Commit Graph

2162 Commits (620620fa615fba839c809d89e3e3ac5efb5f9976)

Author SHA1 Message Date
Tomasz Kapuściński 8deeddffe0 Corrected OpenGL 2.1 engine's error spam and added experimental terrain shadowing 2016-03-10 10:50:54 +01:00
krzys-h 9ceaa0055d Updated quality shadows option 2016-03-07 18:49:24 +01:00
Tomasz Kapuściński e6a2fc9671 Rewritten shadow mapping implementation 2016-03-07 18:33:19 +01:00
MrSimbax 9679546988 Fix crash on pasting from clipboard
I don't know why it didn't happen for anyone else, but according to https://wiki.libsdl.org/SDL_GetClipboardText : "Use this function to get UTF-8 text from the clipboard, which must be freed with SDL_free().". MSVC detected some heap corruption because of free(text);
2016-03-06 23:21:04 +01:00
Tomasz Kapuściński 9effa308ce Small change in enabling/disabling shadow mapping 2016-03-06 20:25:50 +01:00
Tomasz Kapuściński d3ccdebd9f Added names to graphics devices 2016-03-06 19:32:37 +01:00
krzys-h f67d76fed4 Merge branch 'dev' into dev-right-click-camera 2016-03-05 21:09:00 +01:00
krzys-h 4e50f36214 Merge branch 'dev' into dev-right-click-camera 2016-03-02 20:00:57 +01:00
Tomasz Kapuściński 5fa3ed63b1 Compilation fix 2016-02-29 16:51:18 +01:00
Tomasz Kapuściński 78e877d9a8 Changes in framebuffer creation, framebuffer error detection and small other graphical things 2016-02-29 16:42:01 +01:00
Tomasz Kapuściński 0bb5f96d7a Changed depth of shadow map texture to 32 2016-02-28 23:17:25 +01:00
krzys-h b97070bbad stupid whitespace 2016-02-28 20:57:39 +01:00
krzys-h 282cd65a2d Fix reloading changed ground spot textures (closes #404) 2016-02-28 20:22:05 +01:00
krzys-h 643c40e778 Revert "Get rid of "blacklisting shadowXX.png" logs"
This disabled loading of those textures completly

This reverts commit 60f0a7b45c.

 #BlamePiotrdzAgain
2016-02-28 20:17:35 +01:00
Tomasz Kapuściński 14d6ee74a3 Removed dirt from water surface 2016-02-27 15:29:41 +01:00
Tomasz Kapuściński d39604cb0e Small change in context profile selection and more info about graphics devices in help switch 2016-02-27 15:25:23 +01:00
krzys-h 9c32f705b6 FIXED ALL GOLD EDITION LIGHTING PROBLEMS!! Yay! 2016-02-21 15:35:52 +01:00
krzys-h dba944740f Removed unused members of COldObject 2016-02-21 15:16:30 +01:00
krzys-h 63c7b83d82 Removed unused object effect lights 2016-02-21 14:51:09 +01:00
Mateusz Przybył 7b286d77b5 Fix "std::max" errors in MSVC 2016-02-21 14:29:09 +01:00
Cezary Parkowski 5542b7deb7 Another fixes to sound samples in-code documentation 2016-02-19 17:43:55 +01:00
krzys-h 3de6794835 Allow both right and middle mouse button for camera movement 2016-02-19 17:27:55 +01:00
krzys-h 700f3ad448 Edge camera speed fix 2016-02-19 17:22:20 +01:00
krzys-h b15666f48e Restored old camera scroll as a config option 2016-02-19 17:14:08 +01:00
krzys-h 1efa4b132c Fixed mouse invert settings; removed camera scroll setting 2016-02-19 17:14:08 +01:00
krzys-h 47d39e5b22 Right click camera; minor CCamera cleanups 2016-02-19 17:14:08 +01:00
