CProfile refactoring
parent
74312b0405
commit
e4d52d9afb
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@ -386,14 +386,14 @@ bool CApplication::Create()
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GetLogger()->Info("Creating CApplication\n");
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if (!GetProfile().InitCurrentDirectory())
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if (!GetProfile().Init())
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{
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GetLogger()->Warn("Config not found. Default values will be used!\n");
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defaultValues = true;
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}
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else
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{
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if (!m_customDataPath && GetProfile().GetLocalProfileString("Resources", "Data", path))
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if (!m_customDataPath && GetProfile().GetStringProperty("Resources", "Data", path))
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m_dataPath = path;
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}
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@ -411,7 +411,7 @@ bool CApplication::Create()
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m_gameData->SetDataDir(std::string(m_dataPath));
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m_gameData->Init();
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if (GetProfile().GetLocalProfileString("Language", "Lang", path)) {
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if (GetProfile().GetStringProperty("Language", "Lang", path)) {
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Language language;
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if (ParseLanguage(path, language)) {
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m_language = language;
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@ -472,7 +472,7 @@ bool CApplication::Create()
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// load settings from profile
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int iValue;
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if ( GetProfile().GetLocalProfileInt("Setup", "Resolution", iValue) )
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if ( GetProfile().GetIntProperty("Setup", "Resolution", iValue) )
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{
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std::vector<Math::IntPoint> modes;
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GetVideoResolutionList(modes, true, true);
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@ -480,7 +480,7 @@ bool CApplication::Create()
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m_deviceConfig.size = modes.at(iValue);
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}
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if ( GetProfile().GetLocalProfileInt("Setup", "Fullscreen", iValue) )
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if ( GetProfile().GetIntProperty("Setup", "Fullscreen", iValue) )
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{
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m_deviceConfig.fullScreen = (iValue == 1);
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}
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@ -17,10 +17,10 @@
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#include "common/profile.h"
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#include "common/logger.h"
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#include "app/system.h"
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#include "common/logger.h"
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#include <utility>
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#include <cstring>
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#include <boost/property_tree/ini_parser.hpp>
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@ -33,27 +33,27 @@ namespace bp = boost::property_tree;
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CProfile::CProfile()
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: m_profileNeedSave(false)
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, m_useLocalDirectory(false)
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, m_useCurrentDirectory(false)
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{
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}
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CProfile::~CProfile()
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{
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SaveCurrentDirectory();
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Save();
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}
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void CProfile::SetUseLocalDirectory(bool useLocalDirectory)
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void CProfile::SetUseCurrentDirectory(bool useCurrentDirectory)
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{
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m_useLocalDirectory = useLocalDirectory;
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m_useCurrentDirectory = useCurrentDirectory;
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}
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std::string CProfile::GetIniFileLocation()
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{
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return m_useLocalDirectory ? "colobot.ini" : GetSystemUtils()->GetProfileFileLocation();
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return m_useCurrentDirectory ? "colobot.ini" : GetSystemUtils()->GetProfileFileLocation();
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}
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bool CProfile::InitCurrentDirectory()
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bool CProfile::Init()
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{
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try
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{
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@ -67,7 +67,7 @@ bool CProfile::InitCurrentDirectory()
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return true;
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}
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bool CProfile::SaveCurrentDirectory()
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bool CProfile::Save()
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{
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if (m_profileNeedSave)
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{
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@ -84,7 +84,7 @@ bool CProfile::SaveCurrentDirectory()
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return true;
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}
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bool CProfile::SetLocalProfileString(std::string section, std::string key, std::string value)
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bool CProfile::SetStringProperty(std::string section, std::string key, std::string value)
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{
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try
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{
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@ -100,7 +100,7 @@ bool CProfile::SetLocalProfileString(std::string section, std::string key, std::
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}
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bool CProfile::GetLocalProfileString(std::string section, std::string key, std::string &buffer)
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bool CProfile::GetStringProperty(std::string section, std::string key, std::string &buffer)
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{
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try
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{
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@ -115,7 +115,7 @@ bool CProfile::GetLocalProfileString(std::string section, std::string key, std::
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}
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bool CProfile::SetLocalProfileInt(std::string section, std::string key, int value)
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bool CProfile::SetIntProperty(std::string section, std::string key, int value)
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{
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try
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{
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@ -131,7 +131,7 @@ bool CProfile::SetLocalProfileInt(std::string section, std::string key, int valu
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}
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bool CProfile::GetLocalProfileInt(std::string section, std::string key, int &value)
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bool CProfile::GetIntProperty(std::string section, std::string key, int &value)
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{
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try
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{
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@ -146,7 +146,7 @@ bool CProfile::GetLocalProfileInt(std::string section, std::string key, int &val
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}
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bool CProfile::SetLocalProfileFloat(std::string section, std::string key, float value)
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bool CProfile::SetFloatProperty(std::string section, std::string key, float value)
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{
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try
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{
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@ -162,7 +162,7 @@ bool CProfile::SetLocalProfileFloat(std::string section, std::string key, float
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}
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bool CProfile::GetLocalProfileFloat(std::string section, std::string key, float &value)
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bool CProfile::GetFloatProperty(std::string section, std::string key, float &value)
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{
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try
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{
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@ -177,7 +177,7 @@ bool CProfile::GetLocalProfileFloat(std::string section, std::string key, float
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}
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std::vector< std::string > CProfile::GetLocalProfileSection(std::string section, std::string key)
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std::vector< std::string > CProfile::GetSection(std::string section, std::string key)
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{
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std::vector< std::string > ret_list;
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boost::regex re(key + "[0-9]*"); //we want to match all key followed by any number
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@ -207,13 +207,13 @@ void CProfile::SetUserDir(std::string dir)
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}
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std::string CProfile::GetUserBasedPath(std::string dir, std::string default_dir)
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std::string CProfile::GetUserBasedPath(std::string dir, std::string defaultDir)
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{
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std::string path = dir;
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boost::replace_all(path, "\\", "/");
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if (dir.find("/") == std::string::npos)
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{
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path = default_dir + "/" + dir;
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path = defaultDir + "/" + dir;
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}
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if (m_userDirectory.length() > 0)
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@ -222,7 +222,7 @@ std::string CProfile::GetUserBasedPath(std::string dir, std::string default_dir)
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}
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else
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{
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boost::replace_all(path, "%user%", default_dir);
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boost::replace_all(path, "%user%", defaultDir);
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}
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return fs::path(path).make_preferred().string();
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@ -45,91 +45,91 @@ public:
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CProfile();
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virtual ~CProfile();
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/** Set flag to force using ini file from local directory */
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void SetUseLocalDirectory(bool useLocalDirectory);
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/** Set flag to force using ini file from current directory */
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void SetUseCurrentDirectory(bool useCurrentDirectory);
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/** Loads colobot.ini from current directory
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* \return return true on success
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*/
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bool InitCurrentDirectory();
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* \return return true on success
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*/
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bool Init();
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/** Saves colobot.ini to current directory
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* \return return true on success
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*/
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bool SaveCurrentDirectory();
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* \return return true on success
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*/
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bool Save();
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/** Sets string value in section under specified key
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* \param section
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* \param key
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* \param value
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* \return return true on success
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*/
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bool SetLocalProfileString(std::string section, std::string key, std::string value);
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* \param section
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* \param key
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* \param value
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* \return return true on success
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*/
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bool SetStringProperty(std::string section, std::string key, std::string value);
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/** Gets string value in section under specified key
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* \param section
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* \param key
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* \param buffer
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* \return return true on success
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*/
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bool GetLocalProfileString(std::string section, std::string key, std::string& buffer);
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* \param section
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* \param key
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* \param buffer
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* \return return true on success
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*/
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bool GetStringProperty(std::string section, std::string key, std::string& buffer);
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/** Sets int value in section under specified key
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* \param section
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* \param key
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* \param value
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* \return return true on success
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*/
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bool SetLocalProfileInt(std::string section, std::string key, int value);
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* \param section
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* \param key
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* \param value
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* \return return true on success
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*/
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bool SetIntProperty(std::string section, std::string key, int value);
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/** Gets int value in section under specified key
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* \param section
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* \param key
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* \param value
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* \return return true on success
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*/
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bool GetLocalProfileInt(std::string section, std::string key, int &value);
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* \param section
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* \param key
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* \param value
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* \return return true on success
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*/
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bool GetIntProperty(std::string section, std::string key, int &value);
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/** Sets float value in section under specified key
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* \param section
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* \param key
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* \param value
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* \return return true on success
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*/
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bool SetLocalProfileFloat(std::string section, std::string key, float value);
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* \param section
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* \param key
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* \param value
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* \return return true on success
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*/
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bool SetFloatProperty(std::string section, std::string key, float value);
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/** Gets float value in section under specified key
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* \param section
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* \param key
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* \param value
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* \return return true on success
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*/
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bool GetLocalProfileFloat(std::string section, std::string key, float &value);
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* \param section
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* \param key
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* \param value
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* \return return true on success
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*/
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bool GetFloatProperty(std::string section, std::string key, float &value);
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/** Gets all values in section under specified key
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* \param section
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* \param key
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* \return vector of values
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*/
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std::vector< std::string > GetLocalProfileSection(std::string section, std::string key);
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* \param section
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* \param key
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* \return vector of values
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*/
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std::vector< std::string > GetSection(std::string section, std::string key);
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/** Sets current user directory
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* \param dir
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*/
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* \param dir
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*/
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void SetUserDir(std::string dir);
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/** Returns path based on current user. Replaces %user% in path with current user dir or
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* uses default_dir param if no user dir is specified
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* \param dir
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* \param default_dir
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* \return path
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*/
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std::string GetUserBasedPath(std::string dir, std::string default_dir);
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* uses default_dir param if no user dir is specified
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* \param dir
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* \param default_dir
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* \return path
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*/
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std::string GetUserBasedPath(std::string dir, std::string defaultDir);
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/** opy a file into the temporary folder.
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* \param filename
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* \return true on success
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*/
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/** Copy a file into the temporary folder.
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* \param filename
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* \return true on success
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*/
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bool CopyFileToTemp(std::string filename);
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private:
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@ -139,7 +139,7 @@ private:
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boost::property_tree::ptree m_propertyTree;
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bool m_profileNeedSave;
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std::string m_userDirectory;
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bool m_useLocalDirectory;
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bool m_useCurrentDirectory;
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};
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//! Global function to get profile instance
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@ -721,11 +721,11 @@ CRobotMain::CRobotMain(CApplication* app, bool loadProfile)
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if (loadProfile)
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{
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if (GetProfile().GetLocalProfileFloat("Edit", "FontSize", fValue)) m_fontSize = fValue;
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if (GetProfile().GetLocalProfileFloat("Edit", "WindowPosX", fValue)) m_windowPos.x = fValue;
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if (GetProfile().GetLocalProfileFloat("Edit", "WindowPosY", fValue)) m_windowPos.y = fValue;
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if (GetProfile().GetLocalProfileFloat("Edit", "WindowDimX", fValue)) m_windowDim.x = fValue;
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if (GetProfile().GetLocalProfileFloat("Edit", "WindowDimY", fValue)) m_windowDim.y = fValue;
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if (GetProfile().GetFloatProperty("Edit", "FontSize", fValue)) m_fontSize = fValue;
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if (GetProfile().GetFloatProperty("Edit", "WindowPosX", fValue)) m_windowPos.x = fValue;
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if (GetProfile().GetFloatProperty("Edit", "WindowPosY", fValue)) m_windowPos.y = fValue;
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if (GetProfile().GetFloatProperty("Edit", "WindowDimX", fValue)) m_windowDim.x = fValue;
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if (GetProfile().GetFloatProperty("Edit", "WindowDimY", fValue)) m_windowDim.y = fValue;
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}
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m_IOPublic = false;
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@ -735,11 +735,11 @@ CRobotMain::CRobotMain(CApplication* app, bool loadProfile)
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if (loadProfile)
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{
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if (GetProfile().GetLocalProfileInt ("Edit", "IOPublic", iValue)) m_IOPublic = iValue;
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if (GetProfile().GetLocalProfileFloat("Edit", "IOPosX", fValue)) m_IOPos.x = fValue;
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if (GetProfile().GetLocalProfileFloat("Edit", "IOPosY", fValue)) m_IOPos.y = fValue;
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if (GetProfile().GetLocalProfileFloat("Edit", "IODimX", fValue)) m_IODim.x = fValue;
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if (GetProfile().GetLocalProfileFloat("Edit", "IODimY", fValue)) m_IODim.y = fValue;
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if (GetProfile().GetIntProperty ("Edit", "IOPublic", iValue)) m_IOPublic = iValue;
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if (GetProfile().GetFloatProperty("Edit", "IOPosX", fValue)) m_IOPos.x = fValue;
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if (GetProfile().GetFloatProperty("Edit", "IOPosY", fValue)) m_IOPos.y = fValue;
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if (GetProfile().GetFloatProperty("Edit", "IODimX", fValue)) m_IODim.x = fValue;
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if (GetProfile().GetFloatProperty("Edit", "IODimY", fValue)) m_IODim.y = fValue;
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}
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m_short->FlushShortcuts();
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@ -757,7 +757,7 @@ CRobotMain::CRobotMain(CApplication* app, bool loadProfile)
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g_unit = UNIT;
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m_gamerName = "";
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if (loadProfile) GetProfile().GetLocalProfileString("Gamer", "LastName", m_gamerName);
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if (loadProfile) GetProfile().GetStringProperty("Gamer", "LastName", m_gamerName);
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SetGlobalGamerName(m_gamerName);
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ReadFreeParam();
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if (loadProfile) m_dialog->SetupRecall();
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@ -966,18 +966,18 @@ void CRobotMain::CreateIni()
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{
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m_dialog->SetupMemorize();
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GetProfile().SetLocalProfileFloat("Edit", "FontSize", m_fontSize);
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GetProfile().SetLocalProfileFloat("Edit", "WindowPosX", m_windowPos.x);
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GetProfile().SetLocalProfileFloat("Edit", "WindowPosY", m_windowPos.y);
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GetProfile().SetLocalProfileFloat("Edit", "WindowDimX", m_windowDim.x);
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GetProfile().SetLocalProfileFloat("Edit", "WindowDimY", m_windowDim.y);
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GetProfile().SetLocalProfileInt("Edit", "IOPublic", m_IOPublic);
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GetProfile().SetLocalProfileFloat("Edit", "IOPosX", m_IOPos.x);
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GetProfile().SetLocalProfileFloat("Edit", "IOPosY", m_IOPos.y);
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GetProfile().SetLocalProfileFloat("Edit", "IODimX", m_IODim.x);
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GetProfile().SetLocalProfileFloat("Edit", "IODimY", m_IODim.y);
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GetProfile().SetFloatProperty("Edit", "FontSize", m_fontSize);
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GetProfile().SetFloatProperty("Edit", "WindowPosX", m_windowPos.x);
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GetProfile().SetFloatProperty("Edit", "WindowPosY", m_windowPos.y);
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GetProfile().SetFloatProperty("Edit", "WindowDimX", m_windowDim.x);
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GetProfile().SetFloatProperty("Edit", "WindowDimY", m_windowDim.y);
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GetProfile().SetIntProperty("Edit", "IOPublic", m_IOPublic);
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GetProfile().SetFloatProperty("Edit", "IOPosX", m_IOPos.x);
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GetProfile().SetFloatProperty("Edit", "IOPosY", m_IOPos.y);
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GetProfile().SetFloatProperty("Edit", "IODimX", m_IODim.x);
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GetProfile().SetFloatProperty("Edit", "IODimY", m_IODim.y);
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GetProfile().SaveCurrentDirectory();
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GetProfile().Save();
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}
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void CRobotMain::SetDefaultInputBindings()
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@ -2258,7 +2258,7 @@ float CRobotMain::GetGameTime()
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void CRobotMain::SetFontSize(float size)
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{
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m_fontSize = size;
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GetProfile().SetLocalProfileFloat("Edit", "FontSize", m_fontSize);
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GetProfile().SetFloatProperty("Edit", "FontSize", m_fontSize);
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}
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float CRobotMain::GetFontSize()
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@ -2270,8 +2270,8 @@ float CRobotMain::GetFontSize()
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void CRobotMain::SetWindowPos(Math::Point pos)
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{
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m_windowPos = pos;
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GetProfile().SetLocalProfileFloat("Edit", "WindowPosX", m_windowPos.x);
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GetProfile().SetLocalProfileFloat("Edit", "WindowPosY", m_windowPos.y);
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GetProfile().SetFloatProperty("Edit", "WindowPosX", m_windowPos.x);
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GetProfile().SetFloatProperty("Edit", "WindowPosY", m_windowPos.y);
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}
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Math::Point CRobotMain::GetWindowPos()
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@ -2282,8 +2282,8 @@ Math::Point CRobotMain::GetWindowPos()
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void CRobotMain::SetWindowDim(Math::Point dim)
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{
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m_windowDim = dim;
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GetProfile().SetLocalProfileFloat("Edit", "WindowDimX", m_windowDim.x);
|
||||
GetProfile().SetLocalProfileFloat("Edit", "WindowDimY", m_windowDim.y);
|
||||
GetProfile().SetFloatProperty("Edit", "WindowDimX", m_windowDim.x);
|
||||
GetProfile().SetFloatProperty("Edit", "WindowDimY", m_windowDim.y);
|
||||
}
|
||||
|
||||
Math::Point CRobotMain::GetWindowDim()
|
||||
|
@ -2296,7 +2296,7 @@ Math::Point CRobotMain::GetWindowDim()
|
|||
void CRobotMain::SetIOPublic(bool mode)
|
||||
{
|
||||
m_IOPublic = mode;
|
||||
GetProfile().SetLocalProfileInt("Edit", "IOPublic", m_IOPublic);
|
||||
GetProfile().SetIntProperty("Edit", "IOPublic", m_IOPublic);
|
||||
}
|
||||
|
||||
bool CRobotMain::GetIOPublic()
|
||||
|
@ -2307,8 +2307,8 @@ bool CRobotMain::GetIOPublic()
|
|||
void CRobotMain::SetIOPos(Math::Point pos)
|
||||
{
|
||||
m_IOPos = pos;
|
||||
GetProfile().SetLocalProfileFloat("Edit", "IOPosX", m_IOPos.x);
|
||||
GetProfile().SetLocalProfileFloat("Edit", "IOPosY", m_IOPos.y);
|
||||
GetProfile().SetFloatProperty("Edit", "IOPosX", m_IOPos.x);
|
||||
GetProfile().SetFloatProperty("Edit", "IOPosY", m_IOPos.y);
|
||||
}
|
||||
|
||||
Math::Point CRobotMain::GetIOPos()
|
||||
|
@ -2319,8 +2319,8 @@ Math::Point CRobotMain::GetIOPos()
|
|||
void CRobotMain::SetIODim(Math::Point dim)
|
||||
{
|
||||
m_IODim = dim;
|
||||
GetProfile().SetLocalProfileFloat("Edit", "IODimX", m_IODim.x);
|
||||
GetProfile().SetLocalProfileFloat("Edit", "IODimY", m_IODim.y);
|
||||
GetProfile().SetFloatProperty("Edit", "IODimX", m_IODim.x);
|
||||
GetProfile().SetFloatProperty("Edit", "IODimY", m_IODim.y);
|
||||
}
|
||||
|
||||
Math::Point CRobotMain::GetIODim()
|
||||
|
|
|
@ -3541,7 +3541,7 @@ void CMainDialog::NameSelect()
|
|||
|
||||
GetGamerFace(m_main->GetGamerName());
|
||||
|
||||
GetProfile().SetLocalProfileString("Gamer", "LastName", m_main->GetGamerName());
|
||||
GetProfile().SetStringProperty("Gamer", "LastName", m_main->GetGamerName());
|
||||
}
|
||||
|
||||
// Creates a new player.
|
||||
|
@ -5164,46 +5164,46 @@ void CMainDialog::ChangeSetupButtons()
|
|||
|
||||
void CMainDialog::SetupMemorize()
|
||||
{
|
||||
GetProfile().SetLocalProfileString("Directory", "scene", m_sceneDir);
|
||||
GetProfile().SetLocalProfileString("Directory", "savegame", m_savegameDir);
|
||||
GetProfile().SetLocalProfileString("Directory", "public", m_publicDir);
|
||||
GetProfile().SetLocalProfileString("Directory", "user", m_userDir);
|
||||
GetProfile().SetLocalProfileString("Directory", "files", m_filesDir);
|
||||
GetProfile().SetLocalProfileInt("Setup", "Tooltips", m_bTooltip);
|
||||
GetProfile().SetLocalProfileInt("Setup", "InterfaceGlint", m_bGlint);
|
||||
GetProfile().SetLocalProfileInt("Setup", "InterfaceGlint", m_bRain);
|
||||
GetProfile().SetLocalProfileInt("Setup", "Soluce4", m_bSoluce4);
|
||||
GetProfile().SetLocalProfileInt("Setup", "Movies", m_bMovies);
|
||||
GetProfile().SetLocalProfileInt("Setup", "NiceReset", m_bNiceReset);
|
||||
GetProfile().SetLocalProfileInt("Setup", "HimselfDamage", m_bHimselfDamage);
|
||||
GetProfile().SetLocalProfileInt("Setup", "CameraScroll", m_bCameraScroll);
|
||||
GetProfile().SetLocalProfileInt("Setup", "CameraInvertX", m_bCameraInvertX);
|
||||
GetProfile().SetLocalProfileInt("Setup", "CameraInvertY", m_bCameraInvertY);
|
||||
GetProfile().SetLocalProfileInt("Setup", "InterfaceEffect", m_bEffect);
|
||||
GetProfile().SetLocalProfileInt("Setup", "GroundShadow", m_engine->GetShadow());
|
||||
GetProfile().SetLocalProfileInt("Setup", "GroundSpot", m_engine->GetGroundSpot());
|
||||
GetProfile().SetLocalProfileInt("Setup", "ObjectDirty", m_engine->GetDirty());
|
||||
GetProfile().SetLocalProfileInt("Setup", "FogMode", m_engine->GetFog());
|
||||
GetProfile().SetLocalProfileInt("Setup", "LensMode", m_engine->GetLensMode());
|
||||
GetProfile().SetLocalProfileInt("Setup", "SkyMode", m_engine->GetSkyMode());
|
||||
GetProfile().SetLocalProfileInt("Setup", "PlanetMode", m_engine->GetPlanetMode());
|
||||
GetProfile().SetLocalProfileInt("Setup", "LightMode", m_engine->GetLightMode());
|
||||
GetProfile().SetLocalProfileFloat("Setup", "ParticleDensity", m_engine->GetParticleDensity());
|
||||
GetProfile().SetLocalProfileFloat("Setup", "ClippingDistance", m_engine->GetClippingDistance());
|
||||
GetProfile().SetLocalProfileFloat("Setup", "ObjectDetail", m_engine->GetObjectDetail());
|
||||
GetProfile().SetLocalProfileFloat("Setup", "GadgetQuantity", m_engine->GetGadgetQuantity());
|
||||
GetProfile().SetLocalProfileInt("Setup", "TextureQuality", m_engine->GetTextureQuality());
|
||||
GetProfile().SetLocalProfileInt("Setup", "TotoMode", m_engine->GetTotoMode());
|
||||
GetProfile().SetLocalProfileInt("Setup", "AudioVolume", m_sound->GetAudioVolume());
|
||||
GetProfile().SetLocalProfileInt("Setup", "MusicVolume", m_sound->GetMusicVolume());
|
||||
GetProfile().SetLocalProfileInt("Setup", "EditIndentMode", m_engine->GetEditIndentMode());
|
||||
GetProfile().SetLocalProfileInt("Setup", "EditIndentValue", m_engine->GetEditIndentValue());
|
||||
GetProfile().SetStringProperty("Directory", "scene", m_sceneDir);
|
||||
GetProfile().SetStringProperty("Directory", "savegame", m_savegameDir);
|
||||
GetProfile().SetStringProperty("Directory", "public", m_publicDir);
|
||||
GetProfile().SetStringProperty("Directory", "user", m_userDir);
|
||||
GetProfile().SetStringProperty("Directory", "files", m_filesDir);
|
||||
GetProfile().SetIntProperty("Setup", "Tooltips", m_bTooltip);
|
||||
GetProfile().SetIntProperty("Setup", "InterfaceGlint", m_bGlint);
|
||||
GetProfile().SetIntProperty("Setup", "InterfaceGlint", m_bRain);
|
||||
GetProfile().SetIntProperty("Setup", "Soluce4", m_bSoluce4);
|
||||
GetProfile().SetIntProperty("Setup", "Movies", m_bMovies);
|
||||
GetProfile().SetIntProperty("Setup", "NiceReset", m_bNiceReset);
|
||||
GetProfile().SetIntProperty("Setup", "HimselfDamage", m_bHimselfDamage);
|
||||
GetProfile().SetIntProperty("Setup", "CameraScroll", m_bCameraScroll);
|
||||
GetProfile().SetIntProperty("Setup", "CameraInvertX", m_bCameraInvertX);
|
||||
GetProfile().SetIntProperty("Setup", "CameraInvertY", m_bCameraInvertY);
|
||||
GetProfile().SetIntProperty("Setup", "InterfaceEffect", m_bEffect);
|
||||
GetProfile().SetIntProperty("Setup", "GroundShadow", m_engine->GetShadow());
|
||||
GetProfile().SetIntProperty("Setup", "GroundSpot", m_engine->GetGroundSpot());
|
||||
GetProfile().SetIntProperty("Setup", "ObjectDirty", m_engine->GetDirty());
|
||||
GetProfile().SetIntProperty("Setup", "FogMode", m_engine->GetFog());
|
||||
GetProfile().SetIntProperty("Setup", "LensMode", m_engine->GetLensMode());
|
||||
GetProfile().SetIntProperty("Setup", "SkyMode", m_engine->GetSkyMode());
|
||||
GetProfile().SetIntProperty("Setup", "PlanetMode", m_engine->GetPlanetMode());
|
||||
GetProfile().SetIntProperty("Setup", "LightMode", m_engine->GetLightMode());
|
||||
GetProfile().SetFloatProperty("Setup", "ParticleDensity", m_engine->GetParticleDensity());
|
||||
GetProfile().SetFloatProperty("Setup", "ClippingDistance", m_engine->GetClippingDistance());
|
||||
GetProfile().SetFloatProperty("Setup", "ObjectDetail", m_engine->GetObjectDetail());
|
||||
GetProfile().SetFloatProperty("Setup", "GadgetQuantity", m_engine->GetGadgetQuantity());
|
||||
GetProfile().SetIntProperty("Setup", "TextureQuality", m_engine->GetTextureQuality());
|
||||
GetProfile().SetIntProperty("Setup", "TotoMode", m_engine->GetTotoMode());
|
||||
GetProfile().SetIntProperty("Setup", "AudioVolume", m_sound->GetAudioVolume());
|
||||
GetProfile().SetIntProperty("Setup", "MusicVolume", m_sound->GetMusicVolume());
|
||||
GetProfile().SetIntProperty("Setup", "EditIndentMode", m_engine->GetEditIndentMode());
|
||||
GetProfile().SetIntProperty("Setup", "EditIndentValue", m_engine->GetEditIndentValue());
|
||||
|
||||
/* screen setup */
|
||||
if (m_setupFull)
|
||||
GetProfile().SetLocalProfileInt("Setup", "Fullscreen", 1);
|
||||
GetProfile().SetIntProperty("Setup", "Fullscreen", 1);
|
||||
else
|
||||
GetProfile().SetLocalProfileInt("Setup", "Fullscreen", 0);
|
||||
GetProfile().SetIntProperty("Setup", "Fullscreen", 0);
|
||||
|
||||
CList *pl;
|
||||
CWindow *pw;
|
||||
|
@ -5213,7 +5213,7 @@ void CMainDialog::SetupMemorize()
|
|||
pl = static_cast<CList *>(pw->SearchControl(EVENT_LIST2));
|
||||
if ( pl != 0 )
|
||||
{
|
||||
GetProfile().SetLocalProfileInt("Setup", "Resolution", pl->GetSelect());
|
||||
GetProfile().SetIntProperty("Setup", "Resolution", pl->GetSelect());
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -5230,9 +5230,9 @@ void CMainDialog::SetupMemorize()
|
|||
key << b.secondary << " ";
|
||||
}
|
||||
|
||||
GetProfile().SetLocalProfileString("Setup", "KeyMap", key.str());
|
||||
GetProfile().SetStringProperty("Setup", "KeyMap", key.str());
|
||||
|
||||
GetProfile().SetLocalProfileInt("Setup", "DeleteGamer", m_bDeleteGamer);
|
||||
GetProfile().SetIntProperty("Setup", "DeleteGamer", m_bDeleteGamer);
|
||||
}
|
||||
|
||||
// Remember all the settings.
|
||||
|
@ -5243,48 +5243,48 @@ void CMainDialog::SetupRecall()
|
|||
int iValue;
|
||||
std::string key;
|
||||
|
||||
if ( GetProfile().GetLocalProfileString("Directory", "scene", key) )
|
||||
if ( GetProfile().GetStringProperty("Directory", "scene", key) )
|
||||
{
|
||||
m_sceneDir = key;
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileString("Directory", "savegame", key) )
|
||||
if ( GetProfile().GetStringProperty("Directory", "savegame", key) )
|
||||
{
|
||||
m_savegameDir = key;
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileString("Directory", "public", key) )
|
||||
if ( GetProfile().GetStringProperty("Directory", "public", key) )
|
||||
{
|
||||
m_publicDir = key;
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileString("Directory", "user", key) )
|
||||
if ( GetProfile().GetStringProperty("Directory", "user", key) )
|
||||
{
|
||||
m_userDir = key;
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileString("Directory", "files", key) )
|
||||
if ( GetProfile().GetStringProperty("Directory", "files", key) )
|
||||
{
|
||||
m_filesDir = key;
|
||||
}
|
||||
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "TotoMode", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "TotoMode", iValue) )
|
||||
{
|
||||
m_engine->SetTotoMode(iValue);
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "Tooltips", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "Tooltips", iValue) )
|
||||
{
|
||||
m_bTooltip = iValue;
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "InterfaceGlint", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "InterfaceGlint", iValue) )
|
||||
{
|
||||
m_bGlint = iValue;
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "InterfaceGlint", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "InterfaceGlint", iValue) )
|
||||
{
|
||||
m_bRain = iValue;
|
||||
}
|
||||
|
@ -5295,86 +5295,86 @@ void CMainDialog::SetupRecall()
|
|||
// m_engine->SetNiceMouse(iValue);
|
||||
// }
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "Soluce4", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "Soluce4", iValue) )
|
||||
{
|
||||
m_bSoluce4 = iValue;
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "Movies", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "Movies", iValue) )
|
||||
{
|
||||
m_bMovies = iValue;
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "NiceReset", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "NiceReset", iValue) )
|
||||
{
|
||||
m_bNiceReset = iValue;
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "HimselfDamage", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "HimselfDamage", iValue) )
|
||||
{
|
||||
m_bHimselfDamage = iValue;
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "CameraScroll", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "CameraScroll", iValue) )
|
||||
{
|
||||
m_bCameraScroll = iValue;
|
||||
m_camera->SetCameraScroll(m_bCameraScroll);
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "CameraInvertX", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "CameraInvertX", iValue) )
|
||||
{
|
||||
m_bCameraInvertX = iValue;
|
||||
m_camera->SetCameraInvertX(m_bCameraInvertX);
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "CameraInvertY", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "CameraInvertY", iValue) )
|
||||
{
|
||||
m_bCameraInvertY = iValue;
|
||||
m_camera->SetCameraInvertY(m_bCameraInvertY);
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "InterfaceEffect", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "InterfaceEffect", iValue) )
|
||||
{
|
||||
m_bEffect = iValue;
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "GroundShadow", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "GroundShadow", iValue) )
|
||||
{
|
||||
m_engine->SetShadow(iValue);
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "GroundSpot", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "GroundSpot", iValue) )
|
||||
{
|
||||
m_engine->SetGroundSpot(iValue);
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "ObjectDirty", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "ObjectDirty", iValue) )
|
||||
{
|
||||
m_engine->SetDirty(iValue);
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "FogMode", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "FogMode", iValue) )
|
||||
{
|
||||
m_engine->SetFog(iValue);
|
||||
m_camera->SetOverBaseColor(Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f)); // TODO: color ok?
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "LensMode", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "LensMode", iValue) )
|
||||
{
|
||||
m_engine->SetLensMode(iValue);
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "SkyMode", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "SkyMode", iValue) )
|
||||
{
|
||||
m_engine->SetSkyMode(iValue);
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "PlanetMode", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "PlanetMode", iValue) )
|
||||
{
|
||||
m_engine->SetPlanetMode(iValue);
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "LightMode", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "LightMode", iValue) )
|
||||
{
|
||||
m_engine->SetLightMode(iValue);
|
||||
}
|
||||
|
@ -5384,52 +5384,52 @@ void CMainDialog::SetupRecall()
|
|||
// m_engine->SetJoystick(iValue);
|
||||
// }
|
||||
|
||||
if ( GetProfile().GetLocalProfileFloat("Setup", "ParticleDensity", fValue) )
|
||||
if ( GetProfile().GetFloatProperty("Setup", "ParticleDensity", fValue) )
|
||||
{
|
||||
m_engine->SetParticleDensity(fValue);
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileFloat("Setup", "ClippingDistance", fValue) )
|
||||
if ( GetProfile().GetFloatProperty("Setup", "ClippingDistance", fValue) )
|
||||
{
|
||||
m_engine->SetClippingDistance(fValue);
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileFloat("Setup", "ObjectDetail", fValue) )
|
||||
if ( GetProfile().GetFloatProperty("Setup", "ObjectDetail", fValue) )
|
||||
{
|
||||
m_engine->SetObjectDetail(fValue);
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileFloat("Setup", "GadgetQuantity", fValue) )
|
||||
if ( GetProfile().GetFloatProperty("Setup", "GadgetQuantity", fValue) )
|
||||
{
|
||||
m_engine->SetGadgetQuantity(fValue);
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "TextureQuality", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "TextureQuality", iValue) )
|
||||
{
|
||||
m_engine->SetTextureQuality(iValue);
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "AudioVolume", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "AudioVolume", iValue) )
|
||||
{
|
||||
m_sound->SetAudioVolume(iValue);
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "MusicVolume", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "MusicVolume", iValue) )
|
||||
{
|
||||
m_sound->SetMusicVolume(iValue);
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "EditIndentMode", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "EditIndentMode", iValue) )
|
||||
{
|
||||
m_engine->SetEditIndentMode(iValue);
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "EditIndentValue", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "EditIndentValue", iValue) )
|
||||
{
|
||||
m_engine->SetEditIndentValue(iValue);
|
||||
}
|
||||
|
||||
if (GetProfile().GetLocalProfileString("Setup", "KeyMap", key))
|
||||
if (GetProfile().GetStringProperty("Setup", "KeyMap", key))
|
||||
{
|
||||
std::stringstream skey;
|
||||
skey.str(key);
|
||||
|
@ -5442,17 +5442,17 @@ void CMainDialog::SetupRecall()
|
|||
}
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "DeleteGamer", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "DeleteGamer", iValue) )
|
||||
{
|
||||
m_bDeleteGamer = iValue;
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "Resolution", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "Resolution", iValue) )
|
||||
{
|
||||
m_setupSelMode = iValue;
|
||||
}
|
||||
|
||||
if ( GetProfile().GetLocalProfileInt("Setup", "Fullscreen", iValue) )
|
||||
if ( GetProfile().GetIntProperty("Setup", "Fullscreen", iValue) )
|
||||
{
|
||||
m_setupFull = (iValue == 1);
|
||||
}
|
||||
|
|
|
@ -17,23 +17,23 @@ protected:
|
|||
|
||||
TEST_F(CProfileTest, ReadTest)
|
||||
{
|
||||
m_profile.SetUseLocalDirectory(true);
|
||||
m_profile.SetUseCurrentDirectory(true);
|
||||
|
||||
ASSERT_TRUE(m_profile.InitCurrentDirectory()); // load colobot.ini file
|
||||
ASSERT_TRUE(m_profile.Init()); // load colobot.ini file
|
||||
|
||||
std::string result;
|
||||
ASSERT_TRUE(m_profile.GetLocalProfileString("test_string", "string_value", result));
|
||||
ASSERT_TRUE(m_profile.GetStringProperty("test_string", "string_value", result));
|
||||
ASSERT_STREQ("Hello world", result.c_str());
|
||||
|
||||
int int_value;
|
||||
ASSERT_TRUE(m_profile.GetLocalProfileInt("test_int", "int_value", int_value));
|
||||
ASSERT_TRUE(m_profile.GetIntProperty("test_int", "int_value", int_value));
|
||||
ASSERT_EQ(42, int_value);
|
||||
|
||||
float float_value;
|
||||
ASSERT_TRUE(m_profile.GetLocalProfileFloat("test_float", "float_value", float_value));
|
||||
ASSERT_TRUE(m_profile.GetFloatProperty("test_float", "float_value", float_value));
|
||||
ASSERT_FLOAT_EQ(1.5, float_value);
|
||||
|
||||
std::vector<std::string> list;
|
||||
list = m_profile.GetLocalProfileSection("test_multi", "entry");
|
||||
list = m_profile.GetSection("test_multi", "entry");
|
||||
ASSERT_EQ(5u, list.size());
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue