if ( big > 0.0f )
float used = big;
float freq = 1.0f;
if (big > 0.0f)
{
vehicle = SearchVehicle();
if ( vehicle != 0 )
CObject* vehicle = SearchVehicle();
if (vehicle != nullptr)
{
power = vehicle->GetPower();
if ( power != 0 && power->GetCapacity() == 1.0f )
if (vehicle->Implements(ObjectInterfaceType::Powered))
{
energy = power->GetEnergy();
add = event.rTime*0.2f;
if ( add > big*4.0f ) add = big*4.0f;
if ( add > 1.0f-energy ) add = 1.0f-energy;
energy += add; // Charging the battery
power->SetEnergy(energy);
if ( energy < freq ) freq = energy;
big -= add/4.0f; // discharge the large battery
CObject* power = dynamic_cast<CPoweredObject*>(vehicle)->GetPower();
if ( power != nullptr && power->GetCapacity() == 1.0f )
{
float energy = power->GetEnergy();
float add = event.rTime*0.2f;
if ( add > big*4.0f ) add = big*4.0f;
if ( add > 1.0f-energy ) add = 1.0f-energy;
energy += add; // Charging the battery
power->SetEnergy(energy);
if ( energy < freq ) freq = energy;
big -= add/4.0f; // discharge the large battery
}
}
if (vehicle->Implements(ObjectInterfaceType::Carrier))
{
power = dynamic_cast<CCarrierObject*>(vehicle)->GetCargo();
if ( power != nullptr && power->GetType() == OBJECT_POWER )
CObject* power = dynamic_cast<CCarrierObject*>(vehicle)->GetCargo();
if (power != nullptr && power->GetType() == OBJECT_POWER)
{
energy = power->GetEnergy();
add = event.rTime*0.2f;
float energy = power->GetEnergy();
float add = event.rTime*0.2f;
if ( add > big*4.0f ) add = big*4.0f;
if ( add > 1.0f-energy ) add = 1.0f-energy;
energy += add; // Charging the battery
@ -195,7 +191,10 @@ bool CAutoPowerStation::EventProcess(const Event &event)
{
m_lastParticle = m_time;
mat = m_object->GetWorldMatrix(0);
Math::Vector pos, ppos, speed;
Math::Point dim;
Math::Matrix* mat = m_object->GetWorldMatrix(0);
pos = Math::Vector(-15.0f, 7.0f, 0.0f); // battery position
pos = Math::Transform(*mat, pos);
speed.x = (Math::Rand()-0.5f)*20.0f;

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@ -27,7 +27,7 @@
#include "object/robotmain.h"
#include "object/level/parserline.h"
#include "object/level/parserparam.h"
#include "object/interface/powered_object.h"
#include "ui/interface.h"
#include "ui/gauge.h"
@ -45,15 +45,16 @@ const float SEARCH_TIME = 30.0f; // duration of a research
CAutoResearch::CAutoResearch(CObject* object) : CAuto(object)
{
int i;
for ( i=0 ; i<6 ; i++ )
for (int i = 0; i < 6; i++)
{
m_partiStop[i] = -1;
}
m_channelSound = -1;
Init();
assert(m_object->Implements(ObjectInterfaceType::Powered));
m_poweredObject = dynamic_cast<CPoweredObject*>(m_object);
}
// Object's destructor.
@ -98,9 +99,6 @@ void CAutoResearch::Init()
Error CAutoResearch::StartAction(int param)
{
CObject* power;
float time;
if ( m_phase != ALP_WAIT )
{
return ERR_GENERIC;
@ -113,8 +111,8 @@ Error CAutoResearch::StartAction(int param)
return ERR_RESEARCH_ALREADY;
}
power = m_object->GetPower();
if ( power == 0 )
CObject* power = m_poweredObject->GetPower();
if (power == nullptr)
{
return ERR_RESEARCH_POWER;
}
@ -127,7 +125,7 @@ Error CAutoResearch::StartAction(int param)
return ERR_RESEARCH_ENERGY;
}
time = SEARCH_TIME;
float time = SEARCH_TIME;
if ( m_research == RESEARCH_TANK ) time *= 0.3f;
if ( m_research == RESEARCH_FLY ) time *= 0.3f;
if ( m_research == RESEARCH_ATOMIC ) time *= 2.0f;
@ -220,7 +218,7 @@ bool CAutoResearch::EventProcess(const Event &event)
FireStopUpdate(m_progress, true); // flashes
if ( m_progress < 1.0f )
{
power = m_object->GetPower();
power = m_poweredObject->GetPower();
if ( power == 0 ) // more battery?
{
SetBusy(false);
@ -292,8 +290,6 @@ bool CAutoResearch::EventProcess(const Event &event)
Error CAutoResearch::GetError()
{
CObject* power;
if ( m_phase == ALP_SEARCH )
{
return ERR_OK;
@ -304,7 +300,7 @@ Error CAutoResearch::GetError()
return ERR_BAT_VIRUS;
}
power = m_object->GetPower();
CObject* power = m_poweredObject->GetPower();
if ( power == 0 )
{
return ERR_RESEARCH_POWER;
@ -439,11 +435,6 @@ void CAutoResearch::UpdateInterface()
void CAutoResearch::UpdateInterface(float rTime)
{
Ui::CWindow* pw;
Ui::CGauge* pg;
CObject* power;
float energy;
CAuto::UpdateInterface(rTime);
if ( m_time < m_lastUpdateTime+0.1f ) return;
@ -451,18 +442,13 @@ void CAutoResearch::UpdateInterface(float rTime)
if ( !m_object->GetSelect() ) return;
pw = static_cast< Ui::CWindow* >(m_interface->SearchControl(EVENT_WINDOW0));
if ( pw == 0 ) return;
Ui::CWindow* pw = static_cast< Ui::CWindow* >(m_interface->SearchControl(EVENT_WINDOW0));
if ( pw == nullptr ) return;
pg = static_cast< Ui::CGauge* >(pw->SearchControl(EVENT_OBJECT_GENERGY));
if ( pg != 0 )
Ui::CGauge* pg = static_cast< Ui::CGauge* >(pw->SearchControl(EVENT_OBJECT_GENERGY));
if ( pg != nullptr )
{
energy = 0.0f;
power = m_object->GetPower();
if ( power != 0 )
{
energy = power->GetEnergy();
}
float energy = GetObjectEnergy(m_object);
pg->SetLevel(energy);
}
}

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@ -25,6 +25,7 @@
#include "object/auto/auto.h"
class CPoweredObject;
enum AutoResearchPhase
{
@ -60,6 +61,7 @@ protected:
void FireStopUpdate(float progress, bool bLightOn);
protected:
CPoweredObject* m_poweredObject;
AutoResearchPhase m_phase;
float m_progress;
float m_speed;

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@ -25,6 +25,7 @@
#include "object/object_manager.h"
#include "object/level/parserline.h"
#include "object/level/parserparam.h"
#include "object/interface/powered_object.h"
#include "physics/physics.h"
@ -45,9 +46,7 @@ const float ENERGY_FIRE = 0.125f; // energy consumed by fire
CAutoTower::CAutoTower(CObject* object) : CAuto(object)
{
int i;
for ( i=0 ; i<4 ; i++ )
for (int i = 0; i < 4; i++)
{
m_partiStop[i] = -1;
}
@ -56,6 +55,9 @@ CAutoTower::CAutoTower(CObject* object) : CAuto(object)
m_phase = ATP_WAIT; // paused until the first Init ()
m_time = 0.0f;
m_lastUpdateTime = 0.0f;
assert(m_object->Implements(ObjectInterfaceType::Powered));
m_poweredObject = dynamic_cast<CPoweredObject*>(m_object);
}
// Object's destructor.
@ -132,7 +134,7 @@ bool CAutoTower::EventProcess(const Event &event)
if ( m_progress < 1.0f )
{
energy = 0.0f;
power = m_object->GetPower();
power = m_poweredObject->GetPower();
if ( power != 0 )
{
energy = power->GetEnergy()*power->GetCapacity();
@ -172,7 +174,7 @@ bool CAutoTower::EventProcess(const Event &event)
else
{
energy = 0.0f;
power = m_object->GetPower();
power = m_poweredObject->GetPower();
if ( power != 0 )
{
energy = power->GetEnergy()*power->GetCapacity();
@ -225,7 +227,7 @@ bool CAutoTower::EventProcess(const Event &event)
m_object->SetAngleY(1, m_angleYfinal);
m_object->SetAngleZ(2, m_angleZfinal);
power = m_object->GetPower();
power = m_poweredObject->GetPower();
if ( power != 0 )
{
energy = power->GetEnergy();
@ -314,14 +316,12 @@ CObject* CAutoTower::SearchTarget(Math::Vector &impact)
Error CAutoTower::GetError()
{
CObject* power;
if ( m_object->GetVirusMode() )
{
return ERR_BAT_VIRUS;
}
power = m_object->GetPower();
CObject* power = m_poweredObject->GetPower();
if ( power == nullptr )
{
return ERR_TOWER_POWER; // no battery
@ -447,11 +447,6 @@ bool CAutoTower::CreateInterface(bool bSelect)
void CAutoTower::UpdateInterface(float rTime)
{
Ui::CWindow* pw;
Ui::CGauge* pg;
CObject* power;
float energy;
CAuto::UpdateInterface(rTime);
if ( m_time < m_lastUpdateTime+0.1f ) return;
@ -459,18 +454,13 @@ void CAutoTower::UpdateInterface(float rTime)
if ( !m_object->GetSelect() ) return;
pw = static_cast< Ui::CWindow* >(m_interface->SearchControl(EVENT_WINDOW0));
Ui::CWindow* pw = static_cast< Ui::CWindow* >(m_interface->SearchControl(EVENT_WINDOW0));
if ( pw == 0 ) return;
pg = static_cast< Ui::CGauge* >(pw->SearchControl(EVENT_OBJECT_GENERGY));
Ui::CGauge*pg = static_cast< Ui::CGauge* >(pw->SearchControl(EVENT_OBJECT_GENERGY));
if ( pg != 0 )
{
energy = 0.0f;
power = m_object->GetPower();
if ( power != 0 )
{
energy = power->GetEnergy();
}
float energy = GetObjectEnergy(m_object);
pg->SetLevel(energy);
}
}

