More style fixes

master
Piotr Dziwinski 2015-08-02 11:40:47 +02:00
parent 3b585d9f51
commit 7d8b56d9ab
155 changed files with 392 additions and 201 deletions

View File

@ -403,12 +403,16 @@ bool CApplication::Create()
defaultValues = true;
}
if (GetConfigFile().GetStringProperty("Language", "Lang", path)) {
if (GetConfigFile().GetStringProperty("Language", "Lang", path))
{
Language language;
if (ParseLanguage(path, language)) {
if (ParseLanguage(path, language))
{
m_language = language;
GetLogger()->Info("Setting language '%s' from ini file\n", path.c_str());
} else {
}
else
{
GetLogger()->Error("Invalid language '%s' in ini file\n", path.c_str());
}
}
@ -487,14 +491,17 @@ bool CApplication::Create()
std::getline(resolution, ws, 'x');
std::getline(resolution, hs, 'x');
int w = 800, h = 600;
if (!ws.empty() && !hs.empty()) {
if (!ws.empty() && !hs.empty())
{
w = atoi(ws.c_str());
h = atoi(hs.c_str());
}
// Why not just set m_deviceConfig.size to w,h? Because this way if the resolution is no longer supported (e.g. changimg monitor) defaults will be used instead
for(auto it = modes.begin(); it != modes.end(); ++it) {
if (it->x == w && it->y == h) {
for (auto it = modes.begin(); it != modes.end(); ++it)
{
if (it->x == w && it->y == h)
{
m_deviceConfig.size = *it;
break;
}

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@ -46,7 +46,8 @@ class CInput;
class CObjectManager;
class CPathManager;
namespace Gfx {
namespace Gfx
{
class CModelManager;
}

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@ -32,7 +32,8 @@
class CApplication;
class CRobotMain;
struct Event;
namespace Ui {
namespace Ui
{
class CMainDialog;
}

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@ -113,7 +113,8 @@ int SDL_MAIN_FUNC(int argc, char *argv[])
logger.Info("%s starting\n", COLOBOT_FULLNAME);
int code = 0;
while(true) {
while (true)
{
CSystemUtils* systemUtils = CSystemUtils::Create(); // platform-specific utils
systemUtils->Init();

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@ -29,7 +29,8 @@
#include <string>
enum PauseType {
enum PauseType
{
PAUSE_NONE = 0,
PAUSE_USER,
PAUSE_SATCOM,

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@ -435,14 +435,15 @@ bool CImage::SavePNG(const std::string& fileName)
return true;
}
void CImage::SetDataPixels(void *pixels){
void CImage::SetDataPixels(void *pixels)
{
Uint8* srcPixels = static_cast<Uint8*> (pixels);
Uint8* resultPixels = static_cast<Uint8*> (m_data->surface->pixels);
Uint32 pitch = m_data->surface->pitch;
for(int line = 0; line < m_data->surface->h; ++line) {
for (int line = 0; line < m_data->surface->h; ++line)
{
Uint32 pos = line * pitch;
memcpy(&resultPixels[pos], &srcPixels[pos], pitch);
}

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@ -29,7 +29,8 @@
#include <cstring>
namespace IOUtils {
namespace IOUtils
{
//! Writes a binary number to output stream
/**
@ -148,5 +149,5 @@ std::string ReadBinaryString(std::istream &istr)
return str;
}
}; // namespace IOUtils
} // namespace IOUtils

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@ -148,7 +148,8 @@ void CPathManager::InitPaths()
void CPathManager::LoadModsFromDir(const std::string &dir)
{
try {
try
{
#if PLATFORM_WINDOWS
boost::filesystem::directory_iterator iterator(CSystemUtilsWindows::UTF8_Decode(dir));
#else

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@ -23,7 +23,8 @@
#include <boost/regex.hpp>
namespace RegexUtils {
namespace RegexUtils
{
class AssertRegexMatchError : public std::runtime_error
{

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@ -81,7 +81,8 @@ std::streambuf::int_type COutputStreamBuffer::overflow(std::streambuf::int_type
pbump(-bytes_written);
// write final char
if (ch != traits_type::eof()) {
if (ch != traits_type::eof())
{
bytes_written = PHYSFS_write(m_file, &ch, 1, 1);
if (bytes_written <= 0)
return traits_type::eof();

