2014-10-14 13:11:37 +00:00
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/*
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* This file is part of the Colobot: Gold Edition source code
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2018-04-19 23:20:10 +00:00
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* Copyright (C) 2001-2018, Daniel Roux, EPSITEC SA & TerranovaTeam
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2015-08-22 14:40:02 +00:00
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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2014-10-14 13:11:37 +00:00
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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2012-06-22 14:31:55 +00:00
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2012-07-26 20:26:19 +00:00
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#include "graphics/engine/engine.h"
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2012-06-22 14:31:55 +00:00
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2012-07-22 20:05:12 +00:00
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#include "app/app.h"
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2014-12-11 18:01:57 +00:00
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#include "app/input.h"
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2012-09-19 21:50:28 +00:00
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2012-07-22 20:05:12 +00:00
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#include "common/image.h"
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#include "common/key.h"
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2012-07-23 19:41:27 +00:00
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#include "common/logger.h"
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2015-07-17 17:22:31 +00:00
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#include "common/make_unique.h"
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2016-07-24 14:18:25 +00:00
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#include "common/profiler.h"
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2015-08-09 13:20:35 +00:00
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#include "common/stringutils.h"
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2012-09-19 21:50:28 +00:00
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2016-07-24 12:38:49 +00:00
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#include "common/system/system.h"
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2015-08-04 18:30:31 +00:00
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#include "common/thread/resource_owning_thread.h"
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2012-07-26 20:26:19 +00:00
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#include "graphics/core/device.h"
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2015-09-27 14:28:11 +00:00
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#include "graphics/core/framebuffer.h"
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2015-08-02 11:09:48 +00:00
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2012-08-09 20:50:04 +00:00
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#include "graphics/engine/camera.h"
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#include "graphics/engine/cloud.h"
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2012-08-03 21:23:13 +00:00
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#include "graphics/engine/lightman.h"
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2012-08-09 20:50:04 +00:00
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#include "graphics/engine/lightning.h"
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2015-07-09 16:45:02 +00:00
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#include "graphics/engine/oldmodelmanager.h"
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2012-08-09 20:50:04 +00:00
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#include "graphics/engine/particle.h"
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#include "graphics/engine/planet.h"
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2015-06-22 19:58:58 +00:00
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#include "graphics/engine/pyro_manager.h"
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2012-08-09 20:50:04 +00:00
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#include "graphics/engine/terrain.h"
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2012-08-03 21:23:13 +00:00
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#include "graphics/engine/text.h"
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2012-08-09 20:50:04 +00:00
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#include "graphics/engine/water.h"
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2012-09-19 21:50:28 +00:00
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2015-07-11 17:48:37 +00:00
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#include "graphics/model/model_mesh.h"
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#include "graphics/model/model_shadow_spot.h"
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2015-08-13 09:47:32 +00:00
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#include "level/robotmain.h"
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2012-07-01 20:59:22 +00:00
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#include "math/geometry.h"
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2012-09-19 21:50:28 +00:00
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2012-08-10 21:31:42 +00:00
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#include "sound/sound.h"
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2012-09-19 21:50:28 +00:00
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2015-08-06 11:25:24 +00:00
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#include "ui/controls/interface.h"
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2012-08-10 21:31:42 +00:00
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2013-05-26 17:34:05 +00:00
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#include <iomanip>
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2016-05-21 12:27:35 +00:00
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#include <SDL_surface.h>
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2016-02-28 19:17:35 +00:00
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#include <SDL_thread.h>
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2013-05-26 17:34:05 +00:00
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2012-09-19 21:50:28 +00:00
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// Graphics module namespace
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2015-08-02 09:40:47 +00:00
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namespace Gfx
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{
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2012-09-19 21:50:28 +00:00
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2016-06-21 11:07:40 +00:00
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/**
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* \struct EngineMouse
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* \brief Information about mouse cursor
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*/
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struct EngineMouse
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{
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//! Index of texture element for 1st image
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int icon1;
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//! Index of texture element for 2nd image
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int icon2;
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//! Shadow texture part
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int iconShadow;
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//! Mode to render 1st image in
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EngineRenderState mode1;
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//! Mode to render 2nd image in
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EngineRenderState mode2;
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//! Hot point
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Math::IntPoint hotPoint;
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EngineMouse(int icon1 = -1,
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int icon2 = -1,
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int iconShadow = -1,
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EngineRenderState mode1 = ENG_RSTATE_NORMAL,
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EngineRenderState mode2 = ENG_RSTATE_NORMAL,
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Math::IntPoint hotPoint = Math::IntPoint())
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: icon1(icon1)
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, icon2(icon2)
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, iconShadow(iconShadow)
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, mode1(mode1)
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, mode2(mode2)
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, hotPoint(hotPoint)
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{}
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};
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const Math::IntPoint MOUSE_SIZE(32, 32);
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const std::map<EngineMouseType, EngineMouse> MOUSE_TYPES = {
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{{ENG_MOUSE_NORM}, {EngineMouse( 0, 1, 32, ENG_RSTATE_TTEXTURE_WHITE, ENG_RSTATE_TTEXTURE_BLACK, Math::IntPoint( 1, 1))}},
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{{ENG_MOUSE_WAIT}, {EngineMouse( 2, 3, 33, ENG_RSTATE_TTEXTURE_WHITE, ENG_RSTATE_TTEXTURE_BLACK, Math::IntPoint( 8, 12))}},
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{{ENG_MOUSE_HAND}, {EngineMouse( 4, 5, 34, ENG_RSTATE_TTEXTURE_WHITE, ENG_RSTATE_TTEXTURE_BLACK, Math::IntPoint( 7, 2))}},
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{{ENG_MOUSE_NO}, {EngineMouse( 6, 7, 35, ENG_RSTATE_TTEXTURE_WHITE, ENG_RSTATE_TTEXTURE_BLACK, Math::IntPoint(10, 10))}},
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{{ENG_MOUSE_EDIT}, {EngineMouse( 8, 9, -1, ENG_RSTATE_TTEXTURE_BLACK, ENG_RSTATE_TTEXTURE_WHITE, Math::IntPoint( 6, 10))}},
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{{ENG_MOUSE_CROSS}, {EngineMouse(10, 11, -1, ENG_RSTATE_TTEXTURE_BLACK, ENG_RSTATE_TTEXTURE_WHITE, Math::IntPoint(10, 10))}},
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{{ENG_MOUSE_MOVEV}, {EngineMouse(12, 13, -1, ENG_RSTATE_TTEXTURE_BLACK, ENG_RSTATE_TTEXTURE_WHITE, Math::IntPoint( 5, 11))}},
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{{ENG_MOUSE_MOVEH}, {EngineMouse(14, 15, -1, ENG_RSTATE_TTEXTURE_BLACK, ENG_RSTATE_TTEXTURE_WHITE, Math::IntPoint(11, 5))}},
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{{ENG_MOUSE_MOVED}, {EngineMouse(16, 17, -1, ENG_RSTATE_TTEXTURE_BLACK, ENG_RSTATE_TTEXTURE_WHITE, Math::IntPoint( 9, 9))}},
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{{ENG_MOUSE_MOVEI}, {EngineMouse(18, 19, -1, ENG_RSTATE_TTEXTURE_BLACK, ENG_RSTATE_TTEXTURE_WHITE, Math::IntPoint( 9, 9))}},
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{{ENG_MOUSE_MOVE}, {EngineMouse(20, 21, -1, ENG_RSTATE_TTEXTURE_BLACK, ENG_RSTATE_TTEXTURE_WHITE, Math::IntPoint(11, 11))}},
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{{ENG_MOUSE_TARGET}, {EngineMouse(22, 23, -1, ENG_RSTATE_TTEXTURE_BLACK, ENG_RSTATE_TTEXTURE_WHITE, Math::IntPoint(15, 15))}},
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{{ENG_MOUSE_SCROLLL}, {EngineMouse(24, 25, 43, ENG_RSTATE_TTEXTURE_BLACK, ENG_RSTATE_TTEXTURE_WHITE, Math::IntPoint( 2, 9))}},
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{{ENG_MOUSE_SCROLLR}, {EngineMouse(26, 27, 44, ENG_RSTATE_TTEXTURE_BLACK, ENG_RSTATE_TTEXTURE_WHITE, Math::IntPoint(17, 9))}},
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{{ENG_MOUSE_SCROLLU}, {EngineMouse(28, 29, 45, ENG_RSTATE_TTEXTURE_BLACK, ENG_RSTATE_TTEXTURE_WHITE, Math::IntPoint( 9, 2))}},
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{{ENG_MOUSE_SCROLLD}, {EngineMouse(30, 31, 46, ENG_RSTATE_TTEXTURE_BLACK, ENG_RSTATE_TTEXTURE_WHITE, Math::IntPoint( 9, 17))}},
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};
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2015-08-07 06:31:34 +00:00
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CEngine::CEngine(CApplication *app, CSystemUtils* systemUtils)
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: m_app(app),
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m_systemUtils(systemUtils),
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m_ambientColor(),
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2015-08-05 17:49:25 +00:00
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m_fogColor(),
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m_deepView(),
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m_fogStart(),
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2016-06-21 11:07:40 +00:00
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m_highlightRank()
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2012-06-25 17:59:17 +00:00
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{
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2012-08-03 21:23:13 +00:00
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m_device = nullptr;
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2012-07-01 20:59:22 +00:00
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2012-08-10 21:31:42 +00:00
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m_lightMan = nullptr;
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2012-08-03 21:23:13 +00:00
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m_text = nullptr;
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m_particle = nullptr;
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m_water = nullptr;
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m_cloud = nullptr;
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m_lightning = nullptr;
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m_planet = nullptr;
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m_sound = nullptr;
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m_terrain = nullptr;
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2012-07-22 20:05:12 +00:00
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2012-09-20 18:37:37 +00:00
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m_showStats = false;
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2012-07-22 20:05:12 +00:00
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m_focus = 0.75f;
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2018-04-19 23:31:11 +00:00
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m_hfov = 2.0f * atan((640.f/480.f) * tan(m_focus / 2.0f));
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2012-08-11 15:17:04 +00:00
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2012-07-22 20:05:12 +00:00
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m_rankView = 0;
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2012-09-19 21:50:28 +00:00
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m_ambientColor[0] = Color(0.5f, 0.5f, 0.5f, 0.5f);
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m_ambientColor[1] = Color(0.5f, 0.5f, 0.5f, 0.5f);
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m_fogColor[0] = Color(1.0f, 1.0f, 1.0f, 1.0f);
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m_fogColor[1] = Color(1.0f, 1.0f, 1.0f, 1.0f);
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2012-07-22 20:05:12 +00:00
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m_deepView[0] = 1000.0f;
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m_deepView[1] = 1000.0f;
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m_fogStart[0] = 0.75f;
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m_fogStart[1] = 0.75f;
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2012-09-19 21:50:28 +00:00
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m_waterAddColor = Color(0.0f, 0.0f, 0.0f, 0.0f);
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2012-07-22 20:05:12 +00:00
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m_render = true;
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2015-09-04 17:16:21 +00:00
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m_renderInterface = true;
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2015-08-07 13:59:05 +00:00
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m_screenshotMode = false;
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2012-07-22 20:05:12 +00:00
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m_dirty = true;
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m_fog = true;
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2014-11-10 19:46:39 +00:00
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m_secondTex = "";
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2012-07-22 20:05:12 +00:00
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m_eyeDirH = 0.0f;
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m_eyeDirV = 0.0f;
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m_backgroundName = ""; // no background image
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2012-09-19 21:50:28 +00:00
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m_backgroundColorUp = Color();
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m_backgroundColorDown = Color();
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m_backgroundCloudUp = Color();
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m_backgroundCloudDown = Color();
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2012-07-22 20:05:12 +00:00
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m_backgroundFull = false;
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2015-08-05 17:49:25 +00:00
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m_backgroundScale = false;
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2012-07-22 20:05:12 +00:00
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m_overFront = true;
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2012-09-19 21:50:28 +00:00
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m_overColor = Color();
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2012-07-22 20:05:12 +00:00
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m_overMode = ENG_RSTATE_TCOLOR_BLACK;
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2015-08-05 17:49:25 +00:00
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m_highlight = false;
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std::fill_n(m_highlightRank, 100, -1);
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2012-08-12 08:45:04 +00:00
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m_highlightTime = 0.0f;
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2012-07-22 20:05:12 +00:00
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m_eyePt = Math::Vector(0.0f, 0.0f, 0.0f);
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m_lookatPt = Math::Vector(0.0f, 0.0f, 1.0f);
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m_drawWorld = true;
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m_drawFront = false;
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2012-08-10 21:31:42 +00:00
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m_particleDensity = 1.0f;
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2015-08-05 17:49:25 +00:00
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m_clippingDistance = 1.0f;
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2012-07-22 20:05:12 +00:00
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m_terrainVision = 1000.0f;
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2015-05-06 15:55:10 +00:00
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m_textureMipmapLevel = 1;
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m_textureAnisotropy = 1;
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2015-07-20 16:42:09 +00:00
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m_shadowMapping = true;
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m_offscreenShadowRendering = true;
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m_offscreenShadowRenderingResolution = 1024;
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m_qualityShadows = true;
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2016-03-10 09:50:54 +00:00
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m_terrainShadows = false;
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2015-06-15 16:41:31 +00:00
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m_shadowRange = 0.0f;
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2015-07-20 18:47:44 +00:00
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m_multisample = 2;
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2018-07-05 17:43:56 +00:00
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m_vsync = 0;
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2015-06-21 22:56:47 +00:00
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2012-09-20 18:37:37 +00:00
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m_backForce = true;
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2012-07-22 20:05:12 +00:00
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m_lightMode = true;
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m_editIndentMode = true;
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m_editIndentValue = 4;
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m_tracePrecision = 1.0f;
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2016-07-09 10:13:51 +00:00
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m_pauseBlurEnabled = true;
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2012-07-22 20:05:12 +00:00
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m_updateGeometry = false;
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2012-12-26 19:58:02 +00:00
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m_updateStaticBuffers = false;
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2012-07-22 20:05:12 +00:00
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2012-09-27 21:18:12 +00:00
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m_interfaceMode = false;
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2013-06-17 16:06:39 +00:00
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m_debugLights = false;
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m_debugDumpLights = false;
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2012-09-19 21:50:28 +00:00
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m_mouseType = ENG_MOUSE_NORM;
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2012-09-20 18:37:37 +00:00
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m_fpsCounter = 0;
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2015-08-07 06:31:34 +00:00
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m_lastFrameTime = m_systemUtils->CreateTimeStamp();
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m_currentFrameTime = m_systemUtils->CreateTimeStamp();
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2012-07-22 20:05:12 +00:00
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2015-06-20 18:02:06 +00:00
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m_shadowColor = 0.5f;
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2012-09-19 21:50:28 +00:00
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m_defaultTexParams.format = TEX_IMG_AUTO;
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2015-07-20 11:56:45 +00:00
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m_defaultTexParams.filter = TEX_FILTER_BILINEAR;
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2012-07-22 20:05:12 +00:00
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2012-09-29 08:40:11 +00:00
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m_terrainTexParams.format = TEX_IMG_AUTO;
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2015-07-20 11:56:45 +00:00
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m_terrainTexParams.filter = TEX_FILTER_BILINEAR;
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2015-05-11 13:21:17 +00:00
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// Compute bias matrix for shadow mapping
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Math::Matrix temp1, temp2;
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Math::LoadScaleMatrix(temp1, Math::Vector(0.5f, 0.5f, 0.5f));
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Math::LoadTranslationMatrix(temp2, Math::Vector(1.0f, 1.0f, 1.0f));
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m_shadowBias = Math::MultiplyMatrices(temp1, temp2);
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2015-08-05 17:49:25 +00:00
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m_lastState = -1;
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m_statisticTriangle = 0;
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m_fps = 0.0f;
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m_firstGroundSpot = false;
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2012-06-25 17:59:17 +00:00
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}
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2012-09-19 21:50:28 +00:00
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CEngine::~CEngine()
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2012-06-25 17:59:17 +00:00
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{
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2015-08-07 06:31:34 +00:00
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m_systemUtils->DestroyTimeStamp(m_lastFrameTime);
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2012-09-20 18:37:37 +00:00
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m_lastFrameTime = nullptr;
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2015-08-07 06:31:34 +00:00
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m_systemUtils->DestroyTimeStamp(m_currentFrameTime);
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2012-09-20 18:37:37 +00:00
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m_currentFrameTime = nullptr;
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2012-06-25 17:59:17 +00:00
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}
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2012-09-19 21:50:28 +00:00
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|
|
void CEngine::SetDevice(CDevice *device)
|
2012-06-30 23:37:30 +00:00
|
|
|
{
|
2012-08-03 21:23:13 +00:00
|
|
|
m_device = device;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
CDevice* CEngine::GetDevice()
|
2012-08-03 21:23:13 +00:00
|
|
|
{
|
|
|
|
return m_device;
|
2012-06-30 23:37:30 +00:00
|
|
|
}
|
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
COldModelManager* CEngine::GetModelManager()
|
2015-06-20 17:27:43 +00:00
|
|
|
{
|
|
|
|
return m_modelManager.get();
|
|
|
|
}
|
|
|
|
|
2015-06-22 19:58:58 +00:00
|
|
|
CPyroManager* CEngine::GetPyroManager()
|
|
|
|
{
|
|
|
|
return m_pyroManager.get();
|
|
|
|
}
|
|
|
|
|
2013-02-16 21:37:43 +00:00
|
|
|
CText* CEngine::GetText()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2015-08-12 19:07:16 +00:00
|
|
|
return m_text.get();
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2013-02-16 21:37:43 +00:00
|
|
|
CLightManager* CEngine::GetLightManager()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2015-08-12 19:07:16 +00:00
|
|
|
return m_lightMan.get();
|
2013-02-16 21:37:43 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
CParticle* CEngine::GetParticle()
|
|
|
|
{
|
2015-08-12 19:07:16 +00:00
|
|
|
return m_particle.get();
|
2013-02-16 21:37:43 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
CTerrain* CEngine::GetTerrain()
|
|
|
|
{
|
|
|
|
return m_terrain;
|
|
|
|
}
|
|
|
|
|
|
|
|
CWater* CEngine::GetWater()
|
|
|
|
{
|
2015-08-12 19:07:16 +00:00
|
|
|
return m_water.get();
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2013-02-16 21:37:43 +00:00
|
|
|
CLightning* CEngine::GetLightning()
|
|
|
|
{
|
2015-08-12 19:07:16 +00:00
|
|
|
return m_lightning.get();
|
2013-02-16 21:37:43 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
CPlanet* CEngine::GetPlanet()
|
|
|
|
{
|
2015-08-12 19:07:16 +00:00
|
|
|
return m_planet.get();
|
2013-02-16 21:37:43 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
CCloud* CEngine::GetCloud()
|
|
|
|
{
|
2015-08-12 19:07:16 +00:00
|
|
|
return m_cloud.get();
|
2013-02-16 21:37:43 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void CEngine::SetTerrain(CTerrain* terrain)
|
|
|
|
{
|
|
|
|
m_terrain = terrain;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
bool CEngine::Create()
|
2012-06-25 17:59:17 +00:00
|
|
|
{
|
2013-01-27 10:43:53 +00:00
|
|
|
m_size = m_app->GetVideoConfig().size;
|
2012-06-25 17:59:17 +00:00
|
|
|
|
2015-08-14 10:03:53 +00:00
|
|
|
// Use the setters to set defaults, because they automatically disable what is not supported
|
|
|
|
SetShadowMapping(m_shadowMapping);
|
|
|
|
SetShadowMappingQuality(m_qualityShadows);
|
|
|
|
SetShadowMappingOffscreen(m_offscreenShadowRendering);
|
|
|
|
SetShadowMappingOffscreenResolution(m_offscreenShadowRenderingResolution);
|
|
|
|
SetMultiSample(m_multisample);
|
2018-07-05 17:43:56 +00:00
|
|
|
SetVSync(m_vsync);
|
2015-08-14 10:03:53 +00:00
|
|
|
|
2015-07-17 17:22:31 +00:00
|
|
|
m_modelManager = MakeUnique<COldModelManager>(this);
|
|
|
|
m_pyroManager = MakeUnique<CPyroManager>();
|
2015-08-12 19:07:16 +00:00
|
|
|
m_lightMan = MakeUnique<CLightManager>(this);
|
|
|
|
m_text = MakeUnique<CText>(this);
|
|
|
|
m_particle = MakeUnique<CParticle>(this);
|
|
|
|
m_water = MakeUnique<CWater>(this);
|
|
|
|
m_cloud = MakeUnique<CCloud>(this);
|
|
|
|
m_lightning = MakeUnique<CLightning>(this);
|
|
|
|
m_planet = MakeUnique<CPlanet>(this);
|
2012-07-24 22:27:01 +00:00
|
|
|
|
2012-08-26 23:02:25 +00:00
|
|
|
m_lightMan->SetDevice(m_device);
|
2012-10-05 16:59:49 +00:00
|
|
|
m_particle->SetDevice(m_device);
|
2012-08-26 23:02:25 +00:00
|
|
|
|
2012-08-03 21:23:13 +00:00
|
|
|
m_text->SetDevice(m_device);
|
|
|
|
if (! m_text->Create())
|
|
|
|
{
|
2012-08-12 08:45:04 +00:00
|
|
|
std::string error = m_text->GetError();
|
|
|
|
GetLogger()->Error("Error creating CText: %s\n", error.c_str());
|
2012-08-03 21:23:13 +00:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetClearColor(Color(0.0f, 0.0f, 0.0f, 0.0f));
|
|
|
|
m_device->SetShadeModel(SHADE_SMOOTH);
|
|
|
|
m_device->SetFillMode(FILL_POLY);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
|
|
|
SetFocus(m_focus);
|
2012-08-03 21:23:13 +00:00
|
|
|
|
2012-07-22 20:05:12 +00:00
|
|
|
m_matWorldInterface.LoadIdentity();
|
|
|
|
m_matViewInterface.LoadIdentity();
|
2012-08-03 21:23:13 +00:00
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
Math::LoadOrthoProjectionMatrix(m_matProjInterface, 0.0f, 1.0f, 0.0f, 1.0f, -1.0f, 1.0f);
|
2012-08-03 21:23:13 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
TextureCreateParams params;
|
2013-10-29 20:59:23 +00:00
|
|
|
params.format = TEX_IMG_AUTO;
|
2015-05-06 15:55:10 +00:00
|
|
|
params.filter = TEX_FILTER_NEAREST;
|
2012-08-03 21:23:13 +00:00
|
|
|
params.mipmap = false;
|
2014-07-24 20:17:49 +00:00
|
|
|
m_miceTexture = LoadTexture("textures/interface/mouse.png", params);
|
2012-08-03 21:23:13 +00:00
|
|
|
|
2015-08-07 06:31:34 +00:00
|
|
|
m_systemUtils->GetCurrentTimeStamp(m_currentFrameTime);
|
|
|
|
m_systemUtils->GetCurrentTimeStamp(m_lastFrameTime);
|
2012-09-20 18:37:37 +00:00
|
|
|
|
2012-07-01 20:59:22 +00:00
|
|
|
return true;
|
|
|
|
}
|
2012-06-25 17:59:17 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::Destroy()
|
2012-07-01 20:59:22 +00:00
|
|
|
{
|
2012-08-03 21:23:13 +00:00
|
|
|
m_text->Destroy();
|
2015-06-20 17:27:43 +00:00
|
|
|
|
2015-07-18 22:07:59 +00:00
|
|
|
if (m_shadowMap.id != 0)
|
|
|
|
{
|
|
|
|
if (m_offscreenShadowRendering)
|
|
|
|
m_device->DeleteFramebuffer("shadow");
|
|
|
|
else
|
|
|
|
m_device->DestroyTexture(m_shadowMap);
|
|
|
|
|
|
|
|
m_shadowMap = Texture();
|
|
|
|
}
|
|
|
|
|
2015-08-12 19:07:16 +00:00
|
|
|
m_lightMan.reset();
|
|
|
|
m_text.reset();
|
|
|
|
m_particle.reset();
|
|
|
|
m_water.reset();
|
|
|
|
m_cloud.reset();
|
|
|
|
m_lightning.reset();
|
|
|
|
m_planet.reset();
|
2012-07-01 20:59:22 +00:00
|
|
|
}
|
|
|
|
|
2015-09-25 09:11:35 +00:00
|
|
|
void CEngine::ResetAfterVideoConfigChanged()
|
2012-07-29 13:09:53 +00:00
|
|
|
{
|
2014-10-20 19:54:52 +00:00
|
|
|
m_size = m_app->GetVideoConfig().size;
|
2013-01-03 23:29:19 +00:00
|
|
|
|
2015-09-25 09:11:35 +00:00
|
|
|
// Update the camera projection matrix for new aspect ratio
|
2016-05-21 16:58:35 +00:00
|
|
|
ApplyChange();
|
2015-07-18 22:07:59 +00:00
|
|
|
|
2015-09-25 09:11:35 +00:00
|
|
|
// This needs to be recreated on resolution change
|
|
|
|
m_device->DeleteFramebuffer("multisample");
|
|
|
|
}
|
2012-09-30 08:56:35 +00:00
|
|
|
|
2015-09-25 09:11:35 +00:00
|
|
|
void CEngine::ReloadAllTextures()
|
|
|
|
{
|
2013-05-26 12:50:23 +00:00
|
|
|
FlushTextureCache();
|
2015-09-25 09:11:35 +00:00
|
|
|
m_text->FlushCache();
|
2015-06-22 19:58:58 +00:00
|
|
|
|
2016-03-26 17:55:39 +00:00
|
|
|
m_app->GetEventQueue()->AddEvent(Event(EVENT_RELOAD_TEXTURES));
|
2016-03-25 16:06:01 +00:00
|
|
|
UpdateGroundSpotTextures();
|
2016-06-19 17:57:55 +00:00
|
|
|
// LoadAllTextures() is called from CRobotMain on EVENT_RELOAD_TEXTURES
|
|
|
|
// This is required because all dynamic textures need to be loaded first
|
2016-06-19 14:52:01 +00:00
|
|
|
|
|
|
|
// recapture 3D scene
|
|
|
|
if (m_worldCaptured)
|
|
|
|
{
|
|
|
|
m_captureWorld = true;
|
|
|
|
m_worldCaptured = false;
|
|
|
|
}
|
2012-07-29 13:09:53 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
bool CEngine::ProcessEvent(const Event &event)
|
2012-07-22 20:05:12 +00:00
|
|
|
{
|
2016-03-26 17:55:39 +00:00
|
|
|
if (event.type == EVENT_RESOLUTION_CHANGED)
|
|
|
|
{
|
|
|
|
ResetAfterVideoConfigChanged();
|
|
|
|
}
|
|
|
|
|
2012-08-12 08:45:04 +00:00
|
|
|
if (event.type == EVENT_KEY_DOWN)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2015-08-06 15:51:28 +00:00
|
|
|
auto data = event.GetData<KeyEventData>();
|
|
|
|
|
2018-07-25 21:45:15 +00:00
|
|
|
if (data->key == KEY(F11) || data->key == KEY(F12))
|
2013-06-17 16:06:39 +00:00
|
|
|
{
|
2012-09-20 18:37:37 +00:00
|
|
|
m_showStats = !m_showStats;
|
2013-06-17 16:06:39 +00:00
|
|
|
return false;
|
|
|
|
}
|
2012-08-12 08:45:04 +00:00
|
|
|
}
|
2012-07-23 19:41:27 +00:00
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
// By default, pass on all events
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::FrameUpdate()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-09-12 21:43:04 +00:00
|
|
|
float rTime = m_app->GetRelTime();
|
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
m_lightMan->UpdateProgression(rTime);
|
2012-10-25 21:29:49 +00:00
|
|
|
|
2016-07-24 14:18:25 +00:00
|
|
|
CProfiler::StartPerformanceCounter(PCNT_UPDATE_PARTICLE);
|
2012-08-10 21:31:42 +00:00
|
|
|
m_particle->FrameParticle(rTime);
|
2016-07-24 14:18:25 +00:00
|
|
|
CProfiler::StopPerformanceCounter(PCNT_UPDATE_PARTICLE);
|
2012-10-25 21:29:49 +00:00
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
ComputeDistance();
|
|
|
|
UpdateGeometry();
|
2012-12-26 19:58:02 +00:00
|
|
|
UpdateStaticBuffers();
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-09-12 21:43:04 +00:00
|
|
|
m_highlightTime = m_app->GetAbsTime();
|
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
if (m_groundMark.draw)
|
2012-07-23 19:41:27 +00:00
|
|
|
{
|
2012-09-19 21:50:28 +00:00
|
|
|
if (m_groundMark.phase == ENG_GR_MARK_PHASE_INC) // growing?
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_groundMark.intensity += rTime*(1.0f/m_groundMark.delay[0]);
|
|
|
|
if (m_groundMark.intensity >= 1.0f)
|
|
|
|
{
|
|
|
|
m_groundMark.intensity = 1.0f;
|
|
|
|
m_groundMark.fix = 0.0f;
|
2012-09-19 21:50:28 +00:00
|
|
|
m_groundMark.phase = ENG_GR_MARK_PHASE_FIX;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
}
|
2012-09-19 21:50:28 +00:00
|
|
|
else if (m_groundMark.phase == ENG_GR_MARK_PHASE_FIX) // fixed?
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_groundMark.fix += rTime*(1.0f/m_groundMark.delay[1]);
|
|
|
|
if (m_groundMark.fix >= 1.0f)
|
2012-09-19 21:50:28 +00:00
|
|
|
m_groundMark.phase = ENG_GR_MARK_PHASE_DEC;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
2012-09-19 21:50:28 +00:00
|
|
|
else if (m_groundMark.phase == ENG_GR_MARK_PHASE_DEC) // decay?