krzys-h d9ccd6edf3 Camera smoothness adjustment 2016-02-19 17:14:08 +01:00
krzys-h f3820bc81a Fixed using SOUND_CLICK instead of SOUND_NONE, some sound documentation fixes 2016-02-19 17:12:27 +01:00
Cezary Parkowski 42db13ee9e Updated sound samples doCOMMENTation 2016-02-19 16:33:22 +01:00
Tomasz Kapuściński 739f90e38e Reverted changes to OpenGL version detection 2016-02-18 20:51:02 +01:00
krzys-h 0256b1aa39 Add logging in font loading 2016-02-18 18:07:29 +01:00
krzys-h 1b21c387bb Fixed colobot-lint warnings 2016-02-18 12:20:40 +01:00
Tomasz Kapuściński 0ad53cc0d8 Fix compilation error 2016-02-18 01:36:37 +01:00
Tomasz Kapuściński 0eaf3a9ac4 Added rendering modes and shaders to OpenGL 3.3 engine and fixed problem with detecting extensions in core profile 2016-02-18 00:57:37 +01:00
Tomasz Kapuściński 8414ae794d Corrected a mistake in -glprofile argument parsing 2016-02-17 23:04:34 +01:00
krzys-h 5c9bdde587 Fixed lag on saving programs 2016-02-16 12:54:08 +01:00
krzys-h 999b2b85a4 Prevent possible crashes related to not releasing pause 2016-02-16 12:26:52 +01:00
krzys-h a583b5ed1d Fixed another crash with focus pause 2016-02-16 12:26:52 +01:00
Tomasz Kapuściński cc973dab6f Added settings and command line switches to request OpenGL context version and profile 2016-02-15 23:08:56 +01:00
Tomasz Kapuściński 0154af39aa Corrected compilation problem (GL_MAX_FRAMEBUFFER_SAMPLES) 2016-02-15 20:59:09 +01:00
Tomasz Kapuściński 517d6f069a Reimplemented drawing primitives in OpenGL 3.3 engine 2016-02-15 20:31:32 +01:00
Tomasz Kapuściński 79c21f6676 Moved LightLocations to outside of UniformLocations 2016-02-15 20:05:25 +01:00
krzys-h 2b94de44a8 Incresed editor double click time, closes #688 2016-02-15 19:08:09 +01:00
krzys-h 831eca921b Fixed possible crash with background pause 2016-02-15 19:05:32 +01:00
krzys-h 84e0220ea6 Fix code copy start range, closes #720 2016-02-14 19:07:16 +01:00
krzys-h 5e19f598b9 Fix newline at end of file... 2016-02-13 21:37:31 +01:00
krzys-h a3477edc8e Pause game when in background, closes #609 2016-02-13 21:35:01 +01:00
krzys-h c93fa12552 Fixed TitaniumOre and UraniumOre not being destroyable, closes #635 2016-02-13 21:15:15 +01:00
krzys-h 9b5d9ed893 Fixed some manual control being allowed in code battles, closes #644 2016-02-13 21:05:07 +01:00
krzys-h 8ce5c3ab4c Fixed level scale unit not being reset, closes #666 2016-02-13 20:46:03 +01:00
krzys-h d06516507a Fixed game not being unpaused if you leave code battle without starting, closes #679 2016-02-13 20:40:23 +01:00
krzys-h 254891d8f1 Save log to file, closes #696 2016-02-13 20:32:26 +01:00
krzys-h 6dc7d892b7 Fix indentation on copying code, closes #699 2016-02-13 20:14:34 +01:00
krzys-h 463992b2c1 Fixed ExchangePost info being loaded twice (closes #671) 2016-02-13 19:54:56 +01:00
krzys-h 8fb13816bf One more code style fix 2016-02-13 14:15:11 +01:00
krzys-h 977607a934 Updated license headers 2016-02-13 14:11:30 +01:00
krzys-h 55412842df Fixed some code style warnings 2016-02-13 13:46:56 +01:00
Tomasz Kapuściński 6b7e6cbc75 Added rendering modes and implemented additional OpenGL 2.1 shaders 2016-02-13 03:54:49 +01:00
Tomasz Kapuściński bf8916b9eb Changes in detection of graphics hardware capabilities 2016-02-12 16:14:29 +01:00
Krzysztof Dermont c780148b77 Fix crash related to TTF and PHYSFS
TTF fonts will be loaded to memory instead of file pointers

Added new class CSDLMemoryWrapper that loads data from PHYSFS into memory block
and closes file after. This closes issues #519, #708 and #619
2016-02-11 16:12:16 +01:00
Tomasz Kapuściński b6faadca03 Rewritten OpenGL 2.1 engine's two-sided lighting 2016-02-11 15:04:07 +01:00
Tomasz Kapuściński 32b480b226 Rewritten lighting in OpenGL 2.1 engine 2016-02-10 23:38:49 +01:00
Tomasz Kapuściński 898001e065 Changed CGL33Device requirement to OpenGL 3.2 2016-02-10 22:50:40 +01:00
Tomasz Kapuściński 447b466d6e Optimizations in graphics engines 2016-02-10 21:40:41 +01:00
Krzysztof Dermont 8a0cda1c2a Fix issue #648
Should be proper fix
2016-02-10 17:06:02 +01:00
Krzysztof Dermont 12e3724319 Implement issue #606
Add button to open SatCom in main menu
2016-02-10 17:04:26 +01:00
Krzysztof Dermont a611ef3d50 Fix issue #711
Update text input handling based on focus event
2016-02-10 17:03:37 +01:00
tomangelo2 1fc9186aaf Fixes for issue #648 and #631 2016-02-09 20:05:04 +01:00
krzys-h bdf99f3de5 Fixed SatCom music not starting with immediat SatCom enabled 2016-02-05 20:38:03 +01:00
Tomasz Kapuściński 91f897057e Another fix for visibility distance 2016-01-31 01:07:34 +01:00
Tomasz Kapuściński a924cf6a75 Fix for fog distance 2016-01-31 00:38:24 +01:00
Tomasz Kapuściński 15c5e69199 Fix for visibility distance setting 2016-01-30 23:58:26 +01:00
Tomasz Kapuściński 12067c1b9f Optimized light updating in CGLDevice 2016-01-30 18:51:13 +01:00
krzys-h f6db624d00 Fix occasional segfault in drop zone after object destruction 2016-01-30 18:01:38 +01:00
krzys-h 6bdebcf8e4 Fix delete() CBot command 2016-01-30 17:42:35 +01:00
Tomasz Kapuściński 9db943b820 Optimized matrix operations in CGLDevice 2016-01-30 17:41:11 +01:00
krzys-h 9749419b87 Fixed LevelController 2016-01-30 17:24:47 +01:00
krzys-h e0fcaf3a64 Disable logging to file
This causes the log to not be displayed in console, and the commit that was supposed to fix that was reverted because it fails to compile on our build server for some reason
2016-01-30 16:51:12 +01:00
Tomasz Kapuściński 05e19f47c3 Corrected MSAA support detection 2016-01-29 12:02:36 +01:00
krzys-h f3094312b2 Fix startup crash with disabled autosave, closes #705 2016-01-28 20:36:55 +01:00
krzys-h 223d17843e Fixed NuclearPlant being available without research, closes #662 2016-01-24 22:18:04 +01:00
krzys-h 76c43cddb2 Rename CSoundInterface::AddMusicFiles to CacheCommonMusic 2016-01-24 21:31:45 +01:00
krzys-h 5f01153c5f Fixed joystick switch crash; small bugfix to joystick UI 2016-01-24 20:48:07 +01:00
krzys-h 7a521fbc90 Joystick configuration, closes #499
