krzys-h
11854dc89e
Fixed script saving (issue #348 )
2014-10-27 21:49:03 +01:00
krzys-h
d6e88a07b0
Support for %lvl% in TerrainInitTextures + cleanup
...
cleanup:
* Removed CProfile::SetUserPath (unused)
* Removed CProfile::GetUserBasedPath (unused)
* Removed CProfile::CopyFileToTemp (i have no idea why it even existed)
* Removed CopyFileListToTemp (it did the same as CopyFileToTemp but for multiple files, wasn't even fully implemented)
2014-10-27 21:15:14 +01:00
krzys-h
ca4f1e85d2
Support for %lvl% in all commands
...
Except for TerrainInitTextures (I'm not sure what it does but it does something weird)
2014-10-26 18:35:13 +01:00
krzys-h
c12ebb1c7b
Fixed NewScript ( #341 )
2014-10-25 17:17:59 +02:00
krzys-h
4c865322f0
Fixed #341
2014-10-25 11:30:38 +02:00
krzys-h
97b7c0cab1
Fixed map turning gray after resizing window
2014-10-20 21:54:52 +02:00
krzys-h
c0ac60e4fa
Fixed save directories in things not yet refactored to use PHYSFS
2014-10-20 21:15:39 +02:00
krzys-h
0245fdc6c3
Merge branch 'dev-physfs' into dev
...
Conflicts:
src/app/app.cpp
2014-10-19 16:18:36 +02:00
krzys-h
0fb1cb11d4
Changed max and default font size
...
Min font size is 9, max is now 24 (previously 21)
Default size is now 19 (previously 9)
Closes #330
2014-10-19 13:33:19 +02:00
krzys-h
f65b00089a
Merge branch 'dev' into dev-physfs
...
Conflicts:
data
2014-10-14 15:42:19 +02:00
krzys-h
9fd6cf5449
Changed all occurences of PPC in the code to TerranovaTeam
2014-10-14 15:26:18 +02:00
Piotr Dziwinski
5274acd624
Merge with dev
2014-10-07 22:15:40 +02:00
krzys-h
f2c6b322dd
Replaced std::to_string with boost::lexical_cast<std::string>
...
MXE has problems with std::to_string
2014-09-28 19:25:28 +02:00
krzys-h
ad79babbc1
Made proxyDistance optional
2014-09-27 18:34:08 +02:00
krzys-h
b3fa72c007
Moved effect??.png textures and made pos= in GroundSpot optional
2014-09-27 18:26:29 +02:00
krzys-h
32504be8a9
Fixed TerrainLevel bug
2014-09-27 17:46:52 +02:00
krzys-h
8fab044bcd
Removed more unused variables
2014-09-27 17:16:58 +02:00
krzys-h
c29ef4ec41
Fixed some warnings
...
Removed unused variables and fixed signed/unsigned comparation warnings
2014-09-27 16:49:00 +02:00
krzys-h
de375548ad
Userlevel listing
2014-09-26 20:53:11 +02:00
krzys-h
740036e430
New level parser
...
Known issues:
* TerrainLevel for some reason doesn't work
* %lvl% is not yet implemented everywhere because of hardcoded directories in functions
2014-09-24 22:56:19 +02:00
Piotr Dziwinski
e4d52d9afb
CProfile refactoring
2014-08-12 21:24:33 +02:00
krzys-h
a56e69883f
Removed some unused code
2014-08-06 16:58:36 +02:00
krzys-h
7131abd385
Fixed SatCom image loading
...
Now LoadTexture/SetTexture functions require full path with "textures/" directory
2014-07-24 22:17:49 +02:00
krzys-h
02ba358a89
Help file loading
2014-07-11 16:40:07 +02:00
krzys-h
96d49d84aa
Merge branch 'dev' into dev-physfs
...
Conflicts:
data
src/app/gamedata.cpp
src/ui/control.cpp
src/ui/edit.cpp
src/ui/maindialog.cpp
2014-07-11 15:24:44 +02:00
krzys-h
c22e55b99a
Removed some unused code related to Quit button
...
The button itself has been removed a long time ago
2014-07-10 16:52:29 +02:00
krzys-h
106ec014b8
Fixed texture and script loading
2014-07-10 16:25:40 +02:00
krzys-h
1835d2ae58
Removed old code based on #ifs (issue #55 )
2014-06-27 19:52:09 +02:00
Krzysztof Dermont
3aca1de731
More work on levels
2014-06-22 21:30:23 +02:00
Krzysztof Dermont
2260f6bf4f
Big part of PhysFS support
...
* removed -mod argument
* removed -datadir argument
* removed -lang argument
* removed some dead ui code
* added resource manager and file loaders (stream and SDL)
* changed interface textures location to match new directory structure
* removed CGameData for mod support
* added PhysFS support
2014-06-20 23:51:28 +02:00
krzys-h
f0d97bfdb9
Better datadir mod support
2014-05-18 12:12:47 +02:00
krzys-h
f71658e38d
Random relief generator
2014-04-10 21:50:26 +02:00
krzys-h
fbe2bf8bc7
Added special mode in scene for bots to build more buildings than they usualy can
...
Will be used in "Leaving Earth" missions for making decorative bots building base
2014-03-03 21:55:28 +01:00
krzys-h
a806d4257c
Check if pause music is defined in scene before trying to play it
2014-03-02 16:10:02 +01:00
krzys-h
14709427c4
Fixed compile warning
2014-02-21 14:33:56 +01:00
krzys-h
bb2a9bcfd3
Added option to set pause audio in Scene
2014-02-21 14:19:58 +01:00
Piotr Dziwinski
181a404930
Fixed warnings about unknown commands in scene files
2014-01-18 19:24:08 +01:00
krzys-h
652dc6081d
Removed some unused objects
2014-01-11 23:43:10 +01:00
krzys-h
90437d1765
Fixed two bugs in dc81cda4b1
...
* win/end scene animations
* produce() was producing empty cells
2014-01-01 16:45:08 +01:00
krzys-h
999490e88b
Code for changing music in pause mode
...
As requested by @Emxx52. Only code for now, we don't have the music yet. Temporairly in developements builds music will change to Prototype (in CBot editor) and Constructive Destruction (in SatCom)
2013-12-31 16:58:21 +01:00
krzys-h
4a237f5925
CPauseManager
2013-12-31 13:24:09 +01:00
krzys-h
3536f1c7cc
Added CObjectManager::Flush()
...
Possible fix for #275
2013-12-30 10:51:29 +01:00
krzys-h
a36450a6da
Added tool= i drive=
2013-12-29 15:03:21 +01:00
krzys-h
dc81cda4b1
Cleaned up creating objects
2013-12-29 12:08:59 +01:00
krzys-h
e9addb5a5e
Added smooth transition in music - issue #205
2013-12-28 12:30:46 +01:00
krzys-h
555c486fc6
Disable immediat SatCom when scene test is enabled
2013-12-26 22:33:17 +01:00
krzys-h
0f57809f51
Added scene test mode
...
... and fixed a "small" bug in previous commit ;)
2013-12-26 22:13:04 +01:00
krzys-h
3a78d587bd
Exit the game after finishing the mission while using -runscene
2013-12-26 21:54:05 +01:00
krzys-h
8b121910c1
Indentation fixes
2013-12-26 19:39:32 +01:00
krzys-h
46a7aa98b0
Added error message when unable to load script from file specified in CreateObject
2013-12-26 19:36:17 +01:00
krzys-h
0d31f59b12
.takeoff() for SpaceShip ( #265 )
2013-12-26 18:50:05 +01:00
krzys-h
c8ec3f2020
Added "E" as a secondary action button
...
As requested by @Emxx52 on IRC
2013-12-25 19:43:11 +01:00
krzys-h
55fd03ade3
Added WSAD as secondary controls ( #231 )
2013-12-25 19:34:34 +01:00
krzys-h
d0285d6886
Fixed AudioChange
2013-12-25 18:53:32 +01:00
Piotr Dziwinski
8deb130572
Changed char[] to std::string in restext
...
