krzys-h
f9abeb21ec
Fixed a bug in CTaskShield
2015-08-14 19:08:34 +02:00
Piotr Dziwinski
9ad513550b
Add other missing #include <stdexcept>
2015-08-14 19:05:24 +02:00
krzys-h
d92d9799d6
Changed amount of damage done by shooters, fixes #560
2015-08-14 18:36:02 +02:00
krzys-h
57646c0c7b
Refactored object creation
2015-08-14 18:20:44 +02:00
krzys-h
bde0261fe7
Fixed broken Damageable hack in COldObject, closes #559
2015-08-14 13:50:05 +02:00
krzys-h
9d8bef877d
Renamed old-style shadows to shadow spots in the code
2015-08-14 13:37:40 +02:00
krzys-h
eda7435eb6
Removed a lot of useless settings ( #556 )
2015-08-14 13:04:05 +02:00
krzys-h
222517a5e7
Don't assert a powered object unless asked to take a cell from youself in CTaskManip
2015-08-14 00:30:23 +02:00
krzys-h
5bef62f01a
Removed incorrect assert in CTaskTake
2015-08-14 00:24:08 +02:00
Piotr Dziwinski
26e4ec0ae2
Add more missing includes and forward declarations
2015-08-13 22:49:05 +02:00
krzys-h
3f57aab406
Fixed Thumper crash
2015-08-13 22:41:24 +02:00
krzys-h
74609d9bea
Fixed astronaut death bug
...
introduced in f7d2f501bb
2015-08-13 22:27:39 +02:00
Piotr Dziwinski
b832200798
Add missing include
2015-08-13 21:46:19 +02:00
krzys-h
8bff64ae3e
Fixed OrgaShooter bug
2015-08-13 21:27:18 +02:00
krzys-h
c399e5e246
Somehow missed some more Scraps :/
2015-08-13 19:53:03 +02:00
krzys-h
a644fc107d
Use +infinity instead of -1 for immediate object destruction
2015-08-13 19:46:30 +02:00
krzys-h
275e792a81
Removed old Scrap objects; cleaned up some more if()'s
2015-08-13 19:41:21 +02:00
krzys-h
28d88347eb
Added some notes in function documentation
2015-08-13 19:06:18 +02:00
krzys-h
bfd3a5b23c
Refactored ExplodeObject
2015-08-13 18:54:44 +02:00
krzys-h
e5e1d4973f
CDestroyableObject, CFragileObject, CShieldedObject and CShieldedAutoRegenObject
2015-08-13 13:41:25 +02:00
krzys-h
ff957afefc
Moved files not directly related to CObject into src/level/ directory
2015-08-13 11:47:32 +02:00
krzys-h
e937db94c8
Moved GetPhysics() and GetMotion() to CMovableObject; moved trace drawing to CTraceDrawingObject
2015-08-13 10:49:45 +02:00
krzys-h
5d52214737
CFlyingObject; CJetFlyingObject
2015-08-12 19:09:35 +02:00
krzys-h
1b73830f28
CRangedObject
2015-08-12 18:12:27 +02:00
krzys-h
15bf98da40
Removed SetShowLimitRadius
2015-08-12 17:48:58 +02:00
krzys-h
60797f72d3
Removed some old, unused code
2015-08-12 17:25:41 +02:00
krzys-h
f7d2f501bb
Moved common interface implementations to separate classes
...
Additionaly, merged all "inappropariate bot" errors into one and renamed ERR_GENERIC -> ERR_UNKNOWN
2015-08-12 16:54:44 +02:00
krzys-h
63d83185b5
Move GetTooltipText and Get/SetLock to CObject; remove Get/SetEnable
2015-08-12 00:16:57 +02:00
krzys-h
f37d2a338e
Moved SetHighlight to CControllableObject
2015-08-12 00:16:57 +02:00
Piotr Dziwinski
00e9684e6d
Add missing include
2015-08-11 23:17:38 +02:00
Piotr Dziwinski
571cc96523
Add proper initializers and remove manual memory management in ui classes
2015-08-11 23:15:32 +02:00
krzys-h
a9673d5f72
Moved StartDetectEffect to CRobotMain
2015-08-11 23:13:57 +02:00
krzys-h
3f32b7c8a3
Removed SetCapacity()
2015-08-11 22:57:33 +02:00
krzys-h
364f87c49b
CPowerContainerObject interface
2015-08-11 22:51:16 +02:00
krzys-h
7e18757d29
CScript user pointer cleanup; moved some functions from COldObjectInterface to main CObject
...
