Big part of PhysFS support
* removed -mod argument * removed -datadir argument * removed -lang argument * removed some dead ui code * added resource manager and file loaders (stream and SDL) * changed interface textures location to match new directory structure * removed CGameData for mod support * added PhysFS supportdev-mp
parent
ba62e6f8be
commit
2260f6bf4f
|
@ -204,6 +204,7 @@ find_package(SDL_image 1.2 REQUIRED)
|
|||
find_package(SDL_ttf 2.0 REQUIRED)
|
||||
find_package(PNG 1.2 REQUIRED)
|
||||
find_package(Gettext REQUIRED)
|
||||
find_package(PhysFS REQUIRED)
|
||||
|
||||
set(Boost_USE_STATIC_LIBS ${BOOST_STATIC})
|
||||
set(Boost_USE_MULTITHREADED ON)
|
||||
|
|
|
@ -0,0 +1,36 @@
|
|||
# PHYSFS_FOUND
|
||||
# PHYSFS_INCLUDE_PATH
|
||||
# PHYSFS_LIBRARY
|
||||
#
|
||||
|
||||
IF (WIN32)
|
||||
FIND_PATH( PHYSFS_INCLUDE_PATH physfs.h
|
||||
DOC "The directory where physfs.h resides")
|
||||
FIND_LIBRARY( PHYSFS_LIBRARY
|
||||
NAMES physfs
|
||||
PATHS /mingw/lib
|
||||
DOC "The PhysFS library")
|
||||
ELSE (WIN32)
|
||||
FIND_PATH( PHYSFS_INCLUDE_PATH physfs.h
|
||||
/usr/include
|
||||
/usr/local/include
|
||||
/opt/local/include
|
||||
DOC "The directory where physfs.h resides")
|
||||
FIND_LIBRARY( PHYSFS_LIBRARY
|
||||
NAMES physfs
|
||||
PATHS
|
||||
/usr/lib64
|
||||
/usr/lib
|
||||
/usr/local/lib64
|
||||
/usr/local/lib
|
||||
/opt/local/lib
|
||||
DOC "The PhysFS library")
|
||||
ENDIF (WIN32)
|
||||
|
||||
IF (PHYSFS_INCLUDE_PATH)
|
||||
SET( PHYSFS_FOUND 1 CACHE STRING "Set to 1 if PhysFS is found, 0 otherwise")
|
||||
ELSE (GLEW_INCLUDE_PATH)
|
||||
SET( PHYSFS_FOUND 0 CACHE STRING "Set to 1 if PhysFS is found, 0 otherwise")
|
||||
ENDIF (PHYSFS_INCLUDE_PATH)
|
||||
|
||||
MARK_AS_ADVANCED( PHYSFS_FOUND )
|
2
data
2
data
|
@ -1 +1 @@
|
|||
Subproject commit 3aa20285393ba9be6b5db7bc4559f2c90f2155bf
|
||||
Subproject commit 8867360074568706afcede8cbaa11f8159c96830
|
|
@ -61,7 +61,6 @@ endif()
|
|||
# Source files
|
||||
set(SOURCES
|
||||
app/app.cpp
|
||||
app/gamedata.cpp
|
||||
app/main.cpp
|
||||
app/pausemanager.cpp
|
||||
app/system.cpp
|
||||
|
@ -75,6 +74,9 @@ common/misc.cpp
|
|||
common/profile.cpp
|
||||
common/restext.cpp
|
||||
common/stringutils.cpp
|
||||
common/resources/resourcemanager.cpp
|
||||
common/resources/resourcestreambuffer.cpp
|
||||
common/resources/inputstream.cpp
|
||||
graphics/core/color.cpp
|
||||
graphics/engine/camera.cpp
|
||||
graphics/engine/cloud.cpp
|
||||
|
@ -202,6 +204,7 @@ ${Boost_LIBRARIES}
|
|||
${LIBSNDFILE_LIBRARY}
|
||||
${OPTIONAL_LIBS}
|
||||
${PLATFORM_LIBS}
|
||||
${PHYSFS_LIBRARY}
|
||||
)
|
||||
|
||||
# Local
|
||||
|
@ -224,6 +227,7 @@ ${LIBSNDFILE_INCLUDE_DIR}
|
|||
${LOCALENAME_INCLUDE_DIR}
|
||||
${OPTIONAL_INCLUDE_DIRS}
|
||||
${CLIPBOARD_INCLUDE_DIR}
|
||||
${PHYSFS_INCLUDE_PATH}
|
||||
)
|
||||
|
||||
link_directories(${CMAKE_CURRENT_SOURCE_DIR}/CBot)
|
||||
|
|
|
@ -19,7 +19,6 @@
|
|||
|
||||
#include "app/app.h"
|
||||
|
||||
#include "app/gamedata.h"
|
||||
#include "app/system.h"
|
||||
|
||||
#include "common/logger.h"
|
||||
|
@ -27,6 +26,7 @@
|
|||
#include "common/image.h"
|
||||
#include "common/key.h"
|
||||
#include "common/stringutils.h"
|
||||
#include "common/resources/resourcemanager.h"
|
||||
|
||||
#include "graphics/engine/modelmanager.h"
|
||||
#include "graphics/opengl/gldevice.h"
|
||||
|
@ -101,7 +101,6 @@ CApplication::CApplication()
|
|||
m_objMan = new CObjectManager();
|
||||
m_eventQueue = new CEventQueue();
|
||||
m_profile = new CProfile();
|
||||
m_gameData = new CGameData();
|
||||
|
||||
m_engine = nullptr;
|
||||
m_device = nullptr;
|
||||
|
@ -112,7 +111,6 @@ CApplication::CApplication()
|
|||
m_exitCode = 0;
|
||||
m_active = false;
|
||||
m_debugModes = 0;
|
||||
m_customDataPath = false;
|
||||
|
||||
m_windowTitle = "COLOBOT GOLD";
|
||||
|
||||
|
@ -149,9 +147,6 @@ CApplication::CApplication()
|
|||
m_mouseButtonsState = 0;
|
||||
m_trackedKeys = 0;
|
||||
|
||||
m_dataPath = GetSystemUtils()->GetDataPath();
|
||||
m_langPath = GetSystemUtils()->GetLangPath();
|
||||
|
||||
m_runSceneName = "";
|
||||
m_runSceneRank = 0;
|
||||
|
||||
|
@ -266,8 +261,6 @@ ParseArgsStatus CApplication::ParseArguments(int argc, char *argv[])
|
|||
GetLogger()->Message(" -scenetest win every mission right after it's loaded\n");
|
||||
GetLogger()->Message(" -loglevel level set log level to level (one of: trace, debug, info, warn, error, none)\n");
|
||||
GetLogger()->Message(" -language lang set language (one of: en, de, fr, pl, ru)\n");
|
||||
GetLogger()->Message(" -datadir path set custom data directory path\n");
|
||||
GetLogger()->Message(" -mod path run mod\n");
|
||||
GetLogger()->Message(" -langdir path set custom language directory path\n");
|
||||
GetLogger()->Message(" -vbo mode set OpenGL VBO mode (one of: auto, enable, disable)\n");
|
||||
return PARSE_ARGS_HELP;
|
||||
|
@ -331,25 +324,6 @@ ParseArgsStatus CApplication::ParseArguments(int argc, char *argv[])
|
|||
m_language = language;
|
||||
break;
|
||||
}
|
||||
case OPT_DATADIR:
|
||||
{
|
||||
m_dataPath = optarg;
|
||||
m_customDataPath = true;
|
||||
GetLogger()->Info("Using datadir: '%s'\n", optarg);
|
||||
break;
|
||||
}
|
||||
case OPT_MOD:
|
||||
{
|
||||
m_gameData->AddMod(std::string(optarg));
|
||||
GetLogger()->Info("Running mod from path: '%s'\n", optarg);
|
||||
break;
|
||||
}
|
||||
case OPT_LANGDIR:
|
||||
{
|
||||
m_langPath = optarg;
|
||||
GetLogger()->Info("Using language dir: '%s'\n", m_langPath.c_str());
|
||||
break;
|
||||
}
|
||||
case OPT_VBO:
|
||||
{
|
||||
std::string vbo;
|
||||
|
@ -388,25 +362,17 @@ bool CApplication::Create()
|
|||
GetLogger()->Warn("Config not found. Default values will be used!\n");
|
||||
defaultValues = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!m_customDataPath && GetProfile().GetLocalProfileString("Resources", "Data", path))
|
||||
m_dataPath = path;
|
||||
}
|
||||
|
||||
boost::filesystem::path dataPath(m_dataPath);
|
||||
boost::filesystem::path dataPath(COLOBOT_DEFAULT_DATADIR);
|
||||
if (! (boost::filesystem::exists(dataPath) && boost::filesystem::is_directory(dataPath)) )
|
||||
{
|
||||
GetLogger()->Error("Data directory '%s' doesn't exist or is not a directory\n", m_dataPath.c_str());
|
||||
GetLogger()->Error("Data directory '%s' doesn't exist or is not a directory\n", COLOBOT_DEFAULT_DATADIR);
|
||||
m_errorMessage = std::string("Could not read from data directory:\n") +
|
||||
std::string("'") + m_dataPath + std::string("'\n") +
|
||||
std::string("'") + COLOBOT_DEFAULT_DATADIR + std::string("'\n") +
|
||||
std::string("Please check your installation, or supply a valid data directory by -datadir option.");
|
||||
m_exitCode = 1;
|
||||
return false;
|
||||
}
|
||||
|
||||
m_gameData->SetDataDir(std::string(m_dataPath));
|
||||
m_gameData->Init();
|
||||
|
||||
if (GetProfile().GetLocalProfileString("Language", "Lang", path)) {
|
||||
Language language;
|
||||
|
@ -1724,7 +1690,7 @@ void CApplication::SetLanguage(Language language)
|
|||
|
||||
setlocale(LC_ALL, "");
|
||||
|
||||
bindtextdomain("colobot", m_langPath.c_str());
|
||||
bindtextdomain("colobot", CResourceManager::GetLanguageLocation().c_str());
|
||||
bind_textdomain_codeset("colobot", "UTF-8");
|
||||
textdomain("colobot");
|
||||
|
||||
|
|
|
@ -42,7 +42,6 @@ class CInstanceManager;
|
|||
class CEventQueue;
|
||||
class CRobotMain;
|
||||
class CSoundInterface;
|
||||
class CGameData;
|
||||
|
||||
namespace Gfx {
|
||||
class CModelManager;
|
||||
|
@ -402,8 +401,6 @@ protected:
|
|||
CRobotMain* m_robotMain;
|
||||
//! Profile (INI) reader/writer
|
||||
CProfile* m_profile;
|
||||
//! Game data
|
||||
CGameData* m_gameData;
|
||||
|
||||
//! Code to return at exit
|
||||
int m_exitCode;
|
||||
|
@ -467,16 +464,7 @@ protected:
|
|||
std::vector<int> m_joyAxeState;
|
||||
//! Current state of joystick buttons; may be updated from another thread
|
||||
std::vector<bool> m_joyButtonState;
|
||||
|
||||
//! Path to directory with data files
|
||||
std::string m_dataPath;
|
||||
|
||||
//! True if datadir was passed in command line
|
||||
bool m_customDataPath;
|
||||
|
||||
//! Path to directory with language files
|
||||
std::string m_langPath;
|
||||
|
||||
|
||||
//@{
|
||||
//! Scene to run on startup
|
||||
std::string m_runSceneName;
|
||||
|
|
|
@ -1,123 +0,0 @@
|
|||
// * This file is part of the COLOBOT source code
|
||||
// * Copyright (C) 2014, Polish Portal of Colobot (PPC)
|
||||
// *
|
||||
// * This program is free software: you can redistribute it and/or modify
|
||||
// * it under the terms of the GNU General Public License as published by
|
||||
// * the Free Software Foundation, either version 3 of the License, or
|
||||
// * (at your option) any later version.
|
||||
// *
|
||||
// * This program is distributed in the hope that it will be useful,
|
||||
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// * GNU General Public License for more details.
|
||||
// *
|
||||
// * You should have received a copy of the GNU General Public License
|
||||
// * along with this program. If not, see http://www.gnu.org/licenses/.
|
||||
|
||||
#include "app/gamedata.h"
|
||||
|
||||
|
||||
#include "app/app.h"
|
||||
|
||||
#include <boost/filesystem.hpp>
|
||||
|
||||
template<> CGameData* CSingleton<CGameData>::m_instance = nullptr;
|
||||
|
||||
CGameData::CGameData()
|
||||
{
|
||||
m_dataDirSet = false;
|
||||
|
||||
for (int i = 0; i < DIR_MAX; ++i)
|
||||
m_standardDataDirs[i] = nullptr;
|
||||
|
||||
m_standardDataDirs[DIR_AI] = "ai";
|
||||
m_standardDataDirs[DIR_FONT] = "fonts";
|
||||
m_standardDataDirs[DIR_HELP] = "help";
|
||||
m_standardDataDirs[DIR_ICON] = "icons";
|
||||
m_standardDataDirs[DIR_LEVEL] = "levels";
|
||||
m_standardDataDirs[DIR_MODEL] = "models";
|
||||
m_standardDataDirs[DIR_MUSIC] = "music";
|
||||
m_standardDataDirs[DIR_SOUND] = "sounds";
|
||||
m_standardDataDirs[DIR_TEXTURE] = "textures";
|
||||
}
|
||||
|
||||
CGameData::~CGameData()
|
||||
{
|
||||
}
|
||||
|
||||
void CGameData::SetDataDir(std::string path)
|
||||
{
|
||||
assert(!m_dataDirSet);
|
||||
m_dataDirSet = true;
|
||||
|
||||
m_dataDirs.insert(m_dataDirs.begin(), path);
|
||||
}
|
||||
|
||||
void CGameData::AddMod(std::string path)
|
||||
{
|
||||
m_dataDirs.push_back(path);
|
||||
}
|
||||
|
||||
void CGameData::Init()
|
||||
{
|
||||
std::string out = "Using datadirs: ";
|
||||
bool first = true;
|
||||
for(std::vector<std::string>::reverse_iterator rit = m_dataDirs.rbegin(); rit != m_dataDirs.rend(); ++rit) {
|
||||
if(!first) out += ", ";
|
||||
first = false;
|
||||
out += *rit;
|
||||
}
|
||||
out += "\n";
|
||||
CLogger::GetInstancePointer()->Info(out.c_str());
|
||||
}
|
||||
|
||||
std::string CGameData::GetFilePath(DataDir dir, const std::string& subpath)
|
||||
{
|
||||
int index = static_cast<int>(dir);
|
||||
assert(index >= 0 && index < DIR_MAX);
|
||||
|
||||
for(std::vector<std::string>::reverse_iterator rit = m_dataDirs.rbegin(); rit != m_dataDirs.rend(); ++rit) {
|
||||
std::stringstream str;
|
||||
str << *rit;
|
||||
str << "/";
|
||||
str << m_standardDataDirs[index];
|
||||
if (dir == DIR_HELP)
|
||||
{
|
||||
str << "/";
|
||||
str << CApplication::GetInstancePointer()->GetLanguageChar();
|
||||
}
|
||||
str << "/";
|
||||
str << subpath;
|
||||
boost::filesystem::path path(str.str());
|
||||
if(boost::filesystem::exists(path))
|
||||
{
|
||||
return str.str();
|
||||
}
|
||||
}
|
||||
|
||||
std::stringstream str;
|
||||
str << m_dataDirs[0];
|
||||
str << "/";
|
||||
str << m_standardDataDirs[index];
|
||||
if (dir == DIR_HELP)
|
||||
{
|
||||
str << "/";
|
||||
str << CApplication::GetInstancePointer()->GetLanguageChar();
|
||||
}
|
||||
str << "/";
|
||||
str << subpath;
|
||||
return str.str();
|
||||
}
|
||||
|
||||
std::string CGameData::GetDataPath(const std::string &subpath)
|
||||
{
|
||||
for(std::vector<std::string>::reverse_iterator rit = m_dataDirs.rbegin(); rit != m_dataDirs.rend(); ++rit) {
|
||||
std::string path = *rit + "/" + subpath;
|
||||
boost::filesystem::path boostPath(path);
|
||||
if(boost::filesystem::exists(boostPath))
|
||||
{
|
||||
return path;
|
||||
}
|
||||
}
|
||||
return m_dataDirs[0] + "/" + subpath;
|
||||
}
|
|
@ -1,66 +0,0 @@
|
|||
// * This file is part of the COLOBOT source code
|
||||
// * Copyright (C) 2014, Polish Portal of Colobot (PPC)
|
||||
// *
|
||||
// * This program is free software: you can redistribute it and/or modify
|
||||
// * it under the terms of the GNU General Public License as published by
|
||||
// * the Free Software Foundation, either version 3 of the License, or
|
||||
// * (at your option) any later version.
|
||||
// *
|
||||
// * This program is distributed in the hope that it will be useful,
|
||||
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// * GNU General Public License for more details.
|
||||
// *
|
||||
// * You should have received a copy of the GNU General Public License
|
||||
// * along with this program. If not, see http://www.gnu.org/licenses/.
|
||||
|
||||
/**
|
||||
* \file app/gamedata.h
|
||||
* \brief Game data
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/singleton.h"
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
/**
|
||||
* \enum DataDir
|
||||
* \brief Directories in data directory
|
||||
*/
|
||||
enum DataDir
|
||||
{
|
||||
DIR_AI, //! < ai scripts
|
||||
DIR_FONT, //! < fonts
|
||||
DIR_HELP, //! < help files
|
||||
DIR_ICON, //! < icons & images
|
||||
DIR_LEVEL, //! < levels
|
||||
DIR_MODEL, //! < models
|
||||
DIR_MUSIC, //! < music
|
||||
DIR_SOUND, //! < sounds
|
||||
DIR_TEXTURE, //! < textures
|
||||
|
||||
DIR_MAX //! < number of dirs
|
||||
};
|
||||
|
||||
class CGameData : public CSingleton<CGameData>
|
||||
{
|
||||
public:
|
||||
CGameData();
|
||||
~CGameData();
|
||||
|
||||
void Init();
|
||||
void SetDataDir(std::string path);
|
||||
void AddMod(std::string path);
|
||||
|
||||
std::string GetFilePath(DataDir dir, const std::string &subpath);
|
||||
std::string GetDataPath(const std::string &subpath);
|
||||
|
||||
private:
|
||||
bool m_dataDirSet;
|
||||
std::vector<std::string> m_dataDirs;
|
||||
const char* m_standardDataDirs[DIR_MAX];
|
||||
};
|
||||
|
|
@ -69,6 +69,7 @@ The current layout is the following:
|
|||
- src/script - link with the CBot library
|
||||
*/
|
||||
|
||||
#include "common/resources/resourcemanager.h"
|
||||
|
||||
//! Entry point to the program
|
||||
extern "C"
|
||||
|
@ -77,6 +78,8 @@ extern "C"
|
|||
int SDL_MAIN_FUNC(int argc, char *argv[])
|
||||
{
|
||||
CLogger logger; // single istance of logger
|
||||
CResourceManager manager(argv[0]);
|
||||
manager.AddLocation(COLOBOT_DEFAULT_DATADIR);
|
||||
|
||||
// Initialize static string arrays
|
||||
InitializeRestext();
|
||||
|
|
|
@ -192,23 +192,7 @@ float CSystemUtils::TimeStampDiff(SystemTimeStamp *before, SystemTimeStamp *afte
|
|||
return result;
|
||||
}
|
||||
|
||||
std::string CSystemUtils::GetDataPath()
|
||||
{
|
||||
return COLOBOT_DEFAULT_DATADIR;
|
||||
}
|
||||
|
||||
std::string CSystemUtils::GetLangPath()
|
||||
{
|
||||
return COLOBOT_I18N_DIR;
|
||||
}
|
||||
|
||||
std::string CSystemUtils::GetProfileFileLocation()
|
||||
{
|
||||
return std::string("colobot.ini");
|
||||
}
|
||||
|
||||
std::string CSystemUtils::GetSavegameDirectoryLocation()
|
||||
{
|
||||
return std::string("savegame");
|
||||
}
|
||||
|
||||
|
|
|
@ -130,17 +130,8 @@ public:
|
|||
/** The difference is \a after - \a before. */
|
||||
virtual long long TimeStampExactDiff(SystemTimeStamp *before, SystemTimeStamp *after) = 0;
|
||||
|
||||
//! Returns the data path (containing textures, levels, helpfiles, etc)
|
||||
virtual std::string GetDataPath();
|
||||
|
||||
//! Returns the translations path
|
||||
virtual std::string GetLangPath();
|
||||
|
||||
//! Returns the profile (colobot.ini) file location
|
||||
virtual std::string GetProfileFileLocation();
|
||||
|
||||
//! Returns the savegame directory location
|
||||
virtual std::string GetSavegameDirectoryLocation();
|
||||
};
|
||||
|
||||
//! Global function to get CSystemUtils instance
|
||||
|
|
|
@ -121,31 +121,3 @@ std::string CSystemUtilsLinux::GetProfileFileLocation()
|
|||
|
||||
return profileFile;
|
||||
}
|
||||
|
||||
std::string CSystemUtilsLinux::GetSavegameDirectoryLocation()
|
||||
{
|
||||
std::string savegameDir;
|
||||
|
||||
// Determine savegame dir according to XDG Base Directory Specification
|
||||
char *envXDG_DATA_HOME = getenv("XDG_CONFIG_DATA");
|
||||
if (envXDG_DATA_HOME == NULL)
|
||||
{
|
||||
char *envHOME = getenv("HOME");
|
||||
if (envHOME == NULL)
|
||||
{
|
||||
savegameDir = "/tmp/colobot-savegame";
|
||||
}
|
||||
else
|
||||
{
|
||||
savegameDir = std::string(envHOME) + "/.local/share/colobot";
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
savegameDir = std::string(envXDG_DATA_HOME) + "/colobot";
|
||||
}
|
||||
GetLogger()->Trace("Saved game files are going to %s\n", savegameDir.c_str());
|
||||
|
||||
return savegameDir;
|
||||
}
|
||||
|
||||
|
|
|
@ -47,7 +47,6 @@ public:
|
|||
virtual long long TimeStampExactDiff(SystemTimeStamp *before, SystemTimeStamp *after) override;
|
||||
|
||||
virtual std::string GetProfileFileLocation() override;
|
||||
virtual std::string GetSavegameDirectoryLocation() override;
|
||||
|
||||
private:
|
||||
bool m_zenityAvailable;
|
||||
|
|
|
@ -87,16 +87,6 @@ void CSystemUtilsMacOSX::Init()
|
|||
m_dataPath += "/Contents/Resources";
|
||||
}
|
||||
|
||||
std::string CSystemUtilsMacOSX::GetDataPath()
|
||||
{
|
||||
return m_dataPath;
|
||||
}
|
||||
|
||||
std::string CSystemUtilsMacOSX::GetLangPath()
|
||||
{
|
||||
return m_dataPath + "/i18n";
|
||||
}
|
||||
|
||||
std::string CSystemUtilsMacOSX::GetProfileFileLocation()
|
||||
{
|
||||
std::string profileFile = m_ASPath + "/colobot.ini";
|
||||
|
@ -104,13 +94,3 @@ std::string CSystemUtilsMacOSX::GetProfileFileLocation()
|
|||
GetLogger()->Trace("Profile file is %s\n", profileFile.c_str());
|
||||
return profileFile;
|
||||
}
|
||||
|
||||
std::string CSystemUtilsMacOSX::GetSavegameDirectoryLocation()
|
||||
{
|
||||
std::string savegameDir = m_ASPath + "/savegame";
|
||||
boost::filesystem::create_directories(savegameDir.c_str());
|
||||
GetLogger()->Trace("Saved game files are going to %s\n", savegameDir.c_str());
|
||||
|
||||
return savegameDir;
|
||||
}
|
||||
|
||||
|
|
|
@ -28,10 +28,7 @@ class CSystemUtilsMacOSX : public CSystemUtilsOther
|
|||
public:
|
||||
virtual void Init() override;
|
||||
|
||||
virtual std::string GetDataPath() override;
|
||||
virtual std::string GetLangPath() override;
|
||||
virtual std::string GetProfileFileLocation() override;
|
||||
virtual std::string GetSavegameDirectoryLocation() override;
|
||||
private:
|
||||
std::string m_ASPath;
|
||||
std::string m_dataPath;
|
||||
|
|
|
@ -128,22 +128,3 @@ std::string CSystemUtilsWindows::GetProfileFileLocation()
|
|||
|
||||
return profileFile;
|
||||
}
|
||||
|
||||
std::string CSystemUtilsWindows::GetSavegameDirectoryLocation()
|
||||
{
|
||||
std::string savegameDir;
|
||||
|
||||
char* envUSERPROFILE = getenv("USERPROFILE");
|
||||
if (envUSERPROFILE == NULL)
|
||||
{
|
||||
savegameDir = "savegame";
|
||||
}
|
||||
else
|
||||
{
|
||||
savegameDir = std::string(envUSERPROFILE) + "\\colobot\\savegame";
|
||||
}
|
||||
GetLogger()->Trace("Saved game files are going to %s\n", savegameDir.c_str());
|
||||
|
||||
return savegameDir;
|
||||
}
|
||||
|
||||
|
|
|
@ -45,7 +45,6 @@ public:
|
|||
virtual long long TimeStampExactDiff(SystemTimeStamp *before, SystemTimeStamp *after) override;
|
||||
|
||||
virtual std::string GetProfileFileLocation() override;
|
||||
virtual std::string GetSavegameDirectoryLocation() override;
|
||||
|
||||
private:
|
||||
std::string UTF8_Encode(const std::wstring &wstr);
|
||||
|
|
|
@ -18,6 +18,7 @@
|
|||
#include "common/image.h"
|
||||
|
||||
#include "math/func.h"
|
||||
#include "common/resources/resourcemanager.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
|
@ -381,7 +382,7 @@ bool CImage::Load(const std::string& fileName)
|
|||
|
||||
m_error = "";
|
||||
|
||||
m_data->surface = IMG_Load(fileName.c_str());
|
||||
m_data->surface = IMG_Load_RW(CResourceManager::GetSDLFileHandler(fileName.c_str()), 1);
|
||||
if (m_data->surface == nullptr)
|
||||
{
|
||||
delete m_data;
|
||||
|
|
|
@ -0,0 +1,53 @@
|
|||
// * This file is part of the COLOBOT source code
|
||||
// * Copyright (C) 2014 Polish Portal of Colobot (PPC)
|
||||
// *
|
||||
// * This program is free software: you can redistribute it and/or modify
|
||||
// * it under the terms of the GNU General Public License as published by
|
||||
// * the Free Software Foundation, either version 3 of the License, or
|
||||
// * (at your option) any later version.
|
||||
// *
|
||||
// * This program is distributed in the hope that it will be useful,
|
||||
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// * GNU General Public License for more details.
|
||||
// *
|
||||
// * You should have received a copy of the GNU General Public License
|
||||
// * along with this program. If not, see http://www.gnu.org/licenses/.
|
||||
|
||||
#include "common/resources/inputstream.h"
|
||||
#include "common/resources/resourcestreambuffer.h"
|
||||
|
||||
|
||||
CInputStream::CInputStream() : std::istream(new CResourceStreamBuffer())
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
CInputStream::~CInputStream()
|
||||
{
|
||||
delete rdbuf();
|
||||
}
|
||||
|
||||
|
||||
void CInputStream::open(const std::string& filename)
|
||||
{
|
||||
static_cast<CResourceStreamBuffer *>(rdbuf())->open(filename);
|
||||
}
|
||||
|
||||
|
||||
void CInputStream::close()
|
||||
{
|
||||
static_cast<CResourceStreamBuffer *>(rdbuf())->close();
|
||||
}
|
||||
|
||||
|
||||
bool CInputStream::is_open()
|
||||
{
|
||||
return static_cast<CResourceStreamBuffer *>(rdbuf())->is_open();
|
||||
}
|
||||
|
||||
|
||||
size_t CInputStream::size()
|
||||
{
|
||||
return static_cast<CResourceStreamBuffer *>(rdbuf())->size();
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
// * This file is part of the COLOBOT source code
|
||||
// * Copyright (C) 2014 Polish Portal of Colobot (PPC)
|
||||
// *
|
||||
// * This program is free software: you can redistribute it and/or modify
|
||||
// * it under the terms of the GNU General Public License as published by
|
||||
// * the Free Software Foundation, either version 3 of the License, or
|
||||
// * (at your option) any later version.