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_groundMark.intensity -= rTime*(1.0f/m_groundMark.delay[2]);
|
|
|
|
if (m_groundMark.intensity < 0.0f)
|
|
|
|
{
|
|
|
|
m_groundMark.intensity = 0.0f;
|
2012-09-19 21:50:28 +00:00
|
|
|
m_groundMark.phase = ENG_GR_MARK_PHASE_NULL;
|
2012-10-25 21:29:49 +00:00
|
|
|
m_groundMark.draw = false;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
}
|
2012-07-22 20:05:12 +00:00
|
|
|
}
|
2012-07-23 19:41:27 +00:00
|
|
|
}
|
|
|
|
|
2015-08-06 10:59:09 +00:00
|
|
|
void CEngine::WriteScreenShot(const std::string& fileName)
|
2012-07-22 20:05:12 +00:00
|
|
|
{
|
2015-08-04 18:30:31 +00:00
|
|
|
auto data = MakeUnique<WriteScreenShotData>();
|
2015-08-06 10:59:09 +00:00
|
|
|
data->img = MakeUnique<CImage>(Math::IntPoint(m_size.x, m_size.y));
|
2015-08-03 19:40:30 +00:00
|
|
|
|
2015-08-12 19:07:16 +00:00
|
|
|
auto pixels = m_device->GetFrameBufferPixels();
|
|
|
|
data->img->SetDataPixels(pixels->GetPixelsData());
|
2015-08-03 19:40:30 +00:00
|
|
|
data->img->FlipVertically();
|
2014-06-23 22:35:05 +00:00
|
|
|
|
2015-08-03 19:40:30 +00:00
|
|
|
data->fileName = fileName;
|
2015-08-04 18:30:31 +00:00
|
|
|
|
2015-09-24 19:09:46 +00:00
|
|
|
CResourceOwningThread<WriteScreenShotData> thread(CEngine::WriteScreenShotThread, std::move(data), "WriteScreenShot thread");
|
2015-08-04 18:30:31 +00:00
|
|
|
thread.Start();
|
2015-08-03 19:40:30 +00:00
|
|
|
}
|
2014-06-23 22:35:05 +00:00
|
|
|
|
2015-08-04 18:30:31 +00:00
|
|
|
void CEngine::WriteScreenShotThread(std::unique_ptr<WriteScreenShotData> data)
|
2015-08-03 19:40:30 +00:00
|
|
|
{
|
|
|
|
if ( data->img->SavePNG(data->fileName.c_str()) )
|
2015-07-16 18:47:15 +00:00
|
|
|
{
|
|
|
|
GetLogger()->Debug("Save screenshot saved successfully\n");
|
2014-06-23 22:35:05 +00:00
|
|
|
}
|
2015-07-16 18:47:15 +00:00
|
|
|
else
|
|
|
|
{
|
2015-08-03 19:40:30 +00:00
|
|
|
GetLogger()->Error("%s!\n", data->img->GetError().c_str());
|
2015-06-22 19:58:58 +00:00
|
|
|
}
|
2015-08-03 19:40:30 +00:00
|
|
|
|
2015-08-06 15:51:28 +00:00
|
|
|
CApplication::GetInstancePointer()->GetEventQueue()->AddEvent(Event(EVENT_WRITE_SCENE_FINISHED));
|
2012-07-22 20:05:12 +00:00
|
|
|
}
|
|
|
|
|
2015-10-01 16:55:41 +00:00
|
|
|
void CEngine::SetPause(bool pause)
|
|
|
|
{
|
|
|
|
m_pause = pause;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
bool CEngine::GetPause()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2015-10-01 16:55:41 +00:00
|
|
|
return m_pause;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
2012-07-22 20:05:12 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetShowStats(bool show)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_showStats = show;
|
|
|
|
}
|
2012-07-22 20:05:12 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
bool CEngine::GetShowStats()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
return m_showStats;
|
|
|
|
}
|
2012-07-22 20:05:12 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetRenderEnable(bool enable)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_render = enable;
|
|
|
|
}
|
2012-07-22 20:05:12 +00:00
|
|
|
|
2015-09-04 17:16:21 +00:00
|
|
|
void CEngine::SetRenderInterface(bool enable)
|
|
|
|
{
|
|
|
|
m_renderInterface = enable;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool CEngine::GetRenderInterface()
|
|
|
|
{
|
|
|
|
return m_renderInterface;
|
|
|
|
}
|
|
|
|
|
2015-08-07 13:59:05 +00:00
|
|
|
void CEngine::SetScreenshotMode(bool screenshotMode)
|
|
|
|
{
|
|
|
|
m_screenshotMode = screenshotMode;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool CEngine::GetScreenshotMode()
|
|
|
|
{
|
|
|
|
return m_screenshotMode;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
Math::IntPoint CEngine::GetWindowSize()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
return m_size;
|
|
|
|
}
|
2012-07-23 19:41:27 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
Math::Point CEngine::WindowToInterfaceCoords(Math::IntPoint pos)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-08-11 15:17:04 +00:00
|
|
|
return Math::Point( static_cast<float>(pos.x) / static_cast<float>(m_size.x),
|
|
|
|
1.0f - static_cast<float>(pos.y) / static_cast<float>(m_size.y) );
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
2012-07-23 19:41:27 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
Math::IntPoint CEngine::InterfaceToWindowCoords(Math::Point pos)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-08-11 15:17:04 +00:00
|
|
|
return Math::IntPoint(static_cast<int>(pos.x * m_size.x),
|
|
|
|
static_cast<int>((1.0f - pos.y) * m_size.y));
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
2012-07-23 19:41:27 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
Math::Point CEngine::WindowToInterfaceSize(Math::IntPoint size)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-08-11 15:17:04 +00:00
|
|
|
return Math::Point(static_cast<float>(size.x) / static_cast<float>(m_size.x),
|
|
|
|
static_cast<float>(size.y) / static_cast<float>(m_size.y));
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
2012-07-23 19:41:27 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
Math::IntPoint CEngine::InterfaceToWindowSize(Math::Point size)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-08-11 15:17:04 +00:00
|
|
|
return Math::IntPoint(static_cast<int>(size.x * m_size.x),
|
2012-12-26 19:58:02 +00:00
|
|
|
static_cast<int>(size.y * m_size.y));
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
2012-07-23 19:41:27 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::AddStatisticTriangle(int count)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_statisticTriangle += count;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
int CEngine::GetStatisticTriangle()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
return m_statisticTriangle;
|
|
|
|
}
|
|
|
|
|
2014-01-11 16:51:13 +00:00
|
|
|
void CEngine::SetStatisticPos(Math::Vector pos)
|
|
|
|
{
|
|
|
|
m_statisticPos = pos;
|
|
|
|
}
|
|
|
|
|
2014-10-29 16:53:46 +00:00
|
|
|
void CEngine::SetTimerDisplay(const std::string& text)
|
|
|
|
{
|
|
|
|
m_timerText = text;
|
|
|
|
}
|
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
|
|
|
|
|
|
|
|
/*******************************************************
|
|
|
|
Object management
|
|
|
|
*******************************************************/
|
|
|
|
|
2012-12-27 13:18:16 +00:00
|
|
|
EngineBaseObjTexTier& CEngine::AddLevel2(EngineBaseObject& p1, const std::string& tex1Name, const std::string& tex2Name)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2012-12-27 13:18:16 +00:00
|
|
|
for (int i = 0; i < static_cast<int>( p1.next.size() ); i++)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2012-12-27 13:18:16 +00:00
|
|
|
if (p1.next[i].tex1Name == tex1Name && p1.next[i].tex2Name == tex2Name)
|
|
|
|
return p1.next[i];
|
2012-08-12 17:28:22 +00:00
|
|
|
}
|
|
|
|
|
2012-12-27 13:18:16 +00:00
|
|
|
p1.next.push_back(EngineBaseObjTexTier(tex1Name, tex2Name));
|
|
|
|
return p1.next.back();
|
2012-08-12 17:28:22 +00:00
|
|
|
}
|
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
EngineBaseObjDataTier& CEngine::AddLevel3(EngineBaseObjTexTier& p3, EngineTriangleType type,
|
2012-12-26 19:58:02 +00:00
|
|
|
const Material& material, int state)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-08-12 17:28:22 +00:00
|
|
|
for (int i = 0; i < static_cast<int>( p3.next.size() ); i++)
|
|
|
|
{
|
|
|
|
if ( (p3.next[i].type == type) && (p3.next[i].material == material) && (p3.next[i].state == state) )
|
|
|
|
return p3.next[i];
|
|
|
|
}
|
|
|
|
|
2012-12-27 13:18:16 +00:00
|
|
|
p3.next.push_back(EngineBaseObjDataTier(type, material, state));
|
2012-08-12 17:28:22 +00:00
|
|
|
return p3.next.back();
|
|
|
|
}
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
int CEngine::CreateBaseObject()
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2012-12-27 13:18:16 +00:00
|
|
|
int baseObjRank = 0;
|
|
|
|
for ( ; baseObjRank < static_cast<int>( m_baseObjects.size() ); baseObjRank++)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2012-12-27 13:18:16 +00:00
|
|
|
if (! m_baseObjects[baseObjRank].used)
|
2012-12-26 19:58:02 +00:00
|
|
|
{
|
2012-12-27 13:18:16 +00:00
|
|
|
m_baseObjects[baseObjRank].LoadDefault();
|
2012-12-26 19:58:02 +00:00
|
|
|
break;
|
|
|
|
}
|
2012-08-12 17:28:22 +00:00
|
|
|
}
|
|
|
|
|
2012-12-27 13:18:16 +00:00
|
|
|
if (baseObjRank == static_cast<int>( m_baseObjects.size() ))
|
2012-12-26 19:58:02 +00:00
|
|
|
m_baseObjects.push_back(EngineBaseObject());
|
|
|
|
else
|
2012-12-27 13:18:16 +00:00
|
|
|
m_baseObjects[baseObjRank].LoadDefault();
|
2012-08-12 17:28:22 +00:00
|
|
|
|
|
|
|
|
2012-12-27 13:18:16 +00:00
|
|
|
m_baseObjects[baseObjRank].used = true;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2012-12-27 13:18:16 +00:00
|
|
|
return baseObjRank;
|
2012-12-26 19:58:02 +00:00
|
|
|
}
|
2012-12-14 20:30:35 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
void CEngine::DeleteBaseObject(int baseObjRank)
|
|
|
|
{
|
2012-12-27 13:18:16 +00:00
|
|
|
assert(baseObjRank >= 0 && baseObjRank < static_cast<int>( m_baseObjects.size() ));
|
|
|
|
|
|
|
|
EngineBaseObject& p1 = m_baseObjects[baseObjRank];
|
|
|
|
|
|
|
|
if (! p1.used)
|
|
|
|
return;
|
2012-12-14 20:30:35 +00:00
|
|
|
|
2012-12-27 13:18:16 +00:00
|
|
|
for (int l2 = 0; l2 < static_cast<int>( p1.next.size() ); l2++)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2012-12-27 13:18:16 +00:00
|
|
|
EngineBaseObjTexTier& p2 = p1.next[l2];
|
2012-12-26 19:58:02 +00:00
|
|
|
|
|
|
|
for (int l3 = 0; l3 < static_cast<int>( p2.next.size() ); l3++)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
EngineBaseObjDataTier& p3 = p2.next[l3];
|
|
|
|
m_device->DestroyStaticBuffer(p3.staticBufferId);
|
|
|
|
p3.staticBufferId = 0;
|
2012-08-12 17:28:22 +00:00
|
|
|
}
|
|
|
|
}
|
2012-12-27 13:18:16 +00:00
|
|
|
|
|
|
|
p1.next.clear();
|
|
|
|
|
|
|
|
p1.used = false;
|
2012-12-26 19:58:02 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void CEngine::DeleteAllBaseObjects()
|
|
|
|
{
|
2013-10-13 12:44:12 +00:00
|
|
|
for (int baseObjRank = 0; baseObjRank < static_cast<int>( m_baseObjects.size() ); baseObjRank++)
|
|
|
|
{
|
|
|
|
EngineBaseObject& p1 = m_baseObjects[baseObjRank];
|
|
|
|
if (! p1.used)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
for (int l2 = 0; l2 < static_cast<int>( p1.next.size() ); l2++)
|
|
|
|
{
|
|
|
|
EngineBaseObjTexTier& p2 = p1.next[l2];
|
|
|
|
|
|
|
|
for (int l3 = 0; l3 < static_cast<int>( p2.next.size() ); l3++)
|
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
EngineBaseObjDataTier& p3 = p2.next[l3];
|
|
|
|
m_device->DestroyStaticBuffer(p3.staticBufferId);
|
|
|
|
p3.staticBufferId = 0;
|
2013-10-13 12:44:12 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
m_baseObjects.clear();
|
|
|
|
}
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
void CEngine::CopyBaseObject(int sourceBaseObjRank, int destBaseObjRank)
|
|
|
|
{
|
|
|
|
assert(sourceBaseObjRank >= 0 && sourceBaseObjRank < static_cast<int>( m_baseObjects.size() ));
|
|
|
|
assert(destBaseObjRank >= 0 && destBaseObjRank < static_cast<int>( m_baseObjects.size() ));
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
m_baseObjects[destBaseObjRank] = m_baseObjects[sourceBaseObjRank];
|
2013-03-31 11:06:38 +00:00
|
|
|
|
|
|
|
EngineBaseObject& p1 = m_baseObjects[destBaseObjRank];
|
|
|
|
|
|
|
|
if (! p1.used)
|
|
|
|
return;
|
|
|
|
|
|
|
|
for (int l2 = 0; l2 < static_cast<int>( p1.next.size() ); l2++)
|
|
|
|
{
|
|
|
|
EngineBaseObjTexTier& p2 = p1.next[l2];
|
|
|
|
|
|
|
|
for (int l3 = 0; l3 < static_cast<int>( p2.next.size() ); l3++)
|
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
EngineBaseObjDataTier& p3 = p2.next[l3];
|
|
|
|
p3.staticBufferId = 0;
|
2013-03-31 11:06:38 +00:00
|
|
|
}
|
|
|
|
}
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
void CEngine::AddBaseObjTriangles(int baseObjRank, const std::vector<VertexTex2>& vertices,
|
|
|
|
const Material& material, int state,
|
2015-07-11 17:48:37 +00:00
|
|
|
std::string tex1Name, std::string tex2Name)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(baseObjRank >= 0 && baseObjRank < static_cast<int>( m_baseObjects.size() ));
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2012-12-27 13:18:16 +00:00
|
|
|
EngineBaseObject& p1 = m_baseObjects[baseObjRank];
|
|
|
|
EngineBaseObjTexTier& p2 = AddLevel2(p1, tex1Name, tex2Name);
|
2015-07-11 17:48:37 +00:00
|
|
|
EngineBaseObjDataTier& p3 = AddLevel3(p2, ENG_TRIANGLE_TYPE_TRIANGLES, material, state);
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
p3.vertices.insert(p3.vertices.end(), vertices.begin(), vertices.end());
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
p3.updateStaticBuffer = true;
|
2012-12-26 19:58:02 +00:00
|
|
|
m_updateStaticBuffers = true;
|
2012-12-14 20:30:35 +00:00
|
|
|
|
2015-07-11 17:48:37 +00:00
|
|
|
for (int i = 0; i < static_cast<int>( vertices.size() ); i++)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2015-07-11 17:48:37 +00:00
|
|
|
p1.bboxMin.x = Math::Min(vertices[i].coord.x, p1.bboxMin.x);
|
|
|
|
p1.bboxMin.y = Math::Min(vertices[i].coord.y, p1.bboxMin.y);
|
|
|
|
p1.bboxMin.z = Math::Min(vertices[i].coord.z, p1.bboxMin.z);
|
|
|
|
p1.bboxMax.x = Math::Max(vertices[i].coord.x, p1.bboxMax.x);
|
|
|
|
p1.bboxMax.y = Math::Max(vertices[i].coord.y, p1.bboxMax.y);
|
|
|
|
p1.bboxMax.z = Math::Max(vertices[i].coord.z, p1.bboxMax.z);
|
2012-08-12 17:28:22 +00:00
|
|
|
}
|
|
|
|
|
2018-04-29 17:05:19 +00:00
|
|
|
p1.boundingSphere = Math::BoundingSphereForBox(p1.bboxMin, p1.bboxMax);
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-07-11 17:48:37 +00:00
|
|
|
p1.totalTriangles += vertices.size() / 3;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
void CEngine::AddBaseObjQuick(int baseObjRank, const EngineBaseObjDataTier& buffer,
|
|
|
|
std::string tex1Name, std::string tex2Name,
|
2015-07-09 16:45:02 +00:00
|
|
|
bool globalUpdate)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(baseObjRank >= 0 && baseObjRank < static_cast<int>( m_baseObjects.size() ));
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2012-12-27 13:18:16 +00:00
|
|
|
EngineBaseObject& p1 = m_baseObjects[baseObjRank];
|
|
|
|
EngineBaseObjTexTier& p2 = AddLevel2(p1, tex1Name, tex2Name);
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
p2.next.push_back(buffer);
|
2012-12-14 20:30:35 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
EngineBaseObjDataTier& p3 = p2.next.back();
|
2012-12-14 20:30:35 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
UpdateStaticBuffer(p3);
|
2012-08-12 17:28:22 +00:00
|
|
|
|
|
|
|
if (globalUpdate)
|
|
|
|
{
|
|
|
|
m_updateGeometry = true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
for (int i = 0; i < static_cast<int>( p3.vertices.size() ); i++)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
p1.bboxMin.x = Math::Min(p3.vertices[i].coord.x, p1.bboxMin.x);
|
|
|
|
p1.bboxMin.y = Math::Min(p3.vertices[i].coord.y, p1.bboxMin.y);
|
|
|
|
p1.bboxMin.z = Math::Min(p3.vertices[i].coord.z, p1.bboxMin.z);
|
|
|
|
p1.bboxMax.x = Math::Max(p3.vertices[i].coord.x, p1.bboxMax.x);
|
|
|
|
p1.bboxMax.y = Math::Max(p3.vertices[i].coord.y, p1.bboxMax.y);
|
|
|
|
p1.bboxMax.z = Math::Max(p3.vertices[i].coord.z, p1.bboxMax.z);
|
2012-08-12 17:28:22 +00:00
|
|
|
}
|
|
|
|
|
2018-04-29 17:05:19 +00:00
|
|
|
p1.boundingSphere = Math::BoundingSphereForBox(p1.bboxMin, p1.bboxMax);
|
2012-08-12 17:28:22 +00:00
|
|
|
}
|
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
if (p3.type == ENG_TRIANGLE_TYPE_TRIANGLES)
|
|
|
|
p1.totalTriangles += p3.vertices.size() / 3;
|
|
|
|
else if (p3.type == ENG_TRIANGLE_TYPE_SURFACE)
|
|
|
|
p1.totalTriangles += p3.vertices.size() - 2;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2013-06-17 09:48:57 +00:00
|
|
|
void CEngine::DebugObject(int objRank)
|
|
|
|
{
|
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
|
|
|
|
|
|
|
CLogger* l = GetLogger();
|
|
|
|
|
|
|
|
l->Debug("Debug object: %d\n", objRank);
|
|
|
|
if (! m_objects[objRank].used)
|
|
|
|
{
|
|
|
|
l->Debug(" not used\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
l->Debug(" baseObjRank = %d\n", m_objects[objRank].baseObjRank);
|
|
|
|
l->Debug(" visible = %s\n", m_objects[objRank].visible ? "true" : "false");
|
|
|
|
l->Debug(" drawWorld = %s\n", m_objects[objRank].drawWorld ? "true" : "false");
|
|
|
|
l->Debug(" drawFront = %s\n", m_objects[objRank].drawFront ? "true" : "false");
|
|
|
|
l->Debug(" type = %d\n", m_objects[objRank].type);
|
|
|
|
l->Debug(" distance = %f\n", m_objects[objRank].distance);
|
|
|
|
l->Debug(" shadowRank = %d\n", m_objects[objRank].shadowRank);
|
|
|
|
l->Debug(" transparency = %f\n", m_objects[objRank].transparency);
|
|
|
|
|
|
|
|
l->Debug(" baseObj:\n");
|
|
|
|
int baseObjRank = m_objects[objRank].baseObjRank;
|
|
|
|
if (baseObjRank == -1)
|
|
|
|
{
|
|
|
|
l->Debug(" null\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
assert(baseObjRank >= 0 && baseObjRank < static_cast<int>( m_baseObjects.size() ));
|
|
|
|
|
|
|
|
EngineBaseObject& p1 = m_baseObjects[baseObjRank];
|
|
|
|
if (!p1.used)
|
|
|
|
{
|
|
|
|
l->Debug(" not used\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
std::string vecStr;
|
|
|
|
|
|
|
|
vecStr = p1.bboxMin.ToString();
|
|
|
|
l->Debug(" bboxMin: %s\n", vecStr.c_str());
|
|
|
|
vecStr = p1.bboxMax.ToString();
|
|
|
|
l->Debug(" bboxMax: %s\n", vecStr.c_str());
|
|
|
|
l->Debug(" totalTriangles: %d\n", p1.totalTriangles);
|
2018-04-29 17:05:19 +00:00
|
|
|
l->Debug(" radius: %f\n", p1.boundingSphere.radius);
|
2013-06-17 09:48:57 +00:00
|
|
|
|
|
|
|
for (int l2 = 0; l2 < static_cast<int>( p1.next.size() ); l2++)
|
|
|
|
{
|
|
|
|
EngineBaseObjTexTier& p2 = p1.next[l2];
|
|
|
|
l->Debug(" l2:\n");
|
|
|
|
|
|
|
|
l->Debug(" tex1: %s (id: %u)\n", p2.tex1Name.c_str(), p2.tex1.id);
|
|
|
|
l->Debug(" tex2: %s (id: %u)\n", p2.tex2Name.c_str(), p2.tex2.id);
|
|
|
|
|
|
|
|
for (int l3 = 0; l3 < static_cast<int>( p2.next.size() ); l3++)
|
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
EngineBaseObjDataTier& p3 = p2.next[l3];
|
2013-06-17 09:48:57 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
l->Debug(" l3:\n");
|
|
|
|
l->Debug(" type: %d\n", p3.type);
|
|
|
|
l->Debug(" state: %d\n", p3.state);
|
|
|
|
l->Debug(" staticBufferId: %u\n", p3.staticBufferId);
|
|
|
|
l->Debug(" updateStaticBuffer: %s\n", p3.updateStaticBuffer ? "true" : "false");
|
2013-06-17 09:48:57 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2012-12-26 19:58:02 +00:00
|
|
|
|
|
|
|
int CEngine::CreateObject()
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2012-12-27 13:18:16 +00:00
|
|
|
int objRank = 0;
|
|
|
|
for ( ; objRank < static_cast<int>( m_objects.size() ); objRank++)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2012-12-27 13:18:16 +00:00
|
|
|
if (! m_objects[objRank].used)
|
2012-12-26 19:58:02 +00:00
|
|
|
{
|
2012-12-27 13:18:16 +00:00
|
|
|
m_objects[objRank].LoadDefault();
|
2012-12-26 19:58:02 +00:00
|
|
|
break;
|
|
|
|
}
|
2012-08-12 17:28:22 +00:00
|
|
|
}
|
|
|
|
|
2012-12-27 13:18:16 +00:00
|
|
|
if (objRank == static_cast<int>( m_objects.size() ))
|
2012-12-26 19:58:02 +00:00
|
|
|
m_objects.push_back(EngineObject());
|
|
|
|
|
|
|
|
|
2012-12-27 13:18:16 +00:00
|
|
|
m_objects[objRank].used = true;
|
2012-12-26 19:58:02 +00:00
|
|
|
|
|
|
|
Math::Matrix mat;
|
|
|
|
mat.LoadIdentity();
|
2012-12-27 13:18:16 +00:00
|
|
|
SetObjectTransform(objRank, mat);
|
2012-12-26 19:58:02 +00:00
|
|
|
|
2012-12-27 13:18:16 +00:00
|
|
|
m_objects[objRank].drawWorld = true;
|
|
|
|
m_objects[objRank].distance = 0.0f;
|
2013-10-13 12:44:12 +00:00
|
|
|
m_objects[objRank].baseObjRank = -1;
|
2012-12-27 13:18:16 +00:00
|
|
|
m_objects[objRank].shadowRank = -1;
|
2012-12-26 19:58:02 +00:00
|
|
|
|
2012-12-27 13:18:16 +00:00
|
|
|
return objRank;
|
2012-12-26 19:58:02 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void CEngine::DeleteAllObjects()
|
|
|
|
{
|
|
|
|
m_objects.clear();
|
2015-08-14 11:37:40 +00:00
|
|
|
m_shadowSpots.clear();
|
2012-12-26 19:58:02 +00:00
|
|
|
|
|
|
|
DeleteAllGroundSpots();
|
|
|
|
}
|
|
|
|
|
|
|
|
void CEngine::DeleteObject(int objRank)
|
|
|
|
{
|
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
|
|
|
|
|
|
|
// Mark object as deleted
|
|
|
|
m_objects[objRank].used = false;
|
|
|
|
|
|
|
|
// Delete associated shadows
|
2015-08-14 11:37:40 +00:00
|
|
|
DeleteShadowSpot(objRank);
|
2012-12-26 19:58:02 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void CEngine::SetObjectBaseRank(int objRank, int baseObjRank)
|
|
|
|
{
|
2012-12-28 12:23:49 +00:00
|
|
|
assert(objRank == -1 || (objRank >= 0 && objRank < static_cast<int>( m_objects.size() )));
|
2012-12-26 19:58:02 +00:00
|
|
|
|
|
|
|
m_objects[objRank].baseObjRank = baseObjRank;
|
|
|
|
}
|
|
|
|
|
|
|
|
int CEngine::GetObjectBaseRank(int objRank)
|
|
|
|
{
|
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
|
|
|
|
|
|
|
return m_objects[objRank].baseObjRank;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CEngine::SetObjectType(int objRank, EngineObjectType type)
|
|
|
|
{
|
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
|
|
|
|
|
|
|
m_objects[objRank].type = type;
|
|
|
|
}
|
|
|
|
|
|
|
|
EngineObjectType CEngine::GetObjectType(int objRank)
|
|
|
|
{
|
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
|
|
|
|
|
|
|
return m_objects[objRank].type;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void CEngine::SetObjectTransform(int objRank, const Math::Matrix& transform)
|
|
|
|
{
|
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
|
|
|
|
|
|
|
m_objects[objRank].transform = transform;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CEngine::GetObjectTransform(int objRank, Math::Matrix& transform)
|
|
|
|
{
|
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
|
|
|
|
|
|
|
transform = m_objects[objRank].transform;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CEngine::SetObjectDrawWorld(int objRank, bool draw)
|
|
|
|
{
|
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
|
|
|
|
|
|
|
m_objects[objRank].drawWorld = draw;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CEngine::SetObjectDrawFront(int objRank, bool draw)
|
|
|
|
{
|
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
|
|
|
|
|
|
|
m_objects[objRank].drawFront = draw;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CEngine::SetObjectTransparency(int objRank, float value)
|
|
|
|
{
|
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
|
|
|
|
|
|
|
m_objects[objRank].transparency = value;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CEngine::GetObjectBBox(int objRank, Math::Vector& min, Math::Vector& max)
|
|
|
|
{
|
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
|
|
|
|
|
|
|
int baseObjRank = m_objects[objRank].baseObjRank;
|
2012-12-28 12:23:49 +00:00
|
|
|
if (baseObjRank == -1)
|
|
|
|
return;
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(baseObjRank >= 0 && baseObjRank < static_cast<int>(m_baseObjects.size()));
|
|
|
|
|
|
|
|
min = m_baseObjects[baseObjRank].bboxMin;
|
|
|
|
max = m_baseObjects[baseObjRank].bboxMax;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
int CEngine::GetObjectTotalTriangles(int objRank)
|
|
|
|
{
|
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
|
|
|
|
|
|
|
int baseObjRank = m_objects[objRank].baseObjRank;
|
2012-12-28 12:23:49 +00:00
|
|
|
if (baseObjRank == -1)
|
|
|
|
return 0;
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(baseObjRank >= 0 && baseObjRank < static_cast<int>( m_baseObjects.size() ));
|
|
|
|
|
|
|
|
return m_baseObjects[baseObjRank].totalTriangles;
|
|
|
|
}
|
|
|
|
|
|
|
|
EngineBaseObjDataTier* CEngine::FindTriangles(int objRank, const Material& material,
|
|
|
|
int state, std::string tex1Name,
|
2015-07-09 16:45:02 +00:00
|
|
|
std::string tex2Name)
|
2012-12-26 19:58:02 +00:00
|
|
|
{
|
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
|
|
|
|
|
|
|
int baseObjRank = m_objects[objRank].baseObjRank;
|
2012-12-28 12:23:49 +00:00
|
|
|
if (baseObjRank == -1)
|
|
|
|
return nullptr;
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(baseObjRank >= 0 && baseObjRank < static_cast<int>( m_baseObjects.size() ));
|
|
|
|
|
2012-12-27 13:18:16 +00:00
|
|
|
EngineBaseObject& p1 = m_baseObjects[baseObjRank];
|
|
|
|
|
|
|
|
for (int l2 = 0; l2 < static_cast<int>( p1.next.size() ); l2++)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2012-12-27 13:18:16 +00:00
|
|
|
EngineBaseObjTexTier& p2 = p1.next[l2];
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
if (p2.tex1Name != tex1Name)
|
|
|
|
continue;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
for (int l3 = 0; l3 < static_cast<int>( p2.next.size() ); l3++)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
EngineBaseObjDataTier& p3 = p2.next[l3];
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
if ( (p3.state & (~(ENG_RSTATE_DUAL_BLACK|ENG_RSTATE_DUAL_WHITE))) != state ||
|
|
|
|
p3.material != material )
|
2012-12-26 19:58:02 +00:00
|
|
|
continue;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
return &p3;
|
2012-08-12 17:28:22 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
int CEngine::GetPartialTriangles(int objRank, float percent, int maxCount,
|
2012-12-26 19:58:02 +00:00
|
|
|
std::vector<EngineTriangle>& triangles)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
|
|
|
|
|
|
|
int baseObjRank = m_objects[objRank].baseObjRank;
|
2012-12-28 12:23:49 +00:00
|
|
|
if (baseObjRank == -1)
|
|
|
|
return 0;
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(baseObjRank >= 0 && baseObjRank < static_cast<int>( m_baseObjects.size() ));
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2012-12-27 13:18:16 +00:00
|
|
|
EngineBaseObject& p1 = m_baseObjects[baseObjRank];
|
|
|
|
|
|
|
|
int total = p1.totalTriangles;
|
2012-08-12 17:28:22 +00:00
|
|
|
int expectedCount = static_cast<int>(percent * total);
|
|
|
|
triangles.reserve(Math::Min(maxCount, expectedCount));
|
|
|
|
|
|
|
|
int actualCount = 0;
|
|
|
|
|
2012-12-27 13:18:16 +00:00
|
|
|
for (int l2 = 0; l2 < static_cast<int>( p1.next.size() ); l2++)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2012-12-27 13:18:16 +00:00
|
|
|
EngineBaseObjTexTier& p2 = p1.next[l2];
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
for (int l3 = 0; l3 < static_cast<int>( p2.next.size() ); l3++)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
EngineBaseObjDataTier& p3 = p2.next[l3];
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
if (p3.type == ENG_TRIANGLE_TYPE_TRIANGLES)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
for (int i = 0; i < static_cast<int>( p3.vertices.size() ); i += 3)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
if (static_cast<float>(actualCount) / total >= percent)
|
|
|
|
break;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
if (actualCount >= maxCount)
|
|
|
|
break;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
EngineTriangle t;
|
|
|
|
t.triangle[0] = p3.vertices[i];
|
|
|
|
t.triangle[1] = p3.vertices[i+1];
|
|
|
|
t.triangle[2] = p3.vertices[i+2];
|
|
|
|
t.material = p3.material;
|
|
|
|
t.state = p3.state;
|
|
|
|
t.tex1Name = p2.tex1Name;
|
|
|
|
t.tex2Name = p2.tex2Name;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
triangles.push_back(t);
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
++actualCount;
|
2012-12-26 19:58:02 +00:00
|
|
|
}
|
2015-07-09 16:45:02 +00:00
|
|
|
}
|
|
|
|
else if (p3.type == ENG_TRIANGLE_TYPE_SURFACE)
|
|
|
|
{
|
|
|
|
for (int i = 0; i < static_cast<int>( p3.vertices.size() ); i += 1)
|
2012-12-26 19:58:02 +00:00
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
if (static_cast<float>(actualCount) / total >= percent)
|
|
|
|
break;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
if (actualCount >= maxCount)
|
|
|
|
break;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
EngineTriangle t;
|
|
|
|
t.triangle[0] = p3.vertices[i];
|
|
|
|
t.triangle[1] = p3.vertices[i+1];
|
|
|
|
t.triangle[2] = p3.vertices[i+2];
|
|
|
|
t.material = p3.material;
|
|
|
|
t.state = p3.state;
|
|
|
|
t.tex1Name = p2.tex1Name;
|
|
|
|
t.tex2Name = p2.tex2Name;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
triangles.push_back(t);
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
++actualCount;
|
2012-08-12 17:28:22 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return actualCount;
|
|
|
|
}
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
void CEngine::ChangeSecondTexture(int objRank, const std::string& tex2Name)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
int baseObjRank = m_objects[objRank].baseObjRank;
|
2012-12-28 12:23:49 +00:00
|
|
|
if (baseObjRank == -1)
|
|
|
|
return;
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(baseObjRank >= 0 && baseObjRank < static_cast<int>( m_baseObjects.size() ));
|
2012-12-27 13:18:16 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
EngineBaseObject& p1 = m_baseObjects[baseObjRank];
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
for (int l2 = 0; l2 < static_cast<int>( p1.next.size() ); l2++)
|
|
|
|
{
|
2013-06-17 09:48:57 +00:00
|
|
|
if (p1.next[l2].tex2Name == tex2Name)
|
2012-12-26 19:58:02 +00:00
|
|
|
continue; // already new
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2013-06-17 09:48:57 +00:00
|
|
|
std::string tex1Name = p1.next[l2].tex1Name;
|
|
|
|
EngineBaseObjTexTier& newP2 = AddLevel2(p1, tex1Name, tex2Name);
|
|
|
|
newP2.next.insert(newP2.next.end(), p1.next[l2].next.begin(), p1.next[l2].next.end());
|
|
|
|
p1.next[l2].next.clear();
|
|
|
|
|
2015-08-03 18:55:33 +00:00
|
|
|
if (!newP2.tex1.Valid() && !newP2.tex1Name.empty())
|
2014-07-24 20:17:49 +00:00
|
|
|
newP2.tex1 = LoadTexture("textures/"+newP2.tex1Name);
|
2013-06-17 09:48:57 +00:00
|
|
|
|
2015-08-03 18:55:33 +00:00
|
|
|
if (!newP2.tex2.Valid() && !newP2.tex2Name.empty())
|
2014-07-24 20:17:49 +00:00
|
|
|
newP2.tex2 = LoadTexture("textures/"+newP2.tex2Name);
|
2012-08-12 17:28:22 +00:00
|
|
|
}
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
void CEngine::ChangeTextureMapping(int objRank, const Material& mat, int state,
|
|
|
|
const std::string& tex1Name, const std::string& tex2Name,
|
2015-07-09 16:45:02 +00:00
|
|
|
EngineTextureMapping mode,
|
2012-12-26 19:58:02 +00:00
|
|
|
float au, float bu, float av, float bv)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
EngineBaseObjDataTier* p4 = FindTriangles(objRank, mat, state, tex1Name, tex2Name);
|
2012-08-12 17:28:22 +00:00
|
|
|
if (p4 == nullptr)
|
2012-12-26 19:58:02 +00:00
|
|
|
return;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
|
|
|
int nb = p4->vertices.size();
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
if (mode == ENG_TEX_MAPPING_X)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
|
|
|
for (int i = 0; i < nb; i++)
|
|
|
|
{
|
|
|
|
p4->vertices[i].texCoord.x = p4->vertices[i].coord.z * au + bu;
|
|
|
|
p4->vertices[i].texCoord.y = p4->vertices[i].coord.y * av + bv;
|
|
|
|
}
|
|
|
|
}
|
2012-09-19 21:50:28 +00:00
|
|
|
else if (mode == ENG_TEX_MAPPING_Y)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
|
|
|
for (int i = 0; i < nb; i++)
|
|
|
|
{
|
|
|
|
p4->vertices[i].texCoord.x = p4->vertices[i].coord.x * au + bu;
|
|
|
|
p4->vertices[i].texCoord.y = p4->vertices[i].coord.z * av + bv;
|
|
|
|
}
|
|
|
|
}
|
2012-09-19 21:50:28 +00:00
|
|
|
else if (mode == ENG_TEX_MAPPING_Z)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
|
|
|
for (int i = 0; i < nb; i++)
|
|
|
|
{
|
|
|
|
p4->vertices[i].texCoord.x = p4->vertices[i].coord.x * au + bu;
|
|
|
|
p4->vertices[i].texCoord.y = p4->vertices[i].coord.y * av + bv;
|
|
|
|
}
|
|
|
|
}
|
2012-09-19 21:50:28 +00:00
|
|
|
else if (mode == ENG_TEX_MAPPING_1X)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
|
|
|
for (int i = 0; i < nb; i++)
|
|
|
|
{
|
|
|
|
p4->vertices[i].texCoord.x = p4->vertices[i].coord.x * au + bu;
|
|
|
|
}
|
|
|
|
}
|
2012-09-19 21:50:28 +00:00
|
|
|
else if (mode == ENG_TEX_MAPPING_1Y)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
|
|
|
for (int i = 0; i < nb; i++)
|
|
|
|
{
|
|
|
|
p4->vertices[i].texCoord.y = p4->vertices[i].coord.y * au + bu;
|
|
|
|
}
|
|
|
|
}
|
2012-09-19 21:50:28 +00:00
|
|
|
else if (mode == ENG_TEX_MAPPING_1Z)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
|
|
|
for (int i = 0; i < nb; i++)
|
|
|
|
{
|
|
|
|
p4->vertices[i].texCoord.x = p4->vertices[i].coord.z * au + bu;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
UpdateStaticBuffer(*p4);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
void CEngine::TrackTextureMapping(int objRank, const Material& mat, int state,
|
2012-10-19 20:37:11 +00:00
|
|
|
const std::string& tex1Name, const std::string& tex2Name,
|
2015-07-09 16:45:02 +00:00
|
|
|
EngineTextureMapping mode,
|
2012-10-19 20:37:11 +00:00
|
|
|
float pos, float factor, float tl, float ts, float tt)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
2012-12-27 13:18:16 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
EngineBaseObjDataTier* p4 = FindTriangles(objRank, mat, state, tex1Name, tex2Name);
|
2012-12-26 19:58:02 +00:00
|
|
|
if (p4 == nullptr)
|
|
|
|
return;
|
2012-10-19 20:37:11 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
int tNum = p4->vertices.size();
|
|
|
|
if (tNum < 12 || tNum % 6 != 0)
|
|
|
|
return;
|
2012-10-19 20:37:11 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
std::vector<Gfx::VertexTex2>& vs = p4->vertices;
|
2012-10-19 20:37:11 +00:00
|
|
|
|
|
|
|
while (pos < 0.0f)
|
2012-10-19 20:43:18 +00:00
|
|
|
pos += 1.0f; // never negative!
|
2012-10-19 20:37:11 +00:00
|
|
|
|
|
|
|
Math::Vector current;
|
|
|
|
|
|
|
|
for (int i = 0; i < 6; i++)
|
|
|
|
{
|
|
|
|
for (int j = 0; j < 6; j++)
|
|
|
|
{
|
|
|
|
if (Math::IsEqual(vs[i].coord.x, vs[j+6].coord.x) &&
|
|
|
|
Math::IsEqual(vs[i].coord.y, vs[j+6].coord.y))
|
|
|
|
{
|
|
|
|
current.x = vs[i].coord.x; // position end link
|
|
|
|
current.y = vs[i].coord.y;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
float ps = 0.0f; // start position on the periphery
|
|
|
|
float pe = 0.0f;
|
|
|
|
int is[6] = { 0 }, ie[6] = { 0 };
|
|
|
|
|
|
|
|
int tBase = 0;
|
|
|
|
for (int ti = 0; ti < tNum / 6; ti++)
|
|
|
|
{
|
|
|
|
int s = 0;
|
|
|
|
int e = 0;
|
|
|
|
|
|
|
|
for (int i = 0; i < 6; i++)
|
|
|
|
{
|
|
|
|
if (Math::IsEqual(vs[tBase + i].coord.x, current.x, 0.0001f) &&
|
|
|
|
Math::IsEqual(vs[tBase + i].coord.y, current.y, 0.0001f))
|
|
|
|
{
|
|
|
|
ie[e++] = i;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
is[s++] = i;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (s == 3 && e == 3)
|
|
|
|
{
|
|
|
|
pe = ps + Math::Point(vs[tBase + is[0]].coord.x - vs[tBase + ie[0]].coord.x,
|
|
|
|
vs[tBase + is[0]].coord.y - vs[tBase + ie[0]].coord.y).Length() / factor; // end position on the periphery
|
|
|
|
|
|
|
|
float pps = ps + pos;
|
|
|
|
float ppe = pe + pos;
|
2012-10-19 20:43:18 +00:00
|
|
|
int offset = static_cast<int>(pps);
|
2012-10-19 20:37:11 +00:00
|
|
|
ppe -= offset;
|
2012-10-19 20:43:18 +00:00
|
|
|
pps -= offset;
|
2012-10-19 20:37:11 +00:00
|
|
|
|
|
|
|
for (int i = 0; i < 3; i++)
|
|
|
|
{
|
2012-10-19 20:43:18 +00:00
|
|
|
vs[tBase + is[i]].texCoord.x = ((pps * tl) + ts) / tt;
|
|
|
|
vs[tBase + ie[i]].texCoord.x = ((ppe * tl) + ts) / tt;
|
2012-10-19 20:37:11 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ti >= (tNum / 6) - 1)
|
|
|
|
break;
|
|
|
|
|
|
|
|
for (int i = 0; i < 6; i++)
|
|
|
|
{
|
|
|
|
if (!Math::IsEqual(vs[tBase + i+6].coord.x, current.x, 0.0001f) ||
|
|
|
|
!Math::IsEqual(vs[tBase + i+6].coord.y, current.y, 0.0001f))
|
|
|
|
{
|
|
|
|
current.x = vs[tBase + i+6].coord.x; // end next link
|
|
|
|
current.y = vs[tBase + i+6].coord.y;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
ps = pe; // following start position on the periphery
|
|
|
|
tBase += 6;
|
|
|
|
}
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
UpdateStaticBuffer(*p4);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
void CEngine::CreateShadowSpot(int objRank)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
2012-08-12 17:28:22 +00:00
|
|
|
|
|
|
|
// Already allocated?
