Commit Graph

1390 Commits (aa0946f4ba72dbe042a133ea59e4c00fdbc76300)

Author SHA1 Message Date
Tomasz Kapuściński d112971c3e Corrected shadow mapping and added experimental self-shadowing 2015-06-01 17:22:49 +02:00
Tomasz Kapuściński a0c56f54cb Shader and buffer optimizations 2015-06-01 17:21:10 +02:00
Tomasz Kapuściński d33ddae15a Added warnings and information what shader files are not available 2015-05-29 12:39:14 +02:00
Tomasz Kapuściński f69dfe3421 shield() rejects incorrect robots that try to invoke it (should fix #475) 2015-05-28 14:03:05 +02:00
Tomasz Kapuściński e1a0f5b1c7 Added OpenGL 2.1 engine 2015-05-27 22:12:02 +02:00
Tomasz Kapuściński 08bf066f78 Added shadow color setting 2015-05-27 21:58:32 +02:00
Tomasz Kapuściński 55b4e73a7a Corrected a problem with strmid() 2015-05-22 20:34:35 +02:00
Tomasz Kapuściński fa67e815b8 Implemented per-vertex lighting and set it as default in OpenGL 3.3 engine 2015-05-22 18:53:51 +02:00
Tomasz Kapuściński 8abdd4b740 Improved shadow mapping 2015-05-21 18:18:46 +02:00
Tomasz Kapuściński f67c01e5e7 Added proper render to texture support 2015-05-21 18:03:17 +02:00
Tomasz Kapuściński a045bf3830 Added shadow ambient support 2015-05-21 16:47:24 +02:00
Piotr Dziwinski b1e8341475 Move OpenGL 3.3 shaders to main repository 2015-05-20 23:30:46 +02:00
Piotr Dziwinski 619ac3cf8d Fixed glew linking problem on MXE 2015-05-19 23:03:32 +02:00
Piotr Dziwinski 35ce6c228a Fix gcc warning 2015-05-19 23:03:32 +02:00
Tomasz Kapuściński 361a8c4ddd Another fix to warning 2015-05-19 17:24:07 +02:00
Tomasz Kapuściński 3a1dffd8df Fixing some warnings 2015-05-19 17:15:08 +02:00
Tomasz Kapuściński df8223700b Corrected compilation error 2015-05-19 16:26:41 +02:00
Tomasz Kapuściński 933609967a Added OpenGL 3.3 graphics implementation 2015-05-19 14:29:31 +02:00
Tomasz Kapuściński d210dcf70e Implemented graceful degradation of shadow quality when not enough texture units are available 2015-05-15 10:12:35 +02:00
Tomasz Kapuściński e747443312 Increased quality of dynamic shadows 2015-05-14 15:31:57 +02:00
Piotr Dziwinski 0ddfdebab3 Remove unused system utils functions 2015-05-13 20:52:19 +02:00
Piotr Dziwinski ccaac2c544 Rewrite unit tests to use HippoMocks 2015-05-13 00:52:18 +02:00
Tomasz Kapuściński 03244ecdfd Corrected assertion error when changing offscreen rendering 2015-05-12 20:20:57 +02:00
Tomasz Kapuściński 2665847c41 Added support for offscreen rendering and high resolution shadow maps 2015-05-12 13:09:31 +02:00
Tomasz Kapuściński b033e35385 Transparent textures no longer cast shadows in transparent parts 2015-05-11 18:00:02 +02:00
Tomasz Kapuściński 0b2f00530b Added experimental support for dynamic shadows (shadow mapping) 2015-05-11 15:21:17 +02:00
Tomasz Kapuściński 1e3c2cc2df Increased the height of text area for displaying authors.txt (should fix #465) 2015-05-09 20:36:32 +02:00
