Fixed TerrainLevel bug

dev-mp
krzys-h 2014-09-27 17:46:52 +02:00
parent 8fab044bcd
commit 32504be8a9
1 changed files with 1 additions and 0 deletions

View File

@ -4367,6 +4367,7 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
i++;
if(i >= id_array.size()) break;
}
id[i] = 0;
}
m_terrain->GenerateMaterials(id,