View File

@ -25,6 +25,7 @@
#include "object/auto/auto.h"
class CPoweredObject;
enum AutoTowerPhase
{
@ -61,6 +62,7 @@ protected:
void FireStopUpdate(float progress, bool bLightOn);
protected:
CPoweredObject* m_poweredObject;
AutoTowerPhase m_phase;
float m_progress;
float m_speed;

View File

@ -34,6 +34,7 @@
#include "object/level/parserline.h"
#include "object/level/parserparam.h"
#include "object/interface/carrier_object.h"
#include "object/interface/powered_object.h"
#include "physics/physics.h"
@ -2079,14 +2080,12 @@ void CBrain::UpdateInterface(float rTime)
{
Ui::CWindow* pw;
Ui::CButton* pb;
Ui::CGauge* pg;
Ui::CCompass* pc;
Ui::CGroup* pgr;
Ui::CTarget* ptg;
CObject* power;
Math::Vector pos, hPos;
Math::Point ppos;
float energy, limit, angle, range;
float angle, range;
int icon;
bool bOnBoard;
@ -2108,19 +2107,20 @@ void CBrain::UpdateInterface(float rTime)
pw = static_cast< Ui::CWindow* >(m_interface->SearchControl(EVENT_WINDOW0));
if ( pw == 0 ) return;
pg = static_cast< Ui::CGauge* >(pw->SearchControl(EVENT_OBJECT_GENERGY));
if ( pg != 0 )
Ui::CGauge* pg = static_cast< Ui::CGauge* >(pw->SearchControl(EVENT_OBJECT_GENERGY));
if (pg != nullptr)
{
power = m_object->GetPower();
if ( power == 0 )
float energy = 0.0f;
float limit = 0.0f;
if (m_object->Implements(ObjectInterfaceType::Powered))
{
energy = 0.0f;
limit = 0.0f;
}
else
{
energy = power->GetEnergy();
limit = energy*power->GetCapacity();
CObject* power = dynamic_cast<CPoweredObject*>(m_object)->GetPower();
if (power != nullptr)
{
energy = power->GetEnergy();
limit = energy*power->GetCapacity();
}
}
icon = 0; // red/green

View File

@ -0,0 +1,67 @@
/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsiteс.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#pragma once
#include "object/object.h"
#include "object/object_interface_type.h"
class CObject;
/**
* \class CPoweredObject
* \brief Interface for objects powered using power cells
*/
class CPoweredObject
{
public:
explicit CPoweredObject(ObjectInterfaceTypes& types)
{
types[static_cast<int>(ObjectInterfaceType::Powered)] = true;
}
virtual ~CPoweredObject()
{}
//! Returns the power cell
virtual CObject* GetPower() = 0;
//! Sets power cell
virtual void SetPower(CObject* power) = 0;
};
inline float GetObjectEnergy(CObject* object)
{
float energy = 0.0f;
if (object->Implements(ObjectInterfaceType::Powered))
{
CObject* power = dynamic_cast<CPoweredObject*>(object)->GetPower();
if (power != nullptr)
{
energy = power->GetEnergy();
}
}
return energy;
}
inline bool ObjectHasPowerCell(CObject* object)
{
return object->Implements(ObjectInterfaceType::Powered) &&
dynamic_cast<CPoweredObject*>(object)->GetPower() != nullptr;
}

View File

@ -30,6 +30,7 @@
#include "object/brain.h"
#include "object/object_manager.h"
#include "object/interface/powered_object.h"
#include "object/interface/transportable_object.h"
#include "physics/physics.h"
@ -937,11 +938,13 @@ void CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type,
{
powerCell = CObjectManager::GetInstancePointer()->CreateObject(powerCellPos, powerCellAngle, OBJECT_ATOMIC, power / 100.0f);
}
assert(powerCell->Implements(ObjectInterfaceType::Transportable));
powerCell->SetPosition(0, powerCellPos);
powerCell->SetAngle(0, Math::Vector(0.0f, powerCellAngle, 0.0f));
dynamic_cast<CTransportableObject*>(powerCell)->SetTransporter(m_object);
m_object->SetPower(powerCell);
assert(m_object->Implements(ObjectInterfaceType::Powered));
dynamic_cast<CPoweredObject*>(m_object)->SetPower(powerCell);
}
pos = m_object->GetPosition(0);
@ -1796,10 +1799,9 @@ bool CMotionVehicle::EventFrameInsect(const Event &event)
bool CMotionVehicle::EventFrameCanoni(const Event &event)
{
CObject* power;
Math::Vector pos, speed;
Math::Point dim;
float zoom, angle, energy, factor;
float zoom, angle, factor;
bool bOnBoard = false;
m_canonTime += event.rTime;
@ -1810,16 +1812,8 @@ bool CMotionVehicle::EventFrameCanoni(const Event &event)
bOnBoard = true;
}
power = m_object->GetPower();
if ( power == 0 )
{
energy = 0.0f;
}
else
{
energy = power->GetEnergy();
}
if ( energy == 0.0f ) return true;
float energy = GetObjectEnergy(m_object);
if (energy == 0.0f) return true;
factor = 0.5f+energy*0.5f;
if ( bOnBoard ) factor *= 0.8f;

View File

@ -37,6 +37,7 @@ enum class ObjectInterfaceType
Programmable, //!< objects that can be programmed in CBOT
Jostleable, //!< object that can be jostled
Carrier, //!< object that can carry other objects
Powered, //!< object powered with power cell
Max //!< maximum value (for getting number of items in enum)
};

View File

@ -81,7 +81,6 @@ static float debug_arm3 = 0.0f;
void uObject(CBotVar* botThis, void* user)
{
CObject* object = static_cast<CObject*>(user);
CObject* power;
CPhysics* physics;
CBotVar *pVar, *pSub;
ObjectType type;
@ -160,9 +159,12 @@ void uObject(CBotVar* botThis, void* user)
// Updates the type of battery.
pVar = pVar->GetNext(); // "energyCell"
power = object->GetPower();
if ( power == 0 ) pVar->SetPointer(0);
else pVar->SetPointer(power->GetBotVar());
if (object->Implements(ObjectInterfaceType::Powered))
{
CObject* power = dynamic_cast<CPoweredObject*>(object)->GetPower();
if (power == nullptr) pVar->SetPointer(0);
else pVar->SetPointer(power->GetBotVar());
}
// Updates the transported object's type.
pVar = pVar->GetNext(); // "load"
@ -194,6 +196,7 @@ COldObject::COldObject(int id)
, CProgrammableObject(m_implementedInterfaces)
, CJostleableObject(m_implementedInterfaces)
, CCarrierObject(m_implementedInterfaces)
, CPoweredObject(m_implementedInterfaces)
{
// A bit of a hack since CBrain is set externally in SetBrain()
m_implementedInterfaces[static_cast<int>(ObjectInterfaceType::Programmable)] = false;

View File

@ -29,6 +29,7 @@
#include "object/interface/carrier_object.h"
#include "object/interface/interactive_object.h"
#include "object/interface/jostleable_object.h"
#include "object/interface/powered_object.h"
#include "object/interface/programmable_object.h"
#include "object/interface/transportable_object.h"
@ -60,7 +61,8 @@ class COldObject : public CObject,
public CTransportableObject,
public CProgrammableObject,
public CJostleableObject,
public CCarrierObject
public CCarrierObject,
public CPoweredObject
{
friend class CObjectFactory;
friend class CObjectManager;

View File

@ -156,9 +156,6 @@ public:
virtual void SetMasterParticle(int part, int parti) = 0;
virtual int GetMasterParticle(int part) = 0;
virtual void SetPower(CObject* power) = 0;
virtual CObject* GetPower() = 0;
virtual void SetCmdLine(unsigned int rank, float value) = 0;
virtual float GetCmdLine(unsigned int rank) = 0;

View File

@ -1264,9 +1264,12 @@ void CRobotMain::ExecuteCmd(char *cmd)
CObject* object = GetSelect();
if (object != nullptr)
{
CObject* power = object->GetPower();
if (power != nullptr)
power->SetEnergy(1.0f);
if (object->Implements(ObjectInterfaceType::Powered))
{
CObject* power = dynamic_cast<CPoweredObject*>(object)->GetPower();
if (power != nullptr)
power->SetEnergy(1.0f);
}
object->SetShield(1.0f);
CPhysics* physics = object->GetPhysics();
@ -1279,11 +1282,15 @@ void CRobotMain::ExecuteCmd(char *cmd)
if (strcmp(cmd, "fullenergy") == 0)
{
CObject* object = GetSelect();
if (object != nullptr)
{
CObject* power = object->GetPower();
if (power != nullptr)
power->SetEnergy(1.0f);
if (object->Implements(ObjectInterfaceType::Powered))
{
CObject* power = dynamic_cast<CPoweredObject*>(object)->GetPower();
if (power != nullptr)
power->SetEnergy(1.0f);
}
}
return;
}
@ -4952,12 +4959,15 @@ bool CRobotMain::IOWriteScene(const char *filename, const char *filecbot, char *
}
}
CObject* power = obj->GetPower();
if (power != nullptr) // battery transported?
if (obj->Implements(ObjectInterfaceType::Powered))
{
line.reset(new CLevelParserLine("CreatePower"));
IOWriteObject(line.get(), power);
levelParser.AddLine(std::move(line));
CObject* power = dynamic_cast<CPoweredObject*>(obj)->GetPower();
if (power != nullptr) // battery transported?
{
line.reset(new CLevelParserLine("CreatePower"));
IOWriteObject(line.get(), power);
levelParser.AddLine(std::move(line));
}
}
@ -5139,7 +5149,9 @@ CObject* CRobotMain::IOReadScene(const char *filename, const char *filecbot)
if (power != nullptr)
{
obj->SetPower(power);
assert(obj->Implements(ObjectInterfaceType::Powered));
dynamic_cast<CPoweredObject*>(obj)->SetPower(power);
assert(power->Implements(ObjectInterfaceType::Transportable));
dynamic_cast<CTransportableObject*>(power)->SetTransporter(obj);
}
}

