Added check to avoid possible object deletion bug
Objects must not be deleted while iterating through their listmaster
parent
fcbbbcb83c
commit
57e3e16517
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@ -55,6 +55,9 @@ bool CObjectManager::DeleteObject(CObject* instance)
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{
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assert(instance != nullptr);
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if (m_objectsIteratingUserCount > 0)
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throw std::logic_error("Trying to delete object while holding iterators to objects map!");
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// TODO: temporarily...
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auto oldObj = dynamic_cast<COldObject*>(instance);
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if (oldObj != nullptr)
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@ -198,7 +201,7 @@ CObject* CObjectManager::Radar(CObject* pThis, std::vector<ObjectType> type, flo
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float iAngle;
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if (pThis != nullptr)
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{
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iPos = pThis->GetPosition(0);
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iPos = pThis->GetPosition();
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iAngle = pThis->GetAngleY(0);
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iAngle = Math::NormAngle(iAngle); // 0..2*Math::PI
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}
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@ -305,7 +308,7 @@ CObject* CObjectManager::Radar(CObject* pThis, Math::Vector thisPosition, float
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if ( std::find(type.begin(), type.end(), oType) == type.end() && type.size() > 0 ) continue;
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oPos = pObj->GetPosition(0);
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oPos = pObj->GetPosition();
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d = Math::DistanceProjected(iPos, oPos);
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if ( d < minDist || d > maxDist ) continue; // too close or too far?
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@ -92,7 +92,22 @@ private:
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class CObjectContainerProxy
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{
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private:
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friend class CObjectManager;
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inline CObjectContainerProxy(const CObjectMap& map, int& userCount)
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: m_map(map)
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, m_mapUserCount(userCount)
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{
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m_mapUserCount++;
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}
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public:
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inline ~CObjectContainerProxy()
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{
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m_mapUserCount--;
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}
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inline CObjectIteratorProxy begin() const
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{
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return CObjectIteratorProxy(m_map.begin());
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@ -102,15 +117,9 @@ public:
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return CObjectIteratorProxy(m_map.end());
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}
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private:
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friend class CObjectManager;
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inline CObjectContainerProxy(const CObjectMap& map)
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: m_map(map)
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{}
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private:
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const CObjectMap& m_map;
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int& m_mapUserCount;
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};
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/**
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@ -163,7 +172,7 @@ public:
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//! Returns all objects
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inline CObjectContainerProxy GetAllObjects()
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{
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return CObjectContainerProxy(m_objects);
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return CObjectContainerProxy(m_objects, m_objectsIteratingUserCount);
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}
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//! Finds an object, like radar() in CBot
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@ -233,6 +242,7 @@ public:
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protected:
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CObjectMap m_objects;
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int m_objectsIteratingUserCount;
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std::unique_ptr<CObjectFactory> m_objectFactory;
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int m_nextId;
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};
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