Tomasz Kapuściński c945afafc8 Added bounds checking to CBotString type methods (should fix issue #429) 2015-05-07 13:53:53 +02:00
Tomasz Kapuściński 619b3f2e45 Fixes recent mistake (- instead of +) 2015-05-07 13:05:20 +02:00
Tomasz Kapuściński 3164e7256e Changed terrain UV mapping (fixes #306 for OpenGL engine, will cause similar problem on Direct3D) 2015-05-07 12:58:05 +02:00
Tomasz Kapuściński c28e1f6150 Added CBot functions for rounding: floor(), ceil(), round(), and trunc() 2015-05-06 23:29:55 +02:00
Tomasz Kapuściński 1c655aeda0 Corrected the problem with pendown() hanging the game (fixes #203) 2015-05-06 21:59:29 +02:00
Tomasz Kapuściński 1db9d8bdca Changed CBot file handling, potentially solved problems with 64-bit executables 2015-05-06 20:39:09 +02:00
Tomasz Kapuściński d3b052f19b Implemented trilinear filtering, mipmap level setting and anisotropic filtering 2015-05-06 17:55:10 +02:00
Tomasz Kapuściński 05bf5be6f4 Added atan2() function to CBot 2015-05-06 13:02:44 +02:00
Piotr Dziwinski 6c87144ae8 Merge branch 'ManuelBlanc-dev-osx' into dev 2015-04-28 15:18:37 -07:00
Piotr Dziwinski 4c8127c6ec Fix two bugs uncovered by MSVC 2015-04-27 20:04:01 +02:00
Piotr Dziwinski bca9a019ae Suppress some MSVC warnings 2015-04-27 20:02:22 +02:00
Piotr Dziwinski d003247120 Provide usleep() in CSystemUtils interface 2015-04-27 20:02:22 +02:00
Piotr Dziwinski dec12fb977 Use wingetopt library on MSVC 2015-04-27 18:17:03 +02:00
Piotr Dziwinski 544e513148 Minor MSVC compilation fixes 2015-04-27 18:17:03 +02:00
Piotr Dziwinski fcd904faf7 Fix non-integer expressions in #if 2015-04-27 18:17:03 +02:00
Piotr Dziwinski 3dce58c0fa Replace override and noexcept with macros 2015-04-27 18:07:42 +02:00
krzys-h d23170aaf1 Fixed monospace CBot editor font (closes #464) 2015-04-23 21:01:04 +02:00
krzys-h 87ccb759e6 Allow Tech to use build(), closes #461 2015-04-18 11:40:42 +02:00
krzys-h c481906242 Added nullptr checks in CPyro, should fix #462 2015-04-18 11:33:39 +02:00
krzys-h df4cb110b5 Made example programs not directly runnable (#450) 2015-04-17 22:39:57 +02:00
krzys-h 45edb29de4 Fixed event management in settings, again 2015-04-17 22:02:10 +02:00
krzys-h e21853d632 Removed old, unused mouse shadow option 2015-04-17 21:54:03 +02:00
krzys-h c32e552368 Fixed event management in settings phases, fixes #452 2015-04-17 21:47:03 +02:00
krzys-h be74b61ad3 Fixed Vault not unlocking vehicle (#459) 2015-04-17 21:28:30 +02:00
krzys-h 6d88dd5957 Allow autosave only in missions, free game and userlevels (fixes #457) 2015-04-17 21:11:07 +02:00
tomangelo2 802aaad1a4 Should fix issue #456 2015-04-17 21:02:26 +02:00
krzys-h 9bc7c47d77 Fixed saving readonly attribute (#454) 2015-04-07 13:27:11 +02:00
krzys-h a4bf622053 Fixed starting programs from saved games (#455) 2015-04-07 13:18:34 +02:00
krzys-h ed0850ddb6 Fixed buttons "eating" other characters in SatCom 2015-04-07 12:27:31 +02:00
krzys-h efe04be1c2 Implemented button rendering in SatCom (#232)
Finally!