Experimental changes
2013-12-04 00:15:39 +01:00
Didier Raboud
3bcf80a82a
Tweak tooltip margin and correct french jargon comment
2013-11-19 17:22:25 +01:00
Piotr Dziwinski
9017dbbbdb
Fixed CTerrain-related memory leaks
2013-10-13 14:44:12 +02:00
Piotr Dziwinski
5d0d9b5aa5
Fixed some CBot-related memory leaks
...
* fixed leaks in CScript::CheckToken()
* fixed leaks in CInterface
* commented out unused function in robotmain.cpp
2013-10-12 18:50:30 +02:00
erihel
41fa8458c2
Some Ui refactoring
2013-06-24 22:09:39 +02:00
Piotr Dziwinski
bfcce26f89
Changes in build organization
...
* targets are now created in top-level build directory
* more things are now configured through CMake options
* changed debug build detection from NDEBUG to DEV_BUILD
* moved po and desktop directories
* moved last unit test out of src directory
2013-06-22 01:17:19 +02:00
Piotr Dziwinski
28b4e9a634
Fixed terrain light priorities (fix for #139 )
...
* lights illuminating the terrain specified in scene file are now
always moved to front of light ordering
2013-06-20 23:14:37 +02:00
Piotr Dziwinski
7874aca10c
Enhanced logging, option to auto-start mission
...
* added logging of application events
* changed debug mode flag to independent debug modes
* added option to auto-start mission (load a mission immediately
after startup)
* removed "enum value out of range" prints
* some refactoring
2013-06-16 21:54:36 +02:00
Piotr Dziwinski
7cf8811888
Fix for #195
...
* loading time now is not counted in elapsed time
2013-06-13 17:25:58 +02:00
krzys-h
e8e220085a
Fixed bug with showing wrong filename in Level Checker errors after using CacheAudio
2013-06-10 15:44:25 +02:00
Piotr Dziwinski
b22d852b4c
Fixed variable shadowing warnings
...
* fixed -Wshadow warnings
* refactored some constructors
2013-05-27 22:29:42 +02:00
Piotr Dziwinski
950a3474d5
Refactored sound code
...
* fixed formatting and naming to be uniform with rest of code
* moved default implementation of CSound to cpp module
2013-05-27 10:19:16 +02:00
Piotr Dziwinski
8765d58b02
Fixed code formatting
...
* moved braces to new lines
* fixed some function/variable names
* fixed whitespace issues
2013-05-27 10:19:16 +02:00
Piotr Dziwinski
b41957f2f9
Corrected some valgrind issues
...
* fixed several uninitialized variable issues
* fixed possible memory corruption in CEngine
2013-05-26 11:34:53 +02:00
krzys-h
f90a4b48f5
Added object.research(type)
2013-05-19 21:48:29 +02:00
krzys-h
b9d0ee034e
Running program in robots created using object.factory()
2013-05-19 16:27:33 +02:00
krzys-h
796cb92ffc
Added object.destroy()
2013-05-18 18:04:48 +02:00
krzys-h
8004e68948
Added object.busy()
2013-05-18 18:04:48 +02:00
krzys-h
47d7b80507
Added object.factory(cat)
2013-05-18 18:04:48 +02:00
krzys-h
06cf93f466
Better print fix
2013-05-12 13:05:32 +02:00
Piotr Dziwinski
dcf4c8941f
Corrected print
2013-05-11 23:11:58 +02:00
krzys-h
40954038ab
Added error message for undefined command
2013-05-05 20:51:08 +02:00
krzys-h
4dcee0a4d1
Added continue at end of every Cmd() check
...
As mentioned in issue #173
2013-05-05 20:38:20 +02:00
krzys-h
dbcc2c61f9
Added Build and Research constants
2013-05-05 20:10:36 +02:00
krzys-h
78e32cf894
Changed MissionController version requirement 3->2
...
