Removed info about CD in background music tooltip; removed unused 3D sound translation
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fa2bd7901a
commit
48ca5b5663
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@ -484,7 +484,7 @@ msgstr ""
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msgid "Sound effects:\\Volume of engines, voice, shooting, etc."
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msgstr ""
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msgid "Background sound :\\Volume of audio tracks on the CD"
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msgid "Background sound :\\Volume of audio tracks"
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msgstr ""
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msgid "3D sound\\3D positioning of the sound"
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3
po/de.po
3
po/de.po
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@ -172,7 +172,8 @@ msgstr ""
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msgid "Back"
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msgstr "Vorherg. Seite"
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msgid "Background sound :\\Volume of audio tracks on the CD"
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#, fuzzy
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msgid "Background sound :\\Volume of audio tracks"
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msgstr "Geräuschkulisse:\\Lautstärke der Soundtracks der CD"
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msgid "Backward (\\key down;)"
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3
po/fr.po
3
po/fr.po
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@ -167,7 +167,8 @@ msgstr ""
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msgid "Back"
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msgstr "Page précédente"
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msgid "Background sound :\\Volume of audio tracks on the CD"
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#, fuzzy
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msgid "Background sound :\\Volume of audio tracks"
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msgstr "Fond sonore :\\Volume des pistes audio du CD"
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msgid "Backward (\\key down;)"
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12
po/pl.po
12
po/pl.po
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@ -161,10 +161,14 @@ msgid "Automatic indent\\When program editing"
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msgstr "Automatyczne wcięcia\\Automatyczne wcięcia podczas edycji programu"
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msgid "Autosave interval\\How often your game will autosave"
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msgstr "Częstotliwość autozapisu\\Jak często gra będzie automatycznie zapisywać twój postęp"
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msgstr ""
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"Częstotliwość autozapisu\\Jak często gra będzie automatycznie zapisywać twój "
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"postęp"
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msgid "Autosave slots\\How many autosave slots you'll have"
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msgstr "Sloty autozapisów\\Określa ile slotów na automatyczne zapisy będzie dostępnych"
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msgstr ""
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"Sloty autozapisów\\Określa ile slotów na automatyczne zapisy będzie "
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"dostępnych"
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msgid "Autosave\\Enables autosave"
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msgstr "Autozapis\\Włącza automatyczny zapis"
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@ -172,8 +176,8 @@ msgstr "Autozapis\\Włącza automatyczny zapis"
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msgid "Back"
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msgstr "Wstecz"
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msgid "Background sound :\\Volume of audio tracks on the CD"
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msgstr "Muzyka w tle :\\Głośność ścieżek dźwiękowych z płyty CD"
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msgid "Background sound :\\Volume of audio tracks"
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msgstr "Muzyka w tle :\\Głośność ścieżek dźwiękowych"
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msgid "Backward (\\key down;)"
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msgstr "Cofnij (\\key down;)"
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3
po/ru.po
3
po/ru.po
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@ -167,7 +167,8 @@ msgstr ""
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msgid "Back"
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msgstr "Назад"
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msgid "Background sound :\\Volume of audio tracks on the CD"
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#, fuzzy
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msgid "Background sound :\\Volume of audio tracks"
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msgstr "Фоновый звук:\\Громкость звуковых дорожек на CD"
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msgid "Backward (\\key down;)"
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@ -248,7 +248,6 @@ void InitializeEventTypeTexts()
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EVENT_TYPE_TEXT[EVENT_INTERFACE_VOLSOUND]= "EVENT_INTERFACE_VOLSOUND";
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EVENT_TYPE_TEXT[EVENT_INTERFACE_VOLMUSIC]= "EVENT_INTERFACE_VOLMUSIC";
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EVENT_TYPE_TEXT[EVENT_INTERFACE_SOUND3D] = "EVENT_INTERFACE_SOUND3D";
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EVENT_TYPE_TEXT[EVENT_INTERFACE_MIN] = "EVENT_INTERFACE_MIN";
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EVENT_TYPE_TEXT[EVENT_INTERFACE_NORM] = "EVENT_INTERFACE_NORM";
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@ -275,7 +275,6 @@ enum EventType
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EVENT_INTERFACE_VOLSOUND= 530,
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EVENT_INTERFACE_VOLMUSIC= 531,
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EVENT_INTERFACE_SOUND3D = 532,
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EVENT_INTERFACE_MIN = 540,
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EVENT_INTERFACE_NORM = 541,
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@ -235,8 +235,7 @@ void InitializeRestext()
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stringsEvent[EVENT_INTERFACE_KSPEED30] = TR("Speed 3.0x\\Three times faster");
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stringsEvent[EVENT_INTERFACE_VOLSOUND] = TR("Sound effects:\\Volume of engines, voice, shooting, etc.");
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stringsEvent[EVENT_INTERFACE_VOLMUSIC] = TR("Background sound :\\Volume of audio tracks on the CD");
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stringsEvent[EVENT_INTERFACE_SOUND3D] = TR("3D sound\\3D positioning of the sound");
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stringsEvent[EVENT_INTERFACE_VOLMUSIC] = TR("Background sound :\\Volume of audio tracks");
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stringsEvent[EVENT_INTERFACE_MIN] = TR("Lowest\\Minimum graphic quality (highest frame rate)");
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stringsEvent[EVENT_INTERFACE_NORM] = TR("Normal\\Normal graphic quality");
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