* moved (Get|Set)Clip [renamed to (Get|Set)Collisions], (Get|Set)Team, (Get|Set)Proxy(Activate|Distance) and GetBotVar to main CObject class
* refactored scripting to pass CScript* as the user pointer, removing the need for GetRunScript()
* changed accessing of "object" class in CBot to use ->GetUserPtr()
* refactored object limits to remove (Start|Stop)ShowLimit from COldObject
* added notes on possible interfaces for most of the other COldObjectInterface functions
2015-08-11 17:51:39 +02:00
krzys-h
15c1c7ee03
CMovableObject, CControllableObject
2015-08-10 23:21:15 +02:00
Piotr Dziwinski
849a3f900c
Add missing includes
2015-08-10 22:33:42 +02:00
krzys-h
abb272600e
Merged CBrain into CProgrammableObject
2015-08-10 18:16:00 +02:00
krzys-h
726cfbda77
Removed manual memory management in CBrain and CObjectInterface
2015-08-10 17:17:02 +02:00
krzys-h
a754b2ad06
Fixed manual control overriding tasks
2015-08-10 17:02:31 +02:00
krzys-h
78a51f0acb
Moved all UI code out of CBrain into Ui::CObjectInterface
2015-08-10 16:37:03 +02:00
krzys-h
3a5f618f65
CTaskExecutorObject interface; some general task and CBrain cleanup
2015-08-10 13:46:39 +02:00
krzys-h
39a4a4cd78
Removed some unused CBrain members
2015-08-10 11:24:02 +02:00
krzys-h
bb3fc63e03
More details on terrain loading
2015-08-07 23:40:38 +02:00
krzys-h
57469533b6
Implemented loading progress bar
2015-08-07 20:48:55 +02:00
krzys-h
f90bb63520
Hide some things in save screenshots
...
Save indicator, mouse cursor, CDisplayText and interface particles
2015-08-07 15:59:05 +02:00
krzys-h
7da6f1b704
More random virus particles
2015-08-07 15:18:04 +02:00
krzys-h
6e5e3c4822
Fixed crash in IntroduceVirus if robot doesn't have any programs
2015-08-06 22:34:46 +02:00
krzys-h
69e6ae2c5e
Added "saving in progress" indicator
2015-08-06 20:15:17 +02:00
Piotr Dziwinski
f95980456a
Replace anonymous union in Event with pointer to appropriate struct
2015-08-06 19:11:50 +02:00
krzys-h
69c6e9d4be
Fixed level loading error message
2015-08-06 18:29:59 +02:00
krzys-h
7649731b49
Reimplemented hiding mouse during loading
2015-08-06 18:28:28 +02:00
krzys-h
dc9e2d2e8b
GUI loading error popup
...
Also added fireParticles option
2015-08-06 18:19:01 +02:00
krzys-h
6e8266fd58
Always clear tooltip and highlighted object on phase change
2015-08-06 16:14:11 +02:00
krzys-h
50aaf04405
Don't rotate autosaves if not needed
2015-08-06 16:11:49 +02:00
krzys-h
711643b454
Refactored CMainDialog
2015-08-06 16:02:59 +02:00
Piotr Dziwinski
61ec101b11
Replace size_t with std::size_t
...
For some reason Clang's AST API doesn't like size_t
2015-08-06 14:31:40 +02:00
krzys-h
02417363e4
Fixed version text disappearing during loading
2015-08-06 14:03:07 +02:00
krzys-h
d538b65ace
Fixed saving of selected object in autosaves
2015-08-06 13:53:03 +02:00
krzys-h
dc85aa2138
Moved all UI controls to a subdirectory
2015-08-06 13:25:24 +02:00
krzys-h
2b4210dcbc
Separated CMainUserInterface from CMainDialog
2015-08-06 12:59:09 +02:00
Piotr Dziwinski
0c9cf51d81
Address comments on commit d7bc28a
2015-08-06 11:17:54 +02:00
Piotr Dziwinski
bdeeaf690b
Get rid of memsets
2015-08-06 09:37:25 +02:00
Piotr Dziwinski
0c9e745213
Add proper initializations in remaining graphics classes
2015-08-06 09:33:27 +02:00
Piotr Dziwinski
d7bc28a595
Add proper initializations in CPlanet and refactor planet mode
2015-08-06 08:22:11 +02:00
krzys-h
95a438bcc6
Fixed cheat console and particles during loading
2015-08-05 22:54:13 +02:00
krzys-h
86caf4f098
Fixed a bug in 47d79c9977
2015-08-05 22:16:52 +02:00
krzys-h
47d79c9977
Added #Include support in level files
2015-08-05 19:27:26 +02:00
krzys-h
c62e583c12
Fixed log message
2015-08-04 23:34:39 +02:00
krzys-h
54254e2158
Split CMainDialog
2015-08-04 23:29:18 +02:00
Piotr Dziwinski
18f9bfb575
Make saving screenshot thread- and exception-safe
...
* introduce ResourceOwningThread wrapper for safely passing resources
to new threads
* make CEventQueue thread-safe
* start screenshot saving thread using ResourceOwningThread
* change direct call at end of writing screenshot to thread-safe
event communication
2015-08-04 20:37:15 +02:00
MrSimbax
5005e760b9
Fix interrupting Me building when he's not selected ( fixes #548 )
2015-08-04 20:31:17 +02:00
krzys-h
3f48e4699d
Moved window position and font size storage from CRobotMain to CSettings
2015-08-04 13:09:34 +02:00
krzys-h
4b271cee2d
Moved settings out of CMainDialog into a separate class
...
Also fixed some problems with resolution list selection after starting game
2015-08-04 12:46:54 +02:00
krzys-h
ea7bfdefda
Moved scene to load out of CMainDialog
2015-08-04 10:56:49 +02:00
krzys-h
fc8d8cb9d4
Moved saved scene loading to CPlayerProfile
2015-08-04 09:55:39 +02:00
krzys-h
13ef6e5498
Fixed position & direction when copying object from F12 menu
2015-08-03 22:26:22 +02:00
krzys-h
04960035c1
Save screenshot image in a separate background thread ( #546 )
2015-08-03 21:40:30 +02:00
krzys-h
5e4a423bf0
Cleaned up "textures/"+something, fixed more possible occurences of #531
2015-08-03 20:55:33 +02:00
krzys-h
45d6091a74
Fixed program from object.factory() being kept in BotFactory for every next manual operation
2015-08-03 20:33:45 +02:00
Piotr Dziwinski
11b0398c03
Include refactoring
...
* reordered includes according to correct style
* removed some unnecessary includes
2015-08-02 17:49:07 +02:00
Piotr Dziwinski
7d8b56d9ab
More style fixes
2015-08-02 12:06:14 +02:00
Piotr Dziwinski
3b585d9f51
Some style and whitespace fixes
2015-08-02 11:36:36 +02:00
krzys-h
60ae9b1959
Fixed ExchangePost info saving
2015-08-01 21:19:47 +02:00
MrSimbax
a18d195cfd
Add an ability to cancel making a building ( fixes #509 )
2015-07-30 17:47:26 +02:00
krzys-h
ccd55a4319
Fixed reversed Arrow colors ( #537 )
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A major derp during TraveColor refactoring :P I hope I didn't break anything else
2015-07-29 18:25:36 +02:00
krzys-h
1bc0c891b0
Fixed early profile creation ( #538 )
2015-07-29 18:17:28 +02:00
krzys-h
11b3615df6
Fixed #541
...
I broke it in 86f473ac16
2015-07-29 11:53:54 +02:00
Piotr Dziwinski
a5ff361bcc
Replace std::regex with boost::regex
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std::regex doesn't work in older GCC version (#532 )
2015-07-25 09:13:17 +02:00
Piotr Dziwinski
4e836fa1d8
Remove unneeded LoadTexture calls
...
This caused reading of directory instead of file and caused crash on MacOSX (#531 )
2015-07-25 08:49:14 +02:00
krzys-h
dfd73118a6
Added flatspace()
...
Works like space(), but makes sure there is enough flat space for building
2015-07-22 18:26:05 +02:00
krzys-h
59d5545eca
Fixed code pause editor bug ( #527 )
2015-07-22 18:01:24 +02:00
krzys-h
53a4176d29
Fix #528
2015-07-22 17:44:27 +02:00
krzys-h
8e02786dbc
Fix #529
2015-07-22 17:42:02 +02:00
krzys-h
d5d8c0b29f
Removed the need for progfunc() in object.factory()
...
Changes to object.factory():
* The second argument will be automatically interpreted as public function name, file name or program code
* The program starts earlier (when the robot is ready, not when the doors open)
* Refactored to std::string
2015-07-22 16:16:16 +02:00
krzys-h
2e606f4dcb
Fixed warning in CBrain
2015-07-22 13:56:51 +02:00
krzys-h
abdb4e9782
Moved "object" class management to CScriptFunctions
2015-07-22 13:25:51 +02:00
krzys-h
cba3863d75
Fixed bug with object loading introduced in 083f216529
2015-07-22 12:51:29 +02:00
krzys-h
083f216529
Team object recoloring ( #514 )
2015-07-22 12:45:50 +02:00
krzys-h
5593f427f6
Proper fix to #94 (finally!!!!)
...
It was so simple, wasn't it?
Additionaly:
* fixed texture recoloring after changing texture settings while simulation is running
* fixed annoying "could not open textures/shadow*.png" messages
* don't ChangeColor() if not in simulation to reduce lag in settings
2015-07-20 19:35:20 +02:00
krzys-h
1c947f9a80
Renamed some phases to more meaningful names
2015-07-19 23:11:41 +02:00
krzys-h
a2f1aa195b
Combined all level list phases into one, removed PHASE_TERM
2015-07-19 23:07:57 +02:00
krzys-h
347654db15
Refactored CBot class "file" to PHYSFS
2015-07-19 22:34:41 +02:00
krzys-h
8c87eedd28
Fixed huge lag on closing settings
...
Introduced in 02c24fbf27
, this was supposed to make it more resistant to crashes but turned out to generate huge lag on closing settings
Instead, I added manual .Save() after every value change
2015-07-19 21:35:55 +02:00
krzys-h
8ce3a783bb
Fixed EndMissionTake processing order with immediat=1
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immediat=1 is supposed to work only if this condition AND all conditions above are true
2015-07-19 19:20:55 +02:00
Piotr Dziwinski
963fa15a1c
Fix for #516
2015-07-19 16:43:03 +02:00
krzys-h
264f5dc278
Removed obsolete save directory configuration
...
This was used in one of the CeeBots probably for setting up networked installations in schools. This is now obsolete since now those are only paths relative to main PHYSFS save directory.
2015-07-19 16:05:09 +02:00
krzys-h
7dc3e90e41
CPlayerProgress -> CPlayerProfile
2015-07-19 16:05:09 +02:00
krzys-h
02c24fbf27
CProfile -> CConfigFile
2015-07-19 16:05:09 +02:00
krzys-h
e2691d943c
Fixed #346
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Thanks @erihel
2015-07-18 23:16:14 +02:00
krzys-h
3e1fc06d6c
CPlayerProgress
...
Extracted most operations on user profile from CRobotMain and CMainDialog to a dedicated class
2015-07-18 23:14:20 +02:00
krzys-h
86f473ac16
Finished support for up to 999 chapters and levels
2015-07-18 19:48:25 +02:00
krzys-h
ea9361fbb4
LevelCategory enum
2015-07-18 19:45:40 +02:00
Piotr Dziwinski
b3b6435039
Use MakeUnique with level parser classes
2015-07-17 20:38:21 +02:00
krzys-h
35043e04de
Addressed commit comments on a872ea128b
2015-07-17 20:29:53 +02:00
Piotr Dziwinski
a872ea128b
Add MakeUnique template to avoid use of naked new
2015-07-17 20:06:59 +02:00
krzys-h
dffeff929e
Removed manual memory management in CBrain in program list
2015-07-17 19:53:17 +02:00
krzys-h
5e44092144
Fixed brain.cpp compilation under MSVC
2015-07-17 17:01:31 +02:00
krzys-h
2ef68cf12d
Fixed Polish translations for Scribbler
2015-07-17 11:59:44 +02:00
krzys-h
14f784646b
Refactored Scribbler recorder to std::string
2015-07-17 11:52:11 +02:00
krzys-h
999c35e46b
Fixed Alt+Enter starting not runnable programs, fixes #510
2015-07-16 22:12:44 +02:00
krzys-h
c8f6e8124e
Replaced CLogger::GetInstancePointer() calls with GetLogger()
2015-07-16 22:12:44 +02:00
krzys-h
c115d72d71
More TraceColor refactoring
2015-07-16 22:09:50 +02:00
krzys-h
2b9811d225
Movie lock refactoring
2015-07-16 22:09:50 +02:00
krzys-h
a0e0ee3631
Separate shortcut bars for teams
2015-07-16 13:46:40 +02:00
Piotr Dziwinski
31bc740f4b
Fix focusing issues with controls and cheat console
2015-07-15 19:11:48 +02:00
krzys-h
61ea372e51
Fixed enemy ruins not becoming neutral on destruction
2015-07-15 18:49:15 +02:00
krzys-h
80963f1a2b
Added global magnifyDamage setting
2015-07-15 18:15:26 +02:00
Piotr Dziwinski
94ea1ff106
DeselList refactoring
...
Make CRobotMain hold selected object history instead of
every object holding some part of it
2015-07-15 18:09:23 +02:00
Piotr Dziwinski
9af1422589
Fix setting wrong explosion type
2015-07-14 22:14:14 +02:00
krzys-h
730319ba20
Fixed Robby (OBJECT_TOTO) animations
2015-07-14 21:40:07 +02:00
Piotr Dziwinski
d5da68d59a
Refactor old Get/SetAngle/Zoom -> Get/SetPartRotation/Scale
2015-07-14 21:35:43 +02:00
krzys-h
e1223ff881
Fixed shortcuts behavior
...
It was kinda broken after implementing code battles
Also, fixed overlap of shortcuts bar with cheat console
2015-07-14 21:32:08 +02:00
krzys-h
a1a96c62ab
Fixed system mouse setting
2015-07-14 21:03:40 +02:00
Piotr Dziwinski
1183ed1980
Refactor old Get/SetPosition -> Get/SetPartPosition
2015-07-14 19:40:39 +02:00
Piotr Dziwinski
3f41555a61
Better exception handling in CRobotMain
2015-07-14 18:46:22 +02:00
Piotr Dziwinski
0d1b97510d
Add exception handling when creating new objects on level loading
2015-07-14 18:28:42 +02:00
krzys-h
4506a4b8bd
TraceColor enum
2015-07-14 13:53:50 +02:00
Piotr Dziwinski
fdc0081bb8
Fix checking boolean like int
2015-07-13 23:04:11 +02:00
Piotr Dziwinski
62fdfc9f92
Refactor ResetCap -> AnimateOnReset
2015-07-13 22:47:11 +02:00
Piotr Dziwinski
20dbb8320b
Remove unused reset code
2015-07-13 22:46:51 +02:00
krzys-h
79c131394d
Separate DoneResearch for teams
2015-07-13 18:13:28 +02:00
krzys-h
3479c51bb9
Refactored EnableBuild, EnableResearch and DoneResearch
...
* Moved from global variables to CRobotMain members
* Added functions for accessing the values
* Cleaned up some code related to building objects, BotFactory, ResearchCenter and AutoLab
2015-07-13 17:38:19 +02:00
Piotr Dziwinski
9023aac960
Fix for #504
2015-07-12 20:49:00 +02:00
Piotr Dziwinski
6c7a79de5a
Fix for #503
2015-07-12 20:44:46 +02:00
Piotr Dziwinski
e72936c240
Clean up more functions from COldObjectInterface
2015-07-12 20:05:12 +02:00
Piotr Dziwinski
394f911d7b
Remove unnecessary #include "object/object.h"
2015-07-12 14:23:18 +02:00
Piotr Dziwinski
3ed8980c46
Make CTask classes use COldObject
2015-07-12 14:22:12 +02:00
Piotr Dziwinski
45302a3f4e
Make CPhysics and CBrain use COldObject
2015-07-12 14:19:09 +02:00
Piotr Dziwinski
2c474d7c06
Make CMotion classes use COldObject
2015-07-12 14:01:14 +02:00
Piotr Dziwinski
16883fcdc4
Make CAuto classes use COldObject
2015-07-12 14:01:07 +02:00
Piotr Dziwinski
fdb594b9f7
Fix crash when replacing power cell
2015-07-12 13:19:41 +02:00
Piotr Dziwinski
a1e5812740
Make object deletion safe while iterating through their list
...
Perhaps a bit of a hack but there is no other way to implement this now
2015-07-12 13:16:07 +02:00
Piotr Dziwinski
9a7c1961a4
GetPostion(), GetRotation() and GetScale() in CObject interface
...
Also replace old calls like GetPosition(0) to GetPosition()
2015-07-12 11:05:50 +02:00
Piotr Dziwinski
57e3e16517
Added check to avoid possible object deletion bug
...
Objects must not be deleted while iterating through their list
2015-07-12 10:34:00 +02:00
Piotr Dziwinski
fcbbbcb83c
Fix some more CObject interface issues
...
* fix mission 1.3
* fix saving/loading missions
* fix compile warnings
2015-07-12 00:03:57 +02:00
Piotr Dziwinski
e8582d214c
CStaticObject subclass using new model framework
...
* added reading/writing working version of new model format V3
* added CStaticObject with minial interface intended for
non-interactive static objects like trees
* converted first model, tree0, to new format
2015-07-11 19:52:38 +02:00
Piotr Dziwinski
6dcef71802
GlobalSphere -> CameraCollisionSphere refactoring
2015-07-11 13:52:04 +02:00
Piotr Dziwinski
f4b2f3468d
CPoweredObject interface
2015-07-11 13:38:27 +02:00
krzys-h
36d08e852c
Better splashscreen scaling on widescreen resolutions
2015-07-11 12:57:18 +02:00
Piotr Dziwinski
4c10730f87
CCarrierObject interface
2015-07-10 23:16:55 +02:00
Piotr Dziwinski
8d5ddd848d
CJostleableObject interface
2015-07-10 23:04:30 +02:00
Piotr Dziwinski
5d30de0d09
CProgrammableObject interface
2015-07-10 20:46:33 +02:00
Tomasz Kapuściński
17ae31e639
Added 'speed ###' cheat for changing simulation speed to arbitrary value
2015-07-10 20:45:50 +02:00
krzys-h
24db675d3f
Added x6 speed option
2015-07-10 20:17:00 +02:00
Piotr Dziwinski
0dfbb00491
Remove unused variable
2015-07-10 19:55:18 +02:00
Piotr Dziwinski
93479af188
CTransportableObject interface
2015-07-10 19:51:49 +02:00
krzys-h
52f809b8bb
Removed cmdline limit
2015-07-10 13:40:29 +02:00
Piotr Dziwinski
b84130e067
Fix not updating track texture mapping
2015-07-10 12:22:00 +02:00
krzys-h
ad08d50bea
Renamed some CAuto and CMotion classes
2015-07-10 12:18:21 +02:00
krzys-h
26619e3f88
Removed old level parser functions (cmdtoken.cpp)
2015-07-10 11:51:59 +02:00
krzys-h
e6c6b77be2
Removed old Teen objects
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The models for them were removed a looong time ago, but the code was left for no reason
2015-07-10 11:37:32 +02:00
krzys-h
c63efeca46
Fixed EndMissionTake conditions (again)
2015-07-10 10:45:30 +02:00
krzys-h
3d5bc5c563
Fixed unused variable warnings
2015-07-10 10:11:40 +02:00
Piotr Dziwinski
b0ac2f8326
Refactor CObject interface related to crash spheres
2015-07-10 09:38:53 +02:00
krzys-h
bd4a661a06
Made autosave timer independent from simulation speed, closes #485
2015-07-09 23:23:38 +02:00
krzys-h
b7c3a8a30b
Don't hardcode script4Runnable=in exercises, closes #493
2015-07-09 23:09:08 +02:00
krzys-h
978fc8f1fb
Remove program limit in scene files, closes #494
2015-07-09 23:01:18 +02:00
Piotr Dziwinski
93e950584a
Refactor model-related code
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* refactored model loading code based on code from dev-models
* support new model format V2 (without LOD levels)
* removed LOD levels support in CEngine and from model files
* preparations for new model format V3:
- support for multiple meshes in one model file
- support for saving crash spheres and shadow spots
- removed all direct dependencies on CEngine enum values
- quantized model rendering states to new flags and enums
2015-07-09 21:37:04 +02:00
Piotr Dziwinski
9b232ee3f5
Sound enum refactoring
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* rename Sound -> SoundType
* add parsing string to SoundType
2015-07-09 21:32:25 +02:00
krzys-h
dae7cdf229
Fixed build() particles
2015-07-09 18:45:52 +02:00
krzys-h
7c20bb4bf6
Fixed counting of nautral objects in EndMissionTake
2015-07-09 18:28:09 +02:00
krzys-h
ce760aa9a3
Added All back to ObjectType parser
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I throught this was unused, but it's actually used in NewScript
2015-07-08 20:21:30 +02:00
krzys-h
1361473358
Renamed Mission -> Level, MissionController -> LevelController
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As suggested by @CoLoRaptor
2015-07-08 20:20:46 +02:00
krzys-h
c18b5daf57
Don't use binary literals in radar filters
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@tomaszkax86 noticed that this syntax is valid only in C++14 and Visual Studio 2013 doesn't support that
2015-07-08 19:05:11 +02:00
krzys-h
b75ab7d8f6
Fixed radar() detecting neutral objects as enemies
2015-07-07 22:27:44 +02:00
krzys-h
a6ccd7f270
Added TeamName
2015-07-07 21:25:44 +02:00
krzys-h
79c5fabfe6
Support for team filters in radar()
2015-07-07 18:54:36 +02:00
krzys-h
9a873c9bea
Added object.team in CBot
2015-07-07 18:11:28 +02:00
krzys-h
f94519b240
Don't finish mission if there are no win conditions
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This replaces the old EndMissionNever hack
2015-07-07 18:04:17 +02:00
krzys-h
a3726799c4
Added support for teams in EndMissionTake
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Also fixed a bug in previous commit that caused lost= conditions to be skipped if previous min= max= condition was not met
2015-07-07 17:48:49 +02:00
krzys-h
a32efc09a2
Refactored EndMissionTake and AudioChange
2015-07-07 16:17:19 +02:00
dreamer.dead
b3c2d2c450
Set CBotVar::m_binit type to specific enum instead of plain int.
2015-07-05 23:39:55 +03:00
Piotr Dziwinski
f1684f85be
Introduce new CObject base class and mixin class framework
2015-07-02 23:50:50 +02:00
Piotr Dziwinski
80d93c0fea
Fix comment changed by mistake
2015-06-30 18:47:35 +02:00
Piotr Dziwinski
f6bc8f94bf
Rename fret/truck to cargo/transporter
2015-06-29 23:11:02 +02:00
Piotr Dziwinski
b00d62b9bb
Further cleaning of CObject interface
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* remove unused functions/members
* delegate some functions to other objects
* change some names to be more meaningful
2015-06-29 22:46:13 +02:00
Piotr Dziwinski
f871ba4729
Create CExchangePost subclass
2015-06-27 23:22:55 +02:00
Tomasz Kapuściński
1ccb807091
Fix for issues #486 and #487
2015-06-27 18:06:49 +02:00
krzys-h
78e09c757d
Basic support for teams and code battle missions
2015-06-26 22:07:55 +02:00