parent
99d386b61a
commit
01309c8bd0
|
@ -181,6 +181,13 @@ else()
|
|||
endif()
|
||||
|
||||
|
||||
##
|
||||
# Clipboard support
|
||||
##
|
||||
set(CLIPBOARD_DIR ${colobot_SOURCE_DIR}/lib/clipboard/include)
|
||||
add_subdirectory(${colobot_SOURCE_DIR}/lib/clipboard bin/clipboard)
|
||||
|
||||
|
||||
##
|
||||
# Doxygen docs
|
||||
##
|
||||
|
|
|
@ -0,0 +1,17 @@
|
|||
cmake_minimum_required(VERSION 2.8)
|
||||
|
||||
include_directories(. include/clipboard)
|
||||
|
||||
add_definitions(-DLIB_COMPILE=1)
|
||||
|
||||
|
||||
if (${PLATFORM_WINDOWS})
|
||||
set(CLIPBOARD_SRC src/clipboardWin32.c)
|
||||
elseif (${PLATFORM_LINUX})
|
||||
set(CLIPBOARD_SRC src/clipboardX11.c)
|
||||
else()
|
||||
set(CLIPBOARD_SRC src/clipboardX11.c)
|
||||
endif()
|
||||
|
||||
include_directories(${SDL_INCLUDE_DIR})
|
||||
add_library(clipboard STATIC src/utf.c ${CLIPBOARD_SRC})
|
|
@ -0,0 +1,72 @@
|
|||
Warzone 2100 Source & Data
|
||||
--------------------------
|
||||
|
||||
This document replaces the file "readme.txt" as present in the Warzone 2100 GPL
|
||||
release of December 6th 2004.
|
||||
|
||||
1) These source and data files are provided as is with no guarantees:
|
||||
- No assistance or support will be offered or given.
|
||||
- Everything you will require to make a build of the game should be here. If
|
||||
it isn't, you'll have to improvise.
|
||||
- None of us here at Pivotal Games are in a position to be able to offer any
|
||||
help with making this work.
|
||||
|
||||
2) Everything included (source code and data), as well as the not included
|
||||
videos and music, is released under the terms of the GNU General Public
|
||||
License, version 2 or (at your option) any later version.
|
||||
Please be sure to read the entirety of this license, but the summary is that
|
||||
you're free to do what you want with the source subject to making the full
|
||||
source code freely available in the event of the distribution of new
|
||||
binaries.
|
||||
|
||||
3) Following exception to the GPL is granted:
|
||||
------
|
||||
Linking Warzone 2100 statically or dynamically with other modules is making
|
||||
a combined work based on Warzone 2100. Thus, the terms and conditions of
|
||||
the GNU General Public License cover the whole combination.
|
||||
|
||||
In addition, as a special exception, the copyright holders of Warzone 2100
|
||||
give you permission to combine Warzone 2100 with code included in the
|
||||
standard release of libraries that are accessible, redistributable and
|
||||
linkable free of charge. You may copy and distribute such a system
|
||||
following the terms of the GNU GPL for Warzone 2100 and the licenses of the
|
||||
other code concerned.
|
||||
|
||||
Note that people who make modified versions of Warzone 2100 are not
|
||||
obligated to grant this special exception for their modified versions; it
|
||||
is their choice whether to do so. The GNU General Public License gives
|
||||
permission to release a modified version without this exception; this
|
||||
exception also makes it possible to release a modified version which
|
||||
carries forward this exception.
|
||||
------
|
||||
|
||||
4) Permission is granted to use the name "Warzone 2100", the logos, stories,
|
||||
texts and related materials.
|
||||
|
||||
5) Permission is granted to copy and distribute unaltered copies and/or images
|
||||
of the original game discs in any medium, provided that they are distributed
|
||||
free of charge and retain their original copyright and trademark notices.
|
||||
|
||||
Finally, the primary motivation for this release is for entertainment and
|
||||
educational purposes. On the subject of the latter, don't be surprised to see
|
||||
some pretty gnarly old-school C code in here; the game was a classic, but large
|
||||
areas of the code aren't pretty; OO design and C++ evangelists beware! We
|
||||
haven't spent any time cleaning the code or making it pretty - what you see is
|
||||
what you're getting, warts n' all.
|
||||
|
||||
Thank you to Jonathan Kemp of Eidos Europe for permitting the release. Thanks to
|
||||
Martin Severn for allowing to use his soundtrack. Thanks to Jason Walker for
|
||||
helping to facilitate the release of the movies and sound tracks, as well as
|
||||
clarifying the meaning of this license. Thanks also to Frank Lamboy for
|
||||
assistance with the release and for campaigning along with many many others
|
||||
over the years for the source to be made available.
|
||||
The correspondence, online petitions and persistence made this possible. We were
|
||||
constantly amazed at the community support for Warzone even after all this
|
||||
time; it's nice to be able to give something back, assuming you can get it to
|
||||
compile... ;-)
|
||||
|
||||
Original - 6th December 2004
|
||||
Alex M - ex Pumpkin Studios (Eidos)
|
||||
|
||||
Amended - 10th June 2008
|
||||
Jason W - Eidos
|
|
@ -0,0 +1,55 @@
|
|||
/*
|
||||
This file is part of Warzone 2100.
|
||||
Copyright (C) 2008 Freddie Witherden
|
||||
Copyright (C) 2008-2009 Warzone Resurrection Project
|
||||
|
||||
Warzone 2100 is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
Warzone 2100 is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Warzone 2100; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
#ifndef CLIPBOARD_H_
|
||||
#define CLIPBOARD_H_
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Returns a copy of the text in the systems clipboard. Should the clipboard be
|
||||
* empty, or populated with non-textual data NULL is returned. The character set
|
||||
* of the returned is guaranteed to be UTF-8.
|
||||
*
|
||||
* It remains the responsibility of the caller to free() the string when
|
||||
* finished with it.
|
||||
*
|
||||
* @return The textual contents of the clipboard (if any), otherwise NULL.
|
||||
*/
|
||||
char *widgetGetClipboardText(void);
|
||||
|
||||
/**
|
||||
* Attempts to set the contents of the systems clipboard to text. The character
|
||||
* set of text must be UTF-8.
|
||||
*
|
||||
* @param text The UTF-8 text to set the clipboard to.
|
||||
* @return True if the contents were successfully set, false otherwise.
|
||||
*/
|
||||
bool widgetSetClipboardText(const char *text);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /*CLIPBOARD_H_*/
|
|
@ -0,0 +1,100 @@
|
|||
/*
|
||||
This file is part of Warzone 2100.
|
||||
Copyright (C) 1999-2004 Eidos Interactive
|
||||
Copyright (C) 2005-2009 Warzone Resurrection Project
|
||||
|
||||
Warzone 2100 is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
Warzone 2100 is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Warzone 2100; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
/*! \file
|
||||
* \brief Simple type definitions.
|
||||
*/
|
||||
|
||||
#ifndef __INCLUDED_LIB_FRAMEWORK_TYPES_H__
|
||||
#define __INCLUDED_LIB_FRAMEWORK_TYPES_H__
|
||||
|
||||
#include "wzglobal.h"
|
||||
|
||||
#ifdef HAVE_INTTYPES_H // defined WZ_C99
|
||||
/* Compilers that have support for C99 have all values below defined in stdint.h */
|
||||
# include <inttypes.h>
|
||||
#else
|
||||
// Defines C99 types for C99 incompatible compilers (e.g. MSVC)
|
||||
#include <SDL_stdinc.h>
|
||||
#ifndef WZ_CC_MINGW
|
||||
# define INT8_MIN (-128)
|
||||
# define INT16_MIN (-32767-1)
|
||||
# define INT32_MIN (-2147483647-1)
|
||||
# define INT8_MAX (127)
|
||||
# define INT16_MAX (32767)
|
||||
# define INT32_MAX (2147483647)
|
||||
# define UINT8_MAX (255)
|
||||
# define UINT16_MAX (65535)
|
||||
# define UINT32_MAX (4294967295U)
|
||||
#endif
|
||||
#ifdef WZ_CC_MSVC
|
||||
# define PRIu32 "u"
|
||||
# define PRIu64 "I64u"
|
||||
typedef SSIZE_T ssize_t;
|
||||
#endif
|
||||
#endif // WZ_C99
|
||||
|
||||
#include <limits.h>
|
||||
#include <ctype.h>
|
||||
|
||||
/* Basic numeric types */
|
||||
typedef uint8_t UBYTE;
|
||||
typedef int8_t SBYTE;
|
||||
typedef uint16_t UWORD;
|
||||
typedef int16_t SWORD;
|
||||
typedef uint32_t UDWORD;
|
||||
typedef int32_t SDWORD;
|
||||
|
||||
/* Numeric size defines */
|
||||
#define UBYTE_MAX UINT8_MAX
|
||||
#define SBYTE_MIN INT8_MIN
|
||||
#define SBYTE_MAX INT8_MAX
|
||||
#define UWORD_MAX UINT16_MAX
|
||||
#define SWORD_MIN INT16_MIN
|
||||
#define SWORD_MAX INT16_MAX
|
||||
#define UDWORD_MAX UINT32_MAX
|
||||
#define SDWORD_MIN INT32_MIN
|
||||
#define SDWORD_MAX INT32_MAX
|
||||
|
||||
// If we are C99 compatible, the "bool" macro will be defined in <stdbool.h> (as _Bool)
|
||||
// C++ comes with an integrated bool type
|
||||
#if defined(WZ_CXX98)
|
||||
#elif defined(WZ_C99)
|
||||
# include <stdbool.h>
|
||||
#else
|
||||
// Pretend we are C99 compatible (well, for the bool type then)
|
||||
# ifndef bool
|
||||
# define bool BOOL
|
||||
# endif
|
||||
# ifndef true
|
||||
# define true (1)
|
||||
# endif
|
||||
# ifndef false
|
||||
# define false (0)
|
||||
# endif
|
||||
# ifndef __bool_true_false_are_defined
|
||||
# define __bool_true_false_are_defined (1)
|
||||
# endif
|
||||
#endif /* WZ_C99 */
|
||||
|
||||
#if !defined(WZ_OS_WIN)
|
||||
typedef int BOOL;
|
||||
#endif // WZ_OS_WIN
|
||||
|
||||
#endif // __INCLUDED_LIB_FRAMEWORK_TYPES_H__
|
|
@ -0,0 +1,115 @@
|
|||
/*
|
||||
This file is part of Warzone 2100.
|
||||
Copyright (C) 2007 Giel van Schijndel
|
||||
Copyright (C) 2007-2009 Warzone Resurrection Project
|
||||
|
||||
Warzone 2100 is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
Warzone 2100 is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Warzone 2100; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
$Revision: 9336 $
|
||||
$Id: utf.h 9336 2010-01-18 19:10:17Z cypr $
|
||||
$HeadURL: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk/lib/framework/utf.h $
|
||||
*/
|
||||
|
||||
#ifndef __INCLUDE_LIB_FRAMEWORK_UTF8_H__
|
||||
#define __INCLUDE_LIB_FRAMEWORK_UTF8_H__
|
||||
|
||||
/* Allow frame header files to be singly included */
|
||||
#define FRAME_LIB_INCLUDE
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif //__cplusplus
|
||||
|
||||
/** Used to store a UTF-32 character in
|
||||
*/
|
||||
typedef uint32_t utf_32_char;
|
||||
|
||||
/** Used to store a UTF-16 character in (this is <em>not</em> necessarily a
|
||||
* full Unicode codepoint)
|
||||
*/
|
||||
typedef uint16_t utf_16_char;
|
||||
|
||||
/** Decodes a single Unicode character from the given UTF-16 string.
|
||||
*
|
||||
* \param utf16_char Points to a character string that should contain at
|
||||
* least one valid UTF-16 character sequence.
|
||||
* \param[out] next_char Will be modified to point to the first character
|
||||
* following the UTF-16 character sequence.
|
||||
*
|
||||
* \return The Unicode character encoded as UTF-32 with native endianness.
