krzys-h
ff957afefc
Moved files not directly related to CObject into src/level/ directory
2015-08-13 11:47:32 +02:00
krzys-h
e937db94c8
Moved GetPhysics() and GetMotion() to CMovableObject; moved trace drawing to CTraceDrawingObject
2015-08-13 10:49:45 +02:00
krzys-h
5d52214737
CFlyingObject; CJetFlyingObject
2015-08-12 19:09:35 +02:00
krzys-h
60797f72d3
Removed some old, unused code
2015-08-12 17:25:41 +02:00
krzys-h
f7d2f501bb
Moved common interface implementations to separate classes
...
Additionaly, merged all "inappropariate bot" errors into one and renamed ERR_GENERIC -> ERR_UNKNOWN
2015-08-12 16:54:44 +02:00
krzys-h
63d83185b5
Move GetTooltipText and Get/SetLock to CObject; remove Get/SetEnable
2015-08-12 00:16:57 +02:00
krzys-h
364f87c49b
CPowerContainerObject interface
2015-08-11 22:51:16 +02:00
krzys-h
abb272600e
Merged CBrain into CProgrammableObject
2015-08-10 18:16:00 +02:00
krzys-h
78a51f0acb
Moved all UI code out of CBrain into Ui::CObjectInterface
2015-08-10 16:37:03 +02:00
krzys-h
3a5f618f65
CTaskExecutorObject interface; some general task and CBrain cleanup
2015-08-10 13:46:39 +02:00
Piotr Dziwinski
bdeeaf690b
Get rid of memsets
2015-08-06 09:37:25 +02:00
Piotr Dziwinski
0c9e745213
Add proper initializations in remaining graphics classes
2015-08-06 09:33:27 +02:00
MrSimbax
5005e760b9
Fix interrupting Me building when he's not selected ( fixes #548 )
2015-08-04 20:31:17 +02:00
Piotr Dziwinski
11b0398c03
Include refactoring
...
* reordered includes according to correct style
* removed some unnecessary includes
2015-08-02 17:49:07 +02:00
Piotr Dziwinski
7d8b56d9ab
More style fixes
2015-08-02 12:06:14 +02:00
Piotr Dziwinski
3b585d9f51
Some style and whitespace fixes
2015-08-02 11:36:36 +02:00
MrSimbax
a18d195cfd
Add an ability to cancel making a building ( fixes #509 )
2015-07-30 17:47:26 +02:00
krzys-h
083f216529
Team object recoloring ( #514 )
2015-07-22 12:45:50 +02:00
Piotr Dziwinski
d5da68d59a
Refactor old Get/SetAngle/Zoom -> Get/SetPartRotation/Scale
2015-07-14 21:35:43 +02:00
Piotr Dziwinski
1183ed1980
Refactor old Get/SetPosition -> Get/SetPartPosition
2015-07-14 19:40:39 +02:00
krzys-h
4506a4b8bd
TraceColor enum
2015-07-14 13:53:50 +02:00
Piotr Dziwinski
20dbb8320b
Remove unused reset code
2015-07-13 22:46:51 +02:00
Piotr Dziwinski
6c7a79de5a
Fix for #503
2015-07-12 20:44:46 +02:00
Piotr Dziwinski
e72936c240
Clean up more functions from COldObjectInterface
2015-07-12 20:05:12 +02:00
Piotr Dziwinski
394f911d7b
Remove unnecessary #include "object/object.h"
2015-07-12 14:23:18 +02:00
Piotr Dziwinski
3ed8980c46
Make CTask classes use COldObject
2015-07-12 14:22:12 +02:00
Piotr Dziwinski
fdb594b9f7
Fix crash when replacing power cell
2015-07-12 13:19:41 +02:00
Piotr Dziwinski
9a7c1961a4
GetPostion(), GetRotation() and GetScale() in CObject interface
...
Also replace old calls like GetPosition(0) to GetPosition()
2015-07-12 11:05:50 +02:00
Piotr Dziwinski
f4b2f3468d
CPoweredObject interface
2015-07-11 13:38:27 +02:00
Piotr Dziwinski
4c10730f87
CCarrierObject interface
2015-07-10 23:16:55 +02:00
Piotr Dziwinski
5d30de0d09
CProgrammableObject interface
2015-07-10 20:46:33 +02:00
Piotr Dziwinski
93479af188
CTransportableObject interface
2015-07-10 19:51:49 +02:00
krzys-h
e6c6b77be2
Removed old Teen objects
...
The models for them were removed a looong time ago, but the code was left for no reason
2015-07-10 11:37:32 +02:00
krzys-h
3d5bc5c563
Fixed unused variable warnings
2015-07-10 10:11:40 +02:00
Piotr Dziwinski
b0ac2f8326
Refactor CObject interface related to crash spheres
2015-07-10 09:38:53 +02:00
Piotr Dziwinski
9b232ee3f5
Sound enum refactoring
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* rename Sound -> SoundType
* add parsing string to SoundType
2015-07-09 21:32:25 +02:00
krzys-h
dae7cdf229
Fixed build() particles
2015-07-09 18:45:52 +02:00
Piotr Dziwinski
f6bc8f94bf
Rename fret/truck to cargo/transporter
2015-06-29 23:11:02 +02:00
Piotr Dziwinski
f871ba4729
Create CExchangePost subclass
2015-06-27 23:22:55 +02:00
krzys-h
78e09c757d
Basic support for teams and code battle missions
2015-06-26 22:07:55 +02:00
Piotr Dziwinski
67be6fca2a
CObject interface cleanup
...
* remove unused functions and members
* make protected functions used only locally or in factory
* rename some functions to be more meaningful
* refactor some enums to enum classes
2015-06-25 20:43:50 +02:00
Piotr Dziwinski
8806d1708d
Proper CAuto, CBrain, CMotion, CPhysics, CPyro lifetime management
...
* change manual memory manament to std::unique_ptr
* create CPyroManager
* finally get rid of CInstanceManager
2015-06-22 21:58:58 +02:00
Piotr Dziwinski
02ffdcfe23
Refactor level parser code
...
* replace manual memory management with std::unique_ptr
* remove unnecessary dynamic allocations
* make coding style consistent
2015-06-21 20:59:23 +02:00
Piotr Dziwinski
304542afe2
Some syntax sugar for iterating through all objects
2015-06-21 16:22:09 +02:00
Piotr Dziwinski
0c9a9bce98
Proper CObject lifetime management
...
CObjectManager is now the only class responsible for storing CObjects
2015-06-21 15:13:55 +02:00
Piotr Dziwinski
fed67e6640
Rename objman.h/cpp -> object_manger.h/cpp
2015-06-20 20:02:40 +02:00
Piotr Dziwinski
f9b09d08f0
Create CObjectFactory
...
* move functions creating objects to new class CObjectFactory
* replace calls to CObject::Create*() with CObjectManager::Create()
* move creation/deletion of some objects to better places
* make CModelManager non-singleton
* clean up some code in changed functions
2015-06-20 19:37:25 +02:00
krzys-h
a3ae7802a2
New scripts interface, removed script limit
...
This is a big change in game structure and requires more testing!
2015-03-29 14:21:02 +02:00
krzys-h
7578f3c118
Made bf55691e44
work with new CObjectManager
2015-03-22 14:50:54 +01:00
Piotr Walkusz
bf55691e44
Issue #399 : Sniffer can delete mark and probe ground
2015-03-22 14:40:19 +01:00
krzys-h
61b186343f
Fixed #424 , #423 and probably #421
2015-01-08 18:56:26 +01:00
krzys-h
4fef3af9ef
Moved all CObject management from CInstanceManager to CObjectManager
2014-12-21 19:04:31 +01:00
krzys-h
b698c40abf
Fixed saving Shielder's shield ( #365 )
2014-11-10 21:26:02 +01:00
krzys-h
cf7be276dc
Possibly fixed goto() by changing safety margin
...
TODO: More testing
Closes #326
2014-10-20 20:48:03 +02:00
krzys-h
9fd6cf5449
Changed all occurences of PPC in the code to TerranovaTeam
2014-10-14 15:26:18 +02:00
krzys-h
1835d2ae58
Removed old code based on #ifs (issue #55 )
2014-06-27 19:52:09 +02:00
Oleg Kosmakov
7485ed790c
Fixes #295
...
When cannon cannot turn at specified angle, it will still reach the edge angle, but return the error code
2014-03-21 13:08:36 +02:00
MrSimbax
e569fd6c39
Fix for #294
2014-03-16 15:25:49 +01:00
krzys-h
fbe2bf8bc7
Added special mode in scene for bots to build more buildings than they usualy can
...
Will be used in "Leaving Earth" missions for making decorative bots building base
2014-03-03 21:55:28 +01:00
krzys-h
652dc6081d
Removed some unused objects
2014-01-11 23:43:10 +01:00
erihel
41fa8458c2
Some Ui refactoring
2013-06-24 22:09:39 +02:00
Piotr Dziwinski
8765d58b02
Fixed code formatting
...
* moved braces to new lines
* fixed some function/variable names
* fixed whitespace issues
2013-05-27 10:19:16 +02:00
krzys-h
b65196c17f
Change in goto() for Destroyer
2013-05-18 18:22:18 +02:00
krzys-h
9e1870f6bd
Removed some warnings
...
+ fix for previous commit
2013-05-01 13:19:10 +02:00
krzys-h
75950c55ba
MissionController improved
2013-04-29 17:26:32 +02:00
erihel
45f06cec51
* Fix for issue #71 : division by zero on init resulted in bad value after
2013-04-26 16:51:17 +02:00
erihel
6a1dba0f15
* Resetting arm position on abort for sniffer (issue #162 )
2013-04-23 12:05:04 +02:00
Piotr Dziwinski
08c646bb92
Fixed stupid error, tweaked ambient light colors
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* fixed stupid error in light manager
* tweaked ambient light colors to 0.1 of diffuse;
colors should not be oversaturated now
2013-02-28 22:06:22 +01:00
Piotr Dziwiński
001d37b257
CInstanceManager refactoring
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* removed classes managed by CInstanceManager
except for CObject, CPyro, CBrain and CPhysics
because of dependencies
* refactored instance searching to use existing singleton instances of
CApplication, CEngine and CRobotMain and calling their getter
functions
2013-02-17 12:11:56 +01:00
krzys-h
8658d6da80
Added Destroyer from Ceebot-Teen.
...
We need a new icon for it.
2013-02-13 16:58:19 +01:00
Piotr Dziwinski
3e4c1a1ad8
Replaced malloc/free with new/delete
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- now new/delete used everywhere except for CBotStack, which
has to be fixed in other way
- some segfaults should be fixed with this
2012-12-28 13:37:08 +01:00
Piotr Dziwinski
858b1e35ae
Spot light angle fix
2012-10-03 00:29:59 +02:00
erihel
099f6c4f0b
* Fixed Issue #54 : flags don't show in 3D view
2012-09-28 00:05:49 +02:00
Piotr Dziwinski
ad6bc13dc2
Merge dev-common and various fixes to achieve compilation
...
- merged changes from dev-common
- fixed many compilation errors (CBrain, UI, ...)
- temporarily commented out some problematic code (e.g. input bindings)
- (partially) fixed #include styling
- everything compiles except for CRobotMain, CMainDialog and CStudio
2012-09-15 18:50:51 +02:00
Zaba999
8b223eb096
all tasks compile.
2012-09-12 22:34:40 +02:00
Zaba999
1bb1eb7b87
half of task compile.
2012-09-11 23:11:34 +02:00
Zaba999
479a67a731
Merge with changes from Zaba999 fork.
2012-09-10 23:29:38 +02:00
Piotr Dziwinski
c2a7375788
Removed trailing whitespace
2012-06-26 23:01:17 +02:00
Piotr Dziwinski
ebed57aa22
Whitespace and language change
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- changed tabs to spaces and DOS line endings to Unix
(except in CBot and metafile)
- changed language to English
- fixed #include <d3d.h> in d3dengine.h
2012-06-26 22:23:05 +02:00
Piotr Dziwinski
8bb223e679
Templates for new implementation
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- added template of classes/structs for new implementation
- changed #include paths
- updated README files
2012-06-22 16:31:55 +02:00
Piotr Dziwinski
c0461add5f
Refactoring of #includes and forward declarations in object/
2012-06-20 17:00:16 +02:00
Piotr Dziwinski
9f784e81f8
Switched to new implementation of the rest of math module
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- changed structs from D3DVECTOR to Math::Vector
and from D3DMATRIX to Math::Matrix
- changed functions to new Math namespace functions
- moved mainmovie module from graphics to object
- added Get and Set to Math::Matrix
2012-06-19 20:11:47 +02:00
Piotr Dziwinski
b735913deb
FPOINT -> Math::Point & other math functions
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- changed FPOINT to Math::Point and some functions
from math module to the new implementation
- moved old function and FPOINT struct declarations to math3d.cpp
- removed some unused functions in math module
- fixed some #include dependencies
- moved #define STRICT and #define D3D_OVERLOADS to compile options
2012-06-13 22:48:35 +02:00
Piotr Dziwinski
a8665d2042
Changed #defined constants to consts; typedef struct -> struct
2012-06-11 17:28:27 +02:00
Piotr Dziwinski
697fbdabf1
BOOL -> bool; additional fixes in constructors/destructors
2012-06-10 15:28:12 +02:00
Piotr Dziwinski
680af17819
Fixed include paths and CMakeLists.txt
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Additionally, changed #ifndef to #pragma once everywhere
2012-06-10 00:18:08 +02:00
Piotr Dziwinski
449cc186d5
Source files split into modules
2012-04-28 17:53:17 +02:00