|
||||
// *
|
||||
// * This program is distributed in the hope that it will be useful,
|
||||
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// * GNU General Public License for more details.
|
||||
// *
|
||||
// * You should have received a copy of the GNU General Public License
|
||||
// * along with this program. If not, see http://www.gnu.org/licenses/.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <istream>
|
||||
#include <string>
|
||||
|
||||
|
||||
class CInputStream : public std::istream
|
||||
{
|
||||
public:
|
||||
CInputStream();
|
||||
virtual ~CInputStream();
|
||||
|
||||
void open(const std::string &filename);
|
||||
void close();
|
||||
bool is_open();
|
||||
size_t size();
|
||||
};
|
|
@ -0,0 +1,200 @@
|
|||
// * This file is part of the COLOBOT source code
|
||||
// * Copyright (C) 2014 Polish Portal of Colobot (PPC)
|
||||
// *
|
||||
// * This program is free software: you can redistribute it and/or modify
|
||||
// * it under the terms of the GNU General Public License as published by
|
||||
// * the Free Software Foundation, either version 3 of the License, or
|
||||
// * (at your option) any later version.
|
||||
// *
|
||||
// * This program is distributed in the hope that it will be useful,
|
||||
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// * GNU General Public License for more details.
|
||||
// *
|
||||
// * You should have received a copy of the GNU General Public License
|
||||
// * along with this program. If not, see http://www.gnu.org/licenses/.
|
||||
|
||||
|
||||
#include "common/resources/resourcemanager.h"
|
||||
|
||||
#include "common/config.h"
|
||||
|
||||
#include <physfs.h>
|
||||
|
||||
|
||||
CResourceManager::CResourceManager(const char *argv0)
|
||||
{
|
||||
if (PHYSFS_init(argv0))
|
||||
{
|
||||
// TODO error
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
CResourceManager::~CResourceManager()
|
||||
{
|
||||
if (PHYSFS_isInit())
|
||||
{
|
||||
if (PHYSFS_deinit())
|
||||
{
|
||||
// TODO error
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool CResourceManager::AddLocation(const std::string &location, bool prepend)
|
||||
{
|
||||
if (PHYSFS_isInit())
|
||||
{
|
||||
if (PHYSFS_mount(location.c_str(), nullptr, prepend ? 0 : 1))
|
||||
{
|
||||
// TODO error
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
bool CResourceManager::RemoveLocation(const std::string &location)
|
||||
{
|
||||
if (PHYSFS_isInit())
|
||||
{
|
||||
if (PHYSFS_removeFromSearchPath(location.c_str()))
|
||||
{
|
||||
// TODO error
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
bool CResourceManager::SetSaveLocation(const std::string &location)
|
||||
{
|
||||
if (PHYSFS_isInit())
|
||||
{
|
||||
if (PHYSFS_setWriteDir(location.c_str()))
|
||||
{
|
||||
// TODO error
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
std::string CResourceManager::GetLanguageLocation()
|
||||
{
|
||||
return COLOBOT_I18N_DIR;
|
||||
}
|
||||
|
||||
|
||||
SDL_RWops* CResourceManager::GetSDLFileHandler(const std::string &filename)
|
||||
{
|
||||
SDL_RWops *handler = SDL_AllocRW();
|
||||
if (!handler)
|
||||
{
|
||||
// TODO error
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (!PHYSFS_isInit())
|
||||
{
|
||||
SDL_FreeRW(handler);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
PHYSFS_File *file = PHYSFS_openRead(filename.c_str());
|
||||
if (!file)
|
||||
{
|
||||
SDL_FreeRW(handler);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
handler->seek = SDLSeek;
|
||||
handler->read = SDLRead;
|
||||
handler->write = SDLWrite;
|
||||
handler->close = SDLClose;
|
||||
handler->type = 0xc010b04f;
|
||||
handler->hidden.unknown.data1 = file;
|
||||
|
||||
return handler;
|
||||
}
|
||||
|
||||
|
||||
int CResourceManager::SDLClose(SDL_RWops* context)
|
||||
{
|
||||
if (CheckSDLContext(context))
|
||||
{
|
||||
PHYSFS_close(static_cast<PHYSFS_File *>(context->hidden.unknown.data1));
|
||||
SDL_FreeRW(context);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
int CResourceManager::SDLRead(SDL_RWops* context, void* ptr, int size, int maxnum)
|
||||
{
|
||||
if (CheckSDLContext(context))
|
||||
{
|
||||
PHYSFS_File *file = static_cast<PHYSFS_File *>(context->hidden.unknown.data1);
|
||||
SDL_memset(ptr, 0, size * maxnum);
|
||||
|
||||
return PHYSFS_read(file, ptr, size, maxnum);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
int CResourceManager::SDLWrite(SDL_RWops* context, const void* ptr, int size, int num)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
int CResourceManager::SDLSeek(SDL_RWops* context, int offset, int whence)
|
||||
{
|
||||
if (CheckSDLContext(context))
|
||||
{
|
||||
PHYSFS_File *file = static_cast<PHYSFS_File *>(context->hidden.unknown.data1);
|
||||
int position, result;
|
||||
|
||||
switch (whence)
|
||||
{
|
||||
default:
|
||||
case RW_SEEK_SET:
|
||||
result = PHYSFS_seek(file, offset);
|
||||
return result > 0 ? offset : -1;
|
||||
|
||||
case RW_SEEK_CUR:
|
||||
position = offset + PHYSFS_tell(file);
|
||||
result = PHYSFS_seek(file, position);
|
||||
return result > 0 ? position : -1;
|
||||
|
||||
case RW_SEEK_END:
|
||||
position = PHYSFS_fileLength(file) - offset;
|
||||
result = PHYSFS_seek(file, position);
|
||||
return result > 0 ? position : -1;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
bool CResourceManager::CheckSDLContext(SDL_RWops* context)
|
||||
{
|
||||
if (context->type != 0xc010b04f)
|
||||
{
|
||||
SDL_SetError("Wrong kind of RWops");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
|
@ -0,0 +1,40 @@
|
|||
// * This file is part of the COLOBOT source code
|
||||
// * Copyright (C) 2014 Polish Portal of Colobot (PPC)
|
||||
// *
|
||||
// * This program is free software: you can redistribute it and/or modify
|
||||
// * it under the terms of the GNU General Public License as published by
|
||||
// * the Free Software Foundation, either version 3 of the License, or
|
||||
// * (at your option) any later version.
|
||||
// *
|
||||
// * This program is distributed in the hope that it will be useful,
|
||||
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// * GNU General Public License for more details.
|
||||
// *
|
||||
// * You should have received a copy of the GNU General Public License
|
||||
// * along with this program. If not, see http://www.gnu.org/licenses/.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <SDL.h>
|
||||
|
||||
class CResourceManager
|
||||
{
|
||||
public:
|
||||
CResourceManager(const char *argv0);
|
||||
~CResourceManager();
|
||||
|
||||
static bool AddLocation(const std::string &location, bool prepend = true);
|
||||
static bool RemoveLocation(const std::string &location);
|
||||
static bool SetSaveLocation(const std::string &location);
|
||||
static std::string GetLanguageLocation();
|
||||
static SDL_RWops* GetSDLFileHandler(const std::string &filename);
|
||||
|
||||
private:
|
||||
static int SDLSeek(SDL_RWops *context, int offset, int whence);
|
||||
static int SDLRead(SDL_RWops *context, void *ptr, int size, int maxnum);
|
||||
static int SDLWrite(SDL_RWops *context, const void *ptr, int size, int num);
|
||||
static int SDLClose(SDL_RWops *context);
|
||||
static bool CheckSDLContext(SDL_RWops *context);
|
||||
};
|
|
@ -0,0 +1,121 @@
|
|||
// * This file is part of the COLOBOT source code
|
||||
// * Copyright (C) 2014 Polish Portal of Colobot (PPC)
|
||||
// *
|
||||
// * This program is free software: you can redistribute it and/or modify
|
||||
// * it under the terms of the GNU General Public License as published by
|
||||
// * the Free Software Foundation, either version 3 of the License, or
|
||||
// * (at your option) any later version.
|
||||
// *
|
||||
// * This program is distributed in the hope that it will be useful,
|
||||
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// * GNU General Public License for more details.
|
||||
// *
|
||||
// * You should have received a copy of the GNU General Public License
|
||||
// * along with this program. If not, see http://www.gnu.org/licenses/.
|
||||
|
||||
#include "common/resources/resourcestreambuffer.h"
|
||||
|
||||
#include <stdexcept>
|
||||
#include <sstream>
|
||||
|
||||
CResourceStreamBuffer::CResourceStreamBuffer(size_t buffer_size) : m_buffer_size(buffer_size)
|
||||
{
|
||||
if (buffer_size <= 0)
|
||||
{
|
||||
throw std::runtime_error("File buffer must be larger then 0 bytes");
|
||||
}
|
||||
|
||||
m_buffer = new char[buffer_size];
|
||||
}
|
||||
|
||||
|
||||
CResourceStreamBuffer::~CResourceStreamBuffer()
|
||||
{
|
||||
close();
|
||||
delete m_buffer;
|
||||
}
|
||||
|
||||
|
||||
void CResourceStreamBuffer::open(const std::string &filename)
|
||||
{
|
||||
if (PHYSFS_isInit())
|
||||
{
|
||||
m_file = PHYSFS_openRead(filename.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void CResourceStreamBuffer::close()
|
||||
{
|
||||
if (is_open())
|
||||
{
|
||||
PHYSFS_close(m_file);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool CResourceStreamBuffer::is_open()
|
||||
{
|
||||
return m_file;
|
||||
}
|
||||
|
||||
|
||||
size_t CResourceStreamBuffer::size()
|
||||
{
|
||||
return PHYSFS_fileLength(m_file);
|
||||
}
|
||||
|
||||
|
||||
std::streambuf::int_type CResourceStreamBuffer::underflow()
|
||||
{
|
||||
if (PHYSFS_eof(m_file))
|
||||
{
|
||||
return traits_type::eof();
|
||||
}
|
||||
|
||||
PHYSFS_sint64 read_count = PHYSFS_read(m_file, m_buffer, sizeof(char), m_buffer_size);
|
||||
if (read_count <= 0)
|
||||
{
|
||||
return traits_type::eof();
|
||||
}
|
||||
|
||||
setg(m_buffer, m_buffer, m_buffer + read_count);
|
||||
|
||||
return traits_type::to_int_type(*gptr());
|
||||
}
|
||||
|
||||
|
||||
std::streampos CResourceStreamBuffer::seekpos(std::streampos sp, std::ios_base::openmode which)
|
||||
{
|
||||
return seekoff(off_type(sp), std::ios_base::beg, which);
|
||||
}
|
||||
|
||||
|
||||
std::streampos CResourceStreamBuffer::seekoff(std::streamoff off, std::ios_base::seekdir way, std::ios_base::openmode which)
|
||||
{
|
||||
/* A bit of explanation:
|
||||
We are reading file by m_buffer_size parts so our 3 internal pointers will be
|
||||
* eback (not used here) - start of block
|
||||
* gptr - position of read cursor in block
|
||||
* egtpr - end of block
|
||||
off argument is relative to way */
|
||||
|
||||
switch (way)
|
||||
{
|
||||
case std::ios_base::beg:
|
||||
return pos_type(off_type(off));
|
||||
|
||||
case std::ios_base::cur:
|
||||
// tell will give cursor at begining of block so we have to add where in block we currently are
|
||||
return off + static_cast<off_type>(PHYSFS_tell(m_file)) - static_cast<off_type> (egptr() - gptr());
|
||||
|
||||
case std::ios_base::end:
|
||||
return off + static_cast<off_type>(PHYSFS_fileLength(m_file));
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return pos_type(off_type(-1));
|
||||
}
|
|
@ -0,0 +1,47 @@
|
|||
// * This file is part of the COLOBOT source code
|
||||
// * Copyright (C) 2014 Polish Portal of Colobot (PPC)
|
||||
// *
|
||||
// * This program is free software: you can redistribute it and/or modify
|
||||
// * it under the terms of the GNU General Public License as published by
|
||||
// * the Free Software Foundation, either version 3 of the License, or
|
||||
// * (at your option) any later version.
|
||||
// *
|
||||
// * This program is distributed in the hope that it will be useful,
|
||||
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// * GNU General Public License for more details.
