Change of background image handling
- removed old 4 quarter backgrounds - fixes in texture loading - other minor fixesdev-ui
parent
844e11db4f
commit
4b67386a69
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@ -144,7 +144,7 @@ CApplication::~CApplication()
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DestroyTimeStamp(m_lastTimeStamp);
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}
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bool CApplication::ParseArguments(int argc, char *argv[])
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ParseArgsStatus CApplication::ParseArguments(int argc, char *argv[])
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{
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bool waitDataDir = false;
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bool waitLogLevel = false;
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@ -178,7 +178,7 @@ bool CApplication::ParseArguments(int argc, char *argv[])
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else if (arg == "none")
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GetLogger()->SetLogLevel(LOG_NONE);
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else
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return false;
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return PARSE_ARGS_FAIL;
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continue;
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}
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@ -194,7 +194,7 @@ bool CApplication::ParseArguments(int argc, char *argv[])
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else if (arg == "pl")
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m_language = LANG_POLISH;
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else
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return false;
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return PARSE_ARGS_FAIL;
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continue;
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}
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@ -216,7 +216,8 @@ bool CApplication::ParseArguments(int argc, char *argv[])
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}
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else if (arg == "-help")
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{
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GetLogger()->Message("COLOBOT\n");
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GetLogger()->Message("\n");
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GetLogger()->Message("COLOBOT GOLD pre-alpha\n");
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GetLogger()->Message("\n");
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GetLogger()->Message("List of available options:\n");
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GetLogger()->Message(" -help this help\n");
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@ -224,20 +225,20 @@ bool CApplication::ParseArguments(int argc, char *argv[])
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GetLogger()->Message(" -debug enable debug mode (more info printed in logs)\n");
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GetLogger()->Message(" -loglevel level set log level to level (one of: trace, debug, info, warn, error, none)\n");
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GetLogger()->Message(" -language lang set language (one of: en, de, fr, pl)\n");
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return true;
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return PARSE_ARGS_HELP;
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}
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else
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{
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m_exitCode = 1;
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return false;
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return PARSE_ARGS_FAIL;
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}
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}
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// Args not given?
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if (waitDataDir || waitLogLevel || waitLanguage)
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return false;
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return PARSE_ARGS_FAIL;
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return true;
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return PARSE_ARGS_OK;
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}
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bool CApplication::Create()
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@ -280,6 +281,7 @@ bool CApplication::Create()
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break;
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}
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setenv("LANGUAGE", locale.c_str(), 1);
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setlocale(LC_ALL, locale.c_str());
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std::string trPath = m_dataPath + std::string("/i18n");
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@ -146,6 +146,17 @@ struct InputBinding
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}
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};
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/**
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* \enum ParseArgsStatus
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* \brief State of parsing commandline arguments
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*/
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enum ParseArgsStatus
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{
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PARSE_ARGS_OK = 1, //! < all ok
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PARSE_ARGS_FAIL = 2, //! < invalid syntax
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PARSE_ARGS_HELP = 3 //! < -help requested
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};
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struct ApplicationPrivate;
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/**
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@ -201,7 +212,7 @@ public:
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public:
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//! Parses commandline arguments
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bool ParseArguments(int argc, char *argv[]);
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ParseArgsStatus ParseArguments(int argc, char *argv[]);
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//! Initializes the application
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bool Create();
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//! Main event loop
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@ -78,11 +78,16 @@ int main(int argc, char *argv[])
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CApplication app; // single instance of the application
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if (! app.ParseArguments(argc, argv))
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ParseArgsStatus status = app.ParseArguments(argc, argv);
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if (status == PARSE_ARGS_FAIL)
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{
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SystemDialog(SDT_ERROR, "COLOBOT - Fatal Error", "Invalid commandline arguments!\n");
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return app.GetExitCode();
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}
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else if (status == PARSE_ARGS_HELP)
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{