2015-04-07 12:06:43 +02:00
krzys-h 73a12ea7db Changed default autosave interval from 15 to 5 minutes (#451) 2015-04-06 22:04:23 +02:00
krzys-h fa13d2bb72 Fixed compilation on old versions of GCC
It's the first time I saw gcc complain about something being not implemented IN THE COMPILER ITSELF o.O

In file included from /home/travis/build/colobot/colobot/src/object/auto/autoegg.cpp:25:0:
/home/travis/build/colobot/colobot/src/object/brain.h:81:28: sorry, unimplemented: non-static data member initializers
/home/travis/build/colobot/colobot/src/object/brain.h:81:28: error: ISO C++ forbids in-class initialization of non-const static member ‘readOnly’
2015-04-06 19:22:26 +02:00
krzys-h 2f5d4e3b2f Fixed cheat console in main menu 2015-04-06 17:23:18 +02:00
krzys-h 1dd3a4d57e Fixed loading challenge solutions and made them read-only 2015-04-06 17:00:22 +02:00
krzys-h 66ea5fd92b Fixed NewScript 2015-04-06 16:41:05 +02:00
krzys-h 1a8bb9c0fb Marked programs from SatCom with a star 2015-04-06 16:21:19 +02:00
krzys-h 58016c6c69 Made programs from SatCom read-only; added program cloning 2015-04-06 16:07:49 +02:00
krzys-h 0ce72bdce0 ovf's OCD
> ovf: krzys_h: i'm sorry, your last commit triggered a random ocd fit. http://vpaste.net/S6u62
> ovf: (you don't need to apply this, i already feel better now)
2015-03-29 20:30:29 +02:00
krzys-h 6844b2170f Fixed occasional crash in CRobotMain::DeleteAllObjects 2015-03-29 15:50:47 +02:00
krzys-h 1b18b145cc Changed default of countTransported to true
This causes failure conditions to trigger in some exercises
 #412
2015-03-29 15:38:50 +02:00
krzys-h 30f7075f4e Fixed program selection shortcuts 2015-03-29 14:31:43 +02:00
krzys-h a3ae7802a2 New scripts interface, removed script limit
This is a big change in game structure and requires more testing!
2015-03-29 14:21:02 +02:00
krzys-h 72196b252c Made powermin and powermax work with cells that are not in bot's power slot 2015-03-28 12:21:56 +01:00
krzys-h 14068ce54b Don't count transported items by default (#412) 2015-03-28 12:19:40 +01:00
krzys-h fd17e104ed Removed mission file versioning
We've decided there is no need to keep combatibility with original Colobot.
Closes #206
2015-03-28 11:23:32 +01:00
krzys-h 498a5ca4cd Reapplied temporary fix for #94 2015-03-22 17:40:08 +01:00
krzys-h a0097a0e53 Copying info about selected object to clipboard (#391) 2015-03-22 16:32:21 +01:00
krzys-h 78795c4b44 Alt+tab minimize to taskbar (#391, fixes #329) 2015-03-22 16:10:32 +01:00
krzys-h 56d66b3417 Added bots/buildings switch shortcut (#391) 2015-03-22 16:02:05 +01:00
krzys-h 23c734c3c1 Implemented shortcuts for starting programs (#391) 2015-03-22 15:49:33 +01:00
krzys-h 7e3e1c00d2 Made sniffer flatground button available only with EnableBuild 2015-03-22 14:56:35 +01:00
krzys-h 7578f3c118 Made bf55691e44 work with new CObjectManager 2015-03-22 14:50:54 +01:00
Piotr Walkusz bf55691e44 Issue #399 : Sniffer can delete mark and probe ground 2015-03-22 14:40:19 +01:00
krzys-h 8cc74002cf Added CLevelParser in one more place
Not sure how I missed that earlier
2015-03-22 14:29:03 +01:00
krzys-h 33fcdbbef5 Removed unused CRobotMain::BuildScenePath 2015-03-22 14:12:41 +01:00
krzys-h f9bdd32812 Fixed USERPROFILE encoding, final fix to #414 2015-03-22 14:07:38 +01:00
krzys-h d2d0886b76 Implemented %cat%
and renamed BuildSceneName to BuildScenePath
2015-03-22 13:51:14 +01:00
krzys-h 47ed73247b Use std::wstring in boost::filesystem calls on Windows, fixes #414 2015-03-22 13:36:23 +01:00
krzys-h 83599238d1 Added workaround for argv encoding on Windows
First part of fixing #414
2015-03-22 13:11:00 +01:00
krzys-h bb16c6d97c Fixed updating C locale after exception in C++ locale, should finish fixing #445 2015-03-21 20:14:41 +01:00
krzys-h 9c20f275a0 Fixed MXE builds after 87cf056158
On MXE, setlocale is a macro...
