Fix two bugs uncovered by MSVC
parent
69fe212b0f
commit
4c8127c6ec
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@ -780,7 +780,10 @@ static void PutKeyName(std::string& dst, const char* src)
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for(count = 0; src[s+5+count] != ';'; count++);
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CInput* input = CInput::GetInstancePointer();
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InputSlot key = input->SearchKeyById(std::string(&src[s+5], count));
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dst.append(input->GetKeysString(key));
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if (key != INPUT_SLOT_MAX)
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{
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dst.append(input->GetKeysString(key));
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}
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s = s+5+count+1;
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}
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@ -790,7 +793,7 @@ static void PutKeyName(std::string& dst, const char* src)
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// Returns the translated text of a resource that needs key substitution
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static const char* GetResourceBase(ResType type, int num)
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static const char* GetResourceBase(ResType type, unsigned int num)
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{
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const char *str = NULL;
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@ -837,7 +840,7 @@ static const char* GetResourceBase(ResType type, int num)
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// Returns the text of a resource.
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bool GetResource(ResType type, int num, std::string& text)
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bool GetResource(ResType type, unsigned int num, std::string& text)
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{
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if(type != RES_KEY)
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{
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@ -854,7 +857,7 @@ bool GetResource(ResType type, int num, std::string& text)
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}
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else
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{
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if (static_cast<unsigned int>(num) == KEY_INVALID)
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if (num == KEY_INVALID)
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text.clear();
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else if (num == VIRTUAL_KMOD_CTRL)
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text = "Ctrl";
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@ -157,5 +157,5 @@ enum ResTextType
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void InitializeRestext();
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void SetGlobalGamerName(std::string name);
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bool GetResource(ResType type, int num, std::string& text);
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bool GetResource(ResType type, unsigned int num, std::string& text);
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@ -300,11 +300,14 @@ bool CEdit::EventProcess(const Event &event)
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}
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}
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if (event.type == EVENT_KEY_DOWN)
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{
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bShift = ((event.kmodState & KEY_MOD(SHIFT)) != 0);
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bControl = ((event.kmodState & KEY_MOD(CTRL)) != 0);
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}
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if ( event.type == EVENT_KEY_DOWN && m_bFocus )
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{
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bShift = ( (event.kmodState & KEY_MOD(SHIFT) ) != 0 );
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bControl = ( (event.kmodState & KEY_MOD(CTRL) ) != 0);
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if ( (event.key.key == KEY(x) && !bShift && bControl) ||
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(event.key.key == KEY(DELETE) && bShift && !bControl) )
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{
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