Not yet tested as I don't have a joystick currently with me, but should work fine
2016-01-24 17:36:25 +01:00
krzys-h 40352be5cc Add language switcher to the settings UI, closes #506 2016-01-24 16:03:24 +01:00
krzys-h 6d8a5bab31 Removed system mouse option
Not really needed, as it is an SDL cursor not system cursor, which is no better than ours
2016-01-24 15:24:59 +01:00
krzys-h b96305060b Fix colobot-lint warnings 2016-01-23 21:59:02 +01:00
krzys-h 84521ef08a Fixed CBotClass::FreeLock crash on some compilers 2016-01-23 21:33:58 +01:00
krzys-h 9bece23ede Fixed clang build 2016-01-23 21:24:42 +01:00
krzys-h 9ff978155c Fix crash with CBot string functions out of range (closes #704) 2016-01-23 21:07:19 +01:00
krzys-h 048534e89d Fixed some errors reported by colobot-lint 2016-01-23 20:58:03 +01:00
krzys-h 344cda4ae6 Add missing override keywords 2016-01-23 20:49:01 +01:00
Piotr Dziwinski 2af89ab378 Fix libc++ build 2016-01-23 20:30:43 +00:00
krzys-h 089c1ff00c Fixed crash in CBotStack::BreakReturn 2016-01-15 19:59:03 +01:00
krzys-h 04e9e8768d Removed unused CRobotMain members 2016-01-15 16:55:56 +01:00
krzys-h 70555d984c Small CBotTwoOpExpr cleanup 2016-01-05 13:04:15 +01:00
krzys-h d63773d89d Refactored EOX 2015-12-31 18:57:11 +01:00
krzys-h a70381e1c8 Refactored CBotVarClass instance list to std::set 2015-12-31 16:54:13 +01:00
krzys-h dcc29442bd Refactor public classes list to std::set 2015-12-31 16:30:54 +01:00
krzys-h 48ab72d056 CBotClass::Lock() refactoring 2015-12-31 16:11:49 +01:00
krzys-h 2245863fcd Some more random refactoring in CBot 2015-12-31 16:11:35 +01:00
krzys-h fa92605225 Renamed some CBotInstr classes 2015-12-31 14:44:19 +01:00
krzys-h 10b201b9e6 Description of CBot instructions 2015-12-30 19:13:32 +01:00
krzys-h e3c53f9912 CBot compiled instruction graphs; some code cleanup 2015-12-27 16:51:57 +01:00
krzys-h 3b4ccc3535 Improvements to auto-indent (#698) 2015-12-26 20:16:47 +01:00
krzys-h 500bd1753f Changed array initialization to use {...} (#698) 2015-12-26 20:05:00 +01:00
krzys-h ef91fb8e9d Fixed commandline interpreter 2015-12-26 14:37:36 +01:00
krzys-h 07a4d6a16b CBot namespace 2015-12-26 14:29:10 +01:00
krzys-h 6b959a5606 Mostly finished CBotStack docs 2015-12-25 22:03:23 +01:00
krzys-h 9b3b701785 More CBotStack docs 2015-12-25 20:47:30 +01:00
krzys-h c72cfa234b Started docs of CBotStack; random refactorings 2015-12-25 19:48:31 +01:00
krzys-h 40b7d986aa CBotVar::GetTypeMode enum 2015-12-25 19:16:54 +01:00
krzys-h 0807b75d4b Fixed object:: with other types (#207) 2015-12-25 15:13:52 +01:00
krzys-h 5443006979 Refactor public function list 2015-12-24 15:07:40 +01:00
krzys-h 921c266311 Some random refactoring 2015-12-24 14:52:17 +01:00
krzys-h ff081aff49 Made CBotExternalCallList combatible with class calls 2015-12-24 12:57:37 +01:00
krzys-h ae544c71ae Made CBotExternalCallList not static 2015-12-24 12:36:09 +01:00
krzys-h 8e01a208c1 More extensible external call interface 2015-12-24 11:57:34 +01:00