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@ -28,7 +28,8 @@
#include <string>
#include <sstream>
namespace StrUtils {
namespace StrUtils
{
//! Converts a value to string
/** If given, \a ok is set to true/false on success/failure.
@ -83,5 +84,5 @@ int Utf8CharSizeAt(const std::string &str, unsigned int pos);
//! Returns the length in characters of UTF-8 string \a str
size_t Utf8StringLength(const std::string &str);
}; // namespace StrUtil
} // namespace StrUtil

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@ -24,7 +24,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
ColorHSV RGB2HSV(Color color)

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@ -29,7 +29,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
/**
* \struct Color

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@ -43,7 +43,8 @@ struct ImageData;
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
/**
* \struct DeviceConfig

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@ -24,7 +24,8 @@
#include "graphics/core/framebuffer.h"
namespace Gfx {
namespace Gfx
{
CDefaultFramebuffer::CDefaultFramebuffer(const FramebufferParams& params)
: m_width(params.width), m_height(params.height), m_depth(params.depth)

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@ -24,7 +24,8 @@
#pragma once
namespace Gfx {
namespace Gfx
{
/**
* \struct FramebufferParams

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@ -31,7 +31,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
/**
* \enum LightType

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@ -29,7 +29,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
/**
* \struct Material

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@ -27,7 +27,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
CNullDevice::CNullDevice()
{

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@ -28,7 +28,8 @@
#include "graphics/core/device.h"
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
/**
* \class CNullDevice

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@ -31,7 +31,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
/**
@ -252,11 +253,12 @@ enum TexGenMode
*/
struct TextureGenerationParams
{
struct
struct Coord
{
TexGenMode mode;
float plane[4];
} coords[4];
};
Coord coords[4];
TextureGenerationParams()
{

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@ -34,7 +34,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
/**

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@ -41,7 +41,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
//! Changes the level of transparency of an object and objects transported (battery & cargo)
@ -170,7 +171,8 @@ void CCamera::SetBlood(bool enable)
m_blood = enable;
}
bool CCamera::GetBlood() {
bool CCamera::GetBlood()
{
return m_blood;
}

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@ -36,7 +36,8 @@ class CInput;
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
/**
@ -130,7 +131,8 @@ enum CameraOverEffect
\brief Camera moving in 3D scene
... */
class CCamera {
class CCamera
{
public:
CCamera();
~CCamera();

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@ -30,7 +30,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
const int CLOUD_LINE_PREALLOCATE_COUNT = 100;

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@ -37,7 +37,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
class CEngine;
class CTerrain;

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@ -55,7 +55,8 @@
template<> Gfx::CEngine* CSingleton<Gfx::CEngine>::m_instance = nullptr;
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
CEngine::CEngine(CApplication *app)
{
@ -4514,7 +4515,8 @@ void CEngine::DrawBackgroundImage()
Math::Point scale;
scale.x = static_cast<float>(m_size.x) / static_cast<float>(m_backgroundTex.originalSize.x);
scale.y = static_cast<float>(m_size.y) / static_cast<float>(m_backgroundTex.originalSize.y);
if (scale.x > scale.y) {
if (scale.x > scale.y)
{
scale.y /= scale.x;
scale.x = 1;
}

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@ -56,7 +56,8 @@ struct Event;
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
class CDevice;

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@ -32,7 +32,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
void LightProgression::Init(float value)

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@ -33,7 +33,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
/**
* \struct LightProgression
@ -236,5 +237,5 @@ protected:
std::vector<int> m_lightMap;
};
}; // namespace Gfx
} // namespace Gfx

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@ -39,7 +39,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
CLightning::CLightning(CEngine* engine)

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@ -35,7 +35,8 @@ class CSoundInterface;
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
class CEngine;
class CTerrain;

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@ -32,7 +32,8 @@
#include <cstdio>
namespace Gfx {
namespace Gfx
{
COldModelManager::COldModelManager(CEngine* engine)
{

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@ -27,7 +27,8 @@
#include <vector>
#include <map>
namespace Gfx {
namespace Gfx
{
class CEngine;
class CModelFile;

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@ -39,7 +39,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
const float FOG_HSUP = 10.0f;

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@ -36,7 +36,8 @@ class CSoundInterface;
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
const short MAXPARTICULE = 500;
const short MAXPARTITYPE = 5;

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@ -25,7 +25,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
const int PLANET_PREALLOCATE_COUNT = 10;

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@ -34,7 +34,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
class CEngine;

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@ -37,7 +37,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
CPyro::CPyro()

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@ -43,7 +43,8 @@ class CSoundInterface;
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
class CEngine;
class CTerrain;

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@ -23,7 +23,8 @@
#include "graphics/engine/pyro.h"
namespace Gfx {
namespace Gfx
{
Gfx::CPyroManager::CPyroManager()