|
2012-12-26 19:58:02 +00:00
|
|
|
if (m_objects[objRank].shadowRank != -1)
|
|
|
|
return;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
|
|
|
int index = 0;
|
2015-08-14 11:37:40 +00:00
|
|
|
for ( ; index < static_cast<int>( m_shadowSpots.size() ); index++)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2015-08-14 11:37:40 +00:00
|
|
|
if (! m_shadowSpots[index].used)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2015-08-14 11:37:40 +00:00
|
|
|
m_shadowSpots[index].LoadDefault();
|
2012-08-12 17:28:22 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
if (index == static_cast<int>( m_shadowSpots.size() ))
|
|
|
|
m_shadowSpots.push_back(EngineShadow());
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
m_shadowSpots[index].used = true;
|
|
|
|
m_shadowSpots[index].objRank = objRank;
|
|
|
|
m_shadowSpots[index].height = 0.0f;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
|
|
|
m_objects[objRank].shadowRank = index;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
void CEngine::DeleteShadowSpot(int objRank)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
int shadowRank = m_objects[objRank].shadowRank;
|
|
|
|
if (shadowRank == -1)
|
2012-08-12 17:28:22 +00:00
|
|
|
return;
|
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
assert(shadowRank >= 0 && shadowRank < static_cast<int>( m_shadowSpots.size() ));
|
2012-12-26 19:58:02 +00:00
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
m_shadowSpots[shadowRank].used = false;
|
|
|
|
m_shadowSpots[shadowRank].objRank = -1;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
|
|
|
m_objects[objRank].shadowRank = -1;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
void CEngine::SetObjectShadowSpotHide(int objRank, bool hide)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
int shadowRank = m_objects[objRank].shadowRank;
|
|
|
|
if (shadowRank == -1)
|
|
|
|
return;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
assert(shadowRank >= 0 && shadowRank < static_cast<int>( m_shadowSpots.size() ));
|
2012-12-26 19:58:02 +00:00
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
m_shadowSpots[shadowRank].hide = hide;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
void CEngine::SetObjectShadowSpotType(int objRank, EngineShadowType type)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
int shadowRank = m_objects[objRank].shadowRank;
|
|
|
|
if (shadowRank == -1)
|
|
|
|
return;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
assert(shadowRank >= 0 && shadowRank < static_cast<int>( m_shadowSpots.size() ));
|
2012-12-26 19:58:02 +00:00
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
m_shadowSpots[shadowRank].type = type;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
void CEngine::SetObjectShadowSpotPos(int objRank, const Math::Vector& pos)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
int shadowRank = m_objects[objRank].shadowRank;
|
|
|
|
if (shadowRank == -1)
|
|
|
|
return;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
assert(shadowRank >= 0 && shadowRank < static_cast<int>( m_shadowSpots.size() ));
|
2012-12-26 19:58:02 +00:00
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
m_shadowSpots[shadowRank].pos = pos;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
void CEngine::SetObjectShadowSpotAngle(int objRank, float angle)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
int shadowRank = m_objects[objRank].shadowRank;
|
|
|
|
if (shadowRank == -1)
|
|
|
|
return;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
assert(shadowRank >= 0 && shadowRank < static_cast<int>( m_shadowSpots.size() ));
|
2012-12-26 19:58:02 +00:00
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
m_shadowSpots[shadowRank].angle = angle;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
void CEngine::SetObjectShadowSpotRadius(int objRank, float radius)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
int shadowRank = m_objects[objRank].shadowRank;
|
|
|
|
if (shadowRank == -1)
|
|
|
|
return;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
assert(shadowRank >= 0 && shadowRank < static_cast<int>( m_shadowSpots.size() ));
|
2012-12-26 19:58:02 +00:00
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
m_shadowSpots[shadowRank].radius = radius;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
void CEngine::SetObjectShadowSpotIntensity(int objRank, float intensity)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
int shadowRank = m_objects[objRank].shadowRank;
|
|
|
|
if (shadowRank == -1)
|
|
|
|
return;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
assert(shadowRank >= 0 && shadowRank < static_cast<int>( m_shadowSpots.size() ));
|
2012-12-26 19:58:02 +00:00
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
m_shadowSpots[shadowRank].intensity = intensity;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
void CEngine::SetObjectShadowSpotHeight(int objRank, float height)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
int shadowRank = m_objects[objRank].shadowRank;
|
|
|
|
if (shadowRank == -1)
|
|
|
|
return;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
assert(shadowRank >= 0 && shadowRank < static_cast<int>( m_shadowSpots.size() ));
|
2012-12-26 19:58:02 +00:00
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
m_shadowSpots[shadowRank].height = height;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
bool CEngine::GetHighlight(Math::Point &p1, Math::Point &p2)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
p1 = m_highlightP1;
|
|
|
|
p2 = m_highlightP2;
|
|
|
|
return m_highlight;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetHighlightRank(int *rankList)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
int i = 0;
|
|
|
|
while ( *rankList != -1 )
|
|
|
|
{
|
|
|
|
m_highlightRank[i++] = *rankList++;
|
|
|
|
}
|
|
|
|
m_highlightRank[i] = -1; // terminator
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
bool CEngine::GetBBox2D(int objRank, Math::Point &min, Math::Point &max)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
min.x = 1000000.0f;
|
|
|
|
min.y = 1000000.0f;
|
|
|
|
max.x = -1000000.0f;
|
|
|
|
max.y = -1000000.0f;
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
int baseObjRank = m_objects[objRank].baseObjRank;
|
2012-12-28 12:23:49 +00:00
|
|
|
if (baseObjRank == -1)
|
|
|
|
return false;
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(baseObjRank >= 0 && baseObjRank < static_cast<int>( m_baseObjects.size() ));
|
|
|
|
|
2012-12-27 13:18:16 +00:00
|
|
|
EngineBaseObject& p1 = m_baseObjects[baseObjRank];
|
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
for (int i = 0; i < 8; i++)
|
|
|
|
{
|
|
|
|
Math::Vector p;
|
|
|
|
|
2012-12-27 13:18:16 +00:00
|
|
|
if ( i & (1<<0) ) p.x = p1.bboxMin.x;
|
|
|
|
else p.x = p1.bboxMax.x;
|
|
|
|
if ( i & (1<<1) ) p.y = p1.bboxMin.y;
|
|
|
|
else p.y = p1.bboxMax.y;
|
|
|
|
if ( i & (1<<2) ) p.z = p1.bboxMin.z;
|
|
|
|
else p.z = p1.bboxMax.z;
|
2012-08-10 21:31:42 +00:00
|
|
|
|
|
|
|
Math::Vector pp;
|
|
|
|
if (TransformPoint(pp, objRank, p))
|
|
|
|
{
|
|
|
|
if (pp.x < min.x) min.x = pp.x;
|
|
|
|
if (pp.x > max.x) max.x = pp.x;
|
|
|
|
if (pp.y < min.y) min.y = pp.y;
|
|
|
|
if (pp.y > max.y) max.y = pp.y;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
if (min.x == 1000000.0f ||
|
|
|
|
min.y == 1000000.0f ||
|
|
|
|
max.x == -1000000.0f ||
|
|
|
|
max.y == -1000000.0f)
|
|
|
|
return false;
|
2012-08-10 21:31:42 +00:00
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
void CEngine::DeleteAllGroundSpots()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-08-12 17:28:22 +00:00
|
|
|
m_groundSpots.clear();
|
|
|
|
m_firstGroundSpot = true;
|
|
|
|
|
2012-10-20 21:06:56 +00:00
|
|
|
for (int s = 0; s < 16; s++)
|
|
|
|
{
|
|
|
|
CImage shadowImg(Math::IntPoint(256, 256));
|
|
|
|
shadowImg.Fill(Gfx::IntColor(255, 255, 255, 255));
|
|
|
|
|
|
|
|
std::stringstream str;
|
|
|
|
str << "shadow" << std::setfill('0') << std::setw(2) << s << ".png";
|
|
|
|
std::string texName = str.str();
|
|
|
|
|
2016-03-25 16:06:01 +00:00
|
|
|
CreateOrUpdateTexture(texName, &shadowImg);
|
2012-10-20 21:06:56 +00:00
|
|
|
}
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
int CEngine::CreateGroundSpot()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-08-12 17:28:22 +00:00
|
|
|
int index = 0;
|
|
|
|
for ( ; index < static_cast<int>( m_groundSpots.size() ); index++)
|
|
|
|
{
|
|
|
|
if (! m_groundSpots[index].used)
|
|
|
|
{
|
|
|
|
m_groundSpots[index].LoadDefault();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_groundSpots.push_back(EngineGroundSpot());
|
2012-08-12 17:28:22 +00:00
|
|
|
|
|
|
|
m_groundSpots[index].used = true;
|
|
|
|
m_groundSpots[index].smooth = 1.0f;
|
|
|
|
|
|
|
|
return index;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::DeleteGroundSpot(int rank)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(rank >= 0 && rank < static_cast<int>( m_groundSpots.size() ));
|
|
|
|
|
2012-08-12 17:28:22 +00:00
|
|
|
m_groundSpots[rank].used = false;
|
|
|
|
m_groundSpots[rank].pos = Math::Vector(0.0f, 0.0f, 0.0f);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
void CEngine::SetObjectGroundSpotPos(int rank, const Math::Vector& pos)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(rank >= 0 && rank < static_cast<int>( m_groundSpots.size() ));
|
2012-08-12 17:28:22 +00:00
|
|
|
|
|
|
|
m_groundSpots[rank].pos = pos;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
void CEngine::SetObjectGroundSpotRadius(int rank, float radius)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(rank >= 0 && rank < static_cast<int>( m_groundSpots.size() ));
|
2012-08-12 17:28:22 +00:00
|
|
|
|
|
|
|
m_groundSpots[rank].radius = radius;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
void CEngine::SetObjectGroundSpotColor(int rank, const Color& color)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(rank >= 0 && rank < static_cast<int>( m_groundSpots.size() ));
|
2012-08-12 17:28:22 +00:00
|
|
|
|
|
|
|
m_groundSpots[rank].color = color;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
void CEngine::SetObjectGroundSpotMinMax(int rank, float min, float max)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(rank >= 0 && rank < static_cast<int>( m_groundSpots.size() ));
|
2012-08-12 17:28:22 +00:00
|
|
|
|
|
|
|
m_groundSpots[rank].min = min;
|
|
|
|
m_groundSpots[rank].max = max;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
void CEngine::SetObjectGroundSpotSmooth(int rank, float smooth)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(rank >= 0 && rank < static_cast<int>( m_groundSpots.size() ));
|
2012-08-12 17:28:22 +00:00
|
|
|
|
|
|
|
m_groundSpots[rank].smooth = smooth;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::CreateGroundMark(Math::Vector pos, float radius,
|
2012-08-10 21:31:42 +00:00
|
|
|
float delay1, float delay2, float delay3,
|
|
|
|
int dx, int dy, char* table)
|
|
|
|
{
|
2012-08-12 17:28:22 +00:00
|
|
|
m_groundMark.LoadDefault();
|
|
|
|
|
2012-10-20 14:34:22 +00:00
|
|
|
m_groundMark.draw = true;
|
2012-09-19 21:50:28 +00:00
|
|
|
m_groundMark.phase = ENG_GR_MARK_PHASE_INC;
|
2012-08-12 17:28:22 +00:00
|
|
|
m_groundMark.delay[0] = delay1;
|
|
|
|
m_groundMark.delay[1] = delay2;
|
|
|
|
m_groundMark.delay[2] = delay3;
|
|
|
|
m_groundMark.pos = pos;
|
|
|
|
m_groundMark.radius = radius;
|
|
|
|
m_groundMark.intensity = 0.0f;
|
|
|
|
m_groundMark.dx = dx;
|
|
|
|
m_groundMark.dy = dy;
|
|
|
|
m_groundMark.table = table;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::DeleteGroundMark(int rank)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-08-12 17:28:22 +00:00
|
|
|
m_groundMark.LoadDefault();
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::ComputeDistance()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-08-12 17:28:22 +00:00
|
|
|
for (int i = 0; i < static_cast<int>( m_objects.size() ); i++)
|
|
|
|
{
|
|
|
|
if (! m_objects[i].used)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
Math::Vector v;
|
|
|
|
v.x = m_eyePt.x - m_objects[i].transform.Get(1, 4);
|
|
|
|
v.y = m_eyePt.y - m_objects[i].transform.Get(2, 4);
|
|
|
|
v.z = m_eyePt.z - m_objects[i].transform.Get(3, 4);
|
|
|
|
m_objects[i].distance = v.Length();
|
|
|
|
}
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::UpdateGeometry()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-08-12 17:28:22 +00:00
|
|
|
if (! m_updateGeometry)
|
|
|
|
return;
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
for (int baseObjRank = 0; baseObjRank < static_cast<int>( m_baseObjects.size() ); baseObjRank++)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
EngineBaseObject &p1 = m_baseObjects[baseObjRank];
|
|
|
|
if (! p1.used)
|
|
|
|
continue;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
p1.bboxMin.LoadZero();
|
|
|
|
p1.bboxMax.LoadZero();
|
2012-08-12 17:28:22 +00:00
|
|
|
|
|
|
|
for (int l2 = 0; l2 < static_cast<int>( p1.next.size() ); l2++)
|
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
EngineBaseObjTexTier& p2 = p1.next[l2];
|
2012-08-12 17:28:22 +00:00
|
|
|
|
|
|
|
for (int l3 = 0; l3 < static_cast<int>( p2.next.size() ); l3++)
|
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
EngineBaseObjDataTier& p3 = p2.next[l3];
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
for (int i = 0; i < static_cast<int>( p3.vertices.size() ); i++)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
p1.bboxMin.x = Math::Min(p3.vertices[i].coord.x, p1.bboxMin.x);
|
|
|
|
p1.bboxMin.y = Math::Min(p3.vertices[i].coord.y, p1.bboxMin.y);
|
|
|
|
p1.bboxMin.z = Math::Min(p3.vertices[i].coord.z, p1.bboxMin.z);
|
|
|
|
p1.bboxMax.x = Math::Max(p3.vertices[i].coord.x, p1.bboxMax.x);
|
|
|
|
p1.bboxMax.y = Math::Max(p3.vertices[i].coord.y, p1.bboxMax.y);
|
|
|
|
p1.bboxMax.z = Math::Max(p3.vertices[i].coord.z, p1.bboxMax.z);
|
2012-08-12 17:28:22 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2018-04-29 17:05:19 +00:00
|
|
|
|
|
|
|
p1.boundingSphere = Math::BoundingSphereForBox(p1.bboxMin, p1.bboxMax);
|
2012-08-12 17:28:22 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
m_updateGeometry = false;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
void CEngine::UpdateStaticBuffer(EngineBaseObjDataTier& p4)
|
|
|
|
{
|
|
|
|
PrimitiveType type;
|
|
|
|
if (p4.type == ENG_TRIANGLE_TYPE_TRIANGLES)
|
|
|
|
type = PRIMITIVE_TRIANGLES;
|
|
|
|
else
|
|
|
|
type = PRIMITIVE_TRIANGLE_STRIP;
|
|
|
|
|
|
|
|
if (p4.staticBufferId == 0)
|
|
|
|
p4.staticBufferId = m_device->CreateStaticBuffer(type, &p4.vertices[0], p4.vertices.size());
|
|
|
|
else
|
|
|
|
m_device->UpdateStaticBuffer(p4.staticBufferId, type, &p4.vertices[0], p4.vertices.size());
|
|
|
|
|
|
|
|
p4.updateStaticBuffer = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CEngine::UpdateStaticBuffers()
|
2012-12-14 20:30:35 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
if (!m_updateStaticBuffers)
|
2012-12-14 20:30:35 +00:00
|
|
|
return;
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
m_updateStaticBuffers = false;
|
|
|
|
|
|
|
|
for (int baseObjRank = 0; baseObjRank < static_cast<int>( m_baseObjects.size() ); baseObjRank++)
|
2012-12-14 20:30:35 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
EngineBaseObject& p1 = m_baseObjects[baseObjRank];
|
|
|
|
if (! p1.used)
|
|
|
|
continue;
|
2012-12-14 20:30:35 +00:00
|
|
|
|
|
|
|
for (int l2 = 0; l2 < static_cast<int>( p1.next.size() ); l2++)
|
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
EngineBaseObjTexTier& p2 = p1.next[l2];
|
2012-12-14 20:30:35 +00:00
|
|
|
|
|
|
|
for (int l3 = 0; l3 < static_cast<int>( p2.next.size() ); l3++)
|
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
EngineBaseObjDataTier& p3 = p2.next[l3];
|
2012-12-14 20:30:35 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
if (! p3.updateStaticBuffer)
|
2012-12-26 19:58:02 +00:00
|
|
|
continue;
|
2012-12-14 20:30:35 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
UpdateStaticBuffer(p3);
|
2012-12-14 20:30:35 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::Update()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
ComputeDistance();
|
|
|
|
UpdateGeometry();
|
2012-12-26 19:58:02 +00:00
|
|
|
UpdateStaticBuffers();
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
bool CEngine::DetectBBox(int objRank, Math::Point mouse)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>(m_objects.size()));
|
|
|
|
|
|
|
|
int baseObjRank = m_objects[objRank].baseObjRank;
|
2012-12-28 12:23:49 +00:00
|
|
|
if (baseObjRank == -1)
|
|
|
|
return false;
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(baseObjRank >= 0 && baseObjRank < static_cast<int>(m_baseObjects.size()));
|
|
|
|
|
2012-12-27 13:18:16 +00:00
|
|
|
EngineBaseObject& p1 = m_baseObjects[baseObjRank];
|
|
|
|
|
2012-08-12 17:28:22 +00:00
|
|
|
Math::Point min, max;
|
|
|
|
min.x = 1000000.0f;
|
|
|
|
min.y = 1000000.0f;
|
|
|
|
max.x = -1000000.0f;
|
|
|
|
max.y = -1000000.0f;
|
|
|
|
|
|
|
|
for (int i = 0; i < 8; i++)
|
|
|
|
{
|
|
|
|
Math::Vector p;
|
|
|
|
|
2012-12-27 13:18:16 +00:00
|
|
|
if ( i & (1<<0) ) p.x = p1.bboxMin.x;
|
|
|
|
else p.x = p1.bboxMax.x;
|
|
|
|
if ( i & (1<<1) ) p.y = p1.bboxMin.y;
|
|
|
|
else p.y = p1.bboxMax.y;
|
|
|
|
if ( i & (1<<2) ) p.z = p1.bboxMin.z;
|
|
|
|
else p.z = p1.bboxMax.z;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
|
|
|
Math::Vector pp;
|
|
|
|
if ( TransformPoint(pp, objRank, p) )
|
|
|
|
{
|
|
|
|
if (pp.x < min.x) min.x = pp.x;
|
|
|
|
if (pp.x > max.x) max.x = pp.x;
|
|
|
|
if (pp.y < min.y) min.y = pp.y;
|
|
|
|
if (pp.y > max.y) max.y = pp.y;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return ( mouse.x >= min.x &&
|
|
|
|
mouse.x <= max.x &&
|
|
|
|
mouse.y >= min.y &&
|
|
|
|
mouse.y <= max.y );
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2016-03-28 11:51:39 +00:00
|
|
|
int CEngine::DetectObject(Math::Point mouse, Math::Vector& targetPos, bool terrain)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-08-12 17:28:22 +00:00
|
|
|
float min = 1000000.0f;
|
|
|
|
int nearest = -1;
|
2016-03-28 11:51:39 +00:00
|
|
|
Math::Vector pos;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
for (int objRank = 0; objRank < static_cast<int>( m_objects.size() ); objRank++)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
if (! m_objects[objRank].used)
|
|
|
|
continue;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2016-03-28 11:51:39 +00:00
|
|
|
if (m_objects[objRank].type == ENG_OBJTYPE_TERRAIN && !terrain)
|
2012-12-26 19:58:02 +00:00
|
|
|
continue;
|
|
|
|
|
|
|
|
if (! DetectBBox(objRank, mouse))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
int baseObjRank = m_objects[objRank].baseObjRank;
|
2012-12-28 12:23:49 +00:00
|
|
|
if (baseObjRank == -1)
|
|
|
|
continue;
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(baseObjRank >= 0 && baseObjRank < static_cast<int>(m_baseObjects.size()));
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
EngineBaseObject& p1 = m_baseObjects[baseObjRank];
|
|
|
|
if (! p1.used)
|
|
|
|
continue;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
for (int l2 = 0; l2 < static_cast<int>( p1.next.size() ); l2++)
|
|
|
|
{
|
|
|
|
EngineBaseObjTexTier& p2 = p1.next[l2];
|
2012-08-12 17:28:22 +00:00
|
|
|
|
|
|
|
for (int l3 = 0; l3 < static_cast<int>( p2.next.size() ); l3++)
|
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
EngineBaseObjDataTier& p3 = p2.next[l3];
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
if (p3.type == ENG_TRIANGLE_TYPE_TRIANGLES)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
for (int i = 0; i < static_cast<int>( p3.vertices.size() ); i += 3)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
float dist = 0.0f;
|
2016-03-28 11:51:39 +00:00
|
|
|
if (DetectTriangle(mouse, &p3.vertices[i], objRank, dist, pos) && dist < min)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
min = dist;
|
|
|
|
nearest = objRank;
|
2016-03-28 11:51:39 +00:00
|
|
|
targetPos = pos;
|
2012-08-12 17:28:22 +00:00
|
|
|
}
|
|
|
|
}
|
2015-07-09 16:45:02 +00:00
|
|
|
}
|
|
|
|
else if (p3.type == ENG_TRIANGLE_TYPE_SURFACE)
|
|
|
|
{
|
|
|
|
for (int i = 0; i < static_cast<int>( p3.vertices.size() ) - 2; i += 1)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
float dist = 0.0f;
|
2016-03-28 11:51:39 +00:00
|
|
|
if (DetectTriangle(mouse, &p3.vertices[i], objRank, dist, pos) && dist < min)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
min = dist;
|
|
|
|
nearest = objRank;
|
2016-03-28 11:51:39 +00:00
|
|
|
targetPos = pos;
|
2012-08-12 17:28:22 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return nearest;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2016-03-28 11:51:39 +00:00
|
|
|
bool CEngine::DetectTriangle(Math::Point mouse, VertexTex2* triangle, int objRank, float& dist, Math::Vector& pos)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>(m_objects.size()));
|
|
|
|
|
2012-08-12 17:28:22 +00:00
|
|
|
Math::Vector p2D[3], p3D;
|
|
|
|
|
|
|
|
for (int i = 0; i < 3; i++)
|
|
|
|
{
|
|
|
|
p3D.x = triangle[i].coord.x;
|
|
|
|
p3D.y = triangle[i].coord.y;
|
|
|
|
p3D.z = triangle[i].coord.z;
|
|
|
|
|
|
|
|
if (! TransformPoint(p2D[i], objRank, p3D))
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
if (mouse.x < p2D[0].x &&
|
|
|
|
mouse.x < p2D[1].x &&
|
|
|
|
mouse.x < p2D[2].x)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if (mouse.x > p2D[0].x &&
|
|
|
|
mouse.x > p2D[1].x &&
|
|
|
|
mouse.x > p2D[2].x)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if (mouse.y < p2D[0].y &&
|
|
|
|
mouse.y < p2D[1].y &&
|
|
|
|
mouse.y < p2D[2].y)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if (mouse.y > p2D[0].y &&
|
|
|
|
mouse.y > p2D[1].y &&
|
|
|
|
mouse.y > p2D[2].y)
|
|
|
|
return false;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
|
|
|
Math::Point a, b, c;
|
|
|
|
a.x = p2D[0].x;
|
|
|
|
a.y = p2D[0].y;
|
|
|
|
b.x = p2D[1].x;
|
|
|
|
b.y = p2D[1].y;
|
|
|
|
c.x = p2D[2].x;
|
|
|
|
c.y = p2D[2].y;
|
|
|
|
|
|
|
|
if (! Math::IsInsideTriangle(a, b, c, mouse))
|
|
|
|
return false;
|
|
|
|
|
2016-03-28 11:51:39 +00:00
|
|
|
Math::Vector a2 = Math::Transform(m_objects[objRank].transform, triangle[0].coord);
|
|
|
|
Math::Vector b2 = Math::Transform(m_objects[objRank].transform, triangle[1].coord);
|
|
|
|
Math::Vector c2 = Math::Transform(m_objects[objRank].transform, triangle[2].coord);
|
|
|
|
Math::Vector e = Math::Transform(m_matView.Inverse(), Math::Vector(0.0f, 0.0f, -1.0f));
|
|
|
|
Math::Vector f = Math::Transform(m_matView.Inverse(), Math::Vector(
|
|
|
|
(mouse.x*2.0f-1.0f)*m_matProj.Inverse().Get(1,1),
|
|
|
|
(mouse.y*2.0f-1.0f)*m_matProj.Inverse().Get(2,2),
|
|
|
|
0.0f));
|
|
|
|
Math::Intersect(a2, b2, c2, e, f, pos);
|
|
|
|
|
2012-08-12 17:28:22 +00:00
|
|
|
dist = (p2D[0].z + p2D[1].z + p2D[2].z) / 3.0f;
|
2012-08-10 21:31:42 +00:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2012-10-20 21:06:56 +00:00
|
|
|
//! Use only after world transform already set
|
2012-09-19 21:50:28 +00:00
|
|
|
bool CEngine::IsVisible(int objRank)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>(m_objects.size()));
|
|
|
|
|
|
|
|
int baseObjRank = m_objects[objRank].baseObjRank;
|
2012-12-28 12:23:49 +00:00
|
|
|
if (baseObjRank == -1)
|
|
|
|
return false;
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(baseObjRank >= 0 && baseObjRank < static_cast<int>(m_baseObjects.size()));
|
|
|
|
|
2018-04-29 17:05:19 +00:00
|
|
|
const auto& sphere = m_baseObjects[baseObjRank].boundingSphere;
|
|
|
|
if (m_device->ComputeSphereVisibility(sphere.pos, sphere.radius) == Gfx::FRUSTUM_PLANE_ALL)
|
2012-10-20 21:06:56 +00:00
|
|
|
{
|
|
|
|
m_objects[objRank].visible = true;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
m_objects[objRank].visible = false;
|
2012-12-26 19:58:02 +00:00
|
|
|
return false;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
bool CEngine::TransformPoint(Math::Vector& p2D, int objRank, Math::Vector p3D)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>(m_objects.size()));
|
|
|
|
|
2012-08-11 15:17:04 +00:00
|
|
|
p3D = Math::Transform(m_objects[objRank].transform, p3D);
|
|
|
|
p3D = Math::Transform(m_matView, p3D);
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
if (p3D.z < 2.0f)
|
|
|
|
return false; // behind?
|
2012-08-11 15:17:04 +00:00
|
|
|
|
|
|
|
p2D.x = (p3D.x/p3D.z)*m_matProj.Get(1,1);
|
|
|
|
p2D.y = (p3D.y/p3D.z)*m_matProj.Get(2,2);
|
|
|
|
p2D.z = p3D.z;
|
|
|
|
|
|
|
|
p2D.x = (p2D.x+1.0f)/2.0f; // [-1..1] -> [0..1]
|
|
|
|
p2D.y = (p2D.y+1.0f)/2.0f;
|
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*******************************************************
|
|
|
|
Mode setting
|
|
|
|
*******************************************************/
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetState(int state, const Color& color)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-08-11 15:17:04 +00:00
|
|
|
if (state == m_lastState && color == m_lastColor)
|
2012-08-10 21:31:42 +00:00
|
|
|
return;
|
|
|
|
|
|
|
|
m_lastState = state;
|
|
|
|
m_lastColor = color;
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
if (state & ENG_RSTATE_TTEXTURE_BLACK) // transparent black texture?
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_FOG, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_WRITE, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_ALPHA_TEST, false);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_BLENDING, true);
|
|
|
|
m_device->SetBlendFunc(BLEND_ONE, BLEND_INV_SRC_COLOR);
|
2012-08-11 15:17:04 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
TextureStageParams params;
|
|
|
|
params.colorOperation = TEX_MIX_OPER_MODULATE;
|
|
|
|
params.colorArg1 = TEX_MIX_ARG_TEXTURE;
|
|
|
|
params.colorArg2 = TEX_MIX_ARG_FACTOR;
|
2012-10-20 21:06:56 +00:00
|
|
|
params.alphaOperation = TEX_MIX_OPER_DEFAULT;
|
2012-09-29 20:44:05 +00:00
|
|
|
params.factor = color;
|
2012-08-11 15:17:04 +00:00
|
|
|
|
|
|
|
m_device->SetTextureEnabled(0, true);
|
2012-08-10 21:31:42 +00:00
|
|
|
m_device->SetTextureStageParams(0, params);
|
|
|
|
}
|
2012-09-19 21:50:28 +00:00
|
|
|
else if (state & ENG_RSTATE_TTEXTURE_WHITE) // transparent white texture?
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_FOG, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_WRITE, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_ALPHA_TEST, false);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_BLENDING, true);
|
|
|
|
m_device->SetBlendFunc(BLEND_DST_COLOR, BLEND_ZERO);
|
2012-08-11 15:17:04 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
TextureStageParams params;
|
|
|
|
params.colorOperation = TEX_MIX_OPER_ADD;
|
|
|
|
params.colorArg1 = TEX_MIX_ARG_TEXTURE;
|
|
|
|
params.colorArg2 = TEX_MIX_ARG_FACTOR;
|
2012-10-20 21:06:56 +00:00
|
|
|
params.alphaOperation = TEX_MIX_OPER_DEFAULT;
|
2012-09-29 20:44:05 +00:00
|
|
|
params.factor = color.Inverse();
|
2012-08-11 15:17:04 +00:00
|
|
|
|
|
|
|
m_device->SetTextureEnabled(0, true);
|
2012-08-10 21:31:42 +00:00
|
|
|
m_device->SetTextureStageParams(0, params);
|
|
|
|
}
|
2012-09-19 21:50:28 +00:00
|
|
|
else if (state & ENG_RSTATE_TCOLOR_BLACK) // transparent black color?
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_FOG, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_WRITE, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_ALPHA_TEST, false);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_BLENDING, true);
|
|
|
|
m_device->SetBlendFunc(BLEND_ONE, BLEND_INV_SRC_COLOR);
|
2012-09-29 17:35:14 +00:00
|
|
|
|
|
|
|
m_device->SetTextureEnabled(0, false);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
2012-09-19 21:50:28 +00:00
|
|
|
else if (state & ENG_RSTATE_TCOLOR_WHITE) // transparent white color?
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_FOG, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_WRITE, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_ALPHA_TEST, false);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_BLENDING, true);
|
|
|
|
m_device->SetBlendFunc(BLEND_DST_COLOR, BLEND_ZERO);
|
2012-09-29 17:35:14 +00:00
|
|
|
|
|
|
|
m_device->SetTextureEnabled(0, false);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
2012-09-19 21:50:28 +00:00
|
|
|
else if (state & ENG_RSTATE_TDIFFUSE) // diffuse color as transparent?
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_FOG, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_WRITE, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_ALPHA_TEST, false);
|
2012-08-11 15:17:04 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_BLENDING, true);
|
|
|
|
m_device->SetBlendFunc(BLEND_SRC_ALPHA, BLEND_DST_ALPHA);
|
2012-08-11 15:17:04 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
TextureStageParams params;
|
|
|
|
params.colorOperation = TEX_MIX_OPER_REPLACE;
|
|
|
|
params.colorArg1 = TEX_MIX_ARG_TEXTURE;
|
2012-10-20 21:06:56 +00:00
|
|
|
params.alphaOperation = TEX_MIX_OPER_DEFAULT;
|
2012-08-10 21:31:42 +00:00
|
|
|
|
|
|
|
m_device->SetTextureEnabled(0, true);
|
2012-08-11 15:17:04 +00:00
|
|
|
m_device->SetTextureStageParams(0, params);
|
|
|
|
}
|
2012-09-19 21:50:28 +00:00
|
|
|
else if (state & ENG_RSTATE_OPAQUE_TEXTURE) // opaque texture ?
|
2012-08-12 08:45:04 +00:00
|
|
|
{
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_FOG, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_WRITE, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_ALPHA_TEST, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_BLENDING, false);
|
2012-08-12 08:45:04 +00:00
|
|
|
|
|
|
|
m_device->SetTextureEnabled(0, true);
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetTextureStageParams(0, TextureStageParams()); // default operation
|
2012-08-12 08:45:04 +00:00
|
|
|
}
|
2012-09-19 21:50:28 +00:00
|
|
|
else if (state & ENG_RSTATE_OPAQUE_COLOR) // opaque color ?
|
2012-08-12 08:45:04 +00:00
|
|
|
{
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_FOG, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_WRITE, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_ALPHA_TEST, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_BLENDING, false);
|
2012-09-29 17:35:14 +00:00
|
|
|
|
|
|
|
m_device->SetTextureEnabled(0, false);
|
2012-08-12 08:45:04 +00:00
|
|
|
}
|
2012-09-19 21:50:28 +00:00
|
|
|
else if (state & ENG_RSTATE_TEXT) // font rendering?
|
2012-08-11 15:17:04 +00:00
|
|
|
{
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_FOG, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_WRITE, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_ALPHA_TEST, false);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_BLENDING, true);
|
|
|
|
m_device->SetBlendFunc(BLEND_SRC_ALPHA, BLEND_INV_SRC_ALPHA);
|
2012-08-11 15:17:04 +00:00
|
|
|
|
|
|
|
m_device->SetTextureEnabled(0, true);
|
2012-09-27 21:18:12 +00:00
|
|
|
m_device->SetTextureStageParams(0, TextureStageParams()); // default operation
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
2012-09-19 21:50:28 +00:00
|
|
|
else if (state & ENG_RSTATE_ALPHA) // image with alpha channel?