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return app.GetExitCode();
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}
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int code = 0;
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@ -139,7 +139,7 @@ Gfx::CEngine::CEngine(CInstanceManager *iMan, CApplication *app)
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m_backgroundCloudUp = Gfx::Color();
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m_backgroundCloudDown = Gfx::Color();
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m_backgroundFull = false;
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m_backgroundQuarter = false;
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m_backgroundScale = Math::Point(1.0f, 1.0f);
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m_overFront = true;
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m_overColor = Gfx::Color();
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m_overMode = ENG_RSTATE_TCOLOR_BLACK;
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@ -330,24 +330,6 @@ bool Gfx::CEngine::ProcessEvent(const Event &event)
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int index = static_cast<int>(m_mouseType);
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m_mouseType = static_cast<Gfx::EngineMouseType>( (index + 1) % Gfx::ENG_MOUSE_COUNT );
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}
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else if (event.key.key == KEY(F3))
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{
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bool bq = !m_backgroundQuarter;
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SetBackground(bq ? "geneda.png" : "", Gfx::Color(), Gfx::Color(), Gfx::Color(), Gfx::Color(), true, bq);
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}
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else if (event.key.key == KEY(F4))
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{
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m_skyMode = !m_skyMode;
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if (! m_skyMode)
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{
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m_backgroundColorDown = Gfx::Color(0.2f, 0.2f, 0.2f);
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m_backgroundColorUp = Gfx::Color(0.8f, 0.8f, 0.8f);
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}
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else
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{
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m_backgroundColorDown = m_backgroundColorUp = Gfx::Color(0.0f, 0.0f, 0.0f);
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}
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}
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}
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// By default, pass on all events
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@ -2148,26 +2130,10 @@ bool Gfx::CEngine::LoadAllTextures()
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LoadTexture("effect02.png");
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LoadTexture("map.png");
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if (m_backgroundQuarter) // image into 4 pieces?
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{
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if (! m_backgroundName.empty())
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{
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for (int i = 0; i < 4; i++)
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m_backgroundQuarterTexs[i] = LoadTexture(m_backgroundQuarterNames[i]);
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}
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else
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{
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for (int i = 0; i < 4; i++)
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m_backgroundQuarterTexs[i].SetInvalid();
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}
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}
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if (! m_backgroundName.empty())
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m_backgroundTex = LoadTexture(m_backgroundName);
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else
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{
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if (! m_backgroundName.empty())
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m_backgroundFullTex = LoadTexture(m_backgroundName);
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else
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m_backgroundFullTex.SetInvalid();
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}
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m_backgroundTex.SetInvalid();
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if (! m_foregroundName.empty())
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m_foregroundTex = LoadTexture(m_foregroundName);
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@ -2446,29 +2412,14 @@ float Gfx::CEngine::GetFogStart(int rank)
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return m_fogStart[rank];
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}
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std::string QuarterName(const std::string& name, int quarter)
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{
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size_t pos = name.find('.');
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if (pos == std::string::npos)
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return name;
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return name.substr(0, pos) + std::string(1, static_cast<char>('a' + quarter)) + name.substr(pos);
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}
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void Gfx::CEngine::SetBackground(const std::string& name, Gfx::Color up, Gfx::Color down,
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Gfx::Color cloudUp, Gfx::Color cloudDown,
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bool full, bool quarter)
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bool full, Math::Point scale)
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{
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if (m_backgroundFullTex.Valid())
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if (m_backgroundTex.Valid())
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{
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DeleteTexture(m_backgroundFullTex);
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m_backgroundFullTex.SetInvalid();
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}
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for (int i = 0; i < 4; i++)
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{
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DeleteTexture(m_backgroundQuarterTexs[i]);
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m_backgroundQuarterTexs[i].SetInvalid();
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DeleteTexture(m_backgroundTex);
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m_backgroundTex.SetInvalid();
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}
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m_backgroundName = name;
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@ -2477,28 +2428,15 @@ void Gfx::CEngine::SetBackground(const std::string& name, Gfx::Color up, Gfx::Co
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m_backgroundCloudUp = cloudUp;
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m_backgroundCloudDown = cloudDown;
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m_backgroundFull = full;