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@ -32,7 +32,8 @@
struct Event;
class CObject;
namespace Gfx {
namespace Gfx
{
class CPyro;
using CPyroUPtr = std::unique_ptr<CPyro>;

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@ -24,7 +24,8 @@
#pragma once
namespace Gfx {
namespace Gfx
{
/**
* \enum PyroType

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@ -36,7 +36,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
CTerrain::CTerrain()

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@ -29,7 +29,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
class CEngine;
class CWater;

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@ -34,7 +34,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
/**

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@ -34,7 +34,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
class CEngine;
class CDevice;

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@ -37,7 +37,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
const int WATERLINE_PREALLOCATE_COUNT = 500;

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@ -34,7 +34,8 @@ class CSoundInterface;
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
class CEngine;

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@ -22,7 +22,8 @@
#include "common/logger.h"
namespace Gfx {
namespace Gfx
{
int CModel::GetMeshCount() const
{

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@ -30,7 +30,8 @@
#include <vector>
#include <boost/optional.hpp>
namespace Gfx {
namespace Gfx
{
/**
* \class CModel

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@ -21,7 +21,8 @@
#include "math/vector.h"
namespace Gfx {
namespace Gfx
{
/**
* \struct ModelCrashSphere

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@ -19,7 +19,8 @@
#pragma once
namespace Gfx {
namespace Gfx
{
/**
* \enum ModelFormat

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@ -32,7 +32,8 @@
#include <boost/algorithm/string.hpp>
#include <boost/lexical_cast.hpp>
namespace Gfx {
namespace Gfx
{
// Private functions
namespace ModelInput

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@ -24,7 +24,8 @@
#include <istream>
namespace Gfx {
namespace Gfx
{
/**
* \namespace ModelInput

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@ -21,7 +21,8 @@
#include <stdexcept>
namespace Gfx {
namespace Gfx
{
class CModelIOException : public std::runtime_error
{

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@ -24,7 +24,8 @@
#include <cstring>
namespace Gfx {
namespace Gfx
{
/*******************************************************
Deprecated enums/magic values

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@ -25,7 +25,8 @@
#include "graphics/model/model_input.h"
#include "graphics/model/model_io_exception.h"
namespace Gfx {
namespace Gfx
{
CModel& CModelManager::GetModel(const std::string& modelName)
{

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@ -24,7 +24,8 @@
#include <string>
#include <unordered_map>
namespace Gfx {
namespace Gfx
{
/**
* \class CModelManager

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@ -19,7 +19,8 @@
#include "graphics/model/model_mesh.h"
namespace Gfx {
namespace Gfx
{
void CModelMesh::AddTriangle(const ModelTriangle& triangle)
{

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@ -25,7 +25,8 @@
#include <vector>
namespace Gfx {
namespace Gfx
{
struct ModelTriangle;

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@ -28,7 +28,8 @@
#include <fstream>
namespace Gfx {
namespace Gfx
{
// Private functions
namespace ModelOutput

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@ -24,7 +24,8 @@
#include <ostream>
#include <string>
namespace Gfx {
namespace Gfx
{
class CModel;

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@ -19,7 +19,8 @@
#pragma once
namespace Gfx {
namespace Gfx
{
/**
* \struct ModelShadowSpot

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@ -22,7 +22,8 @@
#include "graphics/core/color.h"
#include "graphics/core/vertex.h"
namespace Gfx {
namespace Gfx
{
/**
* \enum ModelSpecialMark

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@ -37,7 +37,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
CGL21Device::CGL21Device(const DeviceConfig &config)
{
@ -710,7 +711,8 @@ Texture CGL21Device::CreateTexture(ImageData *data, const TextureCreateParams &p
convert = true;
}
}
else {
else
{
GetLogger()->Error("Unknown data surface format");
assert(false);
}
@ -1710,8 +1712,8 @@ void CGL21Device::CopyFramebufferToTexture(Texture& texture, int xOffset, int yO
glBindTexture(GL_TEXTURE_2D, m_currentTextures[0].id);
}
void* CGL21Device::GetFrameBufferPixels()const{
void* CGL21Device::GetFrameBufferPixels()const
{
GLubyte* pixels = new GLubyte[4 * m_config.size.x * m_config.size.y];
glReadPixels(0, 0, m_config.size.x, m_config.size.y, GL_RGBA, GL_UNSIGNED_BYTE, pixels);

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@ -34,7 +34,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
struct GLDevicePrivate;