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2016-02-13 02:54:49 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_BLENDING, true);
|
|
|
|
m_device->SetBlendFunc(BLEND_SRC_ALPHA, BLEND_INV_SRC_ALPHA);
|
2012-08-11 15:17:04 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_FOG, true);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_WRITE, true);
|
2012-08-11 15:17:04 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_ALPHA_TEST, true);
|
2012-08-11 15:17:04 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetAlphaTestFunc(COMP_FUNC_GREATER, 0.5f);
|
2012-08-11 15:17:04 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
TextureStageParams params;
|
|
|
|
params.colorOperation = TEX_MIX_OPER_MODULATE;
|
|
|
|
params.colorArg1 = TEX_MIX_ARG_TEXTURE;
|
|
|
|
params.colorArg2 = TEX_MIX_ARG_SRC_COLOR;
|
|
|
|
params.alphaOperation = TEX_MIX_OPER_REPLACE;
|
|
|
|
params.alphaArg1 = TEX_MIX_ARG_TEXTURE;
|
2012-09-29 20:44:05 +00:00
|
|
|
params.factor = color;
|
2012-08-11 15:17:04 +00:00
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
m_device->SetTextureEnabled(0, true);
|
2012-08-11 15:17:04 +00:00
|
|
|
m_device->SetTextureStageParams(0, params);
|
|
|
|
}
|
2015-08-07 11:24:45 +00:00
|
|
|
else if (state & ENG_RSTATE_TTEXTURE_ALPHA) // texture with alpha channel?
|
|
|
|
{
|
|
|
|
m_device->SetRenderState(RENDER_STATE_FOG, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_WRITE, false);
|
|
|
|
|
|
|
|
m_device->SetRenderState(RENDER_STATE_ALPHA_TEST, true);
|
|
|
|
m_device->SetAlphaTestFunc(COMP_FUNC_GREATER, 0.0f);
|
|
|
|
|
|
|
|
m_device->SetRenderState(RENDER_STATE_BLENDING, true);
|
|
|
|
m_device->SetBlendFunc(BLEND_DST_COLOR, BLEND_INV_SRC_ALPHA);
|
|
|
|
|
|
|
|
TextureStageParams params;
|
|
|
|
params.colorOperation = TEX_MIX_OPER_MODULATE;
|
2015-08-09 13:20:35 +00:00
|
|
|
params.colorArg1 = TEX_MIX_ARG_TEXTURE;
|
|
|
|
params.colorArg2 = TEX_MIX_ARG_SRC_COLOR;
|
2015-08-07 11:24:45 +00:00
|
|
|
params.alphaOperation = TEX_MIX_OPER_MODULATE;
|
|
|
|
params.alphaArg1 = TEX_MIX_ARG_TEXTURE;
|
|
|
|
params.alphaArg2 = TEX_MIX_ARG_FACTOR;
|
|
|
|
params.factor = color;
|
|
|
|
|
|
|
|
m_device->SetTextureEnabled(0, true);
|
|
|
|
m_device->SetTextureStageParams(0, params);
|
|
|
|
}
|
2015-08-09 13:20:35 +00:00
|
|
|
else if (state & ENG_RSTATE_TCOLOR_ALPHA)
|
|
|
|
{
|
|
|
|
m_device->SetRenderState(RENDER_STATE_FOG, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_WRITE, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_ALPHA_TEST, false);
|
|
|
|
|
|
|
|
m_device->SetRenderState(RENDER_STATE_BLENDING, true);
|
|
|
|
m_device->SetBlendFunc(BLEND_DST_COLOR, BLEND_INV_SRC_ALPHA);
|
|
|
|
|
|
|
|
m_device->SetTextureEnabled(0, false);
|
|
|
|
}
|
2012-08-11 15:17:04 +00:00
|
|
|
else // normal ?
|
|
|
|
{
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_ALPHA_TEST, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_BLENDING, false);
|
2012-08-11 15:17:04 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_WRITE, true);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_FOG, true);
|
2012-08-11 15:17:04 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
TextureStageParams params;
|
|
|
|
params.colorOperation = TEX_MIX_OPER_DEFAULT; // default modulate
|
2012-10-20 21:06:56 +00:00
|
|
|
params.alphaOperation = TEX_MIX_OPER_DEFAULT;
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-08-11 15:17:04 +00:00
|
|
|
m_device->SetTextureEnabled(0, true);
|
|
|
|
m_device->SetTextureStageParams(0, params);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
if (state & ENG_RSTATE_FOG)
|
|
|
|
m_device->SetRenderState(RENDER_STATE_FOG, true);
|
2015-06-22 19:58:58 +00:00
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2015-08-14 11:04:05 +00:00
|
|
|
bool second = m_dirty;
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2015-08-14 11:04:05 +00:00
|
|
|
// TODO: I'm pretty sure this is reversed and should be m_dirty instead of !m_dirty ~krzys_h
|
|
|
|
if ( !m_dirty && (state & ENG_RSTATE_SECOND) == 0 ) second = false;
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-08-11 15:17:04 +00:00
|
|
|
if ((state & ENG_RSTATE_DUAL_BLACK) && second)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-09-19 21:50:28 +00:00
|
|
|
TextureStageParams params;
|
|
|
|
params.colorOperation = TEX_MIX_OPER_MODULATE;
|
|
|
|
params.colorArg1 = TEX_MIX_ARG_TEXTURE;
|
|
|
|
params.colorArg2 = TEX_MIX_ARG_COMPUTED_COLOR;
|
2012-10-20 21:06:56 +00:00
|
|
|
params.alphaOperation = TEX_MIX_OPER_DEFAULT;
|
2012-09-29 08:40:11 +00:00
|
|
|
m_device->SetTextureEnabled(1, true);
|
2012-08-11 15:17:04 +00:00
|
|
|
m_device->SetTextureStageParams(1, params);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
2012-08-11 15:17:04 +00:00
|
|
|
else if ((state & ENG_RSTATE_DUAL_WHITE) && second)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-09-19 21:50:28 +00:00
|
|
|
TextureStageParams params;
|
|
|
|
params.colorOperation = TEX_MIX_OPER_ADD;
|
|
|
|
params.colorArg1 = TEX_MIX_ARG_TEXTURE;
|
|
|
|
params.colorArg2 = TEX_MIX_ARG_COMPUTED_COLOR;
|
2012-10-20 21:06:56 +00:00
|
|
|
params.alphaOperation = TEX_MIX_OPER_DEFAULT;
|
2012-09-29 08:40:11 +00:00
|
|
|
m_device->SetTextureEnabled(1, true);
|
2012-08-11 15:17:04 +00:00
|
|
|
m_device->SetTextureStageParams(1, params);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
m_device->SetTextureEnabled(1, false);
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
if (state & ENG_RSTATE_WRAP)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-09-29 08:40:11 +00:00
|
|
|
m_device->SetTextureStageWrap(0, TEX_WRAP_REPEAT, TEX_WRAP_REPEAT);
|
|
|
|
m_device->SetTextureStageWrap(1, TEX_WRAP_REPEAT, TEX_WRAP_REPEAT);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
2016-11-10 12:00:42 +00:00
|
|
|
else if (state & ENG_RSTATE_CLAMP)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-09-29 08:40:11 +00:00
|
|
|
m_device->SetTextureStageWrap(0, TEX_WRAP_CLAMP, TEX_WRAP_CLAMP);
|
|
|
|
m_device->SetTextureStageWrap(1, TEX_WRAP_CLAMP, TEX_WRAP_CLAMP);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
if (state & ENG_RSTATE_2FACE)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_CULLING, false);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_CULLING, true);
|
|
|
|
m_device->SetCullMode(CULL_CCW);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
if (state & ENG_RSTATE_LIGHT)
|
|
|
|
m_device->SetGlobalAmbient(Color(1.0f, 1.0f, 1.0f, 1.0f));
|
2012-08-10 21:31:42 +00:00
|
|
|
else
|
|
|
|
m_device->SetGlobalAmbient(m_ambientColor[m_rankView]);
|
2012-09-27 21:18:12 +00:00
|
|
|
|
|
|
|
|
|
|
|
// In interface mode, disable lighting
|
|
|
|
if (m_interfaceMode)
|
|
|
|
m_device->SetRenderState(RENDER_STATE_LIGHTING, false);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetMaterial(const Material& mat)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-08-12 08:45:04 +00:00
|
|
|
m_lastMaterial = mat;
|
2012-08-10 21:31:42 +00:00
|
|
|
m_device->SetMaterial(mat);
|
|
|
|
}
|
|
|
|
|
2016-05-28 14:48:36 +00:00
|
|
|
void CEngine::SetViewParams(const Math::Vector &eyePt, const Math::Vector &lookatPt, const Math::Vector &upVec)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_eyePt = eyePt;
|
|
|
|
m_lookatPt = lookatPt;
|
|
|
|
m_eyeDirH = Math::RotateAngle(eyePt.x - lookatPt.x, eyePt.z - lookatPt.z);
|
|
|
|
m_eyeDirV = Math::RotateAngle(Math::DistanceProjected(eyePt, lookatPt), eyePt.y - lookatPt.y);
|
|
|
|
|
|
|
|
Math::LoadViewMatrix(m_matView, eyePt, lookatPt, upVec);
|
|
|
|
|
|
|
|
if (m_sound == nullptr)
|
2013-02-16 21:37:43 +00:00
|
|
|
m_sound = m_app->GetSound();
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-09-09 10:56:09 +00:00
|
|
|
if (m_sound != nullptr)
|
|
|
|
m_sound->SetListener(eyePt, lookatPt);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2013-05-26 12:50:23 +00:00
|
|
|
Texture CEngine::CreateTexture(const std::string& texName, const TextureCreateParams& params, CImage* image)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-09-22 15:36:10 +00:00
|
|
|
if (texName.empty())
|
|
|
|
return Texture(); // invalid texture
|
|
|
|
|
2012-08-12 08:45:04 +00:00
|
|
|
if (m_texBlacklist.find(texName) != m_texBlacklist.end())
|
2012-09-19 21:50:28 +00:00
|
|
|
return Texture(); // invalid texture
|
2012-08-12 08:45:04 +00:00
|
|
|
|
2012-09-29 22:23:26 +00:00
|
|
|
Texture tex;
|
2013-05-26 12:50:23 +00:00
|
|
|
CImage img;
|
2012-09-29 22:23:26 +00:00
|
|
|
|
|
|
|
if (image == nullptr)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2014-07-24 20:17:49 +00:00
|
|
|
if (!img.Load(texName))
|
2012-09-29 22:23:26 +00:00
|
|
|
{
|
2014-05-18 10:12:47 +00:00
|
|
|
std::string error = img.GetError();
|
|
|
|
GetLogger()->Error("Couldn't load texture '%s': %s, blacklisting\n", texName.c_str(), error.c_str());
|
|
|
|
m_texBlacklist.insert(texName);
|
|
|
|
return Texture(); // invalid texture
|
2013-05-26 12:50:23 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
image = &img;
|
2012-09-29 22:23:26 +00:00
|
|
|
}
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2013-06-08 15:51:31 +00:00
|
|
|
tex = m_device->CreateTexture(image, params);
|
2013-05-26 12:50:23 +00:00
|
|
|
|
2012-08-12 17:28:22 +00:00
|
|
|
if (! tex.Valid())
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2013-05-26 12:50:23 +00:00
|
|
|
GetLogger()->Error("Couldn't load texture '%s', blacklisting\n", texName.c_str());
|
2012-08-12 08:45:04 +00:00
|
|
|
m_texBlacklist.insert(texName);
|
2012-08-12 17:28:22 +00:00
|
|
|
return tex;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2013-05-26 12:50:23 +00:00
|
|
|
m_texNameMap[texName] = tex;
|
|
|
|
m_revTexNameMap[tex] = texName;
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-08-12 17:28:22 +00:00
|
|
|
return tex;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
Texture CEngine::LoadTexture(const std::string& name)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-08-12 17:28:22 +00:00
|
|
|
return LoadTexture(name, m_defaultTexParams);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-29 22:23:26 +00:00
|
|
|
Texture CEngine::LoadTexture(const std::string& name, CImage* image)
|
|
|
|
{
|
|
|
|
Texture tex = CreateTexture(name, m_defaultTexParams, image);
|
|
|
|
return tex;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
Texture CEngine::LoadTexture(const std::string& name, const TextureCreateParams& params)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-08-12 08:45:04 +00:00
|
|
|
if (m_texBlacklist.find(name) != m_texBlacklist.end())
|
2012-09-19 21:50:28 +00:00
|
|
|
return Texture();
|
2012-08-12 08:45:04 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
std::map<std::string, Texture>::iterator it = m_texNameMap.find(name);
|
2012-08-10 21:31:42 +00:00
|
|
|
if (it != m_texNameMap.end())
|
2012-08-12 17:28:22 +00:00
|
|
|
return (*it).second;
|
2012-08-12 08:45:04 +00:00
|
|
|
|
2013-05-26 12:50:23 +00:00
|
|
|
return CreateTexture(name, params);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
bool CEngine::LoadAllTextures()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2014-07-24 20:17:49 +00:00
|
|
|
m_miceTexture = LoadTexture("textures/interface/mouse.png");
|
|
|
|
LoadTexture("textures/interface/button1.png");
|
|
|
|
LoadTexture("textures/interface/button2.png");
|
|
|
|
LoadTexture("textures/interface/button3.png");
|
2014-09-27 16:26:29 +00:00
|
|
|
LoadTexture("textures/effect00.png");
|
|
|
|
LoadTexture("textures/effect01.png");
|
|
|
|
LoadTexture("textures/effect02.png");
|
2015-08-06 21:06:36 +00:00
|
|
|
LoadTexture("textures/effect03.png");
|
2012-08-12 08:45:04 +00:00
|
|
|
|
2012-09-17 21:41:53 +00:00
|
|
|
if (! m_backgroundName.empty())
|
2013-05-11 21:05:20 +00:00
|
|
|
{
|
|
|
|
TextureCreateParams params = m_defaultTexParams;
|
|
|
|
params.padToNearestPowerOfTwo = true;
|
2015-08-03 18:55:33 +00:00
|
|
|
m_backgroundTex = LoadTexture(m_backgroundName, params);
|
2013-05-11 21:05:20 +00:00
|
|
|
}
|
2012-08-12 17:28:22 +00:00
|
|
|
else
|
2012-09-17 21:41:53 +00:00
|
|
|
m_backgroundTex.SetInvalid();
|
2012-08-12 08:45:04 +00:00
|
|
|
|
|
|
|
if (! m_foregroundName.empty())
|
2015-08-03 18:55:33 +00:00
|
|
|
m_foregroundTex = LoadTexture(m_foregroundName);
|
2012-08-12 17:28:22 +00:00
|
|
|
else
|
|
|
|
m_foregroundTex.SetInvalid();
|
2012-08-12 08:45:04 +00:00
|
|
|
|
|
|
|
m_planet->LoadTexture();
|
|
|
|
|
|
|
|
bool ok = true;
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
for (int objRank = 0; objRank < static_cast<int>( m_objects.size() ); objRank++)
|
2012-08-12 08:45:04 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
if (! m_objects[objRank].used)
|
|
|
|
continue;
|
2012-08-12 08:45:04 +00:00
|
|
|
|
2012-09-29 08:40:11 +00:00
|
|
|
bool terrain = false;
|
2012-12-26 19:58:02 +00:00
|
|
|
if (m_objects[objRank].type == ENG_OBJTYPE_TERRAIN)
|
|
|
|
terrain = true;
|
2012-09-29 08:40:11 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
int baseObjRank = m_objects[objRank].baseObjRank;
|
2012-12-28 12:23:49 +00:00
|
|
|
if (baseObjRank == -1)
|
|
|
|
continue;
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(baseObjRank >= 0 && baseObjRank < static_cast<int>( m_baseObjects.size() ));
|
2012-09-29 08:40:11 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
EngineBaseObject& p1 = m_baseObjects[baseObjRank];
|
|
|
|
if (! p1.used)
|
|
|
|
continue;
|
2012-09-29 08:40:11 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
for (int l2 = 0; l2 < static_cast<int>( p1.next.size() ); l2++)
|
2012-08-12 08:45:04 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
EngineBaseObjTexTier& p2 = p1.next[l2];
|
2012-09-29 08:40:11 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
if (! p2.tex1Name.empty())
|
|
|
|
{
|
|
|
|
if (terrain)
|
2014-07-24 20:17:49 +00:00
|
|
|
p2.tex1 = LoadTexture("textures/"+p2.tex1Name, m_terrainTexParams);
|
2012-12-26 19:58:02 +00:00
|
|
|
else
|
2014-07-24 20:17:49 +00:00
|
|
|
p2.tex1 = LoadTexture("textures/"+p2.tex1Name);
|
2012-08-12 08:45:04 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
if (! p2.tex1.Valid())
|
|
|
|
ok = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (! p2.tex2Name.empty())
|
|
|
|
{
|
|
|
|
if (terrain)
|
2016-02-28 19:17:35 +00:00
|
|
|
p2.tex2 = LoadTexture("textures/"+p2.tex2Name, m_terrainTexParams);
|
2012-12-26 19:58:02 +00:00
|
|
|
else
|
2014-07-24 20:17:49 +00:00
|
|
|
p2.tex2 = LoadTexture("textures/"+p2.tex2Name);
|
2012-09-29 08:40:11 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
if (! p2.tex2.Valid())
|
|
|
|
ok = false;
|
|
|
|
}
|
2012-08-12 08:45:04 +00:00
|
|
|
}
|
2012-08-12 17:28:22 +00:00
|
|
|
}
|
2012-08-12 08:45:04 +00:00
|
|
|
|
|
|
|
return ok;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2018-04-20 09:20:56 +00:00
|
|
|
static bool IsExcludeColor(Math::Point *exclude, int x, int y)
|
2012-09-29 21:37:38 +00:00
|
|
|
{
|
|
|
|
int i = 0;
|
|
|
|
while ( exclude[i+0].x != 0.0f || exclude[i+0].y != 0.0f ||
|
|
|
|
exclude[i+1].y != 0.0f || exclude[i+1].y != 0.0f )
|
|
|
|
{
|
|
|
|
if ( x >= static_cast<int>(exclude[i+0].x*256.0f) &&
|
|
|
|
x < static_cast<int>(exclude[i+1].x*256.0f) &&
|
|
|
|
y >= static_cast<int>(exclude[i+0].y*256.0f) &&
|
2012-12-26 19:58:02 +00:00
|
|
|
y < static_cast<int>(exclude[i+1].y*256.0f) )
|
|
|
|
return true; // exclude
|
2012-09-29 21:37:38 +00:00
|
|
|
|
|
|
|
i += 2;
|
|
|
|
}
|
|
|
|
|
|
|
|
return false; // point to include
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool CEngine::ChangeTextureColor(const std::string& texName,
|
2015-07-22 10:45:50 +00:00
|
|
|
const std::string& srcName,
|
2012-09-29 21:37:38 +00:00
|
|
|
Color colorRef1, Color colorNew1,
|
|
|
|
Color colorRef2, Color colorNew2,
|
|
|
|
float tolerance1, float tolerance2,
|
|
|
|
Math::Point ts, Math::Point ti,
|
|
|
|
Math::Point *exclude, float shift, bool hsv)
|
|
|
|
{
|
|
|
|
CImage img;
|
2015-07-22 10:45:50 +00:00
|
|
|
if (!img.Load(srcName))
|
2012-09-29 21:37:38 +00:00
|
|
|
{
|
|
|
|
std::string error = img.GetError();
|
2015-07-22 10:45:50 +00:00
|
|
|
GetLogger()->Error("Couldn't load texture '%s': %s, blacklisting\n", srcName.c_str(), error.c_str());
|
|
|
|
m_texBlacklist.insert(srcName);
|
2012-09-29 21:37:38 +00:00
|
|
|
return false;
|
|
|
|
}
|
2014-11-22 12:30:05 +00:00
|
|
|
|
|
|
|
bool changeColorsNeeded = true;
|
|
|
|
|
2014-11-11 14:30:49 +00:00
|
|
|
if (colorRef1.r == colorNew1.r &&
|
|
|
|
colorRef1.g == colorNew1.g &&
|
|
|
|
colorRef1.b == colorNew1.b &&
|
|
|
|
colorRef2.r == colorNew2.r &&
|
|
|
|
colorRef2.g == colorNew2.g &&
|
|
|
|
colorRef2.b == colorNew2.b)
|
2014-11-22 12:30:05 +00:00
|
|
|
{
|
|
|
|
changeColorsNeeded = false;
|
|
|
|
}
|
2012-09-29 21:37:38 +00:00
|
|
|
|
|
|
|
|
|
|
|
int dx = img.GetSize().x;
|
2012-09-30 09:26:59 +00:00
|
|
|
int dy = img.GetSize().y;
|
2012-09-29 21:37:38 +00:00
|
|
|
|
2012-09-30 09:26:59 +00:00
|
|
|
int sx = static_cast<int>(Math::Max(ts.x*dx, 0));
|
|
|
|
int sy = static_cast<int>(Math::Max(ts.y*dy, 0));
|
|
|
|
|
|
|
|
int ex = static_cast<int>(Math::Min(ti.x*dx, dx));
|
|
|
|
int ey = static_cast<int>(Math::Min(ti.y*dy, dy));
|
2012-09-29 21:37:38 +00:00
|
|
|
|
|
|
|
|
|
|
|
ColorHSV cr1 = RGB2HSV(colorRef1);
|
|
|
|
ColorHSV cn1 = RGB2HSV(colorNew1);
|
|
|
|
ColorHSV cr2 = RGB2HSV(colorRef2);
|
|
|
|
ColorHSV cn2 = RGB2HSV(colorNew2);
|
|
|
|
|
2014-11-22 12:30:05 +00:00
|
|
|
if (changeColorsNeeded)
|
2012-09-29 21:37:38 +00:00
|
|
|
{
|
2014-11-22 12:30:05 +00:00
|
|
|
for (int y = sy; y < ey; y++)
|
2012-09-29 21:37:38 +00:00
|
|
|
{
|
2014-11-22 12:30:05 +00:00
|
|
|
for (int x = sx; x < ex; x++)
|
|
|
|
{
|
|
|
|
if (exclude != nullptr && IsExcludeColor(exclude, x,y) )
|
|
|
|
continue;
|
2012-09-29 21:37:38 +00:00
|
|
|
|
2014-11-22 12:30:05 +00:00
|
|
|
Color color = img.GetPixel(Math::IntPoint(x, y));
|
2012-09-29 21:37:38 +00:00
|
|
|
|
2014-11-22 12:30:05 +00:00
|
|
|
if (hsv)
|
2012-09-29 21:37:38 +00:00
|
|
|
{
|
2014-11-22 12:30:05 +00:00
|
|
|
ColorHSV c = RGB2HSV(color);
|
|
|
|
if (c.s > 0.01f && fabs(c.h - cr1.h) < tolerance1)
|
|
|
|
{
|
|
|
|
c.h += cn1.h - cr1.h;
|
|
|
|
c.s += cn1.s - cr1.s;
|
|
|
|
c.v += cn1.v - cr1.v;
|
|
|
|
if (c.h < 0.0f) c.h -= 1.0f;
|
|
|
|
if (c.h > 1.0f) c.h += 1.0f;
|
|
|
|
color = HSV2RGB(c);
|
|
|
|
color.r = Math::Norm(color.r + shift);
|
|
|
|
color.g = Math::Norm(color.g + shift);
|
|
|
|
color.b = Math::Norm(color.b + shift);
|
|
|
|
img.SetPixel(Math::IntPoint(x, y), color);
|
|
|
|
}
|
|
|
|
else if (tolerance2 != -1.0f &&
|
|
|
|
c.s > 0.01f && fabs(c.h - cr2.h) < tolerance2)
|
|
|
|
{
|
|
|
|
c.h += cn2.h - cr2.h;
|
|
|
|
c.s += cn2.s - cr2.s;
|
|
|
|
c.v += cn2.v - cr2.v;
|
|
|
|
if (c.h < 0.0f) c.h -= 1.0f;
|
|
|
|
if (c.h > 1.0f) c.h += 1.0f;
|
|
|
|
color = HSV2RGB(c);
|
|
|
|
color.r = Math::Norm(color.r + shift);
|
|
|
|
color.g = Math::Norm(color.g + shift);
|
|
|
|
color.b = Math::Norm(color.b + shift);
|
|
|
|
img.SetPixel(Math::IntPoint(x, y), color);
|
|
|
|
}
|
2012-09-29 21:37:38 +00:00
|
|
|
}
|
2014-11-22 12:30:05 +00:00
|
|
|
else
|
2012-09-29 21:37:38 +00:00
|
|
|
{
|
2014-11-22 12:30:05 +00:00
|
|
|
if ( fabs(color.r - colorRef1.r) +
|
|
|
|
fabs(color.g - colorRef1.g) +
|
|
|
|
fabs(color.b - colorRef1.b) < tolerance1 * 3.0f)
|
|
|
|
{
|
|
|
|
color.r = Math::Norm(colorNew1.r + color.r - colorRef1.r + shift);
|
|
|
|
color.g = Math::Norm(colorNew1.g + color.g - colorRef1.g + shift);
|
|
|
|
color.b = Math::Norm(colorNew1.b + color.b - colorRef1.b + shift);
|
|
|
|
img.SetPixel(Math::IntPoint(x, y), color);
|
|
|
|
}
|
|
|
|
else if (tolerance2 != -1 &&
|
|
|
|
fabs(color.r - colorRef2.r) +
|
|
|
|
fabs(color.g - colorRef2.g) +
|
|
|
|
fabs(color.b - colorRef2.b) < tolerance2 * 3.0f)
|
|
|
|
{
|
|
|
|
color.r = Math::Norm(colorNew2.r + color.r - colorRef2.r + shift);
|
|
|
|
color.g = Math::Norm(colorNew2.g + color.g - colorRef2.g + shift);
|
|
|
|
color.b = Math::Norm(colorNew2.b + color.b - colorRef2.b + shift);
|
|
|
|
img.SetPixel(Math::IntPoint(x, y), color);
|
|
|
|
}
|
2012-09-29 21:37:38 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-03-25 16:06:01 +00:00
|
|
|
CreateOrUpdateTexture(texName, &img);
|
2012-09-29 21:37:38 +00:00
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2015-07-22 10:45:50 +00:00
|
|
|
bool CEngine::ChangeTextureColor(const std::string& texName,
|
|
|
|
Color colorRef1, Color colorNew1,
|
|
|
|
Color colorRef2, Color colorNew2,
|
|
|
|
float tolerance1, float tolerance2,
|
|
|
|
Math::Point ts, Math::Point ti,
|
|
|
|
Math::Point *exclude, float shift, bool hsv)
|
|
|
|
{
|
|
|
|
return ChangeTextureColor(texName, texName, colorRef1, colorNew1, colorRef2, colorNew2, tolerance1, tolerance2, ts, ti, exclude, shift, hsv);
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::DeleteTexture(const std::string& texName)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
|
|
|
auto it = m_texNameMap.find(texName);
|
|
|
|
if (it == m_texNameMap.end())
|
|
|
|
return;
|
|
|
|
|
|
|
|
auto revIt = m_revTexNameMap.find((*it).second);
|
|
|
|
|
|
|
|
m_device->DestroyTexture((*it).second);
|
|
|
|
|
|
|
|
m_revTexNameMap.erase(revIt);
|
|
|
|
m_texNameMap.erase(it);
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::DeleteTexture(const Texture& tex)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
|
|
|
if (! tex.Valid())
|
|
|
|
return;
|
|
|
|
|
|
|
|
auto revIt = m_revTexNameMap.find(tex);
|
|
|
|
if (revIt == m_revTexNameMap.end())
|
|
|
|
return;
|
|
|
|
|
|
|
|
m_device->DestroyTexture(tex);
|
|
|
|
|
|
|
|
auto it = m_texNameMap.find((*revIt).second);
|
|
|
|
|
|
|
|
m_revTexNameMap.erase(revIt);
|
|
|
|
m_texNameMap.erase(it);
|
|
|
|
}
|
|
|
|
|
2016-03-25 16:06:01 +00:00
|
|
|
void CEngine::CreateOrUpdateTexture(const std::string& texName, CImage* img)
|
|
|
|
{
|
|
|
|
auto it = m_texNameMap.find(texName);
|
|
|
|
if (it == m_texNameMap.end())
|
|
|
|
{
|
|
|
|
LoadTexture(texName, img);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
m_device->UpdateTexture((*it).second, Math::IntPoint(0, 0), img->GetData(), m_defaultTexParams.format);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2013-05-26 12:50:23 +00:00
|
|
|
void CEngine::FlushTextureCache()
|
|
|
|
{
|
2015-08-13 21:49:01 +00:00
|
|
|
m_device->DestroyAllTextures();
|
|
|
|
|
2015-08-31 10:06:14 +00:00
|
|
|
m_backgroundTex.SetInvalid();
|
|
|
|
m_foregroundTex.SetInvalid();
|
|
|
|
|
2013-05-26 12:50:23 +00:00
|
|
|
m_texNameMap.clear();
|
|
|
|
m_revTexNameMap.clear();
|
|
|
|
m_texBlacklist.clear();
|
2015-08-07 20:36:50 +00:00
|
|
|
|
|
|
|
m_firstGroundSpot = true;
|
2013-05-26 12:50:23 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
bool CEngine::SetTexture(const std::string& name, int stage)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-08-12 08:45:04 +00:00
|
|
|
auto it = m_texNameMap.find(name);
|
|
|
|
if (it != m_texNameMap.end())
|
|
|
|
{
|
|
|
|
m_device->SetTexture(stage, (*it).second);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2012-08-12 17:28:22 +00:00
|
|
|
if (! LoadTexture(name).Valid())
|
2012-08-12 08:45:04 +00:00
|
|
|
{
|
|
|
|
m_device->SetTexture(stage, 0); // invalid texture
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
it = m_texNameMap.find(name);
|
|
|
|
if (it != m_texNameMap.end())
|
|
|
|
{
|
|
|
|
m_device->SetTexture(stage, (*it).second);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
m_device->SetTexture(stage, 0); // invalid texture
|
|
|
|
return false; // should not happen normally
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetTexture(const Texture& tex, int stage)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
|
|
|
m_device->SetTexture(stage, tex);
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetTerrainVision(float vision)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_terrainVision = vision;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetFocus(float focus)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_focus = focus;
|
|
|
|
m_size = m_app->GetVideoConfig().size;
|
|
|
|
|
2016-01-30 22:58:26 +00:00
|
|
|
float farPlane = m_deepView[0] * m_clippingDistance;
|
|
|
|
|
|
|
|
float aspect = static_cast<float>(m_size.x) / static_cast<float>(m_size.y);
|
2017-08-05 07:45:08 +00:00
|
|
|
|
|
|
|
// Compute H-FoV from V-FoV and aspect ratio.
|
|
|
|
m_hfov = 2.0f * atan(aspect * tan(focus / 2.0f));
|
|
|
|
|
2016-01-30 22:58:26 +00:00
|
|
|
Math::LoadProjectionMatrix(m_matProj, m_focus, aspect, 0.5f, farPlane);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
float CEngine::GetFocus()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
return m_focus;
|
|
|
|
}
|
|
|
|
|
2017-08-05 07:45:08 +00:00
|
|
|
float CEngine::GetVFovAngle()
|
|
|
|
{
|
|
|
|
return m_focus;
|
|
|
|
}
|
|
|
|
|
|
|
|
float CEngine::GetHFovAngle()
|
|
|
|
{
|
|
|
|
return m_hfov;
|
|
|
|
}
|
|
|
|
|
2015-05-27 20:12:02 +00:00
|
|
|
void CEngine::SetShadowColor(float value)
|
|
|
|
{
|
|
|
|
m_shadowColor = value;
|
|
|
|
}
|
|
|
|
|
2015-07-18 22:07:59 +00:00
|
|
|
float CEngine::GetShadowColor()
|
2015-05-27 20:12:02 +00:00
|
|
|
{
|
|
|
|
return m_shadowColor;
|
|
|
|
}
|
|
|
|
|
2015-06-15 16:41:31 +00:00
|
|
|
void CEngine::SetShadowRange(float value)
|
|
|
|
{
|
|
|
|
m_shadowRange = value;
|
|
|
|
}
|
|
|
|
|
2015-07-18 22:07:59 +00:00
|
|
|
float CEngine::GetShadowRange()
|
2015-06-15 16:41:31 +00:00
|
|
|
{
|
|
|
|
return m_shadowRange;
|
|
|
|
}
|
|
|
|
|
2015-06-21 22:56:47 +00:00
|
|
|
void CEngine::SetMultiSample(int value)
|
|
|
|
{
|
2015-07-20 18:47:44 +00:00
|
|
|
if(value == m_multisample) return;
|
2015-06-21 22:56:47 +00:00
|
|
|
m_multisample = value;
|
2015-07-20 18:47:44 +00:00
|
|
|
m_device->DeleteFramebuffer("multisample");
|
2015-06-21 22:56:47 +00:00
|
|
|
}
|
|
|
|
|
2015-07-18 22:07:59 +00:00
|
|
|
int CEngine::GetMultiSample()
|
2015-06-21 22:56:47 +00:00
|
|
|
{
|
|
|
|
return m_multisample;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetDirty(bool mode)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_dirty = mode;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
bool CEngine::GetDirty()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
return m_dirty;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetFog(bool mode)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_fog = mode;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
bool CEngine::GetFog()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
return m_fog;
|
|
|
|
}
|
|
|
|
|
2014-11-10 19:46:39 +00:00
|
|
|
void CEngine::SetSecondTexture(const std::string& texNum)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2014-11-10 19:46:39 +00:00
|
|
|
m_secondTex = texNum;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2014-11-10 19:46:39 +00:00
|
|
|
const std::string& CEngine::GetSecondTexture()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2014-11-10 19:46:39 +00:00
|
|
|
return m_secondTex;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetRankView(int rank)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
if (rank < 0) rank = 0;
|
|
|
|
if (rank > 1) rank = 1;
|
|
|
|
|
|
|
|
if (m_rankView == 0 && rank == 1) // enters the water?
|
|
|
|
m_lightMan->AdaptLightColor(m_waterAddColor, +1.0f);
|
|
|
|
|
|
|
|
if (m_rankView == 1 && rank == 0) // out of the water?