krzys-h 3170395576 CBotCall refactoring 2015-12-24 00:41:44 +01:00
Tomasz Kapuściński 00221c9a3f Optimized DrawPrimitives() in CGL33Device 2015-12-24 00:21:57 +01:00
Tomasz Kapuściński d944a55905 Optimized DrawPrimitives() in CGL21Device 2015-12-24 00:06:58 +01:00
Tomasz Kapuściński f2a295348c Optimized DrawPrimitives() in CGLDevice 2015-12-23 23:49:00 +01:00
krzys-h 3008e18fc6 Extracted most of linked list logic into a template class 2015-12-23 23:34:11 +01:00
Tomasz Kapuściński d82b5ef746 Added DrawPrimitives() for drawing multiple primitives (not optimized for now) 2015-12-23 23:23:10 +01:00
krzys-h 8437a9bdd2 CBot testing framework; fixed a few bugs 2015-12-23 20:39:56 +01:00
krzys-h d577e7f41b Tests for CBotToken 2015-12-23 18:44:14 +01:00
krzys-h 30fea5893b Fixed crash from previous commit (oops again) 2015-12-23 17:50:10 +01:00
krzys-h 8fa5b208c2 Compile fix after previous commit; fix MSVC errors; added missing license headers 2015-12-23 17:37:26 +01:00
krzys-h 6482001b9b CBotToken docs 2015-12-23 17:28:21 +01:00
krzys-h 6ef14617a0 More random CBotToken refactoring, removed CBotToken::Delete 2015-12-23 16:46:41 +01:00
krzys-h fbdc071659 Some random CBotProgram and CBotToken refactoring 2015-12-23 16:11:03 +01:00
krzys-h 9b4a6e0131 TokenType enum 2015-12-23 14:05:29 +01:00
krzys-h c9e0249008 Better CBot class destructor parsing (#257)
The previous one broke the NOT (~) operation parsing

This reverts commit 7c8a31c074.
2015-12-23 13:04:46 +01:00
krzys-h 45a433525f CBotClass usage examples 2015-12-22 16:32:51 +01:00
krzys-h 214e95c0b9 Fixed ** CBot operator 2015-12-22 16:06:55 +01:00
krzys-h 33ac246297 Documentation for CBotVar and all subclasses 2015-12-22 15:59:57 +01:00
krzys-h 2519825104 CBotVar::ProtectionLevel enum 2015-12-21 23:07:40 +01:00
krzys-h c8498740f2 Minor changes to CBotProgram docs 2015-12-21 21:46:50 +01:00
krzys-h eedf8dacea Documentation for CBotProgram; some CBotError refactoring 2015-12-21 21:35:20 +01:00
krzys-h 6fee1ee12b Docs for CBotTypResult.h and CBotEnums.h 2015-12-21 17:54:55 +01:00
krzys-h 76c04e10d5 Removed some unused CBot code 2015-12-21 16:46:44 +01:00
krzys-h 73f8bd5490 Made CBot errors an enum 2015-12-20 19:16:01 +01:00
krzys-h 5db1254dd8 Unified CBot error naming 2015-12-20 19:01:03 +01:00
krzys-h 51644369cb Moved standard math and file functions into CBot library 2015-12-20 18:36:20 +01:00
Tomasz Kapuściński 22e963e2c4 Added information about graphics card to error message 2015-12-20 17:34:55 +01:00
krzys-h 9ec61d93e5 Refactored CBotString and const char* to std::string in CBot engine
A lot of changes, so it needs lots of testing
2015-12-20 16:19:10 +01:00
krzys-h 87a34ba1ff Refactor CBotString::LoadString 2015-12-20 15:06:35 +01:00
krzys-h 3eeab0f9b7 Removed CBotStringArray 2015-12-20 14:49:30 +01:00
krzys-h 6832c91496 Fixed #695 2015-12-20 14:28:38 +01:00
krzys-h 5e23426b53 Refactored CBotString to use std::string and CBotStringArray to use std::vector 2015-12-20 14:24:49 +01:00