View File

@ -25,6 +25,7 @@
#include "object/level/parserline.h"
#include "object/object_manager.h"
#include "object/object.h"
#include "object/interface/powered_object.h"
#include "object/interface/transportable_object.h"
void CSceneCondition::Read(CLevelParserLine* line)
@ -95,7 +96,10 @@ int CSceneCondition::CountObjects()
continue;
float energyLevel = -1;
CObject* power = obj->GetPower();
CObject* power = nullptr;
if (obj->Implements(ObjectInterfaceType::Powered))
power = dynamic_cast<CPoweredObject*>(obj)->GetPower();
if (power != nullptr)
{
energyLevel = power->GetEnergy();

View File

@ -24,6 +24,8 @@
#include "math/geometry.h"
#include "object/interface/powered_object.h"
#include "physics/physics.h"
@ -57,7 +59,6 @@ CTaskFire::~CTaskFire()
bool CTaskFire::EventProcess(const Event &event)
{
CObject* power;
CPhysics* physics;
Math::Matrix* mat;
Math::Vector pos, speed, dir, vib;
@ -74,8 +75,9 @@ bool CTaskFire::EventProcess(const Event &event)
m_lastSound -= event.rTime;
m_progress += event.rTime*m_speed;
power = m_object->GetPower();
if ( power != 0 )
assert(m_object->Implements(ObjectInterfaceType::Powered));
CObject* power = dynamic_cast<CPoweredObject*>(m_object)->GetPower();
if (power != nullptr)
{
energy = power->GetEnergy();
if ( m_bOrganic ) fire = ENERGY_FIREi;
@ -267,7 +269,6 @@ bool CTaskFire::EventProcess(const Event &event)
Error CTaskFire::Start(float delay)
{
CObject* power;
Math::Vector pos, goal, speed;
float energy, fire;
ObjectType type;
@ -309,8 +310,10 @@ Error CTaskFire::Start(float delay)
}
m_delay = delay;
power = m_object->GetPower();
if ( power == 0 ) return ERR_FIRE_ENERGY;
assert(m_object->Implements(ObjectInterfaceType::Powered));
CObject* power = dynamic_cast<CPoweredObject*>(m_object)->GetPower();
if (power == nullptr) return ERR_FIRE_ENERGY;
energy = power->GetEnergy();
if ( m_bOrganic ) fire = m_delay*ENERGY_FIREi;
else if ( m_bRay ) fire = m_delay*ENERGY_FIREr;