|
|
|
|
m_lightMan->AdaptLightColor(m_waterAddColor, -1.0f);
|
|
|
|
|
|
|
|
m_rankView = rank;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
int CEngine::GetRankView()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
return m_rankView;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetDrawWorld(bool draw)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_drawWorld = draw;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetDrawFront(bool draw)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_drawFront = draw;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetAmbientColor(const Color& color, int rank)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_ambientColor[rank] = color;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
Color CEngine::GetAmbientColor(int rank)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
return m_ambientColor[rank];
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetWaterAddColor(const Color& color)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_waterAddColor = color;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
Color CEngine::GetWaterAddColor()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
return m_waterAddColor;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetFogColor(const Color& color, int rank)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_fogColor[rank] = color;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
Color CEngine::GetFogColor(int rank)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
return m_fogColor[rank];
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetDeepView(float length, int rank, bool ref)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
if (ref)
|
|
|
|
length *= m_clippingDistance;
|
|
|
|
|
|
|
|
m_deepView[rank] = length;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
float CEngine::GetDeepView(int rank)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
return m_deepView[rank];
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetFogStart(float start, int rank)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2016-05-01 23:27:07 +00:00
|
|
|
if (start < 0.0f)
|
|
|
|
m_fogStart[rank] = 0.0f;
|
|
|
|
else
|
|
|
|
m_fogStart[rank] = start;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
float CEngine::GetFogStart(int rank)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
return m_fogStart[rank];
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetBackground(const std::string& name, Color up, Color down,
|
2015-07-11 10:57:02 +00:00
|
|
|
Color cloudUp, Color cloudDown, bool full, bool scale)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2015-08-13 21:43:34 +00:00
|
|
|
if (m_backgroundTex.Valid() && name != m_backgroundName)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
2012-09-17 21:41:53 +00:00
|
|
|
DeleteTexture(m_backgroundTex);
|
|
|
|
m_backgroundTex.SetInvalid();
|
2012-08-12 17:28:22 +00:00
|
|
|
}
|
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
m_backgroundName = name;
|
|
|
|
m_backgroundColorUp = up;
|
|
|
|
m_backgroundColorDown = down;
|
|
|
|
m_backgroundCloudUp = cloudUp;
|
|
|
|
m_backgroundCloudDown = cloudDown;
|
|
|
|
m_backgroundFull = full;
|
2015-07-11 10:57:02 +00:00
|
|
|
m_backgroundScale = scale;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-08-13 21:43:34 +00:00
|
|
|
if (! m_backgroundName.empty() && !m_backgroundTex.Valid())
|
2013-05-11 21:05:20 +00:00
|
|
|
{
|
|
|
|
TextureCreateParams params = m_defaultTexParams;
|
|
|
|
params.padToNearestPowerOfTwo = true;
|
2015-08-03 18:55:33 +00:00
|
|
|
m_backgroundTex = LoadTexture(m_backgroundName, params);
|
2013-05-11 21:05:20 +00:00
|
|
|
}
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::GetBackground(std::string& name, Color& up, Color& down,
|
2015-07-11 10:57:02 +00:00
|
|
|
Color& cloudUp, Color& cloudDown, bool &full, bool &scale)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
name = m_backgroundName;
|
|
|
|
up = m_backgroundColorUp;
|
|
|
|
down = m_backgroundColorDown;
|
|
|
|
cloudUp = m_backgroundCloudUp;
|
|
|
|
cloudDown = m_backgroundCloudDown;
|
|
|
|
full = m_backgroundFull;
|
2015-07-11 10:57:02 +00:00
|
|
|
scale = m_backgroundScale;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetForegroundName(const std::string& name)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2015-08-13 21:43:34 +00:00
|
|
|
if (m_foregroundTex.Valid() && name != m_foregroundName)
|
2012-08-12 17:28:22 +00:00
|
|
|
{
|
|
|
|
DeleteTexture(m_foregroundTex);
|
|
|
|
m_foregroundTex.SetInvalid();
|
|
|
|
}
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-08-12 08:45:04 +00:00
|
|
|
m_foregroundName = name;
|
2012-08-12 17:28:22 +00:00
|
|
|
|
2015-08-13 21:43:34 +00:00
|
|
|
if (! m_foregroundName.empty() && !m_foregroundTex.Valid())
|
2015-08-03 18:55:33 +00:00
|
|
|
m_foregroundTex = LoadTexture(m_foregroundName);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetOverFront(bool front)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_overFront = front;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetOverColor(const Color& color, int mode)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_overColor = color;
|
|
|
|
m_overMode = mode;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetParticleDensity(float value)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
if (value < 0.0f) value = 0.0f;
|
|
|
|
if (value > 2.0f) value = 2.0f;
|
|
|
|
m_particleDensity = value;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
float CEngine::GetParticleDensity()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
return m_particleDensity;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
float CEngine::ParticleAdapt(float factor)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
if (m_particleDensity == 0.0f)
|
|
|
|
return 1000000.0f;
|
|
|
|
|
|
|
|
return factor / m_particleDensity;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetClippingDistance(float value)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
if (value < 0.5f) value = 0.5f;
|
|
|
|
if (value > 2.0f) value = 2.0f;
|
|
|
|
m_clippingDistance = value;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
float CEngine::GetClippingDistance()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
return m_clippingDistance;
|
|
|
|
}
|
|
|
|
|
2015-05-06 15:55:10 +00:00
|
|
|
void CEngine::SetTextureFilterMode(TexFilter value)
|
|
|
|
{
|
2015-07-20 17:35:20 +00:00
|
|
|
if(m_defaultTexParams.filter == value && m_terrainTexParams.filter == value) return;
|
|
|
|
|
2015-07-20 11:56:45 +00:00
|
|
|
m_defaultTexParams.filter = m_terrainTexParams.filter = value;
|
|
|
|
m_defaultTexParams.mipmap = m_terrainTexParams.mipmap = (value == TEX_FILTER_TRILINEAR);
|
2015-09-25 09:11:35 +00:00
|
|
|
ReloadAllTextures();
|
2015-05-06 15:55:10 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
TexFilter CEngine::GetTextureFilterMode()
|
|
|
|
{
|
|
|
|
return m_terrainTexParams.filter;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CEngine::SetTextureMipmapLevel(int value)
|
|
|
|
{
|
|
|
|
if (value < 1) value = 1;
|
|
|
|
if (value > 16) value = 16;
|
2015-07-20 17:35:20 +00:00
|
|
|
if(m_textureMipmapLevel == value) return;
|
2015-05-06 15:55:10 +00:00
|
|
|
|
|
|
|
m_textureMipmapLevel = value;
|
2015-09-25 09:11:35 +00:00
|
|
|
ReloadAllTextures();
|
2015-05-06 15:55:10 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
int CEngine::GetTextureMipmapLevel()
|
|
|
|
{
|
|
|
|
return m_textureMipmapLevel;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CEngine::SetTextureAnisotropyLevel(int value)
|
|
|
|
{
|
|
|
|
if (value < 1) value = 1;
|
|
|
|
if (value > 16) value = 16;
|
2015-06-22 19:58:58 +00:00
|
|
|
|
2015-07-20 17:35:20 +00:00
|
|
|
if(m_textureAnisotropy == value) return;
|
|
|
|
|
2015-05-06 15:55:10 +00:00
|
|
|
m_textureAnisotropy = value;
|
2015-09-25 09:11:35 +00:00
|
|
|
ReloadAllTextures();
|
2015-05-06 15:55:10 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
int CEngine::GetTextureAnisotropyLevel()
|
|
|
|
{
|
|
|
|
return m_textureAnisotropy;
|
|
|
|
}
|
|
|
|
|
2015-08-06 11:47:42 +00:00
|
|
|
bool CEngine::IsShadowMappingSupported()
|
|
|
|
{
|
|
|
|
return m_device->IsShadowMappingSupported() && m_device->GetMaxTextureStageCount() >= 3;
|
|
|
|
}
|
|
|
|
|
2015-05-11 13:21:17 +00:00
|
|
|
void CEngine::SetShadowMapping(bool value)
|
|
|
|
{
|
2015-08-06 11:47:42 +00:00
|
|
|
if(!IsShadowMappingSupported()) value = false;
|
2015-07-20 16:42:09 +00:00
|
|
|
if(value == m_shadowMapping) return;
|
2015-05-11 13:21:17 +00:00
|
|
|
m_shadowMapping = value;
|
2015-07-20 16:42:09 +00:00
|
|
|
if(!value)
|
|
|
|
{
|
|
|
|
m_device->DeleteFramebuffer("shadow");
|
|
|
|
m_device->DestroyTexture(m_shadowMap);
|
|
|
|
m_shadowMap.id = 0;
|
|
|
|
}
|
2015-05-11 13:21:17 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
bool CEngine::GetShadowMapping()
|
|
|
|
{
|
|
|
|
return m_shadowMapping;
|
|
|
|
}
|
|
|
|
|
2015-07-20 16:42:09 +00:00
|
|
|
void CEngine::SetShadowMappingOffscreen(bool value)
|
|
|
|
{
|
2015-07-20 20:34:39 +00:00
|
|
|
if(!m_device->IsFramebufferSupported()) value = false;
|
2015-07-20 16:42:09 +00:00
|
|
|
if(value == m_offscreenShadowRendering) return;
|
|
|
|
m_offscreenShadowRendering = value;
|
|
|
|
if(value)
|
|
|
|
{
|
|
|
|
m_device->DestroyTexture(m_shadowMap);
|
|
|
|
m_shadowMap.id = 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
m_device->DeleteFramebuffer("shadow");
|
|
|
|
m_shadowMap.id = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bool CEngine::GetShadowMappingOffscreen()
|
|
|
|
{
|
|
|
|
return m_offscreenShadowRendering;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CEngine::SetShadowMappingOffscreenResolution(int resolution)
|
|
|
|
{
|
2015-07-20 20:34:39 +00:00
|
|
|
resolution = Math::Min(resolution, m_device->GetMaxTextureSize());
|
2015-07-20 16:42:09 +00:00
|
|
|
if(resolution == m_offscreenShadowRenderingResolution) return;
|
|
|
|
m_offscreenShadowRenderingResolution = resolution;
|
|
|
|
m_device->DeleteFramebuffer("shadow");
|
|
|
|
m_shadowMap.id = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int CEngine::GetShadowMappingOffscreenResolution()
|
|
|
|
{
|
|
|
|
return m_offscreenShadowRenderingResolution;
|
|
|
|
}
|
|
|
|
|
2015-08-06 11:47:42 +00:00
|
|
|
bool CEngine::IsShadowMappingQualitySupported()
|
|
|
|
{
|
2016-03-10 09:50:54 +00:00
|
|
|
return IsShadowMappingSupported() && m_device->GetMaxTextureStageCount() >= 3;
|
2015-08-06 11:47:42 +00:00
|
|
|
}
|
|
|
|
|
2015-07-20 16:42:09 +00:00
|
|
|
void CEngine::SetShadowMappingQuality(bool value)
|
|
|
|
{
|
2015-08-06 11:47:42 +00:00
|
|
|
if(!IsShadowMappingQualitySupported()) value = false;
|
2015-07-20 16:42:09 +00:00
|
|
|
m_qualityShadows = value;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool CEngine::GetShadowMappingQuality()
|
|
|
|
{
|
|
|
|
return m_qualityShadows;
|
|
|
|
}
|
|
|
|
|
2016-03-10 09:50:54 +00:00
|
|
|
void CEngine::SetTerrainShadows(bool value)
|
|
|
|
{
|
|
|
|
m_terrainShadows = value;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool CEngine::GetTerrainShadows()
|
|
|
|
{
|
|
|
|
return m_terrainShadows;
|
|
|
|
}
|
|
|
|
|
2018-07-05 17:43:56 +00:00
|
|
|
void CEngine::SetVSync(int value)
|
|
|
|
{
|
|
|
|
if (value < -1) value = -1;
|
|
|
|
if (value > 1) value = 1;
|
|
|
|
if(m_vsync == value) return;
|
|
|
|
m_vsync = value;
|
|
|
|
}
|
|
|
|
|
|
|
|
int CEngine::GetVSync()
|
|
|
|
{
|
|
|
|
return m_vsync;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetBackForce(bool present)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_backForce = present;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
bool CEngine::GetBackForce()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
return m_backForce;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetLightMode(bool present)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_lightMode = present;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
bool CEngine::GetLightMode()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
return m_lightMode;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetEditIndentMode(bool autoIndent)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_editIndentMode = autoIndent;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
bool CEngine::GetEditIndentMode()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
return m_editIndentMode;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetEditIndentValue(int value)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_editIndentValue = value;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
int CEngine::GetEditIndentValue()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
return m_editIndentValue;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetTracePrecision(float factor)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_tracePrecision = factor;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
float CEngine::GetTracePrecision()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
return m_tracePrecision;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::SetMouseType(EngineMouseType type)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_mouseType = type;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
EngineMouseType CEngine::GetMouseType()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
return m_mouseType;
|
|
|
|
}
|
|
|
|
|
2016-07-09 10:13:51 +00:00
|
|
|
void CEngine::SetPauseBlurEnabled(bool enable)
|
2016-05-21 12:27:35 +00:00
|
|
|
{
|
2016-07-09 10:13:51 +00:00
|
|
|
m_pauseBlurEnabled = enable;
|
2016-05-21 12:27:35 +00:00
|
|
|
}
|
|
|
|
|
2016-07-09 10:13:51 +00:00
|
|
|
bool CEngine::GetPauseBlurEnabled()
|
2016-05-21 12:27:35 +00:00
|
|
|
{
|
2016-07-09 10:13:51 +00:00
|
|
|
return m_pauseBlurEnabled;
|
2016-05-21 12:27:35 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
const Math::Matrix& CEngine::GetMatView()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
return m_matView;
|
|
|
|
}
|
|
|
|
|
2017-01-02 17:43:19 +00:00
|
|
|
const Math::Matrix& CEngine::GetMatProj()
|
|
|
|
{
|
|
|
|
return m_matProj;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
Math::Vector CEngine::GetEyePt()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
return m_eyePt;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
Math::Vector CEngine::GetLookatPt()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
return m_lookatPt;
|
|
|
|
}
|
2012-08-06 18:20:50 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
float CEngine::GetEyeDirH()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
return m_eyeDirH;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
float CEngine::GetEyeDirV()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
return m_eyeDirV;
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
bool CEngine::IsVisiblePoint(const Math::Vector &pos)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2016-01-30 23:38:24 +00:00
|
|
|
return Math::Distance(m_eyePt, pos) <= (m_deepView[0] * m_clippingDistance);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::UpdateMatProj()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetTransform(TRANSFORM_PROJECTION, m_matProj);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::ApplyChange()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
SetFocus(m_focus);
|
2016-05-21 12:27:35 +00:00
|
|
|
|
|
|
|
// recapture 3D scene
|
|
|
|
if (m_worldCaptured)
|
2016-05-21 16:58:35 +00:00
|
|
|
{
|
2016-05-21 12:27:35 +00:00
|
|
|
m_captureWorld = true;
|
2016-05-21 16:58:35 +00:00
|
|
|
m_worldCaptured = false;
|
|
|
|
}
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/*******************************************************
|
|
|
|
Rendering
|
|
|
|
*******************************************************/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
This function sets up render states, clears the
|
|
|
|
viewport, and renders the scene. */
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::Render()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2015-08-09 13:20:35 +00:00
|
|
|
m_fpsCounter++;
|
|
|
|
|
|
|
|
m_systemUtils->GetCurrentTimeStamp(m_currentFrameTime);
|
|
|
|
float diff = m_systemUtils->TimeStampDiff(m_lastFrameTime, m_currentFrameTime, STU_SEC);
|
|
|
|
if (diff > 1.0f)
|
|
|
|
{
|
|
|
|
m_systemUtils->CopyTimeStamp(m_lastFrameTime, m_currentFrameTime);
|
|
|
|
|
|
|
|
m_fps = m_fpsCounter / diff;
|
|
|
|
m_fpsCounter = 0;
|
|
|
|
}
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
if (! m_render)
|
|
|
|
return;
|
2012-08-10 21:31:42 +00:00
|
|
|
|
|
|
|
m_statisticTriangle = 0;
|
|
|
|
m_lastState = -1;
|
2012-09-19 21:50:28 +00:00
|
|
|
m_lastColor = Color(-1.0f);
|
|
|
|
m_lastMaterial = Material();
|
2012-08-10 21:31:42 +00:00
|
|
|
|
|
|
|
m_lightMan->UpdateLights();
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
Color color;
|
2015-08-14 11:04:05 +00:00
|
|
|
if (m_cloud->GetLevel() != 0.0f) // clouds?
|
2012-08-10 21:31:42 +00:00
|
|
|
color = m_backgroundCloudDown;
|
|
|
|
else
|
|
|
|
color = m_backgroundColorDown;
|
|
|
|
|
|
|
|
m_device->SetClearColor(color);
|
2015-06-21 22:56:47 +00:00
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
// Begin the scene
|
2015-06-25 09:47:42 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_WRITE, true);
|
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
m_device->BeginScene();
|
|
|
|
|
2016-06-19 10:23:54 +00:00
|
|
|
// use currently captured scene for world
|
|
|
|
if (m_worldCaptured && !m_captureWorld)
|
|
|
|
{
|
|
|
|
DrawCaptured3DScene();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2016-07-24 14:56:47 +00:00
|
|
|
// Render shadow map
|
|
|
|
if (m_drawWorld && m_shadowMapping)
|
|
|
|
RenderShadowMap();
|
|
|
|
|
2016-06-19 10:23:54 +00:00
|
|
|
UseMSAA(true);
|
2015-06-22 21:42:01 +00:00
|
|
|
|
2016-05-21 12:27:35 +00:00
|
|
|
DrawBackground(); // draws the background
|
2016-02-13 02:54:49 +00:00
|
|
|
|
2016-06-19 10:23:54 +00:00
|
|
|
if (m_drawWorld)
|
|
|
|
Draw3DScene();
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2016-06-19 10:23:54 +00:00
|
|
|
UseMSAA(false);
|
2015-06-22 21:42:01 +00:00
|
|
|
|
2016-06-19 10:23:54 +00:00
|
|
|
// marked to capture currently rendered world
|
|
|
|
if (m_captureWorld)
|
|
|
|
{
|
|
|
|
Capture3DScene();
|
|
|
|
m_device->Clear();
|
|
|
|
DrawCaptured3DScene();
|
|
|
|
}
|
|
|
|
}
|
2016-06-19 09:45:56 +00:00
|
|
|
|
2016-07-24 14:18:25 +00:00
|
|
|
CProfiler::StartPerformanceCounter(PCNT_RENDER_INTERFACE);
|
2015-09-12 09:51:03 +00:00
|
|
|
DrawInterface();
|
2016-07-24 14:18:25 +00:00
|
|
|
CProfiler::StopPerformanceCounter(PCNT_RENDER_INTERFACE);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
|
|
|
// End the scene
|
|
|
|
m_device->EndScene();
|
|
|
|
}
|
|
|
|
|
2016-06-19 10:23:54 +00:00
|
|
|
void CEngine::Draw3DScene()
|
2016-06-19 09:45:56 +00:00
|
|
|
{
|
2016-06-19 10:23:54 +00:00
|
|
|
if (!m_worldCaptured)
|
2016-06-19 09:45:56 +00:00
|
|
|
{
|
2016-06-19 10:23:54 +00:00
|
|
|
if (m_capturedWorldTexture.Valid())
|
2016-06-19 09:45:56 +00:00
|
|
|
{
|
2016-06-19 10:23:54 +00:00
|
|
|
m_device->DestroyTexture(m_capturedWorldTexture);
|
|
|
|
m_capturedWorldTexture = Texture();
|
2016-06-19 09:45:56 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2015-06-25 09:47:42 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_TEST, false);
|
|
|
|
|
2015-08-14 11:04:05 +00:00
|
|
|
UpdateGroundSpotTextures();
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2015-08-14 11:04:05 +00:00
|
|
|
DrawPlanet(); // draws the planets
|
|
|
|
m_cloud->Draw(); // draws the clouds
|
2012-08-10 21:31:42 +00:00
|
|
|
|
|
|
|
// Display the objects
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_TEST, true);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_LIGHTING, true);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_FOG, true);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2016-01-30 23:38:24 +00:00
|
|
|
float fogStart = m_deepView[m_rankView] * m_fogStart[m_rankView] * m_clippingDistance;
|
|
|
|
float fogEnd = m_deepView[m_rankView] * m_clippingDistance;
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetFogParams(FOG_LINEAR, m_fogColor[m_rankView], fogStart, fogEnd, 1.0f);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetTransform(TRANSFORM_PROJECTION, m_matProj);
|
|
|
|
m_device->SetTransform(TRANSFORM_VIEW, m_matView);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2017-05-18 17:03:19 +00:00
|
|
|
// TODO: This causes a rendering artifact and I can't see anything that breaks if you just comment it out
|
|
|
|
// So I'll just leave it like that for now ~krzys_h
|
|
|
|
//m_water->DrawBack(); // draws water background
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2016-07-24 14:18:25 +00:00
|
|
|
CProfiler::StartPerformanceCounter(PCNT_RENDER_TERRAIN);
|
2012-10-25 21:29:49 +00:00
|
|
|
|
2015-06-22 19:58:58 +00:00
|
|
|
// Draw terrain
|
|
|
|
|
2014-07-12 19:37:34 +00:00
|
|
|
m_lightMan->UpdateDeviceLights(ENG_OBJTYPE_TERRAIN);
|
|
|
|
|
2015-05-21 16:18:46 +00:00
|
|
|
UseShadowMapping(true);
|
2015-05-11 13:21:17 +00:00
|
|
|
|
2014-07-12 19:37:34 +00:00
|
|
|
for (int objRank = 0; objRank < static_cast<int>(m_objects.size()); objRank++)
|
2012-07-22 20:05:12 +00:00
|
|
|
{
|
2014-07-12 19:37:34 +00:00
|
|
|
if (! m_objects[objRank].used)
|
|
|
|
continue;
|
2012-08-26 23:02:25 +00:00
|
|
|
|
2014-07-12 19:37:34 +00:00
|
|
|
if (m_objects[objRank].type != ENG_OBJTYPE_TERRAIN)
|
|
|
|
continue;
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2014-07-12 19:37:34 +00:00
|
|
|
if (! m_objects[objRank].drawWorld)
|
|
|
|
continue;
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2014-07-12 19:37:34 +00:00
|
|
|
m_device->SetTransform(TRANSFORM_WORLD, m_objects[objRank].transform);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2014-07-12 19:37:34 +00:00
|
|
|
if (! IsVisible(objRank))
|
|
|
|
continue;
|
2012-12-26 19:58:02 +00:00
|
|
|
|
2014-07-12 19:37:34 +00:00
|
|
|
int baseObjRank = m_objects[objRank].baseObjRank;
|
|
|
|
if (baseObjRank == -1)
|
|
|
|
continue;
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2014-07-12 19:37:34 +00:00
|
|
|
assert(baseObjRank >= 0 && baseObjRank < static_cast<int>( m_baseObjects.size() ));
|
2012-12-28 12:23:49 +00:00
|
|
|
|
2014-07-12 19:37:34 +00:00
|
|
|
EngineBaseObject& p1 = m_baseObjects[baseObjRank];
|
|
|
|
if (! p1.used)
|
|
|
|
continue;
|
2012-12-27 13:18:16 +00:00
|
|
|
|
2014-07-12 19:37:34 +00:00
|
|
|
for (int l2 = 0; l2 < static_cast<int>( p1.next.size() ); l2++)
|
|
|
|
{
|
|
|
|
EngineBaseObjTexTier& p2 = p1.next[l2];
|
2012-08-26 23:02:25 +00:00
|
|
|
|
2014-07-12 19:37:34 +00:00
|
|
|
SetTexture(p2.tex1, 0);
|
|
|
|
SetTexture(p2.tex2, 1);
|
|
|
|
|
|
|
|
for (int l3 = 0; l3 < static_cast<int>( p2.next.size() ); l3++)
|
2012-12-26 19:58:02 +00:00
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
EngineBaseObjDataTier& p3 = p2.next[l3];
|
2012-12-26 19:58:02 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
SetMaterial(p3.material);
|
|
|
|
SetState(p3.state);
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
DrawObject(p3);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
2012-08-12 22:14:42 +00:00
|
|
|
}
|
2014-07-12 19:37:34 +00:00
|
|
|
}
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2015-06-01 15:22:49 +00:00
|
|
|
if (!m_qualityShadows)
|
|
|
|
UseShadowMapping(false);
|
2015-05-11 13:21:17 +00:00
|
|
|
|
2015-08-14 11:36:23 +00:00
|
|
|
// Draws the old-style shadow spots, if shadow mapping disabled
|
|
|
|
if (!m_shadowMapping)
|
|
|
|
DrawShadowSpots();
|
2015-06-22 19:58:58 +00:00
|
|
|
|
2016-07-24 14:18:25 +00:00
|
|
|
CProfiler::StopPerformanceCounter(PCNT_RENDER_TERRAIN);
|
2012-10-25 21:29:49 +00:00
|
|
|
|
2015-07-20 16:56:09 +00:00
|
|
|
// Draw other objects
|
2012-10-25 21:29:49 +00:00
|
|
|
|
2016-07-24 14:18:25 +00:00
|
|
|
CProfiler::StartPerformanceCounter(PCNT_RENDER_OBJECTS);
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
bool transparent = false;
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
for (int objRank = 0; objRank < static_cast<int>(m_objects.size()); objRank++)
|
2012-08-12 22:14:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
if (! m_objects[objRank].used)
|
|
|
|
continue;
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
if (m_objects[objRank].type == ENG_OBJTYPE_TERRAIN)
|
|
|
|
continue;
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
if (! m_objects[objRank].drawWorld)
|
|
|
|
continue;
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
m_device->SetTransform(TRANSFORM_WORLD, m_objects[objRank].transform);
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
if (! IsVisible(objRank))
|
|
|
|
continue;
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
int baseObjRank = m_objects[objRank].baseObjRank;
|
2012-12-28 12:23:49 +00:00
|
|
|
if (baseObjRank == -1)
|
|
|
|
continue;
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(baseObjRank >= 0 && baseObjRank < static_cast<int>( m_baseObjects.size() ));
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
EngineBaseObject& p1 = m_baseObjects[baseObjRank];
|
|
|
|
if (! p1.used)
|
|
|
|
continue;
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
m_lightMan->UpdateDeviceLights(m_objects[objRank].type);
|
|
|
|
|
|
|
|
for (int l2 = 0; l2 < static_cast<int>( p1.next.size() ); l2++)
|
|
|
|
{
|
|
|
|
EngineBaseObjTexTier& p2 = p1.next[l2];
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
SetTexture(p2.tex1, 0);
|
|
|
|
SetTexture(p2.tex2, 1);
|
2012-08-12 22:14:42 +00:00
|
|
|
|
|
|
|
for (int l3 = 0; l3 < static_cast<int>( p2.next.size() ); l3++)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
EngineBaseObjDataTier& p3 = p2.next[l3];
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
if (m_objects[objRank].transparency != 0.0f) // transparent ?
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
transparent = true;
|
|
|
|
continue;
|
|
|
|
}
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
SetMaterial(p3.material);
|
|
|
|
SetState(p3.state);
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
DrawObject(p3);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
}
|
2012-08-12 22:14:42 +00:00
|
|
|
}
|
|
|
|
|
2015-05-21 16:18:46 +00:00
|
|
|
UseShadowMapping(false);
|
|
|
|
|
2012-08-12 22:14:42 +00:00
|
|
|
// Draw transparent objects
|
2012-07-23 19:41:27 +00:00
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
if (transparent)
|
|
|
|
{
|
2012-09-29 20:44:05 +00:00
|
|
|
int tState = ENG_RSTATE_TTEXTURE_BLACK | ENG_RSTATE_2FACE;
|
|
|
|
Color tColor = Color(68.0f / 255.0f, 68.0f / 255.0f, 68.0f / 255.0f, 68.0f / 255.0f);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
for (int objRank = 0; objRank < static_cast<int>(m_objects.size()); objRank++)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
if (! m_objects[objRank].used)
|
|
|
|
continue;
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
if (m_objects[objRank].type == ENG_OBJTYPE_TERRAIN)
|
|
|
|
continue;
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
if (! m_objects[objRank].drawWorld)
|
|
|
|
continue;
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
m_device->SetTransform(TRANSFORM_WORLD, m_objects[objRank].transform);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
if (! IsVisible(objRank))
|
|
|
|
continue;
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
int baseObjRank = m_objects[objRank].baseObjRank;
|
2012-12-28 12:23:49 +00:00
|
|
|
if (baseObjRank == -1)
|
|
|
|
continue;
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(baseObjRank >= 0 && baseObjRank < static_cast<int>( m_baseObjects.size() ));
|
|
|
|
|
|
|
|
EngineBaseObject& p1 = m_baseObjects[baseObjRank];
|
|
|
|
if (! p1.used)
|
|
|
|
continue;
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
m_lightMan->UpdateDeviceLights(m_objects[objRank].type);
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
for (int l2 = 0; l2 < static_cast<int>( p1.next.size() ); l2++)
|
|
|
|
{
|
|
|
|
EngineBaseObjTexTier& p2 = p1.next[l2];
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
SetTexture(p2.tex1, 0);
|
|
|
|
SetTexture(p2.tex2, 1);
|
2012-08-12 22:14:42 +00:00
|
|
|
|
|
|
|
for (int l3 = 0; l3 < static_cast<int>( p2.next.size() ); l3++)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
EngineBaseObjDataTier& p3 = p2.next[l3];
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
if (m_objects[objRank].transparency == 0.0f)
|
2012-12-26 19:58:02 +00:00
|
|
|
continue;
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
SetMaterial(p3.material);
|
|
|
|
SetState(tState, tColor);
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
DrawObject(p3);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
}
|
2012-08-12 22:14:42 +00:00
|
|
|
}
|
2012-07-22 20:05:12 +00:00
|
|
|
}
|
|
|
|
|
2016-07-24 14:18:25 +00:00
|
|
|
CProfiler::StopPerformanceCounter(PCNT_RENDER_OBJECTS);
|
2012-10-25 21:29:49 +00:00
|
|
|
|
2012-09-27 21:18:12 +00:00
|
|
|
m_lightMan->UpdateDeviceLights(ENG_OBJTYPE_TERRAIN);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2013-06-17 16:06:39 +00:00
|
|
|
if (m_debugLights)
|
|
|
|
m_device->DebugLights();
|
|
|
|
|
|
|
|
if (m_debugDumpLights)
|
|
|
|
{
|
|
|
|
m_debugDumpLights = false;
|
|
|
|
m_lightMan->DebugDumpLights();
|
|
|
|
}
|
|
|
|
|
2016-07-24 14:18:25 +00:00
|
|
|
CProfiler::StartPerformanceCounter(PCNT_RENDER_WATER);
|
2015-08-14 11:04:05 +00:00
|
|
|
m_water->DrawSurf(); // draws water surface
|
2016-07-24 14:18:25 +00:00
|
|
|
CProfiler::StopPerformanceCounter(PCNT_RENDER_WATER);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2015-05-21 16:18:46 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_LIGHTING, false);
|
|
|
|
|
2018-04-29 22:37:41 +00:00
|
|
|
RenderPendingDebugDraws();
|
2016-03-17 03:31:16 +00:00
|
|
|
|
2016-03-28 18:25:07 +00:00
|
|
|
if (m_debugGoto)
|
|
|
|
{
|
|
|
|
Math::Matrix worldMatrix;
|
|
|
|
worldMatrix.LoadIdentity();
|
|
|
|
m_device->SetTransform(TRANSFORM_WORLD, worldMatrix);
|
|
|
|
|
|
|
|
SetState(ENG_RSTATE_OPAQUE_COLOR);
|
|
|
|
|
|
|
|
for (const auto& line : m_displayGoto)
|
|
|
|
{
|
|
|
|
m_device->DrawPrimitive(PRIMITIVE_LINE_STRIP, line.data(), line.size());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
m_displayGoto.clear();
|
|
|
|
|
2016-07-24 16:19:37 +00:00
|
|
|
CProfiler::StartPerformanceCounter(PCNT_RENDER_PARTICLE_WORLD);
|
2012-09-19 21:50:28 +00:00
|
|
|
m_particle->DrawParticle(SH_WORLD); // draws the particles of the 3D world
|
2016-07-24 16:19:37 +00:00
|
|
|
CProfiler::StopPerformanceCounter(PCNT_RENDER_PARTICLE_WORLD);
|
2012-10-25 21:29:49 +00:00
|
|
|
|
2015-05-21 16:18:46 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_LIGHTING, true);
|
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
m_lightning->Draw(); // draws lightning
|
2012-09-20 22:01:03 +00:00
|
|
|
|
2015-08-14 11:04:05 +00:00
|
|
|
DrawForegroundImage(); // draws the foreground
|
2012-09-20 22:01:03 +00:00
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
if (! m_overFront) DrawOverColor(); // draws the foreground color
|
|
|
|
}
|
|
|
|
|
2016-06-19 10:23:54 +00:00
|
|
|
void CEngine::Capture3DScene()
|
|
|
|
{
|
|
|
|
// destroy existing texture
|
|
|
|
if (m_capturedWorldTexture.Valid())
|
|
|
|
{
|
|
|
|
m_device->DestroyTexture(m_capturedWorldTexture);
|
|
|
|
m_capturedWorldTexture = Texture();
|
|
|
|
}
|
|
|
|
|
|
|
|
// obtain pixels from screen
|
|
|
|
int width = m_size.x;
|
|
|
|
int height = m_size.y;
|
|
|
|
|
|
|
|
auto pixels = m_device->GetFrameBufferPixels();
|
|
|
|
unsigned char* data = reinterpret_cast<unsigned char*>(pixels->GetPixelsData());
|
|
|
|
|
|
|
|
// calculate 2nd mipmap
|
|
|
|
int newWidth = width / 4;
|
|
|
|
int newHeight = height / 4;
|
2016-07-09 18:39:18 +00:00
|
|
|
std::unique_ptr<unsigned char[]> mipmap = MakeUniqueArray<unsigned char>(4 * newWidth * newHeight);
|
2016-06-19 10:23:54 +00:00
|
|
|
|
|
|
|
for (int x = 0; x < newWidth; x++)
|
|
|
|
{
|
|
|
|
for (int y = 0; y < newHeight; y++)
|
|
|
|
{
|
|
|
|
float color[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
|
|
|
|
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
for (int j = 0; j < 4; j++)
|
|
|
|
{
|
|
|
|
int index = 4 * ((4 * x + i) + width * (4 * y + j));
|
|
|
|
|
|
|
|
for (int k = 0; k < 4; k++)
|
|
|
|
color[k] += data[index + k];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int index = 4 * (x + newWidth * y);
|
|
|
|
|
|
|
|
for (int k = 0; k < 4; k++)
|
|
|
|
{
|
|
|
|
mipmap[index + k] = static_cast<unsigned char>(color[k] * (1.0f / 16.0f));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// calculate Gaussian blur
|
2016-07-09 18:39:18 +00:00
|
|
|
std::unique_ptr<unsigned char[]> blured = MakeUniqueArray<unsigned char>(4 * newWidth * newHeight);
|
2016-06-19 10:23:54 +00:00
|
|
|
|
|
|
|
float matrix[7][7] =
|
|
|
|
{
|
|
|
|
{ 0.00000067f, 0.00002292f, 0.00019117f, 0.00038771f, 0.00019117f, 0.00002292f, 0.00000067f },
|
|
|
|
{ 0.00002292f, 0.00078634f, 0.00655965f, 0.01330373f, 0.00655965f, 0.00078633f, 0.00002292f },
|
|
|
|
{ 0.00019117f, 0.00655965f, 0.05472157f, 0.11098164f, 0.05472157f, 0.00655965f, 0.00019117f },