Also, adding it before BeginObject isn't wrong, and now recommended because it disables Audio and EndMissionTake commands
2013-05-05 13:43:05 +02:00
krzys-h
6333d2d38e
Removed most of "No such node" messages
2013-05-04 11:56:03 +02:00
krzys-h
26c92d074d
Fixed "ptree is too deep"
2013-05-03 21:39:02 +02:00
krzys-h
d9f1b4f69d
Added CacheAudio to level files
2013-05-02 10:53:18 +02:00
krzys-h
d815fbf09e
Saving information to profile ( #154 )
2013-05-01 21:02:43 +02:00
krzys-h
f419293207
Minor refactoring
2013-05-01 12:12:32 +02:00
krzys-h
643153d64d
Added function endmission()
...
Works only with MissionFile version=3
Created for MissionController, but works on any bot
- 1st parameter:
* ResultWin - win mission
* ResultLost - lost mission
* ResultLostQuick - lost mission (Me died)
- 2nd parameter: win/lost delay, like in mission file. Doesn't work for ResultLostQuick.
Please don't use for cheating =)
2013-04-30 21:43:59 +02:00
krzys-h
75950c55ba
MissionController improved
2013-04-29 17:26:32 +02:00
krzys-h
c7d289c00b
Beggining of MissionController
...
Controling mission using CBot
2013-04-28 20:05:19 +02:00
krzys-h
fc28a8e840
Implemented EndMissionNever ( #181 )
2013-04-28 18:33:59 +02:00
krzys-h
4f1e000cea
Fix for #167 when starting mission
...
+ various fixes
2013-04-27 13:43:01 +02:00
erihel
adb4b06550
* Issue #173
2013-04-26 15:55:06 +02:00
erihel
1828e60c92
* Changed order of reading Audio and AudioChange (issue #173 )
2013-04-26 15:34:02 +02:00
krzys-h
364482f022
Fix for #180 (bug in commit dd180dd887
)
2013-04-20 15:17:40 +02:00
krzys-h
dd180dd887
Added powermin= and powermax= parameters
...
Issue #174
2013-04-20 12:08:48 +02:00
krzys-h
81fcde4d67
Fix for "Ability to select the object in Vault"
...
Issue #170
2013-04-20 11:17:21 +02:00
krzys-h
ec68802136
Fix for not saving robot programs
...
It was Windows-only bug.
issue #137
2013-04-20 10:57:42 +02:00
krzys-h
6ea0031d83
Added loading from custom files for Audio
2013-04-13 16:35:35 +02:00
krzys-h
cdba398d29
Added music files cache
2013-04-13 16:34:52 +02:00
krzys-h
e3b92fb9d8
Some optimalizations to AudioChange
2013-04-13 15:07:27 +02:00
krzys-h
ebffda717b
Implemented AudioChange (partially)
...
There is some issues due to #173
Issue #172
2013-04-13 11:44:16 +02:00
krzys-h
7b2e0e6519
Added cheats "all" & "allbuildings" ( #163 )
2013-04-12 22:53:03 +02:00
erihel
b0919139bd
* Fix for issue #161 : function checking for radar didn't check if it's finished
2013-04-11 15:34:03 +02:00
erihel
926126d5ad
* Changed loading of scene and player info (there's problem with locales using , as comma separator). Issue #137
...
* Changed way of saving files. Now it's not based on slot (from 000 to 999) but it uses save name as a base.
* Changed way of displaying saved games. Listing directory instead of checking from 000 to 999. Issue #138
2013-04-01 18:24:12 +02:00
Piotr Dziwinski
ff97de5477
Fixed graphics objects after reset
...
Should fix #120 and perhaps some other bugs as well
2013-03-31 13:06:38 +02:00
krzys-h
0d70b6e2f8
More parameters to destroy()
...
Also, removed some warnings in script.cpp
2013-03-31 12:04:12 +02:00
krzys-h
0625f064a7
Merge branch 'dev' of github.com:colobot/colobot into dev
2013-03-31 10:22:08 +02:00
krzys-h
90301e24c0
Added field "item" to class "object" in CBot
2013-03-31 10:21:22 +02:00
erihel
b7b5f002a6
* Removed warning while compiling brain.cpp
...
* Fix for issue #130
* Fix for issue #128 with wrong sound pitch
2013-03-30 16:03:25 +01:00
krzys-h
8777c126de
Added SatCom translations
2013-03-29 10:03:35 +01:00
krzys-h
8659fb984f
Added option to lock SatCom
2013-03-27 22:20:50 +01:00
krzys-h
672abbbbca
Removed "X" button
2013-03-27 20:38:36 +01:00
krzys-h
8f379e5cf1
Changes to Scribbler interface
2013-03-27 19:55:27 +01:00
krzys-h
43c39f60cd
Added option "zoom=x;y;z" to CreateObject in mission files
2013-03-25 16:12:18 +01:00
krzys-h
f4e222248f
Retro mode now disables possibility of writing and running programs
2013-03-24 19:05:20 +01:00
krzys-h
5deb68e698
Small fix in mission files code
2013-03-24 16:35:00 +01:00
erihel
956efb1feb
* Blocked cheat input in SatCom, intro movie and while editing cbot (issue #130 )
2013-03-23 20:33:14 +01:00
krzys-h
25c3ba0d3b
Basic detection of syntax errors in mission levels
...
+ option to enable Retro mode (for now doesn't do enything)
2013-03-23 19:06:49 +01:00
erihel
1406464f0c
* Changed Set/Get HilateCap to Set/Get HighlightCap
...
* Changes ReadText in CEdit to fix problem with SatCom links
* Filenames when loading/saving scripts should be fixed on mxe
2013-03-20 21:50:44 +01:00
erihel
d6bbc99c90
* Changed file loading to fix issue #73
...
* Moved few functions from misc.cpp to profile.cpp (used to set/get user dir)
* Removed some warnings
* More work to change const char* to std::string
* Some work on file path to fix issue #60 with bad slashes on POSIX platform
2013-03-17 19:01:32 +01:00
erihel
6c783b9033
* Fix for issue #122 with sound not being played in menu after playing mission
2013-03-14 21:30:32 +01:00
krzys-h
1f565fdf38
"allmission" default value depends on build type
2013-03-09 15:28:36 +01:00
Piotr Dziwinski
f729686539
Fixed segfault in light manager
...
Also fixed minor memory leak
2013-02-28 22:56:44 +01:00
Piotr Dziwinski
08c646bb92
Fixed stupid error, tweaked ambient light colors
...
* fixed stupid error in light manager
* tweaked ambient light colors to 0.1 of diffuse;
colors should not be oversaturated now
2013-02-28 22:06:22 +01:00
Piotr Dziwiński
001d37b257
CInstanceManager refactoring
...
* removed classes managed by CInstanceManager
except for CObject, CPyro, CBrain and CPhysics
because of dependencies
* refactored instance searching to use existing singleton instances of
CApplication, CEngine and CRobotMain and calling their getter
functions
2013-02-17 12:11:56 +01:00
Piotr Dziwinski
89a3f586a2
Merge branch 'dev' into dev-graphics
2013-01-04 00:05:28 +01:00
Didier Raboud
1b4208cdc5
Implement language Char for level files
...
This currently lacks fallback to an existing entry for non-translated entries
2012-12-28 23:06:12 +01:00
Piotr Dziwinski
5574eccebd
Engine optimization - rewritten model management
...
- new class CModelManager
- rewritten engine object structure in CEngine
- created shared model data instead of separate objects per each
model instance
- minor refactoring
2012-12-26 20:58:02 +01:00
erihel
1fa5f7a96f
* Changed log level in sound module
...
* Fixed warnings in sound module
* Fixed problem with map loading when locale with different number separator
2012-12-25 17:46:48 +01:00
Piotr Dziwinski
9738631e5e
Removed unnecessary dynamic_casts
2012-10-17 21:48:40 +02:00
Zaba999
7575ffd49b
Merge branch 'dev' of https://github.com/colobot/colobot into dev
2012-10-11 23:10:07 +02:00
Zaba999
8a932fed3e
Added saving user scripts on game save. Fixed bug in writing script to file.
2012-10-11 23:09:29 +02:00
Piotr Dziwinski
97f44035f1
Changing and saving input bindings
2012-10-07 00:46:46 +02:00
adiblol
7818d5d096
Setting speed now works. Added ability to set 4x and 8x using "speed4" and "speed8" cheat codes respectively.
2012-10-06 23:35:27 +02:00
adiblol
b5a7708f99
Refactoring: changed UNIT to g_unit in CRobotMain class
2012-10-05 20:37:20 +02:00
adiblol
c36d0c8ed2
Fixed invradar cheat code.
...
Replaced CRobotMain::GetCheatRadar with CRobotMain::GetRadar.
Changed logger level of "invalid m_motion" messages.
2012-09-30 01:51:37 +02:00
Piotr Dziwinski
a8554cfae3
Texture coloring
2012-09-29 23:37:38 +02:00
Piotr Dziwinski
1fa7053ac0
Fixed object selection by clicking
2012-09-29 19:29:51 +02:00
Piotr Dziwinski
e9660c47c6
Merge branch 'dev' into dev-graphics
2012-09-29 12:19:00 +02:00
Piotr Dziwinski
2ef1c8b6f8
Fixed blinking light problem
...
- temporarily commented out misbehaving code in CPhysics
- some fixes in CLightManager
- minor refactoring in CRobotMain
2012-09-27 20:36:52 +02:00
Piotr Dziwinski
80d3a9bff1
Lighting fix (experimental)
...
- changed fixed light allocation to prioritized per-use basis
- minor refactoring in CPlanet and CWater
2012-09-26 23:18:57 +02:00
Zaba999
f6638a173e
Work in progress on opening files, and listing dirs
...
Fixed includes
profile changed from SimpleIni to boost::ptree -> not finished yet
2012-09-26 22:57:43 +02:00
Piotr Dziwinski
b1edcc822f
Various fixes
...
- disabled UserDir() in path lookup
- fixed crashes on loading missions in CObject
- fixed texture bug in CTerrain
- changed mouse move event handling to avoid flooding event queue
- enabled all missions for testing
2012-09-22 17:36:10 +02:00
Piotr Dziwinski
fd09071c29
Data dir paths
...
- changed access to paths in data directory in CApplication
- models now load from data directory
2012-09-22 14:40:13 +02:00
Piotr Dziwinski
0ff419560d
Event fixes & refactoring
...
- added new state tracking to Event
- removed old fields from Event
- fixed some issues with Events and fps counter
2012-09-22 00:38:17 +02:00
Piotr Dziwinski
60c37aac3a
robotmain, restext and engine fixes
2012-09-21 00:01:03 +02:00
Piotr Dziwinski
bd36d76b31
Mouse pos setting, low cpu mode, stats display
2012-09-20 20:37:37 +02:00
Piotr Dziwinski
10c9d92cd2
Mouse wheel events, motion vectors
...
- added mouse wheel events
- added motion vectors to CRobotMain
- other minor changes in event.h
2012-09-19 21:23:42 +02:00
Piotr Dziwinski
51884cef8e
Input bindings rewrite
...
- moved input bindings to CRobotMain
- added virtual keymod and joystick button key presses
- fixed putenv error; other minor fixes
2012-09-19 18:32:18 +02:00
Zaba999
36ae984ac7
Warnings cleaned, left only those connected to commented out code.
2012-09-18 22:33:28 +02:00
Zaba999
a397922e8d
warnings fight in progress.
2012-09-18 00:01:00 +02:00
Zaba999
844e11db4f
changes needeto to cimpile on windows.
2012-09-17 20:47:27 +02:00