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m_backgroundQuarter = quarter;
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m_backgroundScale = scale;
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if (! m_backgroundName.empty())
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{
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if (m_backgroundQuarter)
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{
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for (int i = 0; i < 4; i++)
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{
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m_backgroundQuarterNames[i] = QuarterName(name, i);
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m_backgroundQuarterTexs[i] = LoadTexture(m_backgroundQuarterNames[i]);
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}
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}
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else
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{
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m_backgroundFullTex = LoadTexture(m_backgroundName);
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}
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}
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m_backgroundTex = LoadTexture(m_backgroundName);
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}
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void Gfx::CEngine::GetBackground(std::string& name, Gfx::Color& up, Gfx::Color& down,
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Gfx::Color& cloudUp, Gfx::Color& cloudDown,
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bool &full, bool &quarter)
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bool &full, Math::Point& scale)
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{
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name = m_backgroundName;
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up = m_backgroundColorUp;
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@ -2506,7 +2444,7 @@ void Gfx::CEngine::GetBackground(std::string& name, Gfx::Color& up, Gfx::Color&
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cloudUp = m_backgroundCloudUp;
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cloudDown = m_backgroundCloudDown;
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full = m_backgroundFull;
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quarter = m_backgroundQuarter;
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scale = m_backgroundScale;
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}
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void Gfx::CEngine::SetForegroundName(const std::string& name)
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@ -3477,10 +3415,16 @@ void Gfx::CEngine::DrawBackgroundGradient(const Gfx::Color& up, const Gfx::Color
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AddStatisticTriangle(2);
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}
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// Status: PART_TESTED
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void Gfx::CEngine::DrawBackgroundImageQuarter(Math::Point p1, Math::Point p2, const Gfx::Texture &tex)
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// Status: TESTED, VERIFIED
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void Gfx::CEngine::DrawBackgroundImage()
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{
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Math::Vector n = Math::Vector(0.0f, 0.0f, -1.0f); // normal
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Math::Point p1, p2;
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p1.x = 0.0f;
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p1.y = 0.0f;
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p2.x = 1.0f;
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p2.y = 1.0f;
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Math::Vector n = Math::Vector(0.0f, 0.0f, -1.0f); // normal
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float u1, u2, v1, v2;
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if (m_backgroundFull)
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@ -3489,14 +3433,6 @@ void Gfx::CEngine::DrawBackgroundImageQuarter(Math::Point p1, Math::Point p2, co
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v1 = 0.0f;
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u2 = 1.0f;
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v2 = 1.0f;
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if (m_backgroundQuarter)
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{
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u1 += 0.5f/512.0f;
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v1 += 0.5f/384.0f;
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u2 -= 0.5f/512.0f;
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v2 -= 0.5f/384.0f;
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}
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}
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else
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{
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@ -3513,7 +3449,10 @@ void Gfx::CEngine::DrawBackgroundImageQuarter(Math::Point p1, Math::Point p2, co
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v2 = v1+h;
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}
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SetTexture(tex);
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u2 *= m_backgroundScale.x;
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v2 *= m_backgroundScale.y;
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SetTexture(m_backgroundTex);
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SetState(Gfx::ENG_RSTATE_OPAQUE_TEXTURE | Gfx::ENG_RSTATE_WRAP);
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m_device->SetTransform(Gfx::TRANSFORM_VIEW, m_matViewInterface);
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@ -3532,48 +3471,6 @@ void Gfx::CEngine::DrawBackgroundImageQuarter(Math::Point p1, Math::Point p2, co
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AddStatisticTriangle(2);
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}
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// Status: TESTED, VERIFIED
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void Gfx::CEngine::DrawBackgroundImage()
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{
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Math::Point p1, p2;
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std::string name;
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if (m_backgroundQuarter)
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{
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p1.x = 0.0f;
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p1.y = 0.5f;
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p2.x = 0.5f;
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p2.y = 1.0f;
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DrawBackgroundImageQuarter(p1, p2, m_backgroundQuarterTexs[0]);
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p1.x = 0.5f;
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p1.y = 0.5f;
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p2.x = 1.0f;
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p2.y = 1.0f;
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DrawBackgroundImageQuarter(p1, p2, m_backgroundQuarterTexs[1]);
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p1.x = 0.0f;
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p1.y = 0.0f;
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p2.x = 0.5f;
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p2.y = 0.5f;
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DrawBackgroundImageQuarter(p1, p2, m_backgroundQuarterTexs[2]);
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p1.x = 0.5f;
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p1.y = 0.0f;
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p2.x = 1.0f;
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p2.y = 0.5f;
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DrawBackgroundImageQuarter(p1, p2, m_backgroundQuarterTexs[3]);
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}
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else
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{
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p1.x = 0.0f;
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p1.y = 0.0f;
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p2.x = 1.0f;
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p2.y = 1.0f;
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DrawBackgroundImageQuarter(p1, p2, m_backgroundFullTex);
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}
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}
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void Gfx::CEngine::DrawPlanet()
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{
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if (! m_planet->PlanetExist()) return;
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@ -991,10 +991,10 @@ public:
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//! Management of the background image to use
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void SetBackground(const std::string& name, Gfx::Color up = Gfx::Color(), Gfx::Color down = Gfx::Color(),
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Gfx::Color cloudUp = Gfx::Color(), Gfx::Color cloudDown = Gfx::Color(),
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bool full = false, bool quarter = false);
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bool full = false, Math::Point scale = Math::Point(1.0f, 1.0f));
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void GetBackground(std::string& name, Gfx::Color& up, Gfx::Color& down,
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Gfx::Color& cloudUp, Gfx::Color& cloudDown,
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bool& full, bool& quarter);
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bool& full, Math::Point& scale);
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//@}
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//! Specifies the name of foreground texture
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@ -1154,8 +1154,6 @@ protected:
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void DrawBackground();
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//! Draws the gradient background
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void DrawBackgroundGradient(const Gfx::Color& up, const Gfx::Color& down);
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//! Draws a portion of the image background
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void DrawBackgroundImageQuarter(Math::Point p1, Math::Point p2, const Gfx::Texture &tex);
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//! Draws the image background
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void DrawBackgroundImage();
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//! Draws all the planets
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@ -1290,11 +1288,9 @@ protected:
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bool m_firstGroundSpot;
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int m_secondTexNum;
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bool m_backgroundFull;
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bool m_backgroundQuarter;
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Math::Point m_backgroundScale;
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std::string m_backgroundName;
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std::string m_backgroundQuarterNames[4];
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Gfx::Texture m_backgroundFullTex;
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Gfx::Texture m_backgroundQuarterTexs[4];
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Gfx::Texture m_backgroundTex;
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Gfx::Color m_backgroundColorUp;
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Gfx::Color m_backgroundColorDown;
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Gfx::Color m_backgroundCloudUp;
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@ -436,7 +436,10 @@ Gfx::Texture Gfx::CGLDevice::CreateTexture(ImageData *data, const Gfx::TextureCr
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else
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glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_FALSE);
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bool convert = false;
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GLenum sourceFormat = 0;
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if (params.format == Gfx::TEX_IMG_RGB)
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{
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sourceFormat = GL_RGB;
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@ -461,26 +464,26 @@ Gfx::Texture Gfx::CGLDevice::CreateTexture(ImageData *data, const Gfx::TextureCr
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{
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if (data->surface->format->Amask != 0)
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{
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if ((data->surface->format->Rmask == 0xFF000000) &&
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(data->surface->format->Gmask == 0x00FF0000) &&
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(data->surface->format->Bmask == 0x0000FF00) &&
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(data->surface->format->Amask == 0x000000FF))
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if ((data->surface->format->Amask == 0xFF000000) &&
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(data->surface->format->Rmask == 0x00FF0000) &&
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(data->surface->format->Gmask == 0x0000FF00) &&
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(data->surface->format->Bmask == 0x000000FF))
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{
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sourceFormat = GL_BGRA;
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result.alpha = true;
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}
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else if ((data->surface->format->Bmask == 0xFF000000) &&
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(data->surface->format->Gmask == 0x00FF0000) &&
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(data->surface->format->Rmask == 0x0000FF00) &&
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(data->surface->format->Amask == 0x000000FF))
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else if ((data->surface->format->Amask == 0xFF000000) &&
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(data->surface->format->Bmask == 0x00FF0000) &&
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(data->surface->format->Gmask == 0x0000FF00) &&
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(data->surface->format->Rmask == 0x000000FF))
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{
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sourceFormat = GL_RGBA;
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result.alpha = true;
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}
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else
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{
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GetLogger()->Error("Auto texture format failed\n");
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return Gfx::Texture(); // other format?