2015-03-21 17:34:18 +01:00
krzys-h 2b21f5f40c Fixed another Travis problem (#393) 2015-03-21 17:29:17 +01:00
krzys-h c3b9c3ce4d Changed std::vector default value, should fix compilation errors on GCC 4.6
Fixes #393
2015-03-21 17:21:26 +01:00
krzys-h 87cf056158 Modified locale setting code
I'm doing my best to fix #445. At least shouldn't crash anymore.
Needs more testing.
2015-03-21 17:12:05 +01:00
krzys-h a60a4590b2 Better error logging in CResourceManager for further debugging #414 2015-03-19 19:55:22 +01:00
krzys-h f43acaa943 Store resolution as value instead of id on the list, closes #417
Also fixed a bug where after starting the game for the first time the "Apply changes" button would behave like you selected highest resolution possible (while the game is running at 800x600)
2015-03-19 19:46:37 +01:00
krzys-h bb9e490316 Removed unused Copy function
It's not used by the game and causes incombatibility with some version of Boost.
Should fix Travis build, see issue #393
2015-03-18 21:45:28 +01:00
krzys-h f0d32125e9 Don't crash when there are too many images in SatCom
This limit will be removed during UI refactoring in the future.
Also, I've increased the limit to 100 lines.
issue #411
2015-03-18 21:39:35 +01:00
krzys-h e179847358 Fixed remapping virtual keys, closes #415 2015-03-18 21:29:33 +01:00
krzys-h 8f78dc81e7 Whoops, the file didn't save 2015-03-18 21:12:49 +01:00
krzys-h 92ea770121 Better fix for numerical enter (issue #427)
Should now work everywhere, not only in the editor.
2015-03-18 21:10:47 +01:00
krzys-h f582b58c2e Fixed "files" directory creation
Related to #444
2015-03-08 16:21:09 +01:00
krzys-h 3c2b0a8206 Probably fixed null CObject* instances in object list, should fix #440, #441, #442 and #443 2015-03-08 16:14:45 +01:00
krzys-h 6d85db5314 Fixed weird Converter behaviour, closes #431 2015-03-08 16:05:14 +01:00
krzys-h f54b46b61d CPathManager
* Moved path management from CApplication to CPathManager
* Moved %lvl% replacements from CParserParam to CPathManager
* Added %lvl% support in produce(), closes #426
2015-03-08 15:22:21 +01:00
Tomasz Kapuściński 03bb000e82 Revert "Potential fix to Travis build fails"
This reverts commit ed0e5dfef5.
2015-01-31 11:55:37 +01:00
Tomasz Kapuściński ed0e5dfef5 Potential fix to Travis build fails 2015-01-30 22:13:07 +01:00
Tomasz Kapuściński cb95f9947c Corrected the problem where every key acted as Enter 2015-01-27 18:18:27 +01:00
tomangelo2 dfda70af07 Numerical Enter key should now act the same as normal Enter (#427) 2015-01-18 12:47:37 +01:00
krzys-h 0ee86c3d15 Fixed loading scripts in produce() (#418) 2015-01-08 19:21:02 +01:00
krzys-h 0231c2359a Fixed #425 2015-01-08 19:01:56 +01:00