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@ -36,7 +36,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
CGL33Device::CGL33Device(const DeviceConfig &config)
{
@ -736,7 +737,8 @@ Texture CGL33Device::CreateTexture(ImageData *data, const TextureCreateParams &p
convert = true;
}
}
else {
else
{
GetLogger()->Error("Unknown data surface format");
assert(false);
}

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@ -35,7 +35,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
/**
\class CGL33Device
@ -304,7 +305,7 @@ private:
//! Specular color
GLint uni_SpecularColor;
struct
struct LightUniforms
{
//! true enables light
GLint Enabled;
@ -320,7 +321,9 @@ private:
GLint Specular;
//! Attenuation
GLint Attenuation;
} uni_Light[8];
};
LightUniforms uni_Light[8];
};
} // namespace Gfx

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@ -35,7 +35,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
CGLDevice::CGLDevice(const DeviceConfig &config)
{
@ -683,7 +684,8 @@ Texture CGLDevice::CreateTexture(ImageData *data, const TextureCreateParams &par
convert = true;
}
}
else {
else
{
GetLogger()->Error("Unknown data surface format");
assert(false);
}
@ -1842,8 +1844,8 @@ void CGLDevice::CopyFramebufferToTexture(Texture& texture, int xOffset, int yOff
glBindTexture(GL_TEXTURE_2D, m_currentTextures[0].id);
}
void* CGLDevice::GetFrameBufferPixels()const{
void* CGLDevice::GetFrameBufferPixels()const
{
GLubyte* pixels = new GLubyte[4 * m_config.size.x * m_config.size.y];
glReadPixels(0, 0, m_config.size.x, m_config.size.y, GL_RGBA, GL_UNSIGNED_BYTE, pixels);

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@ -35,7 +35,8 @@
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
/**
\enum VertexBufferType

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@ -21,7 +21,8 @@
#include "common/logger.h"
namespace Gfx {
namespace Gfx
{
// CGLFramebuffer

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@ -22,7 +22,8 @@
#include "graphics/core/framebuffer.h"
#include "graphics/opengl/glutil.h"
namespace Gfx {
namespace Gfx
{
/**
* \class CGLFramebuffer

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@ -30,7 +30,8 @@
#include <cstring>
// Graphics module namespace
namespace Gfx {
namespace Gfx
{
GLuint textureCoordinates[] = { GL_S, GL_T, GL_R, GL_Q };
GLuint textureCoordGen[] = { GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_Q };

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@ -29,7 +29,8 @@
// Math module namespace
namespace Math {
namespace Math
{
//! Tolerance level -- minimum accepted float value

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@ -33,7 +33,8 @@
// Math module namespace
namespace Math {
namespace Math
{
//! Compares \a a and \a b within \a tolerance

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@ -37,7 +37,8 @@
// Math module namespace
namespace Math {
namespace Math
{
//! Returns py up on the line \a a - \a b

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@ -27,7 +27,8 @@
#include <cmath>
// Math module namespace
namespace Math {
namespace Math
{
/**
* \struct IntPoint

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@ -35,7 +35,8 @@
// Math module namespace
namespace Math {
namespace Math
{
/**
* \struct Matrix math/matrix.h

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@ -34,7 +34,8 @@
// Math module namespace
namespace Math {
namespace Math
{
/**

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@ -2,7 +2,8 @@
#include "math/vector.h"
namespace Math {
namespace Math
{
struct Sphere
{

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@ -34,7 +34,8 @@
// Math module namespace
namespace Math {
namespace Math
{
/**

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@ -33,12 +33,14 @@ class CSoundInterface;
class CLevelParserLine;
class COldObject;
namespace Ui {
namespace Ui
{
class CInterface;
class CWindow;
} /* Ui */
namespace Gfx {
namespace Gfx
{
class CEngine;
class CParticle;

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@ -159,7 +159,8 @@ bool CAutoDestroyer::EventProcess(const Event &event)
if ( pw != 0 ) EnableInterface(pw, EVENT_OBJECT_BDESTROY, (scrap != 0));
}
}
} else if ( pw != 0 ) EnableInterface(pw, EVENT_OBJECT_BDESTROY, false);
}
else if ( pw != 0 ) EnableInterface(pw, EVENT_OBJECT_BDESTROY, false);
if ( m_phase == ADEP_DOWN )
{

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@ -46,13 +46,15 @@ class CRobotMain;
class CSoundInterface;
class CLevelParserLine;
namespace Ui {
namespace Ui
{
class CStudio;
class CInterface;
class CWindow;
}
namespace Gfx {
namespace Gfx
{
class CEngine;
class CTerrain;
class CWater;