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sourceFormat = GL_RGBA;
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convert = true;
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}
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}
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else
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@ -501,16 +504,43 @@ Gfx::Texture Gfx::CGLDevice::CreateTexture(ImageData *data, const Gfx::TextureCr
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}
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else
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{
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GetLogger()->Error("Auto texture format failed\n");
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return Gfx::Texture(); // other format?
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sourceFormat = GL_RGBA;
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convert = true;
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}
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}
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}
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else
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assert(false);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, data->surface->w, data->surface->h,
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0, sourceFormat, GL_UNSIGNED_BYTE, data->surface->pixels);
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SDL_Surface* actualSurface = data->surface;
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SDL_Surface* convertedSurface = nullptr;
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if (convert)
|
||||
{
|
||||
SDL_PixelFormat format;
|
||||
format.BytesPerPixel = 4;
|
||||
format.BitsPerPixel = 32;
|
||||
format.alpha = 0;
|
||||
format.colorkey = 0;
|
||||
format.Aloss = format.Bloss = format.Gloss = format.Rloss = 0;
|
||||
format.Amask = 0xFF000000;
|
||||
format.Ashift = 24;
|
||||
format.Bmask = 0x00FF0000;
|
||||
format.Bshift = 16;
|
||||
format.Gmask = 0x0000FF00;
|
||||
format.Gshift = 8;
|
||||
format.Rmask = 0x000000FF;
|
||||
format.Rshift = 0;
|
||||
format.palette = nullptr;
|
||||
convertedSurface = SDL_ConvertSurface(data->surface, &format, SDL_SWSURFACE);
|
||||
if (convertedSurface != nullptr)
|
||||
actualSurface = convertedSurface;
|
||||
}
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, actualSurface->w, actualSurface->h,
|
||||
0, sourceFormat, GL_UNSIGNED_BYTE, actualSurface->pixels);
|
||||
|
||||
SDL_FreeSurface(convertedSurface);
|
||||
|
||||
|
||||
// Restore the previous state of 1st stage
|
||||
|
|
|
@ -1387,8 +1387,6 @@ Error CAutoBase::CheckCloseDoor()
|
|||
|
||||
void CAutoBase::BeginTransit()
|
||||
{
|
||||
bool bFull, bQuarter;
|
||||
|
||||
if ( m_param == PARAM_TRANSIT2 )
|
||||
{
|
||||
m_bgBack = "back01.png"; // clouds orange / blue
|
||||
|
@ -1410,7 +1408,9 @@ void CAutoBase::BeginTransit()
|
|||
m_engine->SetDeepView(2000.0f); // we see very far
|
||||
m_engine->ApplyChange();
|
||||
|
||||
m_engine->GetBackground(m_bgName, m_bgUp, m_bgDown, m_bgCloudUp, m_bgCloudDown, bFull, bQuarter);
|
||||
Math::Point scale;
|
||||
bool full;
|
||||
m_engine->GetBackground(m_bgName, m_bgUp, m_bgDown, m_bgCloudUp, m_bgCloudDown, full, scale);
|
||||
m_engine->DeleteTexture(m_bgName);
|
||||
|
||||
m_engine->SetBackground(m_bgBack, Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
|
|
|
@ -56,7 +56,7 @@ const int KEY_TOTAL = 13; // total number of keys redefinable
|
|||
#else*/
|
||||
const int KEY_TOTAL = 21; // total number of keys redefinable
|
||||
|
||||
const int WELCOME_LENGTH = 2.0f;
|
||||
const float WELCOME_LENGTH = 2.0f;
|
||||
|
||||
|
||||
|
||||
|
@ -413,12 +413,12 @@ void CMainDialog::ChangePhase(Phase phase)
|
|||
pl->SetFontType(Gfx::FONT_COURIER);
|
||||
pl->SetFontSize(8.0f);