krzys-h 61b186343f Fixed #424, #423 and probably #421 2015-01-08 18:56:26 +01:00
krzys-h 986cf98aaf CController - entry point into CRobotMain and CMainDialog 2014-12-22 10:36:36 +01:00
krzys-h 4fef3af9ef Moved all CObject management from CInstanceManager to CObjectManager 2014-12-21 19:04:31 +01:00
krzys-h e8a0dc8ddb CObjectManager::Radar 2014-12-20 20:36:09 +01:00
krzys-h c5b6faea05 Refactored CObjectManager to std::map 2014-12-20 19:09:53 +01:00
krzys-h 58bc01c82c Removed unused script/dd.cpp 2014-12-20 18:48:44 +01:00
krzys-h 07c651bd0a Moved all CBot functions into a separate class 2014-12-20 18:45:46 +01:00
krzys-h af9960d41e Fixed saving files from CBot 2014-12-20 18:20:59 +01:00
krzys-h ce27a80caa Moved "file" CBot class (CRobotMain -> CScript) 2014-12-20 18:03:49 +01:00
krzys-h fb07691790 New speed keybindings 2014-12-14 17:05:28 +01:00
krzys-h be0f4c2ffe Refactored keybindings UI and added some keybindings 2014-12-14 16:54:32 +01:00
MBlanc 56393f4278 Modified CMake to search the path for libintl headers
Conflicts:
	src/CMakeLists.txt
2014-12-12 01:17:10 +01:00
MBlanc 7356f67b78 Shortcuts now use the meta key on OSX 2014-12-12 01:17:05 +01:00
MBlanc 7bb12511d9 Implemented the OSX clipboard using the AppKit API
The X11 dependency is no longer needed on OSX, and has been removed
2014-12-11 23:31:41 +01:00
krzys-h 5948a9e9d8 Show game version in logs, closes #413 2014-12-11 19:59:24 +01:00
krzys-h 601a58ea31 Nicer formatting of key names 2014-12-11 19:48:06 +01:00
krzys-h eec6041104 Refactoring of input and input bindings, CInput class 2014-12-11 19:14:33 +01:00
krzys-h e3e551de22 Fixed loading sound 0 2014-12-11 19:00:02 +01:00
krzys_h 40428bb89b Merge pull request #409 from piotrwalkusz1/dev
Issue #396
2014-12-10 20:35:23 +01:00
Piotr Dziwinski f30592bf56 Better fix for #94 2014-11-22 13:30:50 +01:00
Artur Czajka 7c8a31c074 #257 Destructor is parsed and (by some magic) already used 2014-11-19 10:02:27 +01:00
Piotr Walkusz f8fe681dc5 Issue #396 2014-11-18 20:07:00 +01:00
Piotr Walkusz 0ce8f7ad90 Fix #395 issue and fix read function 2014-11-15 13:45:05 +01:00
Piotr Walkusz ec8b2cfd81 Fix issue #394 2014-11-14 20:23:52 +01:00
Piotr Walkusz d3df4a157a Undo 2014-11-12 23:32:26 +01:00
Piotr Walkusz 3201bcd8f4 Delete unnecessary info in documentation 2014-11-12 23:21:47 +01:00
krzys-h 54098bcd55 Fixed updating "Apply" button after changing fullscreen, closes #392 2014-11-12 17:06:29 +01:00
krzys-h e0448825a8 Fixed reading cmdline=, closes #388 2014-11-12 17:01:31 +01:00
krzys-h fd28dfd9bb Fixed Apperance textures
Issue #94
I beleive there is a better fix, I just can't find it because I don't fully understand the graphics engine.