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@ -33,7 +33,8 @@
class CRobotMain;
class CSoundInterface;
namespace Gfx {
namespace Gfx
{
class CCamera;
class CEngine;
}

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@ -27,7 +27,8 @@
#include "object/object_type.h"
namespace Gfx {
namespace Gfx
{
class CEngine;
class CParticle;
class CTerrain;

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@ -30,7 +30,8 @@
#include <vector>
namespace Gfx {
namespace Gfx
{
struct ModelCrashSphere;
} // namespace Gfx

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@ -30,7 +30,8 @@
#include <memory>
namespace Gfx {
namespace Gfx
{
class CEngine;
class COldModelManager;
class CModelManager;

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@ -36,7 +36,8 @@
#include <vector>
#include <memory>
namespace Gfx {
namespace Gfx
{
class CEngine;
class CModelManager;
class COldModelManager;
@ -75,7 +76,8 @@ public:
do
{
++m_currentIt;
} while (m_currentIt != m_endIt && m_currentIt->second == nullptr);
}
while (m_currentIt != m_endIt && m_currentIt->second == nullptr);
}
inline bool operator!=(const CObjectIteratorProxy& other)

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@ -3127,7 +3127,8 @@ int COldObject::GetDefRank()
bool COldObject::GetTooltipName(std::string& name)
{
GetResource(RES_OBJECT, m_type, name);
if(GetTeam() != 0) {
if (GetTeam() != 0)
{
name += " ["+CRobotMain::GetInstancePointer()->GetTeamName(GetTeam())+" ("+boost::lexical_cast<std::string>(GetTeam())+")]";
}
return !name.empty();

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@ -2556,7 +2556,8 @@ void CRobotMain::InitEye()
bool CRobotMain::EventFrame(const Event &event)
{
m_time += event.rTime;
if (!m_movieLock && m_pause->GetPause() == PAUSE_NONE) {
if (!m_movieLock && m_pause->GetPause() == PAUSE_NONE)
{
m_gameTime += event.rTime;
m_gameTimeAbsolute += m_app->GetRealRelTime() / 1e9f;
}
@ -5499,7 +5500,8 @@ Error CRobotMain::CheckEndMission(bool frame)
// Special handling for teams
m_missionResult = ERR_MISSION_NOTERM;
if (teamCount == 0) {
if (teamCount == 0)
{
GetLogger()->Info("All teams died, mission ended with failure\n");
m_missionResult = INFO_LOST;
}

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@ -82,7 +82,8 @@ class CSceneEndCondition;
class CAudioChangeCondition;
class CPlayerProfile;
namespace Gfx {
namespace Gfx
{
class CEngine;
class CLightManager;
class CWater;
@ -93,7 +94,8 @@ class CTerrain;
class CModelManager;
}
namespace Ui {
namespace Ui
{
class CMainDialog;
class CMainShort;
class CMainMap;

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@ -36,7 +36,8 @@ struct ExchangePostInfo
struct ObjectCreateParams;
namespace Gfx {
namespace Gfx
{
class COldModelManager;
class CEngine;
}

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@ -23,7 +23,8 @@
#include <unordered_map>
namespace Gfx {
namespace Gfx
{
class CModelManager;
class CEngine;
class CModel;

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@ -36,7 +36,8 @@ class CRobotMain;
class CSoundInterface;
namespace Gfx {
namespace Gfx
{
class CEngine;
class CLightManager;
class CParticle;

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@ -141,7 +141,9 @@ CObject* CTaskFlag::SearchNearest(Math::Vector pos, ObjectType type)
if(type == OBJECT_NULL)
{
types = {OBJECT_FLAGb, OBJECT_FLAGr, OBJECT_FLAGg, OBJECT_FLAGy, OBJECT_FLAGv};
} else {
}
else
{
types = {type};
}
return CObjectManager::GetInstancePointer()->FindNearest(nullptr, pos, types);

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@ -20,7 +20,8 @@
std::string TraceColorName(TraceColor color)
{
switch(color) {
switch(color)
{
case TraceColor::White: return "White"; break;
case TraceColor::Black: return "Black"; break;
case TraceColor::Gray: return "Gray"; break;

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@ -20,7 +20,8 @@
#include <string>
enum class TraceColor : int {
enum class TraceColor : int
{
Default = -1,
White = 0,

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@ -42,7 +42,8 @@ class CLevelParserLine;
class CJostleableObject;
struct Event;
namespace Gfx {
namespace Gfx
{
class CCamera;
class CEngine;
class CLight;

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