Rename text.png to effect03.png
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1e97d41a2d
commit
0d00952b10
2
data
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@ -1 +1 @@
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Subproject commit 952a00da023d959317b514a550131e304c875413
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Subproject commit 1c2510a9649eda7e0861a05691888ede3869aaf6
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@ -2250,7 +2250,7 @@ Texture CEngine::LoadTexture(const std::string& name, const TextureCreateParams&
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bool CEngine::LoadAllTextures()
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{
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LoadTexture("textures/interface/text.png");
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LoadTexture("textures/effect03.png");
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m_miceTexture = LoadTexture("textures/interface/mouse.png");
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LoadTexture("textures/interface/button1.png");
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LoadTexture("textures/interface/button2.png");
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@ -4245,7 +4245,7 @@ void CEngine::DrawShadow()
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SetMaterial(material);
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// TODO: create a separate texture
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SetTexture("textures/interface/text.png");
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SetTexture("textures/effect03.png");
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Math::Point ts, ti;
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@ -189,7 +189,7 @@ void NameParticle(std::string &name, int num)
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if (num == 1) name = "effect00.png";
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else if (num == 2) name = "effect01.png";
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else if (num == 3) name = "effect02.png";
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else if (num == 4) name = "interface/text.png";
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else if (num == 4) name = "effect03.png";
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else name = "";
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}
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@ -3537,7 +3537,7 @@ void CParticle::DrawParticle(int sheet)
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// Draw tire marks.
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if (m_wheelTraceTotal > 0 && sheet == SH_WORLD)
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{
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m_engine->SetTexture("textures/interface/text.png");
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m_engine->SetTexture("textures/effect03.png");
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m_engine->SetState(ENG_RSTATE_ALPHA);
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Math::Matrix matrix;
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matrix.LoadIdentity();
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@ -842,7 +842,7 @@ void CText::DrawCharAndAdjustPos(UTF8Char ch, FontType font, float size, Math::P
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if ( icon >= 192 )
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{
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icon -= 192;
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m_engine->SetTexture("textures/interface/text.png");
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m_engine->SetTexture("textures/effect03.png");
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m_engine->SetState(ENG_RSTATE_TTEXTURE_WHITE);
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}
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else if ( icon >= 128 )
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@ -1051,4 +1051,3 @@ CharTexture CText::CreateCharTexture(UTF8Char ch, CachedFont* font)
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} // namespace Gfx
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@ -517,7 +517,7 @@ void CControl::Draw()
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if ( icon >= 192 )
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{
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icon -= 192;
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m_engine->SetTexture("textures/interface/text.png");
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m_engine->SetTexture("textures/effect03.png");
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m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
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}
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else if ( icon >= 128 )
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@ -1224,7 +1224,7 @@ void CEdit::DrawPart(Math::Point pos, Math::Point dim, int icon)
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Math::Point uv1, uv2;
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float dp;
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m_engine->SetTexture("textures/interface/text.png");
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m_engine->SetTexture("textures/effect03.png");
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m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
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uv1.x = (16.0f/256.0f)*(icon%16);
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@ -128,7 +128,7 @@ void CShortcut::Draw()
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if ( icon >= 192 )
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{
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icon -= 192;
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m_engine->SetTexture("textures/interface/text.png");
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m_engine->SetTexture("textures/effect03.png");
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}
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else if ( icon >= 128 )
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{
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