View File

@ -28,6 +28,7 @@
#include "object/object_manager.h"
#include "object/robotmain.h"
#include "object/interface/carrier_object.h"
#include "object/interface/powered_object.h"
#include "object/interface/transportable_object.h"
#include "physics/physics.h"
@ -53,7 +54,10 @@ CTaskManip::CTaskManip(CObject* object) : CTask(object)
m_hand = TMH_OPEN;
assert(m_object->Implements(ObjectInterfaceType::Carrier));
m_carrier = dynamic_cast<CCarrierObject*>(m_object);
m_carrierObject = dynamic_cast<CCarrierObject*>(m_object);
assert(m_object->Implements(ObjectInterfaceType::Powered));
m_poweredObject = dynamic_cast<CPoweredObject*>(m_object);
}
// Object's destructor.
@ -178,10 +182,6 @@ bool CTaskManip::EventProcess(const Event &event)
void CTaskManip::InitAngle()
{
CObject* power;
float max, energy;
int i;
if ( m_bSubm || m_bBee ) return;
if ( m_arm == TMA_NEUTRAL ||
@ -242,26 +242,20 @@ void CTaskManip::InitAngle()
m_finalAngle[4] = -Math::PI*0.05f; // clamp remote
}
for ( i=0 ; i<5 ; i++ )
for (int i = 0; i < 5; i++)
{
m_initialAngle[i] = m_object->GetAngleZ(i+1);
}
max = 0.0f;
for ( i=0 ; i<5 ; i++ )
float max = 0.0f;
for (int i = 0; i < 5; i++)
{
max = Math::Max(max, fabs(m_initialAngle[i] - m_finalAngle[i]));
}
m_speed = (Math::PI*1.0f)/max;
if ( m_speed > 3.0f ) m_speed = 3.0f; // piano, ma non troppo (?)
energy = 0.0f;
power = m_object->GetPower();
if ( power != 0 )
{
energy = power->GetEnergy();
}
float energy = GetObjectEnergy(m_object);
if ( energy == 0.0f )
{
m_speed *= 0.7f; // slower if more energy!
@ -322,23 +316,26 @@ Error CTaskManip::Start(TaskManipOrder order, TaskManipArm arm)
type = m_object->GetType();
if ( type == OBJECT_BEE ) // bee?
{
if ( m_carrier->GetCargo() == 0 )
if (m_carrierObject->GetCargo() == nullptr)
{
if ( !m_physics->GetLand() ) return ERR_MANIP_FLY;
other = SearchTakeUnderObject(m_targetPos, MARGIN_BEE);
if ( other == 0 ) return ERR_MANIP_NIL;
if (other == nullptr) return ERR_MANIP_NIL;
assert(other->Implements(ObjectInterfaceType::Transportable));
m_carrier->SetCargo(other); // takes the ball
m_carrierObject->SetCargo(other); // takes the ball
dynamic_cast<CTransportableObject*>(other)->SetTransporter(m_object);
dynamic_cast<CTransportableObject*>(other)->SetTransporterPart(0); // taken with the base
other->SetPosition(0, Math::Vector(0.0f, -3.0f, 0.0f));
}
else
{
other = m_carrier->GetCargo(); // other = ball
m_carrier->SetCargo(0); // lick the ball
dynamic_cast<CTransportableObject*>(other)->SetTransporter(0);
other = m_carrierObject->GetCargo(); // other = ball
assert(other->Implements(ObjectInterfaceType::Transportable));
m_carrierObject->SetCargo(nullptr); // lick the ball
dynamic_cast<CTransportableObject*>(other)->SetTransporter(nullptr);
pos = m_object->GetPosition(0);
pos.y -= 3.0f;
other->SetPosition(0, pos);
@ -366,7 +363,7 @@ Error CTaskManip::Start(TaskManipOrder order, TaskManipArm arm)
}
m_energy = 0.0f;
power = m_object->GetPower();
power = m_poweredObject->GetPower();
if ( power != 0 )
{
m_energy = power->GetEnergy();
@ -390,7 +387,7 @@ Error CTaskManip::Start(TaskManipOrder order, TaskManipArm arm)
if ( order == TMO_AUTO )
{
if ( m_carrier->GetCargo() == 0 )
if (m_carrierObject->GetCargo() == nullptr)
{
m_order = TMO_GRAB;
}
@ -404,11 +401,11 @@ Error CTaskManip::Start(TaskManipOrder order, TaskManipArm arm)
m_order = order;
}
if ( m_order == TMO_GRAB && m_carrier->GetCargo() != 0 )
if (m_order == TMO_GRAB && m_carrierObject->GetCargo() != nullptr)
{
return ERR_MANIP_BUSY;
}
if ( m_order == TMO_DROP && m_carrier->GetCargo() == 0 )
if (m_order == TMO_DROP && m_carrierObject->GetCargo() == nullptr)
{
return ERR_MANIP_EMPTY;
}
@ -432,7 +429,7 @@ Error CTaskManip::Start(TaskManipOrder order, TaskManipArm arm)
}
else if ( other != 0 && oDist < fDist )
{
if ( other->GetPower() == 0 ) return ERR_MANIP_NIL;
if (! ObjectHasPowerCell(other)) return ERR_MANIP_NIL;
m_targetPos = oPos;
m_angle = oAngle;
m_height = oHeight;
@ -456,7 +453,7 @@ Error CTaskManip::Start(TaskManipOrder order, TaskManipArm arm)
}
if ( m_arm == TMA_POWER )
{
if ( m_object->GetPower() == 0 ) return ERR_MANIP_NIL;
if (m_poweredObject->GetPower() == nullptr) return ERR_MANIP_NIL;
}
}
@ -465,7 +462,7 @@ Error CTaskManip::Start(TaskManipOrder order, TaskManipArm arm)
if ( m_arm == TMA_FFRONT )
{
other = SearchOtherObject(true, oPos, oDist, oAngle, oHeight);
if ( other != 0 && other->GetPower() == 0 )
if (other != nullptr && ObjectHasPowerCell(other))
{
m_targetPos = oPos;
m_angle = oAngle;
@ -484,7 +481,7 @@ Error CTaskManip::Start(TaskManipOrder order, TaskManipArm arm)
}
if ( m_arm == TMA_POWER )
{
if ( m_object->GetPower() != 0 ) return ERR_MANIP_OCC;
if (m_poweredObject->GetPower() != nullptr) return ERR_MANIP_OCC;
}
}
@ -504,7 +501,7 @@ Error CTaskManip::Start(TaskManipOrder order, TaskManipArm arm)
if ( m_timeLimit < 0.5f ) m_timeLimit = 0.5f;
}
if ( m_carrier->GetCargo() == 0 ) // not carrying anything?
if (m_carrierObject->GetCargo() == nullptr) // not carrying anything?
{
m_hand = TMH_OPEN; // open clamp
}
@ -629,7 +626,7 @@ Error CTaskManip::IsEnded()
{
if ( m_bSubm ) m_speed = 1.0f/1.5f;
if ( !TransporterTakeObject() &&
m_carrier->GetCargo() == 0 )
m_carrierObject->GetCargo() == nullptr)
{
m_hand = TMH_OPEN; // reopens the clamp
m_arm = TMA_NEUTRAL;
@ -658,8 +655,8 @@ Error CTaskManip::IsEnded()
if ( m_step == 1 )
{
if ( m_bSubm ) m_speed = 1.0f/0.7f;
cargo = m_carrier->GetCargo();
if ( TransporterDeposeObject() )
cargo = m_carrierObject->GetCargo();
if (TransporterDeposeObject())
{
if ( (m_arm == TMA_OTHER ||
m_arm == TMA_POWER ) &&
@ -668,7 +665,7 @@ Error CTaskManip::IsEnded()
{
m_sound->Play(SOUND_POWERON, m_object->GetPosition(0));
}
if ( cargo != 0 && m_cargoType == OBJECT_METAL && m_arm == TMA_FFRONT )
if (cargo != nullptr && m_cargoType == OBJECT_METAL && m_arm == TMA_FFRONT)
{
m_main->ShowDropZone(cargo, m_object); // shows buildable area
}
@ -696,9 +693,7 @@ Error CTaskManip::IsEnded()
bool CTaskManip::Abort()
{
int i;
if ( m_carrier->GetCargo() == 0 ) // not carrying anything?
if (m_carrierObject->GetCargo() == nullptr) // not carrying anything?
{
m_hand = TMH_OPEN; // open clamp
m_arm = TMA_NEUTRAL;
@ -712,7 +707,7 @@ bool CTaskManip::Abort()
if ( !m_bSubm )
{
for ( i=0 ; i<5 ; i++ )
for (int i = 0; i < 5; i++)
{
m_object->SetAngleZ(i+1, m_finalAngle[i]);
}
@ -957,9 +952,7 @@ CObject* CTaskManip::SearchOtherObject(bool bAdvance, Math::Vector &pos,
float &height)
{
Character* character;
CObject* pPower;
Math::Matrix* mat;
ObjectType type, powerType;
float iAngle, oAngle, oLimit, aLimit, dLimit;
distance = 1000000.0f;
@ -989,7 +982,7 @@ CObject* CTaskManip::SearchOtherObject(bool bAdvance, Math::Vector &pos,
{
if ( pObj == m_object ) continue; // yourself?
type = pObj->GetType();
ObjectType type = pObj->GetType();
if ( type != OBJECT_MOBILEfa &&
type != OBJECT_MOBILEta &&
type != OBJECT_MOBILEwa &&
@ -1022,13 +1015,15 @@ CObject* CTaskManip::SearchOtherObject(bool bAdvance, Math::Vector &pos,
type != OBJECT_LABO &&
type != OBJECT_NUCLEAR ) continue;
pPower = pObj->GetPower();
if ( pPower != 0 )
assert(pObj->Implements(ObjectInterfaceType::Powered));
CObject* power = dynamic_cast<CPoweredObject*>(pObj)->GetPower();
if (power != nullptr)
{
if ( pPower->GetLock() ) continue;
if ( pPower->GetZoomY(0) != 1.0f ) continue;
if (power->GetLock()) continue;
if (power->GetZoomY(0) != 1.0f) continue;
powerType = pPower->GetType();
// TODO: this is probably redundant
ObjectType powerType = power->GetType();
if ( powerType == OBJECT_NULL ||
powerType == OBJECT_FIX ) continue;
}
@ -1087,16 +1082,12 @@ CObject* CTaskManip::SearchOtherObject(bool bAdvance, Math::Vector &pos,
bool CTaskManip::TransporterTakeObject()
{
CObject* cargo;
CObject* other;
Math::Matrix matRotate;
Math::Vector pos;
float angle, dist;
if ( m_arm == TMA_GRAB ) // takes immediately?
if (m_arm == TMA_GRAB) // takes immediately?
{
cargo = m_carrier->GetCargo();
if ( cargo == 0 ) return false; // nothing to take?
CObject* cargo = m_carrierObject->GetCargo();
if (cargo == nullptr) return false; // nothing to take?
assert(cargo->Implements(ObjectInterfaceType::Transportable));
m_cargoType = cargo->GetType();
if ( m_object->GetType() == OBJECT_HUMAN ||
@ -1115,7 +1106,7 @@ bool CTaskManip::TransporterTakeObject()
dynamic_cast<CTransportableObject*>(cargo)->SetTransporter(m_object);
dynamic_cast<CTransportableObject*>(cargo)->SetTransporterPart(2); // takes with the right claw
pos = Math::Vector(1.1f, -1.0f, 1.0f); // relative
Math::Vector pos = Math::Vector(1.1f, -1.0f, 1.0f); // relative
cargo->SetPosition(0, pos);
cargo->SetAngleX(0, 0.0f);
cargo->SetAngleY(0, 0.0f);
@ -1126,20 +1117,24 @@ bool CTaskManip::TransporterTakeObject()
dynamic_cast<CTransportableObject*>(cargo)->SetTransporter(m_object);
dynamic_cast<CTransportableObject*>(cargo)->SetTransporterPart(3); // takes with the hand
pos = Math::Vector(4.7f, 0.0f, 0.0f); // relative to the hand (lem4)
Math::Vector pos = Math::Vector(4.7f, 0.0f, 0.0f); // relative to the hand (lem4)
cargo->SetPosition(0, pos);
cargo->SetAngleX(0, 0.0f);
cargo->SetAngleZ(0, Math::PI/2.0f);
cargo->SetAngleY(0, 0.0f);
}
m_carrier->SetCargo(cargo); // takes
m_carrierObject->SetCargo(cargo); // takes
}
if ( m_arm == TMA_FFRONT ) // takes on the ground in front?
if (m_arm == TMA_FFRONT) // takes on the ground in front?
{
cargo = SearchTakeFrontObject(false, pos, dist, angle);
if ( cargo == 0 ) return false; // nothing to take?
Math::Vector pos;
float dist = 0.0f, angle = 0.0f;
CObject* cargo = SearchTakeFrontObject(false, pos, dist, angle);
if (cargo == nullptr) return false; // nothing to take?
assert(cargo->Implements(ObjectInterfaceType::Transportable));
m_cargoType = cargo->GetType();
if ( m_bSubm )
@ -1165,13 +1160,17 @@ bool CTaskManip::TransporterTakeObject()
cargo->SetAngleY(0, 0.0f);
}
m_carrier->SetCargo(cargo); // takes
m_carrierObject->SetCargo(cargo); // takes
}
if ( m_arm == TMA_FBACK ) // takes on the ground behind?
if (m_arm == TMA_FBACK) // takes on the ground behind?
{
cargo = SearchTakeBackObject(false, pos, dist, angle);
if ( cargo == 0 ) return false; // nothing to take?
Math::Vector pos;
float dist = 0.0f, angle = 0.0f;
CObject* cargo = SearchTakeBackObject(false, pos, dist, angle);
if (cargo == nullptr) return false; // nothing to take?
assert(cargo->Implements(ObjectInterfaceType::Transportable));
m_cargoType = cargo->GetType();
dynamic_cast<CTransportableObject*>(cargo)->SetTransporter(m_object);
@ -1183,36 +1182,43 @@ bool CTaskManip::TransporterTakeObject()
cargo->SetAngleZ(0, Math::PI/2.0f);
cargo->SetAngleY(0, 0.0f);
m_carrier->SetCargo(cargo); // takes
m_carrierObject->SetCargo(cargo); // takes
}
if ( m_arm == TMA_POWER ) // takes battery in the back?
if (m_arm == TMA_POWER) // takes battery in the back?
{
cargo = m_object->GetPower();
if ( cargo == 0 ) return false; // no battery?
CObject* cargo = m_poweredObject->GetPower();
if (cargo == nullptr) return false; // no battery?
assert(cargo->Implements(ObjectInterfaceType::Transportable));
m_cargoType = cargo->GetType();
pos = Math::Vector(4.7f, 0.0f, 0.0f); // relative to the hand (lem4)
Math::Vector pos = Math::Vector(4.7f, 0.0f, 0.0f); // relative to the hand (lem4)
cargo->SetPosition(0, pos);
cargo->SetAngleX(0, 0.0f);
cargo->SetAngleZ(0, Math::PI/2.0f);
cargo->SetAngleY(0, 0.0f);
dynamic_cast<CTransportableObject*>(cargo)->SetTransporterPart(3); // takes with the hand
m_object->SetPower(0);
m_carrier->SetCargo(cargo); // takes
m_poweredObject->SetPower(nullptr);
m_carrierObject->SetCargo(cargo); // takes
}
if ( m_arm == TMA_OTHER ) // battery takes from friend?
if (m_arm == TMA_OTHER) // battery takes from friend?
{
other = SearchOtherObject(false, pos, dist, angle, m_height);
if ( other == 0 ) return false;
Math::Vector pos;
float dist = 0.0f, angle = 0.0f;
CObject* other = SearchOtherObject(false, pos, dist, angle, m_height);
if (other == nullptr) return false;
assert(other->Implements(ObjectInterfaceType::Powered));
CObject* cargo = dynamic_cast<CPoweredObject*>(other)->GetPower();
if (cargo == nullptr) return false; // the other does not have a battery?
assert(cargo->Implements(ObjectInterfaceType::Transportable));
cargo = other->GetPower();
if ( cargo == 0 ) return false; // the other does not have a battery?
m_cargoType = cargo->GetType();
other->SetPower(0);
dynamic_cast<CPoweredObject*>(other)->SetPower(nullptr);
dynamic_cast<CTransportableObject*>(cargo)->SetTransporter(m_object);
dynamic_cast<CTransportableObject*>(cargo)->SetTransporterPart(3); // takes with the hand
@ -1222,7 +1228,7 @@ bool CTaskManip::TransporterTakeObject()
cargo->SetAngleZ(0, Math::PI/2.0f);
cargo->SetAngleY(0, 0.0f);
m_carrier->SetCargo(cargo); // takes
m_carrierObject->SetCargo(cargo); // takes
}
return true;
@ -1232,21 +1238,16 @@ bool CTaskManip::TransporterTakeObject()
bool CTaskManip::TransporterDeposeObject()
{
Character* character;
CObject* cargo;
CObject* other;
Math::Matrix* mat;
Math::Vector pos;
float angle, dist;
if ( m_arm == TMA_FFRONT ) // deposits on the ground in front?
if (m_arm == TMA_FFRONT) // deposits on the ground in front?
{
cargo = m_carrier->GetCargo();
if ( cargo == 0 ) return false; // nothing transported?
CObject* cargo = m_carrierObject->GetCargo();
if (cargo == nullptr) return false; // nothing transported?
assert(cargo->Implements(ObjectInterfaceType::Transportable));
m_cargoType = cargo->GetType();
mat = cargo->GetWorldMatrix(0);
pos = Transform(*mat, Math::Vector(0.0f, 1.0f, 0.0f));
Math::Matrix* mat = cargo->GetWorldMatrix(0);
Math::Vector pos = Transform(*mat, Math::Vector(0.0f, 1.0f, 0.0f));
m_terrain->AdjustToFloor(pos);
cargo->SetPosition(0, pos);
cargo->SetAngleY(0, m_object->GetAngleY(0)+Math::PI/2.0f);
@ -1255,17 +1256,19 @@ bool CTaskManip::TransporterDeposeObject()
cargo->FloorAdjust(); // plate well on the ground
dynamic_cast<CTransportableObject*>(cargo)->SetTransporter(0);
m_carrier->SetCargo(0); // deposit
m_carrierObject->SetCargo(nullptr); // deposit
}
if ( m_arm == TMA_FBACK ) // deposited on the ground behind?
if (m_arm == TMA_FBACK) // deposited on the ground behind?
{
cargo = m_carrier->GetCargo();
if ( cargo == 0 ) return false; // nothing transported?
CObject* cargo = m_carrierObject->GetCargo();
if (cargo == nullptr) return false; // nothing transported?
assert(cargo->Implements(ObjectInterfaceType::Transportable));
m_cargoType = cargo->GetType();
mat = cargo->GetWorldMatrix(0);
pos = Transform(*mat, Math::Vector(0.0f, 1.0f, 0.0f));
Math::Matrix* mat = cargo->GetWorldMatrix(0);
Math::Vector pos = Transform(*mat, Math::Vector(0.0f, 1.0f, 0.0f));
m_terrain->AdjustToFloor(pos);
cargo->SetPosition(0, pos);
cargo->SetAngleY(0, m_object->GetAngleY(0)+Math::PI/2.0f);
@ -1273,53 +1276,61 @@ bool CTaskManip::TransporterDeposeObject()
cargo->SetAngleZ(0, 0.0f);
dynamic_cast<CTransportableObject*>(cargo)->SetTransporter(0);
m_carrier->SetCargo(0); // deposit
m_carrierObject->SetCargo(nullptr); // deposit
}
if ( m_arm == TMA_POWER ) // deposits battery in the back?
if (m_arm == TMA_POWER) // deposits battery in the back?
{
cargo = m_carrier->GetCargo();
if ( cargo == 0 ) return false; // nothing transported?
CObject* cargo = m_carrierObject->GetCargo();
if (cargo == nullptr) return false; // nothing transported?
assert(cargo->Implements(ObjectInterfaceType::Transportable));
m_cargoType = cargo->GetType();
if ( m_object->GetPower() != 0 ) return false;
if (m_poweredObject->GetPower() != nullptr) return false;
dynamic_cast<CTransportableObject*>(cargo)->SetTransporter(m_object);
dynamic_cast<CTransportableObject*>(cargo)->SetTransporterPart(0); // carried by the base
character = m_object->GetCharacter();
Character* character = m_object->GetCharacter();
cargo->SetPosition(0, character->posPower);
cargo->SetAngleY(0, 0.0f);
cargo->SetAngleX(0, 0.0f);
cargo->SetAngleZ(0, 0.0f);
m_object->SetPower(cargo); // uses
m_carrier->SetCargo(0);
m_poweredObject->SetPower(cargo); // uses
m_carrierObject->SetCargo(nullptr);
}
if ( m_arm == TMA_OTHER ) // deposits battery on friend?
if (m_arm == TMA_OTHER) // deposits battery on friend?
{
other = SearchOtherObject(false, pos, dist, angle, m_height);
if ( other == 0 ) return false;
Math::Vector pos;
float angle = 0.0f, dist = 0.0f;
cargo = other->GetPower();
if ( cargo != 0 ) return false; // the other already has a battery?
CObject* other = SearchOtherObject(false, pos, dist, angle, m_height);
if (other == nullptr) return false;
assert(other->Implements(ObjectInterfaceType::Powered));
CObject* cargo = dynamic_cast<CPoweredObject*>(other)->GetPower();
if (cargo != nullptr) return false; // the other already has a battery?
cargo = m_carrierObject->GetCargo();
if (cargo == nullptr) return false;
assert(cargo->Implements(ObjectInterfaceType::Transportable));
cargo = m_carrier->GetCargo();
if ( cargo == 0 ) return false;
m_cargoType = cargo->GetType();
other->SetPower(cargo);
dynamic_cast<CPoweredObject*>(other)->SetPower(cargo);
dynamic_cast<CTransportableObject*>(cargo)->SetTransporter(other);
character = other->GetCharacter();
Character* character = other->GetCharacter();
cargo->SetPosition(0, character->posPower);
cargo->SetAngleY(0, 0.0f);
cargo->SetAngleX(0, 0.0f);
cargo->SetAngleZ(0, 0.0f);
dynamic_cast<CTransportableObject*>(cargo)->SetTransporterPart(0); // carried by the base
m_carrier->SetCargo(0); // deposit
m_carrierObject->SetCargo(nullptr); // deposit
}
return true;
@ -1353,9 +1364,7 @@ bool CTaskManip::IsFreeDeposeObject(Math::Vector pos)
void CTaskManip::SoundManip(float time, float amplitude, float frequency)
{
int i;
i = m_sound->Play(SOUND_MANIP, m_object->GetPosition(0), 0.0f, 0.3f*frequency, true);
int i = m_sound->Play(SOUND_MANIP, m_object->GetPosition(0), 0.0f, 0.3f*frequency, true);
m_sound->AddEnvelope(i, 0.5f*amplitude, 1.0f*frequency, 0.1f, SOPER_CONTINUE);
m_sound->AddEnvelope(i, 0.5f*amplitude, 1.0f*frequency, time-0.1f, SOPER_CONTINUE);
m_sound->AddEnvelope(i, 0.0f, 0.3f*frequency, 0.1f, SOPER_STOP);