|
||||
|
||||
m_engine->SetBackground("inter01.png",
|
||||
m_engine->SetBackground("interface.png",
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
true, true);
|
||||
true, Math::Point(1.0f, 768.0f / 1024.0f));
|
||||
m_engine->SetBackForce(true);
|
||||
}
|
||||
|
||||
|
@ -535,12 +535,12 @@ void CMainDialog::ChangePhase(Phase phase)
|
|||
UpdateNameControl();
|
||||
UpdateNameFace();
|
||||
|
||||
m_engine->SetBackground("inter01.png",
|
||||
m_engine->SetBackground("interface.png",
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
true, true);
|
||||
true, Math::Point(1.0f, 768.0f / 1024.0f));
|
||||
m_engine->SetBackForce(true);
|
||||
}
|
||||
|
||||
|
@ -987,12 +987,12 @@ void CMainDialog::ChangePhase(Phase phase)
|
|||
pb = pw->CreateButton(pos, ddim, -1, EVENT_INTERFACE_BACK);
|
||||
pb->SetState(STATE_SHADOW);
|
||||
|
||||
m_engine->SetBackground("inter01.png",
|
||||
m_engine->SetBackground("interface.png",
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
true, true);
|
||||
true, Math::Point(1.0f, 768.0f / 1024.0f));
|
||||
m_engine->SetBackForce(true);
|
||||
}
|
||||
|
||||
|
@ -1186,12 +1186,12 @@ void CMainDialog::ChangePhase(Phase phase)
|
|||
|
||||
if ( !m_bSimulSetup )
|
||||
{
|
||||
m_engine->SetBackground("inter01.png",
|
||||
m_engine->SetBackground("interface.png",
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
true, true);
|
||||
true, Math::Point(1.0f, 768.0f / 1024.0f));
|
||||
m_engine->SetBackForce(true);
|
||||
}
|
||||
}
|
||||
|
@ -1728,12 +1728,12 @@ void CMainDialog::ChangePhase(Phase phase)
|
|||
|
||||
if ( m_phase == PHASE_READ )
|
||||
{
|
||||
m_engine->SetBackground("inter01.png",
|
||||
m_engine->SetBackground("interface.png",
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
true, true);
|
||||
true, Math::Point(1.0f, 768.0f / 1024.0f));
|
||||
m_engine->SetBackForce(true);
|
||||
}
|
||||
}
|
||||
|
@ -1778,12 +1778,12 @@ void CMainDialog::ChangePhase(Phase phase)
|
|||
pl->SetFontSize(12.0f);
|
||||
pl->SetTextAlign(Gfx::TEXT_ALIGN_CENTER);
|
||||
|
||||
m_engine->SetBackground("inter01.png",
|
||||
m_engine->SetBackground("interface.png",
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
true, true);
|
||||
true, Math::Point(1.0f, 768.0f / 1024.0f));
|
||||
m_engine->SetBackForce(true);
|
||||
|
||||
m_loadingCounter = 1; // enough time to display!
|
||||
|
@ -1808,7 +1808,7 @@ void CMainDialog::ChangePhase(Phase phase)
|
|||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
true, false);
|
||||
true, Math::Point(861.0f / 1024.0f, 646.0f / 1024.0f));
|
||||
m_engine->SetBackForce(true);
|
||||
}
|
||||
if ( m_phase == PHASE_WELCOME2 )
|
||||
|
@ -1830,7 +1830,7 @@ void CMainDialog::ChangePhase(Phase phase)
|
|||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
true, false);
|
||||
true, Math::Point(640.0f / 1024.0f, 480.0f / 512.0f));
|
||||
m_engine->SetBackForce(true);
|
||||
}
|
||||
if ( m_phase == PHASE_WELCOME3 )
|
||||
|
@ -1844,12 +1844,12 @@ void CMainDialog::ChangePhase(Phase phase)
|
|||
m_engine->SetOverColor(Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::ENG_RSTATE_TCOLOR_WHITE); // TODO: color ok?
|
||||
m_engine->SetOverFront(true);
|
||||
|
||||
m_engine->SetBackground("epsitece.png",
|
||||
m_engine->SetBackground("epsitec.png",
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
true, false);
|
||||
true, Math::Point(640.0f / 1024.0f, 480.0f / 512.0f));
|
||||
m_engine->SetBackForce(true);
|
||||
}
|
||||
|
||||
|
@ -1980,12 +1980,12 @@ void CMainDialog::ChangePhase(Phase phase)
|
|||
pb->SetState(STATE_SHADOW);
|
||||
// #endif
|
||||
|
||||
m_engine->SetBackground("genere.png",
|
||||
m_engine->SetBackground("generic.png",
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
true, true);
|
||||
true, Math::Point(1.0f, 768.0f / 1024.0f));
|
||||
m_engine->SetBackForce(true);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue