colobot/src/object/robotmain.cpp

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/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsiteс.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#include "object/robotmain.h"
#include "CBot/CBotDll.h"
#include "app/app.h"
#include "app/controller.h"
#include "app/input.h"
#include "clipboard/clipboard.h"
#include "common/event.h"
#include "common/global.h"
#include "common/logger.h"
#include "common/misc.h"
#include "common/profile.h"
#include "common/restext.h"
#include "common/resources/resourcemanager.h"
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#include "common/resources/inputstream.h"
#include "common/resources/outputstream.h"
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#include "graphics/engine/camera.h"
#include "graphics/engine/cloud.h"
#include "graphics/engine/engine.h"
#include "graphics/engine/lightman.h"
#include "graphics/engine/lightning.h"
#include "graphics/engine/oldmodelmanager.h"
#include "graphics/engine/particle.h"
#include "graphics/engine/planet.h"
#include "graphics/engine/pyro_manager.h"
#include "graphics/engine/terrain.h"
#include "graphics/engine/text.h"
#include "graphics/engine/water.h"
#include "graphics/model/model_manager.h"
#include "math/const.h"
#include "math/geometry.h"
#include "object/auto/auto.h"
#include "object/auto/autobase.h"
#include "object/brain.h"
#include "object/mainmovie.h"
#include "object/motion/motion.h"
#include "object/motion/motionhuman.h"
#include "object/motion/motiontoto.h"
#include "object/object.h"
#include "object/object_manager.h"
#include "object/scene_conditions.h"
#include "object/task/task.h"
#include "object/task/taskbuild.h"
#include "object/task/taskmanip.h"
#include "object/level/parser.h"
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#include "object/subclass/exchange_post.h"
#include "physics/physics.h"
#include "script/cbottoken.h"
#include "script/script.h"
#include "script/scriptfunc.h"
#include "sound/sound.h"
#include "ui/button.h"
#include "ui/displayinfo.h"
#include "ui/displaytext.h"
#include "ui/edit.h"
#include "ui/interface.h"
#include "ui/label.h"
#include "ui/maindialog.h"
#include "ui/mainmap.h"
#include "ui/mainshort.h"
#include "ui/map.h"
#include "ui/shortcut.h"
#include "ui/slider.h"
#include "ui/window.h"
#include <iomanip>
#include <boost/lexical_cast.hpp>
template<> CRobotMain* CSingleton<CRobotMain>::m_instance = nullptr;
// TODO: remove once using std::string
const int MAX_FNAME = 255;
const float UNIT = 4.0f;
// Global variables.
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int g_build; // constructible buildings
int g_researchDone; // research done
long g_researchEnable; // research available
float g_unit; // conversion factor
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//! Constructor of robot application
CRobotMain::CRobotMain(CController* controller)
{
m_ctrl = controller;
m_app = nullptr;
m_objMan = nullptr;
m_eventQueue = nullptr;
m_sound = nullptr;
m_engine = nullptr;
m_oldModelManager = nullptr;
m_modelManager = std::unique_ptr<Gfx::CModelManager>(new Gfx::CModelManager());
m_lightMan = nullptr;
m_particle = nullptr;
m_water = nullptr;
m_cloud = nullptr;
m_lightning = nullptr;
m_planet = nullptr;
m_pause = nullptr;
m_input = nullptr;
m_interface = nullptr;
m_terrain = nullptr;
m_camera = nullptr;
m_displayText = nullptr;
m_movie = nullptr;
m_dialog = nullptr;
m_short = nullptr;
m_map = nullptr;
m_displayInfo = nullptr;
m_time = 0.0f;
m_gameTime = 0.0f;
m_gameTimeAbsolute = 0.0f;
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m_missionTimerEnabled = false;
m_missionTimerStarted = false;
m_missionTimer = 0.0f;
m_phase = PHASE_NAME;
m_cameraRank = -1;
m_visitLast = EVENT_NULL;
m_visitObject = 0;
m_visitArrow = 0;
m_audioTrack = "";
m_audioRepeat = true;
m_satcomTrack = "";
m_satcomRepeat = true;
m_editorTrack = "";
m_editorRepeat = true;
m_delayWriteMessage = 0;
m_selectObject = 0;
m_infoUsed = 0;
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m_controller = nullptr;
m_missionType = MISSION_NORMAL;
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m_immediatSatCom = false;
m_beginSatCom = false;
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m_lockedSatCom = false;
m_movieLock = false;
m_satComLock = false;
m_editLock = false;
m_editFull = false;
m_hilite = false;
m_freePhoto = false;
m_selectInsect = false;
m_showSoluce = false;
m_codeBattleInit = false;
m_codeBattleStarted = false;
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m_teamNames.clear();
#if DEV_BUILD
m_showAll = true; // for development
#else
m_showAll = false;
#endif
m_cheatRadar = false;
m_fixScene = false;
m_trainerPilot = false;
m_suspend = false;
m_friendAim = false;
m_resetCreate = false;
m_shortCut = true;
m_movieInfoIndex = -1;
m_tooltipPos = Math::Point(0.0f, 0.0f);
m_tooltipName.clear();
m_tooltipTime = 0.0f;
m_endingWinRank = 0;
m_endingLostRank = 0;
m_winTerminate = false;
m_exitAfterMission = false;
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m_autosave = true;
m_autosaveInterval = 5;
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m_autosaveSlots = 3;
m_autosaveLast = 0.0f;
m_cameraPan = 0.0f;
m_cameraZoom = 0.0f;
g_build = 0;
g_researchDone = 0; // no research done
g_researchEnable = 0;
g_unit = UNIT;
m_gamerName = "";
for (int i = 0; i < MAXSHOWLIMIT; i++)
{
m_showLimit[i].used = false;
m_showLimit[i].total = 0;
m_showLimit[i].link = 0;
}
}
void CRobotMain::Create(bool loadProfile)
{
m_app = m_ctrl->GetApplication();
m_eventQueue = m_app->GetEventQueue();
m_sound = m_app->GetSound();
m_engine = Gfx::CEngine::GetInstancePointer();
m_oldModelManager = m_engine->GetModelManager();
m_lightMan = m_engine->GetLightManager();
m_particle = m_engine->GetParticle();
m_water = m_engine->GetWater();
m_cloud = m_engine->GetCloud();
m_lightning = m_engine->GetLightning();
m_planet = m_engine->GetPlanet();
m_pause = CPauseManager::GetInstancePointer();
m_input = CInput::GetInstancePointer();
m_interface = new Ui::CInterface();
m_terrain = new Gfx::CTerrain();
m_camera = new Gfx::CCamera();
m_displayText = new Ui::CDisplayText();
m_movie = new CMainMovie();
m_dialog = m_ctrl->GetMainDialog();
m_short = new Ui::CMainShort();
m_map = new Ui::CMainMap();
m_displayInfo = nullptr;
m_objMan = new CObjectManager(m_engine,
m_terrain,
m_oldModelManager,
m_modelManager.get(),
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m_particle);
m_engine->SetTerrain(m_terrain);
m_engine->SetMovieLock(m_movieLock);
m_movie->Flush();
FlushDisplayInfo();
m_fontSize = 19.0f;
m_windowPos = Math::Point(0.15f, 0.17f);
m_windowDim = Math::Point(0.70f, 0.66f);
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float fValue;
int iValue;
if (loadProfile)
{
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if (GetProfile().GetFloatProperty("Edit", "FontSize", fValue)) m_fontSize = fValue;
if (GetProfile().GetFloatProperty("Edit", "WindowPosX", fValue)) m_windowPos.x = fValue;
if (GetProfile().GetFloatProperty("Edit", "WindowPosY", fValue)) m_windowPos.y = fValue;
if (GetProfile().GetFloatProperty("Edit", "WindowDimX", fValue)) m_windowDim.x = fValue;
if (GetProfile().GetFloatProperty("Edit", "WindowDimY", fValue)) m_windowDim.y = fValue;
}
m_IOPublic = false;
m_IODim = Math::Point(320.0f/640.0f, (121.0f+18.0f*8)/480.0f);
m_IOPos.x = (1.0f-m_IODim.x)/2.0f; // in the middle
m_IOPos.y = (1.0f-m_IODim.y)/2.0f;
if (loadProfile)
{
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if (GetProfile().GetIntProperty ("Edit", "IOPublic", iValue)) m_IOPublic = iValue;
if (GetProfile().GetFloatProperty("Edit", "IOPosX", fValue)) m_IOPos.x = fValue;
if (GetProfile().GetFloatProperty("Edit", "IOPosY", fValue)) m_IOPos.y = fValue;
if (GetProfile().GetFloatProperty("Edit", "IODimX", fValue)) m_IODim.x = fValue;
if (GetProfile().GetFloatProperty("Edit", "IODimY", fValue)) m_IODim.y = fValue;
}
m_short->FlushShortcuts();
InitEye();
m_engine->SetTracePrecision(1.0f);
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if (loadProfile) GetProfile().GetStringProperty("Gamer", "LastName", m_gamerName);
SetGlobalGamerName(m_gamerName);
ReadFreeParam();
CScriptFunctions::m_filesDir = CResourceManager::GetSaveLocation() + "/" + m_dialog->GetFilesDir(); //TODO: Refactor to PHYSFS while rewriting CBot engine
CScriptFunctions::Init();
}
//! Destructor of robot application
CRobotMain::~CRobotMain()
{
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delete m_displayText;
m_displayText = nullptr;
delete m_interface;
m_interface = nullptr;
delete m_terrain;
m_terrain = nullptr;
delete m_camera;
m_camera = nullptr;
delete m_displayText;
m_displayText = nullptr;
delete m_movie;
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m_movie = nullptr;
delete m_short;
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m_short = nullptr;
delete m_map;
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m_map = nullptr;
delete m_objMan;
m_objMan = nullptr;
m_dialog = nullptr;
m_input = nullptr;
m_pause = nullptr;
m_app = nullptr;
m_ctrl = nullptr;
}
Gfx::CCamera* CRobotMain::GetCamera()
{
return m_camera;
}
Gfx::CTerrain* CRobotMain::GetTerrain()
{
return m_terrain;
}
Ui::CInterface* CRobotMain::GetInterface()
{
return m_interface;
}
Ui::CDisplayText* CRobotMain::GetDisplayText()
{
return m_displayText;
}
void CRobotMain::ResetAfterDeviceChanged()
{
if (m_phase == PHASE_SETUPds ||
m_phase == PHASE_SETUPgs ||
m_phase == PHASE_SETUPps ||
m_phase == PHASE_SETUPcs ||
m_phase == PHASE_SETUPss ||
m_phase == PHASE_SIMUL ||
m_phase == PHASE_WIN ||
m_phase == PHASE_LOST)
ChangeColor();
UpdateMap();
}
//! Creates the file colobot.ini at the first time
void CRobotMain::CreateIni()
{
m_dialog->SetupMemorize();
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GetProfile().SetFloatProperty("Edit", "FontSize", m_fontSize);
GetProfile().SetFloatProperty("Edit", "WindowPosX", m_windowPos.x);
GetProfile().SetFloatProperty("Edit", "WindowPosY", m_windowPos.y);
GetProfile().SetFloatProperty("Edit", "WindowDimX", m_windowDim.x);
GetProfile().SetFloatProperty("Edit", "WindowDimY", m_windowDim.y);
GetProfile().SetIntProperty("Edit", "IOPublic", m_IOPublic);
GetProfile().SetFloatProperty("Edit", "IOPosX", m_IOPos.x);
GetProfile().SetFloatProperty("Edit", "IOPosY", m_IOPos.y);
GetProfile().SetFloatProperty("Edit", "IODimX", m_IODim.x);
GetProfile().SetFloatProperty("Edit", "IODimY", m_IODim.y);
GetProfile().Save();
}
void CRobotMain::LoadIni()
{
m_dialog->SetupRecall();
}
//! Changes phase
void CRobotMain::ChangePhase(Phase phase)
{
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m_missionTimerEnabled = m_missionTimerStarted = false;
m_missionTimer = 0.0f;
if (m_phase == PHASE_SIMUL) // ends a simulation?
{
SaveAllScript();
m_sound->StopMusic(0.0f);
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m_camera->SetControllingObject(0);
if (m_gameTime > 10.0f) // did you play at least 10 seconds?
{
int rank = m_dialog->GetSceneRank();
int numTry = m_dialog->GetGamerInfoTry(rank);
m_dialog->SetGamerInfoTry(rank, numTry+1);
m_dialog->WriteGamerInfo();
}
}
if (phase == PHASE_WIN) // wins a simulation?
{
int rank = m_dialog->GetSceneRank();
m_dialog->SetGamerInfoPassed(rank, true);
m_dialog->NextMission(); // passes to the next mission
m_dialog->WriteGamerInfo();
}
m_app->SetLowCPU(true); // doesn't use much CPU in interface phases
DeleteAllObjects(); // removes all the current 3D Scene
m_phase = phase;
m_winDelay = 0.0f;
m_lostDelay = 0.0f;
m_beginSatCom = false;
m_movieLock = false;
m_satComLock = false;
m_editLock = false;
m_freePhoto = false;
m_resetCreate = false;
m_engine->SetMovieLock(m_movieLock);
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ChangePause(PAUSE_NONE);
FlushDisplayInfo();
m_engine->SetRankView(0);
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m_terrain->FlushRelief();
m_engine->DeleteAllObjects();
m_oldModelManager->DeleteAllModelCopies();
m_engine->SetWaterAddColor(Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f));
m_engine->SetBackground("");
m_engine->SetBackForce(false);
m_engine->SetForegroundName("");
m_engine->SetOverColor();
m_engine->DeleteGroundMark(0);
SetSpeed(1.0f);
m_terrain->SetWind(Math::Vector(0.0f, 0.0f, 0.0f));
m_terrain->FlushBuildingLevel();
m_terrain->FlushFlyingLimit();
m_lightMan->FlushLights();
m_particle->FlushParticle();
m_water->Flush();
m_cloud->Flush();
m_lightning->Flush();
m_planet->Flush();
m_interface->Flush();
ClearInterface();
FlushNewScriptName();
m_sound->SetListener(Math::Vector(0.0f, 0.0f, 0.0f), Math::Vector(0.0f, 0.0f, 1.0f));
m_camera->SetType(Gfx::CAM_TYPE_DIALOG);
m_movie->Flush();
m_movieInfoIndex = -1;
m_cameraPan = 0.0f;
m_cameraZoom = 0.0f;
m_shortCut = true;
Math::Point dim, pos;
// Creates and hide the command console.
dim.x = 200.0f/640.0f;
dim.y = 18.0f/480.0f;
pos.x = 50.0f/640.0f;
pos.y = 452.0f/480.0f;
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Ui::CEdit* pe = static_cast<Ui::CEdit*>(m_interface->CreateEdit(pos, dim, 0, EVENT_CMD));
if (pe == nullptr) return;
pe->ClearState(Ui::STATE_VISIBLE);
m_cmdEdit = false; // hidden for now
// Creates the speedometer.
dim.x = 30.0f/640.0f;
dim.y = 20.0f/480.0f;
pos.x = 4.0f/640.0f;
pos.y = 426.0f/480.0f;
Ui::CButton* pb = m_interface->CreateButton(pos, dim, 0, EVENT_SPEED);
if (pb == nullptr) return;
pb->SetState(Ui::STATE_SIMPLY);
pb->ClearState(Ui::STATE_VISIBLE);
m_dialog->ChangePhase(m_phase);
dim.x = 32.0f/640.0f;
dim.y = 32.0f/480.0f;
float ox = 3.0f/640.0f;
float oy = 3.0f/480.0f;
float sx = (32.0f+2.0f)/640.0f;
float sy = (32.0f+2.0f)/480.0f;
if (m_phase != PHASE_PERSO)
{
m_engine->SetDrawWorld(true);
m_engine->SetDrawFront(false);
m_fixScene = false;
}
if (m_phase == PHASE_INIT)
{
m_engine->DeleteTexture("generic.png");
}
if (m_phase == PHASE_SIMUL)
{
m_engine->DeleteTexture("interface.png");
m_app->SetLowCPU(false); // high CPU for simulation
bool loading = (m_dialog->GetSceneRead()[0] != 0);
m_map->CreateMap();
try
{
CreateScene(m_dialog->GetSceneSoluce(), false, false); // interactive scene
if (m_mapImage)
m_map->SetFixImage(m_mapFilename);
m_app->ResetTimeAfterLoading();
if (m_immediatSatCom && !loading &&
m_infoFilename[SATCOM_HUSTON][0] != 0)
StartDisplayInfo(SATCOM_HUSTON, false); // shows the instructions
m_sound->StopMusic(0.0f);
if (m_base == nullptr || loading) StartMusic();
}
catch (const CLevelParserException& e)
{
CLogger::GetInstancePointer()->Error("An error occured while trying to load a level\n");
CLogger::GetInstancePointer()->Error("%s\n", e.what());
ChangePhase(PHASE_INIT);
}
}
if (m_phase == PHASE_WIN)
{
m_sound->StopAll();
if (m_endingWinRank == -1)
{
ChangePhase(PHASE_TERM);
}
else
{
m_winTerminate = (m_endingWinRank == 904);
m_dialog->SetSceneName("win");
m_dialog->SetSceneRank(m_endingWinRank);
try
{
CreateScene(false, true, false); // sets scene
pos.x = ox+sx*1; pos.y = oy+sy*1;
Math::Point ddim;
ddim.x = dim.x*2; ddim.y = dim.y*2;
m_interface->CreateButton(pos, ddim, 16, EVENT_BUTTON_OK);
if (m_winTerminate)
{
pos.x = ox+sx*3; pos.y = oy+sy*0.2f;
ddim.x = dim.x*15; ddim.y = dim.y*3.0f;
pe = m_interface->CreateEdit(pos, ddim, 0, EVENT_EDIT0);
pe->SetGenericMode(true);
pe->SetFontType(Gfx::FONT_COLOBOT);
pe->SetEditCap(false);
pe->SetHighlightCap(false);
pe->ReadText(std::string("help/") + m_app->GetLanguageChar() + std::string("/win.txt"));
}
else
{
m_displayText->DisplayError(INFO_WIN, Math::Vector(0.0f,0.0f,0.0f), 15.0f, 60.0f, 1000.0f);
}
StartMusic();
}
catch (const CLevelParserException& e)
{
CLogger::GetInstancePointer()->Error("An error occured while trying to load win scene\n");
CLogger::GetInstancePointer()->Error("%s\n", e.what());
ChangePhase(PHASE_TERM);
}
}
}
if (m_phase == PHASE_LOST)
{
m_sound->StopAll();
if (m_endingLostRank == -1)
{
ChangePhase(PHASE_TERM);
}
else
{
m_winTerminate = false;
m_dialog->SetSceneName("lost");
m_dialog->SetSceneRank(m_endingLostRank);
try
{
CreateScene(false, true, false); // sets scene
pos.x = ox+sx*1; pos.y = oy+sy*1;
Math::Point ddim;
ddim.x = dim.x*2; ddim.y = dim.y*2;
m_interface->CreateButton(pos, ddim, 16, EVENT_BUTTON_OK);
m_displayText->DisplayError(INFO_LOST, Math::Vector(0.0f,0.0f,0.0f), 15.0f, 60.0f, 1000.0f);
StartMusic();
}
catch (const CLevelParserException& e)
{
CLogger::GetInstancePointer()->Error("An error occured while trying to load lost scene\n");
CLogger::GetInstancePointer()->Error("%s\n", e.what());
ChangePhase(PHASE_TERM);
}
}
}
if (m_phase == PHASE_LOADING)
m_app->SetMouseMode(MOUSE_NONE);
else
m_app->SetMouseMode(MOUSE_ENGINE);
m_engine->LoadAllTextures();
}
//! Processes an event
bool CRobotMain::ProcessEvent(Event &event)
{
if (event.type == EVENT_FRAME)
{
if (!m_movie->EventProcess(event)) // end of the movie?
{
MainMovieType type = m_movie->GetStopType();
if (type == MM_SATCOMopen)
{
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ChangePause(PAUSE_NONE);
SelectObject(m_infoObject, false); // hands over the command buttons
m_map->ShowMap(m_mapShow);
m_displayText->HideText(false);
int i = m_movieInfoIndex;
StartDisplayInfo(m_movieInfoIndex, false);
m_movieInfoIndex = i;
}
}
m_displayText->EventProcess(event);
RemoteCamera(m_cameraPan, m_cameraZoom, event.rTime);
m_interface->EventProcess(event);
if (m_displayInfo != nullptr) // current edition?
m_displayInfo->EventProcess(event);
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UpdateInfoText();
return EventFrame(event);
}
// Management of the console.
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if (event.type == EVENT_KEY_DOWN &&
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event.key.key == KEY(BACKQUOTE)) // Pause ?
{
if (m_phase != PHASE_NAME &&
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!m_movie->IsExist() &&
!m_movieLock && !m_editLock && !m_engine->GetPause())
{
Ui::CEdit* pe = static_cast<Ui::CEdit*>(m_interface->SearchControl(EVENT_CMD));
if (pe == nullptr) return false;
pe->SetState(Ui::STATE_VISIBLE);
pe->SetFocus(true);
if (m_phase == PHASE_SIMUL) ChangePause(PAUSE_CHEAT);
m_cmdEdit = true;
}
return false;
}
if (event.type == EVENT_KEY_DOWN &&
event.key.key == KEY(RETURN) && m_cmdEdit)
{
char cmd[50];
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Ui::CEdit* pe = static_cast<Ui::CEdit*>(m_interface->SearchControl(EVENT_CMD));
if (pe == nullptr) return false;
pe->GetText(cmd, 50);
pe->SetText("");
pe->ClearState(Ui::STATE_VISIBLE);
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if (m_phase == PHASE_SIMUL) ChangePause(PAUSE_NONE);
ExecuteCmd(cmd);
m_cmdEdit = false;
return false;
}
// Management of the speed change.
if (event.type == EVENT_SPEED)
SetSpeed(1.0f);
if (event.type == EVENT_MOUSE_MOVE)
{
m_lastMousePos = event.mousePos;
HiliteObject(event.mousePos);
}
if (!m_displayText->EventProcess(event))
return false;
if (event.type == EVENT_MOUSE_MOVE)
{
m_lastMousePos = event.mousePos;
HiliteObject(event.mousePos);
}
if (m_displayInfo != nullptr) // current info?
{
m_displayInfo->EventProcess(event);
if (event.type == EVENT_KEY_DOWN)
{
if (event.key.slot == INPUT_SLOT_HELP ||
event.key.slot == INPUT_SLOT_PROG ||
event.key.key == KEY(ESCAPE))
{
StopDisplayInfo();
}
}
if (event.type == EVENT_OBJECT_INFOOK)
StopDisplayInfo();
return false;
}
CObject* obj;
// Simulation phase of the game
if (m_phase == PHASE_SIMUL)
{
if (!m_editFull)
m_camera->EventProcess(event);
switch (event.type)
{
case EVENT_KEY_DOWN:
KeyCamera(event.type, event.key.slot);
HiliteClear();
if (event.key.key == KEY(F11))
{
m_particle->WriteWheelTrace("Savegame/t.png", 256, 256, Math::Vector(16.0f, 0.0f, -368.0f), Math::Vector(140.0f, 0.0f, -248.0f));
return false;
}
if (m_editLock) // current edition?
{
if (event.key.slot == INPUT_SLOT_HELP)
{
StartDisplayInfo(SATCOM_HUSTON, false);
return false;
}
if (event.key.slot == INPUT_SLOT_PROG)
{
StartDisplayInfo(SATCOM_PROG, false);
return false;
}
break;
}
if (m_movieLock) // current movie?
{
if (event.key.slot == INPUT_SLOT_QUIT ||
event.key.key == KEY(ESCAPE))
{
AbortMovie();
}
return false;
}
if (m_camera->GetType() == Gfx::CAM_TYPE_VISIT)
{
if (event.key.slot == INPUT_SLOT_VISIT)
{
StartDisplayVisit(EVENT_NULL);
}
if (event.key.slot == INPUT_SLOT_QUIT ||
event.key.key == KEY(ESCAPE))
{
StopDisplayVisit();
}
return false;
}
if (event.key.slot == INPUT_SLOT_QUIT)
{
if (m_movie->IsExist())
StartDisplayInfo(SATCOM_HUSTON, false);
else if (m_winDelay > 0.0f)
ChangePhase(PHASE_WIN);
else if (m_lostDelay > 0.0f)
ChangePhase(PHASE_LOST);
else if (!m_cmdEdit)
m_dialog->StartAbort(); // do you want to leave?
}
if (event.key.slot == INPUT_SLOT_PAUSE)
{
if (!m_movieLock && !m_editLock && !m_cmdEdit &&
m_camera->GetType() != Gfx::CAM_TYPE_VISIT &&
!m_movie->IsExist())
{
2013-12-31 11:58:45 +00:00
ChangePause(m_pause->GetPause(PAUSE_USER) ? PAUSE_NONE : PAUSE_USER);
}
}
if (event.key.slot == INPUT_SLOT_CAMERA)
{
ChangeCamera();
}
if (event.key.slot == INPUT_SLOT_DESEL)
{
if (m_shortCut)
DeselectObject();
}
if (event.key.slot == INPUT_SLOT_HUMAN)
{
SelectHuman();
}
if (event.key.slot == INPUT_SLOT_NEXT && ((event.kmodState & KEY_MOD(CTRL)) != 0))
{
m_short->SelectShortcut(EVENT_OBJECT_SHORTCUT00); // switch bots <-> buildings
return false;
}
if (event.key.slot == INPUT_SLOT_NEXT)
{
if (m_shortCut)
m_short->SelectNext();
}
if (event.key.slot == INPUT_SLOT_HELP)
{
StartDisplayInfo(SATCOM_HUSTON, true);
}
if (event.key.slot == INPUT_SLOT_PROG)
{
StartDisplayInfo(SATCOM_PROG, true);
}
if (event.key.slot == INPUT_SLOT_VISIT)
{
StartDisplayVisit(EVENT_NULL);
}
2014-12-14 16:05:28 +00:00
if (event.key.slot == INPUT_SLOT_SPEED05)
{
SetSpeed(0.5f);
}
if (event.key.slot == INPUT_SLOT_SPEED10)
{
SetSpeed(1.0f);
}
if (event.key.slot == INPUT_SLOT_SPEED15)
{
SetSpeed(1.5f);
}
if (event.key.slot == INPUT_SLOT_SPEED20)
{
SetSpeed(2.0f);
}
2014-12-14 16:05:28 +00:00
if (event.key.slot == INPUT_SLOT_SPEED30)
{
SetSpeed(3.0f);
}
if (event.key.slot == INPUT_SLOT_SPEED40)
{
SetSpeed(4.0f);
}
2015-07-10 18:17:00 +00:00
if (event.key.slot == INPUT_SLOT_SPEED60)
{
SetSpeed(6.0f);
}
if (event.key.key == KEY(c) && ((event.kmodState & KEY_MOD(CTRL)) != 0) && m_engine->GetShowStats())
{
CObject* obj = GetSelect();
if (obj != nullptr)
{
CLevelParserLine* line = new CLevelParserLine("CreateObject");
line->AddParam("type", CLevelParserParamUPtr{new CLevelParserParam(obj->GetType())});
line->AddParam("pos", CLevelParserParamUPtr{new CLevelParserParam(obj->GetPosition(0))});
line->AddParam("dir", CLevelParserParamUPtr{new CLevelParserParam(obj->GetAngleZ(0)/(Math::PI/180.0f))});
std::stringstream ss;
ss << *line;
widgetSetClipboardText(ss.str().c_str());
}
}
break;
case EVENT_KEY_UP:
KeyCamera(event.type, event.key.slot);
break;
case EVENT_MOUSE_BUTTON_DOWN:
2012-09-29 17:29:51 +00:00
if (event.mouseButton.button != MOUSE_BUTTON_LEFT) // only left mouse button
break;
obj = DetectObject(event.mousePos);
if (!m_shortCut) obj = nullptr;
if (obj != nullptr && obj->GetType() == OBJECT_TOTO)
{
if (m_displayInfo != nullptr) // current info?
{
StopDisplayInfo();
}
else
{
if (!m_editLock)
StartDisplayInfo(SATCOM_HUSTON, true);
}
}
else
SelectObject(obj);
break;
case EVENT_MOUSE_BUTTON_UP:
2012-09-29 17:29:51 +00:00
if (event.mouseButton.button != MOUSE_BUTTON_LEFT) // only left mouse button
break;
m_cameraPan = 0.0f;
m_cameraZoom = 0.0f;
break;
case EVENT_OBJECT_LIMIT:
StartShowLimit();
break;
case EVENT_OBJECT_DESELECT:
if (m_shortCut)
DeselectObject();
break;
case EVENT_OBJECT_HELP:
HelpObject();
break;
case EVENT_OBJECT_CAMERA:
ChangeCamera();
break;
case EVENT_OBJECT_CAMERAleft:
m_cameraPan = -1.0f;
break;
case EVENT_OBJECT_CAMERAright:
m_cameraPan = 1.0f;
break;
case EVENT_OBJECT_CAMERAnear:
m_cameraZoom = -1.0f;
break;
case EVENT_OBJECT_CAMERAaway:
m_cameraZoom = 1.0f;
break;
case EVENT_OBJECT_DELETE:
m_dialog->StartDeleteObject(); // do you want to destroy it?
break;
case EVENT_OBJECT_BHELP:
StartDisplayInfo(SATCOM_HUSTON, true);
break;
case EVENT_OBJECT_SOLUCE:
StartDisplayInfo(SATCOM_SOLUCE, true);
break;
case EVENT_OBJECT_MAPZOOM:
m_map->ZoomMap();
break;
case EVENT_DT_VISIT0:
case EVENT_DT_VISIT1:
case EVENT_DT_VISIT2:
case EVENT_DT_VISIT3:
case EVENT_DT_VISIT4:
StartDisplayVisit(event.type);
break;
case EVENT_DT_END:
StopDisplayVisit();
break;
case EVENT_OBJECT_SHORTCUT00:
case EVENT_OBJECT_SHORTCUT01:
case EVENT_OBJECT_SHORTCUT02:
case EVENT_OBJECT_SHORTCUT03:
case EVENT_OBJECT_SHORTCUT04:
case EVENT_OBJECT_SHORTCUT05:
case EVENT_OBJECT_SHORTCUT06:
case EVENT_OBJECT_SHORTCUT07:
case EVENT_OBJECT_SHORTCUT08:
case EVENT_OBJECT_SHORTCUT09:
case EVENT_OBJECT_SHORTCUT10:
case EVENT_OBJECT_SHORTCUT11:
case EVENT_OBJECT_SHORTCUT12:
case EVENT_OBJECT_SHORTCUT13:
case EVENT_OBJECT_SHORTCUT14:
case EVENT_OBJECT_SHORTCUT15:
case EVENT_OBJECT_SHORTCUT16:
case EVENT_OBJECT_SHORTCUT17:
case EVENT_OBJECT_SHORTCUT18:
case EVENT_OBJECT_SHORTCUT19:
m_short->SelectShortcut(event.type);
break;
case EVENT_OBJECT_MOVIELOCK:
AbortMovie();
break;
case EVENT_WIN:
2014-10-29 16:53:46 +00:00
m_missionTimerEnabled = m_missionTimerStarted = false;
ChangePhase(PHASE_WIN);
break;
case EVENT_LOST:
2014-10-29 16:53:46 +00:00
m_missionTimerEnabled = m_missionTimerStarted = false;
ChangePhase(PHASE_LOST);
break;
default:
break;
}
EventObject(event);
return false;
}
if (m_phase == PHASE_PERSO)
EventObject(event);
if (m_phase == PHASE_WIN ||
m_phase == PHASE_LOST)
{
EventObject(event);
switch (event.type)
{
case EVENT_KEY_DOWN:
if (event.key.key == KEY(ESCAPE) ||
event.key.key == KEY(RETURN))
{
if (m_winTerminate)
ChangePhase(PHASE_INIT);
else
ChangePhase(PHASE_TERM);
}
break;
case EVENT_BUTTON_OK:
if (m_winTerminate)
ChangePhase(PHASE_INIT);
else
ChangePhase(PHASE_TERM);
break;
default:
break;
}
}
return true;
}
//! Executes a command
void CRobotMain::ExecuteCmd(char *cmd)
{
if (cmd[0] == 0) return;
if (m_phase == PHASE_SIMUL)
{
if (strcmp(cmd, "winmission") == 0)
m_eventQueue->AddEvent(Event(EVENT_WIN));
if (strcmp(cmd, "lostmission") == 0)
m_eventQueue->AddEvent(Event(EVENT_LOST));
if (strcmp(cmd, "trainerpilot") == 0)
{
m_trainerPilot = !m_trainerPilot;
return;
}
if (strcmp(cmd, "fly") == 0)
{
g_researchDone |= RESEARCH_FLY;
m_eventQueue->AddEvent(Event(EVENT_UPDINTERFACE));
return;
}
if (strcmp(cmd, "allresearch") == 0)
{
g_researchDone = -1; // all research are done
m_eventQueue->AddEvent(Event(EVENT_UPDINTERFACE));
return;
}
if (strcmp(cmd, "allbuildings") == 0)
{
g_build = -1; // all buildings are available
m_eventQueue->AddEvent(Event(EVENT_UPDINTERFACE));
return;
}
if (strcmp(cmd, "all") == 0)
{
g_researchDone = -1; // all research are done
g_build = -1; // all buildings are available
m_eventQueue->AddEvent(Event(EVENT_UPDINTERFACE));
return;
}
if (strcmp(cmd, "nolimit") == 0)
{
m_terrain->SetFlyingMaxHeight(280.0f);
return;
}
2013-04-29 15:26:32 +00:00
if (strcmp(cmd, "controller") == 0)
{
if (m_controller != nullptr)
{
2013-04-29 15:26:32 +00:00
// Don't use SelectObject because it checks if the object is selectable
if (m_camera->GetType() == Gfx::CAM_TYPE_VISIT)
StopDisplayVisit();
CObject* prev = DeselectAll();
if (prev != nullptr && prev != m_controller)
m_controller->AddDeselList(prev);
SelectOneObject(m_controller, true);
m_short->UpdateShortcuts();
}
return;
}
if (strcmp(cmd, "photo1") == 0)
{
m_freePhoto = !m_freePhoto;
if (m_freePhoto)
{
m_camera->SetType(Gfx::CAM_TYPE_FREE);
2013-12-31 11:58:45 +00:00
ChangePause(PAUSE_PHOTO);
}
else
{
m_camera->SetType(Gfx::CAM_TYPE_BACK);
2013-12-31 11:58:45 +00:00
ChangePause(PAUSE_NONE);
}
return;
}
if (strcmp(cmd, "photo2") == 0)
{
m_freePhoto = !m_freePhoto;
if (m_freePhoto)
{
m_camera->SetType(Gfx::CAM_TYPE_FREE);
2013-12-31 11:58:45 +00:00
ChangePause(PAUSE_PHOTO);
DeselectAll(); // removes the control buttons
m_map->ShowMap(false);
m_displayText->HideText(true);
}
else
{
m_camera->SetType(Gfx::CAM_TYPE_BACK);
2013-12-31 11:58:45 +00:00
ChangePause(PAUSE_NONE);
m_map->ShowMap(m_mapShow);
m_displayText->HideText(false);
}
return;
}
if (strcmp(cmd, "noclip") == 0)
{
CObject* object = GetSelect();
if (object != nullptr)
object->SetClip(false);
return;
}
if (strcmp(cmd, "clip") == 0)
{
CObject* object = GetSelect();
if (object != nullptr)
object->SetClip(true);
return;
}
if (strcmp(cmd, "addhusky") == 0)
{
CObject* object = GetSelect();
if (object != nullptr)
object->SetMagnifyDamage(object->GetMagnifyDamage()*0.1f);
return;
}
if (strcmp(cmd, "addfreezer") == 0)
{
CObject* object = GetSelect();
if (object != nullptr)
object->SetRange(object->GetRange()*10.0f);
return;
}
if (strcmp(cmd, "\155\157\157") == 0)
{
// VGhpcyBpcyBlYXN0ZXItZWdnIGFuZCBzbyBpdCBzaG91bGQgYmUgb2JmdXNjYXRlZCEgRG8gbm90
// IGNsZWFuLXVwIHRoaXMgY29kZSEK
GetLogger()->Info(" _________________________\n");
GetLogger()->Info("< \x50\x6F\x6C\x73\x6B\x69 \x50\x6F\x72\x74\x61\x6C C\x6F\x6C\x6F\x62\x6F\x74\x61! \x3E\n");
GetLogger()->Info(" -------------------------\n");
GetLogger()->Info(" \x5C\x20\x20\x20\x5E\x5F\x5F\x5E\n");
GetLogger()->Info(" \x20\x5C\x20\x20\x28\x6F\x6F\x29\x5C\x5F\x5F\x5F\x5F\x5F\x5F\x5F\n");
GetLogger()->Info(" \x28\x5F\x5F\x29\x5C \x20\x20\x20\x20\x29\x5C\x2F\x5C\n");
GetLogger()->Info(" \x20\x20\x20\x20\x7C|\x2D\x2D\x2D\x2D\x77\x20\x7C\n");
GetLogger()->Info(" \x20\x20 \x7C\x7C\x20\x20\x20\x20 ||\n");
}
if (strcmp(cmd, "fullpower") == 0)
{
CObject* object = GetSelect();
if (object != nullptr)
{
2015-07-10 21:47:59 +00:00
if (object->Implements(ObjectInterfaceType::Powered))
{
CObject* power = dynamic_cast<CPoweredObject*>(object)->GetPower();
if (power != nullptr)
power->SetEnergy(1.0f);
}
object->SetShield(1.0f);
CPhysics* physics = object->GetPhysics();
if (physics != nullptr)
physics->SetReactorRange(1.0f);
}
return;
}
if (strcmp(cmd, "fullenergy") == 0)
{
CObject* object = GetSelect();
2015-07-10 21:47:59 +00:00
if (object != nullptr)
{
2015-07-10 21:47:59 +00:00
if (object->Implements(ObjectInterfaceType::Powered))
{
CObject* power = dynamic_cast<CPoweredObject*>(object)->GetPower();
if (power != nullptr)
power->SetEnergy(1.0f);
}
}
return;
}
if (strcmp(cmd, "fullshield") == 0)
{
CObject* object = GetSelect();
if (object != nullptr)
object->SetShield(1.0f);
return;
}
if (strcmp(cmd, "fullrange") == 0)
{
CObject* object = GetSelect();
if (object != nullptr)
{
CPhysics* physics = object->GetPhysics();
if (physics != nullptr)
physics->SetReactorRange(1.0f);
}
return;
}
}
if (strcmp(cmd, "debugmode") == 0)
{
if (m_app->IsDebugModeActive(DEBUG_ALL))
{
m_app->SetDebugModeActive(DEBUG_ALL, false);
}
else
{
m_app->SetDebugModeActive(DEBUG_ALL, true);
}
return;
}
if (strcmp(cmd, "showstat") == 0)
{
m_engine->SetShowStats(!m_engine->GetShowStats());
return;
}
if (strcmp(cmd, "invshadow") == 0)
{
m_engine->SetShadow(!m_engine->GetShadow());
return;
}
if (strcmp(cmd, "invdirty") == 0)
{
m_engine->SetDirty(!m_engine->GetDirty());
return;
}
if (strcmp(cmd, "invfog") == 0)
{
m_engine->SetFog(!m_engine->GetFog());
return;
}
if (strcmp(cmd, "invlens") == 0)
{
m_engine->SetLensMode(!m_engine->GetLensMode());
return;
}
if (strcmp(cmd, "invwater") == 0)
{
m_engine->SetWaterMode(!m_engine->GetWaterMode());
return;
}
if (strcmp(cmd, "invsky") == 0)
{
m_engine->SetSkyMode(!m_engine->GetSkyMode());
return;
}
if (strcmp(cmd, "invplanet") == 0)
{
m_engine->SetPlanetMode(!m_engine->GetPlanetMode());
return;
}
if (strcmp(cmd, "selectinsect") == 0)
{
m_selectInsect = !m_selectInsect;
return;
}
if (strcmp(cmd, "showsoluce") == 0)
{
m_showSoluce = !m_showSoluce;
m_dialog->ShowSoluceUpdate();
return;
}
if (strcmp(cmd, "allmission") == 0)
{
m_showAll = !m_showAll;
m_dialog->AllMissionUpdate();
return;
}
if (strcmp(cmd, "invradar") == 0)
{
m_cheatRadar = !m_cheatRadar;
return;
}
float speed;
if (sscanf(cmd, "speed %f", &speed) > 0)
{
SetSpeed(speed);
UpdateSpeedLabel();
return;
}
if (m_phase == PHASE_SIMUL)
m_displayText->DisplayError(ERR_CMD, Math::Vector(0.0f,0.0f,0.0f));
}
//! Returns the type of current movie
MainMovieType CRobotMain::GetMainMovie()
{
return m_movie->GetType();
}
//! Clears the display of instructions
void CRobotMain::FlushDisplayInfo()
{
for (int i = 0; i < SATCOM_MAX; i++)
{
m_infoFilename[i][0] = 0;
m_infoPos[i] = 0;
}
strcpy(m_infoFilename[SATCOM_OBJECT], "objects.txt");
m_infoIndex = 0;
}
//! Beginning of the displaying of instructions.
//! index: SATCOM_*
void CRobotMain::StartDisplayInfo(int index, bool movie)
{
2013-03-27 21:20:50 +00:00
if (m_cmdEdit || m_satComLock || m_lockedSatCom) return;
CObject* obj = GetSelect();
bool human = obj != nullptr && obj->GetType() == OBJECT_HUMAN;
if (!m_editLock && movie && !m_movie->IsExist() && human)
{
CMotion* motion = obj->GetMotion();
if (motion != nullptr && motion->GetAction() == -1)
{
m_movieInfoIndex = index;
m_movie->Start(MM_SATCOMopen, 2.5f);
ChangePause(PAUSE_SATCOMMOVIE);
m_infoObject = DeselectAll(); // removes the control buttons
m_displayText->HideText(true);
return;
}
}
if (m_movie->IsExist())
{
m_movie->Stop();
2013-12-31 11:58:45 +00:00
ChangePause(PAUSE_NONE);
SelectObject(m_infoObject, false); // hands over the command buttons
m_displayText->HideText(false);
}
StartDisplayInfo(m_infoFilename[index], index);
}
//! Beginning of the displaying of instructions
2012-09-17 22:01:00 +00:00
void CRobotMain::StartDisplayInfo(const char *filename, int index)
{
if (m_cmdEdit) return;
m_movieInfoIndex = -1;
ClearInterface(); // removes setting evidence and tooltip
if (!m_editLock)
{
m_infoObject = DeselectAll(); // removes the control buttons
m_displayText->HideText(true);
m_sound->MuteAll(true);
}
bool soluce = m_dialog->GetSceneSoluce();
m_displayInfo = new Ui::CDisplayInfo();
m_displayInfo->StartDisplayInfo(filename, index, soluce);
m_infoIndex = index;
if (index != -1)
m_displayInfo->SetPosition(m_infoPos[index]);
}
//! End of displaying of instructions
void CRobotMain::StopDisplayInfo()
{
if (m_cmdEdit) return;
if (m_movieInfoIndex != -1) // film to read the SatCom?
m_movie->Start(MM_SATCOMclose, 2.0f);
if (m_infoIndex != -1)
m_infoPos[m_infoIndex] = m_displayInfo->GetPosition();
m_displayInfo->StopDisplayInfo();
delete m_displayInfo;
m_displayInfo = nullptr;
if (!m_editLock)
{
SelectObject(m_infoObject, false); // gives the command buttons
m_displayText->HideText(false);
m_sound->MuteAll(false);
}
if (m_infoUsed == 0)
m_displayText->ClearText(); // removes message "see SatCom ..."
m_infoUsed ++;
}
//! Returns the name of the text display
char* CRobotMain::GetDisplayInfoName(int index)
{
return m_infoFilename[index];
}
//! Returns the name of the text display
int CRobotMain::GetDisplayInfoPosition(int index)
{
return m_infoPos[index];
}
//! Returns the name of the text display
void CRobotMain::SetDisplayInfoPosition(int index, int pos)
{
m_infoPos[index] = pos;
}
//! Beginning of a dialogue during the game
void CRobotMain::StartSuspend()
{
m_map->ShowMap(false);
m_infoObject = DeselectAll(); // removes the control buttons
m_displayText->HideText(true);
m_suspend = true;
}
//! End of dialogue during the game
void CRobotMain::StopSuspend()
{
SelectObject(m_infoObject, false); // gives the command buttons
m_map->ShowMap(m_mapShow);
m_displayText->HideText(false);
m_suspend = false;
}
//! Returns the absolute time of the game
float CRobotMain::GetGameTime()
{
return m_gameTime;
}
//! Managing the size of the default fonts
void CRobotMain::SetFontSize(float size)
{
m_fontSize = size;
2014-08-12 19:24:33 +00:00
GetProfile().SetFloatProperty("Edit", "FontSize", m_fontSize);
}
float CRobotMain::GetFontSize()
{
return m_fontSize;
}
//! Managing the size of the default window
void CRobotMain::SetWindowPos(Math::Point pos)
{
m_windowPos = pos;
2014-08-12 19:24:33 +00:00
GetProfile().SetFloatProperty("Edit", "WindowPosX", m_windowPos.x);
GetProfile().SetFloatProperty("Edit", "WindowPosY", m_windowPos.y);
}
Math::Point CRobotMain::GetWindowPos()
{
return m_windowPos;
}
void CRobotMain::SetWindowDim(Math::Point dim)
{
m_windowDim = dim;
2014-08-12 19:24:33 +00:00
GetProfile().SetFloatProperty("Edit", "WindowDimX", m_windowDim.x);
GetProfile().SetFloatProperty("Edit", "WindowDimY", m_windowDim.y);
}
Math::Point CRobotMain::GetWindowDim()
{
return m_windowDim;
}
//! Managing windows open/save
void CRobotMain::SetIOPublic(bool mode)
{
m_IOPublic = mode;
2014-08-12 19:24:33 +00:00
GetProfile().SetIntProperty("Edit", "IOPublic", m_IOPublic);
}
bool CRobotMain::GetIOPublic()
{
return m_IOPublic;
}
void CRobotMain::SetIOPos(Math::Point pos)
{
m_IOPos = pos;
2014-08-12 19:24:33 +00:00
GetProfile().SetFloatProperty("Edit", "IOPosX", m_IOPos.x);
GetProfile().SetFloatProperty("Edit", "IOPosY", m_IOPos.y);
}
Math::Point CRobotMain::GetIOPos()
{
return m_IOPos;
}
void CRobotMain::SetIODim(Math::Point dim)
{
m_IODim = dim;
2014-08-12 19:24:33 +00:00
GetProfile().SetFloatProperty("Edit", "IODimX", m_IODim.x);
GetProfile().SetFloatProperty("Edit", "IODimY", m_IODim.y);
}
Math::Point CRobotMain::GetIODim()
{
return m_IODim;
}
//! Start of the visit instead of an error
void CRobotMain::StartDisplayVisit(EventType event)
{
if (m_editLock) return;
2012-10-17 19:48:40 +00:00
Ui::CWindow* pw = static_cast<Ui::CWindow*>(m_interface->SearchControl(EVENT_WINDOW2));
if (pw == nullptr) return;
if (event == EVENT_NULL) // visit by keyboard shortcut?
{
int i;
if (m_visitLast != EVENT_NULL) // already a current visit?
i = m_visitLast-EVENT_DT_VISIT0;
else
i = Ui::MAXDTLINE;
// Seeks the last.
for (int j = 0; j < Ui::MAXDTLINE; j++)
{
i --;
if (i < 0) i = Ui::MAXDTLINE-1;
2012-10-17 19:48:40 +00:00
Ui::CButton* button = static_cast<Ui::CButton*>(pw->SearchControl(static_cast<EventType>(EVENT_DT_VISIT0+i)));
if (button == nullptr || !button->TestState(Ui::STATE_ENABLE)) continue;
2012-10-17 19:48:40 +00:00
Ui::CGroup* group = static_cast<Ui::CGroup*>(pw->SearchControl(static_cast<EventType>(EVENT_DT_GROUP0+i)));
if (group != nullptr)
{
event = static_cast<EventType>(EVENT_DT_VISIT0+i);
break;
}
}
}
if (event == EVENT_NULL)
{
m_sound->Play(SOUND_TZOING); // nothing to do!
return;
}
m_visitLast = event;
ClearInterface(); // removes setting evidence and tooltip
if (m_camera->GetType() == Gfx::CAM_TYPE_VISIT) // already a current visit?
{
m_camera->StopVisit();
m_displayText->ClearVisit();
}
else
{
m_visitObject = DeselectAll(); // removes the control buttons
}
// Creates the "continue" button.
if (m_interface->SearchControl(EVENT_DT_END) == 0)
{
Math::Point pos, dim;
pos.x = 10.0f/640.0f;
pos.y = 10.0f/480.0f;
dim.x = 50.0f/640.0f;
dim.y = 50.0f/480.0f;
m_interface->CreateButton(pos, dim, 16, EVENT_DT_END);
}
// Creates the arrow to show the place.
if (m_visitArrow != 0)
{
CObjectManager::GetInstancePointer()->DeleteObject(m_visitArrow);
m_visitArrow = nullptr;
}
Math::Vector goal = m_displayText->GetVisitGoal(event);
m_visitArrow = m_objMan->CreateObject(goal, 0.0f, OBJECT_SHOW, -1.0f, 1.0f, 10.0f);
m_visitPos = m_visitArrow->GetPosition(0);
m_visitPosArrow = m_visitPos;
m_visitPosArrow.y += m_displayText->GetVisitHeight(event);
m_visitArrow->SetPosition(0, m_visitPosArrow);
m_visitTime = 0.0;
m_visitParticle = 0.0f;
m_particle->DeleteParticle(Gfx::PARTISHOW);
m_camera->StartVisit(m_displayText->GetVisitGoal(event),
m_displayText->GetVisitDist(event));
m_displayText->SetVisit(event);
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ChangePause(PAUSE_VISIT);
}
//! Move the arrow to visit
void CRobotMain::FrameVisit(float rTime)
{
if (m_visitArrow == 0) return;
// Moves the arrow.
m_visitTime += rTime;
Math::Vector pos = m_visitPosArrow;
pos.y += 1.5f+sinf(m_visitTime*4.0f)*4.0f;
m_visitArrow->SetPosition(0, pos);
m_visitArrow->SetAngleY(0, m_visitTime*2.0f);
// Manages the particles "arrows".
m_visitParticle -= rTime;
if (m_visitParticle <= 0.0f)
{
m_visitParticle = 1.5f;
pos = m_visitPos;
float level = m_terrain->GetFloorLevel(pos)+2.0f;
if (pos.y < level) pos.y = level; // not below the ground
Math::Vector speed(0.0f, 0.0f, 0.0f);
Math::Point dim;
dim.x = 30.0f;
dim.y = dim.x;
m_particle->CreateParticle(pos, speed, dim, Gfx::PARTISHOW, 2.0f);
}
}
//! End of the visit instead of an error
void CRobotMain::StopDisplayVisit()
{
m_visitLast = EVENT_NULL;
// Removes the button.
m_interface->DeleteControl(EVENT_DT_END);
// Removes the arrow.
if (m_visitArrow != nullptr)
{
CObjectManager::GetInstancePointer()->DeleteObject(m_visitArrow);
m_visitArrow = nullptr;
}
// Removes particles "arrows".
m_particle->DeleteParticle(Gfx::PARTISHOW);
m_camera->StopVisit();
m_displayText->ClearVisit();
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ChangePause(PAUSE_NONE);
if (m_visitObject != 0)
{
SelectObject(m_visitObject, false); // gives the command buttons
m_visitObject = 0;
}
}
//! Updates all the shortcuts
void CRobotMain::UpdateShortcuts()
{
m_short->UpdateShortcuts();
}
//! Returns the object that default was select after the creation of a scene
CObject* CRobotMain::GetSelectObject()
{
if (m_selectObject != nullptr) return m_selectObject;
return SearchHuman();
}
//! Deselects everything, and returns the object that was selected
CObject* CRobotMain::DeselectAll()
{
CObject* prev = nullptr;
for (CObject* obj : m_objMan->GetAllObjects())
{
if (obj->GetSelect()) prev = obj;
obj->SetSelect(false);
}
return prev;
}
//! Selects an object, without attending to deselect the rest
void CRobotMain::SelectOneObject(CObject* obj, bool displayError)
{
obj->SetSelect(true, displayError);
2012-09-17 18:47:27 +00:00
m_camera->SetControllingObject(obj);
ObjectType type = obj->GetType();
if ( type == OBJECT_HUMAN ||
type == OBJECT_MOBILEfa ||
type == OBJECT_MOBILEta ||
type == OBJECT_MOBILEwa ||
type == OBJECT_MOBILEia ||
type == OBJECT_MOBILEfc ||
type == OBJECT_MOBILEtc ||
type == OBJECT_MOBILEwc ||
type == OBJECT_MOBILEic ||
type == OBJECT_MOBILEfi ||
type == OBJECT_MOBILEti ||
type == OBJECT_MOBILEwi ||
type == OBJECT_MOBILEii ||
type == OBJECT_MOBILEfs ||
type == OBJECT_MOBILEts ||
type == OBJECT_MOBILEws ||
type == OBJECT_MOBILEis ||
type == OBJECT_MOBILErt ||
type == OBJECT_MOBILErc ||
type == OBJECT_MOBILErr ||
type == OBJECT_MOBILErs ||
type == OBJECT_MOBILEsa ||
type == OBJECT_MOBILEft ||
type == OBJECT_MOBILEtt ||
type == OBJECT_MOBILEwt ||
type == OBJECT_MOBILEit ||
type == OBJECT_MOBILEdr ||
type == OBJECT_APOLLO2 )
{
m_camera->SetType(obj->GetCameraType());
m_camera->SetDist(obj->GetCameraDist());
}
else
{
m_camera->SetType(Gfx::CAM_TYPE_BACK);
}
CObject* toto = SearchToto();
if (toto != nullptr)
{
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CMotionToto* mt = static_cast<CMotionToto*>(toto->GetMotion());
if (mt != nullptr)
mt->SetLinkType(type);
}
}
//! Selects the object aimed by the mouse
bool CRobotMain::SelectObject(CObject* obj, bool displayError)
{
if (m_camera->GetType() == Gfx::CAM_TYPE_VISIT)
StopDisplayVisit();
if (m_movieLock || m_editLock) return false;
if (m_movie->IsExist()) return false;
if (obj == nullptr || !IsSelectable(obj)) return false;
CObject* prev = DeselectAll();
if (prev != nullptr && prev != obj)
obj->AddDeselList(prev);
SelectOneObject(obj, displayError);
m_short->UpdateShortcuts();
return true;
}
//! Deselects the selected object
bool CRobotMain::DeselectObject()
{
CObject* obj = nullptr;
CObject* prev = DeselectAll();
if (prev == nullptr)
obj = SearchHuman();
else
obj = prev->SubDeselList();
if (obj == nullptr)
obj = SearchHuman();
if (obj != nullptr)
SelectOneObject(obj);
else
m_camera->SetType(Gfx::CAM_TYPE_FREE);
m_short->UpdateShortcuts();
return true;
}
//! Quickly removes all objects
void CRobotMain::DeleteAllObjects()
{
m_engine->GetPyroManager()->DeleteAll();
// Removes the arrow.
if (m_visitArrow != nullptr)
{
CObjectManager::GetInstancePointer()->DeleteObject(m_visitArrow);
m_visitArrow = nullptr;
}
for (int i = 0; i < MAXSHOWLIMIT; i++)
FlushShowLimit(i);
m_objMan->DeleteAllObjects();
}
//! Selects the human
void CRobotMain::SelectHuman()
{
SelectObject(SearchHuman());
}
//! Returns the object human
CObject* CRobotMain::SearchHuman()
{
return m_objMan->FindNearest(nullptr, OBJECT_HUMAN);
}
//! Returns the object toto
CObject* CRobotMain::SearchToto()
{
return m_objMan->FindNearest(nullptr, OBJECT_TOTO);
}
//! Returns the nearest selectable object from a given position
CObject* CRobotMain::SearchNearest(Math::Vector pos, CObject* exclu)
{
float min = 100000.0f;
CObject* best = 0;
for (CObject* obj : m_objMan->GetAllObjects())
{
if (obj == exclu) continue;
if (!IsSelectable(obj)) continue;
ObjectType type = obj->GetType();
if (type == OBJECT_TOTO) continue;
Math::Vector oPos = obj->GetPosition(0);
float dist = Math::DistanceProjected(oPos, pos);
if (dist < min)
{
min = dist;
best = obj;
}
}
return best;
}
//! Returns the selected object
CObject* CRobotMain::GetSelect()
{
for (CObject* obj : m_objMan->GetAllObjects())
{
if (obj->GetSelect())
return obj;
}
return nullptr;
}
CObject* CRobotMain::SearchObject(ObjectType type)
{
return m_objMan->FindNearest(nullptr, type);
}
//! Detects the object aimed by the mouse
CObject* CRobotMain::DetectObject(Math::Point pos)
{
int objRank = m_engine->DetectObject(pos);
for (CObject* obj : m_objMan->GetAllObjects())
{
if (!obj->GetActive()) continue;
2015-07-10 17:03:27 +00:00
CObject* transporter = nullptr;
if (obj->Implements(ObjectInterfaceType::Transportable))
transporter = dynamic_cast<CTransportableObject*>(obj)->GetTransporter();
2015-06-29 21:05:31 +00:00
if (transporter != nullptr && !transporter->GetActive()) continue;
if (obj->GetProxyActivate()) continue;
CObject* target = nullptr;
ObjectType type = obj->GetType();
if ( type == OBJECT_PORTICO ||
type == OBJECT_BASE ||
type == OBJECT_DERRICK ||
type == OBJECT_FACTORY ||
type == OBJECT_REPAIR ||
type == OBJECT_DESTROYER ||
type == OBJECT_STATION ||
type == OBJECT_CONVERT ||
type == OBJECT_TOWER ||
type == OBJECT_RESEARCH ||
type == OBJECT_RADAR ||
type == OBJECT_INFO ||
type == OBJECT_ENERGY ||
type == OBJECT_LABO ||
type == OBJECT_NUCLEAR ||
type == OBJECT_PARA ||
type == OBJECT_SAFE ||
type == OBJECT_HUSTON ||
type == OBJECT_TARGET1 ||
type == OBJECT_TARGET2 ||
type == OBJECT_START ||
type == OBJECT_END ||
type == OBJECT_STONE ||
type == OBJECT_URANIUM ||
type == OBJECT_BULLET ||
type == OBJECT_METAL ||
type == OBJECT_BBOX ||
type == OBJECT_KEYa ||
type == OBJECT_KEYb ||
type == OBJECT_KEYc ||
type == OBJECT_KEYd ||
type == OBJECT_TNT ||
type == OBJECT_SCRAP1 ||
type == OBJECT_SCRAP2 ||
type == OBJECT_SCRAP3 ||
type == OBJECT_SCRAP4 ||
type == OBJECT_SCRAP5 ||
type == OBJECT_BOMB ||
type == OBJECT_BAG ||
type == OBJECT_WAYPOINT ||
type == OBJECT_FLAGb ||
type == OBJECT_FLAGr ||
type == OBJECT_FLAGg ||
type == OBJECT_FLAGy ||
type == OBJECT_FLAGv ||
type == OBJECT_MARKPOWER ||
type == OBJECT_MARKSTONE ||
type == OBJECT_MARKURANIUM ||
type == OBJECT_MARKKEYa ||
type == OBJECT_MARKKEYb ||
type == OBJECT_MARKKEYc ||
type == OBJECT_MARKKEYd ||
type == OBJECT_HUMAN ||
type == OBJECT_TECH ||
type == OBJECT_TOTO ||
type == OBJECT_MOBILEfa ||
type == OBJECT_MOBILEta ||
type == OBJECT_MOBILEwa ||
type == OBJECT_MOBILEia ||
type == OBJECT_MOBILEfc ||
type == OBJECT_MOBILEtc ||
type == OBJECT_MOBILEwc ||
type == OBJECT_MOBILEic ||
type == OBJECT_MOBILEfi ||
type == OBJECT_MOBILEti ||
type == OBJECT_MOBILEwi ||
type == OBJECT_MOBILEii ||
type == OBJECT_MOBILEfs ||
type == OBJECT_MOBILEts ||
type == OBJECT_MOBILEws ||
type == OBJECT_MOBILEis ||
type == OBJECT_MOBILErt ||
type == OBJECT_MOBILErc ||
type == OBJECT_MOBILErr ||
type == OBJECT_MOBILErs ||
type == OBJECT_MOBILEsa ||
type == OBJECT_MOBILEtg ||
type == OBJECT_MOBILEft ||
type == OBJECT_MOBILEtt ||
type == OBJECT_MOBILEwt ||
type == OBJECT_MOBILEit ||
type == OBJECT_MOBILEdr ||
type == OBJECT_MOTHER ||
type == OBJECT_ANT ||
type == OBJECT_SPIDER ||
type == OBJECT_BEE ||
type == OBJECT_WORM ||
type == OBJECT_EGG ||
type == OBJECT_RUINmobilew1 ||
type == OBJECT_RUINmobilew2 ||
type == OBJECT_RUINmobilet1 ||
type == OBJECT_RUINmobilet2 ||
type == OBJECT_RUINmobiler1 ||
type == OBJECT_RUINmobiler2 ||
type == OBJECT_RUINfactory ||
type == OBJECT_RUINdoor ||
type == OBJECT_RUINsupport ||
type == OBJECT_RUINradar ||
type == OBJECT_RUINconvert ||
type == OBJECT_RUINbase ||
type == OBJECT_RUINhead ||
type == OBJECT_APOLLO1 ||
type == OBJECT_APOLLO2 ||
type == OBJECT_APOLLO3 ||
type == OBJECT_APOLLO4 ||
type == OBJECT_APOLLO5 )
{
target = obj;
}
else if (type == OBJECT_POWER || type == OBJECT_ATOMIC)
{
2015-07-10 17:03:27 +00:00
target = dynamic_cast<CTransportableObject*>(obj)->GetTransporter(); // battery connected
if (!target) target = obj; // standalone battery
}
for (int j = 0; j < OBJECTMAXPART; j++)
{
int rank = obj->GetObjectRank(j);
if (rank == -1) continue;
if (rank != objRank) continue;
return target;
}
}
return 0;
}
//! Indicates whether an object is selectable
bool CRobotMain::IsSelectable(CObject* obj)
{
if (!obj->GetSelectable()) return false;
ObjectType type = obj->GetType();
if ( type == OBJECT_HUMAN ||
type == OBJECT_TOTO ||
type == OBJECT_MOBILEfa ||
type == OBJECT_MOBILEta ||
type == OBJECT_MOBILEwa ||
type == OBJECT_MOBILEia ||
type == OBJECT_MOBILEfc ||
type == OBJECT_MOBILEtc ||
type == OBJECT_MOBILEwc ||
type == OBJECT_MOBILEic ||
type == OBJECT_MOBILEfi ||
type == OBJECT_MOBILEti ||
type == OBJECT_MOBILEwi ||
type == OBJECT_MOBILEii ||
type == OBJECT_MOBILEfs ||
type == OBJECT_MOBILEts ||
type == OBJECT_MOBILEws ||
type == OBJECT_MOBILEis ||
type == OBJECT_MOBILErt ||
type == OBJECT_MOBILErc ||
type == OBJECT_MOBILErr ||
type == OBJECT_MOBILErs ||
type == OBJECT_MOBILEsa ||
type == OBJECT_MOBILEft ||
type == OBJECT_MOBILEtt ||
type == OBJECT_MOBILEwt ||
type == OBJECT_MOBILEit ||
type == OBJECT_MOBILEdr ||
type == OBJECT_APOLLO2 ||
type == OBJECT_BASE ||
type == OBJECT_DERRICK ||
type == OBJECT_FACTORY ||
type == OBJECT_REPAIR ||
type == OBJECT_DESTROYER||
type == OBJECT_STATION ||
type == OBJECT_CONVERT ||
type == OBJECT_TOWER ||
type == OBJECT_RESEARCH ||
type == OBJECT_RADAR ||
type == OBJECT_INFO ||
type == OBJECT_ENERGY ||
type == OBJECT_LABO ||
type == OBJECT_NUCLEAR ||
type == OBJECT_PARA ||
type == OBJECT_SAFE ||
type == OBJECT_HUSTON )
{
return true;
}
if (m_selectInsect)
{
if ( type == OBJECT_MOTHER ||
type == OBJECT_ANT ||
type == OBJECT_SPIDER ||
type == OBJECT_BEE ||
type == OBJECT_WORM ||
type == OBJECT_MOBILEtg )
{
return true;
}
}
return false;
}
//! Deletes the selected object
bool CRobotMain::DeleteObject()
{
CObject* obj = GetSelect();
if (obj == nullptr) return false;
m_engine->GetPyroManager()->Create(Gfx::PT_FRAGT, obj);
obj->SetSelect(false); // deselects the object
m_camera->SetType(Gfx::CAM_TYPE_EXPLO);
DeselectAll();
obj->DeleteDeselList(obj);
return true;
}
//! Removes setting evidence of the object with the mouse hovers over
void CRobotMain::HiliteClear()
{
ClearTooltip();
m_tooltipName.clear(); // really removes the tooltip
if (!m_hilite) return;
int rank = -1;
m_engine->SetHighlightRank(&rank); // nothing more selected
for (CObject* obj : m_objMan->GetAllObjects())
{
obj->SetHighlight(false);
m_map->SetHighlight(0);
m_short->SetHighlight(0);
}
m_hilite = false;
}
//! Highlights the object with the mouse hovers over
void CRobotMain::HiliteObject(Math::Point pos)
{
if (m_fixScene && m_phase != PHASE_PERSO) return;
if (m_movieLock) return;
if (m_movie->IsExist()) return;
if (m_app->GetMouseMode() == MOUSE_NONE) return;
ClearInterface(); // removes setting evidence and tooltip
CObject* obj = m_short->DetectShort(pos);
std::string interfaceTooltipName;
if (m_dialog->GetTooltip() && m_interface->GetTooltip(pos, interfaceTooltipName))
{
m_tooltipPos = pos;
m_tooltipName = interfaceTooltipName;
m_tooltipTime = 0.0f;
if (obj == nullptr) return;
}
if (m_suspend) return;
if (obj == nullptr)
{
2012-09-16 18:00:25 +00:00
bool inMap = false;
obj = m_map->DetectMap(pos, inMap);
if (obj == nullptr)
{
if (inMap) return;
obj = DetectObject(pos);
2012-09-17 18:47:27 +00:00
if ((m_camera->GetType() == Gfx::CAM_TYPE_ONBOARD) &&
(m_camera->GetControllingObject() == obj))
return;
}
}
if (obj != nullptr)
{
std::string objectTooltipName;
if (m_dialog->GetTooltip() && obj->GetTooltipName(objectTooltipName))
{
m_tooltipPos = pos;
m_tooltipName = objectTooltipName;
m_tooltipTime = 0.0f;
}
if (IsSelectable(obj))
{
obj->SetHighlight(true);
m_map->SetHighlight(obj);
m_short->SetHighlight(obj);
m_hilite = true;
}
}
}
//! Highlights the object with the mouse hovers over
void CRobotMain::HiliteFrame(float rTime)
{
if (m_fixScene && m_phase != PHASE_PERSO) return;
if (m_movieLock) return;
if (m_movie->IsExist()) return;
m_tooltipTime += rTime;
ClearTooltip();
if (m_tooltipTime >= 0.2f && !m_tooltipName.empty())
{
CreateTooltip(m_tooltipPos, m_tooltipName);
}
}
//! Creates a tooltip
void CRobotMain::CreateTooltip(Math::Point pos, const std::string& text)
{
Math::Point corner;
corner.x = pos.x+0.022f;
corner.y = pos.y-0.052f;
Math::Point start, end;
m_engine->GetText()->SizeText(text, Gfx::FONT_COLOBOT, Gfx::FONT_SIZE_SMALL,
corner, Gfx::TEXT_ALIGN_LEFT,
start, end);
start.x -= 0.010f;
start.y -= 0.006f;
end.x += 0.010f;
end.y += 0.008f; // small'ish margin
pos.x = start.x;
pos.y = start.y;
Math::Point dim;
dim.x = end.x-start.x;
dim.y = end.y-start.y;
Math::Point offset;
offset.x = 0.0f;
offset.y = 0.0f;
if (pos.x+dim.x > 1.0f) offset.x = 1.0f-(pos.x+dim.x);
if (pos.y < 0.0f) offset.y = -pos.y;
corner.x += offset.x;
corner.y += offset.y;
pos.x += offset.x;
pos.y += offset.y;
m_interface->CreateWindows(pos, dim, 1, EVENT_TOOLTIP);
2012-10-17 19:48:40 +00:00
Ui::CWindow* pw = static_cast<Ui::CWindow*>(m_interface->SearchControl(EVENT_TOOLTIP));
if (pw != nullptr)
{
pw->SetState(Ui::STATE_SHADOW);
pw->SetTrashEvent(false);
pos.y -= m_engine->GetText()->GetHeight(Gfx::FONT_COLOBOT, Gfx::FONT_SIZE_SMALL) / 2.0f;
pw->CreateLabel(pos, dim, -1, EVENT_LABEL2, text);
}
}
//! Clears the previous tooltip
void CRobotMain::ClearTooltip()
{
m_interface->DeleteControl(EVENT_TOOLTIP);
}
//! Displays help for an object
void CRobotMain::HelpObject()
{
CObject* obj = GetSelect();
if (obj == nullptr) return;
2013-03-29 09:03:35 +00:00
const char* filename = GetHelpFilename(obj->GetType()).c_str();
if (filename[0] == 0) return;
StartDisplayInfo(filename, -1);
}
//! Change the mode of the camera
void CRobotMain::ChangeCamera()
{
for (CObject* obj : m_objMan->GetAllObjects())
{
if (obj->GetSelect())
{
if (obj->GetCameraLock()) return;
ObjectType oType = obj->GetType();
Gfx::CameraType type = obj->GetCameraType();
if ( oType != OBJECT_MOBILEfa &&
oType != OBJECT_MOBILEta &&
oType != OBJECT_MOBILEwa &&
oType != OBJECT_MOBILEia &&
oType != OBJECT_MOBILEfc &&
oType != OBJECT_MOBILEtc &&
oType != OBJECT_MOBILEwc &&
oType != OBJECT_MOBILEic &&
oType != OBJECT_MOBILEfi &&
oType != OBJECT_MOBILEti &&
oType != OBJECT_MOBILEwi &&
oType != OBJECT_MOBILEii &&
oType != OBJECT_MOBILEfs &&
oType != OBJECT_MOBILEts &&
oType != OBJECT_MOBILEws &&
oType != OBJECT_MOBILEis &&
oType != OBJECT_MOBILErt &&
oType != OBJECT_MOBILErc &&
oType != OBJECT_MOBILErr &&
oType != OBJECT_MOBILErs &&
oType != OBJECT_MOBILEsa &&
oType != OBJECT_MOBILEtg &&
oType != OBJECT_MOBILEft &&
oType != OBJECT_MOBILEtt &&
oType != OBJECT_MOBILEwt &&
oType != OBJECT_MOBILEit &&
oType != OBJECT_MOBILEdr &&
oType != OBJECT_APOLLO2 ) return;
if (oType == OBJECT_MOBILEdr) // designer?
{
if (type == Gfx::CAM_TYPE_PLANE ) type = Gfx::CAM_TYPE_BACK;
else if (type == Gfx::CAM_TYPE_BACK ) type = Gfx::CAM_TYPE_PLANE;
}
else if (obj->GetTrainer()) // trainer?
{
if (type == Gfx::CAM_TYPE_ONBOARD) type = Gfx::CAM_TYPE_FIX;
else if (type == Gfx::CAM_TYPE_FIX ) type = Gfx::CAM_TYPE_PLANE;
else if (type == Gfx::CAM_TYPE_PLANE ) type = Gfx::CAM_TYPE_BACK;
else if (type == Gfx::CAM_TYPE_BACK ) type = Gfx::CAM_TYPE_ONBOARD;
}
else
{
if (type == Gfx::CAM_TYPE_ONBOARD) type = Gfx::CAM_TYPE_BACK;
else if (type == Gfx::CAM_TYPE_BACK ) type = Gfx::CAM_TYPE_ONBOARD;
}
obj->SetCameraType(type);
m_camera->SetType(type);
}
}
}
//! Remote control the camera using the arrow keys
void CRobotMain::KeyCamera(EventType type, InputSlot key)
{
if (type == EVENT_KEY_UP)
{
if (key == INPUT_SLOT_LEFT)
{
m_cameraPan = 0.0f;
}
if (key == INPUT_SLOT_RIGHT)
{
m_cameraPan = 0.0f;
}
if (key == INPUT_SLOT_UP)
{
m_cameraZoom = 0.0f;
}
if (key == INPUT_SLOT_DOWN)
{
m_cameraZoom = 0.0f;
}
}
if (m_phase != PHASE_SIMUL) return;
if (m_editLock) return; // current edition?
if (m_trainerPilot) return;
CObject* obj = GetSelect();
if (obj == nullptr) return;
if (!obj->GetTrainer()) return;
if (type == EVENT_KEY_DOWN)
{
if (key == INPUT_SLOT_LEFT)
{
m_cameraPan = -1.0f;
}
if (key == INPUT_SLOT_RIGHT)
{
m_cameraPan = 1.0f;
}
if (key == INPUT_SLOT_UP)
{
m_cameraZoom = -1.0f;
}
if (key == INPUT_SLOT_DOWN)
{
m_cameraZoom = 1.0f;
}
}
}
//! Panned with the camera if a button is pressed
void CRobotMain::RemoteCamera(float pan, float zoom, float rTime)
{
if (pan != 0.0f)
{
float value = m_camera->GetRemotePan();
value += pan*rTime*1.5f;
m_camera->SetRemotePan(value);
}
if (zoom != 0.0f)
{
float value = m_camera->GetRemoteZoom();
value += zoom*rTime*0.3f;
m_camera->SetRemoteZoom(value);
}
}
//! Cancels the current movie
void CRobotMain::AbortMovie()
{
for (CObject* obj : m_objMan->GetAllObjects())
{
if (obj->Implements(ObjectInterfaceType::Old))
{
CAuto* automat = obj->GetAuto();
if (automat != 0)
automat->Abort();
}
}
m_app->SetMouseMode(MOUSE_ENGINE);
}
//! Updates the text information
void CRobotMain::UpdateInfoText()
{
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if (m_phase == PHASE_SIMUL)
{
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CObject* obj = GetSelect();
if (obj != nullptr)
{
Math::Vector pos = obj->GetPosition(0);
m_engine->SetStatisticPos(pos);
}
}
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m_engine->SetTimerDisplay(m_missionTimerEnabled && m_missionTimerStarted ? TimeFormat(m_missionTimer) : "");
}
//! Initializes the view
void CRobotMain::InitEye()
{
if (m_phase == PHASE_SIMUL)
m_camera->Init(Math::Vector( 0.0f, 10.0f, 0.0f),
Math::Vector(10.0f, 5.0f, 0.0f), 0.0f);
}
//! Advances the entire scene
bool CRobotMain::EventFrame(const Event &event)
{
m_time += event.rTime;
if (!m_movieLock && m_pause->GetPause() == PAUSE_NONE) {
m_gameTime += event.rTime;
m_gameTimeAbsolute += m_app->GetRealRelTime() / 1e9f;
}
if (!m_immediatSatCom && !m_beginSatCom &&
m_gameTime > 0.1f && m_phase == PHASE_SIMUL)
{
m_displayText->DisplayError(INFO_BEGINSATCOM, Math::Vector(0.0f,0.0f,0.0f));
m_beginSatCom = true; // message appears
}
if (!m_movieLock && m_pause->GetPause() == PAUSE_NONE && m_missionTimerStarted)
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m_missionTimer += event.rTime;
if (m_pause->GetPause() == PAUSE_NONE && m_autosave && m_gameTimeAbsolute >= m_autosaveLast+(m_autosaveInterval*60) && m_phase == PHASE_SIMUL)
{
std::string base = m_dialog->GetSceneName();
if (base == "missions" || base == "freemissions" || base == "custom")
{
m_autosaveLast = m_gameTimeAbsolute;
Autosave();
}
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}
m_water->EventProcess(event);
m_cloud->EventProcess(event);
m_lightning->EventProcess(event);
m_planet->EventProcess(event);
Ui::CMap* pm = nullptr;
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Ui::CWindow* pw = static_cast<Ui::CWindow*>(m_interface->SearchControl(EVENT_WINDOW1));
if (pw == nullptr)
{
pm = nullptr;
}
else
{
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pm = static_cast<Ui::CMap*>(pw->SearchControl(EVENT_OBJECT_MAP));
if (pm != nullptr) pm->FlushObject();
}
CObject* toto = nullptr;
if (!m_freePhoto)
{
// Advances all the robots, but not toto.
for (CObject* obj : m_objMan->GetAllObjects())
{
if (pm != nullptr)
pm->UpdateObject(obj);
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if (IsObjectBeingTransported(obj))
continue;
if (obj->GetType() == OBJECT_TOTO)
toto = obj;
else if (obj->Implements(ObjectInterfaceType::Interactive))
dynamic_cast<CInteractiveObject*>(obj)->EventProcess(event);
}
// Advances all objects transported by robots.
for (CObject* obj : m_objMan->GetAllObjects())
{
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if (! IsObjectBeingTransported(obj))
continue;
if (obj->Implements(ObjectInterfaceType::Interactive))
dynamic_cast<CInteractiveObject*>(obj)->EventProcess(event);
}
m_engine->GetPyroManager()->EventProcess(event);
}
// The camera follows the object, because its position
// may depend on the selected object (Gfx::CAM_TYPE_ONBOARD or Gfx::CAM_TYPE_BACK).
if (m_phase == PHASE_SIMUL && !m_editFull)
{
m_camera->EventProcess(event);
if (m_engine->GetFog())
m_camera->SetOverBaseColor(m_particle->GetFogColor(m_engine->GetEyePt()));
}
if (m_phase == PHASE_PERSO ||
m_phase == PHASE_WIN ||
m_phase == PHASE_LOST)
{
m_camera->EventProcess(event);
}
// Advances toto following the camera, because its position depends on the camera.
if (toto != nullptr)
dynamic_cast<CInteractiveObject*>(toto)->EventProcess(event);
HiliteFrame(event.rTime);
// Moves the film indicator.
if (m_movieLock && !m_editLock) // movie in progress?
{
Ui::CControl* pc = m_interface->SearchControl(EVENT_OBJECT_MOVIELOCK);
if (pc != nullptr)
{
Math::Point pos, dim;
dim.x = 32.0f/640.0f;
dim.y = 32.0f/480.0f;
pos.x = 20.0f/640.0f;
pos.y = (480.0f-24.0f)/480.0f;
float zoom = 1.0f+sinf(m_time*6.0f)*0.1f; // 0.9 .. 1.1
dim.x *= zoom;
dim.y *= zoom;
pos.x -= dim.x/2.0f;
pos.y -= dim.y/2.0f;
pc->SetPos(pos);
pc->SetDim(dim);
}
}
// Moves edition indicator.
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if (m_editLock || m_pause->GetPause()) // edition in progress?
{
Ui::CControl* pc = m_interface->SearchControl(EVENT_OBJECT_EDITLOCK);
if (pc != nullptr)
{
Math::Point pos, dim;
if (m_editFull || m_editLock)
{
dim.x = 10.0f/640.0f;
dim.y = 10.0f/480.0f;
pos.x = -20.0f/640.0f;
pos.y = -20.0f/480.0f; // invisible!
}
else
{
dim.x = 32.0f/640.0f;
dim.y = 32.0f/480.0f;
pos.x = (640.0f-24.0f)/640.0f;
pos.y = (480.0f-24.0f)/480.0f;
float zoom = 1.0f+sinf(m_time*6.0f)*0.1f; // 0.9 .. 1.1
dim.x *= zoom;
dim.y *= zoom;
pos.x -= dim.x/2.0f;
pos.y -= dim.y/2.0f;
}
pc->SetPos(pos);
pc->SetDim(dim);
}
}
// Will move the arrow to visit.
if (m_camera->GetType() == Gfx::CAM_TYPE_VISIT)
FrameVisit(event.rTime);
// Moves the boundaries.
FrameShowLimit(event.rTime);
if (m_phase == PHASE_SIMUL)
{
if (!m_editLock)
{
CheckEndMission(true);
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UpdateAudio(true);
}
if (m_winDelay > 0.0f && !m_editLock)
{
m_winDelay -= event.rTime;
if (m_winDelay <= 0.0f)
{
if (m_movieLock)
m_winDelay = 1.0f;
else
m_eventQueue->AddEvent(Event(EVENT_WIN));
}
}
if (m_lostDelay > 0.0f && !m_editLock)
{
m_lostDelay -= event.rTime;
if (m_lostDelay <= 0.0f)
{
if (m_movieLock)
m_winDelay = 1.0f;
else
m_eventQueue->AddEvent(Event(EVENT_LOST));
}
}
}
if (m_delayWriteMessage > 0)
{
m_delayWriteMessage --;
if (m_delayWriteMessage == 0)
{
m_displayText->DisplayError(INFO_WRITEOK, Math::Vector(0.0f,0.0f,0.0f));
}
}
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if (GetMissionType() == MISSION_CODE_BATTLE)
{
if (!m_codeBattleInit)
{
// NOTE: It's important to do this AFTER the first update event finished processing
// because otherwise all robot parts are misplaced
ChangePause(PAUSE_USER);
m_codeBattleInit = true; // Will start on resume
}
if (!m_codeBattleStarted && m_pause->GetPause() == PAUSE_NONE)
{
m_codeBattleStarted = true;
m_eventQueue->AddEvent(Event(EVENT_UPDINTERFACE));
}
}
return true;
}
//! Makes the event for all robots
bool CRobotMain::EventObject(const Event &event)
{
if (m_freePhoto) return true;
m_resetCreate = false;
for (CObject* obj : m_objMan->GetAllObjects())
{
if (obj->Implements(ObjectInterfaceType::Interactive))
{
dynamic_cast<CInteractiveObject*>(obj)->EventProcess(event);
}
}
if (m_resetCreate)
ResetCreate();
return true;
}
//! Calculates the point of arrival of the camera
Math::Vector CRobotMain::LookatPoint(Math::Vector eye, float angleH, float angleV,
float length)
{
Math::Vector lookat = eye;
lookat.z += length;
RotatePoint(eye, angleH, angleV, lookat);
return lookat;
}
//! Load the scene for the character
void CRobotMain::ScenePerso()
{
DeleteAllObjects(); // removes all the current 3D Scene
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m_terrain->FlushRelief();
m_engine->DeleteAllObjects();
m_oldModelManager->DeleteAllModelCopies();
m_terrain->FlushBuildingLevel();
m_terrain->FlushFlyingLimit();
m_lightMan->FlushLights();
m_particle->FlushParticle();
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ChangeColor();
m_dialog->SetSceneName("perso");
m_dialog->SetSceneRank(0);
try
{
CreateScene(false, true, false); // sets scene
}
catch (const CLevelParserException& e)
{
CLogger::GetInstancePointer()->Error("An error occured while trying to load apperance scene\n");
CLogger::GetInstancePointer()->Error("%s\n", e.what());
}
m_engine->SetDrawWorld(false); // does not draw anything on the interface
m_engine->SetDrawFront(true); // draws on the human interface
CObject* obj = SearchHuman();
if (obj != nullptr)
{
obj->SetDrawFront(true); // draws the interface
2012-09-17 22:01:00 +00:00
CMotionHuman* mh = static_cast<CMotionHuman*>(obj->GetMotion());
if (mh != nullptr)
mh->StartDisplayPerso();
}
}
//! Creates the whole scene
void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
{
char* base = m_dialog->GetSceneName();
int rank = m_dialog->GetSceneRank();
const char* read = m_dialog->GetSceneRead().c_str();
const char* stack = m_dialog->GetStackRead().c_str();
m_fixScene = fixScene;
m_base = nullptr;
if (!resetObject)
{
g_build = 0;
g_researchDone = 0; // no research done
g_researchEnable = 0;
FlushDisplayInfo();
m_terrain->FlushMaterials();
m_audioTrack = "";
m_audioRepeat = true;
m_satcomTrack = "";
m_satcomRepeat = true;
m_editorTrack = "";
m_editorRepeat = true;
m_displayText->SetDelay(1.0f);
m_displayText->SetEnable(true);
m_immediatSatCom = false;
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m_lockedSatCom = false;
m_endingWinRank = 0;
m_endingLostRank = 0;
m_audioChange.clear();
m_endTake.clear();
m_endTakeResearch = 0;
m_endTakeWinDelay = 2.0f;
m_endTakeLostDelay = 2.0f;
m_obligatoryTotal = 0;
m_prohibitedTotal = 0;
m_mapShow = true;
m_mapImage = false;
m_mapFilename[0] = 0;
2013-04-29 15:26:32 +00:00
m_controller = nullptr;
m_colorRefBot.r = 10.0f/256.0f;
m_colorRefBot.g = 166.0f/256.0f;
m_colorRefBot.b = 254.0f/256.0f; // blue
m_colorRefBot.a = 0.0f;
m_colorNewBot = m_colorRefBot;
m_colorRefAlien.r = 135.0f/256.0f;
m_colorRefAlien.g = 170.0f/256.0f;
m_colorRefAlien.b = 13.0f/256.0f; // green
m_colorRefAlien.a = 0.0f;
m_colorNewAlien = m_colorRefAlien;
m_colorRefGreen.r = 135.0f/256.0f;
m_colorRefGreen.g = 170.0f/256.0f;
m_colorRefGreen.b = 13.0f/256.0f; // green
m_colorRefGreen.a = 0.0f;
m_colorNewGreen = m_colorRefGreen;
m_colorRefWater.r = 25.0f/256.0f;
m_colorRefWater.g = 255.0f/256.0f;
m_colorRefWater.b = 240.0f/256.0f; // cyan
m_colorRefWater.a = 0.0f;
m_colorNewWater = m_colorRefWater;
m_engine->SetAmbientColor(Gfx::Color(0.5f, 0.5f, 0.5f, 0.5f), 0);
m_engine->SetAmbientColor(Gfx::Color(0.5f, 0.5f, 0.5f, 0.5f), 1);
m_engine->SetFogColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f), 0);
m_engine->SetFogColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f), 1);
m_engine->SetDeepView(1000.0f, 0);
m_engine->SetDeepView(1000.0f, 1);
m_engine->SetFogStart(0.75f, 0);
m_engine->SetFogStart(0.75f, 1);
m_engine->SetSecondTexture("");
m_engine->SetForegroundName("");
m_dialog->BuildResumeName(m_title, base, rank);
m_dialog->BuildResumeName(m_resume, base, rank);
std::string scriptNameStr;
GetResource(RES_TEXT, RT_SCRIPT_NEW, scriptNameStr);
strcpy(m_scriptName, scriptNameStr.c_str());
m_scriptFile[0] = 0;
m_missionType = MISSION_NORMAL;
m_codeBattleInit = false;
m_codeBattleStarted = false;
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m_teamNames.clear();
m_missionResult = ERR_MISSION_NOTERM;
}
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//NOTE: Reset timer always, even when only resetting object positions
m_missionTimerEnabled = false;
m_missionTimerStarted = false;
m_missionTimer = 0.0f;
try
{
CLevelParser levelParser(base, rank/100, rank%100);
levelParser.Load();
int rankObj = 0;
int rankGadget = 0;
CObject* sel = 0;
/*
* NOTE: Moving frequently used lines to the top
* may speed up loading
*/
for (auto& line : levelParser.GetLines())
{
if (line->GetCommand() == "Title" && !resetObject)
{
strcpy(m_title, line->GetParam("text")->AsString().c_str());
continue;
2014-10-29 16:53:46 +00:00
}
if (line->GetCommand() == "Resume" && !resetObject)
{
strcpy(m_resume, line->GetParam("text")->AsString().c_str());
continue;
}
if (line->GetCommand() == "ScriptName" && !resetObject)
{
strcpy(m_scriptName, line->GetParam("text")->AsString().c_str());
continue;
}
if (line->GetCommand() == "ScriptFile" && !resetObject)
{
strcpy(m_scriptFile, line->GetParam("name")->AsString().c_str());
continue;
}
if (line->GetCommand() == "Instructions" && !resetObject)
{
strcpy(m_infoFilename[SATCOM_HUSTON], line->GetParam("name")->AsPath("help/%lng%").c_str());
m_immediatSatCom = line->GetParam("immediat")->AsBool(false);
m_beginSatCom = m_lockedSatCom = line->GetParam("lock")->AsBool(false);
if (m_app->GetSceneTestMode()) m_immediatSatCom = false;
continue;
}
if (line->GetCommand() == "Satellite" && !resetObject)
{
strcpy(m_infoFilename[SATCOM_SAT], line->GetParam("name")->AsPath("help/%lng%").c_str());
continue;
}
if (line->GetCommand() == "Loading" && !resetObject)
{
strcpy(m_infoFilename[SATCOM_LOADING], line->GetParam("name")->AsPath("help/%lng%").c_str());
continue;
}
if (line->GetCommand() == "HelpFile" && !resetObject)
{
strcpy(m_infoFilename[SATCOM_PROG], line->GetParam("name")->AsPath("help/%lng%").c_str());
continue;
}
if (line->GetCommand() == "SoluceFile" && !resetObject)
{
strcpy(m_infoFilename[SATCOM_SOLUCE], line->GetParam("name")->AsPath("help/%lng%").c_str());
continue;
}
if (line->GetCommand() == "EndingFile" && !resetObject)
{
// NOTE: The old default was 0, but I think -1 is more correct - 0 means "ending file 000", while -1 means "no ending file"
m_endingWinRank = line->GetParam("win")->AsInt(-1);
m_endingLostRank = line->GetParam("lost")->AsInt(-1);
continue;
}
if (line->GetCommand() == "MessageDelay" && !resetObject)
{
m_displayText->SetDelay(line->GetParam("factor")->AsFloat());
continue;
}
if (line->GetCommand() == "MissionTimer")
{
m_missionTimerEnabled = line->GetParam("enabled")->AsBool();
if (!line->GetParam("program")->AsBool(false))
{
m_missionTimerStarted = true;
}
continue;
}
2015-07-07 19:25:13 +00:00
if (line->GetCommand() == "TeamName")
{
int team = line->GetParam("team")->AsInt();
std::string name = line->GetParam("name")->AsString();
m_teamNames[team] = name;
continue;
}
if (line->GetCommand() == "CacheAudio" && !resetObject)
{
m_sound->CacheMusic(std::string("../")+line->GetParam("filename")->AsPath("music"));
continue;
}
if (line->GetCommand() == "AudioChange" && !resetObject && m_controller == nullptr)
{
auto audioChange = std::unique_ptr<CAudioChangeCondition>{new CAudioChangeCondition()};
audioChange->Read(line.get());
m_sound->CacheMusic(audioChange->music);
m_audioChange.push_back(std::move(audioChange));
continue;
}
if (line->GetCommand() == "Audio" && !resetObject && m_controller == nullptr)
{
if (line->GetParam("track")->IsDefined())
{
if (line->GetParam("filename")->IsDefined())
throw CLevelParserException("You can't use track and filename at the same time");
CLogger::GetInstancePointer()->Warn("Using track= is deprecated. Please replace this with filename=\n");
int trackid = line->GetParam("track")->AsInt();
if (trackid != 0)
{
std::stringstream filenameStr;
filenameStr << "music" << std::setfill('0') << std::setw(3) << trackid << ".ogg";
m_audioTrack = filenameStr.str();
}
else
{
m_audioTrack = "";
}
}
else
{
if (line->GetParam("filename")->IsDefined())
{
m_audioTrack = std::string("../")+line->GetParam("filename")->AsPath("music");
}
else
{
m_audioTrack = "";
}
}
if (!m_audioTrack.empty())
{
m_audioRepeat = line->GetParam("repeat")->AsBool(true);
}
if (line->GetParam("satcom")->IsDefined())
{
m_satcomTrack = std::string("../")+line->GetParam("satcom")->AsPath("music");
m_satcomRepeat = line->GetParam("satcomRepeat")->AsBool(true);
}
else
{
m_satcomTrack = "";
}
if (line->GetParam("editor")->IsDefined())
{
m_editorTrack = std::string("../")+line->GetParam("editor")->AsPath("music");
m_editorRepeat = line->GetParam("editorRepeat")->AsBool(true);
}
else
{
m_editorTrack = "";
}
if (!m_audioTrack.empty()) m_sound->CacheMusic(m_audioTrack);
if (!m_satcomTrack.empty()) m_sound->CacheMusic(m_satcomTrack);
if (!m_editorTrack.empty()) m_sound->CacheMusic(m_editorTrack);
continue;
}
if (line->GetCommand() == "AmbientColor" && !resetObject)
{
m_engine->SetAmbientColor(line->GetParam("air")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)), 0);
m_engine->SetAmbientColor(line->GetParam("water")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)), 1);
continue;
}
if (line->GetCommand() == "FogColor" && !resetObject)
{
m_engine->SetFogColor(line->GetParam("air")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)), 0);
m_engine->SetFogColor(line->GetParam("water")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)), 1);
continue;
}
if (line->GetCommand() == "VehicleColor" && !resetObject)
{
m_colorNewBot = line->GetParam("color")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f));
continue;
}
if (line->GetCommand() == "InsectColor" && !resetObject)
{
m_colorNewAlien = line->GetParam("color")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f));
continue;
}
if (line->GetCommand() == "GreeneryColor" && !resetObject)
{
m_colorNewGreen = line->GetParam("color")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f));
continue;
}
if (line->GetCommand() == "DeepView" && !resetObject)
{
m_engine->SetDeepView(line->GetParam("air")->AsFloat(500.0f)*g_unit, 0, true);
m_engine->SetDeepView(line->GetParam("water")->AsFloat(100.0f)*g_unit, 1, true);
continue;
}
if (line->GetCommand() == "FogStart" && !resetObject)
{
m_engine->SetFogStart(line->GetParam("air")->AsFloat(0.5f), 0);
m_engine->SetFogStart(line->GetParam("water")->AsFloat(0.5f), 1);
continue;
}
if (line->GetCommand() == "SecondTexture" && !resetObject)
{
if (line->GetParam("rank")->IsDefined())
{
char tex[20] = { 0 };
sprintf(tex, "dirty%.2d.png", line->GetParam("rank")->AsInt());
m_engine->SetSecondTexture(tex);
}
else
{
m_engine->SetSecondTexture("../" + line->GetParam("texture")->AsPath("textures"));
}
continue;
}
if (line->GetCommand() == "Background" && !resetObject)
{
std::string path = "";
if (line->GetParam("image")->IsDefined())
path = "../" + line->GetParam("image")->AsPath("textures");
m_engine->SetBackground(path.c_str(),
line->GetParam("up")->AsColor(Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f)),
line->GetParam("down")->AsColor(Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f)),
line->GetParam("cloudUp")->AsColor(Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f)),
line->GetParam("cloudDown")->AsColor(Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f)),
line->GetParam("full")->AsBool(false));
continue;
}
if (line->GetCommand() == "Planet" && !resetObject)
{
Math::Vector ppos, uv1, uv2;
ppos = line->GetParam("pos")->AsPoint();
uv1 = line->GetParam("uv1")->AsPoint();
uv2 = line->GetParam("uv2")->AsPoint();
m_planet->Create(line->GetParam("mode")->AsInt(0),
Math::Point(ppos.x, ppos.z),
line->GetParam("dim")->AsFloat(0.2f),
line->GetParam("speed")->AsFloat(0.0f),
line->GetParam("dir")->AsFloat(0.0f),
"../" + line->GetParam("image")->AsPath("textures"),
Math::Point(uv1.x, uv1.z),
Math::Point(uv2.x, uv2.z),
line->GetParam("image")->AsPath("textures").find("planet") != std::string::npos // TODO: add transparent op or modify textures
);
continue;
}
if (line->GetCommand() == "ForegroundName" && !resetObject)
{
m_engine->SetForegroundName("../" + line->GetParam("image")->AsPath("textures"));
continue;
}
if ((line->GetCommand() == "Global" || line->GetCommand() == "Level") && !resetObject)
{
if (line->GetCommand() == "Global")
CLogger::GetInstancePointer()->Warn("Using Global is deprecated. Please use Level instead.\n");
g_unit = line->GetParam("unitScale")->AsFloat(4.0f);
m_engine->SetTracePrecision(line->GetParam("traceQuality")->AsFloat(1.0f));
m_shortCut = line->GetParam("shortcut")->AsBool(true);
m_missionType = line->GetParam("type")->AsMissionType(MISSION_NORMAL);
continue;
}
if (line->GetCommand() == "TerrainGenerate" && !resetObject)
{
m_terrain->Generate(line->GetParam("mosaic")->AsInt(20),
line->GetParam("brick")->AsInt(3),
line->GetParam("size")->AsFloat(20.0f),
line->GetParam("vision")->AsFloat(500.0f)*g_unit,
line->GetParam("depth")->AsInt(2),
line->GetParam("hard")->AsFloat(0.5f));
continue;
}
if (line->GetCommand() == "TerrainWind" && !resetObject)
{
m_terrain->SetWind(line->GetParam("speed")->AsPoint());
continue;
}
if (line->GetCommand() == "TerrainRelief" && !resetObject)
{
m_terrain->LoadRelief(
line->GetParam("image")->AsPath("textures"),
line->GetParam("factor")->AsFloat(1.0f),
line->GetParam("border")->AsBool(true));
continue;
}
if (line->GetCommand() == "TerrainRandomRelief" && !resetObject)
{
m_terrain->RandomizeRelief();
continue;
}
if (line->GetCommand() == "TerrainResource" && !resetObject)
{
m_terrain->LoadResources(line->GetParam("image")->AsPath("textures"));
continue;
}
if (line->GetCommand() == "TerrainWater" && !resetObject)
{
Math::Vector pos;
pos.x = line->GetParam("moxeX")->AsFloat(0.0f);
pos.y = line->GetParam("moxeY")->AsFloat(0.0f);
pos.z = pos.x;
m_water->Create(line->GetParam("air")->AsWaterType(Gfx::WATER_TT),
line->GetParam("water")->AsWaterType(Gfx::WATER_TT),
"../" + line->GetParam("image")->AsPath("textures"),
line->GetParam("diffuse")->AsColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f)),
line->GetParam("ambient")->AsColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f)),
line->GetParam("level")->AsFloat(100.0f)*g_unit,
line->GetParam("glint")->AsFloat(1.0f),
pos);
m_colorNewWater = line->GetParam("color")->AsColor(m_colorRefWater);
m_colorShiftWater = line->GetParam("brightness")->AsFloat(0.0f);
continue;
}
if (line->GetCommand() == "TerrainLava" && !resetObject)
{
m_water->SetLava(line->GetParam("mode")->AsBool());
continue;
}
if (line->GetCommand() == "TerrainCloud" && !resetObject)
{
std::string path = "";
if (line->GetParam("image")->IsDefined())
path = "../" + line->GetParam("image")->AsPath("textures");
m_cloud->Create(path,
line->GetParam("diffuse")->AsColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f)),
line->GetParam("ambient")->AsColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f)),
line->GetParam("level")->AsFloat(500.0f)*g_unit);
continue;
}
if (line->GetCommand() == "TerrainBlitz" && !resetObject)
{
m_lightning->Create(line->GetParam("sleep")->AsFloat(0.0f),
line->GetParam("delay")->AsFloat(3.0f),
line->GetParam("magnetic")->AsFloat(50.0f)*g_unit);
continue;
}
if (line->GetCommand() == "TerrainInitTextures" && !resetObject)
{
std::string name = "../" + line->GetParam("image")->AsPath("textures");
if (name.find(".") == std::string::npos)
name += ".png";
unsigned int dx = line->GetParam("dx")->AsInt(1);
unsigned int dy = line->GetParam("dy")->AsInt(1);
int tt[100]; //TODO: I have no idea how TerrainInitTextures works, but maybe we shuld remove the limit to 100?
if (dx*dy > 100)
throw CLevelParserException("In TerrainInitTextures: dx*dy must be <100");
if (line->GetParam("table")->IsDefined())
{
auto& table = line->GetParam("table")->AsArray();
if (table.size() > dx*dy)
throw CLevelParserException("In TerrainInitTextures: table size must be dx*dy");
for (unsigned int i = 0; i < dx*dy; i++)
{
if (i >= table.size())
{
tt[i] = 0;
}
else
{
tt[i] = table[i]->AsInt();
}
}
}
else
{
for (unsigned int i = 0; i < dx*dy; i++)
{
tt[i] = 0;
}
}
m_terrain->InitTextures(name.c_str(), tt, dx, dy);
continue;
}
if (line->GetCommand() == "TerrainInit" && !resetObject)
{
m_terrain->InitMaterials(line->GetParam("id")->AsInt(1));
continue;
}
if (line->GetCommand() == "TerrainMaterial" && !resetObject)
{
std::string name = line->GetParam("image")->AsPath("textures");
if (name.find(".") == std::string::npos)
name += ".png";
name = "../" + name;
m_terrain->AddMaterial(line->GetParam("id")->AsInt(0),
name.c_str(),
Math::Point(line->GetParam("u")->AsFloat(),
line->GetParam("v")->AsFloat()),
line->GetParam("up")->AsInt(),
line->GetParam("right")->AsInt(),
line->GetParam("down")->AsInt(),
line->GetParam("left")->AsInt(),
line->GetParam("hard")->AsFloat(0.5f));
continue;
}
if (line->GetCommand() == "TerrainLevel" && !resetObject)
{
int id[50]; //TODO: I have no idea how TerrainLevel works, but maybe we should remove the limit to 50?
if (line->GetParam("id")->IsDefined())
{
auto& idArray = line->GetParam("id")->AsArray();
if (idArray.size() > 50)
throw CLevelParserException("In TerrainLevel: id array size must be < 50");
unsigned int i = 0;
while (i < 50)
{
id[i] = idArray[i]->AsInt();
i++;
if (i >= idArray.size()) break;
}
id[i] = 0;
}
m_terrain->GenerateMaterials(id,
line->GetParam("min")->AsFloat(0.0f)*g_unit,
line->GetParam("max")->AsFloat(100.0f)*g_unit,
line->GetParam("slope")->AsFloat(5.0f),
line->GetParam("freq")->AsFloat(100.0f),
line->GetParam("center")->AsPoint(Math::Vector(0.0f, 0.0f, 0.0f))*g_unit,
line->GetParam("radius")->AsFloat(0.0f)*g_unit);
continue;
}
if (line->GetCommand() == "TerrainCreate" && !resetObject)
{
m_terrain->CreateObjects();
continue;
}
if (line->GetCommand() == "BeginObject")
{
InitEye();
SetMovieLock(false);
if (read[0] != 0) // loading file ?
sel = IOReadScene(read, stack);
continue;
}
if (line->GetCommand() == "LevelController" && read[0] == 0)
{
m_controller = m_objMan->CreateObject(Math::Vector(0.0f, 0.0f, 0.0f), 0.0f, OBJECT_CONTROLLER, 100.0f);
m_controller->SetMagnifyDamage(100.0f);
m_controller->SetIgnoreBuildCheck(true);
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if (m_controller->Implements(ObjectInterfaceType::Programmable))
{
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CBrain* brain = dynamic_cast<CProgrammableObject*>(m_controller)->GetBrain();
if (line->GetParam("script")->IsDefined())
{
Program* program = brain->AddProgram();
program->filename = "../" + line->GetParam("script")->AsPath("ai");
program->readOnly = true;
brain->SetScriptRun(program);
}
}
continue;
}
if (line->GetCommand() == "CreateObject" && read[0] == 0)
{
ObjectType type = line->GetParam("type")->AsObjectType();
int gadget = line->GetParam("gadget")->AsInt(-1);
if ( gadget == -1 )
{
gadget = 0;
if ( type == OBJECT_TECH ||
(type >= OBJECT_PLANT0 &&
type <= OBJECT_PLANT19 ) ||
(type >= OBJECT_TREE0 &&
type <= OBJECT_TREE5 ) ||
(type >= OBJECT_QUARTZ0 &&
type <= OBJECT_QUARTZ3 ) ||
(type >= OBJECT_ROOT0 &&
type <= OBJECT_ROOT4 ) ) // not ROOT5!
{
gadget = 1;
}
}
if (gadget != 0) // is this a gadget?
{
if (!TestGadgetQuantity(rankGadget++)) continue;
}
Math::Vector pos = line->GetParam("pos")->AsPoint()*g_unit;
float dirAngle = line->GetParam("dir")->AsFloat(0.0f)*Math::PI;
bool trainer;
CObject* obj = m_objMan->CreateObject(
pos, dirAngle,
type,
line->GetParam("power")->AsFloat(1.0f),
line->GetParam("z")->AsFloat(1.0f),
line->GetParam("h")->AsFloat(0.0f),
trainer = line->GetParam("trainer")->AsBool(false),
line->GetParam("toy")->AsBool(false),
line->GetParam("option")->AsInt(0)
);
if (m_fixScene && type == OBJECT_HUMAN)
{
CMotion* motion = obj->GetMotion();
if (m_phase == PHASE_WIN ) motion->SetAction(MHS_WIN, 0.4f);
if (m_phase == PHASE_LOST) motion->SetAction(MHS_LOST, 0.5f);
2013-03-27 18:55:27 +00:00
}
if (obj->Implements(ObjectInterfaceType::Old)) // TODO: temporary hack
{
obj->SetDefRank(rankObj); // TODO: do we really need this?
if (type == OBJECT_BASE)
m_base = obj;
if (line->GetParam("select")->AsBool(false))
sel = obj;
// TODO: everything below should go to CObject::Read() function
// In fact, we could give CLevelParserLine as parameter to CreateObject() in the first place
Gfx::CameraType cType = line->GetParam("camera")->AsCameraType(Gfx::CAM_TYPE_NULL);
if (cType != Gfx::CAM_TYPE_NULL)
obj->SetCameraType(cType);
obj->SetCameraDist(line->GetParam("cameraDist")->AsFloat(50.0f));
obj->SetCameraLock(line->GetParam("cameraLock")->AsBool(false));
Gfx::PyroType pType = line->GetParam("pyro")->AsPyroType(Gfx::PT_NULL);
if (pType != Gfx::PT_NULL)
{
m_engine->GetPyroManager()->Create(pType, obj);
}
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if (type == OBJECT_INFO)
{
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CExchangePost* exchangePost = static_cast<CExchangePost*>(obj);
exchangePost->ReadInfo(line.get());
}
// Sets the parameters of the command line.
if (line->GetParam("cmdline")->IsDefined())
{
const auto& cmdline = line->GetParam("cmdline")->AsArray();
2015-07-10 11:40:29 +00:00
for (unsigned int i = 0; i < cmdline.size(); i++)
{
obj->SetCmdLine(i, cmdline[i]->AsFloat());
}
}
bool selectable = line->GetParam("selectable")->AsBool(true);
obj->SetSelectable(selectable);
obj->SetIgnoreBuildCheck(line->GetParam("ignoreBuildCheck")->AsBool(false));
obj->SetEnable(line->GetParam("enable")->AsBool(true));
obj->SetProxyActivate(line->GetParam("proxyActivate")->AsBool(false));
obj->SetProxyDistance(line->GetParam("proxyDistance")->AsFloat(15.0f)*g_unit);
obj->SetRange(line->GetParam("range")->AsFloat(30.0f));
obj->SetShield(line->GetParam("shield")->AsFloat(1.0f));
obj->SetMagnifyDamage(line->GetParam("magnifyDamage")->AsFloat(1.0f));
obj->SetTeam(line->GetParam("team")->AsInt(0));
obj->SetClip(line->GetParam("clip")->AsBool(true));
obj->SetCheckToken(!line->GetParam("checkToken")->IsDefined() ? trainer || !selectable : line->GetParam("checkToken")->AsBool(true));
// SetManual will affect bot speed
if (type == OBJECT_MOBILEdr)
{
obj->SetManual(!trainer);
}
Math::Vector zoom = line->GetParam("zoom")->AsPoint(Math::Vector(0.0f, 0.0f, 0.0f));
if (zoom.x != 0.0f || zoom.y != 0.0f || zoom.z != 0.0f)
obj->SetZoom(0, zoom);
// only used in AlienWorm lines
if (type == OBJECT_WORM)
{
CMotion* motion = obj->GetMotion();
if (motion != nullptr && line->GetParam("param")->IsDefined())
{
const auto& p = line->GetParam("param")->AsArray();
for (unsigned int i = 0; i < 10 && i < p.size(); i++)
{
motion->SetParam(i, p[i]->AsFloat());
}
}
}
int run = -1;
std::map<int, Program*> loadedPrograms;
2015-07-10 18:38:44 +00:00
if (obj->Implements(ObjectInterfaceType::Programmable))
{
2015-07-10 18:38:44 +00:00
CBrain* brain = dynamic_cast<CProgrammableObject*>(obj)->GetBrain();
bool allFilled = true;
for (int i = 0; i < 10 || allFilled; i++)
{
std::string op = "script" + boost::lexical_cast<std::string>(i+1); // script1..script10
std::string opReadOnly = "scriptReadOnly" + boost::lexical_cast<std::string>(i+1); // scriptReadOnly1..scriptReadOnly10
std::string opRunnable = "scriptRunnable" + boost::lexical_cast<std::string>(i+1); // scriptRunnable1..scriptRunnable10
if (line->GetParam(op)->IsDefined())
{
Program* program = brain->AddProgram();
program->filename = "../" + line->GetParam(op)->AsPath("ai");
program->readOnly = line->GetParam(opReadOnly)->AsBool(true);
program->runnable = line->GetParam(opRunnable)->AsBool(true);
loadedPrograms[i] = program;
}
else
{
allFilled = false;
}
}
int i = line->GetParam("run")->AsInt(0);
if (i != 0)
{
run = i-1;
brain->SetScriptRun(loadedPrograms[run]);
}
}
CAuto* automat = obj->GetAuto();
if (automat != nullptr)
{
type = line->GetParam("autoType")->AsObjectType(OBJECT_NULL);
automat->SetType(type);
for (int i = 0; i < 5; i++)
{
std::string op = "autoValue" + boost::lexical_cast<std::string>(i+1); // autoValue1..autoValue5
automat->SetValue(i, line->GetParam(op)->AsFloat(0.0f));
}
automat->SetString(const_cast<char*>(line->GetParam("autoString")->AsPath("ai", "").c_str()));
int i = line->GetParam("run")->AsInt(-1);
if (i != -1)
{
if (i != PARAM_FIXSCENE &&
!m_dialog->GetMovies()) i = 0;
automat->Start(i); // starts the film
}
}
2015-07-10 18:38:44 +00:00
if (soluce && obj->Implements(ObjectInterfaceType::Programmable) && line->GetParam("soluce")->IsDefined())
dynamic_cast<CProgrammableObject*>(obj)->GetBrain()
->SetSoluceName(const_cast<char*>(line->GetParam("soluce")->AsPath("ai").c_str()));
obj->SetResetPosition(obj->GetPosition(0));
obj->SetResetAngle(obj->GetAngle(0));
obj->SetResetRun(loadedPrograms[run]);
if (line->GetParam("reset")->AsBool(false))
obj->SetResetCap(RESET_MOVE);
}
rankObj ++;
continue;
}
if (line->GetCommand() == "CreateFog" && !resetObject)
{
Gfx::ParticleType type = static_cast<Gfx::ParticleType>(Gfx::PARTIFOG0+(line->GetParam("type")->AsInt()));
Math::Vector pos = line->GetParam("pos")->AsPoint()*g_unit;
float height = line->GetParam("height")->AsFloat(1.0f)*g_unit;
float ddim = line->GetParam("dim")->AsFloat(50.0f)*g_unit;
float delay = line->GetParam("delay")->AsFloat(2.0f);
m_terrain->AdjustToFloor(pos);
pos.y += height;
Math::Point dim;
dim.x = ddim;
dim.y = dim.x;
m_particle->CreateParticle(pos, Math::Vector(0.0f, 0.0f, 0.0f), dim, type, delay, 0.0f, 0.0f);
continue;
}
if (line->GetCommand() == "CreateLight" && !resetObject)
{
Gfx::EngineObjectType type;
int lightRank = CreateLight(line->GetParam("dir")->AsPoint(),
line->GetParam("color")->AsColor(Gfx::Color(0.5f, 0.5f, 0.5f, 1.0f)));
type = line->GetParam("type")->AsTerrainType(Gfx::ENG_OBJTYPE_NULL);
if (type == Gfx::ENG_OBJTYPE_TERRAIN)
{
m_lightMan->SetLightPriority(lightRank, Gfx::LIGHT_PRI_HIGHEST);
m_lightMan->SetLightIncludeType(lightRank, Gfx::ENG_OBJTYPE_TERRAIN);
}
if (type == Gfx::ENG_OBJTYPE_QUARTZ)
m_lightMan->SetLightIncludeType(lightRank, Gfx::ENG_OBJTYPE_QUARTZ);
if (type == Gfx::ENG_OBJTYPE_METAL)
m_lightMan->SetLightIncludeType(lightRank, Gfx::ENG_OBJTYPE_METAL);
if (type == Gfx::ENG_OBJTYPE_FIX)
m_lightMan->SetLightExcludeType(lightRank, Gfx::ENG_OBJTYPE_TERRAIN);
continue;
}
if (line->GetCommand() == "CreateSpot" && !resetObject)
{
Gfx::EngineObjectType type;
int rankLight = CreateSpot(line->GetParam("pos")->AsPoint()*g_unit,
line->GetParam("color")->AsColor(Gfx::Color(0.5f, 0.5f, 0.5f, 1.0f)));
type = line->GetParam("type")->AsTerrainType(Gfx::ENG_OBJTYPE_NULL);
if (type == Gfx::ENG_OBJTYPE_TERRAIN)
m_lightMan->SetLightIncludeType(rankLight, Gfx::ENG_OBJTYPE_TERRAIN);
if (type == Gfx::ENG_OBJTYPE_QUARTZ)
m_lightMan->SetLightIncludeType(rankLight, Gfx::ENG_OBJTYPE_QUARTZ);
if (type == Gfx::ENG_OBJTYPE_METAL)
m_lightMan->SetLightIncludeType(rankLight, Gfx::ENG_OBJTYPE_METAL);
if (type == Gfx::ENG_OBJTYPE_FIX)
m_lightMan->SetLightExcludeType(rankLight, Gfx::ENG_OBJTYPE_TERRAIN);
continue;
}
if (line->GetCommand() == "GroundSpot" && !resetObject)
{
rank = m_engine->CreateGroundSpot();
if (rank != -1)
{
m_engine->SetObjectGroundSpotPos(rank, line->GetParam("pos")->AsPoint(Math::Vector(0.0f, 0.0f, 0.0f))*g_unit);
m_engine->SetObjectGroundSpotRadius(rank, line->GetParam("radius")->AsFloat(10.0f)*g_unit);
m_engine->SetObjectGroundSpotColor(rank, line->GetParam("color")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)));
m_engine->SetObjectGroundSpotSmooth(rank, line->GetParam("smooth")->AsFloat(1.0f));
m_engine->SetObjectGroundSpotMinMax(rank, line->GetParam("min")->AsFloat(0.0f)*g_unit,
line->GetParam("max")->AsFloat(0.0f)*g_unit);
}
continue;
}
if (line->GetCommand() == "WaterColor" && !resetObject)
{
m_engine->SetWaterAddColor(line->GetParam("color")->AsColor());
continue;
}
if (line->GetCommand() == "MapColor" && !resetObject)
{
m_map->FloorColorMap(line->GetParam("floor")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)),
line->GetParam("water")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)));
m_mapShow = line->GetParam("show")->AsBool(true);
m_map->ShowMap(m_mapShow);
m_map->SetToy(line->GetParam("toyIcon")->AsBool(false));
m_mapImage = line->GetParam("image")->AsBool(false);
if (m_mapImage)
{
Math::Vector offset;
strcpy(m_mapFilename, ("../" + line->GetParam("filename")->AsPath("textures")).c_str());
offset = line->GetParam("offset")->AsPoint(Math::Vector(0.0f, 0.0f, 0.0f));
m_map->SetFixParam(line->GetParam("zoom")->AsFloat(1.0f),
offset.x, offset.z,
line->GetParam("angle")->AsFloat(0.0f)*Math::PI/180.0f,
line->GetParam("mode")->AsInt(0),
line->GetParam("debug")->AsBool(false));
}
continue;
}
if (line->GetCommand() == "MapZoom" && !resetObject)
{
m_map->ZoomMap(line->GetParam("factor")->AsFloat(2.0f));
m_map->MapEnable(line->GetParam("enable")->AsBool(true));
continue;
}
if (line->GetCommand() == "MaxFlyingHeight" && !resetObject)
{
m_terrain->SetFlyingMaxHeight(line->GetParam("max")->AsFloat(280.0f)*g_unit);
continue;
}
if (line->GetCommand() == "AddFlyingHeight" && !resetObject)
{
m_terrain->AddFlyingLimit(line->GetParam("center")->AsPoint()*g_unit,
line->GetParam("extRadius")->AsFloat(20.0f)*g_unit,
line->GetParam("intRadius")->AsFloat(10.0f)*g_unit,
line->GetParam("maxHeight")->AsFloat(200.0f));
continue;
}
if (line->GetCommand() == "Camera")
{
m_camera->Init(line->GetParam("eye")->AsPoint(Math::Vector(0.0f, 0.0f, 0.0f))*g_unit,
line->GetParam("lookat")->AsPoint(Math::Vector(0.0f, 0.0f, 0.0f))*g_unit,
resetObject ? 0.0f : line->GetParam("delay")->AsFloat(0.0f));
if (line->GetParam("fadeIn")->AsBool(false))
m_camera->StartOver(Gfx::CAM_OVER_EFFECT_FADEIN_WHITE, Math::Vector(0.0f, 0.0f, 0.0f), 1.0f);
m_camera->SetFixDirection(line->GetParam("fixDirection")->AsFloat(0.25f)*Math::PI);
continue;
}
if (line->GetCommand() == "EndMissionTake" && !resetObject && m_controller == nullptr)
{
auto endTake = std::unique_ptr<CSceneEndCondition>{new CSceneEndCondition()};
endTake->Read(line.get());
m_endTake.push_back(std::move(endTake));
continue;
}
if (line->GetCommand() == "EndMissionDelay" && !resetObject && m_controller == nullptr)
{
m_endTakeWinDelay = line->GetParam("win")->AsFloat(2.0f);
m_endTakeLostDelay = line->GetParam("lost")->AsFloat(2.0f);
continue;
}
if (line->GetCommand() == "EndMissionResearch" && !resetObject && m_controller == nullptr) //TODO: Is this used anywhere?
{
m_endTakeResearch |= line->GetParam("type")->AsResearchFlag();
continue;
}
if (line->GetCommand() == "ObligatoryToken" && !resetObject) //NOTE: This was used only in CeeBot, maybe we should add this to some Colobot exercises?
{
int i = m_obligatoryTotal;
if (i < 100) //TODO: remove the limit
{
strcpy(m_obligatoryToken[i], line->GetParam("text")->AsString().c_str());
m_obligatoryTotal ++;
}
continue;
}
if (line->GetCommand() == "ProhibitedToken" && !resetObject) //NOTE: This was used only in CeeBot, maybe we should add this to some Colobot exercises?
{
int i = m_prohibitedTotal;
if (i < 100) //TODO: remove the limit
{
strcpy(m_prohibitedToken[i], line->GetParam("text")->AsString().c_str());
m_prohibitedTotal ++;
}
continue;
}
if (line->GetCommand() == "EnableBuild" && !resetObject)
{
g_build |= line->GetParam("type")->AsBuildFlag();
continue;
}
if (line->GetCommand() == "EnableResearch" && !resetObject)
{
g_researchEnable |= line->GetParam("type")->AsResearchFlag();
continue;
}
if (line->GetCommand() == "DoneResearch" && read[0] == 0 && !resetObject) // not loading file?
{
g_researchDone |= line->GetParam("type")->AsResearchFlag();
continue;
}
if (line->GetCommand() == "NewScript" && !resetObject)
{
AddNewScriptName(line->GetParam("type")->AsObjectType(OBJECT_NULL), const_cast<char*>(line->GetParam("name")->AsPath("ai").c_str()));
continue;
}
if (read[0] != 0) continue; // ignore errors when loading saved game (TODO: don't report ones that are just not loaded when loading saved game)
if (resetObject) continue; // ignore when reseting just objects (TODO: see above)
throw CLevelParserException("Unknown command: '" + line->GetCommand() + "' in " + line->GetLevel()->GetFilename() + ":" + boost::lexical_cast<std::string>(line->GetLineNumber()));
}
if (read[0] == 0)
CompileScript(soluce); // compiles all scripts
if (strcmp(base, "missions") == 0 && !resetObject) // mission?
WriteFreeParam();
if (strcmp(base, "freemissions") == 0 && !resetObject) // free play?
{
g_researchDone = m_freeResearch;
g_build = m_freeBuild;
g_build &= ~BUILD_RESEARCH;
g_build &= ~BUILD_LABO;
g_build |= BUILD_FACTORY;
g_build |= BUILD_GFLAT;
g_build |= BUILD_FLAG;
}
2015-03-22 16:40:08 +00:00
if (!resetObject && !fixScene)
{
ChangeColor(); // changes the colors of texture
m_short->SetMode(false); // vehicles?
}
CreateShortcuts();
m_map->UpdateMap();
// TODO: m_engine->TimeInit(); ??
m_input->ResetKeyStates();
m_time = 0.0f;
m_gameTime = 0.0f;
m_gameTimeAbsolute = 0.0f;
2014-11-11 13:50:44 +00:00
m_autosaveLast = 0.0f;
m_infoUsed = 0;
m_selectObject = sel;
if (m_base == nullptr && // no main base?
!m_fixScene) // interractive scene?
{
CObject* obj;
if (sel == nullptr)
obj = SearchHuman();
else
obj = sel;
if (obj != nullptr)
{
SelectObject(obj);
m_camera->SetControllingObject(obj);
m_camera->SetType(obj->GetCameraType());
}
}
if (m_fixScene)
m_camera->SetType(Gfx::CAM_TYPE_SCRIPT);
if (read[0] != 0 && sel != 0) // loading file?
{
Math::Vector pos = sel->GetPosition(0);
m_camera->Init(pos, pos, 0.0f);
m_camera->FixCamera();
SelectObject(sel);
m_camera->SetControllingObject(sel);
m_beginSatCom = true; // message already displayed
}
}
catch (...)
{
m_dialog->SetSceneRead("");
m_dialog->SetStackRead("");
throw;
}
m_dialog->SetSceneRead("");
m_dialog->SetStackRead("");
if (m_app->GetSceneTestMode())
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m_eventQueue->AddEvent(Event(EVENT_QUIT));
}
//! Creates a directional light
int CRobotMain::CreateLight(Math::Vector direction, Gfx::Color color)
{
if (direction.x == 0.0f &&
direction.y == 0.0f &&
direction.z == 0.0f)
{
direction.y = -1.0f;
}
Gfx::Light light;
light.type = Gfx::LIGHT_DIRECTIONAL;
light.diffuse = color;
light.ambient = color * 0.1f;
light.direction = direction;
int obj = m_lightMan->CreateLight(Gfx::LIGHT_PRI_HIGH);
m_lightMan->SetLight(obj, light);
return obj;
}
//! Creates a light spot
int CRobotMain::CreateSpot(Math::Vector pos, Gfx::Color color)
{
if (!m_engine->GetLightMode()) return -1;
pos.y += m_terrain->GetFloorLevel(pos);
Gfx::Light light;
light.type = Gfx::LIGHT_SPOT;
light.diffuse = color;
light.ambient = color * 0.1f;
light.position = pos;
light.direction = Math::Vector(0.0f, -1.0f, 0.0f);
light.spotIntensity = 1.0f;
light.spotAngle = 90.0f*Math::PI/180.0f;
light.attenuation0 = 2.0f;
light.attenuation1 = 0.0f;
light.attenuation2 = 0.0f;
int obj = m_lightMan->CreateLight(Gfx::LIGHT_PRI_HIGH);
m_lightMan->SetLight(obj, light);
return obj;
}
//! Change the colors and textures
void CRobotMain::ChangeColor()
{
Math::Point ts = Math::Point(0.0f, 0.0f);
Math::Point ti = Math::Point(1.0f, 1.0f); // the entire image
Gfx::Color colorRef1, colorNew1, colorRef2, colorNew2;
colorRef1.a = 0.0f;
colorRef2.a = 0.0f;
colorRef1.r = 206.0f/256.0f;
colorRef1.g = 206.0f/256.0f;
colorRef1.b = 204.0f/256.0f; // ~white
colorNew1 = m_dialog->GetGamerColorCombi();
colorRef2.r = 255.0f/256.0f;
colorRef2.g = 132.0f/256.0f;
colorRef2.b = 1.0f/256.0f; // orange
colorNew2 = m_dialog->GetGamerColorBand();
Math::Point exclu[6];
exclu[0] = Math::Point(192.0f/256.0f, 0.0f/256.0f);
exclu[1] = Math::Point(256.0f/256.0f, 64.0f/256.0f); // crystals + cylinders
exclu[2] = Math::Point(208.0f/256.0f, 224.0f/256.0f);
exclu[3] = Math::Point(256.0f/256.0f, 256.0f/256.0f); // SatCom screen
exclu[4] = Math::Point(0.0f, 0.0f);
exclu[5] = Math::Point(0.0f, 0.0f); // terminator
m_engine->ChangeTextureColor("textures/objects/human.png", colorRef1, colorNew1, colorRef2, colorNew2, 0.30f, 0.01f, ts, ti, exclu);
float tolerance;
int face = GetGamerFace();
if (face == 0) // normal?
{
colorRef1.r = 90.0f/256.0f;
colorRef1.g = 95.0f/256.0f;
colorRef1.b = 85.0f/256.0f; // black
tolerance = 0.15f;
}
if (face == 1) // bald?
{
colorRef1.r = 74.0f/256.0f;
colorRef1.g = 58.0f/256.0f;
colorRef1.b = 46.0f/256.0f; // brown
tolerance = 0.20f;
}
if (face == 2) // carlos?
{
colorRef1.r = 70.0f/256.0f;
colorRef1.g = 40.0f/256.0f;
colorRef1.b = 8.0f/256.0f; // brown
tolerance = 0.30f;
}
if (face == 3) // blonde?
{
colorRef1.r = 74.0f/256.0f;
colorRef1.g = 16.0f/256.0f;
colorRef1.b = 0.0f/256.0f; // yellow
tolerance = 0.20f;
}
colorNew1 = m_dialog->GetGamerColorHair();
colorRef2.r = 0.0f;
colorRef2.g = 0.0f;
colorRef2.b = 0.0f;
colorNew2.r = 0.0f;
colorNew2.g = 0.0f;
colorNew2.b = 0.0f;
char name[100];
sprintf(name, "textures/objects/face%.2d.png", face+1);
exclu[0] = Math::Point(105.0f/256.0f, 47.0f/166.0f);
exclu[1] = Math::Point(153.0f/256.0f, 79.0f/166.0f); // blue canister
exclu[2] = Math::Point(0.0f, 0.0f);
exclu[3] = Math::Point(0.0f, 0.0f); // terminator
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m_engine->ChangeTextureColor(name, colorRef1, colorNew1, colorRef2, colorNew2, tolerance, 0.00f, ts, ti, exclu);
colorRef2.r = 0.0f;
colorRef2.g = 0.0f;
colorRef2.b = 0.0f;
colorNew2.r = 0.0f;
colorNew2.g = 0.0f;
colorNew2.b = 0.0f;
m_engine->ChangeTextureColor("textures/objects/base1.png", m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
m_engine->ChangeTextureColor("textures/objects/convert.png", m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
m_engine->ChangeTextureColor("textures/objects/derrick.png", m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
m_engine->ChangeTextureColor("textures/objects/factory.png", m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
m_engine->ChangeTextureColor("textures/objects/lemt.png", m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
m_engine->ChangeTextureColor("textures/objects/roller.png", m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
m_engine->ChangeTextureColor("textures/objects/search.png", m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
exclu[0] = Math::Point( 0.0f/256.0f, 160.0f/256.0f);
exclu[1] = Math::Point(256.0f/256.0f, 256.0f/256.0f); // pencils
exclu[2] = Math::Point(0.0f, 0.0f);
exclu[3] = Math::Point(0.0f, 0.0f); // terminator
m_engine->ChangeTextureColor("textures/objects/drawer.png", m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, exclu, 0, true);
exclu[0] = Math::Point(237.0f/256.0f, 176.0f/256.0f);
exclu[1] = Math::Point(256.0f/256.0f, 220.0f/256.0f); // blue canister
exclu[2] = Math::Point(106.0f/256.0f, 150.0f/256.0f);
exclu[3] = Math::Point(130.0f/256.0f, 214.0f/256.0f); // safe location
exclu[4] = Math::Point(0.0f, 0.0f);
exclu[5] = Math::Point(0.0f, 0.0f); // terminator
m_engine->ChangeTextureColor("textures/objects/subm.png", m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, exclu, 0, true);
exclu[0] = Math::Point(128.0f/256.0f, 160.0f/256.0f);
exclu[1] = Math::Point(256.0f/256.0f, 256.0f/256.0f); // SatCom
exclu[2] = Math::Point(0.0f, 0.0f);
exclu[3] = Math::Point(0.0f, 0.0f); // terminator
m_engine->ChangeTextureColor("textures/objects/ant.png", m_colorRefAlien, m_colorNewAlien, colorRef2, colorNew2, 0.50f, -1.0f, ts, ti, exclu);
m_engine->ChangeTextureColor("textures/objects/mother.png", m_colorRefAlien, m_colorNewAlien, colorRef2, colorNew2, 0.50f, -1.0f, ts, ti);
m_engine->ChangeTextureColor("textures/objects/plant.png", m_colorRefGreen, m_colorNewGreen, colorRef2, colorNew2, 0.50f, -1.0f, ts, ti);
// PARTIPLOUF0 and PARTIDROP :
ts = Math::Point(0.500f, 0.500f);
ti = Math::Point(0.875f, 0.750f);
m_engine->ChangeTextureColor("textures/effect00.png", m_colorRefWater, m_colorNewWater, colorRef2, colorNew2, 0.20f, -1.0f, ts, ti, 0, m_colorShiftWater, true);
// PARTIFLIC :
ts = Math::Point(0.00f, 0.75f);
ti = Math::Point(0.25f, 1.00f);
m_engine->ChangeTextureColor("textures/effect02.png", m_colorRefWater, m_colorNewWater, colorRef2, colorNew2, 0.20f, -1.0f, ts, ti, 0, m_colorShiftWater, true);
}
//! Updates the number of unnecessary objects
bool CRobotMain::TestGadgetQuantity(int rank)
{
static int table10[10] = {0,1,0,0,0,0,0,0,0,0};
static int table20[10] = {0,1,0,0,0,1,0,0,0,0};
static int table30[10] = {0,1,0,1,0,1,0,0,0,0};
static int table40[10] = {0,1,0,1,0,1,0,1,0,0};
static int table50[10] = {0,1,0,1,0,1,0,1,0,1};
static int table60[10] = {0,1,0,1,1,1,0,1,0,1};
static int table70[10] = {0,1,0,1,1,1,0,1,1,1};
static int table80[10] = {0,1,1,1,1,1,0,1,1,1};
static int table90[10] = {0,1,1,1,1,1,1,1,1,1};
float percent = m_engine->GetGadgetQuantity();
if (percent == 0.0f) return false;
if (percent == 1.0f) return true;
int *table;
if (percent <= 0.15f) table = table10;
else if (percent <= 0.25f) table = table20;
else if (percent <= 0.35f) table = table30;
else if (percent <= 0.45f) table = table40;
else if (percent <= 0.55f) table = table50;
else if (percent <= 0.65f) table = table60;
else if (percent <= 0.75f) table = table70;
else if (percent <= 0.85f) table = table80;
else table = table90;
return table[rank%10];
}
//! Calculates the distance to the nearest object
float CRobotMain::SearchNearestObject(Math::Vector center, CObject *exclu)
{
float min = 100000.0f;
for (CObject* obj : m_objMan->GetAllObjects())
{
if (!obj->GetActive()) continue; // inactive?
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if (IsObjectBeingTransported(obj)) continue;
if (obj == exclu) continue;
ObjectType type = obj->GetType();
if (type == OBJECT_BASE)
{
Math::Vector oPos = obj->GetPosition(0);
if (oPos.x != center.x ||
oPos.z != center.z)
{
float dist = Math::Distance(center, oPos)-80.0f;
if (dist < 0.0f) dist = 0.0f;
min = Math::Min(min, dist);
continue;
}
}
if (type == OBJECT_STATION ||
type == OBJECT_REPAIR ||
type == OBJECT_DESTROYER)
{
Math::Vector oPos = obj->GetPosition(0);
float dist = Math::Distance(center, oPos)-8.0f;
if (dist < 0.0f) dist = 0.0f;
min = Math::Min(min, dist);
}
for (const auto& crashSphere : obj->GetAllCrashSpheres())
{
Math::Vector oPos = crashSphere.sphere.pos;
float oRadius = crashSphere.sphere.radius;
float dist = Math::Distance(center, oPos)-oRadius;
if (dist < 0.0f) dist = 0.0f;
min = Math::Min(min, dist);
}
}
return min;
}
//! Calculates a free space
bool CRobotMain::FreeSpace(Math::Vector &center, float minRadius, float maxRadius,
float space, CObject *exclu)
{
if (minRadius < maxRadius) // from internal to external?
{
for (float radius = minRadius; radius <= maxRadius; radius += space)
{
float ia = space/radius;
for (float angle = 0.0f; angle < Math::PI*2.0f; angle += ia)
{
Math::Point p;
p.x = center.x+radius;
p.y = center.z;
p = Math::RotatePoint(Math::Point(center.x, center.z), angle, p);
Math::Vector pos;
pos.x = p.x;
pos.z = p.y;
pos.y = 0.0f;
m_terrain->AdjustToFloor(pos, true);
float dist = SearchNearestObject(pos, exclu);
if (dist >= space)
{
float flat = m_terrain->GetFlatZoneRadius(pos, dist/2.0f);
if (flat >= dist/2.0f)
{
center = pos;
return true;
}
}
}
}
}
else // from external to internal?
{
for (float radius=maxRadius; radius >= minRadius; radius -= space)
{
float ia = space/radius;
for (float angle=0.0f ; angle<Math::PI*2.0f ; angle+=ia )
{
Math::Point p;
p.x = center.x+radius;
p.y = center.z;
p = Math::RotatePoint(Math::Point(center.x, center.z), angle, p);
Math::Vector pos;
pos.x = p.x;
pos.z = p.y;
pos.y = 0.0f;
m_terrain->AdjustToFloor(pos, true);
float dist = SearchNearestObject(pos, exclu);
if (dist >= space)
{
float flat = m_terrain->GetFlatZoneRadius(pos, dist/2.0f);
if (flat >= dist/2.0f)
{
center = pos;
return true;
}
}
}
}
}
return false;
}
//! Calculates the maximum radius of a free space
float CRobotMain::GetFlatZoneRadius(Math::Vector center, float maxRadius,
CObject *exclu)
{
float dist = SearchNearestObject(center, exclu);
if (dist == 0.0f) return 0.0f;
if (dist < maxRadius)
maxRadius = dist;
return m_terrain->GetFlatZoneRadius(center, maxRadius);
}
//! Hides buildable area when a cube of metal is taken up
void CRobotMain::HideDropZone(CObject* metal)
{
if (m_showLimit[1].used &&
m_showLimit[1].link == metal)
{
FlushShowLimit(1);
}
if (m_showLimit[2].used &&
m_showLimit[2].link == metal)
{
FlushShowLimit(2);
}
}
//! Shows the buildable area when a cube of metal is deposited
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void CRobotMain::ShowDropZone(CObject* metal, CObject* transporter)
{
if (metal == nullptr) return;
Math::Vector center = metal->GetPosition(0);
// Calculates the maximum radius possible depending on other items.
float oMax = 30.0f; // radius to build the biggest building
float tMax;
for (CObject* obj : m_objMan->GetAllObjects())
{
if (!obj->GetActive()) continue; // inactive?
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if (IsObjectBeingTransported(obj)) continue;
if (obj == metal) continue;
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if (obj == transporter) continue;
Math::Vector oPos;
ObjectType type = obj->GetType();
if (type == OBJECT_BASE)
{
oPos = obj->GetPosition(0);
float dist = Math::Distance(center, oPos)-80.0f;
oMax = Math::Min(oMax, dist);
}
else
{
for (const auto& crashSphere : obj->GetAllCrashSpheres())
{
float dist = Math::Distance(center, crashSphere.sphere.pos)-crashSphere.sphere.radius;
oMax = Math::Min(oMax, dist);
}
}
if ( type == OBJECT_DERRICK ||
type == OBJECT_FACTORY ||
type == OBJECT_STATION ||
type == OBJECT_CONVERT ||
type == OBJECT_REPAIR ||
type == OBJECT_DESTROYER||
type == OBJECT_TOWER ||
type == OBJECT_RESEARCH ||
type == OBJECT_RADAR ||
type == OBJECT_ENERGY ||
type == OBJECT_LABO ||
type == OBJECT_NUCLEAR ||
type == OBJECT_START ||
type == OBJECT_END ||
type == OBJECT_INFO ||
type == OBJECT_PARA ||
type == OBJECT_SAFE ||
type == OBJECT_HUSTON ) // building?
{
for (const auto& crashSphere : obj->GetAllCrashSpheres())
{
float dist = Math::Distance(center, crashSphere.sphere.pos)-crashSphere.sphere.radius-BUILDMARGIN;
oMax = Math::Min(oMax, dist);
}
}
}
// Calculates the maximum possible radius depending on terrain.
if (oMax >= 2.0f)
tMax = m_terrain->GetFlatZoneRadius(center, 30.0f);
else
tMax = 0.0f;
float radius = Math::Min(oMax, tMax);
if (radius >= 2.0f)
SetShowLimit(1, Gfx::PARTILIMIT2, metal, center, radius, 10.0f);
}
//! Erases the boundaries shown
void CRobotMain::FlushShowLimit(int i)
{
if (m_showLimit[i].link != 0)
{
m_showLimit[i].link->StopShowLimit();
}
for (int j = 0; j < m_showLimit[i].total; j++)
{
if (m_showLimit[i].parti[j] == 0) continue;
m_particle->DeleteParticle(m_showLimit[i].parti[j]);
m_showLimit[i].parti[j] = 0;
}
m_showLimit[i].total = 0;
m_showLimit[i].link = 0;
m_showLimit[i].used = false;
}
//! Specifies the boundaries to show
void CRobotMain::SetShowLimit(int i, Gfx::ParticleType parti, CObject *obj,
Math::Vector pos, float radius, float duration)
{
FlushShowLimit(i); // erases the current boundaries
if (radius <= 0.0f) return;
Math::Point dim;
float dist;
if (radius <= 50.0f)
{
dim = Math::Point(0.3f, 0.3f);
dist = 2.5f;
}
else
{
dim = Math::Point(1.5f, 1.5f);
dist = 10.0f;
}
m_showLimit[i].used = true;
m_showLimit[i].link = obj;
m_showLimit[i].pos = pos;
m_showLimit[i].radius = radius;
m_showLimit[i].duration = duration;
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m_showLimit[i].total = static_cast<int>((radius*2.0f*Math::PI)/dist);
if (m_showLimit[i].total > MAXSHOWPARTI) m_showLimit[i].total = MAXSHOWPARTI;
m_showLimit[i].time = 0.0f;
for (int j = 0; j < m_showLimit[i].total; j++)
{
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m_showLimit[i].parti[j] = m_particle->CreateParticle(pos, Math::Vector(0.0f, 0.0f, 0.0f), dim, parti, duration);
}
}
//! Adjusts the boundaries to show
void CRobotMain::AdjustShowLimit(int i, Math::Vector pos)
{
m_showLimit[i].pos = pos;
}
//! Mount the boundaries of the selected object
void CRobotMain::StartShowLimit()
{
CObject* obj = GetSelect();
if (obj == nullptr) return;
obj->StartShowLimit();
}
//! Advances the boundaries shown
void CRobotMain::FrameShowLimit(float rTime)
{
if (m_engine->GetPause()) return;
for (int i = 0; i < MAXSHOWLIMIT; i++)
{
if (!m_showLimit[i].used) continue;
m_showLimit[i].time += rTime;
if (m_showLimit[i].time >= m_showLimit[i].duration)
{
FlushShowLimit(i);
continue;
}
float factor;
if (m_showLimit[i].time < 1.0f)
factor = m_showLimit[i].time;
else if (m_showLimit[i].time > m_showLimit[i].duration-1.0f)
factor = m_showLimit[i].duration-m_showLimit[i].time;
else
factor = 1.0f;
float speed = 0.4f-m_showLimit[i].radius*0.001f;
if (speed < 0.1f) speed = 0.1f;
float angle = m_showLimit[i].time*speed;
for (int j = 0; j < m_showLimit[i].total; j++)
{
if (m_showLimit[i].parti[j] == 0) continue;
Math::Point center;
center.x = m_showLimit[i].pos.x;
center.y = m_showLimit[i].pos.z;
Math::Point rotate;
rotate.x = center.x+m_showLimit[i].radius*factor;
rotate.y = center.y;
rotate = Math::RotatePoint(center, angle, rotate);
Math::Vector pos;
pos.x = rotate.x;
pos.z = rotate.y;
pos.y = 0.0f;
m_terrain->AdjustToFloor(pos, true);
if (m_showLimit[i].radius <= 50.0f) pos.y += 0.5f;
else pos.y += 2.0f;
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m_particle->SetPosition(m_showLimit[i].parti[j], pos);
angle += (2.0f*Math::PI)/m_showLimit[i].total;
}
}
}
//! Compiles all scripts of robots
void CRobotMain::CompileScript(bool soluce)
{
int nbError = 0;
int lastError = 0;
do
{
lastError = nbError;
nbError = 0;
for (CObject* obj : m_objMan->GetAllObjects())
{
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if (! obj->Implements(ObjectInterfaceType::Programmable)) continue;
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CBrain* brain = dynamic_cast<CProgrammableObject*>(obj)->GetBrain();
for (Program* program : brain->GetPrograms())
{
//? if (brain->GetCompile(j)) continue;
if (program->filename.empty()) continue;
std::string name = "ai/" + program->filename;
if (! brain->ReadProgram(program, const_cast<char*>(name.c_str())))
{
CLogger::GetInstancePointer()->Error("Unable to read script from file \"%s\"\n", name.c_str());
}
if (!brain->GetCompile(program)) nbError++;
}
LoadOneScript(obj, nbError);
}
}
while (nbError > 0 && nbError != lastError);
// Load all solutions.
if (soluce)
{
for (CObject* obj : m_objMan->GetAllObjects())
{
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if (! obj->Implements(ObjectInterfaceType::Programmable)) continue;
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CBrain* brain = dynamic_cast<CProgrammableObject*>(obj)->GetBrain();
char* name = brain->GetSoluceName();
if (name[0] != 0)
{
brain->ReadSoluce(name); // load solution
}
}
}
// Start all programs according to the command "run".
for (CObject* obj : m_objMan->GetAllObjects())
{
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if (! obj->Implements(ObjectInterfaceType::Programmable)) continue;
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CBrain* brain = dynamic_cast<CProgrammableObject*>(obj)->GetBrain();
Program* program = brain->GetScriptRun();
if (program != nullptr)
{
brain->RunProgram(program); // starts the program
}
}
}
//! Load all programs of the robot
void CRobotMain::LoadOneScript(CObject *obj, int &nbError)
{
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if (! obj->Implements(ObjectInterfaceType::Programmable)) return;
CBrain* brain = dynamic_cast<CProgrammableObject*>(obj)->GetBrain();
if (!IsSelectable(obj)) return;
ObjectType type = obj->GetType();
if (type == OBJECT_HUMAN) return;
int objRank = obj->GetDefRank();
if (objRank == -1) return;
char* name = m_dialog->GetSceneName();
int rank = m_dialog->GetSceneRank();
for (unsigned int i = 0; i <= 999; i++)
{
//? if (brain->GetCompile(i)) continue;
char filename[MAX_FNAME];
sprintf(filename, "%s/%s/%c%.3d%.3d%.3d.txt",
GetSavegameDir(), m_gamerName.c_str(), name[0], rank, objRank, i);
if (CResourceManager::Exists(filename))
{
Program* program = brain->GetOrAddProgram(i);
brain->ReadProgram(program, filename);
if (!brain->GetCompile(program)) nbError++;
}
}
}
//! Load all programs of the robot
void CRobotMain::LoadFileScript(CObject *obj, const char* filename, int objRank,
int &nbError)
{
if (objRank == -1) return;
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if (! obj->Implements(ObjectInterfaceType::Programmable)) return;
CBrain* brain = dynamic_cast<CProgrammableObject*>(obj)->GetBrain();
ObjectType type = obj->GetType();
if (type == OBJECT_HUMAN) return;
std::string dirname = filename;
dirname = dirname.substr(0, dirname.find_last_of("/"));
char fn[MAX_FNAME]; //TODO: Refactor to std::string
for (unsigned int i = 0; i <= 999; i++)
{
sprintf(fn, "%s/prog%.3d%.3d.txt", dirname.c_str(), objRank, i);
if (CResourceManager::Exists(fn))
{
Program* program = brain->GetOrAddProgram(i);
brain->ReadProgram(program, fn);
if (!brain->GetCompile(program)) nbError++;
}
}
}
//! Saves all programs of all the robots
void CRobotMain::SaveAllScript()
{
for (CObject* obj : m_objMan->GetAllObjects())
{
SaveOneScript(obj);
}
}
//! Saves all programs of the robot.
//! If a program does not exist, the corresponding file is destroyed.
void CRobotMain::SaveOneScript(CObject *obj)
{
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if (! obj->Implements(ObjectInterfaceType::Programmable)) return;
CBrain* brain = dynamic_cast<CProgrammableObject*>(obj)->GetBrain();
if (!IsSelectable(obj)) return;
ObjectType type = obj->GetType();
if (type == OBJECT_HUMAN) return;
int objRank = obj->GetDefRank();
if (objRank == -1) return;
char* name = m_dialog->GetSceneName();
int rank = m_dialog->GetSceneRank();
auto programs = brain->GetPrograms();
// TODO: Find a better way to do that
for (unsigned int i = 0; i <= 999; i++)
{
char filename[MAX_FNAME];
sprintf(filename, "%s/%s/%c%.3d%.3d%.3d.txt",
GetSavegameDir(), m_gamerName.c_str(), name[0], rank, objRank, i);
if (i < programs.size())
{
brain->WriteProgram(programs[i], filename);
}
else
{
CResourceManager::Remove(filename);
}
}
}
//! Saves all programs of the robot.
//! If a program does not exist, the corresponding file is destroyed.
void CRobotMain::SaveFileScript(CObject *obj, const char* filename, int objRank)
{
if (objRank == -1) return;
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if (! obj->Implements(ObjectInterfaceType::Programmable)) return;
CBrain* brain = dynamic_cast<CProgrammableObject*>(obj)->GetBrain();
ObjectType type = obj->GetType();
if (type == OBJECT_HUMAN) return;
std::string dirname = filename;
dirname = dirname.substr(0, dirname.find_last_of("/"));
char fn[MAX_FNAME]; //TODO: Refactor to std::string
auto programs = brain->GetPrograms();
// TODO: Find a better way to do that
for (unsigned int i = 0; i <= 999; i++)
{
sprintf(fn, "%s/prog%.3d%.3d.txt", dirname.c_str(), objRank, i);
if (i < programs.size())
{
brain->WriteProgram(programs[i], fn);
}
else
{
CResourceManager::Remove(fn);
}
}
}
//! Saves the stack of the program in execution of a robot
bool CRobotMain::SaveFileStack(CObject *obj, FILE *file, int objRank)
{
if (objRank == -1) return true;
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if (! obj->Implements(ObjectInterfaceType::Programmable)) return true;
CBrain* brain = dynamic_cast<CProgrammableObject*>(obj)->GetBrain();
ObjectType type = obj->GetType();
if (type == OBJECT_HUMAN) return true;
return brain->WriteStack(file);
}
//! Resumes the execution stack of the program in a robot
bool CRobotMain::ReadFileStack(CObject *obj, FILE *file, int objRank)
{
if (objRank == -1) return true;
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if (! obj->Implements(ObjectInterfaceType::Programmable)) return true;
CBrain* brain = dynamic_cast<CProgrammableObject*>(obj)->GetBrain();
ObjectType type = obj->GetType();
if (type == OBJECT_HUMAN) return true;
return brain->ReadStack(file);
}
//! Empty the list
bool CRobotMain::FlushNewScriptName()
{
for (int i = 0; i < MAXNEWSCRIPTNAME; i++)
m_newScriptName[i].used = false;
return true;
}
//! Adds a script name
bool CRobotMain::AddNewScriptName(ObjectType type, char *name)
{
for (int i = 0; i < MAXNEWSCRIPTNAME; i++)
{
if (!m_newScriptName[i].used)
{
m_newScriptName[i].used = true;
m_newScriptName[i].type = type;
strcpy(m_newScriptName[i].name, name);
return true;
}
}
return false;
}
//! Seeks a script name for a given type
char* CRobotMain::GetNewScriptName(ObjectType type, int rank)
{
for (int i = 0; i < MAXNEWSCRIPTNAME; i++)
{
if (m_newScriptName[i].used &&
(m_newScriptName[i].type == type ||
m_newScriptName[i].type == OBJECT_NULL))
{
if (rank == 0) return m_newScriptName[i].name;
else rank --;
}
}
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return nullptr;
}
//! Seeks if an object occupies in a spot, to prevent a backup of the game
bool CRobotMain::IsBusy()
{
if (CScriptFunctions::m_numberOfOpenFiles > 0) return true;
for (CObject* obj : m_objMan->GetAllObjects())
{
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if (! obj->Implements(ObjectInterfaceType::Programmable)) continue;
CBrain* brain = dynamic_cast<CProgrammableObject*>(obj)->GetBrain();
if (brain->IsBusy()) return true;
}
return false;
}
//! Writes an object into the backup file
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void CRobotMain::IOWriteObject(CLevelParserLine* line, CObject* obj)
{
if (obj->GetType() == OBJECT_FIX) return;
line->AddParam("type", CLevelParserParamUPtr{new CLevelParserParam(obj->GetType())});
line->AddParam("id", CLevelParserParamUPtr{new CLevelParserParam(obj->GetID())});
line->AddParam("pos", CLevelParserParamUPtr{new CLevelParserParam(obj->GetPosition()/g_unit)});
line->AddParam("angle", CLevelParserParamUPtr{new CLevelParserParam(obj->GetRotation() * Math::RAD_TO_DEG)});
line->AddParam("zoom", CLevelParserParamUPtr{new CLevelParserParam(obj->GetScale())});
if (obj->Implements(ObjectInterfaceType::Old))
{
Math::Vector pos;
for (int i = 1; i < OBJECTMAXPART; i++)
{
if (obj->GetObjectRank(i) == -1) continue;
pos = obj->GetPosition(i);
if (pos.x != 0.0f || pos.y != 0.0f || pos.z != 0.0f)
{
pos /= g_unit;
line->AddParam("p" + boost::lexical_cast<std::string>(i), CLevelParserParamUPtr{new CLevelParserParam(pos)});
}
pos = obj->GetAngle(i);
if (pos.x != 0.0f || pos.y != 0.0f || pos.z != 0.0f)
{
pos /= (Math::PI/180.0f);
line->AddParam("a" + boost::lexical_cast<std::string>(i), CLevelParserParamUPtr{new CLevelParserParam(pos)});
}
pos = obj->GetZoom(i);
if (pos.x != 1.0f || pos.y != 1.0f || pos.z != 1.0f)
{
line->AddParam("z" + boost::lexical_cast<std::string>(i), CLevelParserParamUPtr{new CLevelParserParam(pos)});
}
}
line->AddParam("trainer", CLevelParserParamUPtr{new CLevelParserParam(obj->GetTrainer())});
line->AddParam("option", CLevelParserParamUPtr{new CLevelParserParam(obj->GetOption())});
}
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if (obj == m_infoObject)
line->AddParam("select", CLevelParserParamUPtr{new CLevelParserParam(1)});
obj->Write(line);
if (obj->GetType() == OBJECT_BASE)
line->AddParam("run", CLevelParserParamUPtr{new CLevelParserParam(3)}); // stops and open (PARAM_FIXSCENE)
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if (obj->Implements(ObjectInterfaceType::Programmable))
{
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CBrain* brain = dynamic_cast<CProgrammableObject*>(obj)->GetBrain();
int run = brain->GetProgram();
if (run != -1)
{
line->AddParam("run", CLevelParserParamUPtr{new CLevelParserParam(run+1)});
}
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auto programs = brain->GetPrograms();
for (unsigned int i = 0; i < programs.size(); i++)
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{
if (programs[i]->readOnly)
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{
line->AddParam("scriptReadOnly" + boost::lexical_cast<std::string>(i+1), CLevelParserParamUPtr{new CLevelParserParam(true)});
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}
}
}
}
//! Saves the current game
bool CRobotMain::IOWriteScene(const char *filename, const char *filecbot, char *info)
{
CLevelParser levelParser(filename);
CLevelParserLineUPtr line;
line.reset(new CLevelParserLine("Title"));
line->AddParam("text", CLevelParserParamUPtr{new CLevelParserParam(std::string(info))});
levelParser.AddLine(std::move(line));
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//TODO: Do we need that? It's not used anyway
line.reset(new CLevelParserLine("Version"));
line->AddParam("maj", CLevelParserParamUPtr{new CLevelParserParam(0)});
line->AddParam("min", CLevelParserParamUPtr{new CLevelParserParam(1)});
levelParser.AddLine(std::move(line));
line.reset(new CLevelParserLine("Created"));
line->AddParam("date", CLevelParserParamUPtr{new CLevelParserParam(GetCurrentTimestamp())});
levelParser.AddLine(std::move(line));
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char* name = m_dialog->GetSceneName();
line.reset(new CLevelParserLine("Mission"));
line->AddParam("base", CLevelParserParamUPtr{new CLevelParserParam(std::string(name))});
line->AddParam("rank", CLevelParserParamUPtr{new CLevelParserParam(m_dialog->GetSceneRank())});
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if (std::string(name) == "custom")
{
line->AddParam("dir", CLevelParserParamUPtr{new CLevelParserParam(std::string(m_dialog->GetSceneDir()))});
}
levelParser.AddLine(std::move(line));
line.reset(new CLevelParserLine("Map"));
line->AddParam("zoom", CLevelParserParamUPtr{new CLevelParserParam(m_map->GetZoomMap())});
levelParser.AddLine(std::move(line));
line.reset(new CLevelParserLine("DoneResearch"));
line->AddParam("bits", CLevelParserParamUPtr{new CLevelParserParam(static_cast<int>(g_researchDone))});
levelParser.AddLine(std::move(line));
float sleep, delay, magnetic, progress;
if (m_lightning->GetStatus(sleep, delay, magnetic, progress))
{
line.reset(new CLevelParserLine("BlitzMode"));
line->AddParam("sleep", CLevelParserParamUPtr{new CLevelParserParam(sleep)});
line->AddParam("delay", CLevelParserParamUPtr{new CLevelParserParam(delay)});
line->AddParam("magnetic", CLevelParserParamUPtr{new CLevelParserParam(magnetic/g_unit)});
line->AddParam("progress", CLevelParserParamUPtr{new CLevelParserParam(progress)});
levelParser.AddLine(std::move(line));
}
int objRank = 0;
for (CObject* obj : m_objMan->GetAllObjects())
{
if (obj->GetType() == OBJECT_TOTO) continue;
if (obj->GetType() == OBJECT_FIX) continue;
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if (IsObjectBeingTransported(obj)) continue;
if (obj->GetBurn()) continue;
if (obj->GetDead()) continue;
if (obj->IsExploding()) continue;
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if (obj->Implements(ObjectInterfaceType::Carrier))
{
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CObject* cargo = dynamic_cast<CCarrierObject*>(obj)->GetCargo();
if (cargo != nullptr) // object transported?
{
line.reset(new CLevelParserLine("CreateFret"));
IOWriteObject(line.get(), cargo);
levelParser.AddLine(std::move(line));
}
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}
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if (obj->Implements(ObjectInterfaceType::Powered))
{
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CObject* power = dynamic_cast<CPoweredObject*>(obj)->GetPower();
if (power != nullptr) // battery transported?
{
line.reset(new CLevelParserLine("CreatePower"));
IOWriteObject(line.get(), power);
levelParser.AddLine(std::move(line));
}
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}
line.reset(new CLevelParserLine("CreateObject"));
IOWriteObject(line.get(), obj);
levelParser.AddLine(std::move(line));
SaveFileScript(obj, filename, objRank++);
}
try
{
levelParser.Save();
}
catch (CLevelParserException& e)
{
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CLogger::GetInstancePointer()->Error("Failed to save level state - %s\n", e.what());
return false;
}
// Writes the file of stacks of execution.
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FILE* file = fOpen(filecbot, "wb");
if (file == NULL) return false;
long version = 1;
fWrite(&version, sizeof(long), 1, file); // version of COLOBOT
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version = CBotProgram::GetVersion();
fWrite(&version, sizeof(long), 1, file); // version of CBOT
objRank = 0;
for (CObject* obj : m_objMan->GetAllObjects())
{
if (obj->GetType() == OBJECT_TOTO) continue;
if (obj->GetType() == OBJECT_FIX) continue;
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if (IsObjectBeingTransported(obj)) continue;
if (obj->GetBurn()) continue;
if (obj->GetDead()) continue;
if (!SaveFileStack(obj, file, objRank++)) break;
}
CBotClass::SaveStaticState(file);
fClose(file);
m_delayWriteMessage = 4; // displays message in 3 frames
return true;
}
//! Resumes the game
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CObject* CRobotMain::IOReadObject(CLevelParserLine *line, const char* filename, int objRank)
{
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Math::Vector pos = line->GetParam("pos")->AsPoint()*g_unit;
Math::Vector dir = line->GetParam("angle")->AsPoint()*(Math::PI/180.0f);
Math::Vector zoom = line->GetParam("zoom")->AsPoint();
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ObjectType type = line->GetParam("type")->AsObjectType();
int id = line->GetParam("id")->AsInt();
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bool trainer = line->GetParam("trainer")->AsBool(false);
bool toy = line->GetParam("toy")->AsBool(false);
int option = line->GetParam("option")->AsInt(0);
CObject* obj = m_objMan->CreateObject(pos, dir.y, type, 0.0f, 1.0f, 0.0f, trainer, toy, option, id);
if (obj->Implements(ObjectInterfaceType::Old))
{
obj->SetDefRank(objRank);
obj->SetPosition(0, pos);
obj->SetAngle(0, dir);
if (zoom.x != 0.0f || zoom.y != 0.0f || zoom.z != 0.0f)
obj->SetZoom(0, zoom);
for (int i = 1; i < OBJECTMAXPART; i++)
{
if (obj->GetObjectRank(i) == -1) continue;
pos = line->GetParam(std::string("p")+boost::lexical_cast<std::string>(i))->AsPoint(Math::Vector());
if (pos.x != 0.0f || pos.y != 0.0f || pos.z != 0.0f)
{
obj->SetPosition(i, pos*g_unit);
}
dir = line->GetParam(std::string("a")+boost::lexical_cast<std::string>(i))->AsPoint(Math::Vector());
if (dir.x != 0.0f || dir.y != 0.0f || dir.z != 0.0f)
{
obj->SetAngle(i, dir*(Math::PI/180.0f));
}
zoom = line->GetParam(std::string("z")+boost::lexical_cast<std::string>(i))->AsPoint(Math::Vector());
if (zoom.x != 0.0f || zoom.y != 0.0f || zoom.z != 0.0f)
{
obj->SetZoom(i, zoom);
}
}
}
if (type == OBJECT_BASE) m_base = obj;
obj->Read(line);
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int run = line->GetParam("run")->AsInt(-1);
if (run != -1)
{
CAuto* automat = obj->GetAuto();
if (automat != nullptr)
automat->Start(run); // starts the film
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}
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if (obj->Implements(ObjectInterfaceType::Programmable))
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{
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CBrain* brain = dynamic_cast<CProgrammableObject*>(obj)->GetBrain();
if (run != -1)
{
Program* program = brain->GetOrAddProgram(run-1);
brain->SetScriptRun(program); // marks the program to be started
}
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for (unsigned int i = 0; i <= 999; i++)
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{
if (line->GetParam("scriptReadOnly" + boost::lexical_cast<std::string>(i+1))->AsBool(false))
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{
Program* prog = brain->GetOrAddProgram(i);
prog->readOnly = true;
}
}
}
return obj;
}
//! Resumes some part of the game
CObject* CRobotMain::IOReadScene(const char *filename, const char *filecbot)
{
CLevelParser levelParser(filename);
levelParser.Load();
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m_base = nullptr;
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CObject* sel = nullptr;
int objRank = 0;
for (auto& line : levelParser.GetLines())
{
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if (line->GetCommand() == "Map")
m_map->ZoomMap(line->GetParam("zoom")->AsFloat());
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if (line->GetCommand() == "DoneResearch")
g_researchDone = line->GetParam("bits")->AsInt();
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if (line->GetCommand() == "BlitzMode")
{
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float sleep = line->GetParam("sleep")->AsFloat();
float delay = line->GetParam("delay")->AsFloat();
float magnetic = line->GetParam("magnetic")->AsFloat()*g_unit;
float progress = line->GetParam("progress")->AsFloat();
m_lightning->SetStatus(sleep, delay, magnetic, progress);
}
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CObject* cargo = nullptr;
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if (line->GetCommand() == "CreateFret")
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cargo = IOReadObject(line.get(), filename, -1);
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CObject* power = nullptr;
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if (line->GetCommand() == "CreatePower")
power = IOReadObject(line.get(), filename, -1);
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if (line->GetCommand() == "CreateObject")
{
CObject* obj = IOReadObject(line.get(), filename, objRank++);
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if (line->GetParam("select")->AsBool(false))
sel = obj;
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if (cargo != nullptr)
{
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assert(obj->Implements(ObjectInterfaceType::Carrier)); // TODO: exception?
dynamic_cast<CCarrierObject*>(obj)->SetCargo(cargo);
CTaskManip* task = new CTaskManip(obj);
task->Start(TMO_AUTO, TMA_GRAB); // holds the object!
delete task;
}
if (power != nullptr)
{
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assert(obj->Implements(ObjectInterfaceType::Powered));
dynamic_cast<CPoweredObject*>(obj)->SetPower(power);
assert(power->Implements(ObjectInterfaceType::Transportable));
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dynamic_cast<CTransportableObject*>(power)->SetTransporter(obj);
}
}
}
// Compiles scripts.
int nbError = 0;
int lastError = 0;
do
{
lastError = nbError;
nbError = 0;
for (CObject* obj : m_objMan->GetAllObjects())
{
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if (IsObjectBeingTransported(obj)) continue;
if (obj->Implements(ObjectInterfaceType::Programmable))
{
objRank = obj->GetDefRank();
if (objRank == -1) continue;
LoadFileScript(obj, filename, objRank, nbError);
}
}
}
while (nbError > 0 && nbError != lastError);
// Starts scripts
for (CObject* obj : m_objMan->GetAllObjects())
{
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if (! obj->Implements(ObjectInterfaceType::Programmable)) continue;
if (obj->GetDefRank() == -1) continue;
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CBrain* brain = dynamic_cast<CProgrammableObject*>(obj)->GetBrain();
Program* program = brain->GetScriptRun();
if (program != nullptr)
{
brain->RunProgram(program); // starts the program
}
}
// Reads the file of stacks of execution.
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FILE* file = fOpen(filecbot, "rb");
if (file != NULL)
{
long version;
fRead(&version, sizeof(long), 1, file); // version of COLOBOT
if (version == 1)
{
fRead(&version, sizeof(long), 1, file); // version of CBOT
if (version == CBotProgram::GetVersion())
{
objRank = 0;
for (CObject* obj : m_objMan->GetAllObjects())
{
if (obj->GetType() == OBJECT_TOTO) continue;
if (obj->GetType() == OBJECT_FIX) continue;
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if (IsObjectBeingTransported(obj)) continue;
if (obj->GetBurn()) continue;
if (obj->GetDead()) continue;
if (!ReadFileStack(obj, file, objRank++)) break;
}
}
}
CBotClass::RestoreStaticState(file);
fClose(file);
}
return sel;
}
//! Writes the global parameters for free play
void CRobotMain::WriteFreeParam()
{
m_freeResearch |= g_researchDone;
m_freeBuild |= g_build;
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if (m_gamerName == "") return;
COutputStream file;
file.open(std::string(GetSavegameDir()) + "/" + m_gamerName + "/research.gam");
if (!file.is_open())
{
CLogger::GetInstancePointer()->Error("Unable to write free game unlock state\n");
return;
}
file << "research=" << m_freeResearch << " build=" << m_freeBuild << "\n";
file.close();
}
//! Reads the global parameters for free play
void CRobotMain::ReadFreeParam()
{
m_freeResearch = 0;
m_freeBuild = 0;
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if (m_gamerName == "") return;
if (!CResourceManager::Exists(std::string(GetSavegameDir()) + "/" + m_gamerName + "/research.gam"))
return;
CInputStream file;
file.open(std::string(GetSavegameDir()) + "/" + m_gamerName + "/research.gam");
if (!file.is_open())
{
CLogger::GetInstancePointer()->Error("Unable to read free game unlock state\n");
return;
}
std::string line;
std::getline(file, line);
sscanf(line.c_str(), "research=%d build=%d\n", &m_freeResearch, &m_freeBuild);
file.close();
}
//! Resets all objects to their original position
void CRobotMain::ResetObject()
{
// TODO: ?
#if 0
CObject* obj;
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CObject* transporter;
CAuto* objAuto;
CBrain* brain;
CPyro* pyro;
ResetCap cap;
Math::Vector pos, angle;
int i;
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
// Removes all pyrotechnic effects in progress.
while ( true )
{
pyro = static_cast<CPyro*>(iMan->SearchInstance(CLASS_PYRO, 0));
if ( pyro == 0 ) break;
pyro->DeleteObject();
delete pyro;
}
// Removes all bullets in progress.
m_particle->DeleteParticle(PARTIGUN1);
m_particle->DeleteParticle(PARTIGUN2);
m_particle->DeleteParticle(PARTIGUN3);
m_particle->DeleteParticle(PARTIGUN4);
for ( i=0 ; i<1000000 ; i++ )
{
obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if ( obj == 0 ) break;
cap = obj->GetResetCap();
if ( cap == RESET_NONE ) continue;
if ( cap == RESET_DELETE )
{
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transporter = obj->GetTransporter();
if ( transporter != 0 )
{
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transporter->SetCargo(0);
obj->SetTransporter(0);
}
obj->DeleteObject();
delete obj;
i --;
continue;
}
objAuto = obj->GetAuto();
if ( objAuto != 0 )
{
objAuto->Abort();
}
if ( obj->GetEnable() ) // object still active?
{
brain = obj->GetBrain();
if ( brain != 0 )
{
pos = obj->GetResetPosition();
angle = obj->GetResetAngle();
if ( pos == obj->GetPosition(0) &&
angle == obj->GetAngle(0) ) continue;
brain->StartTaskReset(pos, angle);
continue;
}
}
obj->SetEnable(true); // active again
pos = obj->GetResetPosition();
angle = obj->GetResetAngle();
if ( pos == obj->GetPosition(0) &&
angle == obj->GetAngle(0) ) continue;
pyro = new CPyro();
pyro->Create(PT_RESET, obj);
brain = obj->GetBrain();
if ( brain != 0 )
{
brain->RunProgram(obj->GetResetRun());
}
}
#else
m_resetCreate = true;
#endif
}
//! Resets all objects to their original position
void CRobotMain::ResetCreate()
{
SaveAllScript();
// Removes all bullets in progress.
m_particle->DeleteParticle(Gfx::PARTIGUN1);
m_particle->DeleteParticle(Gfx::PARTIGUN2);
m_particle->DeleteParticle(Gfx::PARTIGUN3);
m_particle->DeleteParticle(Gfx::PARTIGUN4);
DeselectAll(); // removes the control buttons
DeleteAllObjects(); // removes all the current 3D Scene
m_particle->FlushParticle();
m_terrain->FlushBuildingLevel();
m_camera->SetType(Gfx::CAM_TYPE_DIALOG);
try
{
CreateScene(m_dialog->GetSceneSoluce(), false, true);
if (!GetNiceReset()) return;
for (CObject* obj : m_objMan->GetAllObjects())
{
ResetCap cap = obj->GetResetCap();
if (cap == RESET_NONE) continue;
m_engine->GetPyroManager()->Create(Gfx::PT_RESET, obj);
}
}
catch (const CLevelParserException& e)
{
CLogger::GetInstancePointer()->Error("An error occured while trying to reset scene\n");
CLogger::GetInstancePointer()->Error("%s\n", e.what());
ChangePhase(PHASE_TERM);
}
}
//! Updates the audiotracks
void CRobotMain::UpdateAudio(bool frame)
{
for(std::unique_ptr<CAudioChangeCondition>& audioChange : m_audioChange)
{
if (audioChange->changed) continue;
if (audioChange->Check())
{
CLogger::GetInstancePointer()->Info("Changing music to \"%s\"\n", audioChange->music.c_str());
m_sound->PlayMusic(audioChange->music, audioChange->repeat);
audioChange->changed = true;
}
}
}
void CRobotMain::SetEndMission(Error result, float delay)
{
if (m_controller != nullptr)
{
m_endTakeWinDelay = delay;
m_endTakeLostDelay = delay;
m_missionResult = result;
}
}
Error CRobotMain::CheckEndMissionForGroup(std::vector<CSceneEndCondition*>& endTakes)
{
Error finalResult = ERR_OK;
bool hasWinningConditions = false;
for (CSceneEndCondition* endTake : endTakes)
{
Error result = endTake->GetMissionResult();
if (endTake->lost < 0)
hasWinningConditions = true;
if (result == ERR_OK && endTake->immediat)
{
hasWinningConditions = true;
finalResult = result;
break;
}
if (result != ERR_OK)
{
finalResult = result;
if (finalResult == INFO_LOST || finalResult == INFO_LOSTq)
{
break;
}
}
}
if (finalResult == ERR_OK && !hasWinningConditions) finalResult = ERR_MISSION_NOTERM;
return finalResult;
}
//! Checks if the mission is over
Error CRobotMain::CheckEndMission(bool frame)
{
bool isImmediat = false;
// Process EndMissionTake, unless we are using MissionController
if (m_controller == nullptr)
{
// Sort end conditions by teams
std::map<int, std::vector<CSceneEndCondition*>> teams;
for (std::unique_ptr<CSceneEndCondition>& endTake : m_endTake)
{
teams[endTake->winTeam].push_back(endTake.get());
if(endTake->immediat)
isImmediat = true;
}
int teamCount = 0;
bool usesTeamConditions = false;
for (auto it : teams)
{
int team = it.first;
if(team == 0) continue;
usesTeamConditions = true;
if(!m_objMan->TeamExists(team)) continue;
teamCount++;
}
if (!usesTeamConditions)
{
m_missionResult = CheckEndMissionForGroup(teams[0]);
}
else
{
// Special handling for teams
m_missionResult = ERR_MISSION_NOTERM;
if (teamCount == 0) {
CLogger::GetInstancePointer()->Info("All teams died, mission ended with failure\n");
m_missionResult = INFO_LOST;
}
else
{
for (auto it : teams)
{
int team = it.first;
if (team == 0) continue;
if (!m_objMan->TeamExists(team)) continue;
Error result = CheckEndMissionForGroup(it.second);
if (result == INFO_LOST || result == INFO_LOSTq)
{
CLogger::GetInstancePointer()->Info("Team %d lost\n", team);
m_displayText->DisplayText(("<<< Team "+boost::lexical_cast<std::string>(team)+" lost! >>>").c_str(), Math::Vector(0.0f,0.0f,0.0f), 15.0f, 60.0f, 10.0f, Ui::TT_ERROR);
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m_displayText->SetEnable(false); // To prevent "bot destroyed" messages
m_objMan->DestroyTeam(team);
m_displayText->SetEnable(true);
}
else if(result == ERR_OK)
{
if (m_winDelay == 0.0f)
{
CLogger::GetInstancePointer()->Info("Team %d won\n", team);
m_displayText->DisplayText(("<<< Team "+boost::lexical_cast<std::string>(team)+" won the game >>>").c_str(), Math::Vector(0.0f,0.0f,0.0f));
if (m_missionTimerEnabled && m_missionTimerStarted)
{
CLogger::GetInstancePointer()->Info("Mission time: %s\n", TimeFormat(m_missionTimer).c_str());
m_displayText->DisplayText(("Time: " + TimeFormat(m_missionTimer)).c_str(), Math::Vector(0.0f,0.0f,0.0f));
}
m_missionTimerEnabled = m_missionTimerStarted = false;
m_winDelay = m_endTakeWinDelay; // wins in two seconds
m_lostDelay = 0.0f;
if (m_exitAfterMission)
m_eventQueue->AddEvent(Event(EVENT_QUIT));
m_displayText->SetEnable(false);
}
m_missionResult = ERR_OK;
return ERR_OK;
}
}
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}
}
if (m_missionResult != INFO_LOST && m_missionResult != INFO_LOSTq)
{
if (m_endTakeResearch != 0)
{
if (m_endTakeResearch != (m_endTakeResearch&g_researchDone))
{
m_missionResult = ERR_MISSION_NOTERM;
}
}
}
}
// Take action depending on m_missionResult
if(m_missionResult == INFO_LOSTq)
{
if (m_lostDelay == 0.0f)
{
m_lostDelay = 0.1f; // lost immediately
m_winDelay = 0.0f;
}
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m_missionTimerEnabled = m_missionTimerStarted = false;
m_displayText->SetEnable(false);
if (m_exitAfterMission)
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m_eventQueue->AddEvent(Event(EVENT_QUIT));
return INFO_LOSTq;
}
if(m_missionResult == INFO_LOST)
{
if (m_lostDelay == 0.0f)
{
m_displayText->DisplayError(INFO_LOST, Math::Vector(0.0f,0.0f,0.0f));
m_lostDelay = m_endTakeLostDelay; // lost in 6 seconds
m_winDelay = 0.0f;
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}
m_missionTimerEnabled = m_missionTimerStarted = false;
m_displayText->SetEnable(false);
if (m_exitAfterMission)
m_eventQueue->AddEvent(Event(EVENT_QUIT));
return INFO_LOST;
}
if (m_missionResult == ERR_OK)
{
if (m_endTakeWinDelay == -1.0f)
{
m_winDelay = 1.0f; // wins in one second
m_lostDelay = 0.0f;
m_missionTimerEnabled = m_missionTimerStarted = false;
m_displayText->SetEnable(false);
if (m_exitAfterMission)
m_eventQueue->AddEvent(Event(EVENT_QUIT));
return ERR_OK; // mission ended
}
if (frame && m_base != nullptr && m_base->GetSelectable() && !isImmediat) return ERR_MISSION_NOTERM;
if (m_winDelay == 0.0f)
{
m_displayText->DisplayError(INFO_WIN, Math::Vector(0.0f,0.0f,0.0f));
if (m_missionTimerEnabled && m_missionTimerStarted)
{
CLogger::GetInstancePointer()->Info("Mission time: %s\n", TimeFormat(m_missionTimer).c_str());
m_displayText->DisplayText(("Time: " + TimeFormat(m_missionTimer)).c_str(), Math::Vector(0.0f,0.0f,0.0f));
}
m_missionTimerEnabled = m_missionTimerStarted = false;
m_winDelay = m_endTakeWinDelay; // wins in two seconds
m_lostDelay = 0.0f;
}
if (m_exitAfterMission)
m_eventQueue->AddEvent(Event(EVENT_QUIT));
m_displayText->SetEnable(false);
return ERR_OK; // mission ended
}
else
{
m_displayText->SetEnable(true);
return ERR_MISSION_NOTERM;
}
}
//! Returns the number of instructions required
int CRobotMain::GetObligatoryToken()
{
return m_obligatoryTotal;
}
//! Returns the name of a required instruction
char* CRobotMain::GetObligatoryToken(int i)
{
return m_obligatoryToken[i];
}
//! Checks if an instruction is part of the obligatory list
int CRobotMain::IsObligatoryToken(const char* token)
{
for (int i = 0; i < m_obligatoryTotal; i++)
{
if (strcmp(token, m_obligatoryToken[i]) == 0)
return i;
}
return -1;
}
//! Checks if an instruction is not part of the banned list
bool CRobotMain::IsProhibitedToken(const char* token)
{
for (int i = 0; i < m_prohibitedTotal; i++)
{
if (strcmp(token, m_prohibitedToken[i]) == 0)
return false;
}
return true;
}
//! Indicates whether it is possible to control a driving robot
bool CRobotMain::GetTrainerPilot()
{
return m_trainerPilot;
}
//! Indicates whether the scene is fixed, without interaction
bool CRobotMain::GetFixScene()
{
return m_fixScene;
}
char* CRobotMain::GetTitle()
{
return m_title;
}
char* CRobotMain::GetResume()
{
return m_resume;
}
char* CRobotMain::GetScriptName()
{
return m_scriptName;
}
char* CRobotMain::GetScriptFile()
{
return m_scriptFile;
}
bool CRobotMain::GetGlint()
{
return m_dialog->GetGlint();
}
bool CRobotMain::GetSoluce4()
{
return m_dialog->GetSoluce4();
}
bool CRobotMain::GetMovies()
{
return m_dialog->GetMovies();
}
bool CRobotMain::GetNiceReset()
{
return m_dialog->GetNiceReset();
}
bool CRobotMain::GetHimselfDamage()
{
return m_dialog->GetHimselfDamage();
}
bool CRobotMain::GetShowSoluce()
{
return m_showSoluce;
}
bool CRobotMain::GetSceneSoluce()
{
if (m_infoFilename[SATCOM_SOLUCE][0] == 0) return false;
return m_dialog->GetSceneSoluce();
}
bool CRobotMain::GetShowAll()
{
return m_showAll;
}
bool CRobotMain::GetRadar()
{
if (m_cheatRadar)
return true;
for (CObject* obj : m_objMan->GetAllObjects())
{
ObjectType type = obj->GetType();
if (type == OBJECT_RADAR && !obj->GetLock())
return true;
}
return false;
}
const char* CRobotMain::GetSavegameDir()
{
return m_dialog->GetSavegameDir().c_str();
}
const char* CRobotMain::GetPublicDir()
{
return m_dialog->GetPublicDir().c_str();
}
const char* CRobotMain::GetFilesDir()
{
return m_dialog->GetFilesDir().c_str();
}
MissionType CRobotMain::GetMissionType()
{
return m_missionType;
}
//! Change the player's name
void CRobotMain::SetGamerName(const char *name)
{
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m_gamerName = std::string(name);
SetGlobalGamerName(m_gamerName);
ReadFreeParam();
}
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//! Gets the player's name
char* CRobotMain::GetGamerName()
{
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return const_cast<char*>(m_gamerName.c_str());
}
//! Returns the representation to use for the player
int CRobotMain::GetGamerFace()
{
return m_dialog->GetGamerFace();
}
//! Returns the representation to use for the player
int CRobotMain::GetGamerGlasses()
{
return m_dialog->GetGamerGlasses();
}
//! Returns the mode with just the head
bool CRobotMain::GetGamerOnlyHead()
{
return m_dialog->GetGamerOnlyHead();
}
//! Returns the angle of presentation
float CRobotMain::GetPersoAngle()
{
return m_dialog->GetPersoAngle();
}
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char* CRobotMain::GetSceneName()
{
return m_dialog->GetSceneName();
}
int CRobotMain::GetSceneRank()
{
return m_dialog->GetSceneRank();
}
//! Changes on the pause mode
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void CRobotMain::ChangePause(PauseType pause)
{
if (pause != PAUSE_NONE)
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m_pause->SetPause(pause);
else
m_pause->ClearPause();
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m_sound->MuteAll(m_pause->GetPause());
CreateShortcuts();
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if (m_pause->GetPause()) HiliteClear();
}
//! Changes game speed
void CRobotMain::SetSpeed(float speed)
{
m_app->SetSimulationSpeed(speed);
UpdateSpeedLabel();
}
float CRobotMain::GetSpeed()
{
return m_app->GetSimulationSpeed();
}
void CRobotMain::UpdateSpeedLabel()
{
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Ui::CButton* pb = static_cast<Ui::CButton*>(m_interface->SearchControl(EVENT_SPEED));
float speed = m_app->GetSimulationSpeed();
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if (pb != nullptr)
{
if (speed == 1.0f)
{
pb->ClearState(Ui::STATE_VISIBLE);
}
else
{
char text[10];
sprintf(text, "x%.1f", speed);
pb->SetName(text);
pb->SetState(Ui::STATE_VISIBLE);
}
}
}
//! Creates interface shortcuts to the units
bool CRobotMain::CreateShortcuts()
{
if (m_phase != PHASE_SIMUL) return false;
if (!m_shortCut) return false;
return m_short->CreateShortcuts();
}
//! Updates the map
void CRobotMain::UpdateMap()
{
m_map->UpdateMap();
}
//! Indicates whether the mini-map is visible
bool CRobotMain::GetShowMap()
{
return m_map->GetShowMap() && m_mapShow;
}
//! Management of the lock mode for movies
void CRobotMain::SetMovieLock(bool lock)
{
m_movieLock = lock;
m_engine->SetMovieLock(m_movieLock);
CreateShortcuts();
m_map->ShowMap(!m_movieLock && m_mapShow);
if (m_movieLock) HiliteClear();
if (m_movieLock)
m_app->SetMouseMode(MOUSE_NONE);
else
m_app->SetMouseMode(MOUSE_ENGINE);
}
bool CRobotMain::GetMovieLock()
{
return m_movieLock;
}
bool CRobotMain::GetInfoLock()
{
return m_displayInfo != nullptr; // info in progress?
}
//! Management of the blocking of the call of SatCom
void CRobotMain::SetSatComLock(bool lock)
{
m_satComLock = lock;
}
bool CRobotMain::GetSatComLock()
{
return m_satComLock;
}
//! Management of the lock mode for the edition
void CRobotMain::SetEditLock(bool lock, bool edit)
{
m_editLock = lock;
CreateShortcuts();
// Do not remove the card if it contains a still image.
if (!lock || !m_map->GetFixImage())
m_map->ShowMap(!m_editLock && m_mapShow);
m_displayText->HideText(lock);
m_input->ResetKeyStates();
if (m_editLock)
HiliteClear();
else
m_editFull = false;
}
bool CRobotMain::GetEditLock()
{
return m_editLock;
}
//! Management of the fullscreen mode during editing
void CRobotMain::SetEditFull(bool full)
{
m_editFull = full;
}
bool CRobotMain::GetEditFull()
{
return m_editFull;
}
bool CRobotMain::GetFreePhoto()
{
return m_freePhoto;
}
//! Indicates whether mouse is on an friend object, on which we should not shoot
void CRobotMain::SetFriendAim(bool friendAim)
{
m_friendAim = friendAim;
}
bool CRobotMain::GetFriendAim()
{
return m_friendAim;
}
//! Management of the precision of drawing the ground
void CRobotMain::SetTracePrecision(float factor)
{
m_engine->SetTracePrecision(factor);
}
float CRobotMain::GetTracePrecision()
{
return m_engine->GetTracePrecision();
}
//! Starts music with a mission
void CRobotMain::StartMusic()
{
CLogger::GetInstancePointer()->Debug("Starting music...\n");
if (m_audioTrack != "")
{
m_sound->PlayMusic(m_audioTrack, m_audioRepeat, 0.0f);
}
}
//! Starts pause music
void CRobotMain::StartPauseMusic(PauseType pause)
{
switch(pause)
{
case PAUSE_EDITOR:
if (m_editorTrack != "")
m_sound->PlayPauseMusic(m_editorTrack, m_editorRepeat);
break;
case PAUSE_SATCOM:
if (m_satcomTrack != "")
m_sound->PlayPauseMusic(m_satcomTrack, m_satcomRepeat);
break;
default:
// Don't change music
break;
}
}
//! Removes hilite and tooltip
void CRobotMain::ClearInterface()
{
HiliteClear(); // removes setting evidence
m_tooltipName.clear(); // really removes the tooltip
}
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void CRobotMain::DisplayError(Error err, CObject* pObj, float time)
{
m_displayText->DisplayError(err, pObj, time);
}
void CRobotMain::DisplayError(Error err, Math::Vector goal, float height, float dist, float time)
{
m_displayText->DisplayError(err, goal, height, dist, time);
}
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std::string& CRobotMain::GetUserLevelName(int id)
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{
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return m_dialog->GetUserLevelName(id);
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}
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void CRobotMain::StartMissionTimer()
{
if (m_missionTimerEnabled && !m_missionTimerStarted)
{
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CLogger::GetInstancePointer()->Info("Starting mission timer...\n");
m_missionTimerStarted = true;
}
}
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void CRobotMain::SetAutosave(bool enable)
{
m_autosave = enable;
m_autosaveLast = m_gameTimeAbsolute;
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AutosaveRotate(false);
}
bool CRobotMain::GetAutosave()
{
return m_autosave;
}
void CRobotMain::SetAutosaveInterval(int interval)
{
m_autosaveInterval = interval;
m_autosaveLast = m_gameTimeAbsolute;
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}
int CRobotMain::GetAutosaveInterval()
{
return m_autosaveInterval;
}
void CRobotMain::SetAutosaveSlots(int slots)
{
m_autosaveSlots = slots;
AutosaveRotate(false);
}
int CRobotMain::GetAutosaveSlots()
{
return m_autosaveSlots;
}
int CRobotMain::AutosaveRotate(bool freeOne)
{
CLogger::GetInstancePointer()->Debug("Rotate autosaves...\n");
// Find autosave dirs
auto saveDirs = CResourceManager::ListDirectories(std::string(GetSavegameDir()) + "/" + GetGamerName());
std::map<int, std::string> autosaveDirs;
for (auto& dir : saveDirs)
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{
try
{
const std::string autosavePrefix = "autosave";
if (dir.substr(0, autosavePrefix.length()) == "autosave")
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{
int id = boost::lexical_cast<int>(dir.substr(autosavePrefix.length()));
autosaveDirs[id] = std::string(GetSavegameDir()) + "/" + GetGamerName() + "/" + dir;
}
}
catch (...)
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{
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CLogger::GetInstancePointer()->Info("Bad autosave found: %s\n", dir.c_str());
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// skip
}
}
if (autosaveDirs.size() == 0) return 1;
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// Remove all but last m_autosaveSlots
std::map<int, std::string> autosavesToKeep;
int last_id = autosaveDirs.rbegin()->first;
int count = 0;
int to_keep = m_autosaveSlots-(freeOne ? 1 : 0);
int new_last_id = Math::Min(autosaveDirs.size(), to_keep);
bool rotate = false;
for (int i = last_id; i > 0; i--)
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{
if (autosaveDirs.count(i) > 0)
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{
count++;
if (count > m_autosaveSlots-(freeOne ? 1 : 0) || !m_autosave)
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{
CLogger::GetInstancePointer()->Trace("Remove %s\n", autosaveDirs[i].c_str());
CResourceManager::RemoveDirectory(autosaveDirs[i]);
rotate = true;
}
else
{
CLogger::GetInstancePointer()->Trace("Keep %s\n", autosaveDirs[i].c_str());
autosavesToKeep[new_last_id-count+1] = autosaveDirs[i];
}
}
}
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// Rename autosaves that we kept
if (rotate)
{
for (auto& save : autosavesToKeep)
{
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std::string newDir = std::string(GetSavegameDir()) + "/" + GetGamerName() + "/autosave" + boost::lexical_cast<std::string>(save.first);
CLogger::GetInstancePointer()->Trace("Rename %s -> %s\n", save.second.c_str(), newDir.c_str());
CResourceManager::Move(save.second, newDir);
}
}
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return rotate ? count : count+1;
}
void CRobotMain::Autosave()
{
int id = AutosaveRotate(true);
CLogger::GetInstancePointer()->Info("Autosave!\n");
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std::string dir = std::string(GetSavegameDir()) + "/" + GetGamerName() + "/autosave" + boost::lexical_cast<std::string>(id);
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if (!CResourceManager::DirectoryExists(dir))
{
CResourceManager::CreateDirectory(dir);
}
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std::string savegameFileName = dir + "/data.sav";
std::string fileCBot = CResourceManager::GetSaveLocation() + "/" + dir + "/cbot.run";
char timestr[100];
TimeToAscii(time(NULL), timestr);
IOWriteScene(savegameFileName.c_str(), fileCBot.c_str(), const_cast<char*>((std::string("[AUTOSAVE] ")+timestr).c_str()));
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m_dialog->MakeSaveScreenshot(dir + "/screen.png");
}
void CRobotMain::SetExitAfterMission(bool exit)
{
m_exitAfterMission = exit;
}
bool CRobotMain::CanPlayerInteract()
{
if(GetMissionType() == MISSION_CODE_BATTLE) {
return !m_codeBattleStarted;
}
return true;
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}
const std::string NO_TEAM_NAME = "Team";
const std::string& CRobotMain::GetTeamName(int id)
{
if(m_teamNames.count(id) == 0) return NO_TEAM_NAME;
return m_teamNames[id];
}