melex750
6491ce0aa5
Fix passing "this" as an argument to a method
2016-05-24 10:30:20 -04:00
melex750
c19f97bc24
Fix RestoreState to assign IDs to instance vars
2016-05-24 10:09:44 -04:00
krzys-h
cdd719cc47
Made clipping distance settings apply immediately
2016-05-21 19:05:18 +02:00
krzys-h
59c106f7a7
Fixed pause blur image not updating correctly on resolution change
2016-05-21 19:03:53 +02:00
Tomasz Kapuściński
213fd6b203
Added blur effect when the game is paused (issue #656 )
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Might be unstable, needs more testing. To enable, add PauseBlur=1 to [Experimental] section in colobot.ini
2016-05-21 14:27:35 +02:00
Tomasz Kapuściński
8922bb5e84
Renamed CGLDevice to CGL14Device
2016-05-11 14:50:18 +02:00
Tomasz Kapuściński
ebca89d920
Removed texture coordinate generation
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This feature was only needed by GL14 device to implement shadow mapping and is not supported by shader-based devices. Shadow mapping has been rewritten, so this feature is no longer needed.
2016-05-11 13:47:08 +02:00
Mateusz Przybył
734e6e97c0
Group source files for IDE projects in CMake
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Merge pull request #773 from MrSimbax/msvc-project-org-cmake
2016-05-02 12:14:18 +02:00
tomangelo2
9870cfe8a8
Clamp FogStart value to 0 if negative
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Should fix issue #766
2016-05-02 01:27:07 +02:00
krzys-h
c00a7fd132
Do not zoom while scrolling lists, closes #769
2016-04-22 19:20:31 +02:00
melex750
e7942962d3
Fix checking parameters in CBotFunction
2016-04-19 10:36:06 -04:00
krzys-h
952a5423fd
Fixed non-power-of-2 images in SatCom ( closes #634 ); fixed not unloading textures on SatCom close
2016-04-10 13:53:34 +02:00
krzys-h
dd8a324f9b
Fixed crash when loading level with incorrect object type
2016-04-10 13:27:56 +02:00
krzys-h
d3f808f66d
Merge branch 'dev-savegame' into dev
2016-04-10 13:16:10 +02:00
krzys-h
4de9d25f04
Man, those compile errors...
2016-04-09 18:58:34 +02:00
krzys-h
32af7f45df
Fixed missing #includes
2016-04-09 18:52:15 +02:00
krzys-h
04d7c343ef
Removed misc.cpp / misc.h
2016-04-09 18:46:12 +02:00
krzys-h
139592bc00
Proper l10n for date/time
2016-04-09 18:23:57 +02:00
krzys-h
14e2910f83
Proper plural form translations for ObligatoryToken
2016-04-09 16:28:11 +02:00
krzys-h
bd9184bd92
Refactored part of CScript to std::string
2016-04-08 22:27:42 +02:00
krzys-h
7f38aca766
Improvements to ObligatoryToken/ProhibitedToken
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Now you can specify exactly how many times given instruction can occur
2016-04-08 22:15:58 +02:00
krzys-h
3e4fbe93a6
This time really fixed compile errors
2016-04-08 21:22:00 +02:00
krzys-h
ed58e7e012
Fix compile warning
2016-04-08 21:16:03 +02:00
krzys-h
4c8da2c503
LevelController improvements; minor EndMissionTake cleanup
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* using LevelController script in the level doesn't forcefully disable EndMissionTake and AudioChange anymore
* cleaned up some code related to processing EndMissionTake commands
2016-04-08 20:56:09 +02:00
krzys-h
ae4e875729
Do not store exact object part positions
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This seems to be unnecessary, as the animation update code should set those on its own. Needs some more testing though.
2016-04-08 18:28:35 +02:00
Piotr Dziwinski
c6c01c332f
Fix displaying of text highlights ( #738 )
2016-04-08 21:24:14 +12:00
krzys_h
1941020993
Merge pull request #762 from melex750/dev
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Fix initializing arrays in class definition
2016-04-07 21:27:19 +02:00
krzys-h
ac950978a9
Fixed AlienWorm collisions ( #740 )
2016-04-07 20:30:25 +02:00
krzys-h
0d12dedd90
Fixed failed assertion when non-damageable objects get fall damage ( closes #764 )
2016-04-07 20:21:35 +02:00
Piotr Dziwinski
71a77c77f6
Hack to finally fix #738
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Text rendering is now done in window coordinates corresponding to window
pixels to avoid floating-point rounding errors that show up as rendering
artifacts
2016-04-06 23:08:50 +12:00
melex750
748f0034bd
Fix array in a class not working with sizeof()...
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...when no assignment is made in the definition.
It should pass this unit test now:
TEST_F(CBotUT, DISABLED_ArraysInClasses)
2016-04-05 15:02:41 -04:00
melex750
61440392d2
Fix initializing static array in class definition
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issue #32
2016-04-05 14:00:15 -04:00
krzys-h
c94ebb45e7
Moved pathman from common/ to app/
2016-04-04 22:28:08 +02:00
krzys-h
14721001e5
Merged PR #737 : Fix for various issues with initializing variables in CBOT
2016-04-03 21:08:52 +02:00
krzys-h
15702ec856
Fixed indentation
2016-04-03 20:29:55 +02:00
krzys-h
6216daedb3
Merge part of PR #756
2016-04-03 20:17:23 +02:00
KarolTrzeszczkowski
1960b373f1
Solves #700
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It turns out, that tower is not over powered in code battle mode. It never hits flying enemy robot.
2016-04-03 13:31:08 +02:00
krzys-h
c0780f938e
One more code style fix
2016-04-03 13:19:51 +02:00
krzys-h
98dd9f90c8
Fixed code style warnings
2016-04-03 13:06:55 +02:00
Piotr Dziwinski
72f966b118
Fix for #738
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Add one-pixel boundary and fix texture coordinates for font characters
This should finally fix the issue of pixelated text
2016-04-03 21:40:33 +12:00
krzys-h
02633e32c3
Merge branch 'master' into dev
2016-04-02 23:55:32 +02:00
krzys-h
37d72351be
Fixed log file creation crash ( #755 )
2016-04-02 23:53:07 +02:00
Smok94
6afdb7b6c8
First person camera unlocked for Me and Tech
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*unlocked camaera button for Me and Tech
*unlocked first ferson view for Me and Tech
*Me and Tech have no "camera view" effect like robots in first person
mode
#156
2016-04-02 15:56:27 +02:00
Smok94
831276f378
Appearance customization face butons fix
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*face buttons 2 and 4 swaped.
*default hair colors now fit to buttons look
*changing face changes hair color do default
Fixes two first issues mentioned in the #724
2016-04-02 13:13:42 +02:00
krzys-h
39b364fa77
Fixed compilation with disabled sound support, closes #748
2016-03-30 22:22:22 +02:00
Didier Raboud
a06035ecb8
Fix occured/occurred spelling error
2016-03-30 13:40:26 +02:00
Krzysztof Dermont
8ccad5b954
Deactive pause before jumping to next visit
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When pause was active setting new pause resulted in strange behavior.
This should fix issue #736 .
2016-03-29 22:32:44 +02:00
Krzysztof Dermont
2ea453f484
Change SatCom button size in main menu
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Change button size as proposed in issue #722
2016-03-29 21:36:33 +02:00
krzys-h
64fef98bd7
Merge branch 'dev-0.1.8' into dev
2016-03-29 16:16:20 +02:00
Tomasz Kapuściński
df4e5fa309
Fix for error spam in console when running on GL14 device
2016-03-29 15:05:32 +02:00