|
||||
*/
|
||||
utf_32_char UTF16DecodeChar(const utf_16_char *utf16_char, const utf_16_char **next_char);
|
||||
|
||||
/** Decodes a single Unicode character from the given UTF-8 string.
|
||||
*
|
||||
* \param utf8_char Points to a character string that should contain at
|
||||
* least one valid UTF-8 character sequence.
|
||||
* \param[out] next_char Will be modified to point to the first character
|
||||
* following the UTF-8 character sequence.
|
||||
*
|
||||
* \return The Unicode character encoded as UTF-32 with native endianness.
|
||||
*/
|
||||
utf_32_char UTF8DecodeChar(const char *utf8_char, const char **next_char);
|
||||
|
||||
/** Determines the amount of unicode codepoints in a UTF-8 encoded string
|
||||
* \param utf8_string the UTF-8 encoded string to count
|
||||
* \return the amount of codepoints found in the UTF-8 string
|
||||
*/
|
||||
size_t UTF8CharacterCount(const char *utf8_string);
|
||||
|
||||
size_t UTF16CharacterCount(const uint16_t *utf16);
|
||||
|
||||
/** Encodes a UTF-16 encoded unicode string to a UTF-8 encoded string
|
||||
* \param unicode_string the UTF-16 encoded unicode string to encode into UTF-8
|
||||
* \param[out] nbytes the number of bytes allocated, may be NULL
|
||||
* \return a UTF-8 encoded unicode nul terminated string (use free() to deallocate it)
|
||||
*/
|
||||
char *UTF16toUTF8(const utf_16_char *unicode_string, size_t *nbytes);
|
||||
|
||||
/** Decodes a UTF-8 encoded string to a UTF-16 encoded string (native endianess)
|
||||
* \param utf8_string a UTF-8 encoded nul terminated string
|
||||
* \param[out] nbytes the number of bytes allocated, may be NULL
|
||||
* \return a UTF-16 encoded unicode nul terminated string (use free() to deallocate it)
|
||||
*/
|
||||
utf_16_char *UTF8toUTF16(const char *utf8_string, size_t *nbytes);
|
||||
|
||||
char *UTF8CharacterAtOffset(const char *utf8_string, size_t index);
|
||||
utf_16_char *UTF16CharacterAtOffset(const utf_16_char *utf16_string, size_t index);
|
||||
|
||||
/** Encodes a UTF-32 string to a UTF-8 encoded string
|
||||
* \param unicode_string the UTF-32 string to encode into UTF-8
|
||||
* \param[out] nbytes the number of bytes allocated, may be NULL
|
||||
* \return a UTF-8 encoded unicode nul terminated string (use free() to deallocate it)
|
||||
*/
|
||||
char *UTF32toUTF8(const utf_32_char *unicode_string, size_t *nbytes);
|
||||
|
||||
/** Decodes a UTF-8 encoded string to a UTF-32 string
|
||||
* \param utf8_string a UTF-8 encoded nul terminated string
|
||||
* \param[out] nbytes the number of bytes allocated, may be NULL
|
||||
* \return a UTF-32 nul terminated string (use free() to deallocate it)
|
||||
*/
|
||||
utf_32_char *UTF8toUTF32(const char *utf8_string, size_t *nbytes);
|
||||
|
||||
/** Returns number of characters, not including terminating nul. */
|
||||
size_t utf32len(const utf_32_char *unicode_string);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif //__cplusplus
|
||||
|
||||
#endif // __INCLUDE_LIB_FRAMEWORK_UTF8_H__
|
|
@ -0,0 +1,614 @@
|
|||
/*
|
||||
This file is part of Warzone 2100.
|
||||
Copyright (C) 1992-2007 Trolltech ASA.
|
||||
Copyright (C) 2005-2009 Warzone Resurrection Project
|
||||
|
||||
Warzone 2100 is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
Warzone 2100 is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Warzone 2100; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
/*! \file wzglobal.h
|
||||
* \brief Platform detection, workarounds and compat fixes
|
||||
*
|
||||
* OS and CC detection code shamelessly stolen from Qt4 (Qt/qglobal.h) by Dennis.
|
||||
* This has been stripped down, feel free to add checks as you need them.
|
||||
*/
|
||||
|
||||
#ifndef WZGLOBAL_H
|
||||
#define WZGLOBAL_H
|
||||
|
||||
#ifndef __STDC_FORMAT_MACROS
|
||||
#define __STDC_FORMAT_MACROS
|
||||
#endif
|
||||
#ifndef __STDC_LIMIT_MACROS
|
||||
#define __STDC_LIMIT_MACROS
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_CONFIG_H)
|
||||
# undef _XOPEN_SOURCE
|
||||
# include "config.h"
|
||||
#elif defined(__MACOSX__)
|
||||
# include "config-macosx.h"
|
||||
#endif
|
||||
|
||||
|
||||
/* ---- Platform detection ---- */
|
||||
|
||||
|
||||
/*
|
||||
The operating system, must be one of: (WZ_OS_x)
|
||||
|
||||
DARWIN - Darwin OS (synonym for WZ_OS_MAC)
|
||||
OS2 - OS/2
|
||||
OS2EMX - XFree86 on OS/2 (not PM)
|
||||
WIN32 - Win32 (Windows 95/98/ME and Windows NT/2000/XP)
|
||||
CYGWIN - Cygwin
|
||||
SOLARIS - Sun Solaris
|
||||
HPUX - HP-UX
|
||||
ULTRIX - DEC Ultrix
|
||||
LINUX - Linux
|
||||
FREEBSD - FreeBSD
|
||||
GNU_kFREEBSD - GNU/kFreeBSD
|
||||
NETBSD - NetBSD
|
||||
OPENBSD - OpenBSD
|
||||
BSDI - BSD/OS
|
||||
IRIX - SGI Irix
|
||||
OSF - HP Tru64 UNIX
|
||||
SCO - SCO OpenServer 5
|
||||
UNIXWARE - UnixWare 7, Open UNIX 8
|
||||
AIX - AIX
|
||||
HURD - GNU Hurd
|
||||
DGUX - DG/UX
|
||||
RELIANT - Reliant UNIX
|
||||
DYNIX - DYNIX/ptx
|
||||
QNX - QNX
|
||||
QNX6 - QNX RTP 6.1
|
||||
LYNX - LynxOS
|
||||
BSD4 - Any BSD 4.4 system
|
||||
UNIX - Any UNIX BSD/SYSV system
|
||||
*/
|
||||
|
||||
#if defined(__APPLE__) && (defined(__GNUC__) || defined(__xlC__) || defined(__xlc__))
|
||||
# define WZ_OS_DARWIN
|
||||
# define WZ_OS_BSD4
|
||||
# ifdef __LP64__
|
||||
# define WZ_OS_DARWIN64
|
||||
# else
|
||||
# define WZ_OS_DARWIN32
|
||||
# endif
|
||||
#elif defined(__CYGWIN__)
|
||||
# define WZ_OS_CYGWIN
|
||||
#elif defined(__OS2__)
|
||||
# if defined(__EMX__)
|
||||
# define WZ_OS_OS2EMX
|
||||
# else
|
||||
# define WZ_OS_OS2
|
||||
# endif
|
||||
#elif !defined(SAG_COM) && (defined(WIN64) || defined(_WIN64) || defined(__WIN64__))
|
||||
# define WZ_OS_WIN32
|
||||
# define WZ_OS_WIN64
|
||||
#elif !defined(SAG_COM) && (defined(WIN32) || defined(_WIN32) || defined(__WIN32__) || defined(__NT__))
|
||||
# define WZ_OS_WIN32
|
||||
#elif defined(__MWERKS__) && defined(__INTEL__)
|
||||
# define WZ_OS_WIN32
|
||||
#elif defined(__sun) || defined(sun)
|
||||
# define WZ_OS_SOLARIS
|
||||
#elif defined(hpux) || defined(__hpux)
|
||||
# define WZ_OS_HPUX
|
||||
#elif defined(__ultrix) || defined(ultrix)
|
||||
# define WZ_OS_ULTRIX
|
||||
#elif defined(sinix)
|
||||
# define WZ_OS_RELIANT
|
||||
#elif defined(__linux__) || defined(__linux)
|
||||
# define WZ_OS_LINUX
|
||||
#elif defined(__FreeBSD__) || defined(__DragonFly__)
|
||||
# define WZ_OS_FREEBSD
|
||||
# define WZ_OS_BSD4
|
||||
#elif defined(__FreeBSD_kernel__) && !defined(__FreeBSD__)
|
||||
/* We're running a non-FreeBSD system with a FreeBSD kernel. Find out what C
|
||||
* library we're using to detect the system we're running on. */
|
||||
# include <stdlib.h>
|
||||
# if defined(__GLIBC__)
|
||||
/* We're running GNU/kFreeBSD */
|
||||
# define WZ_OS_GNU_kFREEBSD
|
||||
# endif
|
||||
#elif defined(__NetBSD__)
|
||||
# define WZ_OS_NETBSD
|
||||
# define WZ_OS_BSD4
|
||||
#elif defined(__OpenBSD__)
|
||||
# define WZ_OS_OPENBSD
|
||||
# define WZ_OS_BSD4
|
||||
#elif defined(__bsdi__)
|
||||
# define WZ_OS_BSDI
|
||||
# define WZ_OS_BSD4
|
||||
#elif defined(__sgi)
|
||||
# define WZ_OS_IRIX
|
||||
#elif defined(__osf__)
|
||||
# define WZ_OS_OSF
|
||||
#elif defined(_AIX)
|
||||
# define WZ_OS_AIX
|
||||
#elif defined(__Lynx__)
|
||||
# define WZ_OS_LYNX
|
||||
#elif defined(__GNU__)
|
||||
# define WZ_OS_HURD
|
||||
#elif defined(__DGUX__)
|
||||
# define WZ_OS_DGUX
|
||||
#elif defined(__QNXNTO__)
|
||||
# define WZ_OS_QNX6
|
||||
#elif defined(__QNX__)
|
||||
# define WZ_OS_QNX
|
||||
#elif defined(_SEQUENT_)
|
||||
# define WZ_OS_DYNIX
|
||||
#elif defined(_SCO_DS) /* SCO OpenServer 5 + GCC */
|
||||
# define WZ_OS_SCO
|
||||
#elif defined(__USLC__) /* all SCO platforms + UDK or OUDK */
|
||||
# define WZ_OS_UNIXWARE
|
||||
#elif defined(__svr4__) && defined(i386) /* Open UNIX 8 + GCC */
|
||||
# define WZ_OS_UNIXWARE
|
||||
#elif defined(__INTEGRITY)
|
||||
# define WZ_OS_INTEGRITY
|
||||
#elif defined(__MAKEDEPEND__)
|
||||
#else
|
||||
# error "Warzone has not been tested on this OS. Please contact warzone-dev@gna.org"
|
||||
#endif /* WZ_OS_x */
|
||||
|
||||
#if defined(WZ_OS_WIN32) || defined(WZ_OS_WIN64)
|
||||
# define WZ_OS_WIN
|
||||
#endif /* WZ_OS_WIN32 */
|
||||
|
||||
#if defined(WZ_OS_DARWIN)
|
||||
# define WZ_OS_MAC /* WZ_OS_MAC is mostly for compatibility, but also more clear */
|
||||
# define WZ_OS_MACX /* WZ_OS_MACX is only for compatibility.*/
|
||||
# if defined(WZ_OS_DARWIN64)
|
||||
# define WZ_OS_MAC64
|
||||
# elif defined(WZ_OS_DARWIN32)
|
||||
# define WZ_OS_MAC32
|
||||
# endif
|
||||
#endif /* WZ_OS_DARWIN */
|
||||
|
||||
#if defined(WZ_OS_MSDOS) || defined(WZ_OS_OS2) || defined(WZ_OS_WIN)
|
||||
# undef WZ_OS_UNIX
|
||||
#elif !defined(WZ_OS_UNIX)
|
||||
# define WZ_OS_UNIX
|
||||
#endif /* WZ_OS_* */
|
||||
|
||||
|
||||
/*
|
||||
The compiler, must be one of: (WZ_CC_x)
|
||||
|
||||
MSVC - Microsoft Visual C/C++, Intel C++ for Windows
|
||||
GNU - GNU C++
|
||||
CLANG - Clang LLVM
|
||||
INTEL - Intel C++ for Linux, Intel C++ for Windows
|
||||
TINYC - Fabrice Bellard's Tiny C Compiler
|
||||
|
||||
Should be sorted most to least authoritative.
