krzys-h
d9f1b4f69d
Added CacheAudio to level files
2013-05-02 10:53:18 +02:00
krzys-h
c1db140ad3
Updated Main Mnu music
...
For now only code - we need to wait for PiXeL to give us new music :)
2013-05-02 10:44:07 +02:00
krzys-h
fb5d14dddf
Functions playmusic(filename, repeat) and stopmusic()
...
for MissionController
Parameter repeat can be 0 or 1
2013-05-01 22:11:08 +02:00
krzys-h
07374db2a3
Increased maximum font size
2013-05-01 21:32:40 +02:00
krzys-h
d815fbf09e
Saving information to profile ( #154 )
2013-05-01 21:02:43 +02:00
krzys-h
23e3e552f3
Made colobot.ini & savegame dir location depended on build type
...
For Debug, it's current dir
For Release it's like it was before
Made on @CoLoRaptor's request :)
2013-05-01 19:44:55 +02:00
krzys-h
9e1870f6bd
Removed some warnings
...
+ fix for previous commit
2013-05-01 13:19:10 +02:00
krzys-h
293376b82d
Removed sound081.wav
...
It wasn't used in Colobot and caused errors because we removed it from data package.
2013-05-01 12:47:06 +02:00
krzys-h
f419293207
Minor refactoring
2013-05-01 12:12:32 +02:00
krzys-h
643153d64d
Added function endmission()
...
Works only with MissionFile version=3
Created for MissionController, but works on any bot
- 1st parameter:
* ResultWin - win mission
* ResultLost - lost mission
* ResultLostQuick - lost mission (Me died)
- 2nd parameter: win/lost delay, like in mission file. Doesn't work for ResultLostQuick.
Please don't use for cheating =)
2013-04-30 21:43:59 +02:00
krzys-h
75950c55ba
MissionController improved
2013-04-29 17:26:32 +02:00
krzys-h
c2932f4ee3
Added new Intro music (by PiXeL)
2013-04-29 15:33:28 +02:00
erihel
2ba146cd63
Fixed problem with test compilation
...
Altered test cmake files to fix linker problem.
Changed tga to png in pyro.
Changed enum in CMotionDummy.
2013-04-29 14:29:12 +02:00
erihel
64162a0e6f
Merge branch 'fix-for-shadows' of https://github.com/xiendev/colobot into xiendev-fix-for-shadows
2013-04-29 14:20:07 +02:00
XienDev
d425e09186
Merge branch 'shadow-bug' into fix-for-shadows
2013-04-29 13:55:02 +03:00
XienDev
658ebe015f
Fix for shadows (bugs #176 and #132 )
2013-04-29 13:51:37 +03:00
krzys-h
5fd64624d3
Fix for game crashing sometimes when using MissionController
2013-04-28 20:24:46 +02:00
erihel
919b0e8114
Merge branch 'dev' of github:colobot/colobot into dev
2013-04-28 20:09:41 +02:00
krzys-h
c7d289c00b
Beggining of MissionController
...
Controling mission using CBot
2013-04-28 20:05:19 +02:00
krzys-h
fc28a8e840
Implemented EndMissionNever ( #181 )
2013-04-28 18:33:59 +02:00
XienDev
6a4ac9ce16
Added functions "canbuild(category)" and "buildinfo(category)"
...
Also fixed issue with undefined behaviour of build(category) function
2013-04-28 16:49:48 +03:00
erihel
5669053de0
Some code refactoring
...
Changed vehicule (french) to vehicle (english) in enums and variables
2013-04-27 17:50:30 +02:00
XienDev
41fb814e99
Added build
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Third patch
2013-04-27 18:11:26 +03:00
krzys-h
4f1e000cea
Fix for #167 when starting mission
...
+ various fixes
2013-04-27 13:43:01 +02:00
erihel
a693e87293
* Patch for issue #167
2013-04-27 13:03:20 +02:00
erihel
45f06cec51
* Fix for issue #71 : division by zero on init resulted in bad value after
2013-04-26 16:51:17 +02:00
erihel
adb4b06550
* Issue #173
2013-04-26 15:55:06 +02:00
erihel
1828e60c92
* Changed order of reading Audio and AudioChange (issue #173 )
2013-04-26 15:34:02 +02:00
erihel
88478990b9
* Fix a problem with CleanUp function trying to clean up music cache twice
2013-04-26 14:15:11 +02:00
Erihel
eb37da86ce
Merge pull request #187 from xiendev/Programs-list-size
...