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@ -29,6 +29,7 @@
class CCarrierObject;
class CPoweredObject;
enum TaskManipOrder
{
@ -80,7 +81,8 @@ protected:
void SoundManip(float time, float amplitude=1.0f, float frequency=1.0f);
protected:
CCarrierObject* m_carrier;
CCarrierObject* m_carrierObject;
CPoweredObject* m_poweredObject;
TaskManipOrder m_order;
TaskManipArm m_arm;
TaskManipHand m_hand;

View File

@ -30,6 +30,7 @@
#include "object/object_manager.h"
#include "object/robotmain.h"
#include "object/interface/powered_object.h"
const float ENERGY_RECOVER = 0.25f; // energy consumed by recovery
@ -56,7 +57,6 @@ CTaskRecover::~CTaskRecover()
bool CTaskRecover::EventProcess(const Event &event)
{
CObject* power;
Math::Vector pos, speed;
Math::Point dim;
float a, g, cirSpeed, angle, energy, dist, linSpeed;
@ -103,8 +103,9 @@ bool CTaskRecover::EventProcess(const Event &event)
if ( m_phase == TRP_OPER )
{
power = m_object->GetPower();
if ( power != 0 )
assert(m_object->Implements(ObjectInterfaceType::Powered));
CObject* power = dynamic_cast<CPoweredObject*>(m_object)->GetPower();
if (power != nullptr)
{
energy = power->GetEnergy();
energy -= event.rTime * ENERGY_RECOVER / power->GetCapacity() * m_speed;
@ -177,26 +178,21 @@ bool CTaskRecover::EventProcess(const Event &event)
Error CTaskRecover::Start()
{
CObject* power;
Math::Matrix* mat;
Math::Vector pos, iPos, oPos;
float energy;
ObjectType type;
m_bError = true; // operation impossible
if ( !m_physics->GetLand() ) return ERR_RECOVER_VEH;
type = m_object->GetType();
ObjectType type = m_object->GetType();
if ( type != OBJECT_MOBILErr ) return ERR_RECOVER_VEH;
power = m_object->GetPower();
if ( power == 0 ) return ERR_RECOVER_ENERGY;
energy = power->GetEnergy();
assert(m_object->Implements(ObjectInterfaceType::Powered));
CObject* power = dynamic_cast<CPoweredObject*>(m_object)->GetPower();
if (power == nullptr) return ERR_RECOVER_ENERGY;
float energy = power->GetEnergy();
if ( energy < ENERGY_RECOVER/power->GetCapacity()+0.05f ) return ERR_RECOVER_ENERGY;
mat = m_object->GetWorldMatrix(0);
pos = Math::Vector(RECOVER_DIST, 3.3f, 0.0f);
Math::Matrix* mat = m_object->GetWorldMatrix(0);
Math::Vector pos = Math::Vector(RECOVER_DIST, 3.3f, 0.0f);
pos = Transform(*mat, pos); // position in front
m_recoverPos = pos;
@ -204,8 +200,8 @@ Error CTaskRecover::Start()
if ( m_ruin == 0 ) return ERR_RECOVER_NULL;
m_ruin->SetLock(true); // ruin no longer usable
iPos = m_object->GetPosition(0);
oPos = m_ruin->GetPosition(0);
Math::Vector iPos = m_object->GetPosition(0);
Math::Vector oPos = m_ruin->GetPosition(0);
m_angle = Math::RotateAngle(oPos.x-iPos.x, iPos.z-oPos.z); // CW !
m_metal = 0;