|
||||
*/
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
# define WZ_CC_MSVC
|
||||
/* All ISO C89 compliant compilers _should_ define the macro __STDC__, MSVC
|
||||
* however is known _not_ to do this, so work around that here. */
|
||||
# if !defined(__STDC__)
|
||||
# define __STDC__ 1
|
||||
# endif
|
||||
/* Visual C++.Net issues for _MSC_VER >= 1300 */
|
||||
# if _MSC_VER >= 1300
|
||||
# define WZ_CC_MSVC_NET
|
||||
# endif
|
||||
/* Intel C++ disguising as Visual C++: the `using' keyword avoids warnings */
|
||||
# if defined(__INTEL_COMPILER)
|
||||
# define WZ_CC_INTEL
|
||||
# endif
|
||||
/* x64 does not support mmx intrinsics on windows */
|
||||
# if (defined(ZS_OS_WIN64) && defined(_M_X64))
|
||||
# undef ZS_HAVE_SSE
|
||||
# undef ZS_HAVE_SSE2
|
||||
# undef ZS_HAVE_MMX
|
||||
# undef ZS_HAVE_3DNOW
|
||||
# endif
|
||||
|
||||
#elif defined(__GNUC__)
|
||||
# define WZ_CC_GNU
|
||||
# if defined(__MINGW32__)
|
||||
# define WZ_CC_MINGW
|
||||
# endif
|
||||
# if defined(__INTEL_COMPILER)
|
||||
/* Intel C++ also masquerades as GCC 3.2.0 */
|
||||
# define WZ_CC_INTEL
|
||||
# endif
|
||||
|
||||
# if defined(__llvm__)
|
||||
# define WZ_CC_LLVM
|
||||
# endif
|
||||
# if defined(__clang__)
|
||||
# define WZ_CC_CLANG
|
||||
# endif
|
||||
/* Clang may not always masquerade as gcc */
|
||||
#elif defined(__clang__)
|
||||
# define WZ_CC_CLANG
|
||||
# define WZ_CC_LLVM
|
||||
|
||||
#elif defined(__TINYC__)
|
||||
# define WZ_CC_TINYC
|
||||
|
||||
#else
|
||||
# error "Warzone has not been tested on this compiler. Please contact warzone-dev@gna.org"
|
||||
#endif /* WZ_CC_x */
|
||||
|
||||
|
||||
/*
|
||||
The window system, must be one of: (WZ_WS_x)
|
||||
|
||||
MACX - Mac OS X
|
||||
WIN32 - Windows
|
||||
X11 - X Window System
|
||||
QNX - QNX
|
||||
*/
|
||||
|
||||
#if defined(_WIN32_X11_)
|
||||
# define WZ_WS_X11
|
||||
|
||||
#elif defined(WZ_OS_WIN32)
|
||||
# define WZ_WS_WIN32
|
||||
# if defined(WZ_OS_WIN64)
|
||||
# define WZ_WS_WIN64
|
||||
# endif
|
||||
|
||||
#elif defined(WZ_OS_MAC)
|
||||
# define WZ_WS_MAC
|
||||
# define WZ_WS_MACX
|
||||
# if defined(WZ_OS_MAC64)
|
||||
# define WZ_WS_MAC64
|
||||
# elif defined(WZ_OS_MAC32)
|
||||
# define WZ_WS_MAC32
|
||||
# endif
|
||||
|
||||
#elif defined(WZ_OS_QNX)
|
||||
# define WZ_WS_QNX
|
||||
|
||||
#elif defined(WZ_OS_UNIX)
|
||||
# define WZ_WS_X11
|
||||
|
||||
#else
|
||||
# error "Warzone has not been tested on this window system. Please contact warzone-dev@gna.org"
|
||||
#endif /* WZ_WS_x */
|
||||
|
||||
#if defined(WZ_WS_WIN16) || defined(WZ_WS_WIN32)
|
||||
# define WZ_WS_WIN
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
The supported C standard, must be one of: (WZ_Cxx)
|
||||
|
||||
99 - ISO/IEC 9899:1999 / C99
|
||||
*/
|
||||
#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
|
||||
# define WZ_C99
|
||||
#endif /* WZ_Cxx */
|
||||
|
||||
/*
|
||||
The supported C++ standard, must be one of: (WZ_CXXxx)
|
||||
|
||||
98 - ISO/IEC 14882:1998 / C++98
|
||||
*/
|
||||
#if defined(__cplusplus)
|
||||
# define WZ_CXX98
|
||||
#endif /* WZ_CXXxx */
|
||||
|
||||
|
||||
/*
|
||||
Convenience macros to test the versions of gcc.
|
||||
Copied from glibc's features.h.
|
||||
*/
|
||||
#if defined(WZ_CC_GNU) && defined __GNUC__ && defined __GNUC_MINOR__
|
||||
# define WZ_CC_GNU_PREREQ(maj, min) \
|
||||
((__GNUC__ << 16) + __GNUC_MINOR__ >= ((maj) << 16) + (min))
|
||||
#else
|
||||
# define WZ_CC_GNU_PREREQ(maj, min) 0
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
Convenience macros to test the versions of icc.
|
||||
*/
|
||||
#if defined(WZ_CC_INTEL) && defined __ICC
|
||||
# define WZ_CC_INTEL_PREREQ(maj, min) \
|
||||
((__ICC) >= ((maj) * 100) + (min))
|
||||
#else
|
||||
# define WZ_CC_INTEL_PREREQ(maj, min) 0
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
|
||||
/* ---- Declaration attributes ---- */
|
||||
|
||||
|
||||
/*!
|
||||
* \def WZ_DECL_DEPRECATED
|
||||
*
|
||||
* The WZ_DECL_DEPRECATED macro can be used to trigger compile-time warnings
|
||||
* with newer compilers when deprecated functions are used.
|
||||
*
|
||||
* For non-inline functions, the macro gets inserted at front of the
|
||||
* function declaration, right before the return type:
|
||||
*
|
||||
* \code
|
||||
* WZ_DECL_DEPRECATED void deprecatedFunctionA();
|
||||
* WZ_DECL_DEPRECATED int deprecatedFunctionB() const;
|
||||
* \endcode
|
||||
*
|
||||
* For functions which are implemented inline,
|
||||
* the WZ_DECL_DEPRECATED macro is inserted at the front, right before the return
|
||||
* type, but after "static", "inline" or "virtual":
|
||||
*
|
||||
* \code
|
||||
* WZ_DECL_DEPRECATED void deprecatedInlineFunctionA() { .. }
|
||||
* virtual WZ_DECL_DEPRECATED int deprecatedInlineFunctionB() { .. }
|
||||
* static WZ_DECL_DEPRECATED bool deprecatedInlineFunctionC() { .. }
|
||||
* inline WZ_DECL_DEPRECATED bool deprecatedInlineFunctionD() { .. }
|
||||
* \endcode
|
||||
*
|
||||
* You can also mark whole structs or classes as deprecated, by inserting the
|
||||
* WZ_DECL_DEPRECATED macro after the struct/class keyword, but before the
|
||||
* name of the struct/class:
|
||||
*
|
||||
* \code
|
||||
* class WZ_DECL_DEPRECATED DeprecatedClass { };
|
||||
* struct WZ_DECL_DEPRECATED DeprecatedStruct { };
|
||||
* \endcode
|
||||
*
|
||||
* \note
|
||||
* Description copied from KDE4, code copied from Qt4.
|
||||
*
|
||||
*/
|
||||
#if WZ_CC_GNU_PREREQ(3,2) || WZ_CC_INTEL_PREREQ(10,0)
|
||||
# define WZ_DECL_DEPRECATED __attribute__((__deprecated__))
|
||||
#elif defined(WZ_CC_MSVC) && defined(WZ_CC_MSVC_NET)
|
||||
# define WZ_DECL_DEPRECATED __declspec(deprecated)
|
||||
#else
|
||||
# define WZ_DECL_DEPRECATED
|
||||
#endif
|
||||
|
||||
|
||||
/*! \def WZ_DECL_FORMAT
|
||||
* GCC: "The format attribute specifies that a function takes printf, scanf, strftime or strfmon
|
||||
* style arguments which should be type-checked against a format string."
|
||||
*/
|
||||
#if WZ_CC_GNU_PREREQ(2,5) && !defined(WZ_CC_INTEL)
|
||||
# define WZ_DECL_FORMAT(archetype, string_index, first_to_check) \
|
||||
__attribute__((__format__(archetype, string_index, first_to_check)))
|
||||
#else
|
||||
# define WZ_DECL_FORMAT(archetype, string_index, first_to_check)
|
||||
#endif
|
||||
|
||||
|
||||
/*!
|
||||
* \def WZ_DECL_NORETURN
|
||||
* "A few standard library functions, such as abort and exit, cannot return. GCC knows this
|
||||
* automatically. Some programs define their own functions that never return.
|
||||
* You can declare them noreturn to tell the compiler this fact."
|
||||
*/
|
||||
#if WZ_CC_GNU_PREREQ(2,5) && !defined(WZ_CC_INTEL)
|
||||
# define WZ_DECL_NORETURN __attribute__((__noreturn__))
|
||||
#elif defined(WZ_CC_MSVC)
|
||||
# define WZ_DECL_NORETURN __declspec(noreturn)
|
||||
#else
|
||||
# define WZ_DECL_NORETURN
|
||||
#endif
|
||||
|
||||
|
||||
/*!
|
||||
* \def WZ_DECL_CONST
|
||||
* GCC: "Many functions do not examine any values except their arguments, and have no effects
|
||||
* except the return value. Basically this is just slightly more strict class than
|
||||
* the pure attribute below, since function is not allowed to read global memory."
|
||||
*/
|
||||
#if WZ_CC_GNU_PREREQ(2,5) && !defined(WZ_CC_INTEL)
|
||||
# define WZ_DECL_CONST __attribute__((__const__,__warn_unused_result__))
|
||||
#else
|
||||
# define WZ_DECL_CONST
|
||||
#endif
|
||||
|
||||
|
||||
/*!
|
||||
* \def WZ_DECL_PURE
|
||||
* GCC: "Many functions have no effects except the return value and their return value depends
|
||||
* only on the parameters and/or global variables. Such a function can be subject to
|
||||
* common subexpression elimination and loop optimization just as an arithmetic operator
|
||||
* would be."
|
||||
*/
|
||||
#if WZ_CC_GNU_PREREQ(2,96) && !defined(WZ_CC_INTEL)
|
||||
# define WZ_DECL_PURE __attribute__((__pure__))
|
||||
#else
|
||||
# define WZ_DECL_PURE
|
||||
#endif
|
||||
|
||||
|
||||
/*!
|
||||
* \def WZ_DECL_UNUSED
|
||||
* GCC: "This attribute, attached to a function, means that the function is meant to be possibly
|
||||
* unused. GCC will not produce a warning for this function."
|
||||
*/
|
||||
#if WZ_CC_GNU_PREREQ(3,2) || WZ_CC_INTEL_PREREQ(10,0)
|
||||
# define WZ_DECL_UNUSED __attribute__((__unused__))
|
||||
#else
|
||||
# define WZ_DECL_UNUSED
|
||||
#endif
|
||||
|
||||
|
||||
/*!
|
||||
* \def WZ_DECL_WARN_UNUSED_RESULT
|
||||
* GCC: "The warn_unused_result attribute causes a warning to be emitted if a caller of the
|
||||
* function with this attribute does not use its return value. This is useful for
|
||||
* functions where not checking the result is either a security problem or always a bug,
|
||||
* such as realloc."
|
||||
*/
|
||||
#if defined(WZ_CC_GNU) && !defined(WZ_CC_INTEL)
|
||||
# define WZ_DECL_WARN_UNUSED_RESULT __attribute__((__warn_unused_result__))
|
||||
#else
|
||||
# define WZ_DECL_WARN_UNUSED_RESULT
|
||||
#endif
|
||||
|
||||
|
||||
/*! \def WZ_DECL_MAY_ALIAS
|
||||
* GCC: "Accesses to objects with types with this attribute are not subjected to type-based alias
|
||||
* analysis, but are instead assumed to be able to alias any other type of objects,
|
||||
* just like the char type. See -fstrict-aliasing for more information on aliasing issues."
|
||||
*/
|
||||
#if WZ_CC_GNU_PREREQ(3,3) && !defined(WZ_CC_INTEL)
|
||||
# define WZ_DECL_MAY_ALIAS __attribute__((__may_alias__))
|
||||
#else
|
||||
# define WZ_DECL_MAY_ALIAS
|
||||
#endif
|
||||
|
||||
|
||||
/*!
|
||||
* \def WZ_DECL_RESTRICT
|
||||
* Apply the "restrict" keyword found in the C99 revision of the standard.
|
||||
* The compiler may assume that the memory referenced by a "restrict" pointer is not aliased
|
||||
* by any other pointer. Thus this forms the opposite of WZ_DECL_MAY_ALIAS.
|
||||
*/
|
||||
#if defined(WZ_C99) && WZ_CC_GNU_PREREQ(4,1) && !defined(WZ_CC_INTEL)
|
||||
# define WZ_DECL_RESTRICT restrict
|
||||
#elif defined(WZ_CC_MSVC) && defined(WZ_CC_MSVC_NET)
|
||||
# define WZ_DECL_RESTRICT __restrict
|
||||
#else
|
||||
# define WZ_DECL_RESTRICT
|
||||
#endif
|
||||
|
||||
|
||||
/*! \def WZ_DECL_THREAD
|
||||
* Declares a variable to be local to the running thread, and not shared between threads.
|
||||
*/
|
||||
#if defined(WZ_CC_GNU) || defined(WZ_CC_INTEL)
|
||||
# define WZ_DECL_THREAD __thread
|
||||
#elif defined(WZ_CC_MSVC)
|
||||
# define WZ_DECL_THREAD __declspec(thread)
|
||||
#else
|
||||
# error "Thread local storage attribute required"
|
||||
#endif
|
||||
|
||||
|
||||
/*! \def WZ_ASSERT_STATIC_STRING
|
||||
* Asserts that the given string is statically allocated.
|
||||
*/
|
||||
#if defined(__cplusplus)
|
||||
# include <typeinfo>
|
||||
# define WZ_ASSERT_STATIC_STRING(_var) assert(typeid(_var) == typeid(char[sizeof(_var)]))
|
||||
#elif defined(WZ_CC_GNU) || defined(WZ_CC_INTEL)
|
||||
# define WZ_ASSERT_STATIC_STRING(_var) STATIC_ASSERT(__builtin_types_compatible_p(typeof(_var), char[]))
|
||||
#else
|
||||
# define WZ_ASSERT_STATIC_STRING(_var) (void)(_var)
|
||||
#endif
|
||||
|
||||
/*! \def WZ_ASSERT_ARRAY
|
||||
* Asserts that the given variable is a (statically sized) array, not just a pointer.
|
||||
*/
|
||||
#if defined(__cplusplus)
|
||||
# define WZ_ASSERT_ARRAY_EXPR(a) 0
|
||||
#elif defined(WZ_CC_GNU) || defined(WZ_CC_INTEL)
|
||||
/* &a[0] degrades to a pointer: a different type from an array */
|
||||
# define WZ_ASSERT_ARRAY_EXPR(a) STATIC_ASSERT_EXPR(!__builtin_types_compatible_p(typeof(a), typeof(&(a)[0])))
|
||||
#else
|
||||
# define WZ_ASSERT_ARRAY_EXPR(a) 0
|
||||
#endif
|
||||
#define WZ_ASSERT_ARRAY(a) (void)WZ_ASSERT_ARRAY_EXPR(a)
|
||||
|
||||
|
||||
/* ---- Platform specific setup ---- */
|
||||
|
||||
|
||||
#if defined(WZ_OS_WIN)
|
||||
# if defined(WZ_CC_MINGW)
|
||||
# include <unistd.h>
|
||||
# include <sys/param.h>
|
||||
# include <w32api.h>
|
||||
# define _WIN32_IE IE5
|
||||
// Required for alloca
|
||||
# include <malloc.h>
|
||||
|
||||
# elif defined(WZ_CC_MSVC)
|
||||
# if defined(_DEBUG)
|
||||
# define DEBUG
|
||||
# define _CRTDBG_MAP_ALLOC
|
||||
# include <stdlib.h>
|
||||
# include <crtdbg.h>
|
||||
# endif /* _DEBUG */
|
||||
# endif /* WZ_CC_* */
|
||||
|
||||
# define WIN32_LEAN_AND_MEAN
|
||||
# define WIN32_EXTRA_LEAN
|
||||
# undef NOMINMAX
|
||||
# define NOMINMAX 1 // disable the min / max macros
|
||||
# include <windows.h>
|
||||
|
||||
# if defined(WZ_CC_MSVC)
|
||||
// notify people we are disabling these warning messages.
|
||||
# pragma message (" *** Warnings 4018,4100,4127,4204,4244,4267,4389 have been squelched. ***")
|
||||
# pragma warning (disable : 4018) // Shut up: '>' : signed/unsigned mismatch
|
||||
# pragma warning (disable : 4100) // Shut up: unreferenced formal parameter (FIXME)
|
||||
# pragma warning (disable : 4127) // Shut up: conditional expression is constant (eg. "while(0)")
|
||||
# pragma warning (disable : 4204) // Shut up: non-constant aggregate initializer
|
||||
# pragma warning (disable : 4244) // Shut up: conversion from 'float' to 'int', possible loss of data
|
||||
# pragma warning (disable : 4267) // Shut up: conversion from 'size_t' to 'type', possible loss of data
|
||||
# pragma warning (disable : 4389) // Shut up: '==' : signed/unsigned mismatch
|
||||
|
||||
# define strcasecmp _stricmp
|
||||
# define strncasecmp _strnicmp
|
||||
# define inline __inline
|
||||
# define alloca _alloca
|
||||
# define fileno _fileno
|
||||
|
||||
# define isnan _isnan
|
||||
# define isfinite _finite
|
||||
|
||||
# define PATH_MAX MAX_PATH
|
||||
# endif /* WZ_CC_MSVC */
|
||||
|
||||
/* Make sure that PATH_MAX is large enough to use as the size for return
|
||||
* buffers for Windows API calls
|
||||
*/
|
||||
# if (PATH_MAX < MAX_PATH)
|
||||
# undef PATH_MAX
|
||||
# define PATH_MAX MAX_PATH
|
||||
# endif
|
||||
|
||||
#elif defined(WZ_OS_UNIX)
|
||||
# include <unistd.h>
|
||||
# if defined(HAVE_ALLOCA_H)
|
||||
# include <alloca.h>
|
||||
# endif
|
||||
#endif /* WZ_OS_* */
|
||||
|
||||
// Define PATH_MAX for systems that don't have it, like Hurd
|
||||
#ifndef PATH_MAX
|
||||
#define PATH_MAX 4096
|
||||
#endif
|
||||
|
||||
|
||||
#if !defined(WZ_C99) && !defined(va_copy)
|
||||
/**
|
||||
* Implements the interface of the C99 macro va_copy such that we can use it on
|
||||
* non-C99 systems as well.
|
||||
*
|
||||
* This implementation assumes that va_list is just a pointer to the stack
|
||||
* frame of the variadic function. This is by far the most common setup, though
|
||||
* it might not always work.
|
||||
*/
|
||||
# define va_copy(dest, src) (void)((dest) = (src))
|
||||
#endif // !WZ_C99 && !va_copy
|
||||
|
||||
#endif /* WZGLOBAL_H */
|
|
@ -0,0 +1 @@
|
|||
Source code in this directory was taken from Warzone2100 source. Please read COPING.README for licence or visit https://github.com/cybersphinx/wzgraphicsmods for more information.
|
|
@ -0,0 +1,160 @@
|
|||
/*
|
||||
This file is part of Warzone 2100.
|
||||
Copyright (C) 2008 Freddie Witherden
|
||||
Copyright (C) 2008-2009 Warzone Resurrection Project
|
||||
|
||||
Warzone 2100 is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
Warzone 2100 is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Warzone 2100; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
|
||||
#include "utf.h"
|
||||
// Defines most macros and types from <stdbool.h> and <stdint.h>
|
||||
#include "types.h"
|
||||
|
||||
char *widgetGetClipboardText()
|
||||
{
|
||||
uint16_t *clipboardText;
|
||||
char *ourText = NULL;
|
||||
|
||||
// If there is any text on the clipboard, open it
|
||||
if (IsClipboardFormatAvailable(CF_UNICODETEXT) && OpenClipboard(NULL))
|
||||
{
|
||||
// Get any text on the clipboard
|
||||
HANDLE hClipboardData = GetClipboardData(CF_UNICODETEXT);
|
||||
|
||||
// If the handle is valid, fetch the text
|
||||
if (hClipboardData)
|
||||
{
|
||||
// Get the text
|
||||
clipboardText = GlobalLock(hClipboardData);
|
||||
|
||||
// So long as we got something
|
||||
if (clipboardText)
|
||||
{
|
||||
int i, j;
|
||||
|
||||
// Convert it to UTF-8 (from UTF-16)
|
||||
ourText = UTF16toUTF8(clipboardText, NULL);
|
||||
|
||||
// Unlock the text
|
||||
GlobalUnlock(hClipboardData);
|
||||
|
||||
// Strip any '\r' from the text
|
||||
for (i = j = 0; ourText[i]; i++)
|
||||
{
|
||||
if (ourText[i] != '\r')
|
||||
{
|
||||
ourText[j++] = ourText[i];
|
||||
}
|
||||
}
|
||||
|
||||
// NUL terminate
|
||||
ourText[j] = '\0';
|
||||
}
|
||||
}
|
||||
|
||||
// Close the clipboard
|
||||
CloseClipboard();
|
||||
}
|
||||
|
||||
return ourText;
|
||||
}
|
||||
|
||||
bool widgetSetClipboardText(const char *text)
|
||||
{
|
||||
bool ret = false;
|
||||
|
||||
// Copy of text with \n => \r\n
|
||||
char *newText;
|
||||
|
||||
// UTF-16 version of newText
|
||||
uint16_t *utf16NewText;
|
||||
|
||||
// Number of bytes utf16NewText is in size
|
||||
size_t nbytes;
|
||||
|
||||
int count, i, j;
|
||||
|
||||
// Get the number of '\n' characters in the text
|
||||
for (i = count = 0; text[i]; i++)
|
||||
{
|
||||
if (text[i] == '\n')
|
||||
{
|
||||
count++;
|
||||
}
|
||||
}
|
||||
|
||||
// Allocate enough space for the \r\n string
|
||||
newText = malloc(strlen(text) + count + 1);
|
||||
|
||||
// Copy the string, converting \n to \r\n
|
||||
for (i = j = 0; text[i]; i++, j++)
|
||||
{
|
||||
// If the character is a newline prepend a \r
|
||||
if (text[i] == '\n')
|
||||
{
|
||||
newText[j++] = '\r';
|
||||
}
|
||||
|
||||
// Copy the character (\n or otherwise)
|
||||
newText[j] = text[i];
|
||||
}
|
||||
|
||||
// NUL terminate
|
||||
newText[j] = '\0';
|
||||
|
||||
// Convert to UTF-16
|
||||
utf16NewText = UTF8toUTF16(newText, &nbytes);
|
||||
|
||||
// Open the clipboard
|
||||
if (OpenClipboard(NULL))
|
||||
{
|
||||
HGLOBAL hGlobal;
|
||||
uint16_t *clipboardText;
|
||||
|
||||
// Empty it (which also transfers ownership of it to ourself)
|
||||
EmptyClipboard();
|
||||
|
||||
// Allocate global space for the text
|
||||
hGlobal = GlobalAlloc(GMEM_MOVEABLE, nbytes);
|
||||
|
||||
// Lock the newly allocated memory
|
||||
clipboardText = GlobalLock(hGlobal);
|
||||
|
||||
// Copy the text
|
||||
memcpy(clipboardText, utf16NewText, nbytes);
|
||||
|
||||
// Unlock the memory (must come before CloseClipboard())
|
||||
GlobalUnlock(hGlobal);
|
||||
|
||||
// Place the handle on the clipboard
|
||||
if (SetClipboardData(CF_UNICODETEXT, hGlobal))
|
||||
{
|
||||
// We were successful
|
||||
ret = true;
|
||||
}
|
||||
|
||||
// Close the clipboard
|
||||
CloseClipboard();
|
||||
}
|
||||
|
||||
// Release the malloc-ed strings
|
||||
free(newText);
|
||||
free(utf16NewText);
|
||||
|
||||
return ret;
|
||||
}
|
|
@ -0,0 +1,293 @@
|
|||
/*
|
||||
This file is part of Warzone 2100.
|
||||
Copyright (C) 2008 Freddie Witherden
|
||||
Copyright (C) 2008-2009 Warzone Resurrection Project
|
||||
|
||||
Warzone 2100 is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
Warzone 2100 is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Warzone 2100; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
/*
|
||||
* Something wicked this way comes...
|
||||
* Documentation/reference:
|
||||
* http://svr-www.eng.cam.ac.uk/~er258/code/dist/x_clipboard/paste.cc
|
||||
*/
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <assert.h>
|
||||
|
||||
#include <SDL_syswm.h>
|
||||
#include <SDL.h>
|
||||
|
||||
static SDL_SysWMinfo info;
|
||||
|
||||
// Atoms
|
||||
static Atom XA_CLIPBOARD;
|
||||
static Atom XA_COMPOUND_TEXT;
|
||||
static Atom XA_UTF8_STRING;
|
||||
static Atom XA_TARGETS;
|
||||
|
||||
/**
|
||||
* Filters through SDL_Events searching for clipboard requests from the X
|
||||
* server.
|
||||
*
|
||||
* @param evt The event to filter.
|
||||
*/
|
||||
static int widgetClipboardFilterX11(const SDL_Event *evt)
|
||||
{
|
||||
// We are only interested in window manager events
|
||||
if (evt->type == SDL_SYSWMEVENT)
|
||||
{
|
||||
XEvent xevent = evt->syswm.msg->event.xevent;
|
||||
|
||||
// See if the event is a selection/clipboard request
|
||||
if (xevent.type == SelectionRequest)
|
||||
{
|
||||
// Get the request in question
|
||||
XSelectionRequestEvent *request = &xevent.xselectionrequest;
|
||||
|
||||
// Generate a reply to the selection request
|
||||
XSelectionEvent reply;
|
||||
|
||||
reply.type = SelectionNotify;
|
||||
reply.serial = xevent.xany.send_event;
|
||||
reply.send_event = True;
|
||||
reply.display = info.info.x11.display;
|
||||
reply.requestor = request->requestor;
|
||||
reply.selection = request->selection;
|
||||
reply.property = request->property;
|
||||
reply.target = None;
|
||||
reply.time = request->time;
|
||||
|
||||
// They want to know what we can provide/offer
|
||||
if (request->target == XA_TARGETS)
|
||||
{
|
||||
Atom possibleTargets[] =
|
||||
{
|
||||
XA_STRING,
|
||||
XA_UTF8_STRING,
|
||||
XA_COMPOUND_TEXT
|
||||
};
|
||||
|
||||
XChangeProperty(info.info.x11.display, request->requestor,
|
||||
request->property, XA_ATOM, 32, PropModeReplace,
|
||||
(unsigned char *) possibleTargets, 3);
|
||||
}
|
||||
// They want a string (all we can provide)
|
||||
else if (request->target == XA_STRING
|
||||
|| request->target == XA_UTF8_STRING
|
||||
|| request->target == XA_COMPOUND_TEXT)
|
||||
{
|
||||
int len;
|
||||
char *xdata = XFetchBytes(info.info.x11.display, &len);
|
||||
|
||||
XChangeProperty(info.info.x11.display, request->requestor,
|
||||
request->property, request->target, 8,
|
||||
PropModeReplace, (unsigned char *) xdata,
|
||||
len);
|
||||
XFree(xdata);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Did not have what they wanted, so no property set
|
||||
reply.property = None;
|
||||
}
|
||||
|
||||
// Dispatch the event
|
||||
XSendEvent(request->display, request->requestor, 0, NoEventMask,
|
||||
(XEvent *) &reply);
|
||||
XSync(info.info.x11.display, False);
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void widgetInitialiseClipboardX11()
|
||||
{
|
||||
static bool initialised = false;
|
||||
|
||||
if (!initialised)
|
||||
{
|
||||
// Get the window manager information
|
||||
SDL_GetWMInfo(&info);
|
||||
|
||||
// Ensure we're running under X11
|
||||
assert(info.subsystem == SDL_SYSWM_X11);
|
||||
|
||||
// Register the event filter
|
||||
SDL_EventState(SDL_SYSWMEVENT, SDL_ENABLE);
|
||||
SDL_SetEventFilter(widgetClipboardFilterX11);
|
||||
|
||||
// Lock the connection to the X server
|
||||
info.info.x11.lock_func();
|
||||
|
||||
// Get the clipboard atom (it is not defined by default)
|
||||
XA_CLIPBOARD = XInternAtom(info.info.x11.display, "CLIPBOARD", True);
|
||||
|
||||
// Get the compound text type atom
|
||||
XA_COMPOUND_TEXT = XInternAtom(info.info.x11.display, "COMPOUND_TEXT",
|
||||
True);
|
||||
|
||||
// UTF-8 string atom
|
||||
XA_UTF8_STRING = XInternAtom(info.info.x11.display, "UTF8_STRING",
|
||||
True);
|
||||
|
||||
// TARGETS atom
|
||||
XA_TARGETS = XInternAtom(info.info.x11.display, "TARGETS", True);
|
||||
|
||||
// Unlock the connection
|
||||
info.info.x11.unlock_func();
|
||||
|
||||
// We are initialised
|
||||
initialised = true;
|
||||
}
|
||||
}
|
||||
|
||||
char *widgetGetClipboardText()
|
||||
{
|
||||
char *text = NULL;
|
||||
unsigned char *data = NULL;
|
||||
Atom type;
|
||||
int format, result;
|
||||
unsigned long len, bytesLeft, dummy;
|
||||
Window selectionOwner;
|
||||
|
||||
// Make sure we are initialised
|
||||
widgetInitialiseClipboardX11();
|
||||
|
||||
// Lock the connection
|
||||
info.info.x11.lock_func();
|
||||
|
||||
// Get the owner of the clipboard selection
|
||||
selectionOwner = XGetSelectionOwner(info.info.x11.display, XA_CLIPBOARD);
|
||||
|
||||
// If there is a selection (and therefore owner) fetch it
|
||||
if (selectionOwner != None)
|
||||
{
|
||||
SDL_Event event;
|
||||
bool response = false;
|
||||
|
||||
/*
|
||||
* Ask the window whom current owns the clipboard to convert it to an
|
||||
* XA_UTF8_STRING and place it into the XA_CLIPBOARD property of our
|
||||
* window.
|
||||
*/
|
||||
XConvertSelection(info.info.x11.display, XA_CLIPBOARD, XA_UTF8_STRING,
|
||||
XA_CLIPBOARD, info.info.x11.window, CurrentTime);
|
||||
XFlush(info.info.x11.display);
|
||||
|
||||
/*
|
||||
* We now need to wait for a response from the window that owns the
|
||||
* clipboard.
|
||||
*/
|
||||
|
||||
// Unlock the connection so that the SDL event loop may function
|
||||
info.info.x11.unlock_func();
|
||||
|
||||
while (!response)
|
||||
{
|
||||
// Wait for an event
|
||||
SDL_WaitEvent(&event);
|
||||
|
||||
// If the event is a window manager event
|
||||
if (event.type == SDL_SYSWMEVENT)
|
||||
{
|
||||
XEvent xevent = event.syswm.msg->event.xevent;
|
||||
|
||||
// See if it is a response to our request
|
||||
if (xevent.type == SelectionNotify
|
||||
&& xevent.xselection.requestor == info.info.x11.window)
|
||||
{
|
||||
response = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Lock the connection once again
|
||||
info.info.x11.lock_func();
|
||||
|
||||
// See how much data is there
|
||||
XGetWindowProperty(info.info.x11.display, info.info.x11.window,
|
||||
XA_CLIPBOARD, 0, 0, False, AnyPropertyType, &type,
|
||||
&format, &len, &bytesLeft, &data);
|
||||
|
||||
// If any 0-length data was returned, free it
|
||||
if (data)
|
||||
{
|
||||
XFree(data);
|
||||
data = NULL;
|
||||
}
|
||||
|
||||
// If there is any data
|
||||
if (bytesLeft)
|
||||
{
|
||||
// Fetch the data
|
||||
result = XGetWindowProperty(info.info.x11.display,
|
||||
info.info.x11.window, XA_CLIPBOARD, 0,
|
||||
bytesLeft, False, AnyPropertyType,
|
||||
&type, &format, &len, &dummy, &data);
|
||||
|
||||
// If we got some data, duplicate it
|
||||
if (result == Success)
|
||||
{
|
||||
text = strdup((char *) data);
|
||||
XFree(data);
|
||||
}
|
||||
}
|
||||
|
||||
// Delete the property now that we are finished with it
|
||||
XDeleteProperty(info.info.x11.display, info.info.x11.window,
|
||||
XA_CLIPBOARD);
|
||||
}
|
||||
|
||||
// Unlock the connection
|
||||
info.info.x11.unlock_func();
|
||||
|
||||
return text;
|
||||
}
|
||||
|
||||
bool widgetSetClipboardText(const char *text)
|
||||
{
|
||||
Window selectionOwner;
|
||||
|
||||
// Make sure we are initialised
|
||||
widgetInitialiseClipboardX11();
|
||||
|
||||
// Lock the connection
|
||||
info.info.x11.lock_func();
|
||||
|
||||
// Copy the text into the root windows cut buffer (for Xterm compatibility)
|
||||
XStoreBytes(info.info.x11.display, text, strlen(text) + 1);
|
||||
|
||||
// Set ourself as the owner of the CLIPBOARD atom
|
||||
XSetSelectionOwner(info.info.x11.display, XA_CLIPBOARD,
|
||||
info.info.x11.window, CurrentTime);
|
||||
|
||||
// Check if we acquired ownership or not
|
||||
selectionOwner = XGetSelectionOwner(info.info.x11.display, XA_CLIPBOARD);
|
||||
|
||||
// We got ownership
|
||||
if (selectionOwner == info.info.x11.window)
|
||||
{
|
||||
info.info.x11.unlock_func();
|
||||
return true;
|
||||
}
|
||||
// We did not get ownership
|
||||
else
|
||||
{
|
||||
info.info.x11.unlock_func();
|
||||
return false;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,530 @@
|
|||
/*
|
||||
This file is part of Warzone 2100.
|
||||
Copyright (C) 2007 Giel van Schijndel
|
||||
Copyright (C) 2007-2009 Warzone Resurrection Project
|
||||
|
||||
Warzone 2100 is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
Warzone 2100 is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Warzone 2100; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
$Revision: 9101 $
|
||||
$Id: utf.c 9101 2010-01-10 13:11:55Z zarelsl $
|
||||
$HeadURL: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk/lib/framework/utf.c $
|
||||
*/
|
||||
|
||||
/** \file
|
||||
* Functions to convert between different Unicode Transformation Formats (UTF for short)
|
||||
*/
|
||||
|
||||
#include "utf.h"
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#if defined(LIB_COMPILE)
|
||||
# define ASSERT(expr, ...) (assert(expr))
|
||||
# define debug(part, ...) ((void)0)
|
||||
#else
|
||||
# include "debug.h"
|
||||
#endif
|
||||
|
||||
// Assert that non-starting octets are of the form 10xxxxxx
|
||||
#define ASSERT_NON_START_OCTET(octet) \
|
||||
assert((octet & 0xC0) == 0x80 && "invalid non-start UTF-8 octet")
|
||||
|
||||
// Assert that starting octets are either of the form 0xxxxxxx (ASCII) or 11xxxxxx
|
||||
#define ASSERT_START_OCTECT(octet) \
|
||||
assert((octet & 0x80) == 0x00 || (octet & 0xC0) == 0xC0 || !"invalid starting UTF-8 octet")
|
||||
|
||||
// Assert that hexadect (16bit sequence) 1 of UTF-16 surrogate pair sequences are of the form 110110XXXXXXXXXX
|
||||
#define ASSERT_START_HEXADECT(hexadect) \
|
||||
assert(((hexadect) & 0xD800) == 0xD800 && "invalid first UTF-16 hexadect")
|
||||
|
||||
// Assert that hexadect (16bit sequence) 2 of UTF-16 surrogate pair sequences are of the form 110111XXXXXXXXXX
|
||||
#define ASSERT_FINAL_HEXADECT(hexadect) \
|
||||
assert(((hexadect) & 0xDC00) == 0xDC00 && "invalid first UTF-16 hexadect")
|
||||
|
||||
utf_32_char UTF8DecodeChar(const char *utf8_char, const char **next_char)
|
||||
{
|
||||
utf_32_char decoded = '\0';
|
||||
*next_char = utf8_char;
|
||||
|
||||
ASSERT_START_OCTECT(*utf8_char);
|
||||
|
||||
// first octect: 0xxxxxxx: 7 bit (ASCII)
|
||||
if ((*utf8_char & 0x80) == 0x00)
|
||||
{
|
||||
// 1 byte long encoding
|
||||
decoded = *((*next_char)++);
|
||||
}
|
||||
// first octect: 110xxxxx: 11 bit
|
||||
else if ((*utf8_char & 0xe0) == 0xc0)
|
||||
{
|
||||
// 2 byte long encoding
|
||||
ASSERT_NON_START_OCTET(utf8_char[1]);
|
||||
|
||||
decoded = (*((*next_char)++) & 0x1f) << 6;
|
||||
decoded |= (*((*next_char)++) & 0x3f) << 0;
|
||||
}
|
||||
// first octect: 1110xxxx: 16 bit
|
||||
else if ((*utf8_char & 0xf0) == 0xe0)
|
||||
{
|
||||
// 3 byte long encoding
|
||||
ASSERT_NON_START_OCTET(utf8_char[1]);
|
||||
ASSERT_NON_START_OCTET(utf8_char[2]);
|
||||
|
||||
decoded = (*((*next_char)++) & 0x0f) << 12;
|
||||
decoded |= (*((*next_char)++) & 0x3f) << 6;
|
||||
decoded |= (*((*next_char)++) & 0x3f) << 0;
|
||||
}
|
||||
// first octect: 11110xxx: 21 bit
|
||||
else if ((*utf8_char & 0xf8) == 0xf0)
|
||||
{
|
||||
// 4 byte long encoding
|
||||
ASSERT_NON_START_OCTET(utf8_char[1]);
|
||||
ASSERT_NON_START_OCTET(utf8_char[2]);
|
||||
ASSERT_NON_START_OCTET(utf8_char[3]);
|
||||
|
||||
decoded = (*((*next_char)++) & 0x07) << 18;
|
||||
decoded |= (*((*next_char)++) & 0x3f) << 12;
|
||||
decoded |= (*((*next_char)++) & 0x3f) << 6;
|
||||
decoded |= (*((*next_char)++) & 0x3f) << 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
// apparently this character uses more than 21 bit
|
||||
// this decoder is not developed to cope with those
|
||||
// characters so error out
|
||||
ASSERT(!"out-of-range UTF-8 character", "this UTF-8 character is too large (> 21bits) for this UTF-8 decoder and too large to be a valid Unicode codepoint");
|
||||
}
|
||||
|
||||
return decoded;
|
||||
}
|
||||
|
||||
size_t UTF8CharacterCount(const char *utf8_string)
|
||||
{
|
||||
size_t length = 0;
|
||||
|
||||
while (*utf8_string != '\0')
|
||||
{
|
||||
UTF8DecodeChar(utf8_string, &utf8_string);
|
||||
|
||||
++length;
|
||||
}
|
||||
|
||||
return length;
|
||||
}
|
||||
|
||||
size_t UTF16CharacterCount(const uint16_t *utf16)
|
||||
{
|
||||
size_t length = 0;
|
||||
|
||||
while (*utf16)
|
||||
{
|
||||
UTF16DecodeChar(utf16, &utf16);
|
||||
|
||||
++length;
|
||||
}
|
||||
|
||||
return length;
|
||||
}
|
||||
|
||||
static size_t unicode_utf8_char_length(const utf_32_char unicode_char)
|
||||
{
|
||||
// an ASCII character, which uses 7 bit at most, which is one byte in UTF-8
|
||||
if (unicode_char < 0x00000080)
|
||||
return 1; // stores 7 bits
|
||||
else if (unicode_char < 0x00000800)
|
||||
return 2; // stores 11 bits
|
||||
else if (unicode_char < 0x00010000)
|
||||
return 3; // stores 16 bits
|
||||
/* This encoder can deal with < 0x00200000, but Unicode only ranges
|
||||
* from 0x0 to 0x10FFFF. Thus we don't accept anything else.
|
||||
*/
|
||||
else if (unicode_char < 0x00110000)
|
||||
return 4; // stores 21 bits
|
||||
|
||||
/* Apparently this character lies outside the 0x0 - 0x10FFFF
|
||||
* Unicode range, so don't accept it.
|
||||
*/
|
||||
ASSERT(!"out-of-range Unicode codepoint", "This Unicode codepoint is too large (%u > 0x10FFFF) to be a valid Unicode codepoint", (unsigned int)unicode_char);
|
||||
|
||||
// Dummy value to prevent warnings about missing return from function
|
||||
return 0;
|
||||
}
|
||||
|
||||
char *UTF8CharacterAtOffset(const char *utf8_string, size_t index)
|
||||
{
|
||||
while (*utf8_string != '\0'
|
||||
&& index != 0)
|
||||
{
|
||||
// Move to the next character
|
||||
UTF8DecodeChar(utf8_string, &utf8_string);
|
||||
|
||||
--index;
|
||||
}
|
||||
|
||||
if (*utf8_string == '\0')
|
||||
return NULL;
|
||||
|
||||
return (char*)utf8_string;
|
||||
}
|
||||
|
||||
/** Encodes a single Unicode character to a UTF-8 encoded string.
|
||||
*
|
||||
* \param unicode_char A UTF-32 encoded Unicode codepoint that will be encoded
|
||||
* into UTF-8. This should be a valid Unicode codepoint
|
||||
* (i.e. ranging from 0x0 to 0x10FFFF inclusive).
|
||||
* \param out_char Points to the position in a buffer where the UTF-8
|
||||
* encoded character can be stored.
|
||||
*
|
||||
* \return A pointer pointing to the first byte <em>after</em> the encoded
|
||||
* UTF-8 sequence. This can be used as the \c out_char parameter for a
|
||||
* next invocation of encode_utf8_char().
|
||||
*/
|
||||
static char *encode_utf8_char(const utf_32_char unicode_char, char *out_char)
|
||||
{
|
||||
char *next_char = out_char;
|
||||
|
||||
// 7 bits
|
||||
if (unicode_char < 0x00000080)
|
||||
{
|
||||
*(next_char++) = unicode_char;
|
||||
}
|
||||
// 11 bits
|
||||
else if (unicode_char < 0x00000800)
|
||||
{
|
||||
// 0xc0 provides the counting bits: 110
|
||||
// then append the 5 most significant bits
|
||||
*(next_char++) = 0xc0 | (unicode_char >> 6);
|
||||
// Put the next 6 bits in a byte of their own
|
||||
*(next_char++) = 0x80 | (unicode_char & 0x3f);
|
||||
}
|
||||
// 16 bits
|
||||
else if (unicode_char < 0x00010000)
|
||||
{
|
||||
// 0xe0 provides the counting bits: 1110
|
||||
// then append the 4 most significant bits
|
||||
*(next_char++) = 0xe0 | (unicode_char >> 12);
|
||||
// Put the next 12 bits in two bytes of their own
|
||||
*(next_char++) = 0x80 | ((unicode_char >> 6) & 0x3f);
|
||||
*(next_char++) = 0x80 | (unicode_char & 0x3f);
|
||||
}
|
||||
// 21 bits
|
||||
/* This encoder can deal with < 0x00200000, but Unicode only ranges
|
||||
* from 0x0 to 0x10FFFF. Thus we don't accept anything else.
|
||||
*/
|
||||
else if (unicode_char < 0x00110000)
|
||||
{
|
||||
// 0xf0 provides the counting bits: 11110
|
||||
// then append the 3 most significant bits
|
||||
*(next_char++) = 0xf0 | (unicode_char >> 18);
|
||||
// Put the next 18 bits in three bytes of their own
|
||||
*(next_char++) = 0x80 | ((unicode_char >> 12) & 0x3f);
|
||||
*(next_char++) = 0x80 | ((unicode_char >> 6) & 0x3f);
|
||||
*(next_char++) = 0x80 | (unicode_char & 0x3f);
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Apparently this character lies outside the 0x0 - 0x10FFFF
|
||||
* Unicode range, so don't accept it.
|
||||
*/
|
||||
ASSERT(!"out-of-range Unicode codepoint", "This Unicode codepoint is too large (%u > 0x10FFFF) to be a valid Unicode codepoint", (unsigned int)unicode_char);
|
||||
}
|
||||
|
||||
return next_char;
|
||||
}
|
||||
|
||||
utf_32_char UTF16DecodeChar(const utf_16_char *utf16_char, const utf_16_char **next_char)
|
||||
{
|
||||
utf_32_char decoded;
|
||||
*next_char = utf16_char;
|
||||
|
||||
// Are we dealing with a surrogate pair
|
||||
if (*utf16_char >= 0xD800
|
||||
&& *utf16_char <= 0xDFFF)
|
||||
{
|
||||
ASSERT_START_HEXADECT(utf16_char[0]);
|
||||
ASSERT_FINAL_HEXADECT(utf16_char[1]);
|
||||
|
||||
decoded = (*((*next_char)++) & 0x3ff) << 10;
|
||||
decoded |= *((*next_char)++) & 0x3ff;
|
||||
|
||||
decoded += 0x10000;
|
||||
}
|
||||
// Not a surrogate pair, so it's a valid Unicode codepoint right away
|
||||
else
|
||||
{
|
||||
decoded = *((*next_char)++);
|
||||
}
|
||||
|
||||
return decoded;
|
||||
}
|
||||
|
||||
/** Encodes a single Unicode character to a UTF-16 encoded string.
|
||||
*
|
||||
* \param unicode_char A UTF-32 encoded Unicode codepoint that will be encoded
|
||||
* into UTF-16. This should be a valid Unicode codepoint
|
||||
* (i.e. ranging from 0x0 to 0x10FFFF inclusive).
|
||||
* \param out_char Points to the position in a buffer where the UTF-16
|
||||
* encoded character can be stored.
|
||||
*
|
||||
* \return A pointer pointing to the first byte <em>after</em> the encoded
|
||||
* UTF-16 sequence. This can be used as the \c out_char parameter for a
|
||||
* next invocation of encode_utf16_char().
|
||||
*/
|
||||
static utf_16_char *encode_utf16_char(const utf_32_char unicode_char, utf_16_char *out_char)
|
||||
{
|
||||
utf_16_char *next_char = out_char;
|
||||
|
||||
// 16 bits
|
||||
if (unicode_char < 0x10000)
|
||||
{
|
||||
*(next_char++) = unicode_char;
|
||||
}
|
||||
else if (unicode_char < 0x110000)
|
||||
{
|
||||
const utf_16_char v = unicode_char - 0x10000;
|
||||
|
||||
*(next_char++) = 0xD800 | (v >> 10);
|
||||
*(next_char++) = 0xDC00 | (v & 0x3ff);
|
||||
|
||||
ASSERT_START_HEXADECT(out_char[0]);
|
||||
ASSERT_FINAL_HEXADECT(out_char[1]);
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Apparently this character lies outside the 0x0 - 0x10FFFF
|
||||
* Unicode range, and UTF-16 cannot cope with that, so error
|
||||
* out.
|
||||
*/
|
||||
ASSERT(!"out-of-range Unicode codepoint", "This Unicode codepoint is too large (%u > 0x10FFFF) to be a valid Unicode codepoint", (unsigned int)unicode_char);
|
||||
}
|
||||
|
||||
return next_char;
|
||||
}
|
||||
|
||||
static size_t utf16_utf8_buffer_length(const utf_16_char* unicode_string)
|
||||
{
|
||||
const utf_16_char* curChar = unicode_string;
|
||||
|
||||
// Determine length of string (in octets) when encoded in UTF-8
|
||||
size_t length = 0;
|
||||
|
||||
while (*curChar)
|
||||
{
|
||||
length += unicode_utf8_char_length(UTF16DecodeChar(curChar, &curChar));
|
||||
}
|
||||
|
||||
return length;
|
||||
}
|
||||
|
||||
char *UTF16toUTF8(const utf_16_char *unicode_string, size_t *nbytes)
|
||||
{
|
||||
const utf_16_char* curChar;
|
||||
|
||||
const size_t utf8_length = utf16_utf8_buffer_length(unicode_string);
|
||||
|
||||
// Allocate memory to hold the UTF-8 encoded string (plus a terminating nul char)
|
||||
char* utf8_string = malloc(utf8_length + 1);
|
||||
char* curOutPos = utf8_string;
|
||||
|
||||
if (utf8_string == NULL)
|
||||
{
|
||||
debug(LOG_ERROR, "Out of memory");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
curChar = unicode_string;
|
||||
while (*curChar)
|
||||
{
|
||||
curOutPos = encode_utf8_char(UTF16DecodeChar(curChar, &curChar), curOutPos);
|
||||
}
|
||||
|
||||
// Terminate the string with a nul character
|
||||
utf8_string[utf8_length] = '\0';
|
||||
|
||||
// Set the number of bytes allocated
|
||||
if (nbytes)
|
||||
{
|
||||
*nbytes = utf8_length + 1;
|
||||
}
|
||||
|
||||
return utf8_string;
|
||||
}
|
||||
|
||||
static size_t utf8_as_utf16_buf_size(const char* utf8_string)
|
||||
{
|
||||
const char* curChar = utf8_string;
|
||||
|
||||
size_t length = 0;
|
||||
while (*curChar != '\0')
|
||||
{
|
||||
const utf_32_char unicode_char = UTF8DecodeChar(curChar, &curChar);
|
||||
|
||||
if (unicode_char < 0x10000)
|
||||
{
|
||||
length += 1;
|
||||
}
|
||||
else if (unicode_char < 0x110000)
|
||||
{
|
||||
length += 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Apparently this character lies outside the 0x0 - 0x10FFFF
|
||||
* Unicode range, and UTF-16 cannot cope with that, so error
|
||||
* out.
|
||||
*/
|
||||
ASSERT(!"out-of-range Unicode codepoint", "This Unicode codepoint too large (%u > 0x10FFFF) for the UTF-16 encoding", (unsigned int)unicode_char);
|
||||
}
|
||||
}
|
||||
|
||||
return length;
|
||||
}
|
||||
|
||||
utf_16_char *UTF8toUTF16(const char* utf8_string, size_t *nbytes)
|
||||
{
|
||||
const char* curChar = utf8_string;
|
||||
const size_t unicode_length = utf8_as_utf16_buf_size(utf8_string);
|
||||
|
||||
// Allocate memory to hold the UTF-16 encoded string (plus a terminating nul)
|
||||
utf_16_char* unicode_string = malloc(sizeof(utf_16_char) * (unicode_length + 1));
|
||||
utf_16_char* curOutPos = unicode_string;
|
||||
|
||||
if (unicode_string == NULL)
|
||||
{
|
||||
debug(LOG_ERROR, "Out of memory");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
while (*curChar != '\0')
|
||||
{
|
||||
curOutPos = encode_utf16_char(UTF8DecodeChar(curChar, &curChar), curOutPos);
|
||||
}
|
||||
|
||||
// Terminate the string with a nul
|
||||
unicode_string[unicode_length] = '\0';
|
||||
|
||||
// Set the number of bytes allocated
|
||||
if (nbytes)
|
||||
{
|
||||
*nbytes = sizeof(utf_16_char) * (unicode_length + 1);
|
||||
}
|
||||
|
||||
return unicode_string;
|
||||
}
|
||||
|
||||
utf_16_char *UTF16CharacterAtOffset(const utf_16_char *utf16_string, size_t index)
|
||||
{
|
||||
while (*utf16_string != '\0'
|
||||
&& index != 0)
|
||||
{
|
||||
// Move to the next character
|
||||
UTF16DecodeChar(utf16_string, &utf16_string);
|
||||
|
||||
--index;
|
||||
}
|
||||
|
||||
if (*utf16_string == '\0')
|
||||
return NULL;
|
||||
|
||||
return (utf_16_char*)utf16_string;
|
||||
}
|
||||
|
||||
|
||||
static size_t utf32_utf8_buffer_length(const utf_32_char* unicode_string)
|
||||
{
|
||||
const utf_32_char* curChar;
|
||||
|
||||
// Determine length of string (in octets) when encoded in UTF-8
|
||||
size_t length = 0;
|
||||
for (curChar = unicode_string; *curChar != '\0'; ++curChar)
|
||||
{
|
||||
length += unicode_utf8_char_length(*curChar);
|
||||
}
|
||||
|
||||
return length;
|
||||
}
|
||||
|
||||
char *UTF32toUTF8(const utf_32_char *unicode_string, size_t *nbytes)
|
||||
{
|
||||
const utf_32_char* curChar;
|
||||
|
||||
const size_t utf8_length = utf32_utf8_buffer_length(unicode_string);
|
||||
|
||||
// Allocate memory to hold the UTF-8 encoded string (plus a terminating nul char)
|
||||
char* utf8_string = malloc(utf8_length + 1);
|
||||
char* curOutPos = utf8_string;
|
||||
|
||||
if (utf8_string == NULL)
|
||||
{
|
||||
debug(LOG_ERROR, "Out of memory");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
for (curChar = unicode_string; *curChar != 0; ++curChar)
|
||||
{
|
||||
curOutPos = encode_utf8_char(*curChar, curOutPos);
|
||||
}
|
||||
|
||||
// Terminate the string with a nul character
|
||||
utf8_string[utf8_length] = '\0';
|
||||
|
||||
// Set the number of bytes allocated
|
||||
if (nbytes)
|
||||
{
|
||||
*nbytes = utf8_length + 1;
|
||||
}
|
||||
|
||||
return utf8_string;
|
||||
}
|
||||
|
||||
utf_32_char *UTF8toUTF32(const char *utf8_string, size_t *nbytes)
|
||||
{
|
||||
const char* curChar = utf8_string;
|
||||
const size_t unicode_length = UTF8CharacterCount(utf8_string);
|
||||
|
||||
// Allocate memory to hold the UTF-32 encoded string (plus a terminating nul)
|
||||
utf_32_char* unicode_string = malloc(sizeof(utf_32_char) * (unicode_length + 1));
|
||||
utf_32_char* curOutPos = unicode_string;
|
||||
|
||||
if (unicode_string == NULL)
|
||||
{
|
||||
debug(LOG_ERROR, "Out of memory");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
while (*curChar != '\0')
|
||||
{
|
||||
*(curOutPos++) = UTF8DecodeChar(curChar, &curChar);
|
||||
}
|
||||
|
||||
// Terminate the string with a nul
|
||||
unicode_string[unicode_length] = '\0';
|
||||
|
||||
// Set the number of bytes allocated
|
||||
if (nbytes)
|
||||
{
|
||||
*nbytes = sizeof(utf_32_char) * (unicode_length + 1);
|
||||
}
|
||||
|
||||
return unicode_string;
|
||||
}
|
||||
|
||||
size_t utf32len(const utf_32_char *unicode_string)
|
||||
{
|
||||
size_t ret = 0;
|
||||
while (*unicode_string++)
|
||||
++ret;
|
||||
return ret;
|
||||
}
|
|
@ -196,6 +196,7 @@ ${Boost_LIBRARIES}
|
|||
${LIBSNDFILE_LIBRARY}
|
||||
${OPTIONAL_LIBS}
|
||||
${PLATFORM_LIBS}
|
||||
clipboard
|
||||
)
|
||||
|
||||
# Local
|
||||
|
@ -216,6 +217,7 @@ ${GLEW_INCLUDE_PATH}
|
|||
${Boost_INCLUDE_DIRS}
|
||||
${LIBSNDFILE_INCLUDE_DIR}
|
||||
${OPTIONAL_INCLUDE_DIRS}
|
||||
${CLIPBOARD_DIR}
|
||||
)
|
||||
|
||||
link_directories(${CMAKE_CURRENT_SOURCE_DIR}/CBot)
|
||||
|
|
238
src/ui/edit.cpp
238
src/ui/edit.cpp
|
@ -20,6 +20,8 @@
|
|||
|
||||
#include "app/app.h"
|
||||
|
||||
#include "clipboard/clipboard.h"
|
||||
|
||||
#include <string.h>
|
||||
|
||||
namespace Ui {
|
||||
|
@ -298,55 +300,53 @@ bool CEdit::EventProcess(const Event &event)
|
|||
bShift = ( (event.kmodState & KEY_MOD(SHIFT) ) != 0 );
|
||||
bControl = ( (event.kmodState & KEY_MOD(CTRL) ) != 0);
|
||||
|
||||
if ( (event.key.unicode == 'X' && !bShift && bControl) ||
|
||||
((event.kmodState & KEY_MOD(CTRL)) != 0 && bShift && !bControl) )
|
||||
if ( (event.key.key == KEY(x) && !bShift && bControl) ||
|
||||
(event.key.key == KEY(DELETE) && bShift && !bControl) )
|
||||
{
|
||||
Cut();
|
||||
return true;
|
||||
}
|
||||
if ( (event.key.unicode == 'C' && !bShift && bControl) ||
|
||||
((event.kmodState & KEY_MOD(CTRL)) != 0 && !bShift && bControl) )
|
||||
if ( (event.key.key == KEY(c) && !bShift && bControl) ||
|
||||
(event.key.key == KEY(INSERT) && !bShift && bControl) )
|
||||
{
|
||||
Copy();
|
||||
return true;
|
||||
}
|
||||
if ( (event.key.unicode == 'V' && !bShift && bControl) ||
|
||||
((event.kmodState & KEY_MOD(CTRL)) != 0 && bShift && !bControl) )
|
||||
if ( (event.key.key == KEY(v) && !bShift && bControl) ||
|
||||
(event.key.key == KEY(INSERT) && bShift && !bControl) )
|
||||
{
|
||||
Paste();
|
||||
return true;
|
||||
}
|
||||
|
||||
if ( event.key.unicode == 'A' && !bShift && bControl )
|
||||
if ( event.key.key == KEY(a) && !bShift && bControl )
|
||||
{
|
||||
SetCursor(999999, 0);
|
||||
return true;
|
||||
}
|
||||
|
||||
if ( event.key.unicode == 'O' && !bShift && bControl )
|
||||
if ( event.key.key == KEY(o) && !bShift && bControl )
|
||||
{
|
||||
Event newEvent(EVENT_STUDIO_OPEN);
|
||||
// m_event->NewEvent(newEvent, EVENT_STUDIO_OPEN);
|
||||
m_event->AddEvent(newEvent);
|
||||
}
|
||||
if ( event.key.unicode == 'S' && !bShift && bControl )
|
||||
if ( event.key.key == KEY(s) && !bShift && bControl )
|
||||
{
|
||||
Event newEvent( EVENT_STUDIO_SAVE );
|
||||
// m_event->MakeEvent(newEvent, EVENT_STUDIO_SAVE);
|
||||
m_event->AddEvent(newEvent);
|
||||
}
|
||||
|
||||
if ( event.key.unicode == 'Z' && !bShift && bControl )
|
||||
if ( event.key.key == KEY(z) && !bShift && bControl )
|
||||
{
|
||||
Undo();
|
||||
return true;
|
||||
}
|
||||
|
||||
if ( event.key.unicode == 'U' && !bShift && bControl )
|
||||
if ( event.key.key == KEY(u) && !bShift && bControl )
|
||||
{
|
||||
if ( MinMaj(false) ) return true;
|
||||
}
|
||||
if ( event.key.unicode == 'U' && bShift && bControl )
|
||||
if ( event.key.key == KEY(u) && bShift && bControl )
|
||||
{
|
||||
if ( MinMaj(true) ) return true;
|
||||
}
|
||||
|
@ -2501,200 +2501,100 @@ void CEdit::ColumnFix()
|
|||
|
||||
// Cut the selected characters or entire line.
|
||||
|
||||
bool CEdit::Cut() // TODO MS Windows allocations
|
||||
bool CEdit::Cut()
|
||||
{
|
||||
/* HGLOBAL hg;
|
||||
char* text;
|
||||
char c;
|
||||
int c1, c2, start, len, i, j;
|
||||
|
||||
if ( !m_bEdit ) return false;
|
||||
|
||||
c1 = m_cursor1;
|
||||
c2 = m_cursor2;
|
||||
if ( c1 > c2 ) Math::Swap(c1, c2); // always c1 <= c2
|
||||
|
||||
if ( c1 == c2 )
|
||||
{
|
||||
while ( c1 > 0 )
|
||||
{
|
||||
if ( m_text[c1-1] == '\n' ) break;
|
||||
c1 --;
|
||||
}
|
||||
while ( c2 < m_len )
|
||||
{
|
||||
c2 ++;
|
||||
if ( m_text[c2-1] == '\n' ) break;
|
||||
}
|
||||
}
|
||||
|
||||
if ( c1 == c2 ) return false;
|
||||
|
||||
start = c1;
|
||||
len = c2-c1;
|
||||
|
||||
if ( !(hg = GlobalAlloc(GMEM_DDESHARE, len*2+1)) )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if ( !(text = (char*)GlobalLock(hg)) )
|
||||
{
|
||||
GlobalFree(hg);
|
||||
return false;
|
||||
}
|
||||
|
||||
j = 0;
|
||||
for ( i=start ; i<start+len ; i++ )
|
||||
{
|
||||
c = m_text[i];
|
||||
if ( c == '\n' ) text[j++] = '\r';
|
||||
text[j++] = c;
|
||||
}
|
||||
text[j] = 0;
|
||||
GlobalUnlock(hg);
|
||||
|
||||
if ( !OpenClipboard(NULL) )
|
||||
{
|
||||
GlobalFree(hg);
|
||||
return false;
|
||||
}
|
||||
if ( !EmptyClipboard() )
|
||||
{
|
||||
GlobalFree(hg);
|
||||
return false;
|
||||
}
|
||||
if ( !SetClipboardData(CF_TEXT, hg) )
|
||||
{
|
||||
GlobalFree(hg);
|
||||
return false;
|
||||
}
|
||||
CloseClipboard();
|
||||
|
||||
UndoMemorize(OPERUNDO_SPEC);
|
||||
m_cursor1 = c1;
|
||||
m_cursor2 = c2;
|
||||
Copy(true);
|
||||
|
||||
DeleteOne(0); // deletes the selected characters
|
||||
Justif();
|
||||
ColumnFix();
|
||||
SendModifEvent();*/
|
||||
SendModifEvent();
|
||||
return true;
|
||||
}
|
||||
|
||||
// Copy the selected characters or entire line.
|
||||
|
||||
bool CEdit::Copy() // TODO
|
||||
bool CEdit::Copy(bool memorize_cursor)
|
||||
{
|
||||
/* HGLOBAL hg;
|
||||
char* text;
|
||||
char c;
|
||||
int c1, c2, start, len, i, j;
|
||||
int c1, c2, start, len;
|
||||
char *text;
|
||||
|
||||
c1 = m_cursor1;
|
||||
c2 = m_cursor2;
|
||||
if ( c1 > c2 ) Math::Swap(c1, c2); // always c1 <= c2
|
||||
if ( c1 > c2 ) {
|
||||
Math::Swap(c1, c2); // always c1 <= c2
|
||||
}
|
||||
|
||||
if ( c1 == c2 )
|
||||
{
|
||||
while ( c1 > 0 )
|
||||
{
|
||||
if ( m_text[c1-1] == '\n' ) break;
|
||||
c1 --;
|
||||
if ( c1 == c2 ) {
|
||||
while ( c1 > 0 ) {
|
||||
if ( m_text[c1 - 1] == '\n' ) {
|
||||
break;
|
||||
}
|
||||
c1--;
|
||||
}
|
||||
while ( c2 < m_len )
|
||||
{
|
||||
c2 ++;
|
||||
if ( m_text[c2-1] == '\n' ) break;
|
||||
while ( c2 < m_len ) {
|
||||
c2++;
|
||||
if ( m_text[c2 - 1] == '\n' ) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( c1 == c2 ) return false;
|
||||
if ( c1 == c2 ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
start = c1;
|
||||
len = c2-c1;
|
||||
len = c2 - c1;
|
||||
|
||||
if ( !(hg = GlobalAlloc(GMEM_DDESHARE, len*2+1)) )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if ( !(text = (char*)GlobalLock(hg)) )
|
||||
{
|
||||
GlobalFree(hg);
|
||||
return false;
|
||||
text = new char[len + 1];
|
||||
strncpy(text, m_text + start, len);
|
||||
text[len] = 0;
|
||||
widgetSetClipboardText(text);
|
||||
delete []text;
|
||||
|
||||
if (memorize_cursor) {
|
||||
m_cursor1 = c1;
|
||||
m_cursor2 = c2;
|
||||
}
|
||||
|
||||
j = 0;
|
||||
for ( i=start ; i<start+len ; i++ )
|
||||
{
|
||||
c = m_text[i];
|
||||
if ( c == '\n' ) text[j++] = '\r';
|
||||
text[j++] = c;
|
||||
}
|
||||
text[j] = 0;
|
||||
GlobalUnlock(hg);
|
||||
|
||||
if ( !OpenClipboard(NULL) )
|
||||
{
|
||||
GlobalFree(hg);
|
||||
return false;
|
||||
}
|
||||
if ( !EmptyClipboard() )
|
||||
{
|
||||
GlobalFree(hg);
|
||||
return false;
|
||||
}
|
||||
if ( !SetClipboardData(CF_TEXT, hg) )
|
||||
{
|
||||
GlobalFree(hg);
|
||||
return false;
|
||||
}
|
||||
CloseClipboard();
|
||||
*/
|
||||
return true;
|
||||
}
|
||||
|
||||
// Paste the contents of the notebook.
|
||||
|
||||
bool CEdit::Paste() // TODO
|
||||
bool CEdit::Paste()
|
||||
{
|
||||
/*HANDLE h;
|
||||
char c;
|
||||
char* p;
|
||||
char* text;
|
||||
|
||||
if ( !m_bEdit ) return false;
|
||||
|
||||
if ( !OpenClipboard(NULL) )
|
||||
{
|
||||
if ( !m_bEdit ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if ( !(h = GetClipboardData(CF_TEXT)) )
|
||||
{
|
||||
CloseClipboard();
|
||||
return false;
|
||||
}
|
||||
|
||||
if ( !(p = (char*)GlobalLock(h)) )
|
||||
{
|
||||
CloseClipboard();
|
||||
text = widgetGetClipboardText();
|
||||
|
||||
if ( text == nullptr ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
UndoMemorize(OPERUNDO_SPEC);
|
||||
|
||||
while ( *p != 0 )
|
||||
{
|
||||
c = *p++;
|
||||
if ( c == '\r' ) continue;
|
||||
if ( c == '\t' && m_bAutoIndent ) continue;
|
||||
for ( unsigned int i = 0; i < strlen(text); i++ ) {
|
||||
c = text[i];
|
||||
if ( c == '\r' ) {
|
||||
continue;
|
||||
}
|
||||
if ( c == '\t' && m_bAutoIndent ) {
|
||||
continue;
|
||||
}
|
||||
InsertOne(c);
|
||||
}
|
||||
|
||||
GlobalUnlock(h);
|
||||
CloseClipboard();
|
||||
|
||||
|
||||
free(text);
|
||||
Justif();
|
||||
ColumnFix();
|
||||
SendModifEvent();*/
|
||||
SendModifEvent();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -2703,7 +2603,9 @@ bool CEdit::Paste() // TODO
|
|||
|
||||
bool CEdit::Undo()
|
||||
{
|
||||
if ( !m_bEdit ) return false;
|
||||
if ( !m_bEdit ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return UndoRecall();
|
||||
}
|
||||
|
@ -2715,7 +2617,9 @@ void CEdit::Insert(char character)
|
|||
{
|
||||
int i, level, tab;
|
||||
|
||||
if ( !m_bEdit ) return;
|
||||
if ( !m_bEdit ) {
|
||||
return;
|
||||
}
|
||||
|
||||
if ( !m_bMulti ) // single-line?
|
||||
{
|
||||
|
|
|
@ -184,7 +184,7 @@ public:
|
|||
bool GetMultiFont();
|
||||
|
||||
bool Cut();
|
||||
bool Copy();
|
||||
bool Copy(bool memorize_cursor = false);
|
||||
bool Paste();
|
||||
bool Undo();
|
||||
|
||||
|
|
|
@ -204,6 +204,7 @@ ${GLEW_INCLUDE_PATH}
|
|||
${Boost_INCLUDE_DIRS}
|
||||
${OPTIONAL_INCLUDE_DIRS}
|
||||
${LIBSNDFILE_INCLUDE_DIR}
|
||||
${CLIPBOARD_DIR}
|
||||
)
|
||||
|
||||
set(LIBS
|
||||
|
@ -220,6 +221,7 @@ ${Boost_LIBRARIES}
|
|||
${OPTIONAL_LIBS}
|
||||
${PLATFORM_LIBS}
|
||||
${LIBSNDFILE_LIBRARY}
|
||||
clipboard
|
||||
)
|
||||
|
||||
add_executable(colobot_ut ${COLOBOT_SOURCES} ${UT_SOURCES} ${OPENAL_SOURCES})
|
||||
|
|
|
@ -5,6 +5,7 @@ include_directories(
|
|||
${SRC_DIR}
|
||||
${GTEST_INCLUDE_DIR}
|
||||
${GMOCK_INCLUDE_DIR}
|
||||
${CLIPBOARD_DIR}
|
||||
)
|
||||
|
||||
# Platform-dependent implementation of CSystemUtils
|
||||
|
@ -12,8 +13,10 @@ if (${PLATFORM_WINDOWS})
|
|||
set(SYSTEM_CPP_MODULE "system_windows.cpp")
|
||||
elseif(${PLATFORM_LINUX})
|
||||
set(SYSTEM_CPP_MODULE "system_linux.cpp")
|
||||
set(ADDITIONAL_LIB X11)
|
||||
else()
|
||||
set(SYSTEM_CPP_MODULE "system_other.cpp")
|
||||
set(ADDITIONAL_LIB X11)
|
||||
endif()
|
||||
|
||||
add_executable(edit_test
|
||||
|
@ -36,6 +39,9 @@ stubs/particle_stub.cpp
|
|||
stubs/restext_stub.cpp
|
||||
stubs/robotmain_stub.cpp
|
||||
edit_test.cpp)
|
||||
target_link_libraries(edit_test gtest gmock ${SDL_LIBRARY} ${SDLTTF_LIBRARY} ${Boost_LIBRARIES})
|
||||
|
||||
target_link_libraries(edit_test gtest gmock ${SDL_LIBRARY} ${SDLTTF_LIBRARY} ${Boost_LIBRARIES} ${ADDITIONAL_LIB} clipboard)
|
||||
|
||||
|
||||
|
||||
add_test(edit_test ./edit_test)
|
||||
|
|
Loading…
Reference in New Issue