Fixes size of a programs list control
2013-04-26 04:56:58 -07:00
XienDev
02cb9a6993
Fixes programs list size
2013-04-25 22:11:36 +03:00
XienDev
b8d2ce2e4e
Welcome screen blinking fix
2013-04-25 22:05:27 +03:00
erihel
6a1dba0f15
* Resetting arm position on abort for sniffer (issue #162 )
2013-04-23 12:05:04 +02:00
erihel
1932cfbfd0
Merge branch 'dev' of github:colobot/colobot into dev
2013-04-20 19:42:05 +02:00
erihel
32fdf993ea
* Changed order of libs in cmake for clipboard
2013-04-20 19:41:39 +02:00
krzys-h
364482f022
Fix for #180 (bug in commit dd180dd887
)
2013-04-20 15:17:40 +02:00
krzys-h
dd180dd887
Added powermin= and powermax= parameters
...
Issue #174
2013-04-20 12:08:48 +02:00
krzys-h
81fcde4d67
Fix for "Ability to select the object in Vault"
...
Issue #170
2013-04-20 11:17:21 +02:00
krzys-h
ec68802136
Fix for not saving robot programs
...
It was Windows-only bug.
issue #137
2013-04-20 10:57:42 +02:00
krzys-h
90c691ab0f
Small fix to music cache
2013-04-20 09:33:54 +02:00
erihel
af24aba899
* Key repeating in edit fields
2013-04-18 21:02:25 +02:00
krzys-h
6ea0031d83
Added loading from custom files for Audio
2013-04-13 16:35:35 +02:00
krzys-h
cdba398d29
Added music files cache
2013-04-13 16:34:52 +02:00
krzys-h
e3b92fb9d8
Some optimalizations to AudioChange
2013-04-13 15:07:27 +02:00
krzys-h
ebffda717b
Implemented AudioChange (partially)
...
There is some issues due to #173
Issue #172
2013-04-13 11:44:16 +02:00
krzys-h
69e52e5f24
Removed find() & repeat() functions
...
Issue #168
2013-04-12 23:28:44 +02:00
krzys-h
7b2e0e6519
Added cheats "all" & "allbuildings" ( #163 )
2013-04-12 22:53:03 +02:00
erihel
8a0383c9f0
* More work on sound
2013-04-12 01:46:30 +02:00
erihel
82fdc2ba23
* Fixed problem with 2D sound mode
2013-04-11 23:16:32 +02:00
erihel
bc760e3513
* Added X11 to libs in CMakefiles for linux build
2013-04-11 21:55:49 +02:00
erihel
593be3b776
* Fix for bad file listing (issue #60 )
2013-04-11 21:37:19 +02:00
erihel
b0919139bd
* Fix for issue #161 : function checking for radar didn't check if it's finished
2013-04-11 15:34:03 +02:00
erihel
01309c8bd0
* Added clipboard support (issue #60 )
...
* Fixed keyboard shortcuts while code editing in game
2013-04-11 13:37:15 +02:00
erihel
99d386b61a
* Fixed problem with MuteAll and some sounds not playing after muting other sounds (like game menu sound)
2013-04-09 13:20:31 +02:00
erihel
a66abd4990
* Loading 3D sound settings from profile
2013-04-09 12:20:40 +02:00
erihel
7146cf8ee6
* Issue #60 : Fix for "(null)" instead of time on windows platform
2013-04-08 12:58:00 +02:00
erihel
846e7b6578
* Adjusted pan computing function from original game (2D sound should work correctly)
...
* Set max sound distance to 110.0f to match original colobot (for issue #123 )
2013-04-08 01:42:12 +02:00
erihel
7513bc5864
* Set distance model to fix issue #123
2013-04-07 16:26:15 +02:00
erihel
f4b1cabbde
* Sound are too quiet in 3D mode, for now added support for 2D sound option in menu. In 2D mode sounds are normal (Issue #123 )
2013-04-07 13:35:39 +02:00
erihel
926126d5ad
* Changed loading of scene and player info (there's problem with locales using , as comma separator). Issue #137
...
* Changed way of saving files. Now it's not based on slot (from 000 to 999) but it uses save name as a base.
* Changed way of displaying saved games. Listing directory instead of checking from 000 to 999. Issue #138
2013-04-01 18:24:12 +02:00
krzys-h
9485e1a95f
Improved log levels
2013-04-01 12:58:55 +02:00
Piotr Dziwinski
ff97de5477
Fixed graphics objects after reset
...
Should fix #120 and perhaps some other bugs as well
2013-03-31 13:06:38 +02:00
krzys-h
0d70b6e2f8
More parameters to destroy()
...
Also, removed some warnings in script.cpp
2013-03-31 12:04:12 +02:00
krzys-h
2f7ff844d3
Small fix to CObject::ExploObject
2013-03-31 11:15:45 +02:00
krzys-h
a6d68d58e5
And it compiled and worked? o.O
2013-03-31 10:26:37 +02:00
krzys-h
0625f064a7
Merge branch 'dev' of github.com:colobot/colobot into dev
2013-03-31 10:22:08 +02:00
krzys-h
90301e24c0
Added field "item" to class "object" in CBot
2013-03-31 10:21:22 +02:00
erihel
5a60a7a219
Merge branch 'dev' of github:colobot/colobot into dev
2013-03-30 16:04:58 +01:00
erihel
b7b5f002a6
* Removed warning while compiling brain.cpp
...
* Fix for issue #130
* Fix for issue #128 with wrong sound pitch
2013-03-30 16:03:25 +01:00
krzys-h
845c8e9437
Merge branch 'dev' of github.com:colobot/colobot into dev
2013-03-30 15:43:39 +01:00
krzys-h
040a7e8f24
Added function destroy(rank)
2013-03-30 15:43:09 +01:00
Piotr Dziwinski
e607fed265
Fixed power cell bug ( #120 )
2013-03-30 14:45:55 +01:00
krzys-h
8777c126de
Added SatCom translations
2013-03-29 10:03:35 +01:00
krzys-h
b284fd74f3
Changes to fix multilanguage on Windows
...
Issue #118
2013-03-28 15:59:13 +01:00
krzys-h
8659fb984f
Added option to lock SatCom
2013-03-27 22:20:50 +01:00
krzys-h
c6d89f6210
Revert "Fix for #30"
...
This reverts commit bfdd52ade0
.
That wasn't working. :(
2013-03-27 21:58:34 +01:00
krzys-h
bfdd52ade0
Fix for #30
2013-03-27 21:37:37 +01:00
Piotr Dziwinski
8301a3639b
Moved boost flags to CMakeLists
2013-03-27 20:54:04 +01:00
krzys-h
672abbbbca
Removed "X" button
2013-03-27 20:38:36 +01:00
krzys-h
3402219438
Changed savegame & profile dir on Windows
2013-03-27 20:24:05 +01:00
krzys-h
8f379e5cf1
Changes to Scribbler interface
2013-03-27 19:55:27 +01:00
krzys-h
0691460682
Added button for grab()/drop() for AlienWasp
2013-03-27 15:30:34 +01:00
erihel
e93ed747c2
* Another define to fix linker problems
2013-03-27 15:13:51 +01:00
Didier Raboud
4c1a7057bb
Add Linux-specific savegame and profile settings according to the XDG Base Directory Specification
...
http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
2013-03-27 10:29:58 +01:00
Didier Raboud
991dbd1e37
Add profile and savegame fetchers in SystemUtils
...
This breaks the tests compilation. :/
2013-03-27 10:20:06 +01:00
krzys-h
df5edc703c
Added interface button for AlienSpider explosion
...
Issue #142
2013-03-26 15:33:54 +01:00
krzys-h
43c39f60cd
Added option "zoom=x;y;z" to CreateObject in mission files
2013-03-25 16:12:18 +01:00
krzys-h
5810fdd717
In Retro mode, robot's lights always blink.
2013-03-24 21:31:31 +01:00
krzys-h
f4e222248f
Retro mode now disables possibility of writing and running programs
2013-03-24 19:05:20 +01:00
krzys-h
5deb68e698
Small fix in mission files code
2013-03-24 16:35:00 +01:00
krzys-h
5eb4e10c2b
Reverted "Fix for issue #149"
...
because it was broken again after commit 7ebba6abaa
2013-03-24 16:05:21 +01:00
Piotr Dziwinski
195d6cded0
Fixed timer functions on win32
...
* changed win32 implementation to QueryPerformaceTimer system function
* refactored system utils code
* proper tests for time utils and update event creation in application
* should fix issue #134
2013-03-24 12:00:12 +01:00
erihel
7ebba6abaa
* Changed ending screen (issue #129 )
2013-03-23 21:22:44 +01:00
erihel
956efb1feb
* Blocked cheat input in SatCom, intro movie and while editing cbot (issue #130 )
2013-03-23 20:33:14 +01:00
krzys-h
25c3ba0d3b
Basic detection of syntax errors in mission levels
...
+ option to enable Retro mode (for now doesn't do enything)
2013-03-23 19:06:49 +01:00
Piotr Dziwinski
4a30800cf1
Fixes for compiling on MSYS
...
* fixed SDL_main() and putenv() issues
* disabled desktop subdir for MSYS
* disabled building CBot_console for now
2013-03-22 19:17:08 +01:00
erihel
1406464f0c
* Changed Set/Get HilateCap to Set/Get HighlightCap
...
* Changes ReadText in CEdit to fix problem with SatCom links
* Filenames when loading/saving scripts should be fixed on mxe
2013-03-20 21:50:44 +01:00
erihel
64be7a5df6
* Fix for mxe with boost path
2013-03-20 20:27:19 +01:00
Piotr Dziwinski
3bb83e5595
Changed Linux time function
...
With CLOCK_MONOTONIC_RAW, the timer should never go back in time.
2013-03-19 23:08:39 +01:00
Piotr Dziwinski
025bedecfb
Refactored platform-specific code
...
Moved functions from .h to .cpp files
2013-03-19 23:07:39 +01:00
erihel
4abcaae0f7
* Changes std::stoi to atoi as gcc does not support it on windows platform
2013-03-17 23:16:26 +01:00
erihel
0cd64113aa
* Implemented CStudio::UpdateDialogList() function for listing saved files
2013-03-17 20:23:57 +01:00
erihel
e5aadfdaac
Merge branch 'dev' of github:colobot/colobot into dev
2013-03-17 19:05:29 +01:00
erihel
d6bbc99c90
* Changed file loading to fix issue #73
...
* Moved few functions from misc.cpp to profile.cpp (used to set/get user dir)
* Removed some warnings
* More work to change const char* to std::string
* Some work on file path to fix issue #60 with bad slashes on POSIX platform
2013-03-17 19:01:32 +01:00
krzys-h
f88e74f887
Fix for issue #129
...
Text on exit screen is improperly placed
2013-03-17 15:05:53 +01:00
erihel
9f5bef030d
* Adjusted sound volume to game settings
...
* Added fabs to remove logs about pitch having negative values
2013-03-14 23:03:03 +01:00
erihel
6c783b9033
* Fix for issue #122 with sound not being played in menu after playing mission
2013-03-14 21:30:32 +01:00
Piotr Dziwinski
bc859c4c59
VBO override option; argv parsing using getopt
...
* added -vbo option to override autodetection of OpenGL VBO extension
* refactored argument parsing to use getopt()
* fixed failing UTs
2013-03-10 15:44:21 +01:00
krzys-h
1f565fdf38
"allmission" default value depends on build type
2013-03-09 15:28:36 +01:00
krzys-h
37a095b5b6
MORE improvements to produce()
2013-03-01 21:56:52 +01:00
krzys-h
0864e44c7b
Fix for #135
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jet() parameter > 1
2013-03-01 21:36:38 +01:00
Piotr Dziwinski
f729686539
Fixed segfault in light manager
...
Also fixed minor memory leak
2013-02-28 22:56:44 +01:00
Piotr Dziwinski
08c646bb92
Fixed stupid error, tweaked ambient light colors
...
* fixed stupid error in light manager
* tweaked ambient light colors to 0.1 of diffuse;
colors should not be oversaturated now
2013-02-28 22:06:22 +01:00
Piotr Dziwinski
b361d27d33
Removed unnecessary print
2013-02-28 20:29:16 +01:00
Piotr Dziwinski
b0d86ebe5a
Better light sorting
...
Should fix lighting issue (#62 )
2013-02-25 21:58:01 +01:00
erihel
3a594dc3a8
* Changed AdjustFrequency formula
...
* Changed SetVolume to match orginal game formula
2013-02-24 18:04:38 +01:00
erihel
ba2df2cb42
* Fix for satcom freeze
2013-02-24 01:40:55 +01:00
Piotr Dziwinski
64af5f5be0
Reverted RotateAngle to old formula
...
This should solve incontinuities in angle calculations, possibly
fixing the "teleportation bug"
2013-02-21 12:26:01 +01:00
krzys-h
c42515927e
Music restarting on PHASE_WELCOME2
2013-02-17 13:28:04 +01:00
krzys-h
c79c176e46
Show compilation date in main menu
2013-02-17 13:20:18 +01:00
Piotr Dziwiński
001d37b257
CInstanceManager refactoring
...
* removed classes managed by CInstanceManager
except for CObject, CPyro, CBrain and CPhysics
because of dependencies
* refactored instance searching to use existing singleton instances of
CApplication, CEngine and CRobotMain and calling their getter
functions
2013-02-17 12:11:56 +01:00
krzys-h
5d331f37ae
Another small fix.
...
I'm a noob. Sorry.
2013-02-14 17:26:01 +01:00
krzys-h
945299ae5d
Small fix
2013-02-14 17:23:26 +01:00
krzys-h
e2d0f44961
More fixes to produce()
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Now every object can be created.
2013-02-14 17:18:04 +01:00
krzys-h
de228f57e8
Small fix in produce()
2013-02-14 16:04:52 +01:00
krzys-h
89a272cf87
produce() extended
2013-02-14 15:48:02 +01:00
krzys-h
59a40088a5
Merge pull request #125 from PaweX/dev
2013-02-13 11:26:17 -08:00
krzys-h
8658d6da80
Added Destroyer from Ceebot-Teen.
...
We need a new icon for it.
2013-02-13 16:58:19 +01:00
PaweX
86b302eb17
Added cAim(CBotVar* &var, void* user)
2013-02-13 16:20:35 +01:00
PaweX
4128383ee1
Update src/script/script.cpp
2013-02-13 14:04:24 +01:00
PaweX
bcd06bd0e8
Function aim(x, y) - "Giv" to "Get"
2013-02-13 13:56:50 +01:00
PaweX
f25aed44d2
aim(x,y) - "Giv" to "Get"
2013-02-13 13:48:56 +01:00
PaweX
551d6c4d95
Additional parameter for function aim(x, y).
2013-02-13 02:59:40 +01:00
PaweX
34e758a9da
Additional parameter for function aim(x, y)
2013-02-13 02:44:43 +01:00
PaweX
c26c063c5f
Additional parameter for function aim(x, y).
2013-02-13 02:36:20 +01:00
PaweX
34a008a49d
Additional parameter for function aim(x, y).
2013-02-13 02:32:41 +01:00
adiblol
d3106c73ff
More camera distance from AlienQueen
2013-02-11 22:59:51 +01:00
erihel
c7371da676
* Fixed crash when inputing cheats
2013-02-11 20:17:43 +01:00
erihel
3f6a6a9eef
* Syntax highlighting in cbot editor (needs to be tested)
2013-02-09 23:49:38 +01:00
erihel
6f64770714
* Fixes to ingame editor
...
* Fixes to editor window. It's now possible to resize, move and press buttons
2013-02-09 21:00:07 +01:00
Piotr Dziwinski
209c6412ae
Refactoring in tests infrastructure
...
* all tests are now in /test/ subdirectory
* unit tests concatenated to one executable (TODO: ui, common)
* preparation for test environments (OpenGL and others)
* removed old TestCBot
2013-02-03 20:03:36 +01:00
Piotr Dziwinski
a937a7b6ec
Changed model min/max to LOD levels
2013-01-27 11:43:53 +01:00
Didier Raboud
b1360231ca
In manpage, correct first header to be 'NAME' not 'COLOBOT'
2013-01-20 14:28:33 +01:00
Piotr Dziwinski
b50f9ae8b7
Fixed some clang warnings
2013-01-17 20:54:35 +01:00
Piotr Dziwinski
4421430bae
Fixed edit_test linking issue
2013-01-17 20:54:23 +01:00
erihel
9f75a29e88
* Fixed sound pitch causing segfault
...
* Sound support should now compile fine with MXE
* Added cache for 3 music files to speedup loading
* Updated howto
2013-01-16 01:45:38 +01:00
erihel
01c39c88f6
* Cleaning player list before getting new one (entering user menu several times appended user to existing list)
2013-01-15 22:52:37 +01:00
erihel
58f35e44ae
* Removed alut
...
* Using libsndfile to load sounds and music
* Added support for playing music files
2013-01-14 22:55:16 +01:00
erihel
08578c4015
Merge branch 'dev' of github:colobot/colobot into dev
2013-01-09 23:21:37 +01:00
erihel
983373f150
* Fixed pitch calculation (sound in cut scenes will work as well as robot tracks sound)
...
* Fixed applying effects to sounds
* Changed volume to range 0.0-1.0 except for values in UI
2013-01-09 23:19:10 +01:00