|
|
|
|
{ 0.00038771f, 0.01330373f, 0.11098164f, 0.22508352f, 0.11098164f, 0.01330373f, 0.00038771f },
|
|
|
|
{ 0.00019117f, 0.00655965f, 0.05472157f, 0.11098164f, 0.05472157f, 0.00655965f, 0.00019117f },
|
|
|
|
{ 0.00002292f, 0.00078633f, 0.00655965f, 0.01330373f, 0.00655965f, 0.00078633f, 0.00002292f },
|
|
|
|
{ 0.00000067f, 0.00002292f, 0.00019117f, 0.00038771f, 0.00019117f, 0.00002292f, 0.00000067f }
|
|
|
|
};
|
|
|
|
|
|
|
|
for (int x = 0; x < newWidth; x++)
|
|
|
|
{
|
|
|
|
for (int y = 0; y < newHeight; y++)
|
|
|
|
{
|
|
|
|
float color[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
|
|
|
|
|
|
|
|
for (int i = -3; i <= 3; i++)
|
|
|
|
{
|
|
|
|
for (int j = -3; j <= 3; j++)
|
|
|
|
{
|
|
|
|
int xp = Math::Clamp(x + i, 0, newWidth - 1);
|
|
|
|
int yp = Math::Clamp(y + j, 0, newHeight - 1);
|
|
|
|
|
|
|
|
float weight = matrix[i + 3][j + 3];
|
|
|
|
|
|
|
|
int index = 4 * (newWidth * yp + xp);
|
|
|
|
|
|
|
|
for (int k = 0; k < 4; k++)
|
|
|
|
color[k] += weight * mipmap[index + k];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int index = 4 * (newWidth * y + x);
|
|
|
|
|
|
|
|
for (int k = 0; k < 4; k++)
|
|
|
|
{
|
|
|
|
float value = Math::Clamp(color[k], 0.0f, 255.0f);
|
|
|
|
blured[index + k] = static_cast<unsigned char>(value);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// create SDL surface and final texture
|
|
|
|
ImageData image;
|
|
|
|
image.surface = SDL_CreateRGBSurfaceFrom(blured.get(), newWidth, newHeight, 32, 0, 0, 0, 0, 0xFF000000);
|
|
|
|
|
|
|
|
TextureCreateParams params;
|
|
|
|
params.filter = TEX_FILTER_BILINEAR;
|
|
|
|
params.format = TEX_IMG_RGBA;
|
|
|
|
params.mipmap = false;
|
|
|
|
|
|
|
|
m_capturedWorldTexture = m_device->CreateTexture(&image, params);
|
|
|
|
|
|
|
|
SDL_FreeSurface(image.surface);
|
|
|
|
|
|
|
|
m_captureWorld = false;
|
|
|
|
m_worldCaptured = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CEngine::DrawCaptured3DScene()
|
|
|
|
{
|
|
|
|
Math::Matrix identity;
|
|
|
|
|
|
|
|
m_device->SetTransform(TRANSFORM_PROJECTION, identity);
|
|
|
|
m_device->SetTransform(TRANSFORM_VIEW, identity);
|
|
|
|
m_device->SetTransform(TRANSFORM_WORLD, identity);
|
|
|
|
|
|
|
|
m_device->SetRenderState(RENDER_STATE_BLENDING, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_CULLING, false);
|
|
|
|
|
|
|
|
Vertex vertices[4];
|
|
|
|
|
|
|
|
vertices[0] = Vertex(Math::Vector(-1.0f, -1.0f, 0.0f), Math::Vector(0.0f, 1.0f, 0.0f), Math::Point(0.0f, 0.0f));
|
|
|
|
vertices[1] = Vertex(Math::Vector(1.0f, -1.0f, 0.0f), Math::Vector(0.0f, 1.0f, 0.0f), Math::Point(1.0f, 0.0f));
|
|
|
|
vertices[2] = Vertex(Math::Vector(-1.0f, 1.0f, 0.0f), Math::Vector(0.0f, 1.0f, 0.0f), Math::Point(0.0f, 1.0f));
|
|
|
|
vertices[3] = Vertex(Math::Vector(1.0f, 1.0f, 0.0f), Math::Vector(0.0f, 1.0f, 0.0f), Math::Point(1.0f, 1.0f));
|
|
|
|
|
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_TEST, false);
|
|
|
|
|
|
|
|
m_device->SetTexture(TEXTURE_PRIMARY, m_capturedWorldTexture);
|
|
|
|
m_device->SetTextureEnabled(TEXTURE_PRIMARY, true);
|
|
|
|
m_device->SetTextureEnabled(TEXTURE_SECONDARY, false);
|
|
|
|
|
|
|
|
m_device->DrawPrimitive(PRIMITIVE_TRIANGLE_STRIP, vertices, 4);
|
|
|
|
}
|
|
|
|
|
2018-04-29 22:37:41 +00:00
|
|
|
void CEngine::RenderDebugSphere(const Math::Sphere& sphere, const Math::Matrix& transform, const Gfx::Color& color)
|
2016-03-17 03:31:16 +00:00
|
|
|
{
|
2018-04-29 22:37:41 +00:00
|
|
|
static constexpr int LONGITUDE_DIVISIONS = 16;
|
|
|
|
static constexpr int LATITUDE_DIVISIONS = 8;
|
|
|
|
static constexpr int NUM_LINE_STRIPS = 2 + LONGITUDE_DIVISIONS + LATITUDE_DIVISIONS;
|
|
|
|
static constexpr int VERTS_IN_LINE_STRIP = 32;
|
2016-03-20 18:17:15 +00:00
|
|
|
|
2018-05-01 19:27:49 +00:00
|
|
|
static std::array<Math::Vector, NUM_LINE_STRIPS * VERTS_IN_LINE_STRIP> verticesTemplate = []
|
2016-03-17 03:31:16 +00:00
|
|
|
{
|
2018-04-29 22:37:41 +00:00
|
|
|
std::array<Math::Vector, NUM_LINE_STRIPS * VERTS_IN_LINE_STRIP> vertices;
|
2016-03-17 03:31:16 +00:00
|
|
|
|
2018-04-29 22:37:41 +00:00
|
|
|
auto SpherePoint = [&](float latitude, float longitude)
|
|
|
|
{
|
|
|
|
float latitudeAngle = (latitude - 0.5f) * 2.0f * Math::PI;
|
|
|
|
float longitudeAngle = longitude * 2.0f * Math::PI;
|
|
|
|
return Math::Vector(sinf(latitudeAngle) * cosf(longitudeAngle),
|
|
|
|
cosf(latitudeAngle),
|
|
|
|
sinf(latitudeAngle) * sinf(longitudeAngle));
|
|
|
|
};
|
2016-03-17 03:31:16 +00:00
|
|
|
|
2018-04-29 22:37:41 +00:00
|
|
|
auto vert = vertices.begin();
|
2016-03-20 18:17:15 +00:00
|
|
|
|
2016-03-17 03:31:16 +00:00
|
|
|
for (int longitudeDivision = 0; longitudeDivision <= LONGITUDE_DIVISIONS; ++longitudeDivision)
|
|
|
|
{
|
2018-04-29 22:37:41 +00:00
|
|
|
for (int segment = 0; segment < VERTS_IN_LINE_STRIP; ++segment)
|
2016-03-17 03:31:16 +00:00
|
|
|
{
|
2018-04-29 22:37:41 +00:00
|
|
|
float latitude = static_cast<float>(segment) / VERTS_IN_LINE_STRIP;
|
2016-03-17 03:31:16 +00:00
|
|
|
float longitude = static_cast<float>(longitudeDivision) / (LONGITUDE_DIVISIONS);
|
2018-04-29 22:37:41 +00:00
|
|
|
*vert++ = SpherePoint(latitude, longitude);
|
2016-03-17 03:31:16 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int latitudeDivision = 0; latitudeDivision <= LATITUDE_DIVISIONS; ++latitudeDivision)
|
|
|
|
{
|
2018-04-29 22:37:41 +00:00
|
|
|
for (int segment = 0; segment < VERTS_IN_LINE_STRIP; ++segment)
|
2016-03-17 03:31:16 +00:00
|
|
|
{
|
|
|
|
float latitude = static_cast<float>(latitudeDivision + 1) / (LATITUDE_DIVISIONS + 2);
|
2018-04-29 22:37:41 +00:00
|
|
|
float longitude = static_cast<float>(segment) / VERTS_IN_LINE_STRIP;
|
|
|
|
*vert++ = SpherePoint(latitude, longitude);
|
2016-03-17 03:31:16 +00:00
|
|
|
}
|
|
|
|
}
|
2018-04-29 22:37:41 +00:00
|
|
|
return vertices;
|
|
|
|
}();
|
|
|
|
|
|
|
|
|
|
|
|
const int firstDraw = m_pendingDebugDraws.firsts.size();
|
|
|
|
const int firstVert = m_pendingDebugDraws.vertices.size();
|
|
|
|
|
|
|
|
m_pendingDebugDraws.firsts.resize(m_pendingDebugDraws.firsts.size() + NUM_LINE_STRIPS);
|
|
|
|
m_pendingDebugDraws.counts.resize(m_pendingDebugDraws.counts.size() + NUM_LINE_STRIPS);
|
|
|
|
m_pendingDebugDraws.vertices.resize(m_pendingDebugDraws.vertices.size() + verticesTemplate.size());
|
2016-03-20 18:17:15 +00:00
|
|
|
|
2018-04-29 22:37:41 +00:00
|
|
|
for (int i = 0; i < NUM_LINE_STRIPS; ++i)
|
|
|
|
{
|
|
|
|
m_pendingDebugDraws.firsts[i + firstDraw] = firstVert + i * VERTS_IN_LINE_STRIP;
|
2016-03-17 03:31:16 +00:00
|
|
|
}
|
2018-04-29 22:37:41 +00:00
|
|
|
|
|
|
|
for (int i = 0; i < NUM_LINE_STRIPS; ++i)
|
|
|
|
{
|
|
|
|
m_pendingDebugDraws.counts[i + firstDraw] = VERTS_IN_LINE_STRIP;
|
|
|
|
}
|
2016-03-20 18:17:15 +00:00
|
|
|
|
2018-04-29 22:37:41 +00:00
|
|
|
for (std::size_t i = 0; i < verticesTemplate.size(); ++i)
|
|
|
|
{
|
|
|
|
auto pos = Math::MatrixVectorMultiply(transform, sphere.pos + verticesTemplate[i] * sphere.radius);
|
|
|
|
m_pendingDebugDraws.vertices[i + firstVert] = VertexCol{pos, color};
|
2016-03-17 03:31:16 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-04-29 22:37:41 +00:00
|
|
|
void CEngine::RenderDebugBox(const Math::Vector& mins, const Math::Vector& maxs, const Math::Matrix& transform, const Gfx::Color& color)
|
|
|
|
{
|
|
|
|
static constexpr int NUM_LINE_STRIPS = 4;
|
|
|
|
static constexpr int VERTS_IN_LINE_STRIP = 4;
|
|
|
|
|
|
|
|
const int firstDraw = m_pendingDebugDraws.firsts.size();
|
|
|
|
const int firstVert = m_pendingDebugDraws.vertices.size();
|
|
|
|
|
|
|
|
m_pendingDebugDraws.firsts.resize(m_pendingDebugDraws.firsts.size() + NUM_LINE_STRIPS);
|
|
|
|
m_pendingDebugDraws.counts.resize(m_pendingDebugDraws.counts.size() + NUM_LINE_STRIPS);
|
|
|
|
m_pendingDebugDraws.vertices.resize(m_pendingDebugDraws.vertices.size() + NUM_LINE_STRIPS * VERTS_IN_LINE_STRIP);
|
|
|
|
|
|
|
|
for (int i = 0; i < NUM_LINE_STRIPS; ++i)
|
|
|
|
{
|
|
|
|
m_pendingDebugDraws.firsts[i + firstDraw] = firstVert + (i * VERTS_IN_LINE_STRIP);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int i = 0; i < NUM_LINE_STRIPS; ++i)
|
|
|
|
{
|
|
|
|
m_pendingDebugDraws.counts[i + firstDraw] = NUM_LINE_STRIPS;
|
|
|
|
}
|
|
|
|
|
|
|
|
auto vert = m_pendingDebugDraws.vertices.begin() + firstVert;
|
|
|
|
|
|
|
|
*vert++ = VertexCol{Math::MatrixVectorMultiply(transform, Math::Vector{mins.x, mins.y, mins.z}), color};
|
|
|
|
*vert++ = VertexCol{Math::MatrixVectorMultiply(transform, Math::Vector{maxs.x, mins.y, mins.z}), color};
|
|
|
|
*vert++ = VertexCol{Math::MatrixVectorMultiply(transform, Math::Vector{maxs.x, maxs.y, mins.z}), color};
|
|
|
|
*vert++ = VertexCol{Math::MatrixVectorMultiply(transform, Math::Vector{maxs.x, maxs.y, maxs.z}), color};
|
|
|
|
|
|
|
|
*vert++ = VertexCol{Math::MatrixVectorMultiply(transform, Math::Vector{mins.x, mins.y, maxs.z}), color};
|
|
|
|
*vert++ = VertexCol{Math::MatrixVectorMultiply(transform, Math::Vector{mins.x, mins.y, mins.z}), color};
|
|
|
|
*vert++ = VertexCol{Math::MatrixVectorMultiply(transform, Math::Vector{mins.x, maxs.y, mins.z}), color};
|
|
|
|
*vert++ = VertexCol{Math::MatrixVectorMultiply(transform, Math::Vector{maxs.x, maxs.y, mins.z}), color};
|
|
|
|
|
|
|
|
*vert++ = VertexCol{Math::MatrixVectorMultiply(transform, Math::Vector{maxs.x, mins.y, maxs.z}), color};
|
|
|
|
*vert++ = VertexCol{Math::MatrixVectorMultiply(transform, Math::Vector{mins.x, mins.y, maxs.z}), color};
|
|
|
|
*vert++ = VertexCol{Math::MatrixVectorMultiply(transform, Math::Vector{mins.x, maxs.y, maxs.z}), color};
|
|
|
|
*vert++ = VertexCol{Math::MatrixVectorMultiply(transform, Math::Vector{mins.x, maxs.y, mins.z}), color};
|
|
|
|
|
|
|
|
*vert++ = VertexCol{Math::MatrixVectorMultiply(transform, Math::Vector{maxs.x, mins.y, mins.z}), color};
|
|
|
|
*vert++ = VertexCol{Math::MatrixVectorMultiply(transform, Math::Vector{maxs.x, mins.y, maxs.z}), color};
|
|
|
|
*vert++ = VertexCol{Math::MatrixVectorMultiply(transform, Math::Vector{maxs.x, maxs.y, maxs.z}), color};
|
|
|
|
*vert++ = VertexCol{Math::MatrixVectorMultiply(transform, Math::Vector{mins.x, maxs.y, maxs.z}), color};
|
|
|
|
}
|
|
|
|
|
|
|
|
void CEngine::RenderPendingDebugDraws()
|
|
|
|
{
|
|
|
|
if (m_pendingDebugDraws.firsts.empty()) return;
|
|
|
|
|
|
|
|
m_device->SetTransform(TRANSFORM_WORLD, Math::Matrix{});
|
|
|
|
|
|
|
|
SetState(ENG_RSTATE_OPAQUE_COLOR);
|
|
|
|
|
|
|
|
m_device->DrawPrimitives(PRIMITIVE_LINE_STRIP,
|
|
|
|
m_pendingDebugDraws.vertices.data(),
|
|
|
|
m_pendingDebugDraws.firsts.data(),
|
|
|
|
m_pendingDebugDraws.counts.data(),
|
|
|
|
m_pendingDebugDraws.firsts.size());
|
|
|
|
|
|
|
|
m_pendingDebugDraws.firsts.clear();
|
|
|
|
m_pendingDebugDraws.counts.clear();
|
|
|
|
m_pendingDebugDraws.vertices.clear();
|
2016-03-17 03:31:16 +00:00
|
|
|
}
|
|
|
|
|
2015-05-11 13:21:17 +00:00
|
|
|
void CEngine::RenderShadowMap()
|
|
|
|
{
|
2015-07-20 20:34:39 +00:00
|
|
|
m_shadowMapping = m_shadowMapping && m_device->IsShadowMappingSupported();
|
|
|
|
m_offscreenShadowRendering = m_offscreenShadowRendering && m_device->IsFramebufferSupported();
|
|
|
|
m_offscreenShadowRenderingResolution = Math::Min(m_offscreenShadowRenderingResolution, m_device->GetMaxTextureSize());
|
|
|
|
|
2015-07-29 20:30:44 +00:00
|
|
|
if (!m_shadowMapping) return;
|
|
|
|
|
2016-07-24 14:18:25 +00:00
|
|
|
CProfiler::StartPerformanceCounter(PCNT_RENDER_SHADOW_MAP);
|
2015-05-11 13:21:17 +00:00
|
|
|
|
|
|
|
// If no shadow map texture exists, create it
|
|
|
|
if (m_shadowMap.id == 0)
|
|
|
|
{
|
2015-05-19 15:15:08 +00:00
|
|
|
int width = 256, height = 256;
|
2015-07-18 22:07:59 +00:00
|
|
|
int depth;
|
2015-05-11 13:21:17 +00:00
|
|
|
|
2015-05-12 11:09:31 +00:00
|
|
|
if (m_offscreenShadowRendering)
|
2015-05-11 13:21:17 +00:00
|
|
|
{
|
2015-07-20 16:42:09 +00:00
|
|
|
width = height = m_offscreenShadowRenderingResolution;
|
2015-06-21 16:48:31 +00:00
|
|
|
|
|
|
|
FramebufferParams params;
|
|
|
|
params.width = params.height = width;
|
2016-02-28 22:17:25 +00:00
|
|
|
params.depth = depth = 32;
|
2018-05-04 17:13:24 +00:00
|
|
|
params.colorAttachment = FramebufferParams::AttachmentType::None;
|
|
|
|
params.depthAttachment = FramebufferParams::AttachmentType::Texture;
|
2015-06-21 16:48:31 +00:00
|
|
|
|
|
|
|
CFramebuffer *framebuffer = m_device->CreateFramebuffer("shadow", params);
|
|
|
|
if (framebuffer == nullptr)
|
|
|
|
{
|
2016-02-29 15:42:01 +00:00
|
|
|
GetLogger()->Error("Could not create shadow mapping framebuffer, disabling dynamic shadows\n");
|
2015-06-21 16:48:31 +00:00
|
|
|
m_shadowMapping = false;
|
|
|
|
m_offscreenShadowRendering = false;
|
|
|
|
m_qualityShadows = false;
|
2017-06-03 19:11:18 +00:00
|
|
|
CProfiler::StopPerformanceCounter(PCNT_RENDER_SHADOW_MAP);
|
2015-06-21 16:48:31 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
m_shadowMap.id = framebuffer->GetDepthTexture();
|
|
|
|
m_shadowMap.size = Math::IntPoint(width, height);
|
2015-05-11 13:21:17 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
int min = Math::Min(m_size.x, m_size.y);
|
|
|
|
|
|
|
|
for (int i = 0; i < 16; i++)
|
|
|
|
{
|
|
|
|
if (min < (1 << i)) break;
|
|
|
|
|
|
|
|
width = height = 1 << i;
|
|
|
|
}
|
|
|
|
|
2015-07-18 22:07:59 +00:00
|
|
|
depth = m_app->GetInstance().GetVideoConfig().depthSize;
|
|
|
|
|
2015-06-21 16:48:31 +00:00
|
|
|
m_shadowMap = m_device->CreateDepthTexture(width, height, depth);
|
2015-05-12 11:09:31 +00:00
|
|
|
}
|
|
|
|
|
2015-05-11 13:21:17 +00:00
|
|
|
GetLogger()->Info("Created shadow map texture: %dx%d, depth %d\n", width, height, depth);
|
|
|
|
}
|
|
|
|
|
2015-05-12 11:09:31 +00:00
|
|
|
if (m_offscreenShadowRendering)
|
|
|
|
{
|
2015-06-21 16:48:31 +00:00
|
|
|
m_device->GetFramebuffer("shadow")->Bind();
|
2015-05-12 11:09:31 +00:00
|
|
|
}
|
|
|
|
|
2016-02-13 02:54:49 +00:00
|
|
|
m_device->SetRenderMode(RENDER_MODE_SHADOW);
|
2015-05-12 11:09:31 +00:00
|
|
|
m_device->Clear();
|
|
|
|
|
2015-05-11 13:21:17 +00:00
|
|
|
// change state to rendering shadow maps
|
|
|
|
m_device->SetColorMask(false, false, false, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_TEST, true);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_WRITE, true);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_BLENDING, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_LIGHTING, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_FOG, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_CULLING, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_ALPHA_TEST, true);
|
2015-05-21 16:18:46 +00:00
|
|
|
m_device->SetAlphaTestFunc(COMP_FUNC_GREATER, 0.5f);
|
2015-06-01 15:22:49 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_BIAS, true);
|
2016-02-13 02:54:49 +00:00
|
|
|
m_device->SetDepthBias(2.0f, 8.0f);
|
2015-05-11 13:21:17 +00:00
|
|
|
m_device->SetViewport(0, 0, m_shadowMap.size.x, m_shadowMap.size.y);
|
|
|
|
|
|
|
|
// recompute matrices
|
2015-05-21 16:18:46 +00:00
|
|
|
Math::Vector worldUp(0.0f, 1.0f, 0.0f);
|
2015-05-27 20:12:02 +00:00
|
|
|
Math::Vector lightDir = Math::Vector(1.0f, 2.0f, -1.0f);
|
2015-05-11 13:21:17 +00:00
|
|
|
Math::Vector dir = m_lookatPt - m_eyePt;
|
2015-05-27 20:12:02 +00:00
|
|
|
dir.y = 0.0f;
|
2015-05-11 13:21:17 +00:00
|
|
|
dir.Normalize();
|
|
|
|
|
2015-06-15 16:41:31 +00:00
|
|
|
float dist = m_shadowRange;
|
2015-07-18 22:07:59 +00:00
|
|
|
float depth = 200.0f;
|
2015-05-11 13:21:17 +00:00
|
|
|
|
2015-06-15 16:41:31 +00:00
|
|
|
if (dist < 0.5f)
|
|
|
|
{
|
|
|
|
float scale = log(m_shadowMap.size.x) / log(2.0f) - 6.5f;
|
|
|
|
dist = 75.0f * scale;
|
|
|
|
}
|
2015-05-12 11:09:31 +00:00
|
|
|
|
2015-06-15 16:41:31 +00:00
|
|
|
Math::Vector pos = m_lookatPt + 0.25f * dist * dir;
|
2015-05-11 13:21:17 +00:00
|
|
|
|
2018-05-04 09:21:31 +00:00
|
|
|
{
|
|
|
|
// To prevent 'shadow shimmering', we ensure that the position only moves in texel-sized
|
|
|
|
// increments. To do this we transform the position to a space where the light's forward/right/up
|
|
|
|
// axes are aligned with the x/y/z axes (not necessarily in that order, and +/- signs don't matter).
|
|
|
|
Math::Matrix lightRotation;
|
|
|
|
Math::LoadViewMatrix(lightRotation, Math::Vector{}, lightDir, worldUp);
|
|
|
|
pos = Math::MatrixVectorMultiply(lightRotation, pos);
|
|
|
|
// ...then we round to the nearest worldUnitsPerTexel:
|
|
|
|
const float worldUnitsPerTexel = (dist * 2.0f) / m_shadowMap.size.x;
|
|
|
|
pos /= worldUnitsPerTexel;
|
|
|
|
pos.x = round(pos.x);
|
|
|
|
pos.y = round(pos.y);
|
|
|
|
pos.z = round(pos.z);
|
|
|
|
pos *= worldUnitsPerTexel;
|
|
|
|
// ...and convert back to world space.
|
|
|
|
pos = Math::MatrixVectorMultiply(lightRotation.Inverse(), pos);
|
|
|
|
}
|
2015-06-01 15:22:49 +00:00
|
|
|
|
2015-06-15 16:41:31 +00:00
|
|
|
Math::Vector lookAt = pos - lightDir;
|
2015-05-21 16:18:46 +00:00
|
|
|
|
|
|
|
Math::LoadOrthoProjectionMatrix(m_shadowProjMat, -dist, dist, -dist, dist, -depth, depth);
|
2015-06-15 16:41:31 +00:00
|
|
|
Math::LoadViewMatrix(m_shadowViewMat, pos, lookAt, worldUp);
|
2015-05-11 13:21:17 +00:00
|
|
|
|
2015-06-01 15:22:49 +00:00
|
|
|
Math::Matrix scaleMat;
|
|
|
|
Math::LoadScaleMatrix(scaleMat, Math::Vector(1.0f, 1.0f, -1.0f));
|
|
|
|
m_shadowViewMat = Math::MultiplyMatrices(scaleMat, m_shadowViewMat);
|
|
|
|
|
2015-05-11 13:21:17 +00:00
|
|
|
Math::Matrix temporary = Math::MultiplyMatrices(m_shadowProjMat, m_shadowViewMat);
|
|
|
|
m_shadowTextureMat = Math::MultiplyMatrices(m_shadowBias, temporary);
|
|
|
|
|
2015-06-01 15:22:49 +00:00
|
|
|
m_shadowViewMat = Math::MultiplyMatrices(scaleMat, m_shadowViewMat);
|
|
|
|
|
2015-05-11 13:21:17 +00:00
|
|
|
m_device->SetTransform(TRANSFORM_PROJECTION, m_shadowProjMat);
|
|
|
|
m_device->SetTransform(TRANSFORM_VIEW, m_shadowViewMat);
|
|
|
|
|
|
|
|
m_device->SetTexture(0, 0);
|
|
|
|
m_device->SetTexture(1, 0);
|
2016-03-07 17:33:19 +00:00
|
|
|
m_device->SetTexture(2, 0);
|
2015-05-11 13:21:17 +00:00
|
|
|
|
|
|
|
// render objects into shadow map
|
|
|
|
for (int objRank = 0; objRank < static_cast<int>(m_objects.size()); objRank++)
|
|
|
|
{
|
|
|
|
if (!m_objects[objRank].used)
|
|
|
|
continue;
|
|
|
|
|
2016-03-10 09:50:54 +00:00
|
|
|
bool terrain = (m_objects[objRank].type == ENG_OBJTYPE_TERRAIN);
|
|
|
|
|
|
|
|
if (terrain)
|
|
|
|
{
|
|
|
|
if (m_terrainShadows)
|
|
|
|
{
|
|
|
|
m_device->SetRenderState(RENDER_STATE_ALPHA_TEST, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_CULLING, true);
|
|
|
|
m_device->SetCullMode(CULL_CCW);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
m_device->SetRenderState(RENDER_STATE_ALPHA_TEST, true);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_CULLING, false);
|
|
|
|
}
|
2015-05-11 13:21:17 +00:00
|
|
|
|
|
|
|
m_device->SetTransform(TRANSFORM_WORLD, m_objects[objRank].transform);
|
|
|
|
|
2016-03-10 09:50:54 +00:00
|
|
|
if (!IsVisible(objRank))
|
|
|
|
continue;
|
|
|
|
|
2015-05-11 13:21:17 +00:00
|
|
|
int baseObjRank = m_objects[objRank].baseObjRank;
|
|
|
|
if (baseObjRank == -1)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
assert(baseObjRank >= 0 && baseObjRank < static_cast<int>(m_baseObjects.size()));
|
|
|
|
|
|
|
|
EngineBaseObject& p1 = m_baseObjects[baseObjRank];
|
|
|
|
if (!p1.used)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
for (int l2 = 0; l2 < static_cast<int>(p1.next.size()); l2++)
|
|
|
|
{
|
|
|
|
EngineBaseObjTexTier& p2 = p1.next[l2];
|
|
|
|
|
2015-05-11 16:00:02 +00:00
|
|
|
SetTexture(p2.tex1, 0);
|
|
|
|
|
2015-05-11 13:21:17 +00:00
|
|
|
for (int l3 = 0; l3 < static_cast<int>(p2.next.size()); l3++)
|
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
EngineBaseObjDataTier& p3 = p2.next[l3];
|
2016-03-10 09:50:54 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
DrawObject(p3);
|
2015-05-11 13:21:17 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2015-05-21 16:18:46 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_BIAS, false);
|
2015-06-01 15:22:49 +00:00
|
|
|
m_device->SetDepthBias(0.0f, 0.0f);
|
2015-05-14 13:31:57 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_ALPHA_TEST, false);
|
2016-03-10 09:50:54 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_CULLING, false);
|
|
|
|
m_device->SetCullMode(CULL_CW);
|
2015-05-11 13:21:17 +00:00
|
|
|
|
2015-05-21 16:18:46 +00:00
|
|
|
if (m_offscreenShadowRendering) // shadow map texture already have depth information, just unbind it
|
2015-05-12 11:09:31 +00:00
|
|
|
{
|
2015-06-21 16:48:31 +00:00
|
|
|
m_device->GetFramebuffer("shadow")->Unbind();
|
2015-05-12 11:09:31 +00:00
|
|
|
}
|
2015-05-21 16:18:46 +00:00
|
|
|
else // copy depth buffer to shadow map
|
|
|
|
{
|
|
|
|
m_device->CopyFramebufferToTexture(m_shadowMap, 0, 0, 0, 0, m_shadowMap.size.x, m_shadowMap.size.y);
|
|
|
|
}
|
2015-05-12 11:09:31 +00:00
|
|
|
|
2015-05-11 13:21:17 +00:00
|
|
|
// restore default state
|
|
|
|
m_device->SetViewport(0, 0, m_size.x, m_size.y);
|
|
|
|
|
|
|
|
m_device->SetColorMask(true, true, true, true);
|
|
|
|
m_device->Clear();
|
|
|
|
|
2016-07-24 14:18:25 +00:00
|
|
|
CProfiler::StopPerformanceCounter(PCNT_RENDER_SHADOW_MAP);
|
2015-05-11 13:21:17 +00:00
|
|
|
|
2016-02-13 02:54:49 +00:00
|
|
|
m_device->SetRenderMode(RENDER_MODE_NORMAL);
|
2015-05-11 13:21:17 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_TEST, false);
|
|
|
|
}
|
|
|
|
|
2015-05-21 16:18:46 +00:00
|
|
|
void CEngine::UseShadowMapping(bool enable)
|
|
|
|
{
|
|
|
|
if (!m_shadowMapping) return;
|
2015-07-18 22:07:59 +00:00
|
|
|
if (m_shadowMap.id == 0) return;
|
2015-05-21 16:18:46 +00:00
|
|
|
|
2016-03-07 17:33:19 +00:00
|
|
|
if (enable)
|
2015-05-21 16:18:46 +00:00
|
|
|
{
|
2016-03-07 17:33:19 +00:00
|
|
|
m_device->SetShadowColor(m_shadowColor);
|
|
|
|
m_device->SetTransform(TRANSFORM_SHADOW, m_shadowTextureMat);
|
2016-03-10 09:50:54 +00:00
|
|
|
m_device->SetTexture(TEXTURE_SHADOW, m_shadowMap);
|
|
|
|
m_device->SetTextureStageWrap(TEXTURE_SHADOW, TEX_WRAP_CLAMP_TO_BORDER, TEX_WRAP_CLAMP_TO_BORDER);
|
2016-03-07 17:33:19 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_SHADOW_MAPPING, true);
|
2016-03-06 19:25:50 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2016-03-07 17:33:19 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_SHADOW_MAPPING, false);
|
|
|
|
m_device->SetTexture(TEXTURE_SHADOW, 0);
|
2015-05-21 16:18:46 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2015-06-22 21:42:01 +00:00
|
|
|
void CEngine::UseMSAA(bool enable)
|
|
|
|
{
|
2015-07-20 18:47:44 +00:00
|
|
|
m_multisample = Math::Min(m_device->GetMaxSamples(), m_multisample);
|
2015-06-22 21:42:01 +00:00
|
|
|
if (m_multisample < 2) return;
|
|
|
|
|
|
|
|
if (enable)
|
|
|
|
{
|
|
|
|
if (m_multisample > 1)
|
|
|
|
{
|
|
|
|
CFramebuffer* framebuffer = m_device->GetFramebuffer("multisample");
|
|
|
|
|
|
|
|
if (framebuffer == nullptr)
|
|
|
|
{
|
|
|
|
CFramebuffer* screen = m_device->GetFramebuffer("default");
|
|
|
|
|
|
|
|
FramebufferParams params;
|
|
|
|
params.width = screen->GetWidth();
|
|
|
|
params.height = screen->GetHeight();
|
|
|
|
params.depth = 24;
|
|
|
|
params.samples = m_multisample;
|
|
|
|
|
|
|
|
framebuffer = m_device->CreateFramebuffer("multisample", params);
|
2016-02-29 15:42:01 +00:00
|
|
|
|
|
|
|
if (framebuffer == nullptr)
|
|
|
|
{
|
|
|
|
GetLogger()->Error("Could not create MSAA framebuffer, disabling MSAA\n");
|
|
|
|
m_multisample = 1;
|
|
|
|
}
|
2015-06-22 21:42:01 +00:00
|
|
|
}
|
|
|
|
|
2018-10-13 08:12:41 +00:00
|
|
|
if (framebuffer != nullptr) {
|
|
|
|
framebuffer->Bind();
|
|
|
|
}
|
2015-06-22 21:42:01 +00:00
|
|
|
|
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_TEST, true);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_WRITE, true);
|
|
|
|
|
|
|
|
m_device->Clear();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (m_multisample > 1)
|
|
|
|
{
|
|
|
|
CFramebuffer* framebuffer = m_device->GetFramebuffer("multisample");
|
|
|
|
framebuffer->Unbind();
|
|
|
|
|
|
|
|
CFramebuffer* screen = m_device->GetFramebuffer("default");
|
|
|
|
|
|
|
|
int width = screen->GetWidth();
|
|
|
|
int height = screen->GetHeight();
|
|
|
|
|
|
|
|
framebuffer->CopyToScreen(0, 0, width, height, 0, 0, width, height);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
void CEngine::DrawObject(const EngineBaseObjDataTier& p4)
|
2012-12-14 20:30:35 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
if (p4.staticBufferId != 0)
|
2012-12-14 20:30:35 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
m_device->DrawStaticBuffer(p4.staticBufferId);
|
2012-12-14 20:30:35 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
if (p4.type == ENG_TRIANGLE_TYPE_TRIANGLES)
|
|
|
|
m_statisticTriangle += p4.vertices.size() / 3;
|
2012-12-14 20:30:35 +00:00
|
|
|
else
|
2012-12-26 19:58:02 +00:00
|
|
|
m_statisticTriangle += p4.vertices.size() - 2;
|
2012-12-14 20:30:35 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
if (p4.type == ENG_TRIANGLE_TYPE_TRIANGLES)
|
2012-12-14 20:30:35 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
m_device->DrawPrimitive(PRIMITIVE_TRIANGLES, &p4.vertices[0], p4.vertices.size());
|
|
|
|
m_statisticTriangle += p4.vertices.size() / 3;
|
2012-12-14 20:30:35 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
m_device->DrawPrimitive(PRIMITIVE_TRIANGLE_STRIP, &p4.vertices[0], p4.vertices.size() );
|
|
|
|
m_statisticTriangle += p4.vertices.size() - 2;
|
2012-12-14 20:30:35 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::DrawInterface()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2016-02-13 02:54:49 +00:00
|
|
|
m_device->SetRenderMode(RENDER_MODE_INTERFACE);
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_TEST, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_LIGHTING, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_FOG, false);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2016-04-06 10:21:41 +00:00
|
|
|
SetInterfaceCoordinates();
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-09-27 21:18:12 +00:00
|
|
|
// Force new state to disable lighting
|
|
|
|
m_interfaceMode = true;
|
|
|
|
m_lastState = -1;
|
|
|
|
SetState(Gfx::ENG_RSTATE_NORMAL);
|
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
// Draw the entire interface
|
2013-02-16 21:37:43 +00:00
|
|
|
Ui::CInterface* interface = CRobotMain::GetInstancePointer()->GetInterface();
|
2015-09-12 09:51:03 +00:00
|
|
|
if (interface != nullptr && m_renderInterface)
|
2013-02-16 21:37:43 +00:00
|
|
|
{
|
2012-08-10 21:31:42 +00:00
|
|
|
interface->Draw();
|
2013-02-16 21:37:43 +00:00
|
|
|
}
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-09-27 21:18:12 +00:00
|
|
|
m_interfaceMode = false;
|
|
|
|
m_lastState = -1;
|
|
|
|
SetState(Gfx::ENG_RSTATE_NORMAL);
|
|
|
|
|
2015-09-12 09:51:03 +00:00
|
|
|
if (!m_screenshotMode && m_renderInterface)
|
2015-08-07 13:59:05 +00:00
|
|
|
{
|
2016-07-24 16:19:37 +00:00
|
|
|
CProfiler::StartPerformanceCounter(PCNT_RENDER_PARTICLE_IFACE);
|
2015-08-07 13:59:05 +00:00
|
|
|
m_particle->DrawParticle(SH_INTERFACE); // draws the particles of the interface
|
2016-07-24 16:19:37 +00:00
|
|
|
CProfiler::StopPerformanceCounter(PCNT_RENDER_PARTICLE_IFACE);
|
2015-08-07 13:59:05 +00:00
|
|
|
}
|
2012-08-10 21:31:42 +00:00
|
|
|
|
|
|
|
// 3D objects drawn in front of interface
|
|
|
|
if (m_drawFront)
|
|
|
|
{
|
2016-02-13 02:54:49 +00:00
|
|
|
m_device->SetRenderMode(RENDER_MODE_NORMAL);
|
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
// Display the objects
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_TEST, true);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetTransform(TRANSFORM_PROJECTION, m_matProj);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
|
|
|
m_device->SetGlobalAmbient(m_ambientColor[m_rankView]);
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_LIGHTING, true);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_FOG, true);
|
2012-07-22 20:05:12 +00:00
|
|
|
|
2016-01-30 23:38:24 +00:00
|
|
|
float fogStart = m_deepView[m_rankView] * m_fogStart[m_rankView] * m_clippingDistance;
|
|
|
|
float fogEnd = m_deepView[m_rankView] * m_clippingDistance;
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetFogParams(FOG_LINEAR, m_fogColor[m_rankView], fogStart, fogEnd, 1.0f);
|
2012-07-22 20:05:12 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetTransform(TRANSFORM_VIEW, m_matView);
|
2012-07-22 20:05:12 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
for (int objRank = 0; objRank < static_cast<int>(m_objects.size()); objRank++)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
if (! m_objects[objRank].used)
|
|
|
|
continue;
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2015-08-14 11:36:23 +00:00
|
|
|
if (m_objects[objRank].type == ENG_OBJTYPE_TERRAIN)
|
2012-12-26 19:58:02 +00:00
|
|
|
continue;
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
if (! m_objects[objRank].drawFront)
|
|
|
|
continue;
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
m_device->SetTransform(TRANSFORM_WORLD, m_objects[objRank].transform);
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
if (! IsVisible(objRank))
|
|
|
|
continue;
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
int baseObjRank = m_objects[objRank].baseObjRank;
|
2012-12-28 12:23:49 +00:00
|
|
|
if (baseObjRank == -1)
|
|
|
|
continue;
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
assert(baseObjRank >= 0 && baseObjRank < static_cast<int>( m_baseObjects.size() ));
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
EngineBaseObject& p1 = m_baseObjects[baseObjRank];
|
|
|
|
if (! p1.used)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
m_lightMan->UpdateDeviceLights(m_objects[objRank].type);
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
for (int l2 = 0; l2 < static_cast<int>( p1.next.size() ); l2++)
|
|
|
|
{
|
|
|
|
EngineBaseObjTexTier& p2 = p1.next[l2];
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
SetTexture(p2.tex1, 0);
|
|
|
|
SetTexture(p2.tex2, 1);
|
2012-08-12 22:14:42 +00:00
|
|
|
|
|
|
|
for (int l3 = 0; l3 < static_cast<int>( p2.next.size() ); l3++)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2015-07-09 16:45:02 +00:00
|
|
|
EngineBaseObjDataTier& p3 = p2.next[l3];
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
SetMaterial(p3.material);
|
|
|
|
SetState(p3.state);
|
2012-08-12 22:14:42 +00:00
|
|
|
|
2015-07-09 16:45:02 +00:00
|
|
|
DrawObject(p3);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
}
|
2012-08-12 22:14:42 +00:00
|
|
|
}
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_particle->DrawParticle(SH_FRONT); // draws the particles of the 3D world
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_TEST, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_LIGHTING, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_FOG, false);
|
2012-07-22 20:05:12 +00:00
|
|
|
|
2016-02-13 02:54:49 +00:00
|
|
|
m_device->SetRenderMode(RENDER_MODE_INTERFACE);
|
|
|
|
|
2016-04-06 10:21:41 +00:00
|
|
|
SetInterfaceCoordinates();
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// Draw foreground color
|
|
|
|
if (m_overFront)
|
|
|
|
DrawOverColor();
|
|
|
|
|
2012-09-20 18:37:37 +00:00
|
|
|
// At the end to not overlap
|
2015-09-12 09:51:03 +00:00
|
|
|
if (m_renderInterface)
|
|
|
|
DrawHighlight();
|
2016-03-17 03:31:16 +00:00
|
|
|
|
2014-10-29 16:53:46 +00:00
|
|
|
DrawTimer();
|
2015-08-09 13:20:35 +00:00
|
|
|
DrawStats();
|
2016-03-17 03:31:16 +00:00
|
|
|
|
2015-09-12 09:51:03 +00:00
|
|
|
if (m_renderInterface)
|
|
|
|
DrawMouse();
|
2016-02-13 02:54:49 +00:00
|
|
|
|
|
|
|
m_device->SetRenderMode(RENDER_MODE_NORMAL);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::UpdateGroundSpotTextures()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-10-20 14:34:22 +00:00
|
|
|
if (!m_firstGroundSpot &&
|
|
|
|
m_groundMark.drawPos.x == m_groundMark.pos.x &&
|
|
|
|
m_groundMark.drawPos.z == m_groundMark.pos.z &&
|
|
|
|
m_groundMark.drawRadius == m_groundMark.radius &&
|
2012-12-26 19:58:02 +00:00
|
|
|
m_groundMark.drawIntensity == m_groundMark.intensity)
|
|
|
|
return;
|
2012-10-20 14:34:22 +00:00
|
|
|
|
|
|
|
for (int s = 0; s < 16; s++)
|
|
|
|
{
|
|
|
|
Math::Point min, max;
|
|
|
|
min.x = (s%4) * 254.0f - 1.0f; // 1 pixel cover
|
|
|
|
min.y = (s/4) * 254.0f - 1.0f;
|
|
|
|
max.x = min.x + 254.0f + 2.0f;
|
|
|
|
max.y = min.y + 254.0f + 2.0f;
|
|
|
|
|
|
|
|
bool clear = false;
|
|
|
|
bool set = false;
|
|
|
|
|
|
|
|
// Calculate the area to be erased.
|
|
|
|
int dot = static_cast<int>(m_groundMark.drawRadius/2.0f);
|
|
|
|
|
|
|
|
float tu, tv;
|
|
|
|
float cx, cy;
|
|
|
|
|
|
|
|
tu = (m_groundMark.drawPos.x+1600.0f)/3200.0f;
|
|
|
|
tv = (m_groundMark.drawPos.z+1600.0f)/3200.0f; // 0..1
|
|
|
|
|
|
|
|
cx = (tu*254.0f*4.0f)-0.5f;
|
|
|
|
cy = (tv*254.0f*4.0f)-0.5f;
|
|
|
|
|
|
|
|
if (dot == 0)
|
|
|
|
{
|
|
|
|
cx += 0.5f;
|
|
|
|
cy += 0.5f;
|
|
|
|
}
|
|
|
|
|
|
|
|
float px = cx-Math::Mod(cx, 1.0f);
|
|
|
|
float py = cy-Math::Mod(cy, 1.0f); // multiple of 1
|
|
|
|
|
|
|
|
if (m_firstGroundSpot ||
|
|
|
|
(m_groundMark.drawRadius != 0.0f &&
|
|
|
|
px+dot >= min.x && py+dot >= min.y &&
|
|
|
|
px-dot <= max.x && py-dot <= max.y))
|
|
|
|
{
|
|
|
|
clear = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Calculate the area to draw.