View File

@ -24,6 +24,7 @@
#include "object/object_manager.h"
#include "object/robotmain.h"
#include "object/interface/carrier_object.h"
#include "object/interface/powered_object.h"
#include "object/interface/transportable_object.h"
@ -222,10 +223,6 @@ Error CTaskReset::Start(Math::Vector goal, Math::Vector angle)
Error CTaskReset::IsEnded()
{
CObject* power;
float dist;
int i;
if ( !m_main->GetNiceReset() ) // quick return?
{
return ERR_STOP;
@ -237,7 +234,7 @@ Error CTaskReset::IsEnded()
if ( m_phase == TRSP_ZOUT )
{
dist = Math::Distance(m_begin, m_goal);
float dist = Math::Distance(m_begin, m_goal);
m_phase = TRSP_MOVE;
m_speed = 1.0f/(dist*RESET_DELAY_MOVE/100.0f);
m_progress = 0.0f;
@ -249,7 +246,7 @@ Error CTaskReset::IsEnded()
m_object->SetPosition(0, m_goal);
m_object->SetAngle(0, m_angle);
i = m_sound->Play(SOUND_GGG, m_goal, 1.0f, 0.5f, true);
int i = m_sound->Play(SOUND_GGG, m_goal, 1.0f, 0.5f, true);
m_sound->AddEnvelope(i, 0.0f, 2.0f, RESET_DELAY_ZOOM, SOPER_STOP);
m_phase = TRSP_ZIN;
@ -261,14 +258,17 @@ Error CTaskReset::IsEnded()
m_object->SetAngle(0, m_angle);
m_object->SetZoom(0, 1.0f);
power = m_object->GetPower();
if ( power != 0 )
if (m_object->Implements(ObjectInterfaceType::Powered))
{
power->SetEnergy(power->GetCapacity()); // refueling
CObject* power = dynamic_cast<CPoweredObject*>(m_object)->GetPower();
if (power != nullptr)
{
power->SetEnergy(power->GetCapacity()); // refueling
}
}
Program* program = m_object->GetResetRun();
if(program != nullptr)
if (program != nullptr)
{
m_brain->AddProgram(program);
m_brain->RunProgram(program);

View File

@ -29,6 +29,7 @@
#include "object/brain.h"
#include "object/object_manager.h"
#include "object/robotmain.h"
#include "object/interface/powered_object.h"
#include "physics/physics.h"
@ -45,6 +46,9 @@ CTaskShield::CTaskShield(CObject* object) : CTask(object)
m_rankSphere = -1;
m_soundChannel = -1;
m_effectLight = -1;
assert(m_object->Implements(ObjectInterfaceType::Powered));
m_poweredObject = dynamic_cast<CPoweredObject*>(m_object);
}
// Object's destructor.
@ -108,8 +112,8 @@ bool CTaskShield::EventProcess(const Event &event)
{
energy = (1.0f/ENERGY_TIME)*event.rTime;
energy *= GetRadius()/RADIUS_SHIELD_MAX;
power = m_object->GetPower();
if ( power != 0 )
power = m_poweredObject->GetPower();
if (power != nullptr)
{
power->SetEnergy(power->GetEnergy()-energy/power->GetCapacity());
}
@ -231,12 +235,6 @@ bool CTaskShield::EventProcess(const Event &event)
Error CTaskShield::Start(TaskShieldMode mode, float delay)
{
CObject* power;
Math::Matrix* mat;
Math::Vector pos, iPos, oPos, speed;
ObjectType type;
float energy;
if ( mode == TSM_DOWN )
{
return Stop();
@ -254,20 +252,20 @@ Error CTaskShield::Start(TaskShieldMode mode, float delay)
if ( mode == TSM_START )
{
Math::Point dim;
m_object->SetShieldRadius(GetRadius());
mat = m_object->GetWorldMatrix(0);
pos = Math::Vector(7.0f, 15.0f, 0.0f);
Math::Matrix* mat = m_object->GetWorldMatrix(0);
Math::Vector pos = Math::Vector(7.0f, 15.0f, 0.0f);
pos = Transform(*mat, pos); // sphere position
m_shieldPos = pos;
pos = m_shieldPos;
speed = Math::Vector(0.0f, 0.0f, 0.0f);
Math::Vector speed = Math::Vector(0.0f, 0.0f, 0.0f);
dim.x = GetRadius();
dim.y = dim.x;
m_rankSphere = m_particle->CreateParticle(pos, speed, dim, Gfx::PARTISPHERE3, 2.0f, 0.0f, 0.0f);
m_phase = TS_SHIELD;
m_progress = 0.0f;
m_speed = 1.0f/999.9f;
@ -277,29 +275,29 @@ Error CTaskShield::Start(TaskShieldMode mode, float delay)
m_lastRay = 0.0f;
m_lastIncrease = 0.0f;
m_energyUsed = 0.0f;
m_bError = false; // ok
if ( m_object->GetSelect() )
{
m_brain->UpdateInterface();
}
return ERR_OK;
}
type = m_object->GetType();
ObjectType type = m_object->GetType();
if ( type != OBJECT_MOBILErs ) return ERR_SHIELD_VEH;
m_bError = true; // operation impossible
if ( !m_physics->GetLand() ) return ERR_SHIELD_VEH;
power = m_object->GetPower();
if ( power == 0 ) return ERR_SHIELD_ENERGY;
energy = power->GetEnergy();
CObject* power = m_poweredObject->GetPower();
if (power == nullptr) return ERR_SHIELD_ENERGY;
float energy = power->GetEnergy();
if ( energy == 0.0f ) return ERR_SHIELD_ENERGY;
mat = m_object->GetWorldMatrix(0);
pos = Math::Vector(7.0f, 15.0f, 0.0f);
Math::Matrix* mat = m_object->GetWorldMatrix(0);
Math::Vector pos = Math::Vector(7.0f, 15.0f, 0.0f);
pos = Transform(*mat, pos); // sphere position
m_shieldPos = pos;
@ -382,7 +380,7 @@ Error CTaskShield::IsEnded()
{
m_object->SetShieldRadius(GetRadius());
power = m_object->GetPower();
power = m_poweredObject->GetPower();
if ( power == 0 )
{
energy = 0.0f;

View File

@ -26,6 +26,7 @@
#include "math/vector.h"
class CPoweredObject;
const float RADIUS_SHIELD_MIN = 40.0f; // minimum radius of the protected zone
const float RADIUS_SHIELD_MAX = 100.0f; // maximum radius of the protected zone
@ -71,6 +72,7 @@ protected:
float GetRadius();
protected:
CPoweredObject* m_poweredObject;
TaskShieldPhase m_phase;
float m_progress;
float m_speed;

View File

@ -29,6 +29,7 @@
#include "object/object_manager.h"
#include "object/robotmain.h"
#include "object/interface/carrier_object.h"
#include "object/interface/powered_object.h"
#include "object/interface/transportable_object.h"
#include "physics/physics.h"
@ -43,7 +44,10 @@ CTaskTake::CTaskTake(CObject* object) : CTask(object)
m_arm = TTA_NEUTRAL;
assert(m_object->Implements(ObjectInterfaceType::Carrier));
m_carrier = dynamic_cast<CCarrierObject*>(m_object);
m_carrierObject = dynamic_cast<CCarrierObject*>(m_object);
assert(m_object->Implements(ObjectInterfaceType::Powered));
m_poweredObject = dynamic_cast<CPoweredObject*>(m_object);
}
// Object's destructor.
@ -87,35 +91,30 @@ bool CTaskTake::EventProcess(const Event &event)
Error CTaskTake::Start()
{
ObjectType type;
CObject* other;
float iAngle, oAngle, h;
Math::Vector pos;
m_height = 0.0f;
m_step = 0;
m_progress = 0.0f;
iAngle = m_object->GetAngleY(0);
float iAngle = m_object->GetAngleY(0);
iAngle = Math::NormAngle(iAngle); // 0..2*Math::PI
oAngle = iAngle;
float oAngle = iAngle;
m_bError = true; // operation impossible
if ( !m_physics->GetLand() )
{
pos = m_object->GetPosition(0);
h = m_water->GetLevel(m_object);
Math::Vector pos = m_object->GetPosition(0);
float h = m_water->GetLevel(m_object);
if ( pos.y < h ) return ERR_MANIP_WATER; // impossible under water
return ERR_MANIP_FLY;
}
type = m_object->GetType();
ObjectType type = m_object->GetType();
if ( type != OBJECT_HUMAN &&
type != OBJECT_TECH ) return ERR_MANIP_VEH;
m_physics->SetMotorSpeed(Math::Vector(0.0f, 0.0f, 0.0f));
if (m_carrier->IsCarryingCargo())
if (m_carrierObject->IsCarryingCargo())
m_order = TTO_DEPOSE;
else
m_order = TTO_TAKE;
@ -123,14 +122,16 @@ Error CTaskTake::Start()
if ( m_order == TTO_TAKE )
{
pos = m_object->GetPosition(0);
h = m_water->GetLevel(m_object);
Math::Vector pos = m_object->GetPosition(0);
float h = m_water->GetLevel(m_object);
if ( pos.y < h ) return ERR_MANIP_WATER; // impossible under water
other = SearchFriendObject(oAngle, 1.5f, Math::PI*0.50f);
if ( other != 0 && other->GetPower() != 0 )
CObject* other = SearchFriendObject(oAngle, 1.5f, Math::PI*0.50f);
if (other != nullptr) assert(other->Implements(ObjectInterfaceType::Powered));
if (other != nullptr && dynamic_cast<CPoweredObject*>(other)->GetPower() != nullptr)
{
type = other->GetPower()->GetType();
type = dynamic_cast<CPoweredObject*>(other)->GetPower()->GetType();
if ( type == OBJECT_URANIUM ) return ERR_MANIP_RADIO;
if ( type != OBJECT_FRET &&
type != OBJECT_STONE &&
@ -150,7 +151,7 @@ Error CTaskTake::Start()
else
{
other = SearchTakeObject(oAngle, 1.5f, Math::PI*0.45f);
if ( other == 0 ) return ERR_MANIP_NIL;
if ( other == nullptr ) return ERR_MANIP_NIL;
type = other->GetType();
if ( type == OBJECT_URANIUM ) return ERR_MANIP_RADIO;
//? m_camera->StartCentering(m_object, Math::PI*0.3f, 99.9f, 0.0f, 0.8f);
@ -165,8 +166,10 @@ Error CTaskTake::Start()
//? if ( speed.x != 0.0f ||
//? speed.z != 0.0f ) return ERR_MANIP_MOTOR;
other = SearchFriendObject(oAngle, 1.5f, Math::PI*0.50f);
if ( other != 0 && other->GetPower() == 0 )
CObject* other = SearchFriendObject(oAngle, 1.5f, Math::PI*0.50f);
if (other != nullptr) assert(other->Implements(ObjectInterfaceType::Powered));
if (other != nullptr && dynamic_cast<CPoweredObject*>(other)->GetPower() == nullptr )
{
//? m_camera->StartCentering(m_object, Math::PI*0.3f, -Math::PI*0.1f, 0.0f, 0.8f);
m_arm = TTA_FRIEND;
@ -192,15 +195,12 @@ Error CTaskTake::Start()
Error CTaskTake::IsEnded()
{
CObject* cargo;
float angle;
if ( m_engine->GetPause() ) return ERR_CONTINUE;
if ( m_bError ) return ERR_STOP;
if ( m_bTurn ) // preliminary rotation?
{
angle = m_object->GetAngleY(0);
float angle = m_object->GetAngleY(0);
angle = Math::NormAngle(angle); // 0..2*Math::PI
if ( Math::TestAngle(angle, m_angle-Math::PI*0.01f, m_angle+Math::PI*0.01f) )
@ -259,7 +259,7 @@ Error CTaskTake::IsEnded()
{
if ( m_step == 1 )
{
cargo = m_carrier->GetCargo();
CObject* cargo = m_carrierObject->GetCargo();
TransporterDeposeObject();
if ( m_arm == TTA_FRIEND &&
(m_cargoType == OBJECT_POWER ||
@ -267,7 +267,7 @@ Error CTaskTake::IsEnded()
{
m_sound->Play(SOUND_POWERON, m_object->GetPosition(0));
}
if ( cargo != 0 && m_cargoType == OBJECT_METAL && m_arm == TTA_FFRONT )
if ( cargo != nullptr && m_cargoType == OBJECT_METAL && m_arm == TTA_FFRONT )
{
m_main->ShowDropZone(cargo, m_object); // shows buildable area
}
@ -361,26 +361,20 @@ CObject* CTaskTake::SearchTakeObject(float &angle,
CObject* CTaskTake::SearchFriendObject(float &angle,
float dLimit, float aLimit)
{
Character* character;
CObject* pPower;
Math::Matrix* mat;
ObjectType type, powerType;
float iAngle, distance;
if (m_object->GetCrashSphereCount() == 0) return 0;
auto crashSphere = m_object->GetFirstCrashSphere();
Math::Vector iPos = crashSphere.sphere.pos;
float iRad = crashSphere.sphere.radius;
iAngle = m_object->GetAngleY(0);
float iAngle = m_object->GetAngleY(0);
iAngle = Math::NormAngle(iAngle); // 0..2*Math::PI
for (CObject* pObj : CObjectManager::GetInstancePointer()->GetAllObjects())
{
if ( pObj == m_object ) continue; // yourself?
type = pObj->GetType();
ObjectType type = pObj->GetType();
if ( type != OBJECT_MOBILEfa &&
type != OBJECT_MOBILEta &&
type != OBJECT_MOBILEwa &&
@ -413,22 +407,24 @@ CObject* CTaskTake::SearchFriendObject(float &angle,
type != OBJECT_LABO &&
type != OBJECT_NUCLEAR ) continue;
pPower = pObj->GetPower();
if ( pPower != 0 )
{
if ( pPower->GetLock() ) continue;
if ( pPower->GetZoomY(0) != 1.0f ) continue;
assert(pObj->Implements(ObjectInterfaceType::Powered));
powerType = pPower->GetType();
CObject* power = dynamic_cast<CPoweredObject*>(pObj)->GetPower();
if (power != nullptr)
{
if ( power->GetLock() ) continue;
if ( power->GetZoomY(0) != 1.0f ) continue;
ObjectType powerType = power->GetType();
if ( powerType == OBJECT_NULL ||
powerType == OBJECT_FIX ) continue;
}
mat = pObj->GetWorldMatrix(0);
character = pObj->GetCharacter();
Math::Matrix* mat = pObj->GetWorldMatrix(0);
Character* character = pObj->GetCharacter();
Math::Vector oPos = Transform(*mat, character->posPower);
distance = fabs(Math::Distance(oPos, iPos) - (iRad+1.0f));
float distance = fabs(Math::Distance(oPos, iPos) - (iRad+1.0f));
if ( distance <= dLimit )
{
angle = Math::RotateAngle(oPos.x-iPos.x, iPos.z-oPos.z); // CW !
@ -448,16 +444,14 @@ CObject* CTaskTake::SearchFriendObject(float &angle,
bool CTaskTake::TransporterTakeObject()
{
CObject* cargo;
CObject* other;
Math::Matrix matRotate;
float angle;
if ( m_arm == TTA_FFRONT ) // takes on the ground in front?
if (m_arm == TTA_FFRONT) // takes on the ground in front?
{
//? cargo = SearchTakeObject(angle, 1.5f, Math::PI*0.04f);
cargo = SearchTakeObject(angle, 1.5f, Math::PI*0.15f); //OK 1.9
if ( cargo == 0 ) return false; // rien <20> prendre ?
float angle = 0.0f;
CObject* cargo = SearchTakeObject(angle, 1.5f, Math::PI*0.15f); //OK 1.9
if (cargo == nullptr) return false; // rien <20> prendre ?
assert(cargo->Implements(ObjectInterfaceType::Transportable));
m_cargoType = cargo->GetType();
dynamic_cast<CTransportableObject*>(cargo)->SetTransporter(m_object);
@ -469,19 +463,23 @@ bool CTaskTake::TransporterTakeObject()
cargo->SetAngleX(0, 0.0f);
cargo->SetAngleZ(0, 0.8f);
m_carrier->SetCargo(cargo); // takes
m_carrierObject->SetCargo(cargo); // takes
}
if ( m_arm == TTA_FRIEND ) // takes friend's battery?
if (m_arm == TTA_FRIEND) // takes friend's battery?
{
other = SearchFriendObject(angle, 1.5f, Math::PI*0.04f);
if ( other == 0 ) return false;
float angle = 0.0f;
CObject* other = SearchFriendObject(angle, 1.5f, Math::PI*0.04f);
if (other == nullptr) return false;
assert(other->Implements(ObjectInterfaceType::Powered));
CObject* cargo = dynamic_cast<CPoweredObject*>(other)->GetPower();
if (cargo == nullptr) return false; // the other does not have a battery?
assert(cargo->Implements(ObjectInterfaceType::Transportable));
cargo = other->GetPower();
if ( cargo == 0 ) return false; // the other does not have a battery?
m_cargoType = cargo->GetType();
other->SetPower(0);
dynamic_cast<CPoweredObject*>(other)->SetPower(nullptr);
dynamic_cast<CTransportableObject*>(cargo)->SetTransporter(m_object);
dynamic_cast<CTransportableObject*>(cargo)->SetTransporterPart(4); // takes with the hand
@ -491,7 +489,7 @@ bool CTaskTake::TransporterTakeObject()
cargo->SetAngleX(0, 0.0f);
cargo->SetAngleZ(0, 0.8f);
m_carrier->SetCargo(cargo); // takes
m_carrierObject->SetCargo(cargo); // takes
}
return true;
@ -501,21 +499,16 @@ bool CTaskTake::TransporterTakeObject()
bool CTaskTake::TransporterDeposeObject()
{
Character* character;
CObject* cargo;
CObject* other;
Math::Matrix* mat;
Math::Vector pos;
float angle;
if ( m_arm == TTA_FFRONT ) // deposes on the ground in front?
{
cargo = m_carrier->GetCargo();
if ( cargo == 0 ) return false; // does nothing?
CObject* cargo = m_carrierObject->GetCargo();
if (cargo == nullptr) return false; // does nothing?
assert(cargo->Implements(ObjectInterfaceType::Transportable));
m_cargoType = cargo->GetType();
mat = cargo->GetWorldMatrix(0);
pos = Transform(*mat, Math::Vector(-0.5f, 1.0f, 0.0f));
Math::Matrix* mat = cargo->GetWorldMatrix(0);
Math::Vector pos = Transform(*mat, Math::Vector(-0.5f, 1.0f, 0.0f));
m_terrain->AdjustToFloor(pos);
cargo->SetPosition(0, pos);
cargo->SetAngleY(0, m_object->GetAngleY(0)+Math::PI/2.0f);
@ -523,33 +516,36 @@ bool CTaskTake::TransporterDeposeObject()
cargo->SetAngleZ(0, 0.0f);
cargo->FloorAdjust(); // plate well on the ground
dynamic_cast<CTransportableObject*>(cargo)->SetTransporter(0);
m_carrier->SetCargo(0); // deposit
dynamic_cast<CTransportableObject*>(cargo)->SetTransporter(nullptr);
m_carrierObject->SetCargo(nullptr); // deposit
}
if ( m_arm == TTA_FRIEND ) // deposes battery on friends?
{
other = SearchFriendObject(angle, 1.5f, Math::PI*0.04f);
if ( other == 0 ) return false;
float angle = 0.0f;
CObject* other = SearchFriendObject(angle, 1.5f, Math::PI*0.04f);
if (other == nullptr) return false;
assert(other->Implements(ObjectInterfaceType::Powered));
cargo = other->GetPower();
if ( cargo != 0 ) return false; // the other already has a battery?
CObject* cargo = dynamic_cast<CPoweredObject*>(other)->GetPower();
if (cargo != nullptr) return false; // the other already has a battery?
assert(cargo->Implements(ObjectInterfaceType::Transportable));
cargo = m_carrier->GetCargo();
if ( cargo == 0 ) return false;
cargo = m_carrierObject->GetCargo();
if (cargo == nullptr) return false;
m_cargoType = cargo->GetType();
other->SetPower(cargo);
dynamic_cast<CPoweredObject*>(other)->SetPower(cargo);
dynamic_cast<CTransportableObject*>(cargo)->SetTransporter(other);
character = other->GetCharacter();
Character* character = other->GetCharacter();
cargo->SetPosition(0, character->posPower);
cargo->SetAngleY(0, 0.0f);
cargo->SetAngleX(0, 0.0f);
cargo->SetAngleZ(0, 0.0f);
dynamic_cast<CTransportableObject*>(cargo)->SetTransporterPart(0); // carried by the base
m_carrier->SetCargo(0); // deposit
m_carrierObject->SetCargo(nullptr); // deposit
}
return true;

View File

@ -27,6 +27,7 @@
class CCarrierObject;
class CPoweredObject;
enum TaskTakeOrder
@ -64,7 +65,8 @@ protected:
bool IsFreeDeposeObject(Math::Vector pos);
protected:
CCarrierObject* m_carrier;
CCarrierObject* m_carrierObject;
CPoweredObject* m_poweredObject;
TaskTakeOrder m_order;
TaskTakeArm m_arm;
int m_step;

View File

@ -33,6 +33,7 @@
#include "object/robotmain.h"
#include "object/motion/motionant.h"
#include "object/motion/motionspider.h"
#include "object/interface/powered_object.h"
#include "object/interface/programmable_object.h"
#include "physics/physics.h"
@ -49,6 +50,9 @@ CTaskTerraform::CTaskTerraform(CObject* object) : CTask(object)
{
m_lastParticle = 0.0f;
m_soundChannel = -1;
assert(m_object->Implements(ObjectInterfaceType::Powered));
m_poweredObject = dynamic_cast<CPoweredObject*>(object);
}
// Object's destructor.
@ -91,8 +95,8 @@ bool CTaskTerraform::EventProcess(const Event &event)
m_object->SetZoom(0, 1.0f+m_progress*0.2f);
power = m_object->GetPower();
if ( power != 0 )
power = m_poweredObject->GetPower();
if (power != nullptr)
{
power->SetZoom(0, 1.0f+m_progress*1.0f);
@ -203,7 +207,7 @@ Error CTaskTerraform::Start()
type = m_object->GetType();
if ( type != OBJECT_MOBILErt ) return ERR_TERRA_VEH;
power = m_object->GetPower();
power = m_poweredObject->GetPower();
if ( power == 0 ) return ERR_TERRA_ENERGY;
energy = power->GetEnergy();
if ( energy < ENERGY_TERRA/power->GetCapacity()+0.05f ) return ERR_TERRA_ENERGY;
@ -259,8 +263,8 @@ Error CTaskTerraform::IsEnded()
m_object->SetCirVibration(Math::Vector(0.0f, 0.0f, 0.0f));
m_object->SetZoom(0, 1.0f);
power = m_object->GetPower();
if ( power != 0 )
power = m_poweredObject->GetPower();
if (power != nullptr)
{
power->SetZoom(0, 1.0f);
}
@ -325,8 +329,8 @@ bool CTaskTerraform::Abort()
m_object->SetCirVibration(Math::Vector(0.0f, 0.0f, 0.0f));
m_object->SetZoom(0, 1.0f);
power = m_object->GetPower();
if ( power != 0 )
power = m_poweredObject->GetPower();
if (power != nullptr)
{
power->SetZoom(0, 1.0f);
}

View File

@ -27,6 +27,7 @@
#include "math/vector.h"
class CPoweredObject;
enum TaskTerraPhase
{
@ -54,6 +55,7 @@ protected:
bool Terraform();
protected:
CPoweredObject* m_poweredObject;
TaskTerraPhase m_phase;
float m_progress;
float m_speed;

View File

@ -45,6 +45,7 @@
#include "object/level/parserparam.h"
#include "object/interface/carrier_object.h"
#include "object/interface/jostleable_object.h"
#include "object/interface/powered_object.h"
#include "object/interface/transportable_object.h"
@ -785,7 +786,7 @@ bool CPhysics::EventProcess(const Event &event)
void CPhysics::MotorUpdate(float aTime, float rTime)
{
ObjectType type;
CObject* power;
CObject* power = nullptr;
Math::Vector pos, motorSpeed;
float energy, speed, factor, h;
@ -806,12 +807,12 @@ void CPhysics::MotorUpdate(float aTime, float rTime)
type == OBJECT_MOBILEdr ||
type == OBJECT_CONTROLLER)
{
power = 0;
power = nullptr;
}
else if ( type == OBJECT_HUMAN ||
type == OBJECT_TECH )
{
power = 0;
power = nullptr;
if (IsObjectCarryingCargo(m_object)&& // carries something?
!m_object->IsSpaceshipCargo() )
{
@ -844,21 +845,24 @@ void CPhysics::MotorUpdate(float aTime, float rTime)
}
else
{
power = m_object->GetPower(); // searches for the object battery uses
if ( power == 0 || power->GetEnergy() == 0.0f ) // no battery or flat?
if (m_object->Implements(ObjectInterfaceType::Powered))
{
motorSpeed.x = 0.0f;
motorSpeed.z = 0.0f;
if ( m_bFreeze || m_bLand )
power = dynamic_cast<CPoweredObject*>(m_object)->GetPower(); // searches for the object battery uses
if ( power == nullptr || power->GetEnergy() == 0.0f ) // no battery or flat?
{
motorSpeed.y = 0.0f; // immobile
motorSpeed.x = 0.0f;
motorSpeed.z = 0.0f;
if ( m_bFreeze || m_bLand )
{
motorSpeed.y = 0.0f; // immobile
}
else
{
motorSpeed.y = -1.0f; // grave
SetFalling();
}
SetMotor(false);
}
else
{
motorSpeed.y = -1.0f; // grave
SetFalling();
}
SetMotor(false);
}
}
@ -1020,7 +1024,7 @@ void CPhysics::MotorUpdate(float aTime, float rTime)
}
}
if ( power != 0 ) // battery transported?
if ( power != nullptr ) // battery transported?
{
factor = 1.0f;
if ( type == OBJECT_MOBILEia ||
@ -1629,9 +1633,7 @@ bool CPhysics::EventFrame(const Event &event)
void CPhysics::SoundMotor(float rTime)
{
CObject* power;
ObjectType type;
float energy;
m_lastSoundInsect -= rTime;
type = m_object->GetType();
@ -1737,12 +1739,7 @@ void CPhysics::SoundMotor(float rTime)
}
else
{
energy = 0.0f;
power = m_object->GetPower();
if ( power != 0 )
{
energy = power->GetEnergy();
}
float energy = GetObjectEnergy(m_object);
if ( m_object->GetSelect() &&
energy != 0.0f )
@ -2242,15 +2239,7 @@ void CPhysics::SoundReactorFull(float rTime, ObjectType type)
void CPhysics::SoundReactorStop(float rTime, ObjectType type)
{
CObject* power;
float energy;
energy = 0.0f;
power = m_object->GetPower();
if ( power != 0 )
{
energy = power->GetEnergy();
}
float energy = GetObjectEnergy(m_object);
if ( m_soundChannel != -1 ) // engine is running?
{
@ -2976,8 +2965,7 @@ int CPhysics::ExploHimself(ObjectType iType, ObjectType oType, float force)
void CPhysics::FrameParticle(float aTime, float rTime)
{
Math::Vector pos;
CObject* power;
float energy/*, intensity*/;
/*float intensity;*/
int effectLight;
//bool bFlash;
@ -2987,12 +2975,7 @@ void CPhysics::FrameParticle(float aTime, float rTime)
//bFlash = false;
energy = 0.0f;
power = m_object->GetPower();
if ( power != 0 )
{
energy = power->GetEnergy();
}
float energy = GetObjectEnergy(m_object);
if ( energy != m_lastEnergy ) // change the energy level?
{
@ -3853,10 +3836,7 @@ void CPhysics::CreateInterface(bool bSelect)
Error CPhysics::GetError()
{
ObjectType type;
CObject* power;
type = m_object->GetType();
ObjectType type = m_object->GetType();
if ( type == OBJECT_HUMAN ||
type == OBJECT_TECH ||
type == OBJECT_MOTHER ||
@ -3872,14 +3852,17 @@ Error CPhysics::GetError()
return ERR_VEH_VIRUS;
}
power = m_object->GetPower(); // searches for the object battery used
if ( power == 0 )
if (m_object->Implements(ObjectInterfaceType::Powered))
{
return ERR_VEH_POWER;
}
else
{
if ( power->GetEnergy() == 0.0f ) return ERR_VEH_ENERGY;
CObject* power = dynamic_cast<CPoweredObject*>(m_object)->GetPower(); // searches for the object battery used
if (power == nullptr)
{
return ERR_VEH_POWER;
}
else
{
if ( power->GetEnergy() == 0.0f ) return ERR_VEH_ENERGY;
}
}
return ERR_OK;