I'll leave this issue open for @piotrdz to take a look at when he comes back
2014-11-12 16:47:40 +01:00
krzys-h 675ec3a222 Fixed bug in saving list of finished missions, closes #390 2014-11-12 15:11:42 +01:00
krzys-h c509bc1709 Fixed PowerCell/Tracked animations (closes #389) 2014-11-12 15:05:02 +01:00
tomangelo2 7b03479a85 Fixed #386 2014-11-12 10:07:25 +01:00
krzys-h 80c9b35ce2 Close CBot editor by CTRL+Action key (default ENTER), closes #383 2014-11-11 17:42:19 +01:00
krzys-h 490e6fe2d6 Always show CBot documentation in SatCom, fixes #382 2014-11-11 17:22:21 +01:00
krzys-h a50da4f5de Loading texturesfrom objects/ subdirectory
Closes #381
2014-11-11 15:52:08 +01:00
krzys-h fa4c70d1fe Resetting fields in scene to defaults
Fixes #218
2014-11-11 15:38:11 +01:00
krzys-h dbdaecd1e8 Fixed texture recoloring reset
Partially fixes #218
2014-11-11 15:32:38 +01:00
krzys-h 48ca5b5663 Removed info about CD in background music tooltip; removed unused 3D sound translation 2014-11-11 14:59:56 +01:00
krzys-h fa2bd7901a Translations for autosave 2014-11-11 14:56:19 +01:00
krzys-h a1fe9c8d7f Implemented autosave (#292) 2014-11-11 14:50:44 +01:00
krzys-h b8103963c3 Sorting saved games list (#380) 2014-11-11 12:08:19 +01:00
krzys-h afa0061364 Reset save filename if exception is thrown while loading 2014-11-10 22:50:00 +01:00
krzys-h 5cd45fbe17 Fixed saving aParamString in CAutoEgg 2014-11-10 22:45:06 +01:00
krzys-h abcbaa1902 Fixed running programs with long names (#379) 2014-11-10 22:42:05 +01:00
krzys-h 462f0ce9d7 Removed unused PHYSFS conversions 2014-11-10 22:19:52 +01:00
krzys-h 76ca4fc6ae Fixed isnan() on MXE 2014-11-10 22:17:41 +01:00
krzys-h 97e76e6303 Better handling of filenames longer than maximum allowed
#354
2014-11-10 22:07:51 +01:00
krzys-h b698c40abf Fixed saving Shielder's shield (#365) 2014-11-10 21:26:02 +01:00
krzys-h ef35a3a2ef Custom path to SecondTexture, closes #370 2014-11-10 20:46:39 +01:00
krzys-h 643d1ec46a Fixed scenetest mode 2014-11-10 20:23:18 +01:00
krzys-h fca746fdb4 Merge branch 'dev-physfs-save' into dev 2014-11-10 19:39:56 +01:00
krzys-h a952e0ec54 Fixed DefenseTower empty cell detection (#378) 2014-11-10 19:38:49 +01:00
krzys-h 759b9871bb Removed CMainDialog::GetPHYSFSSavegameDir()
CMainDialog is also finished.
This is last commit for saving with PHYSFS, closes issue #334
2014-11-10 19:26:36 +01:00
krzys-h aeaea87d0d Saving/loading list of finished missions via PHYSFS 2014-11-10 19:23:51 +01:00
krzys-h fc5fcc7e61 Loading/saving apperance via PHYSFS 2014-11-10 19:02:43 +01:00
krzys-h 4994965201 Removed CRobotMain::GetPHYSFSSavegameDir()
Everything in CRobotMain uses PHYSFS now
2014-11-10 19:02:07 +01:00
krzys-h 025419324b Research saving (for free game) in PHYSFS 2014-11-10 18:49:00 +01:00
krzys-h 169e860240 Removed PHYSFS hacks from Load/SaveFileScript as they are no longer necessary 2014-11-10 18:36:16 +01:00
krzys-h ebf92e98c9 Removed CBOT_STACK switch
It was just making it harder to look for cause of #119
2014-11-10 18:22:48 +01:00
krzys-h c330bcac6d PHYSFS in CStudio 2014-11-10 18:17:13 +01:00
krzys-h c861e67cc0 Fixed proxyDistance saving 2014-11-10 17:50:50 +01:00
krzys-h 5bb740696f Fixed screenshot saving 2014-11-10 17:50:36 +01:00
krzys-h fc16c36a45 Use PHYSFS in listing save files
Revert "Don't use physfs in saving code for now"

This reverts commit 3b1cfdbfb4.