|
|
|
|
dot = static_cast<int>(m_groundMark.radius/2.0f);
|
|
|
|
|
|
|
|
tu = (m_groundMark.pos.x+1600.0f)/3200.0f;
|
|
|
|
tv = (m_groundMark.pos.z+1600.0f)/3200.0f; // 0..1
|
|
|
|
|
|
|
|
cx = (tu*254.0f*4.0f)-0.5f;
|
|
|
|
cy = (tv*254.0f*4.0f)-0.5f;
|
|
|
|
|
|
|
|
if ( dot == 0 )
|
|
|
|
{
|
|
|
|
cx += 0.5f;
|
|
|
|
cy += 0.5f;
|
|
|
|
}
|
|
|
|
|
|
|
|
px = cx - Math::Mod(cx, 1.0f);
|
|
|
|
py = cy - Math::Mod(cy, 1.0f); // multiple of 1
|
|
|
|
|
|
|
|
if (m_groundMark.draw &&
|
|
|
|
px+dot >= min.x && py+dot >= min.y &&
|
|
|
|
px-dot <= max.x && py-dot <= max.y)
|
|
|
|
{
|
|
|
|
set = true;
|
|
|
|
}
|
|
|
|
|
2016-03-28 19:42:25 +00:00
|
|
|
if (clear || set || m_debugResources || m_displayGotoImage != nullptr)
|
2012-10-20 14:34:22 +00:00
|
|
|
{
|
|
|
|
CImage shadowImg(Math::IntPoint(256, 256));
|
|
|
|
shadowImg.Fill(Gfx::IntColor(255, 255, 255, 255));
|
|
|
|
|
|
|
|
// Draw the new shadows.
|
|
|
|
for (int i = 0; i < static_cast<int>( m_groundSpots.size() ); i++)
|
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
if (m_groundSpots[i].used == false ||
|
|
|
|
m_groundSpots[i].radius == 0.0f)
|
|
|
|
continue;
|
2012-10-20 14:34:22 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
if (m_groundSpots[i].min == 0.0f &&
|
|
|
|
m_groundSpots[i].max == 0.0f)
|
2012-10-20 14:34:22 +00:00
|
|
|
{
|
|
|
|
dot = static_cast<int>(m_groundSpots[i].radius/2.0f);
|
|
|
|
|
|
|
|
tu = (m_groundSpots[i].pos.x+1600.0f)/3200.0f;
|
|
|
|
tv = (m_groundSpots[i].pos.z+1600.0f)/3200.0f; // 0..1
|
|
|
|
|
|
|
|
cx = (tu*254.0f*4.0f) - 0.5f;
|
|
|
|
cy = (tv*254.0f*4.0f) - 0.5f;
|
|
|
|
|
|
|
|
if (dot == 0)
|
|
|
|
{
|
|
|
|
cx += 0.5f;
|
|
|
|
cy += 0.5f;
|
|
|
|
}
|
|
|
|
|
|
|
|
px = cx-Math::Mod(cx, 1.0f);
|
|
|
|
py = cy-Math::Mod(cy, 1.0f); // multiple of 1
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
if (px+dot < min.x || py+dot < min.y ||
|
|
|
|
px-dot > max.x || py-dot > max.y)
|
|
|
|
continue;
|
2012-10-20 14:34:22 +00:00
|
|
|
|
|
|
|
for (int iy = -dot; iy <= dot; iy++)
|
|
|
|
{
|
|
|
|
for (int ix =- dot; ix <= dot; ix++)
|
|
|
|
{
|
|
|
|
float ppx = px+ix;
|
|
|
|
float ppy = py+iy;
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
if (ppx < min.x || ppy < min.y ||
|
|
|
|
ppx >= max.x || ppy >= max.y)
|
|
|
|
continue;
|
2012-10-20 14:34:22 +00:00
|
|
|
|
|
|
|
float intensity;
|
|
|
|
if (dot == 0)
|
|
|
|
intensity = 0.0f;
|
|
|
|
else
|
|
|
|
intensity = Math::Point(ppx-cx, ppy-cy).Length()/dot;
|
|
|
|
|
|
|
|
ppx -= min.x; // on the texture
|
|
|
|
ppy -= min.y;
|
2016-11-11 16:06:53 +00:00
|
|
|
Math::IntPoint pp(ppx, ppy);
|
2012-10-20 14:34:22 +00:00
|
|
|
|
2016-11-11 16:06:53 +00:00
|
|
|
Gfx::Color color = shadowImg.GetPixel(pp);
|
|
|
|
color.r *= Math::Norm(m_groundSpots[i].color.r+intensity);
|
|
|
|
color.g *= Math::Norm(m_groundSpots[i].color.g+intensity);
|
|
|
|
color.b *= Math::Norm(m_groundSpots[i].color.b+intensity);
|
|
|
|
shadowImg.SetPixel(pp, color);
|
2012-10-20 14:34:22 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
for (int iy = 0; iy < 256; iy++)
|
|
|
|
{
|
|
|
|
for (int ix = 0; ix < 256; ix++)
|
|
|
|
{
|
|
|
|
Math::Vector pos;
|
|
|
|
pos.x = (256.0f * (s%4) + ix) * 3200.0f/1024.0f - 1600.0f;
|
|
|
|
pos.z = (256.0f * (s/4) + iy) * 3200.0f/1024.0f - 1600.0f;
|
|
|
|
pos.y = 0.0f;
|
|
|
|
|
|
|
|
float level = m_terrain->GetFloorLevel(pos, true);
|
2012-12-26 19:58:02 +00:00
|
|
|
if (level < m_groundSpots[i].min ||
|
|
|
|
level > m_groundSpots[i].max)
|
|
|
|
continue;
|
2012-10-20 14:34:22 +00:00
|
|
|
|
|
|
|
float intensity;
|
|
|
|
if (level > (m_groundSpots[i].max+m_groundSpots[i].min)/2.0f)
|
|
|
|
intensity = 1.0f - (m_groundSpots[i].max-level) / m_groundSpots[i].smooth;
|
|
|
|
else
|
|
|
|
intensity = 1.0f - (level-m_groundSpots[i].min) / m_groundSpots[i].smooth;
|
|
|
|
|
|
|
|
if (intensity < 0.0f) intensity = 0.0f;
|
|
|
|
|
2016-11-11 16:06:53 +00:00
|
|
|
Math::IntPoint pp(ix, iy);
|
2012-10-20 14:34:22 +00:00
|
|
|
|
2016-11-11 16:06:53 +00:00
|
|
|
Gfx::Color color = shadowImg.GetPixel(pp);
|
|
|
|
color.r *= Math::Norm(m_groundSpots[i].color.r+intensity);
|
|
|
|
color.g *= Math::Norm(m_groundSpots[i].color.g+intensity);
|
|
|
|
color.b *= Math::Norm(m_groundSpots[i].color.b+intensity);
|
|
|
|
shadowImg.SetPixel(pp, color);
|
2012-10-20 14:34:22 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (set)
|
|
|
|
{
|
|
|
|
dot = static_cast<int>(m_groundMark.radius/2.0f);
|
|
|
|
|
|
|
|
tu = (m_groundMark.pos.x + 1600.0f) / 3200.0f;
|
|
|
|
tv = (m_groundMark.pos.z + 1600.0f) / 3200.0f; // 0..1
|
|
|
|
|
|
|
|
cx = (tu*254.0f*4.0f)-0.5f;
|
|
|
|
cy = (tv*254.0f*4.0f)-0.5f;
|
|
|
|
|
|
|
|
if (dot == 0)
|
|
|
|
{
|
|
|
|
cx += 0.5f;
|
|
|
|
cy += 0.5f;
|
|
|
|
}
|
|
|
|
|
|
|
|
px = cx-Math::Mod(cx, 1.0f);
|
|
|
|
py = cy-Math::Mod(cy, 1.0f); // multiple of 1
|
|
|
|
|
|
|
|
for (int iy = -dot; iy <= dot; iy++)
|
|
|
|
{
|
|
|
|
for (int ix = -dot; ix <= dot; ix++)
|
|
|
|
{
|
|
|
|
float ppx = px+ix;
|
|
|
|
float ppy = py+iy;
|
|
|
|
|
|
|
|
if (ppx < min.x || ppy < min.y ||
|
2012-12-26 19:58:02 +00:00
|
|
|
ppx >= max.x || ppy >= max.y)
|
|
|
|
continue;
|
2012-10-20 14:34:22 +00:00
|
|
|
|
|
|
|
ppx -= min.x; // on the texture
|
|
|
|
ppy -= min.y;
|
|
|
|
|
|
|
|
float intensity = 1.0f - Math::Point(ix, iy).Length() / dot;
|
2012-12-26 19:58:02 +00:00
|
|
|
if (intensity <= 0.0f)
|
|
|
|
continue;
|
|
|
|
|
2012-10-20 14:34:22 +00:00
|
|
|
intensity *= m_groundMark.intensity;
|
|
|
|
|
|
|
|
int j = (ix+dot) + (iy+dot) * m_groundMark.dx;
|
|
|
|
if (m_groundMark.table[j] == 1) // green ?
|
|
|
|
{
|
2016-11-11 16:06:53 +00:00
|
|
|
Math::IntPoint pp(ppx, ppy);
|
|
|
|
Gfx::Color color = shadowImg.GetPixel(pp);
|
|
|
|
color.r *= Math::Norm(1.0f-intensity);
|
|
|
|
color.g *= 1.0f;
|
|
|
|
color.b *= Math::Norm(1.0f-intensity);
|
|
|
|
shadowImg.SetPixel(pp, color);
|
2012-10-20 14:34:22 +00:00
|
|
|
}
|
|
|
|
if (m_groundMark.table[j] == 2) // red ?
|
|
|
|
{
|
2016-11-11 16:06:53 +00:00
|
|
|
Math::IntPoint pp(ppx, ppy);
|
|
|
|
Gfx::Color color = shadowImg.GetPixel(pp);
|
|
|
|
color.r *= 1.0f;
|
|
|
|
color.g *= Math::Norm(1.0f-intensity);
|
|
|
|
color.b *= Math::Norm(1.0f-intensity);
|
|
|
|
shadowImg.SetPixel(pp, color);
|
2012-10-20 14:34:22 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-03-28 15:57:41 +00:00
|
|
|
if (m_debugResources)
|
|
|
|
{
|
|
|
|
for (float x = min.x; x < max.x; x += 1.0f)
|
|
|
|
{
|
|
|
|
for (float y = min.y; y < max.y; y += 1.0f)
|
|
|
|
{
|
|
|
|
Math::Vector pos(
|
|
|
|
x / 4.0f / 254.0f * 3200.0f - 1600.0f,
|
|
|
|
0.0f,
|
|
|
|
y / 4.0f / 254.0f * 3200.0f - 1600.0f
|
|
|
|
);
|
|
|
|
TerrainRes res = m_terrain->GetResource(pos);
|
|
|
|
Math::IntPoint p(x-min.x, y-min.y);
|
|
|
|
if (res == TR_NULL)
|
|
|
|
{
|
|
|
|
shadowImg.SetPixel(p, Gfx::Color(0.5f, 0.5f, 0.5f));
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
shadowImg.SetPixelInt(p, ResourceToColor(res));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-03-28 19:42:25 +00:00
|
|
|
if (m_displayGotoImage != nullptr)
|
|
|
|
{
|
|
|
|
Math::IntPoint size = m_displayGotoImage->GetSize();
|
|
|
|
for (float x = min.x; x < max.x; x += 1.0f)
|
|
|
|
{
|
|
|
|
for (float y = min.y; y < max.y; y += 1.0f)
|
|
|
|
{
|
|
|
|
int px = x / 4.0f / 254.0f * size.x;
|
|
|
|
int py = y / 4.0f / 254.0f * size.y;
|
2016-11-11 16:26:37 +00:00
|
|
|
// This can happen because the shadow??.png textures have a 1 pixel margin around them
|
|
|
|
if (px < 0 || px >= size.x || py < 0 || py >= size.y)
|
|
|
|
continue;
|
2016-03-28 19:42:25 +00:00
|
|
|
shadowImg.SetPixelInt(Math::IntPoint(x-min.x, y-min.y), m_displayGotoImage->GetPixelInt(Math::IntPoint(px, py)));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-10-20 14:34:22 +00:00
|
|
|
std::stringstream str;
|
2014-07-24 20:17:49 +00:00
|
|
|
str << "textures/shadow" << std::setfill('0') << std::setw(2) << s << ".png";
|
2012-10-20 14:34:22 +00:00
|
|
|
std::string texName = str.str();
|
|
|
|
|
2016-03-25 16:06:01 +00:00
|
|
|
CreateOrUpdateTexture(texName, &shadowImg);
|
2012-10-20 14:34:22 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int i = 0; i < static_cast<int>( m_groundSpots.size() ); i++)
|
|
|
|
{
|
|
|
|
if (m_groundSpots[i].used == false ||
|
|
|
|
m_groundSpots[i].radius == 0.0f)
|
|
|
|
{
|
|
|
|
m_groundSpots[i].drawRadius = 0.0f;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
m_groundSpots[i].drawPos = m_groundSpots[i].pos;
|
|
|
|
m_groundSpots[i].drawRadius = m_groundSpots[i].radius;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
m_groundMark.drawPos = m_groundMark.pos;
|
|
|
|
m_groundMark.drawRadius = m_groundMark.radius;
|
|
|
|
m_groundMark.drawIntensity = m_groundMark.intensity;
|
|
|
|
|
|
|
|
m_firstGroundSpot = false;
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2015-08-14 11:36:23 +00:00
|
|
|
void CEngine::DrawShadowSpots()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_WRITE, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_LIGHTING, false);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
|
|
|
Math::Matrix matrix;
|
|
|
|
matrix.LoadIdentity();
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetTransform(TRANSFORM_WORLD, matrix);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
Material material;
|
|
|
|
material.diffuse = Color(1.0f, 1.0f, 1.0f);
|
|
|
|
material.ambient = Color(0.5f, 0.5f, 0.5f);
|
2012-08-10 21:31:42 +00:00
|
|
|
SetMaterial(material);
|
|
|
|
|
2012-08-12 08:45:04 +00:00
|
|
|
// TODO: create a separate texture
|
2015-08-06 20:41:54 +00:00
|
|
|
SetTexture("textures/effect03.png");
|
2012-08-10 21:31:42 +00:00
|
|
|
|
|
|
|
Math::Point ts, ti;
|
|
|
|
|
|
|
|
float dp = 0.5f/256.0f;
|
|
|
|
ts.y = 192.0f/256.0f;
|
|
|
|
ti.y = 224.0f/256.0f;
|
|
|
|
ts.y += dp;
|
|
|
|
ti.y -= dp;
|
|
|
|
|
|
|
|
Math::Vector n(0.0f, 1.0f, 0.0f);
|
|
|
|
|
2016-01-30 23:38:24 +00:00
|
|
|
float startDeepView = m_deepView[m_rankView] * m_fogStart[m_rankView] * m_clippingDistance;
|
|
|
|
float endDeepView = m_deepView[m_rankView] * m_clippingDistance;
|
2012-08-10 21:31:42 +00:00
|
|
|
|
|
|
|
float lastIntensity = -1.0f;
|
2015-08-14 11:37:40 +00:00
|
|
|
for (int i = 0; i < static_cast<int>( m_shadowSpots.size() ); i++)
|
2012-07-22 20:05:12 +00:00
|
|
|
{
|
2015-08-14 11:37:40 +00:00
|
|
|
if (m_shadowSpots[i].hide || !m_shadowSpots[i].used)
|
2012-12-26 19:58:02 +00:00
|
|
|
continue;
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
Math::Vector pos = m_shadowSpots[i].pos; // pos = center of the shadow on the ground
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
if (m_eyePt.y == pos.y)
|
|
|
|
continue; // camera at the same level?
|
2012-08-10 21:31:42 +00:00
|
|
|
|
|
|
|
float d = 0.0f;
|
|
|
|
float D = 0.0f;
|
|
|
|
|
|
|
|
// h is the height above the ground to which the shadow
|
|
|
|
// will be drawn.
|
|
|
|
if (m_eyePt.y > pos.y) // camera on?
|
|
|
|
{
|
|
|
|
float height = m_eyePt.y-pos.y;
|
2015-08-14 11:37:40 +00:00
|
|
|
float h = m_shadowSpots[i].radius;
|
2012-08-10 21:31:42 +00:00
|
|
|
float max = height*0.5f;
|
|
|
|
if ( h > max ) h = max;
|
|
|
|
if ( h > 4.0f ) h = 4.0f;
|
|
|
|
|
|
|
|
D = Math::Distance(m_eyePt, pos);
|
2012-12-26 19:58:02 +00:00
|
|
|
if (D >= endDeepView)
|
|
|
|
continue;
|
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
d = D*h/height;
|
|
|
|
|
|
|
|
pos.x += (m_eyePt.x-pos.x)*d/D;
|
|
|
|
pos.z += (m_eyePt.z-pos.z)*d/D;
|
|
|
|
pos.y += h;
|
|
|
|
}
|
|
|
|
else // camera underneath?
|
|
|
|
{
|
|
|
|
float height = pos.y-m_eyePt.y;
|
2015-08-14 11:37:40 +00:00
|
|
|
float h = m_shadowSpots[i].radius;
|
2012-08-10 21:31:42 +00:00
|
|
|
float max = height*0.1f;
|
|
|
|
if ( h > max ) h = max;
|
|
|
|
if ( h > 4.0f ) h = 4.0f;
|
|
|
|
|
|
|
|
D = Math::Distance(m_eyePt, pos);
|
2012-12-26 19:58:02 +00:00
|
|
|
if (D >= endDeepView)
|
|
|
|
continue;
|
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
d = D*h/height;
|
|
|
|
|
|
|
|
pos.x += (m_eyePt.x-pos.x)*d/D;
|
|
|
|
pos.z += (m_eyePt.z-pos.z)*d/D;
|
|
|
|
pos.y -= h;
|
|
|
|
}
|
|
|
|
|
|
|
|
// The hFactor decreases the intensity and size increases more
|
|
|
|
// the object is high relative to the ground.
|
2015-08-14 11:37:40 +00:00
|
|
|
float hFactor = m_shadowSpots[i].height/20.0f;
|
2012-08-10 21:31:42 +00:00
|
|
|
if ( hFactor < 0.0f ) hFactor = 0.0f;
|
|
|
|
if ( hFactor > 1.0f ) hFactor = 1.0f;
|
|
|
|
hFactor = powf(1.0f-hFactor, 2.0f);
|
|
|
|
if ( hFactor < 0.2f ) hFactor = 0.2f;
|
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
float radius = m_shadowSpots[i].radius*1.5f;
|
2012-08-10 21:31:42 +00:00
|
|
|
radius *= 2.0f-hFactor; // greater if high
|
|
|
|
radius *= 1.0f-d/D; // smaller if close
|
|
|
|
|
|
|
|
|
|
|
|
Math::Vector corner[4];
|
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
if (m_shadowSpots[i].type == ENG_SHADOW_NORM)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
corner[0].x = +radius;
|
|
|
|
corner[0].z = +radius;
|
|
|
|
corner[0].y = 0.0f;
|
|
|
|
|
|
|
|
corner[1].x = -radius;
|
|
|
|
corner[1].z = +radius;
|
|
|
|
corner[1].y = 0.0f;
|
|
|
|
|
|
|
|
corner[2].x = +radius;
|
|
|
|
corner[2].z = -radius;
|
|
|
|
corner[2].y = 0.0f;
|
|
|
|
|
|
|
|
corner[3].x = -radius;
|
|
|
|
corner[3].z = -radius;
|
|
|
|
corner[3].y = 0.0f;
|
|
|
|
|
|
|
|
ts.x = 64.0f/256.0f;
|
|
|
|
ti.x = 96.0f/256.0f;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
Math::Point rot;
|
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
rot = Math::RotatePoint(-m_shadowSpots[i].angle, Math::Point(radius, radius));
|
2012-08-10 21:31:42 +00:00
|
|
|
corner[0].x = rot.x;
|
|
|
|
corner[0].z = rot.y;
|
|
|
|
corner[0].y = 0.0f;
|
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
rot = Math::RotatePoint(-m_shadowSpots[i].angle, Math::Point(-radius, radius));
|
2012-08-10 21:31:42 +00:00
|
|
|
corner[1].x = rot.x;
|
|
|
|
corner[1].z = rot.y;
|
|
|
|
corner[1].y = 0.0f;
|
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
rot = Math::RotatePoint(-m_shadowSpots[i].angle, Math::Point(radius, -radius));
|
2012-08-10 21:31:42 +00:00
|
|
|
corner[2].x = rot.x;
|
|
|
|
corner[2].z = rot.y;
|
|
|
|
corner[2].y = 0.0f;
|
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
rot = Math::RotatePoint(-m_shadowSpots[i].angle, Math::Point(-radius, -radius));
|
2012-08-10 21:31:42 +00:00
|
|
|
corner[3].x = rot.x;
|
|
|
|
corner[3].z = rot.y;
|
|
|
|
corner[3].y = 0.0f;
|
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
if (m_shadowSpots[i].type == ENG_SHADOW_WORM)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
ts.x = 96.0f/256.0f;
|
|
|
|
ti.x = 128.0f/256.0f;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
ts.x = 64.0f/256.0f;
|
|
|
|
ti.x = 96.0f/256.0f;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
corner[0] = Math::CrossProduct(corner[0], m_shadowSpots[i].normal);
|
|
|
|
corner[1] = Math::CrossProduct(corner[1], m_shadowSpots[i].normal);
|
|
|
|
corner[2] = Math::CrossProduct(corner[2], m_shadowSpots[i].normal);
|
|
|
|
corner[3] = Math::CrossProduct(corner[3], m_shadowSpots[i].normal);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
|
|
|
corner[0] += pos;
|
|
|
|
corner[1] += pos;
|
|
|
|
corner[2] += pos;
|
|
|
|
corner[3] += pos;
|
|
|
|
|
|
|
|
ts.x += dp;
|
|
|
|
ti.x -= dp;
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
Vertex vertex[4] =
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-09-19 21:50:28 +00:00
|
|
|
Vertex(corner[1], n, Math::Point(ts.x, ts.y)),
|
|
|
|
Vertex(corner[0], n, Math::Point(ti.x, ts.y)),
|
|
|
|
Vertex(corner[3], n, Math::Point(ts.x, ti.y)),
|
|
|
|
Vertex(corner[2], n, Math::Point(ti.x, ti.y))
|
2012-08-10 21:31:42 +00:00
|
|
|
};
|
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
float intensity = (0.5f+m_shadowSpots[i].intensity*0.5f)*hFactor;
|
2012-08-10 21:31:42 +00:00
|
|
|
|
|
|
|
// Decreases the intensity of the shade if you're in the area
|
|
|
|
// between the beginning and the end of the fog.
|
|
|
|
if ( D > startDeepView )
|
|
|
|
intensity *= 1.0f-(D-startDeepView)/(endDeepView-startDeepView);
|
|
|
|
|
2012-12-26 19:58:02 +00:00
|
|
|
if (intensity == 0.0f)
|
|
|
|
continue;
|
2012-08-10 21:31:42 +00:00
|
|
|
|
|
|
|
if (lastIntensity != intensity) // intensity changed?
|
|
|
|
{
|
|
|
|
lastIntensity = intensity;
|
2012-09-19 21:50:28 +00:00
|
|
|
SetState(ENG_RSTATE_TTEXTURE_WHITE, Color(intensity, intensity, intensity, intensity));
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->DrawPrimitive(PRIMITIVE_TRIANGLE_STRIP, vertex, 4);
|
2012-08-10 21:31:42 +00:00
|
|
|
AddStatisticTriangle(2);
|
2012-07-22 20:05:12 +00:00
|
|
|
}
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_WRITE, true);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_LIGHTING, true);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::DrawBackground()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2016-02-13 02:54:49 +00:00
|
|
|
m_device->SetRenderMode(RENDER_MODE_INTERFACE);
|
|
|
|
|
2015-08-14 11:04:05 +00:00
|
|
|
if (m_cloud->GetLevel() != 0.0f) // clouds ?
|
2012-07-22 20:05:12 +00:00
|
|
|
{
|
2012-08-10 21:31:42 +00:00
|
|
|
if (m_backgroundCloudUp != m_backgroundCloudDown) // degraded?
|
|
|
|
DrawBackgroundGradient(m_backgroundCloudUp, m_backgroundCloudDown);
|
2012-07-22 20:05:12 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2012-08-10 21:31:42 +00:00
|
|
|
if (m_backgroundColorUp != m_backgroundColorDown) // degraded?
|
|
|
|
DrawBackgroundGradient(m_backgroundColorUp, m_backgroundColorDown);
|
2012-07-22 20:05:12 +00:00
|
|
|
}
|
|
|
|
|
2015-08-14 11:04:05 +00:00
|
|
|
if (m_backForce || !m_backgroundName.empty() )
|
2012-07-22 20:05:12 +00:00
|
|
|
{
|
2012-08-10 21:31:42 +00:00
|
|
|
DrawBackgroundImage(); // image
|
2012-07-22 20:05:12 +00:00
|
|
|
}
|
2016-02-13 02:54:49 +00:00
|
|
|
|
|
|
|
m_device->SetRenderMode(RENDER_MODE_NORMAL);
|
2012-08-10 21:31:42 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::DrawBackgroundGradient(const Color& up, const Color& down)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
Math::Point p1(0.0f, 0.5f);
|
|
|
|
Math::Point p2(1.0f, 1.0f);
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
Color color[3] =
|
2012-07-22 20:05:12 +00:00
|
|
|
{
|
2012-08-10 21:31:42 +00:00
|
|
|
up,
|
|
|
|
down,
|
2012-09-19 21:50:28 +00:00
|
|
|
Color(0.0f, 0.0f, 0.0f, 0.0f)
|
2012-08-10 21:31:42 +00:00
|
|
|
};
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
SetState(ENG_RSTATE_OPAQUE_COLOR);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetTransform(TRANSFORM_VIEW, m_matViewInterface);
|
|
|
|
m_device->SetTransform(TRANSFORM_PROJECTION, m_matProjInterface);
|
|
|
|
m_device->SetTransform(TRANSFORM_WORLD, m_matWorldInterface);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
VertexCol vertex[4] =
|
2012-07-22 20:05:12 +00:00
|
|
|
{
|
2012-09-26 14:31:04 +00:00
|
|
|
VertexCol(Math::Vector(p1.x, p1.y, 0.0f), color[1]),
|
|
|
|
VertexCol(Math::Vector(p1.x, p2.y, 0.0f), color[0]),
|
|
|
|
VertexCol(Math::Vector(p2.x, p1.y, 0.0f), color[1]),
|
|
|
|
VertexCol(Math::Vector(p2.x, p2.y, 0.0f), color[0])
|
2012-08-10 21:31:42 +00:00
|
|
|
};
|
2012-07-22 20:05:12 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->DrawPrimitive(PRIMITIVE_TRIANGLE_STRIP, vertex, 4);
|
2012-08-10 21:31:42 +00:00
|
|
|
AddStatisticTriangle(2);
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::DrawBackgroundImage()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-09-17 21:41:53 +00:00
|
|
|
Math::Point p1, p2;
|
|
|
|
p1.x = 0.0f;
|
|
|
|
p1.y = 0.0f;
|
|
|
|
p2.x = 1.0f;
|
|
|
|
p2.y = 1.0f;
|
|
|
|
|
2012-10-19 20:37:11 +00:00
|
|
|
Math::Vector n = Math::Vector(0.0f, 0.0f, -1.0f); // normal
|
2012-08-10 21:31:42 +00:00
|
|
|
|
|
|
|
float u1, u2, v1, v2;
|
|
|
|
if (m_backgroundFull)
|
2012-07-22 20:05:12 +00:00
|
|
|
{
|
2012-08-10 21:31:42 +00:00
|
|
|
u1 = 0.0f;
|
|
|
|
v1 = 0.0f;
|
|
|
|
u2 = 1.0f;
|
|
|
|
v2 = 1.0f;
|
2012-07-22 20:05:12 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2012-08-10 21:31:42 +00:00
|
|
|
float h = 0.5f; // visible area vertically (1=all)
|
|
|
|
float a = m_eyeDirV-Math::PI*0.15f;
|
|
|
|
if (a > Math::PI ) a -= Math::PI*2.0f; // a = -Math::PI..Math::PI
|
|
|
|
if (a > Math::PI/4.0f) a = Math::PI/4.0f;
|
|
|
|
if (a < -Math::PI/4.0f) a = -Math::PI/4.0f;
|
|
|
|
|
2017-08-05 07:54:13 +00:00
|
|
|
// Note the background covers Math::PI radians, i.e. it repeats twice per rotation!