|
||||
// *
|
||||
// * You should have received a copy of the GNU General Public License
|
||||
// * along with this program. If not, see http://www.gnu.org/licenses/.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <streambuf>
|
||||
#include <string>
|
||||
#include <physfs.h>
|
||||
|
||||
class CResourceStreamBuffer : public std::streambuf
|
||||
{
|
||||
public:
|
||||
CResourceStreamBuffer(size_t buffer_size = 512);
|
||||
virtual ~CResourceStreamBuffer();
|
||||
|
||||
void open(const std::string &filename);
|
||||
void close();
|
||||
bool is_open();
|
||||
size_t size();
|
||||
|
||||
private:
|
||||
int_type underflow();
|
||||
std::streampos seekpos(std::streampos sp, std::ios_base::openmode which);
|
||||
std::streampos seekoff(std::streamoff off, std::ios_base::seekdir way, std::ios_base::openmode which);
|
||||
|
||||
// copy ctor and assignment not implemented;
|
||||
// copying not allowed
|
||||
CResourceStreamBuffer(const CResourceStreamBuffer &);
|
||||
CResourceStreamBuffer &operator= (const CResourceStreamBuffer &);
|
||||
|
||||
PHYSFS_File *m_file;
|
||||
char *m_buffer;
|
||||
size_t m_buffer_size;
|
||||
};
|
|
@ -19,7 +19,6 @@
|
|||
#include "graphics/engine/engine.h"
|
||||
|
||||
#include "app/app.h"
|
||||
#include "app/gamedata.h"
|
||||
|
||||
#include "common/image.h"
|
||||
#include "common/key.h"
|
||||
|
@ -283,7 +282,7 @@ bool CEngine::Create()
|
|||
params.minFilter = TEX_MIN_FILTER_NEAREST;
|
||||
params.magFilter = TEX_MAG_FILTER_NEAREST;
|
||||
params.mipmap = false;
|
||||
m_miceTexture = LoadTexture("mouse.png", params);
|
||||
m_miceTexture = LoadTexture("textures/interface/mouse.png", params);
|
||||
|
||||
GetSystemUtils()->GetCurrentTimeStamp(m_currentFrameTime);
|
||||
GetSystemUtils()->GetCurrentTimeStamp(m_lastFrameTime);
|
||||
|
@ -2247,7 +2246,7 @@ Texture CEngine::CreateTexture(const std::string& texName, const TextureCreatePa
|
|||
|
||||
if (image == nullptr)
|
||||
{
|
||||
if (! img.Load(CGameData::GetInstancePointer()->GetFilePath(DIR_TEXTURE, texName)))
|
||||
if (!img.Load(texName))
|
||||
{
|
||||
std::string error = img.GetError();
|
||||
GetLogger()->Error("Couldn't load texture '%s': %s, blacklisting\n", texName.c_str(), error.c_str());
|
||||
|
@ -2298,15 +2297,15 @@ Texture CEngine::LoadTexture(const std::string& name, const TextureCreateParams&
|
|||
|
||||
bool CEngine::LoadAllTextures()
|
||||
{
|
||||
LoadTexture("text.png");
|
||||
m_miceTexture = LoadTexture("mouse.png");
|
||||
LoadTexture("button1.png");
|
||||
LoadTexture("button2.png");
|
||||
LoadTexture("button3.png");
|
||||
LoadTexture("effect00.png");
|
||||
LoadTexture("effect01.png");
|
||||
LoadTexture("effect02.png");
|
||||
LoadTexture("map.png");
|
||||
LoadTexture("textures/interface/text.png");
|
||||
m_miceTexture = LoadTexture("textures/interface/mouse.png");
|
||||
LoadTexture("textures/interface/button1.png");
|
||||
LoadTexture("textures/interface/button2.png");
|
||||
LoadTexture("textures/interface/button3.png");
|
||||
LoadTexture("textures/interface/effect00.png");
|
||||
LoadTexture("textures/interface/effect01.png");
|
||||
LoadTexture("textures/interface/effect02.png");
|
||||
LoadTexture("textures/interface/map.png");
|
||||
|
||||
if (! m_backgroundName.empty())
|
||||
{
|
||||
|
@ -2415,7 +2414,7 @@ bool CEngine::ChangeTextureColor(const std::string& texName,
|
|||
|
||||
|
||||
CImage img;
|
||||
if (! img.Load(CGameData::GetInstancePointer()->GetFilePath(DIR_TEXTURE, texName)))
|
||||
if (!img.Load(texName))
|
||||
{
|
||||
std::string error = img.GetError();
|
||||
GetLogger()->Error("Couldn't load texture '%s': %s, blacklisting\n", texName.c_str(), error.c_str());
|
||||
|
|
|
@ -235,7 +235,7 @@ void CLightning::Draw()
|
|||
mat.LoadIdentity();
|
||||
device->SetTransform(TRANSFORM_WORLD, mat);
|
||||
|
||||
m_engine->SetTexture("effect00.png");
|
||||
m_engine->SetTexture("textures/interface/effect00.png");
|
||||
m_engine->SetState(ENG_RSTATE_TTEXTURE_BLACK);
|
||||
|
||||
Math::Point texInf;
|
||||
|
|
|
@ -18,7 +18,6 @@
|
|||
#include "graphics/engine/modelmanager.h"
|
||||
|
||||
#include "app/app.h"
|
||||
#include "app/gamedata.h"
|
||||
|
||||
#include "common/logger.h"
|
||||
|
||||
|
@ -48,11 +47,9 @@ bool CModelManager::LoadModel(const std::string& fileName, bool mirrored)
|
|||
if (CApplication::GetInstance().IsDebugModeActive(DEBUG_MODELS))
|
||||
modelFile.SetPrintDebugInfo(true);
|
||||
|
||||
std::string filePath = CGameData::GetInstancePointer()->GetFilePath(DIR_MODEL, fileName);
|
||||
|
||||
if (!modelFile.ReadModel(filePath))
|
||||
if (!modelFile.ReadModel(fileName))
|
||||
{
|
||||
GetLogger()->Error("Loading model '%s' failed\n", filePath.c_str());
|
||||
GetLogger()->Error("Loading model '%s' failed\n", fileName.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
|
@ -198,10 +198,10 @@ void CParticle::FlushParticle(int sheet)
|
|||
//! Returns file name of the effect effectNN.png, with NN = number
|
||||
void NameParticle(std::string &name, int num)
|
||||
{
|
||||
if (num == 1) name = "effect00.png";
|
||||
else if (num == 2) name = "effect01.png";
|
||||
else if (num == 3) name = "effect02.png";
|
||||
else if (num == 4) name = "text.png";
|
||||
if (num == 1) name = "textures/interface/effect00.png";
|
||||
else if (num == 2) name = "textures/interface/effect01.png";
|
||||
else if (num == 3) name = "textures/interface/effect02.png";
|
||||
else if (num == 4) name = "textures/interface/text.png";
|
||||
else name = "";
|
||||
}
|
||||
|
||||
|
|
|
@ -19,7 +19,6 @@
|
|||
#include "graphics/engine/terrain.h"
|
||||
|
||||
#include "app/app.h"
|
||||
#include "app/gamedata.h"
|
||||
|
||||
#include "common/image.h"
|
||||
#include "common/logger.h"
|
||||
|
@ -190,10 +189,10 @@ void CTerrain::AddMaterial(int id, const std::string& texName, const Math::Point
|
|||
bool CTerrain::LoadResources(const std::string& fileName)
|
||||
{
|
||||
CImage img;
|
||||
std::string path = CGameData::GetInstancePointer()->GetFilePath(DIR_TEXTURE, fileName);
|
||||
if (! img.Load(path))
|
||||
|
||||
if (! img.Load(fileName))
|
||||
{
|
||||
GetLogger()->Error("Cannot load resource file: '%s'\n", path.c_str());
|
||||
GetLogger()->Error("Cannot load resource file: '%s'\n", fileName.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -287,10 +286,10 @@ bool CTerrain::LoadRelief(const std::string &fileName, float scaleRelief,
|
|||
m_scaleRelief = scaleRelief;
|
||||
|
||||
CImage img;
|
||||
std::string path = CGameData::GetInstancePointer()->GetFilePath(DIR_TEXTURE, fileName);
|
||||
if (! img.Load(path))
|
||||
|
||||
if (! img.Load(fileName))
|
||||
{
|
||||
GetLogger()->Error("Could not load relief file: '%s'!\n", path.c_str());
|
||||
GetLogger()->Error("Could not load relief file: '%s'!\n", fileName.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
|
@ -19,11 +19,11 @@
|
|||
#include "graphics/engine/text.h"
|
||||
|
||||
#include "app/app.h"
|
||||
#include "app/gamedata.h"
|
||||
|
||||
#include "common/image.h"
|
||||
#include "common/logger.h"
|
||||
#include "common/stringutils.h"
|
||||
#include "common/resources/resourcemanager.h"
|
||||
|
||||
#include "math/func.h"
|
||||
|
||||
|
@ -78,12 +78,12 @@ bool CText::Create()
|
|||
return false;
|
||||
}
|
||||
|
||||
m_fonts[FONT_COLOBOT] = new MultisizeFont("dvu_sans.ttf");
|
||||
m_fonts[FONT_COLOBOT_BOLD] = new MultisizeFont("dvu_sans_bold.ttf");
|
||||
m_fonts[FONT_COLOBOT_ITALIC] = new MultisizeFont("dvu_sans_italic.ttf");
|
||||
m_fonts[FONT_COLOBOT] = new MultisizeFont("fonts/dvu_sans.ttf");
|
||||
m_fonts[FONT_COLOBOT_BOLD] = new MultisizeFont("fonts/dvu_sans_bold.ttf");
|
||||
m_fonts[FONT_COLOBOT_ITALIC] = new MultisizeFont("fonts/dvu_sans_italic.ttf");
|
||||
|
||||
m_fonts[FONT_COURIER] = new MultisizeFont("dvu_sans_mono.ttf");
|
||||
m_fonts[FONT_COURIER_BOLD] = new MultisizeFont("dvu_sans_mono_bold.ttf");
|
||||
m_fonts[FONT_COURIER] = new MultisizeFont("fonts/dvu_sans_mono.ttf");
|
||||
m_fonts[FONT_COURIER_BOLD] = new MultisizeFont("fonts/dvu_sans_mono_bold.ttf");
|
||||
|
||||
for (auto it = m_fonts.begin(); it != m_fonts.end(); ++it)
|
||||
{
|
||||
|
@ -866,10 +866,8 @@ CachedFont* CText::GetOrOpenFont(FontType font, float size)
|
|||
return m_lastCachedFont;
|
||||
}
|
||||
|
||||
std::string path = CGameData::GetInstancePointer()->GetFilePath(DIR_FONT, mf->fileName);
|
||||
|
||||
m_lastCachedFont = new CachedFont();
|
||||
m_lastCachedFont->font = TTF_OpenFont(path.c_str(), pointSize);
|
||||
m_lastCachedFont->font = TTF_OpenFontRW(CResourceManager::GetSDLFileHandler(mf->fileName), 1, pointSize);
|
||||
if (m_lastCachedFont->font == nullptr)
|
||||
m_error = std::string("TTF_OpenFont error ") + std::string(TTF_GetError());
|
||||
|
||||
|
|
|
@ -20,7 +20,6 @@
|
|||
#include "CBot/CBotDll.h"
|
||||
|
||||
#include "app/app.h"
|
||||
#include "app/gamedata.h"
|
||||
|
||||
#include "common/event.h"
|
||||
#include "common/global.h"
|
||||
|
@ -4082,8 +4081,7 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
|
|||
if (Cmd(line, "Instructions") && !resetObject)
|
||||
{
|
||||
OpString(line, "name", name);
|
||||
std::string path = CGameData::GetInstancePointer()->GetFilePath(DIR_HELP, name);
|
||||
strcpy(m_infoFilename[SATCOM_HUSTON], path.c_str());
|
||||
strcpy(m_infoFilename[SATCOM_HUSTON], name);
|
||||
|
||||
m_immediatSatCom = OpInt(line, "immediat", 0);
|
||||
if (m_version >= 2) m_beginSatCom = m_lockedSatCom = OpInt(line, "lock", 0);
|
||||
|
@ -4094,31 +4092,27 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
|
|||
if (Cmd(line, "Satellite") && !resetObject)
|
||||
{
|
||||
OpString(line, "name", name);
|
||||
std::string path = CGameData::GetInstancePointer()->GetFilePath(DIR_HELP, name);
|
||||
strcpy(m_infoFilename[SATCOM_SAT], path.c_str());
|
||||
strcpy(m_infoFilename[SATCOM_SAT], name);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (Cmd(line, "Loading") && !resetObject)
|
||||
{
|
||||
OpString(line, "name", name);
|
||||
std::string path = CGameData::GetInstancePointer()->GetFilePath(DIR_HELP, name);
|
||||
strcpy(m_infoFilename[SATCOM_LOADING], path.c_str());
|
||||
strcpy(m_infoFilename[SATCOM_LOADING], name);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (Cmd(line, "HelpFile") && !resetObject)
|
||||
{
|
||||
OpString(line, "name", name);
|
||||
std::string path = CGameData::GetInstancePointer()->GetFilePath(DIR_HELP, name);
|
||||
strcpy(m_infoFilename[SATCOM_PROG], path.c_str());
|
||||
strcpy(m_infoFilename[SATCOM_PROG], name);
|
||||
continue;
|
||||
}
|
||||
if (Cmd(line, "SoluceFile") && !resetObject)
|
||||
{
|
||||
OpString(line, "name", name);
|
||||
std::string path = CGameData::GetInstancePointer()->GetFilePath(DIR_HELP, name);
|
||||
strcpy(m_infoFilename[SATCOM_SOLUCE], path.c_str());
|
||||
strcpy(m_infoFilename[SATCOM_SOLUCE], name);
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -5308,12 +5302,12 @@ void CRobotMain::ChangeColor()
|
|||
// PARTIPLOUF0 and PARTIDROP :
|
||||
ts = Math::Point(0.500f, 0.500f);
|
||||
ti = Math::Point(0.875f, 0.750f);
|
||||
m_engine->ChangeTextureColor("effect00.png", m_colorRefWater, m_colorNewWater, colorRef2, colorNew2, 0.20f, -1.0f, ts, ti, 0, m_colorShiftWater, true);
|
||||
m_engine->ChangeTextureColor("textures/interface/effect00.png", m_colorRefWater, m_colorNewWater, colorRef2, colorNew2, 0.20f, -1.0f, ts, ti, 0, m_colorShiftWater, true);
|
||||
|
||||
// PARTIFLIC :
|
||||
ts = Math::Point(0.00f, 0.75f);
|
||||
ti = Math::Point(0.25f, 1.00f);
|
||||
m_engine->ChangeTextureColor("effect02.png", m_colorRefWater, m_colorNewWater, colorRef2, colorNew2, 0.20f, -1.0f, ts, ti, 0, m_colorShiftWater, true);
|
||||
m_engine->ChangeTextureColor("textures/interface/effect02.png", m_colorRefWater, m_colorNewWater, colorRef2, colorNew2, 0.20f, -1.0f, ts, ti, 0, m_colorShiftWater, true);
|
||||
}
|
||||
|
||||
//! Updates the number of unnecessary objects
|
||||
|
|
|
@ -18,7 +18,6 @@
|
|||
#include "script/script.h"
|
||||
|
||||
#include "app/app.h"
|
||||
#include "app/gamedata.h"
|
||||
|
||||
#include "common/global.h"
|
||||
#include "common/iman.h"
|
||||
|
@ -4407,7 +4406,7 @@ void CScript::New(Ui::CEdit* edit, const char* name)
|
|||
sf = m_main->GetScriptFile();
|
||||
if ( sf[0] != 0 ) // Load an empty program specific?
|
||||
{
|
||||
std::string filename = CGameData::GetInstancePointer()->GetFilePath(DIR_AI, sf);
|
||||
std::string filename = sf;
|
||||
file = fopen(filename.c_str(), "rb");
|
||||
if ( file != NULL )
|
||||
{
|
||||
|
@ -4497,20 +4496,8 @@ bool CScript::ReadScript(const char* filename)
|
|||
{
|
||||
FILE* file;
|
||||
Ui::CEdit* edit;
|
||||
std::string name;
|
||||
|
||||
if ( strchr(filename, '/') == 0 ) //we're reading non user script
|
||||
{
|
||||
name = CGameData::GetInstancePointer()->GetFilePath(DIR_AI, filename);
|
||||
}
|
||||
else
|
||||
{
|
||||
name = filename;
|
||||
//TODO: is this needed?
|
||||
// UserDir(name, filename, "");
|
||||
}
|
||||
|
||||
file = fopen(name.c_str(), "rb");
|
||||
file = fopen(filename, "rb");
|
||||
if ( file == NULL ) return false;
|
||||
fclose(file);
|
||||
|
||||
|
@ -4520,7 +4507,7 @@ bool CScript::ReadScript(const char* filename)
|
|||
edit = m_interface->CreateEdit(Math::Point(0.0f, 0.0f), Math::Point(0.0f, 0.0f), 0, EVENT_EDIT9);
|
||||
edit->SetMaxChar(Ui::EDITSTUDIOMAX);
|
||||
edit->SetAutoIndent(m_engine->GetEditIndentMode());
|
||||
edit->ReadText(name.c_str());
|
||||
edit->ReadText(filename);
|
||||
GetScript(edit);
|
||||
m_interface->DeleteControl(EVENT_EDIT9);
|
||||
return true;
|
||||
|
@ -4531,16 +4518,6 @@ bool CScript::ReadScript(const char* filename)
|
|||
bool CScript::WriteScript(const char* filename)
|
||||
{
|
||||
Ui::CEdit* edit;
|
||||
std::string name;
|
||||
|
||||
if ( strchr(filename, '/') == 0 ) //we're writing non user script
|
||||
{
|
||||
name = CGameData::GetInstancePointer()->GetFilePath(DIR_AI, filename);
|
||||
}
|
||||
else
|
||||
{
|
||||
name = filename;
|
||||
}
|
||||
|
||||
if ( m_script == nullptr )
|
||||
{
|
||||
|
@ -4552,7 +4529,7 @@ bool CScript::WriteScript(const char* filename)
|
|||
edit->SetMaxChar(Ui::EDITSTUDIOMAX);
|
||||
edit->SetAutoIndent(m_engine->GetEditIndentMode());
|
||||
edit->SetText(m_script);
|
||||
edit->WriteText(name);
|
||||
edit->WriteText(filename);
|
||||
m_interface->DeleteControl(EVENT_EDIT9);
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -18,8 +18,6 @@
|
|||
|
||||
#include "sound/oalsound/alsound.h"
|
||||
|
||||
#include "app/gamedata.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <iomanip>
|
||||
|
||||
|
@ -165,7 +163,7 @@ int ALSound::GetMusicVolume()
|
|||
bool ALSound::Cache(Sound sound, const std::string &filename)
|
||||
{
|
||||
Buffer *buffer = new Buffer();
|
||||
if (buffer->LoadFromFile(CGameData::GetInstancePointer()->GetFilePath(DIR_SOUND, filename), sound))
|
||||
if (buffer->LoadFromFile(filename, sound))
|
||||
{
|
||||
m_sounds[sound] = buffer;
|
||||
return true;
|
||||
|
@ -178,7 +176,7 @@ bool ALSound::CacheMusic(const std::string &filename)
|
|||
if (m_music.find(filename) == m_music.end())
|
||||
{
|
||||
Buffer *buffer = new Buffer();
|
||||
if (buffer->LoadFromFile(CGameData::GetInstancePointer()->GetFilePath(DIR_MUSIC, filename), static_cast<Sound>(-1)))
|
||||
if (buffer->LoadFromFile(filename, static_cast<Sound>(-1)))
|
||||
{
|
||||
m_music[filename] = buffer;
|
||||
return true;
|
||||
|
@ -635,21 +633,20 @@ bool ALSound::PlayMusic(const std::string &filename, bool bRepeat, float fadeTim
|
|||
return false;
|
||||
}
|
||||
|
||||
std::string file = CGameData::GetInstancePointer()->GetFilePath(DIR_MUSIC, filename);
|
||||
Buffer *buffer;
|
||||
|
||||
// check if we have music in cache
|
||||
if (m_music.find(filename) == m_music.end())
|
||||
{
|
||||
GetLogger()->Debug("Music %s was not cached!\n", filename.c_str());
|
||||
if (!boost::filesystem::exists(file))
|
||||
if (!boost::filesystem::exists(filename))
|
||||
{
|
||||
GetLogger()->Debug("Requested music %s was not found.\n", filename.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
buffer = new Buffer();
|
||||
if (!buffer->LoadFromFile(file, static_cast<Sound>(-1)))
|
||||
if (!buffer->LoadFromFile(filename, static_cast<Sound>(-1)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -176,7 +176,7 @@ void CButton::Draw()
|
|||
(m_state & STATE_CARD ) == 0 &&
|
||||
(m_state & STATE_SIMPLY) == 0 )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
|
||||
dp = 0.5f / 256.0f;
|
||||
|
|
|
@ -102,7 +102,7 @@ void CCheck::Draw()
|
|||
DrawShadow(m_pos, m_dim);
|
||||
}
|
||||
|
||||
m_engine->SetTexture("button1.png");
|
||||
m_engine->SetTexture("textures/interface/button1.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
|
||||
zoomExt = 1.00f;
|
||||
|
|
|
@ -138,7 +138,7 @@ void CColor::Draw()
|
|||
DrawShadow(m_pos, m_dim);
|
||||
}
|
||||
|
||||
m_engine->SetTexture("button1.png");
|
||||
m_engine->SetTexture("textures/interface/button1.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
CControl::Draw();
|
||||
|
||||
|
|
|
@ -88,7 +88,7 @@ void CCompass::Draw()
|
|||
|
||||
device = m_engine->GetDevice();
|
||||
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
|
||||
p1.x = m_pos.x;
|
||||
|
|
|
@ -437,7 +437,7 @@ void CControl::Draw()
|
|||
|
||||
if ( (m_state & STATE_VISIBLE) == 0 ) return;
|
||||
|
||||
m_engine->SetTexture("button1.png");
|
||||
m_engine->SetTexture("textures/interface/button1.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
|
||||
zoomExt = 1.00f;
|
||||
|
@ -491,7 +491,7 @@ void CControl::Draw()
|
|||
|
||||
if ( m_state & STATE_OKAY )
|
||||
{
|
||||
m_engine->SetTexture("button3.png");
|
||||
m_engine->SetTexture("textures/interface/button3.png");
|
||||
icon = 3; // yellow with green point pressed
|
||||
}
|
||||
|
||||
|
@ -507,22 +507,22 @@ void CControl::Draw()
|
|||
{
|
||||
icon -= 192;
|
||||
#if _POLISH
|
||||
m_engine->SetTexture("textp.png");
|
||||
m_engine->SetTexture("textures/interface/textp.png");
|
||||
#else
|
||||
m_engine->SetTexture("text.png");
|
||||
m_engine->SetTexture("textures/interface/text.png");
|
||||
#endif
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
|
||||
}
|
||||
else if ( icon >= 128 )
|
||||
{
|
||||
icon -= 128;
|
||||
m_engine->SetTexture("button3.png");
|
||||
m_engine->SetTexture("textures/interface/button3.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
|
||||
}
|
||||
else if ( icon >= 64 )
|
||||
{
|
||||
icon -= 64;
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
|
||||
}
|
||||
else
|
||||
|
@ -755,7 +755,7 @@ void CControl::DrawWarning(Math::Point pos, Math::Point dim)
|
|||
|
||||
dp = 0.5f / 256.0f;
|
||||
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
|
||||
uv1.x = 64.0f / 256.0f;
|
||||
|
@ -799,7 +799,7 @@ void CControl::DrawShadow(Math::Point pos, Math::Point dim, float deep)
|
|||
|
||||
dp = 0.5f/256.0f;
|
||||
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState( Gfx::ENG_RSTATE_TTEXTURE_WHITE);
|
||||
|
||||
pos.x += deep * 0.010f * 0.75f;
|
||||
|
|
|
@ -342,8 +342,6 @@ void CDisplayInfo::StartDisplayInfo(std::string filename, int index, bool bSoluc
|
|||
m_index = index;
|
||||
m_bSoluce = bSoluce;
|
||||
|
||||
//? CreateObjectsFile();
|
||||
|
||||
m_bEditLock = m_main->GetEditLock();
|
||||
if ( m_bEditLock ) // edition running program?
|
||||
{
|
||||
|
@ -941,284 +939,4 @@ CObject* CDisplayInfo::SearchToto()
|
|||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// Creating the list of objects.
|
||||
|
||||
struct ObjectList
|
||||
{
|
||||
int total;
|
||||
ObjectType type;
|
||||
};
|
||||
|
||||
void ObjectAdd(ObjectList list[], ObjectType type)
|
||||
{
|
||||
int i;
|
||||
|
||||
for ( i=0 ; i<200 ; i++ )
|
||||
{
|
||||
if ( list[i].total == 0 )
|
||||
{
|
||||
list[i].total ++;
|
||||
list[i].type = type;
|
||||
list[i+1].total = 0;
|
||||
return;
|
||||
}
|
||||
if ( list[i].type == type )
|
||||
{
|
||||
list[i].total ++;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ObjectWrite(FILE* file, ObjectList list[], int i)
|
||||
{
|
||||
std::string line;
|
||||
|
||||
if ( list[i].total < 10 )
|
||||
{
|
||||
line = StrUtils::Format("\\c; %dx \\n;\\l;", list[i].total);
|
||||
}
|
||||
else
|
||||
{
|
||||
line = StrUtils::Format("\\c;%dx \\n;\\l;", list[i].total);
|
||||
}
|
||||
|
||||
std::string res;
|
||||
GetResource(RES_OBJECT, list[i].type, res);
|
||||
if (res.empty())
|
||||
return;
|
||||
|
||||
line += res;
|
||||
|
||||
line += "\\u ";
|
||||
|
||||
std::string helpFilename = GetHelpFilename(list[i].type);
|
||||
if (helpFilename.empty())
|
||||
return;
|
||||
|
||||
line += helpFilename.substr(7); // skip "help\?\"
|
||||
|
||||
auto pos = line.find(".txt");
|
||||
if (pos != std::string::npos)
|
||||
{
|
||||
line = line.substr(0, pos);
|
||||
}
|
||||
|
||||
line += ";\n";
|
||||
|
||||
fputs(line.c_str(), file);
|
||||
}
|
||||
|
||||
// Creates the file containing the list of objects.
|
||||
|
||||
void CDisplayInfo::CreateObjectsFile()
|
||||
{
|
||||
FILE* file;
|
||||
CObject* pObj;
|
||||
ObjectType type;
|
||||
ObjectList list[200];
|
||||
std::string line;
|
||||
int i;
|
||||
bool bRadar, bAtLeast;
|
||||
|
||||
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
|
||||
|
||||
file = fopen((std::string("help/") + CApplication::GetInstancePointer()->GetLanguageChar() + std::string("objects.txt")).c_str(), "w");
|
||||
if ( file == 0 ) return;
|
||||
|
||||
list[0].total = 0; // empty list
|
||||
bRadar = false;
|
||||
for ( i=0 ; i<1000000 ; i++ )
|
||||
{
|
||||
pObj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
|
||||
if ( pObj == 0 ) break;
|
||||
|
||||
if ( !pObj->GetActif() ) continue;
|
||||
if ( !pObj->GetSelectable() ) continue;
|
||||
if ( pObj->GetProxyActivate() ) continue;
|
||||
|
||||
type = pObj->GetType();
|
||||
if ( type == OBJECT_NULL ) continue;
|
||||
if ( type == OBJECT_FIX ) continue;
|
||||
|
||||
ObjectAdd(list, type);
|
||||
|
||||
if ( type == OBJECT_RADAR ) bRadar = true;
|
||||
}
|
||||
|
||||
if ( bRadar )
|
||||
{
|
||||
GetResource(RES_TEXT, RT_SATCOM_LIST, line);
|
||||
fputs(line.c_str(), file);
|
||||
bAtLeast = false;
|
||||
for ( i=0 ; i<200 ; i++ )
|
||||
{
|
||||
if ( list[i].total == 0 ) break; // end of the list?
|
||||
|
||||
if ( list[i].type == OBJECT_BASE ||
|
||||
list[i].type == OBJECT_HUMAN )
|
||||
{
|
||||
ObjectWrite(file, list, i);
|
||||
bAtLeast = true;
|
||||
}
|
||||
}
|
||||
if ( !bAtLeast )
|
||||
{
|
||||
GetResource(RES_TEXT, RT_SATCOM_NULL, line);
|
||||
fputs(line.c_str(), file);
|
||||
}
|
||||
|
||||
fputs("\n", file);
|
||||
GetResource(RES_TEXT, RT_SATCOM_BOT, line);
|
||||
fputs(line.c_str(), file);
|
||||
bAtLeast = false;
|
||||
for ( i=0 ; i<200 ; i++ )
|
||||
{
|
||||
if ( list[i].total == 0 ) break; // end of the list?
|
||||
|
||||
if ( list[i].type == OBJECT_MOBILEwt ||
|
||||
list[i].type == OBJECT_MOBILEtt ||
|
||||
list[i].type == OBJECT_MOBILEft ||
|
||||
list[i].type == OBJECT_MOBILEit ||
|
||||
list[i].type == OBJECT_MOBILEwa ||
|
||||
list[i].type == OBJECT_MOBILEta ||
|
||||
list[i].type == OBJECT_MOBILEfa ||
|
||||
list[i].type == OBJECT_MOBILEia ||
|
||||
list[i].type == OBJECT_MOBILEwc ||
|
||||
list[i].type == OBJECT_MOBILEtc ||
|
||||
list[i].type == OBJECT_MOBILEfc ||
|
||||
list[i].type == OBJECT_MOBILEic ||
|
||||
list[i].type == OBJECT_MOBILEwi ||
|
||||
list[i].type == OBJECT_MOBILEti ||
|
||||
list[i].type == OBJECT_MOBILEfi ||
|
||||
list[i].type == OBJECT_MOBILEii ||
|
||||
list[i].type == OBJECT_MOBILEws ||
|
||||
list[i].type == OBJECT_MOBILEts ||
|
||||
list[i].type == OBJECT_MOBILEfs ||
|
||||
list[i].type == OBJECT_MOBILEis ||
|
||||
list[i].type == OBJECT_MOBILErt ||
|
||||
list[i].type == OBJECT_MOBILErc ||
|
||||
list[i].type == OBJECT_MOBILErr ||
|
||||
list[i].type == OBJECT_MOBILErs ||
|
||||
list[i].type == OBJECT_MOBILEsa ||
|
||||
list[i].type == OBJECT_MOBILEtg ||
|
||||
list[i].type == OBJECT_MOBILEdr )
|
||||
{
|
||||
ObjectWrite(file, list, i);
|
||||
bAtLeast = true;
|
||||
}
|
||||
}
|
||||
if ( !bAtLeast )
|
||||
{
|
||||
GetResource(RES_TEXT, RT_SATCOM_NULL, line);
|
||||
fputs(line.c_str(), file);
|
||||
}
|
||||
|
||||
fputs("\n", file);
|
||||
GetResource(RES_TEXT, RT_SATCOM_BUILDING, line);
|
||||
fputs(line.c_str(), file);
|
||||
bAtLeast = false;
|
||||
for ( i=0 ; i<200 ; i++ )
|
||||
{
|
||||
if ( list[i].total == 0 ) break; // end of the list?
|
||||
|
||||
if ( list[i].type == OBJECT_DERRICK ||
|
||||
list[i].type == OBJECT_FACTORY ||
|
||||
list[i].type == OBJECT_STATION ||
|
||||
list[i].type == OBJECT_CONVERT ||
|
||||
list[i].type == OBJECT_REPAIR ||
|
||||
list[i].type == OBJECT_DESTROYER||
|
||||
list[i].type == OBJECT_TOWER ||
|
||||
list[i].type == OBJECT_NEST ||
|
||||
list[i].type == OBJECT_RESEARCH ||
|
||||
list[i].type == OBJECT_RADAR ||
|
||||
list[i].type == OBJECT_ENERGY ||
|
||||
list[i].type == OBJECT_LABO ||
|
||||
list[i].type == OBJECT_NUCLEAR ||
|
||||
list[i].type == OBJECT_START ||
|
||||
list[i].type == OBJECT_END ||
|
||||
list[i].type == OBJECT_INFO ||
|
||||
list[i].type == OBJECT_PARA ||
|
||||
list[i].type == OBJECT_TARGET1 ||
|
||||
list[i].type == OBJECT_TARGET2 ||
|
||||
list[i].type == OBJECT_SAFE ||
|
||||
list[i].type == OBJECT_HUSTON )
|
||||
{
|
||||
ObjectWrite(file, list, i);
|
||||
bAtLeast = true;
|
||||
}
|
||||
}
|
||||
if ( !bAtLeast )
|
||||
{
|
||||
GetResource(RES_TEXT, RT_SATCOM_NULL, line);
|
||||
fputs(line.c_str(), file);
|
||||
}
|
||||
|
||||
fputs("\n", file);
|
||||
GetResource(RES_TEXT, RT_SATCOM_FRET, line);
|
||||
fputs(line.c_str(), file);
|
||||
bAtLeast = false;
|
||||
for ( i=0 ; i<200 ; i++ )
|
||||
{
|
||||
if ( list[i].total == 0 ) break; // end of the list?
|
||||
|
||||
if ( list[i].type == OBJECT_STONE ||
|
||||
list[i].type == OBJECT_URANIUM ||
|
||||
list[i].type == OBJECT_METAL ||
|
||||
list[i].type == OBJECT_POWER ||
|
||||
list[i].type == OBJECT_ATOMIC ||
|
||||
list[i].type == OBJECT_BULLET ||
|
||||
list[i].type == OBJECT_BBOX ||
|
||||
list[i].type == OBJECT_TNT )
|
||||
{
|
||||
ObjectWrite(file, list, i);
|
||||
bAtLeast = true;
|
||||
}
|
||||
}
|
||||
if ( !bAtLeast )
|
||||
{
|
||||
GetResource(RES_TEXT, RT_SATCOM_NULL, line);
|
||||
fputs(line.c_str(), file);
|
||||
}
|
||||
|
||||
fputs("\n", file);
|
||||
GetResource(RES_TEXT, RT_SATCOM_ALIEN, line);
|
||||
fputs(line.c_str(), file);
|
||||
bAtLeast = false;
|
||||
for ( i=0 ; i<200 ; i++ )
|
||||
{
|
||||
if ( list[i].total == 0 ) break; // end of the list?
|
||||
|
||||
if ( list[i].type == OBJECT_MOTHER ||
|
||||
list[i].type == OBJECT_ANT ||
|
||||
list[i].type == OBJECT_BEE ||
|
||||
list[i].type == OBJECT_WORM ||
|
||||
list[i].type == OBJECT_SPIDER )
|
||||
{
|
||||
ObjectWrite(file, list, i);
|
||||
bAtLeast = true;
|
||||
}
|
||||
}
|
||||
if ( !bAtLeast )
|
||||
{
|
||||
GetResource(RES_TEXT, RT_SATCOM_NULL, line);
|
||||
fputs(line.c_str(), file);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
GetResource(RES_TEXT, RT_SATCOM_ERROR1, line);
|
||||
fputs(line.c_str(), file);
|
||||
GetResource(RES_TEXT, RT_SATCOM_ERROR2, line);
|
||||
fputs(line.c_str(), file);
|
||||
}
|
||||
|
||||
fputs("\n", file);
|
||||
|
||||
fclose(file);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -66,7 +66,6 @@ protected:
|
|||
void UpdateCopyButton();
|
||||
void ViewDisplayInfo();
|
||||
CObject* SearchToto();
|
||||
void CreateObjectsFile();
|
||||
|
||||
protected:
|
||||
Gfx::CEngine* m_engine;
|
||||
|
|
|
@ -19,10 +19,11 @@
|
|||
#include "ui/edit.h"
|
||||
|
||||
#include "app/app.h"
|
||||
#include "app/gamedata.h"
|
||||
|
||||
#include "clipboard/clipboard.h"
|
||||
|
||||
#include "common/resources/inputstream.h"
|
||||
|
||||
#include <string.h>
|
||||
|
||||
namespace Ui {
|
||||
|
@ -782,15 +783,13 @@ void CEdit::HyperJump(std::string name, std::string marker)
|
|||
|
||||
sMarker = marker;
|
||||
|
||||
//? sprintf(filename, "help\\%s.txt", name);
|
||||
|
||||
if ( name[0] == '%' )
|
||||
{
|
||||
filename = GetProfile().GetUserBasedPath(name, "") + ".txt";
|
||||
}
|
||||
else
|
||||
{
|
||||
filename = std::string("help/") + CApplication::GetInstancePointer()->GetLanguageChar() + "/" + name + std::string(".txt");
|
||||
filename = name + std::string(".txt");
|
||||
}
|
||||
|
||||
if ( ReadText(filename) )
|
||||
|
@ -1145,7 +1144,7 @@ void CEdit::DrawImage(Math::Point pos, std::string name, float width,
|
|||
float dp;
|
||||
std::string filename;
|
||||
|
||||
filename = GetProfile().GetUserBasedPath(name, "../icons") + ".png";
|
||||
filename = name + ".png";
|
||||
|
||||
m_engine->SetTexture(filename);
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
|
@ -1175,7 +1174,7 @@ void CEdit::DrawBack(Math::Point pos, Math::Point dim)
|
|||
|
||||
if ( m_bGeneric ) return;
|
||||
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
|
||||
if ( m_bMulti )
|
||||
|
@ -1226,9 +1225,9 @@ void CEdit::DrawPart(Math::Point pos, Math::Point dim, int icon)
|
|||
float dp;
|
||||
|
||||
#if _POLISH
|
||||
m_engine->SetTexture("textp.png");
|
||||
m_engine->SetTexture("textures/interface/textp.png");
|
||||
#else
|
||||
m_engine->SetTexture("text.png");
|
||||
m_engine->SetTexture("textures/interface/text.png");
|
||||
#endif
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
|
||||
|
@ -1427,7 +1426,7 @@ void CEdit::FreeImage()
|
|||
|
||||
for (int i = 0 ; i < m_imageTotal; i++ )
|
||||
{
|
||||
filename = GetProfile().GetUserBasedPath(m_image[i].name, "../icons") + ".png";
|
||||
filename = m_image[i].name + ".png";
|
||||
m_engine->DeleteTexture(filename);
|
||||
}
|
||||
}
|
||||
|
@ -1437,7 +1436,7 @@ void CEdit::FreeImage()
|
|||
void CEdit::LoadImage(std::string name)
|
||||
{
|
||||
std::string filename;
|
||||
filename = GetProfile().GetUserBasedPath(name, "../icons") + ".png";
|
||||
filename = name + ".png";
|
||||
m_engine->LoadTexture(filename);
|
||||
}
|
||||
|
||||
|
@ -1445,7 +1444,6 @@ void CEdit::LoadImage(std::string name)
|
|||
|
||||
bool CEdit::ReadText(std::string filename, int addSize)
|
||||
{
|
||||
FILE *file = NULL;
|
||||
char *buffer;
|
||||
int len, i, j, n, font, iIndex, iLines, iCount, iLink, res;
|
||||
char iName[50];
|
||||
|
@ -1457,24 +1455,17 @@ bool CEdit::ReadText(std::string filename, int addSize)
|
|||
if ( filename[0] == 0 ) return false;
|
||||
|
||||
boost::replace_all(filename, "\\", "/");
|
||||
|
||||
/* This is ugly but doesn't require many changes in code. If file doesn't
|
||||
exists it's posible filename is absolute not full path */
|
||||
std::string path = filename;
|
||||
if (!fs::exists(path))
|
||||
|
||||
CInputStream stream;
|
||||
stream.open(fs::path(path).make_preferred().string());
|
||||
|
||||
if (!stream.is_open())
|
||||
{
|
||||
path = CGameData::GetInstancePointer()->GetDataPath(filename);
|
||||
}
|
||||
|
||||
file = fopen(fs::path(path).make_preferred().string().c_str(), "rb");
|
||||
if ( file == NULL ) {
|
||||
CLogger::GetInstancePointer()->Error("Unable to read text from file \"%s\"\n", path.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
fseek(file, 0, SEEK_END);
|
||||
len = ftell(file);
|
||||
fseek(file, 0, SEEK_SET);
|
||||
len = stream.size();
|
||||
|
||||
m_maxChar = len+addSize+100;
|
||||
m_len = len;
|
||||
|
@ -1492,7 +1483,7 @@ bool CEdit::ReadText(std::string filename, int addSize)
|
|||
buffer = new char[m_maxChar+1];
|
||||
memset(buffer, 0, m_maxChar+1);
|
||||
|
||||
fread(buffer, 1, len, file);
|
||||
stream.read(buffer, len);
|
||||
|
||||
m_format.clear();
|
||||
m_format.reserve(m_maxChar+1);
|
||||
|
@ -1501,7 +1492,7 @@ bool CEdit::ReadText(std::string filename, int addSize)
|
|||
m_format.push_back(0);
|
||||
}
|
||||
|
||||
fclose(file);
|
||||
stream.close();
|
||||
|
||||
bInSoluce = false;
|
||||
font = m_fontType;
|
||||
|
|
|
@ -75,7 +75,7 @@ void CGauge::Draw()
|
|||
|
||||
if ( (m_state & STATE_VISIBLE) == 0 ) return;
|
||||
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
|
||||
dp = 0.5f/256.0f;
|
||||
|
|
|
@ -87,7 +87,7 @@ void CGroup::Draw()
|
|||
|
||||
if ( m_icon == 0 ) // hollow frame?
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 160.0f / 256.0f;
|
||||
uv1.y = 192.0f / 256.0f; // u-v texture
|
||||
|
@ -103,7 +103,7 @@ void CGroup::Draw()
|
|||
}
|
||||
if ( m_icon == 1 ) // orange solid opaque?
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 104.0f / 256.0f;
|
||||
uv1.y = 48.0f / 256.0f;
|
||||
|
@ -117,7 +117,7 @@ void CGroup::Draw()
|
|||
}
|
||||
if ( m_icon == 2 ) // orange degrade -> transparent?
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
|
||||
uv1.x = 112.0f / 256.0f;
|
||||
uv1.y = 48.0f / 256.0f;
|
||||
|
@ -131,7 +131,7 @@ void CGroup::Draw()
|
|||
}
|
||||
if ( m_icon == 3 ) // transparent gradient -> gray?
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
|
||||
uv1.x = 120.0f / 256.0f;
|
||||
uv1.y = 48.0f / 256.0f;
|
||||
|
@ -145,7 +145,7 @@ void CGroup::Draw()
|
|||
}
|
||||
if ( m_icon == 4 ) // degrade blue corner?
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
|
||||
uv1.x = 192.0f / 256.0f;
|
||||
uv1.y = 128.0f / 256.0f;
|
||||
|
@ -159,7 +159,7 @@ void CGroup::Draw()
|
|||
}
|
||||
if ( m_icon == 5 ) // degrade orange corner?
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
|
||||
uv1.x = 224.0f / 256.0f;
|
||||
uv1.y = 128.0f / 256.0f;
|
||||
|
@ -173,7 +173,7 @@ void CGroup::Draw()
|
|||
}
|
||||
if ( m_icon == 6 )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
|
||||
uv1.x = 0.0f / 256.0f; // brown transparent
|
||||
uv1.y = 75.0f / 256.0f;
|
||||
|
@ -189,7 +189,7 @@ void CGroup::Draw()
|
|||
}
|
||||
if ( m_icon == 7 )
|
||||
{
|
||||
m_engine->SetTexture("button1.png");
|
||||
m_engine->SetTexture("textures/interface/button1.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 64.0f / 256.0f;
|
||||
uv1.y = 0.0f / 256.0f;
|
||||
|
@ -203,7 +203,7 @@ void CGroup::Draw()
|
|||
}
|
||||
if ( m_icon == 8 )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
|
||||
uv1.x = 64.0f / 256.0f; // green transparent
|
||||
uv1.y = 160.0f / 256.0f;
|
||||
|
@ -217,7 +217,7 @@ void CGroup::Draw()
|
|||
}
|
||||
if ( m_icon == 9 )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
|
||||
uv1.x = 64.0f / 256.0f; // red transparent
|
||||
uv1.y = 176.0f/256.0f;
|
||||
|
@ -231,7 +231,7 @@ void CGroup::Draw()
|
|||
}
|
||||
if ( m_icon == 10 )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
|
||||
uv1.x = 64.0f / 256.0f; // blue transparent
|
||||
uv1.y = 192.0f / 256.0f;
|
||||
|
@ -245,7 +245,7 @@ void CGroup::Draw()
|
|||
}
|
||||
if ( m_icon == 11 )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
|
||||
uv1.x = 64.0f / 256.0f; // yellow transparent
|
||||
uv1.y = 224.0f / 256.0f;
|
||||
|
@ -262,7 +262,7 @@ void CGroup::Draw()
|
|||
dim.x = m_dim.x / 2.0f;
|
||||
dim.y = m_dim.y / 2.0f;
|
||||
|
||||
m_engine->SetTexture("mouse.png");
|
||||
m_engine->SetTexture("textures/interface/mouse.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
|
||||
pos.x = m_pos.x-m_dim.x/300.0f;
|
||||
pos.y = m_pos.y+m_dim.y/300.0f+dim.y;
|
||||
|
@ -301,7 +301,7 @@ void CGroup::Draw()
|
|||
}
|
||||
if ( m_icon == 13 ) // corner upper / left?
|
||||
{
|
||||
m_engine->SetTexture("mouse.png");
|
||||
m_engine->SetTexture("textures/interface/mouse.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
|
||||
pos.x = m_pos.x-m_dim.x/150.0f;
|
||||
pos.y = m_pos.y+m_dim.y/150.0f;
|
||||
|
@ -322,7 +322,7 @@ void CGroup::Draw()
|
|||
}
|
||||
if ( m_icon == 14 ) // corner upper / right?
|
||||
{
|
||||
m_engine->SetTexture("mouse.png");
|
||||
m_engine->SetTexture("textures/interface/mouse.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
|
||||
pos.x = m_pos.x-m_dim.x/150.0f;
|
||||
pos.y = m_pos.y+m_dim.y/150.0f;
|
||||
|
@ -343,7 +343,7 @@ void CGroup::Draw()
|
|||
}
|
||||
if ( m_icon == 15 ) // corner lower / left?
|
||||
{
|
||||
m_engine->SetTexture("mouse.png");
|
||||
m_engine->SetTexture("textures/interface/mouse.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
|
||||
pos.x = m_pos.x-m_dim.x/150.0f;
|
||||
pos.y = m_pos.y+m_dim.y/150.0f;
|
||||
|
@ -364,7 +364,7 @@ void CGroup::Draw()
|
|||
}
|
||||
if ( m_icon == 16 ) // corner lower / left?
|
||||
{
|
||||
m_engine->SetTexture("mouse.png");
|
||||
m_engine->SetTexture("textures/interface/mouse.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
|
||||
pos.x = m_pos.x-m_dim.x/150.0f;
|
||||
pos.y = m_pos.y+m_dim.y/150.0f;
|
||||
|
@ -385,7 +385,7 @@ void CGroup::Draw()
|
|||
}
|
||||
if ( m_icon == 17 )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 0.0f / 256.0f; // blue frame
|
||||
uv1.y = 75.0f / 256.0f;
|
||||
|
@ -401,7 +401,7 @@ void CGroup::Draw()
|
|||
}
|
||||
if ( m_icon == 18 ) // arrow> for SatCom?
|
||||
{
|
||||
m_engine->SetTexture("button1.png");
|
||||
m_engine->SetTexture("textures/interface/button1.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
|
||||
uv1.x = 0.0f / 256.0f; // >
|
||||
uv1.y = 192.0f / 256.0f;
|
||||
|
@ -415,7 +415,7 @@ void CGroup::Draw()
|
|||
}
|
||||
if ( m_icon == 19 ) // SatCom symbol?
|
||||
{
|
||||
m_engine->SetTexture("button1.png");
|
||||
m_engine->SetTexture("textures/interface/button1.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
|
||||
uv1.x = 224.0f / 256.0f; // SatCom symbol
|
||||
uv1.y = 224.0f / 256.0f;
|
||||
|
@ -429,7 +429,7 @@ void CGroup::Draw()
|
|||
}
|
||||
if ( m_icon == 20 ) // solid blue background?
|
||||
{
|
||||
m_engine->SetTexture("button1.png");
|
||||
m_engine->SetTexture("textures/interface/button1.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
|
||||
uv1.x = 224.0f / 256.0f;
|
||||
uv1.y = 32.0f / 256.0f;
|
||||
|
@ -443,7 +443,7 @@ void CGroup::Draw()
|
|||
}
|
||||
if ( m_icon == 21 ) // stand-by symbol?
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
|
||||
uv1.x = 160.0f / 256.0f;
|
||||
uv1.y = 32.0f / 256.0f;
|
||||
|
@ -457,7 +457,7 @@ void CGroup::Draw()
|
|||
}
|
||||
if ( m_icon == 22 )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 64.0f / 256.0f; // opaque yellow
|
||||
uv1.y = 224.0f / 256.0f;
|
||||
|
@ -474,7 +474,7 @@ void CGroup::Draw()
|
|||
|
||||
if ( m_icon == 23 )
|
||||
{
|
||||
m_engine->SetTexture("button3.png");
|
||||
m_engine->SetTexture("textures/interface/button3.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 64.0f / 256.0f; // yellow
|
||||
uv1.y = 192.0f / 256.0f;
|
||||
|
@ -490,7 +490,7 @@ void CGroup::Draw()
|
|||
}
|
||||
if ( m_icon == 24 )
|
||||
{
|
||||
m_engine->SetTexture("button3.png");
|
||||
m_engine->SetTexture("textures/interface/button3.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 80.0f / 256.0f; // orange
|
||||
uv1.y = 192.0f / 256.0f;
|
||||
|
@ -506,7 +506,7 @@ void CGroup::Draw()
|
|||
}
|
||||
if ( m_icon == 25 )
|
||||
{
|
||||
m_engine->SetTexture("button3.png");
|
||||
m_engine->SetTexture("textures/interface/button3.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 64.0f / 256.0f; // orange
|
||||
uv1.y = 208.0f / 256.0f;
|
||||
|
@ -522,7 +522,7 @@ void CGroup::Draw()
|
|||
}
|
||||
if ( m_icon == 26 )
|
||||
{
|
||||
m_engine->SetTexture("button3.png");
|
||||
m_engine->SetTexture("textures/interface/button3.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 80.0f / 256.0f; // red
|
||||
uv1.y = 208.0f / 256.0f;
|
||||
|
@ -538,7 +538,7 @@ void CGroup::Draw()
|
|||
}
|
||||
if ( m_icon == 27 )
|
||||
{
|
||||
m_engine->SetTexture("button3.png");
|
||||
m_engine->SetTexture("textures/interface/button3.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 32.0f / 256.0f;
|
||||
uv1.y = 0.0f / 256.0f;
|
||||
|
@ -556,7 +556,7 @@ void CGroup::Draw()
|
|||
pos = m_pos;
|
||||
dim = m_dim;
|
||||
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 32.0f / 256.0f;
|
||||
uv1.y = 32.0f / 256.0f;
|
||||
|
@ -568,7 +568,7 @@ void CGroup::Draw()
|
|||
uv2.y -= dp;
|
||||
DrawIcon(pos, dim, uv1, uv2);
|
||||
|
||||
m_engine->SetTexture("button3.png");
|
||||
m_engine->SetTexture("textures/interface/button3.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
pos.x += 8.0f / 640.0f;
|
||||
pos.y += 8.0f / 480.0f;
|
||||
|
|
|
@ -110,7 +110,7 @@ void CImage::Draw()
|
|||
|
||||
if ( m_icon == 0 ) // hollow frame?
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 160.0f / 256.0f;
|
||||
uv1.y = 192.0f / 256.0f; // u-v texture
|
||||
|
|
|
@ -136,7 +136,7 @@ void CKey::Draw()
|
|||
DrawShadow(m_pos, m_dim);
|
||||
|
||||
|
||||
m_engine->SetTexture("button1.png");
|
||||
m_engine->SetTexture("textures/interface/button1.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); // was D3DSTATENORMAL
|
||||
|
||||
float zoomExt = 1.00f;
|
||||
|
|
|
@ -388,7 +388,7 @@ void CList::Draw()
|
|||
|
||||
if (m_icon == 0)
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
|
||||
uv1.x = 128.0f / 256.0f;
|
||||
|
@ -398,7 +398,7 @@ void CList::Draw()
|
|||
}
|
||||
else
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
|
||||
uv1.x = 132.0f / 256.0f;
|
||||
|
@ -434,7 +434,7 @@ void CList::Draw()
|
|||
dim.y *= 0.4f;
|
||||
pos.y -= dim.y;
|
||||
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); // was D3DSTATETTw
|
||||
uv1.x = 120.0f / 256.0f;
|
||||
uv1.y = 64.0f / 256.0f;
|
||||
|
@ -509,7 +509,7 @@ void CList::Draw()
|
|||
|
||||
if ( m_check[i + m_firstLine] )
|
||||
{
|
||||
m_engine->SetTexture("button1.png");
|
||||
m_engine->SetTexture("textures/interface/button1.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 64.0f / 256.0f;
|
||||
uv1.y = 0.0f / 256.0f;
|
||||
|
@ -534,7 +534,7 @@ void CList::Draw()
|
|||
}
|
||||
else
|
||||
{
|
||||
m_engine->SetTexture("button1.png");
|
||||
m_engine->SetTexture("textures/interface/button1.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); // was D3DSTATETTw
|
||||
if ( i + m_firstLine == m_selectLine )
|
||||
{
|
||||
|
|
|
@ -18,7 +18,6 @@
|
|||
#include "ui/maindialog.h"
|
||||
|
||||
#include "app/app.h"
|
||||
#include "app/gamedata.h"
|
||||
#include "app/system.h"
|
||||
|
||||
#include "common/config.h"
|
||||
|
@ -182,7 +181,7 @@ CMainDialog::CMainDialog()
|
|||
#if DEV_BUILD
|
||||
m_savegameDir = "savegame";
|
||||
#else
|
||||
m_savegameDir = GetSystemUtils()->GetSavegameDirectoryLocation();
|
||||
m_savegameDir = "savegame";
|
||||
#endif
|
||||
|
||||
m_publicDir = "program";
|
||||
|
@ -389,7 +388,7 @@ pb->SetState(STATE_SHADOW);
|
|||
pl->SetFontType(Gfx::FONT_COURIER);
|
||||
pl->SetFontSize(Gfx::FONT_SIZE_SMALL);
|
||||
|
||||
m_engine->SetBackground("interface.png",
|
||||
m_engine->SetBackground("textures/interface/interface.png",
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
|
@ -509,7 +508,7 @@ pb->SetState(STATE_SHADOW);
|
|||
UpdateNameControl();
|
||||
UpdateNameFace();
|
||||
|
||||
m_engine->SetBackground("interface.png",
|
||||
m_engine->SetBackground("textures/interface/interface.png",
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
|
@ -973,7 +972,7 @@ pb->SetState(STATE_SHADOW);
|
|||
pb = pw->CreateButton(pos, ddim, -1, EVENT_INTERFACE_BACK);
|
||||
pb->SetState(STATE_SHADOW);
|
||||
|
||||
m_engine->SetBackground("interface.png",
|
||||
m_engine->SetBackground("textures/interface/interface.png",
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
|
@ -1172,7 +1171,7 @@ pb->SetState(STATE_SHADOW);
|
|||
|
||||
if ( !m_bSimulSetup )
|
||||
{
|
||||
m_engine->SetBackground("interface.png",
|
||||
m_engine->SetBackground("textures/interface/interface.png",
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
|
@ -1690,7 +1689,7 @@ pos.y -= 0.048f;
|
|||
|
||||
if ( m_phase == PHASE_READ )
|
||||
{
|
||||
m_engine->SetBackground("interface.png",
|
||||
m_engine->SetBackground("textures/interface/interface.png",
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
|
@ -1740,7 +1739,7 @@ pos.y -= 0.048f;
|
|||
pl->SetFontSize(12.0f);
|
||||
pl->SetTextAlign(Gfx::TEXT_ALIGN_CENTER);
|
||||
|
||||
m_engine->SetBackground("interface.png",
|
||||
m_engine->SetBackground("textures/interface/interface.png",
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
|
@ -1762,7 +1761,7 @@ pos.y -= 0.048f;
|
|||
m_engine->SetOverColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f), Gfx::ENG_RSTATE_TCOLOR_BLACK); // TODO: color ok?
|
||||
m_engine->SetOverFront(true);
|
||||
|
||||
m_engine->SetBackground("ppc.png",
|
||||
m_engine->SetBackground("textures/interface/ppc.png",
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
|
@ -1781,7 +1780,7 @@ pos.y -= 0.048f;
|
|||
m_engine->SetOverColor(Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::ENG_RSTATE_TCOLOR_WHITE); // TODO: color ok?
|
||||
m_engine->SetOverFront(true);
|
||||
|
||||
m_engine->SetBackground("colobot.png",
|
||||
m_engine->SetBackground("textures/interface/colobot.png",
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
|
@ -1800,7 +1799,7 @@ pos.y -= 0.048f;
|
|||
m_engine->SetOverColor(Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::ENG_RSTATE_TCOLOR_WHITE); // TODO: color ok?
|
||||
m_engine->SetOverFront(true);
|
||||
|
||||
m_engine->SetBackground("epsitec.png",
|
||||
m_engine->SetBackground("textures/interface/epsitec.png",
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
|
@ -1925,7 +1924,7 @@ pos.y -= 0.048f;
|
|||
pb->SetState(STATE_SHADOW);
|
||||
// #endif
|
||||
|
||||
m_engine->SetBackground("generico.png",
|
||||
m_engine->SetBackground("textures/interface/generico.png",
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
|
@ -3589,7 +3588,6 @@ void CMainDialog::BuildSceneName(std::string &filename, char *base, int rank)
|
|||
{
|
||||
rankStream << std::setfill('0') << std::setw(3) << rank;
|
||||
filename = base + rankStream.str() + ".txt";
|
||||
filename = CGameData::GetInstancePointer()->GetFilePath(DIR_LEVEL, filename);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -322,7 +322,7 @@ void CMap::Draw()
|
|||
m_offset = AdjustOffset(m_map[MAPMAXOBJECT - 1].pos);
|
||||
|
||||
if ( m_fixImage[0] == 0 ) { // drawing of the relief?
|
||||
m_engine->SetTexture("map.png");
|
||||
m_engine->SetTexture("textures/interface/map.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 0.5f + (m_offset.x - (m_half / m_zoom)) / (m_half * 2.0f);
|
||||
uv1.y = 0.5f - (m_offset.y + (m_half / m_zoom)) / (m_half * 2.0f);
|
||||
|
@ -469,7 +469,7 @@ void CMap::DrawFocus(Math::Point pos, float dir, ObjectType type, MapColor color
|
|||
uv2.x = 126.0f/256.0f;
|
||||
uv2.y = 255.0f/256.0f;
|
||||
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
|
||||
|
||||
bEnding = false;
|
||||
|
@ -529,7 +529,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo
|
|||
return; // flashes
|
||||
}
|
||||
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
|
||||
if ( bUp )
|
||||
{
|
||||
|
@ -672,7 +672,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo
|
|||
{
|
||||
if ( bSelect )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
if ( m_bToy )
|
||||
{
|
||||
|
@ -698,7 +698,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo
|
|||
{
|
||||
if ( m_bRadar )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
|
||||
uv1.x = 64.5f/256.0f; // blue triangle
|
||||
uv1.y = 240.5f/256.0f;
|
||||
|
@ -718,7 +718,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo
|
|||
|
||||
if ( color == MAPCOLOR_WAYPOINTb )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
|
||||
uv1.x = 192.5f/256.0f; // blue cross
|
||||
uv1.y = 240.5f/256.0f;
|
||||
|
@ -728,7 +728,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo
|
|||
}
|
||||
if ( color == MAPCOLOR_WAYPOINTr )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
|
||||
uv1.x = 208.5f/256.0f; // red cross
|
||||
uv1.y = 240.5f/256.0f;
|
||||
|
@ -738,7 +738,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo
|
|||
}
|
||||
if ( color == MAPCOLOR_WAYPOINTg )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
|
||||
uv1.x = 224.5f/256.0f; // green cross
|
||||
uv1.y = 240.5f/256.0f;
|
||||
|
@ -748,7 +748,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo
|
|||
}
|
||||
if ( color == MAPCOLOR_WAYPOINTy )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
|
||||
uv1.x = 240.5f/256.0f; // yellow cross
|
||||
uv1.y = 240.5f/256.0f;
|
||||
|
@ -758,7 +758,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo
|
|||
}
|
||||
if ( color == MAPCOLOR_WAYPOINTv )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
|
||||
uv1.x = 192.5f/256.0f; // violet cross
|
||||
uv1.y = 224.5f/256.0f;
|
||||
|
@ -779,7 +779,7 @@ void CMap::DrawObjectIcon(Math::Point pos, Math::Point dim, MapColor color,
|
|||
|
||||
dp = 0.5f/256.0f;
|
||||
|
||||
m_engine->SetTexture("button3.png");
|
||||
m_engine->SetTexture("textures/interface/button3.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
if ( color == MAPCOLOR_MOVE )
|
||||
{
|
||||
|
@ -894,7 +894,7 @@ void CMap::DrawHighlight(Math::Point pos)
|
|||
dim.x *= 2.0f+cosf(m_time*8.0f)*0.5f;
|
||||
dim.y *= 2.0f+cosf(m_time*8.0f)*0.5f;
|
||||
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
|
||||
uv1.x = 160.5f/256.0f; // hilite
|
||||
uv1.y = 224.5f/256.0f;
|
||||
|
@ -1052,8 +1052,8 @@ void CMap::UpdateTerrain()
|
|||
}
|
||||
}
|
||||
|
||||
m_engine->DeleteTexture("map.png");
|
||||
m_engine->LoadTexture("map.png", &img);
|
||||
m_engine->DeleteTexture("textures/interface/map.png");
|
||||
m_engine->LoadTexture("textures/interface/map.png", &img);
|
||||
}
|
||||
|
||||
// Updates the field in the map.
|
||||
|
|
|
@ -379,7 +379,7 @@ void CScroll::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
|||
|
||||
if ( icon == 0 )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 0.0f/256.0f; // yellow rectangle
|
||||
uv1.y = 32.0f/256.0f;
|
||||
|
@ -389,7 +389,7 @@ void CScroll::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
|||
}
|
||||
else if ( icon == 1 )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 128.0f/256.0f; // gray rectangle
|
||||
uv1.y = 32.0f/256.0f;
|
||||
|
@ -399,7 +399,7 @@ void CScroll::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
|||
}
|
||||
else if ( icon == 2 )
|
||||
{
|
||||
m_engine->SetTexture("button1.png");
|
||||
m_engine->SetTexture("textures/interface/button1.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 64.0f/256.0f; // blue rectangle
|
||||
uv1.y = 0.0f/256.0f;
|
||||
|
@ -409,7 +409,7 @@ void CScroll::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
|||
}
|
||||
else
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 104.0f/256.0f; // blue line -
|
||||
uv1.y = 32.0f/256.0f;
|
||||
|
|
|
@ -114,7 +114,7 @@ void CShortcut::Draw()
|
|||
zoom = 1.0f;
|
||||
}
|
||||
|
||||
m_engine->SetTexture("button3.png");
|
||||
m_engine->SetTexture("textures/interface/button3.png");
|
||||
|
||||
if ( icon != -1 )
|
||||
{
|
||||
|
@ -130,7 +130,7 @@ void CShortcut::Draw()
|
|||
Math::Point p1, p2, c, uv1, uv2;
|
||||
float dp;
|
||||
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
|
||||
|
||||
zoom = 0.9f+sinf(m_time*8.0f)*0.1f;
|
||||
|
@ -170,7 +170,7 @@ void CShortcut::Draw()
|
|||
Math::Point uv1, uv2;
|
||||
float dp;
|
||||
|
||||
m_engine->SetTexture("button3.png");
|
||||
m_engine->SetTexture("textures/interface/button3.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
|
||||
|
||||
uv1.x = 160.0f/256.0f;
|
||||
|
|
|
@ -498,7 +498,7 @@ void CSlider::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
|||
|
||||
if ( icon == 0 )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 0.0f/256.0f; // yellow rectangle
|
||||
uv1.y = 32.0f/256.0f;
|
||||
|
@ -510,7 +510,7 @@ void CSlider::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
|||
}
|
||||
else if ( icon == 1 )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 128.0f/256.0f; // gray rectangle
|
||||
uv1.y = 32.0f/256.0f;
|
||||
|
@ -522,7 +522,7 @@ void CSlider::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
|||
}
|
||||
else
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 224.0f/256.0f; // cursor
|
||||
uv1.y = 32.0f/256.0f;
|
||||
|
|
|
@ -1174,7 +1174,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
|||
|
||||
if ( icon == 0 )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
|
||||
uv1.x = 64.0f/256.0f; // dark blue transparent
|
||||
uv1.y = 64.0f/256.0f;
|
||||
|
@ -1190,7 +1190,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
|||
}
|
||||
else if ( icon == 1 )
|
||||
{
|
||||
m_engine->SetTexture("button1.png");
|
||||
m_engine->SetTexture("textures/interface/button1.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 128.0f/256.0f; // white tooltip
|
||||
uv1.y = 0.0f/256.0f;
|
||||
|
@ -1204,7 +1204,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
|||
}
|
||||
else if ( icon == 2 )
|
||||
{
|
||||
m_engine->SetTexture("button1.png");
|
||||
m_engine->SetTexture("textures/interface/button1.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 128.0f/256.0f; // yellow
|
||||
uv1.y = 16.0f/256.0f;
|
||||
|
@ -1218,7 +1218,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
|||
}
|
||||
else if ( icon == 3 )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
|
||||
uv1.x = 0.0f/256.0f; // transparent blue bar with yellow upper
|
||||
uv1.y = 64.0f/256.0f;
|
||||
|
@ -1237,7 +1237,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
|||
dim.x += 100.0f/640.0f;
|
||||
dim.y += 60.0f/480.0f;
|
||||
|
||||
m_engine->SetTexture("human.png");
|
||||
m_engine->SetTexture("textures/interface/human.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 140.0f/256.0f;
|
||||
uv1.y = 32.0f/256.0f;
|
||||
|
@ -1254,7 +1254,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
|||
dim.x -= 20.0f/640.0f;
|
||||
dim.y += 0.0f/480.0f;
|
||||
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
|
||||
uv1.x = 192.0f/256.0f;
|
||||
uv1.y = 32.0f/256.0f;
|
||||
|
@ -1273,7 +1273,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
|||
dim.x -= 20.0f/640.0f;
|
||||
dim.y -= 20.0f/480.0f;
|
||||
|
||||
m_engine->SetTexture("button1.png");
|
||||
m_engine->SetTexture("textures/interface/button1.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 64.0f/256.0f;
|
||||
uv1.y = 0.0f/256.0f;
|
||||
|
@ -1309,7 +1309,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
|||
dim.x -= 20.0f/640.0f;
|
||||
dim.y -= 20.0f/480.0f;
|
||||
|
||||
m_engine->SetTexture("button3.png");
|
||||
m_engine->SetTexture("textures/interface/button3.png");
|
||||
uv1.x = 0.0f/256.0f;
|
||||
uv1.y = 224.0f/256.0f;
|
||||
uv2.x = 32.0f/256.0f;
|
||||
|
@ -1320,7 +1320,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
|||
uv2.y -= dp;
|
||||
DrawIcon(pos, dim, uv1, uv2); // dark blue background
|
||||
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
uv1.x = 224.0f/256.0f;
|
||||
uv1.y = 224.0f/256.0f;
|
||||
uv2.x = 249.0f/256.0f;
|
||||
|
@ -1392,7 +1392,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
|||
}
|
||||
else if ( icon == 5 )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
|
||||
uv1.x = 64.0f/256.0f; // transparent green
|
||||
uv1.y = 160.0f/256.0f;
|
||||
|
@ -1406,7 +1406,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
|||
}
|
||||
else if ( icon == 6 )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
|
||||
uv1.x = 64.0f/256.0f; // transparent red
|
||||
uv1.y = 176.0f/256.0f;
|
||||
|
@ -1420,7 +1420,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
|||
}
|
||||
else if ( icon == 7 )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
|
||||
uv1.x = 64.0f/256.0f; // transparent blue
|
||||
uv1.y = 192.0f/256.0f;
|
||||
|
@ -1434,7 +1434,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
|||
}
|
||||
else if ( icon == 8 )
|
||||
{
|
||||
m_engine->SetTexture("button1.png");
|
||||
m_engine->SetTexture("textures/interface/button1.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 0.0f/256.0f; // opaque orange
|
||||
uv1.y = 0.0f/256.0f;
|
||||
|
@ -1450,7 +1450,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
|||
}
|
||||
else if ( icon == 9 )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 32.0f/256.0f; // opaque gray
|
||||
uv1.y = 32.0f/256.0f;
|
||||
|
@ -1470,7 +1470,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
|||
}
|
||||
else if ( icon == 11 )
|
||||
{
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
|
||||
uv1.x = 64.0f/256.0f; // transparent yellow
|
||||
uv1.y = 224.0f/256.0f;
|
||||
|
@ -1484,7 +1484,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
|||
}
|
||||
else if ( icon == 12 )
|
||||
{
|
||||
m_engine->SetTexture("button1.png");
|
||||
m_engine->SetTexture("textures/interface/button1.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 128.0f/256.0f; // dirty opaque gray
|
||||
uv1.y = 128.0f/256.0f;
|
||||
|
@ -1500,7 +1500,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
|||
}
|
||||
else if ( icon == 13 )
|
||||
{
|
||||
m_engine->SetTexture("button1.png");
|
||||
m_engine->SetTexture("textures/interface/button1.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 192.0f/256.0f; // dirty opaque blue
|
||||
uv1.y = 128.0f/256.0f;
|
||||
|
@ -1516,7 +1516,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
|||
}
|
||||
else if ( icon == 14 )
|
||||
{
|
||||
m_engine->SetTexture("button1.png");
|
||||
m_engine->SetTexture("textures/interface/button1.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 160.0f/256.0f; // dirty opaque red
|
||||
uv1.y = 128.0f/256.0f;
|
||||
|
@ -1544,7 +1544,7 @@ void CWindow::DrawHach(Math::Point pos, Math::Point dim)
|
|||
|
||||
dp = 0.5f/256.0f;
|
||||
|
||||
m_engine->SetTexture("button2.png");
|
||||
m_engine->SetTexture("textures/interface/button2.png");
|
||||
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||
uv1.x = 64.0f/256.0f; // hatching
|
||||
uv1.y = 208.0f/256.0f;
|
||||
|
|
Loading…
Reference in New Issue