Conflicts:
	src/ui/maindialog.cpp
2014-11-10 17:37:34 +01:00
krzys-h 8c84f012c6 Level state loading via CLevelParser 2014-11-10 17:15:34 +01:00
krzys-h 3dade17f89 Level saving through CLevelParser 2014-11-10 14:27:42 +01:00
krzys-h 1477e72ab4 Saving code for CLevelParser 2014-11-10 12:05:57 +01:00
krzys-h 1ae66d39f3 Don't require user to launch the SpaceShip before ending the mission, if it has selectable=0
Closes #376
2014-11-09 19:26:36 +01:00
krzys-h bfdc577547 Removed m_checkEndTime
It was disabled some time ago
2014-11-09 19:19:14 +01:00
krzys-h 894d4173f6 Activate console by "~", closes #366 2014-11-09 18:58:13 +01:00
CoLoRaptor 81a02220ee Depth of field to Render distance in EN & PL translations, close issue #369 2014-11-05 23:01:33 +01:00
Didier Raboud c1043837a5 Allow PHYSFS to follow symlinks, fixes the launch on Debian systems which fonts' are symlinks to the system fonts 2014-11-02 17:18:53 +01:00
krzys-h 6d152d5aee Fixed console spam when music files are not installed
Closes #359
2014-11-02 13:35:00 +01:00
MrSimbax 3ffc08a7f9 Fixed amount of fireball damage done to allies, close issue #356
In the original game the whole series did damage 0.02 (0.10 * 0.2) to human. In Gold, one particle do such damage, so 51 particles do 51 * 0.02 = 1.02 damage to human! I changed the multiplier for allies from 0.2 to 0.004 (approx. 0.2 / 51), but this problem probably occured somewhere else during rewriting the engine from DirectX to OpenGL and SDL.
2014-11-02 13:34:59 +01:00
krzys-h ccdbce8cd7 Fixed icon on Windows; updated properties in .rc file 2014-11-01 19:57:23 +01:00
krzys-h 750f0f0810 COLOBOT: Gold Edition -> Colobot: Gold Edition 2014-11-01 19:46:06 +01:00
krzys-h 11a8742079 #335, #348, #352
I don't know what I'm doing anymore :/
I should set up dev envrioment on Windows so I don't have to commit every time I want somebody on Windows to test if my changes work
2014-11-01 14:02:39 +01:00
krzys-h 25d5d105fd Fallback to English files if translated ones are not available 2014-10-31 21:23:10 +01:00
krzys-h d0a2d66270 Removed duplicate license header 2014-10-31 21:10:55 +01:00
krzys-h 501cd7026b Fixed m_exitAfterMission 2014-10-31 20:49:40 +01:00
krzys-h 71577b7b0a Fixed #335 and #348 2014-10-31 20:40:19 +01:00
krzys-h f8841f96f2 Added -headless
For automated stuff on devices without GPU
2014-10-31 20:40:13 +01:00
krzys-h 487e43ff4e Changing resolution from commandline
Conflicts:
	src/app/app.cpp
2014-10-31 20:40:09 +01:00
krzys-h d0383ae09b -runscene for userlevels
You need to know which ID is assigned to te userlevel category (by order in "User" menu)
-runscene custom101 = first userlevel from first chapter
2014-10-31 15:32:24 +01:00
krzys-h 601ea0ec87 Increased mission end accuracy
It whould now detect mission end immediately. We need somebody with an older computer than mine to make sure it doesn't cause FPS drop.
2014-10-30 22:26:14 +01:00
krzys-h c1f931c8ee Added some debug stuff, possible fix for #348 and #335 2014-10-30 22:18:33 +01:00
krzys-h 066344dde3 Fixed screenshoot loading again
issue #335
2014-10-29 21:15:45 +01:00
krzys-h d6d08797ca I forgot to remove some debug stuff 2014-10-29 21:13:12 +01:00
krzys-h f68e7df8d6 Fixed program saving (#352) 2014-10-29 21:06:59 +01:00
krzys-h 6d2fd18b41 Implemented mission timer 2014-10-29 17:53:46 +01:00
krzys-h 61e06149c6 Fixed position updating 2014-10-29 16:08:55 +01:00
krzys-h d91569e165 Showing coordinates in stats menu (F12/showstat); removed "showpos" cheat
Issue #277

Conflicts:
	src/object/cheat.cpp
	src/object/robotmain.cpp
	src/object/robotmain.h
2014-10-29 16:08:55 +01:00
CoLoRaptor ca3a1cb02b Changed splashscreens filenames in maindialog.cpp 2014-10-28 10:37:05 +01:00