|
|
|
|
u1 = (-m_eyeDirH - GetHFovAngle()/2.0f) / Math::PI;
|
|
|
|
u2 = u1 + (GetHFovAngle() / Math::PI);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
|
|
|
v1 = (1.0f-h)*(0.5f+a/(2.0f*Math::PI/4.0f))+0.1f;
|
|
|
|
v2 = v1+h;
|
2012-07-22 20:05:12 +00:00
|
|
|
}
|
|
|
|
|
2013-05-11 21:05:20 +00:00
|
|
|
Math::Point backgroundScale;
|
|
|
|
backgroundScale.x = static_cast<float>(m_backgroundTex.originalSize.x) / static_cast<float>(m_backgroundTex.size.x);
|
|
|
|
backgroundScale.y = static_cast<float>(m_backgroundTex.originalSize.y) / static_cast<float>(m_backgroundTex.size.y);
|
|
|
|
|
|
|
|
u2 *= backgroundScale.x;
|
|
|
|
v2 *= backgroundScale.y;
|
2012-09-17 21:41:53 +00:00
|
|
|
|
2015-07-11 10:57:02 +00:00
|
|
|
if (m_backgroundScale)
|
|
|
|
{
|
|
|
|
Math::Point scale;
|
|
|
|
scale.x = static_cast<float>(m_size.x) / static_cast<float>(m_backgroundTex.originalSize.x);
|
|
|
|
scale.y = static_cast<float>(m_size.y) / static_cast<float>(m_backgroundTex.originalSize.y);
|
2015-08-02 09:40:47 +00:00
|
|
|
if (scale.x > scale.y)
|
|
|
|
{
|
2015-07-11 10:57:02 +00:00
|
|
|
scale.y /= scale.x;
|
|
|
|
scale.x = 1;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
scale.x /= scale.y;
|
|
|
|
scale.y = 1;
|
|
|
|
}
|
|
|
|
float margin_u = (1-scale.x)/2;
|
|
|
|
float margin_v = (1-scale.y)/2;
|
|
|
|
margin_u *= backgroundScale.x;
|
|
|
|
margin_v *= backgroundScale.y;
|
|
|
|
u1 += margin_u;
|
|
|
|
v1 += margin_v;
|
|
|
|
u2 -= margin_u;
|
|
|
|
v2 -= margin_v;
|
|
|
|
}
|
|
|
|
|
2012-09-17 21:41:53 +00:00
|
|
|
SetTexture(m_backgroundTex);
|
2012-09-19 21:50:28 +00:00
|
|
|
SetState(ENG_RSTATE_OPAQUE_TEXTURE | ENG_RSTATE_WRAP);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetTransform(TRANSFORM_VIEW, m_matViewInterface);
|
|
|
|
m_device->SetTransform(TRANSFORM_PROJECTION, m_matProjInterface);
|
|
|
|
m_device->SetTransform(TRANSFORM_WORLD, m_matWorldInterface);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
Vertex vertex[4] =
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-09-19 21:50:28 +00:00
|
|
|
Vertex(Math::Vector(p1.x, p1.y, 0.0f), n, Math::Point(u1, v2)),
|
|
|
|
Vertex(Math::Vector(p1.x, p2.y, 0.0f), n, Math::Point(u1, v1)),
|
|
|
|
Vertex(Math::Vector(p2.x, p1.y, 0.0f), n, Math::Point(u2, v2)),
|
|
|
|
Vertex(Math::Vector(p2.x, p2.y, 0.0f), n, Math::Point(u2, v1))
|
2012-08-10 21:31:42 +00:00
|
|
|
};
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->DrawPrimitive(PRIMITIVE_TRIANGLE_STRIP, vertex, 4);
|
2012-08-10 21:31:42 +00:00
|
|
|
AddStatisticTriangle(2);
|
2012-07-22 20:05:12 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::DrawPlanet()
|
2012-07-01 20:59:22 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
if (! m_planet->PlanetExist())
|
|
|
|
return;
|
2012-07-22 20:05:12 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_DEPTH_WRITE, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_LIGHTING, false);
|
|
|
|
m_device->SetRenderState(RENDER_STATE_FOG, false);
|
2012-07-23 19:41:27 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetTransform(TRANSFORM_VIEW, m_matViewInterface);
|
|
|
|
m_device->SetTransform(TRANSFORM_PROJECTION, m_matProjInterface);
|
|
|
|
m_device->SetTransform(TRANSFORM_WORLD, m_matWorldInterface);
|
2012-07-01 20:59:22 +00:00
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
m_planet->Draw(); // draws the planets
|
|
|
|
}
|
2012-07-22 20:05:12 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::DrawForegroundImage()
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
if (m_foregroundName.empty())
|
|
|
|
return;
|
2012-07-22 20:05:12 +00:00
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
Math::Vector n = Math::Vector(0.0f, 0.0f, -1.0f); // normal
|
2012-07-22 20:05:12 +00:00
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
Math::Point p1(0.0f, 0.0f);
|
|
|
|
Math::Point p2(1.0f, 1.0f);
|
2012-07-22 20:05:12 +00:00
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
float u1 = -m_eyeDirH/(Math::PI*0.6f)+Math::PI*0.5f;
|
|
|
|
float u2 = u1+0.50f;
|
2012-07-22 20:05:12 +00:00
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
float v1 = 0.2f;
|
|
|
|
float v2 = 1.0f;
|
2012-07-01 20:59:22 +00:00
|
|
|
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
Vertex vertex[4] =
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-09-19 21:50:28 +00:00
|
|
|
Vertex(Math::Vector(p1.x, p1.y, 0.0f), n, Math::Point(u1, v2)),
|
|
|
|
Vertex(Math::Vector(p1.x, p2.y, 0.0f), n, Math::Point(u1, v1)),
|
|
|
|
Vertex(Math::Vector(p2.x, p1.y, 0.0f), n, Math::Point(u2, v2)),
|
|
|
|
Vertex(Math::Vector(p2.x, p2.y, 0.0f), n, Math::Point(u2, v1))
|
2012-08-10 21:31:42 +00:00
|
|
|
};
|
2012-07-01 20:59:22 +00:00
|
|
|
|
2012-08-12 17:28:22 +00:00
|
|
|
SetTexture(m_foregroundTex);
|
2012-09-19 21:50:28 +00:00
|
|
|
SetState(ENG_RSTATE_CLAMP | ENG_RSTATE_TTEXTURE_BLACK);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2016-02-13 02:54:49 +00:00
|
|
|
m_device->SetRenderMode(RENDER_MODE_INTERFACE);
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetTransform(TRANSFORM_VIEW, m_matViewInterface);
|
|
|
|
m_device->SetTransform(TRANSFORM_PROJECTION, m_matProjInterface);
|
|
|
|
m_device->SetTransform(TRANSFORM_WORLD, m_matWorldInterface);
|
2012-08-10 21:31:42 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->DrawPrimitive(PRIMITIVE_TRIANGLE_STRIP, vertex, 4);
|
2012-08-10 21:31:42 +00:00
|
|
|
AddStatisticTriangle(2);
|
2016-02-13 02:54:49 +00:00
|
|
|
|
|
|
|
m_device->SetRenderMode(RENDER_MODE_NORMAL);
|
2012-07-22 20:05:12 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::DrawOverColor()
|
2012-07-22 20:05:12 +00:00
|
|
|
{
|
2012-12-26 19:58:02 +00:00
|
|
|
if ((m_overColor == Color(0.0f, 0.0f, 0.0f, 0.0f) && m_overMode == ENG_RSTATE_TCOLOR_BLACK) ||
|
|
|
|
(m_overColor == Color(1.0f, 1.0f, 1.0f, 1.0f) && m_overMode == ENG_RSTATE_TCOLOR_WHITE))
|
|
|
|
return;
|
2012-07-01 20:59:22 +00:00
|
|
|
|
2012-08-10 21:31:42 +00:00
|
|
|
Math::Point p1(0.0f, 0.0f);
|
|
|
|
Math::Point p2(1.0f, 1.0f);
|
2012-08-06 18:20:50 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
Color color[3] =
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_overColor,
|
|
|
|
m_overColor,
|
2012-09-19 21:50:28 +00:00
|
|
|
Color(0.0f, 0.0f, 0.0f, 0.0f)
|
2012-08-10 21:31:42 +00:00
|
|
|
};
|
2012-08-03 21:23:13 +00:00
|
|
|
|
2016-02-13 02:54:49 +00:00
|
|
|
m_device->SetRenderMode(RENDER_MODE_INTERFACE);
|
|
|
|
|
2012-08-12 08:45:04 +00:00
|
|
|
SetState(m_overMode);
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->SetTransform(TRANSFORM_VIEW, m_matViewInterface);
|
|
|
|
m_device->SetTransform(TRANSFORM_PROJECTION, m_matProjInterface);
|
|
|
|
m_device->SetTransform(TRANSFORM_WORLD, m_matWorldInterface);
|
2015-09-30 19:41:00 +00:00
|
|
|
m_device->SetRenderState(RENDER_STATE_LIGHTING, false);
|
2012-08-06 18:20:50 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
VertexCol vertex[4] =
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
2012-09-26 14:31:04 +00:00
|
|
|
VertexCol(Math::Vector(p1.x, p1.y, 0.0f), color[1]),
|
|
|
|
VertexCol(Math::Vector(p1.x, p2.y, 0.0f), color[0]),
|
|
|
|
VertexCol(Math::Vector(p2.x, p1.y, 0.0f), color[1]),
|
|
|
|
VertexCol(Math::Vector(p2.x, p2.y, 0.0f), color[0])
|
2012-08-10 21:31:42 +00:00
|
|
|
};
|
2012-08-03 21:23:13 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->DrawPrimitive(PRIMITIVE_TRIANGLE_STRIP, vertex, 4);
|
2012-08-10 21:31:42 +00:00
|
|
|
AddStatisticTriangle(2);
|
2016-02-13 02:54:49 +00:00
|
|
|
|
|
|
|
m_device->SetRenderMode(RENDER_MODE_NORMAL);
|
2012-08-03 21:23:13 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::DrawHighlight()
|
2012-08-03 21:23:13 +00:00
|
|
|
{
|
2012-08-10 21:31:42 +00:00
|
|
|
Math::Point min, max;
|
2016-06-21 11:07:40 +00:00
|
|
|
min.x = 1000000.0f;
|
|
|
|
min.y = 1000000.0f;
|
2012-08-10 21:31:42 +00:00
|
|
|
max.x = -1000000.0f;
|
|
|
|
max.y = -1000000.0f;
|
|
|
|
|
|
|
|
int i = 0;
|
|
|
|
while (m_highlightRank[i] != -1)
|
|
|
|
{
|
|
|
|
Math::Point omin, omax;
|
|
|
|
if (GetBBox2D(m_highlightRank[i++], omin, omax))
|
|
|
|
{
|
|
|
|
min.x = Math::Min(min.x, omin.x);
|
|
|
|
min.y = Math::Min(min.y, omin.y);
|
|
|
|
max.x = Math::Max(max.x, omax.x);
|
|
|
|
max.y = Math::Max(max.y, omax.y);
|
|
|
|
}
|
|
|
|
}
|
2012-08-03 21:23:13 +00:00
|
|
|
|
2016-06-21 11:07:40 +00:00
|
|
|
if (min.x == 1000000.0f ||
|
|
|
|
min.y == 1000000.0f ||
|
|
|
|
max.x == -1000000.0f ||
|
|
|
|
max.y == -1000000.0f)
|
2012-08-10 21:31:42 +00:00
|
|
|
{
|
|
|
|
m_highlight = false; // not highlighted
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
m_highlightP1 = min;
|
|
|
|
m_highlightP2 = max;
|
|
|
|
m_highlight = true;
|
|
|
|
}
|
2012-08-03 21:23:13 +00:00
|
|
|
|
2016-06-21 11:07:40 +00:00
|
|
|
if (!m_highlight)
|
2012-08-12 08:45:04 +00:00
|
|
|
return;
|
|
|
|
|
|
|
|
Math::Point p1 = m_highlightP1;
|
|
|
|
Math::Point p2 = m_highlightP2;
|
|
|
|
|
|
|
|
int nbOut = 0;
|
|
|
|
if (p1.x < 0.0f || p1.x > 1.0f) nbOut++;
|
|
|
|
if (p1.y < 0.0f || p1.y > 1.0f) nbOut++;
|
|
|
|
if (p2.x < 0.0f || p2.x > 1.0f) nbOut++;
|
|
|
|
if (p2.y < 0.0f || p2.y > 1.0f) nbOut++;
|
|
|
|
if (nbOut > 2)
|
|
|
|
return;
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
SetState(ENG_RSTATE_OPAQUE_COLOR);
|
2012-08-12 08:45:04 +00:00
|
|
|
|
2016-06-21 11:07:40 +00:00
|
|
|
float d = 0.5f + sinf(m_highlightTime * 6.0f) * 0.5f;
|
|
|
|
d *= (p2.x - p1.x) * 0.1f;
|
2012-08-12 08:45:04 +00:00
|
|
|
p1.x += d;
|
|
|
|
p1.y += d;
|
|
|
|
p2.x -= d;
|
|
|
|
p2.y -= d;
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
Color color(1.0f, 1.0f, 0.0f); // yellow
|
2012-08-12 08:45:04 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
VertexCol line[3] =
|
2016-06-21 11:07:40 +00:00
|
|
|
{
|
|
|
|
VertexCol(Math::Vector(), color),
|
|
|
|
VertexCol(Math::Vector(), color),
|
|
|
|
VertexCol(Math::Vector(), color)
|
|
|
|
};
|
2012-08-12 08:45:04 +00:00
|
|
|
|
|
|
|
float dx = (p2.x - p1.x) / 5.0f;
|
|
|
|
float dy = (p2.y - p1.y) / 5.0f;
|
|
|
|
|
|
|
|
line[0].coord = Math::Vector(p1.x, p1.y + dy, 0.0f);
|
|
|
|
line[1].coord = Math::Vector(p1.x, p1.y, 0.0f);
|
|
|
|
line[2].coord = Math::Vector(p1.x + dx, p1.y, 0.0f);
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->DrawPrimitive(PRIMITIVE_LINE_STRIP, line, 3);
|
2012-08-12 08:45:04 +00:00
|
|
|
|
|
|
|
line[0].coord = Math::Vector(p2.x - dx, p1.y, 0.0f);
|
|
|
|
line[1].coord = Math::Vector(p2.x, p1.y, 0.0f);
|
|
|
|
line[2].coord = Math::Vector(p2.x, p1.y + dy, 0.0f);
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->DrawPrimitive(PRIMITIVE_LINE_STRIP, line, 3);
|
2012-08-12 08:45:04 +00:00
|
|
|
|
|
|
|
line[0].coord = Math::Vector(p2.x, p2.y - dy, 0.0f);
|
|
|
|
line[1].coord = Math::Vector(p2.x, p2.y, 0.0f);
|
|
|
|
line[2].coord = Math::Vector(p2.x - dx, p2.y, 0.0f);
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->DrawPrimitive(PRIMITIVE_LINE_STRIP, line, 3);
|
2012-08-12 08:45:04 +00:00
|
|
|
|
|
|
|
line[0].coord = Math::Vector(p1.x + dx, p2.y, 0.0f);
|
|
|
|
line[1].coord = Math::Vector(p1.x, p2.y, 0.0f);
|
|
|
|
line[2].coord = Math::Vector(p1.x, p2.y - dy, 0.0f);
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->DrawPrimitive(PRIMITIVE_LINE_STRIP, line, 3);
|
2012-08-08 19:32:44 +00:00
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
void CEngine::DrawMouse()
|
2012-07-22 20:05:12 +00:00
|
|
|
{
|
2012-09-20 18:37:37 +00:00
|
|
|
MouseMode mode = m_app->GetMouseMode();
|
|
|
|
if (mode != MOUSE_ENGINE && mode != MOUSE_BOTH)
|
2012-07-22 20:05:12 +00:00
|
|
|
return;
|
|
|
|
|
2016-06-21 11:07:40 +00:00
|
|
|
SetWindowCoordinates();
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
Material material;
|
|
|
|
material.diffuse = Color(1.0f, 1.0f, 1.0f);
|
|
|
|
material.ambient = Color(0.5f, 0.5f, 0.5f);
|
2012-07-22 20:05:12 +00:00
|
|
|
|
2012-07-24 22:27:01 +00:00
|
|
|
m_device->SetMaterial(material);
|
|
|
|
m_device->SetTexture(0, m_miceTexture);
|
2012-07-22 20:05:12 +00:00
|
|
|
|
2016-06-21 11:07:40 +00:00
|
|
|
Math::Point mousePos = CInput::GetInstancePointer()->GetMousePos();
|
|
|
|
Math::IntPoint pos(mousePos.x * m_size.x, m_size.y - mousePos.y * m_size.y);
|
|
|
|
pos.x -= MOUSE_TYPES.at(m_mouseType).hotPoint.x;
|
|
|
|
pos.y -= MOUSE_TYPES.at(m_mouseType).hotPoint.y;
|
2012-07-22 20:05:12 +00:00
|
|
|
|
2016-06-21 11:07:40 +00:00
|
|
|
Math::IntPoint shadowPos;
|
|
|
|
shadowPos.x = pos.x + 4;
|
|
|
|
shadowPos.y = pos.y - 3;
|
2012-07-22 20:05:12 +00:00
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
SetState(ENG_RSTATE_TCOLOR_WHITE);
|
2016-06-21 11:07:40 +00:00
|
|
|
DrawMouseSprite(shadowPos, MOUSE_SIZE, MOUSE_TYPES.at(m_mouseType).iconShadow);
|
|
|
|
|
|
|
|
SetState(MOUSE_TYPES.at(m_mouseType).mode1);
|
|
|
|
DrawMouseSprite(pos, MOUSE_SIZE, MOUSE_TYPES.at(m_mouseType).icon1);
|
2012-07-22 20:05:12 +00:00
|
|
|
|
2016-06-21 11:07:40 +00:00
|
|
|
SetState(MOUSE_TYPES.at(m_mouseType).mode2);
|
|
|
|
DrawMouseSprite(pos, MOUSE_SIZE, MOUSE_TYPES.at(m_mouseType).icon2);
|
2012-07-22 20:05:12 +00:00
|
|
|
|
2016-06-21 11:07:40 +00:00
|
|
|
SetInterfaceCoordinates();
|
2012-07-22 20:05:12 +00:00
|
|
|
}
|
|
|
|
|
2016-06-21 11:07:40 +00:00
|
|
|
void CEngine::DrawMouseSprite(Math::IntPoint pos, Math::IntPoint size, int icon)
|
2012-07-22 20:05:12 +00:00
|
|
|
{
|
|
|
|
if (icon == -1)
|
|
|
|
return;
|
|
|
|
|
2016-06-21 11:07:40 +00:00
|
|
|
Math::IntPoint p1 = pos;
|
|
|
|
Math::IntPoint p2 = p1 + size;
|
2012-07-22 20:05:12 +00:00
|
|
|
|
|
|
|
float u1 = (32.0f / 256.0f) * (icon % 8);
|
|
|
|
float v1 = (32.0f / 256.0f) * (icon / 8);
|
2012-07-23 19:41:27 +00:00
|
|
|
float u2 = u1 + (32.0f / 256.0f);
|
|
|
|
float v2 = v1 + (32.0f / 256.0f);
|
2012-07-22 20:05:12 +00:00
|
|
|
|
|
|
|
float dp = 0.5f / 256.0f;
|
|
|
|
u1 += dp;
|
|
|
|
v1 += dp;
|
|
|
|
u2 -= dp;
|
|
|
|
v2 -= dp;
|
|
|
|
|
|
|
|
Math::Vector normal(0.0f, 0.0f, -1.0f);
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
Vertex vertex[4] =
|
2012-07-22 20:05:12 +00:00
|
|
|
{
|
2016-06-21 11:07:40 +00:00
|
|
|
Vertex(Math::Vector(p1.x, p2.y, 0.0f), normal, Math::Point(u1, v2)),
|
|
|
|
Vertex(Math::Vector(p1.x, p1.y, 0.0f), normal, Math::Point(u1, v1)),
|
|
|
|
Vertex(Math::Vector(p2.x, p2.y, 0.0f), normal, Math::Point(u2, v2)),
|
|
|
|
Vertex(Math::Vector(p2.x, p1.y, 0.0f), normal, Math::Point(u2, v1))
|
2012-07-22 20:05:12 +00:00
|
|
|
};
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
m_device->DrawPrimitive(PRIMITIVE_TRIANGLE_STRIP, vertex, 4);
|
2012-07-22 20:05:12 +00:00
|
|
|
AddStatisticTriangle(2);
|
|
|
|
}
|
2012-09-19 21:50:28 +00:00
|
|
|
|
2012-09-20 18:37:37 +00:00
|
|
|
void CEngine::DrawStats()
|
|
|
|
{
|
|
|
|
if (!m_showStats)
|
|
|
|
return;
|
|
|
|
|
2017-10-11 15:10:04 +00:00
|
|
|
float height = m_text->GetAscent(FONT_COMMON, 13.0f);
|
2016-07-24 14:18:25 +00:00
|
|
|
float width = 0.4f;
|
2016-07-24 16:19:37 +00:00
|
|
|
const int TOTAL_LINES = 22;
|
2012-09-20 18:37:37 +00:00
|
|
|
|
2015-08-09 13:20:35 +00:00
|
|
|
Math::Point pos(0.05f * m_size.x/m_size.y, 0.05f + TOTAL_LINES * height);
|
2012-09-20 18:37:37 +00:00
|
|
|
|
2015-08-09 13:20:35 +00:00
|
|
|
SetState(ENG_RSTATE_TCOLOR_ALPHA);
|
|
|
|
|
|
|
|
Gfx::Color black(0.0f, 0.0f, 0.0f, 0.75f);
|
2012-09-20 18:37:37 +00:00
|
|
|
|
2015-08-09 13:20:35 +00:00
|
|
|
Math::Point margin = Math::Point(5.f / m_size.x, 5.f / m_size.y);
|
2012-09-20 18:37:37 +00:00
|
|
|
|
|
|
|
VertexCol vertex[4] =
|
|
|
|
{
|
2015-08-09 13:20:35 +00:00
|
|
|
VertexCol(Math::Vector(pos.x - margin.x, pos.y - (TOTAL_LINES + 1) * height - margin.y, 0.0f), black),
|
|
|
|
VertexCol(Math::Vector(pos.x - margin.x, pos.y + height + margin.y, 0.0f), black),
|
|
|
|
VertexCol(Math::Vector(pos.x + width + margin.x, pos.y - (TOTAL_LINES + 1) * height - margin.y, 0.0f), black),
|
|
|
|
VertexCol(Math::Vector(pos.x + width + margin.x, pos.y + height + margin.y, 0.0f), black)
|
2012-09-20 18:37:37 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
m_device->DrawPrimitive(PRIMITIVE_TRIANGLE_STRIP, vertex, 4);
|
|
|
|
|
|
|
|
SetState(ENG_RSTATE_TEXT);
|
|
|
|
|
2016-08-18 08:02:54 +00:00
|
|
|
auto drawStatsLine = [&](const std::string& name, const std::string& value, const std::string& value2)
|
2015-08-09 13:20:35 +00:00
|
|
|
{
|
|
|
|
if (!name.empty())
|
2017-10-11 15:10:04 +00:00
|
|
|
m_text->DrawText(name+":", FONT_COMMON, 12.0f, pos, 1.0f, TEXT_ALIGN_LEFT, 0, Color(1.0f, 1.0f, 1.0f, 1.0f));
|
2016-07-24 14:18:25 +00:00
|
|
|
pos.x += 0.25f;
|
|
|
|
if (!value.empty())
|
2017-10-11 15:10:04 +00:00
|
|
|
m_text->DrawText(value, FONT_COMMON, 12.0f, pos, 1.0f, TEXT_ALIGN_LEFT, 0, Color(1.0f, 1.0f, 1.0f, 1.0f));
|
2016-07-24 14:18:25 +00:00
|
|
|
pos.x += 0.15f;
|
|
|
|
if (!value2.empty())
|
2017-10-11 15:10:04 +00:00
|
|
|
m_text->DrawText(value2, FONT_COMMON, 12.0f, pos, 1.0f, TEXT_ALIGN_RIGHT, 0, Color(1.0f, 1.0f, 1.0f, 1.0f));
|
2016-07-24 14:18:25 +00:00
|
|
|
pos.x -= 0.4f;
|
2015-08-09 13:20:35 +00:00
|
|
|
pos.y -= height;
|
|
|
|
};
|
2012-10-25 21:29:49 +00:00
|
|
|
|
2016-07-24 14:18:25 +00:00
|
|
|
auto drawStatsValue = [&](const std::string& name, long long time)
|
2015-08-09 13:20:35 +00:00
|
|
|
{
|
2016-07-24 14:18:25 +00:00
|
|
|
float value = static_cast<float>(time)/CProfiler::GetPerformanceCounterTime(PCNT_ALL);
|
|
|
|
drawStatsLine(name, StrUtils::Format("%.2f", value), StrUtils::Format("%.2f ms", time/1e6f));
|
2015-08-09 13:20:35 +00:00
|
|
|
};
|
2012-10-25 21:29:49 +00:00
|
|
|
|
2015-08-09 13:20:35 +00:00
|
|
|
auto drawStatsCounter = [&](const std::string& name, PerformanceCounter counter)
|
|
|
|
{
|
2016-07-24 14:18:25 +00:00
|
|
|
drawStatsValue(name, CProfiler::GetPerformanceCounterTime(counter));
|
2015-08-09 13:20:35 +00:00
|
|
|
};
|
2012-10-25 21:29:49 +00:00
|
|
|
|
2016-07-24 16:19:37 +00:00
|
|
|
// TODO: Find a more generic way to calculate these in CProfiler
|
2012-10-25 21:29:49 +00:00
|
|
|
|
2016-07-24 14:18:25 +00:00
|
|
|
long long engineUpdate = CProfiler::GetPerformanceCounterTime(PCNT_UPDATE_ENGINE) -
|
|
|
|
CProfiler::GetPerformanceCounterTime(PCNT_UPDATE_PARTICLE);
|
2015-05-11 13:21:17 +00:00
|
|
|
|
2016-07-24 14:36:13 +00:00
|
|
|
long long gameUpdate = CProfiler::GetPerformanceCounterTime(PCNT_UPDATE_GAME) -
|
|
|
|
CProfiler::GetPerformanceCounterTime(PCNT_UPDATE_CBOT);
|
|
|
|
|
2016-07-24 14:18:25 +00:00
|
|
|
long long otherUpdate = CProfiler::GetPerformanceCounterTime(PCNT_UPDATE_ALL) -
|
2016-07-24 14:36:13 +00:00
|
|
|
CProfiler::GetPerformanceCounterTime(PCNT_UPDATE_ENGINE) -
|
2016-07-24 14:18:25 +00:00
|
|
|
CProfiler::GetPerformanceCounterTime(PCNT_UPDATE_GAME);
|
2015-05-11 13:21:17 +00:00
|
|
|
|
2016-07-24 14:18:25 +00:00
|
|
|
long long otherRender = CProfiler::GetPerformanceCounterTime(PCNT_RENDER_ALL) -
|
2016-07-24 16:19:37 +00:00
|
|
|
CProfiler::GetPerformanceCounterTime(PCNT_RENDER_PARTICLE_WORLD) -
|
2016-07-24 14:18:25 +00:00
|
|
|
CProfiler::GetPerformanceCounterTime(PCNT_RENDER_WATER) -
|
|
|
|
CProfiler::GetPerformanceCounterTime(PCNT_RENDER_TERRAIN) -
|
|
|
|
CProfiler::GetPerformanceCounterTime(PCNT_RENDER_OBJECTS) -
|
|
|
|
CProfiler::GetPerformanceCounterTime(PCNT_RENDER_INTERFACE) -
|
|
|
|
CProfiler::GetPerformanceCounterTime(PCNT_RENDER_SHADOW_MAP);
|
2012-10-25 21:29:49 +00:00
|
|
|
|
2015-08-09 13:20:35 +00:00
|
|
|
drawStatsCounter("Event processing", PCNT_EVENT_PROCESSING);
|
2016-08-18 08:02:54 +00:00
|
|
|
drawStatsLine( "", "", "");
|
2015-08-09 13:20:35 +00:00
|
|
|
drawStatsCounter("Frame update", PCNT_UPDATE_ALL);
|
|
|
|
drawStatsValue (" Engine update", engineUpdate);
|
|
|
|
drawStatsCounter(" Particle update", PCNT_UPDATE_PARTICLE);
|
2016-07-24 14:36:13 +00:00
|
|
|
drawStatsValue (" Game update", gameUpdate);
|
|
|
|
drawStatsCounter(" CBot programs", PCNT_UPDATE_CBOT);
|
2015-08-09 13:20:35 +00:00
|
|
|
drawStatsValue( " Other update", otherUpdate);
|
2016-08-18 08:02:54 +00:00
|
|
|
drawStatsLine( "", "", "");
|
2015-08-09 13:20:35 +00:00
|
|
|
drawStatsCounter("Frame render", PCNT_RENDER_ALL);
|
2016-07-24 16:19:37 +00:00
|
|
|
drawStatsCounter(" Particle render", PCNT_RENDER_PARTICLE_WORLD);
|
2015-08-09 13:20:35 +00:00
|
|
|
drawStatsCounter(" Water render", PCNT_RENDER_WATER);
|
|
|
|
drawStatsCounter(" Terrain render", PCNT_RENDER_TERRAIN);
|
|
|
|
drawStatsCounter(" Objects render", PCNT_RENDER_OBJECTS);
|
|
|
|
drawStatsCounter(" UI render", PCNT_RENDER_INTERFACE);
|
2016-07-24 16:19:37 +00:00
|
|
|
drawStatsCounter(" particles", PCNT_RENDER_PARTICLE_IFACE);
|
2015-08-09 13:20:35 +00:00
|
|
|
drawStatsCounter(" Shadow map render", PCNT_RENDER_SHADOW_MAP);
|
|
|
|
drawStatsValue( " Other render", otherRender);
|
|
|
|
drawStatsCounter("Swap buffers & VSync", PCNT_SWAP_BUFFERS);
|
2016-08-18 08:02:54 +00:00
|
|
|
drawStatsLine( "", "", "");
|
|
|
|
drawStatsLine( "Triangles", StrUtils::ToString<int>(m_statisticTriangle), "");
|
|
|
|
drawStatsLine( "FPS", StrUtils::Format("%.3f", m_fps), "");
|
|
|
|
drawStatsLine( "", "", "");
|
2016-07-24 14:18:25 +00:00
|
|
|
std::stringstream str;
|
2015-08-15 12:02:07 +00:00
|
|
|
str << std::fixed << std::setprecision(2) << m_statisticPos.x << "; " << m_statisticPos.z;
|
2016-08-18 08:02:54 +00:00
|
|
|
drawStatsLine( "Position", str.str(), "");
|
2012-09-20 18:37:37 +00:00
|
|
|
}
|
|
|
|
|
2014-10-29 16:53:46 +00:00
|
|
|
void CEngine::DrawTimer()
|
|
|
|
{
|
|
|
|
SetState(ENG_RSTATE_TEXT);
|
2015-06-22 19:58:58 +00:00
|
|
|
|
2017-10-11 15:10:04 +00:00
|
|
|
Math::Point pos(0.98f, 0.98f-m_text->GetAscent(FONT_COMMON, 15.0f));
|
|
|
|
m_text->DrawText(m_timerText, FONT_COMMON, 15.0f, pos, 1.0f, TEXT_ALIGN_RIGHT, 0, Color(1.0f, 1.0f, 1.0f, 1.0f));
|
2014-10-29 16:53:46 +00:00
|
|
|
}
|
|
|
|
|
2015-07-11 17:48:37 +00:00
|
|
|
void CEngine::AddBaseObjTriangles(int baseObjRank, const std::vector<Gfx::ModelTriangle>& triangles)
|
|
|
|
{
|
|
|
|
std::vector<VertexTex2> vs(3, VertexTex2());
|
|
|
|
|
|
|
|
for (const auto& triangle : triangles)
|
|
|
|
{
|
|
|
|
vs[0] = triangle.p1;
|
|
|
|
vs[1] = triangle.p2;
|
|
|
|
vs[2] = triangle.p3;
|
|
|
|
|
|
|
|
Material material;
|
|
|
|
material.ambient = triangle.ambient;
|
|
|
|
material.diffuse = triangle.diffuse;
|
|
|
|
material.specular = triangle.specular;
|
|
|
|
|
|
|
|
int state = GetEngineState(triangle);
|
|
|
|
|
|
|
|
std::string tex1Name;
|
|
|
|
if (!triangle.tex1Name.empty())
|
|
|
|
tex1Name = "objects/" + triangle.tex1Name;
|
|
|
|
|
|
|
|
std::string tex2Name;
|
|
|
|
if (triangle.variableTex2)
|
|
|
|
tex2Name = GetSecondTexture();
|
|
|
|
else
|
|
|
|
tex2Name = triangle.tex2Name;
|
|
|
|
|
|
|
|
AddBaseObjTriangles(baseObjRank, vs, material, state, tex1Name, tex2Name);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int CEngine::GetEngineState(const ModelTriangle& triangle)
|
|
|
|
{
|
|
|
|
int state = 0;
|
|
|
|
|
|
|
|
if (!triangle.tex2Name.empty() || triangle.variableTex2)
|
|
|
|
state |= ENG_RSTATE_DUAL_BLACK;
|
|
|
|
|
|
|
|
switch (triangle.transparentMode)
|
|
|
|
{
|
|
|
|
case ModelTransparentMode::None:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case ModelTransparentMode::AlphaChannel:
|
|
|
|
state |= ENG_RSTATE_ALPHA;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case ModelTransparentMode::MapBlackToAlpha:
|
|
|
|
state |= ENG_RSTATE_TTEXTURE_BLACK;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case ModelTransparentMode::MapWhiteToAlpha:
|
|
|
|
state |= ENG_RSTATE_TTEXTURE_WHITE;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
switch (triangle.specialMark)
|
|
|
|
{
|
|
|
|
case ModelSpecialMark::None:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case ModelSpecialMark::Part1:
|
|
|
|
state |= ENG_RSTATE_PART1;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case ModelSpecialMark::Part2:
|
|
|
|
state |= ENG_RSTATE_PART2;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case ModelSpecialMark::Part3:
|
|
|
|
state |= ENG_RSTATE_PART3;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (triangle.doubleSided)
|
|
|
|
state |= ENG_RSTATE_2FACE;
|
|
|
|
|
|
|
|
return state;
|
|
|
|
}
|
|
|
|
|
2015-10-03 20:05:14 +00:00
|
|
|
void CEngine::UpdateObjectShadowSpotNormal(int objRank)
|
2015-07-11 17:48:37 +00:00
|
|
|
{
|
2015-10-03 20:05:14 +00:00
|
|
|
assert(objRank >= 0 && objRank < static_cast<int>( m_objects.size() ));
|
2015-07-11 17:48:37 +00:00
|
|
|
|
2015-10-03 20:05:14 +00:00
|
|
|
int shadowRank = m_objects[objRank].shadowRank;
|
2015-07-11 17:48:37 +00:00
|
|
|
if (shadowRank == -1)
|
|
|
|
return;
|
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
assert(shadowRank >= 0 && shadowRank < static_cast<int>( m_shadowSpots.size() ));
|
2015-07-11 17:48:37 +00:00
|
|
|
|
|
|
|
// Calculating the normal to the ground in nine strategic locations,
|
|
|
|
// then perform a weighted average (the dots in the center are more important).
|
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
Math::Vector pos = m_shadowSpots[shadowRank].pos;
|
|
|
|
float radius = m_shadowSpots[shadowRank].radius;
|
2015-07-11 17:48:37 +00:00
|
|
|
|
|
|
|
Math::Vector n[20];
|
|
|
|
Math::Vector norm;
|
|
|
|
int i = 0;
|
|
|
|
|
|
|
|
m_terrain->GetNormal(norm, pos);
|
|
|
|
n[i++] = norm;
|
|
|
|
n[i++] = norm;
|
|
|
|
n[i++] = norm;
|
|
|
|
|
|
|
|
Math::Vector shPos = pos;
|
|
|
|
shPos.x += radius*0.6f;
|
|
|
|
shPos.z += radius*0.6f;
|
|
|
|
m_terrain->GetNormal(norm, shPos);
|
|
|
|
n[i++] = norm;
|
|
|
|
n[i++] = norm;
|
|
|
|
|
|
|
|
shPos = pos;
|
|
|
|
shPos.x -= radius*0.6f;
|
|
|
|
shPos.z += radius*0.6f;
|
|
|
|
m_terrain->GetNormal(norm, shPos);
|
|
|
|
n[i++] = norm;
|
|
|
|
n[i++] = norm;
|
|
|
|
|
|
|
|
shPos = pos;
|
|
|
|
shPos.x += radius*0.6f;
|
|
|
|
shPos.z -= radius*0.6f;
|
|
|
|
m_terrain->GetNormal(norm, shPos);
|
|
|
|
n[i++] = norm;
|
|
|
|
n[i++] = norm;
|
|
|
|
|
|
|
|
shPos = pos;
|
|
|
|
shPos.x -= radius*0.6f;
|
|
|
|
shPos.z -= radius*0.6f;
|
|
|
|
m_terrain->GetNormal(norm, shPos);
|
|
|
|
n[i++] = norm;
|
|
|
|
n[i++] = norm;
|
|
|
|
|
|
|
|
shPos = pos;
|
|
|
|
shPos.x += radius;
|
|
|
|
shPos.z += radius;
|
|
|
|
m_terrain->GetNormal(norm, shPos);
|
|
|
|
n[i++] = norm;
|
|
|
|
|
|
|
|
shPos = pos;
|
|
|
|
shPos.x -= radius;
|
|
|
|
shPos.z += radius;
|
|
|
|
m_terrain->GetNormal(norm, shPos);
|
|
|
|
n[i++] = norm;
|
|
|
|
|
|
|
|
shPos = pos;
|
|
|
|
shPos.x += radius;
|
|
|
|
shPos.z -= radius;
|
|
|
|
m_terrain->GetNormal(norm, shPos);
|
|
|
|
n[i++] = norm;
|
|
|
|
|
|
|
|
shPos = pos;
|
|
|
|
shPos.x -= radius;
|
|
|
|
shPos.z -= radius;
|
|
|
|
m_terrain->GetNormal(norm, shPos);
|
|
|
|
n[i++] = norm;
|
|
|
|
|
|
|
|
norm.LoadZero();
|
|
|
|
for (int j = 0; j < i; j++)
|
|
|
|
{
|
|
|
|
norm += n[j];
|
|
|
|
}
|
|
|
|
norm /= static_cast<float>(i); // average vector
|
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
m_shadowSpots[shadowRank].normal = norm;
|
2015-07-11 17:48:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
int CEngine::AddStaticMesh(const std::string& key, const CModelMesh* mesh, const Math::Matrix& worldMatrix)
|
|
|
|
{
|
|
|
|
int baseObjRank = -1;
|
|
|
|
|
|
|
|
auto it = m_staticMeshBaseObjects.find(key);
|
|
|
|
if (it == m_staticMeshBaseObjects.end())
|
|
|
|
{
|
|
|
|
baseObjRank = CreateBaseObject();
|
|
|
|
AddBaseObjTriangles(baseObjRank, mesh->GetTriangles());
|
|
|
|
m_staticMeshBaseObjects[key] = baseObjRank;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
baseObjRank = it->second;
|
|
|
|
}
|
|
|
|
|
|
|
|
int objRank = CreateObject();
|
|
|
|
SetObjectBaseRank(objRank, baseObjRank);
|
|
|
|
SetObjectTransform(objRank, worldMatrix);
|
|
|
|
SetObjectType(objRank, ENG_OBJTYPE_FIX);
|
|
|
|
|
|
|
|
return objRank;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CEngine::AddStaticMeshShadowSpot(int meshHandle, const ModelShadowSpot& shadowSpot)
|
|
|
|
{
|
|
|
|
int objRank = meshHandle;
|
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
CreateShadowSpot(objRank);
|
|
|
|
SetObjectShadowSpotRadius(objRank, shadowSpot.radius);
|
|
|
|
SetObjectShadowSpotIntensity(objRank, shadowSpot.intensity);
|
|
|
|
SetObjectShadowSpotType(objRank, ENG_SHADOW_NORM);
|
|
|
|
SetObjectShadowSpotHeight(objRank, 0.0f);
|
|
|
|
SetObjectShadowSpotAngle(objRank, 0.0f);
|
|
|
|
UpdateObjectShadowSpotNormal(objRank);
|
2015-07-11 17:48:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void CEngine::DeleteStaticMesh(int meshHandle)
|
|
|
|
{
|
|
|
|
int objRank = meshHandle;
|
|
|
|
|
2015-08-14 11:37:40 +00:00
|
|
|
DeleteShadowSpot(objRank);
|
2015-07-11 17:48:37 +00:00
|
|
|
DeleteObject(objRank);
|
|
|
|
}
|
|
|
|
|
|
|
|
const Math::Matrix& CEngine::GetStaticMeshWorldMatrix(int meshHandle)
|
|
|
|
{
|
|
|
|
int objRank = meshHandle;
|
|
|
|
return m_objects[objRank].transform;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CEngine::SetStaticMeshTransparency(int meshHandle, float value)
|
|
|
|
{
|
|
|
|
int objRank = meshHandle;
|
|
|
|
SetObjectTransparency(objRank, value);
|
|
|
|
}
|
2012-09-19 21:50:28 +00:00
|
|
|
|
2016-03-28 11:51:39 +00:00
|
|
|
void CEngine::SetDebugLights(bool debugLights)
|
|
|
|
{
|
|
|
|
m_debugLights = debugLights;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool CEngine::GetDebugLights()
|
|
|
|
{
|
|
|
|
return m_debugLights;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CEngine::DebugDumpLights()
|
|
|
|
{
|
|
|
|
m_debugDumpLights = true;
|
|
|
|
}
|
|
|
|
|
2016-03-28 15:57:41 +00:00
|
|
|
void CEngine::SetDebugResources(bool debugResources)
|
|
|
|
{
|
|
|
|
m_debugResources = debugResources;
|
|
|
|
m_firstGroundSpot = true; // Force a refresh of ground spot textures
|
|
|
|
UpdateGroundSpotTextures();
|
|
|
|
}
|
|
|
|
|
|
|
|
bool CEngine::GetDebugResources()
|
|
|
|
{
|
|
|
|
return m_debugResources;
|
|
|
|
}
|
|
|
|
|
2016-03-28 18:25:07 +00:00
|
|
|
void CEngine::SetDebugGoto(bool debugGoto)
|
|
|
|
{
|
|
|
|
m_debugGoto = debugGoto;
|
2016-03-28 19:42:25 +00:00
|
|
|
if (!m_debugGoto)
|
|
|
|
{
|
|
|
|
m_displayGotoImage.reset();
|
|
|
|
}
|
2016-03-28 18:25:07 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
bool CEngine::GetDebugGoto()
|
|
|
|
{
|
|
|
|
return m_debugGoto;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CEngine::AddDebugGotoLine(std::vector<Gfx::VertexCol> line)
|
|
|
|
{
|
|
|
|
m_displayGoto.push_back(line);
|
|
|
|
}
|
|
|
|
|
2016-03-28 19:42:25 +00:00
|
|
|
void CEngine::SetDebugGotoBitmap(std::unique_ptr<CImage> debugImage)
|
|
|
|
{
|
|
|
|
m_displayGotoImage = std::move(debugImage);
|
|
|
|
m_firstGroundSpot = true; // Force ground spot texture reload
|
|
|
|
UpdateGroundSpotTextures();
|
|
|
|
}
|
|
|
|
|
2016-04-06 10:21:41 +00:00
|
|
|
void CEngine::SetInterfaceCoordinates()
|
|
|
|
{
|
|
|
|
m_device->SetTransform(TRANSFORM_VIEW, m_matViewInterface);
|
|
|
|
m_device->SetTransform(TRANSFORM_PROJECTION, m_matProjInterface);
|
|
|
|
m_device->SetTransform(TRANSFORM_WORLD, m_matWorldInterface);
|
|
|
|
}
|
|
|
|
|
2016-05-21 12:27:35 +00:00
|
|
|
void CEngine::EnablePauseBlur()
|
|
|
|
{
|
2016-07-09 10:13:51 +00:00
|
|
|
if (!m_pauseBlurEnabled) return;
|
2016-05-21 12:27:35 +00:00
|
|
|
|
|
|
|
m_captureWorld = true;
|
|
|
|
m_worldCaptured = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CEngine::DisablePauseBlur()
|
|
|
|
{
|
|
|
|
m_captureWorld = false;
|
|
|
|
m_worldCaptured = false;
|
|
|
|
}
|
|
|
|
|
2016-04-06 10:21:41 +00:00
|
|
|
void CEngine::SetWindowCoordinates()
|
|
|
|
{
|
|
|
|
Math::Matrix matWorldWindow;
|
|
|
|
matWorldWindow.LoadIdentity();
|
|
|
|
|
|
|
|
Math::Matrix matViewWindow;
|
|
|
|
matViewWindow.LoadIdentity();
|
|
|
|
|
|
|
|
Math::Matrix matProjWindow;
|
|
|
|
Math::LoadOrthoProjectionMatrix(matProjWindow, 0.0f, m_size.x, m_size.y, 0.0f, -1.0f, 1.0f);
|
|
|
|
|
|
|
|
m_device->SetTransform(TRANSFORM_VIEW, matViewWindow);
|
|
|
|
m_device->SetTransform(TRANSFORM_PROJECTION, matProjWindow);
|
|
|
|
m_device->SetTransform(TRANSFORM_WORLD, matWorldWindow);
|
|
|
|
}
|
|
|
|
|
2012-09-19 21:50:28 +00:00
|
|
|
} // namespace Gfx
|