Commit Graph

1571 Commits (34e4fb4508a655f4e4cab4c039f3015305b2b48b)

Author SHA1 Message Date
krzys-h dc9e2d2e8b GUI loading error popup
Also added fireParticles option
2015-08-06 18:19:01 +02:00
krzys-h b9bd075903 Drop (now unused) m_phase from CMainDialog 2015-08-06 16:20:29 +02:00
krzys-h 6e8266fd58 Always clear tooltip and highlighted object on phase change 2015-08-06 16:14:11 +02:00
krzys-h 50aaf04405 Don't rotate autosaves if not needed 2015-08-06 16:11:49 +02:00
krzys-h 711643b454 Refactored CMainDialog 2015-08-06 16:02:59 +02:00
Piotr Dziwinski f29a826ad2 Fix Clang warnings about use of abs() 2015-08-06 14:31:40 +02:00
Piotr Dziwinski 654ef7ba59 Add proper initializers to common classes 2015-08-06 14:31:40 +02:00
Piotr Dziwinski 2906451d06 Indent style fix 2015-08-06 14:31:40 +02:00
Piotr Dziwinski 61ec101b11 Replace size_t with std::size_t
For some reason Clang's AST API doesn't like size_t
2015-08-06 14:31:40 +02:00
Piotr Dziwinski 6ca0757fec Fix for Clang compilation 2015-08-06 14:31:40 +02:00
krzys-h 0dbfa027b1 Fixed dialog opening animation and particles 2015-08-06 14:04:33 +02:00
krzys-h 02417363e4 Fixed version text disappearing during loading 2015-08-06 14:03:07 +02:00
krzys-h f0cfc35356 Fixed mouse particles appearing in simulation 2015-08-06 13:54:59 +02:00
krzys-h d538b65ace Fixed saving of selected object in autosaves 2015-08-06 13:53:03 +02:00
krzys-h b20d589c87 Check available texture units in shadow mapping settings 2015-08-06 13:47:42 +02:00
Piotr Dziwinski 4faeffa77d Fix for cursor particles in main menu 2015-08-06 13:25:56 +02:00
krzys-h dc85aa2138 Moved all UI controls to a subdirectory 2015-08-06 13:25:24 +02:00
krzys-h 2b4210dcbc Separated CMainUserInterface from CMainDialog 2015-08-06 12:59:09 +02:00
krzys-h a322f46f00 Split CScreenSetup 2015-08-06 12:16:38 +02:00
Piotr Dziwinski 0c9cf51d81 Address comments on commit d7bc28a 2015-08-06 11:17:54 +02:00
Piotr Dziwinski 596bb49de0 Normalize static variables and functions
* get rid of some of them
 * put the rest into anonymous namespaces
2015-08-06 10:12:20 +02:00
Piotr Dziwinski bdeeaf690b Get rid of memsets 2015-08-06 09:37:25 +02:00
Piotr Dziwinski 0c9e745213 Add proper initializations in remaining graphics classes 2015-08-06 09:33:27 +02:00
Piotr Dziwinski c339838cd2 Add proper initializations in CWater, CTerrain and CCloud
Also make associated structs private
2015-08-06 08:22:11 +02:00
Piotr Dziwinski d7bc28a595 Add proper initializations in CPlanet and refactor planet mode 2015-08-06 08:22:11 +02:00
Piotr Dziwinski 111d279de5 Add proper initializations in OpenGL classes 2015-08-06 08:22:11 +02:00
Piotr Dziwinski 91658c7df0 Add proper initializations in basic graphics structures 2015-08-06 08:22:11 +02:00
Piotr Dziwinski 7097ec38e3 Fix very subtle memory access bug
Some CScreen classes have functions which call ChangePhase() on
CRobotMain, which in turn calls ChangePhase() on CMainDialog, which in
turn deletes current CScreen object :(.

So the fix is to keep all CScreen objects created all the time and only
keep pointer to the currently active object.

This also makes it easy to clean up dependencies between CScreen classes
and get rid of all these ugly static variables and functions.
2015-08-06 08:18:22 +02:00
Piotr Dziwinski c38ecd67ea Fix crash in glDeleteTexture 2015-08-05 23:06:54 +02:00
krzys-h 95a438bcc6 Fixed cheat console and particles during loading 2015-08-05 22:54:13 +02:00
krzys-h 86caf4f098 Fixed a bug in 47d79c9977 2015-08-05 22:16:52 +02:00
Piotr Dziwinski 9ccb39ce66 Fix Clang compilation 2015-08-05 22:02:59 +02:00
Piotr Dziwinski a9a643eea4 Add virtual destructor to CScreen to fix memory corruption issue 2015-08-05 20:59:49 +02:00
krzys-h 47d79c9977 Added #Include support in level files 2015-08-05 19:27:26 +02:00
krzys-h c62e583c12 Fixed log message 2015-08-04 23:34:39 +02:00
krzys-h 5e0cff29dc Removed GetChapPassed from maindialog.h 2015-08-04 23:32:44 +02:00
krzys-h 54254e2158 Split CMainDialog 2015-08-04 23:29:18 +02:00
Piotr Dziwinski c2387b4b56 Class naming fix 2015-08-04 20:58:03 +02:00
Piotr Dziwinski 18f9bfb575 Make saving screenshot thread- and exception-safe
* introduce ResourceOwningThread wrapper for safely passing resources
   to new threads
 * make CEventQueue thread-safe
 * start screenshot saving thread using ResourceOwningThread
 * change direct call at end of writing screenshot to thread-safe
   event communication
2015-08-04 20:37:15 +02:00
MrSimbax 5005e760b9 Fix interrupting Me building when he's not selected (fixes #548) 2015-08-04 20:31:17 +02:00
krzys-h 3f48e4699d Moved window position and font size storage from CRobotMain to CSettings 2015-08-04 13:09:34 +02:00
krzys-h a4f12f1b11 Removed unused m_access* variables 2015-08-04 12:50:49 +02:00
krzys-h 4b271cee2d Moved settings out of CMainDialog into a separate class
Also fixed some problems with resolution list selection after starting game
2015-08-04 12:46:54 +02:00
krzys-h ea7bfdefda Moved scene to load out of CMainDialog 2015-08-04 10:56:49 +02:00
krzys-h fc8d8cb9d4 Moved saved scene loading to CPlayerProfile 2015-08-04 09:55:39 +02:00
krzys-h 72210d523f Fixed this.orientation values outside of 0-360 range 2015-08-03 23:10:24 +02:00
krzys-h 13ef6e5498 Fixed position & direction when copying object from F12 menu 2015-08-03 22:26:22 +02:00
krzys-h 522c54afc3 Possible fix for MXE builds 2015-08-03 22:12:41 +02:00
krzys-h 6ea98ed995 Fixed screenshot image lag on old GPUs that have problems with not power-of-2 textures (#546) 2015-08-03 22:06:27 +02:00
krzys-h 04960035c1 Save screenshot image in a separate background thread (#546) 2015-08-03 21:40:30 +02:00
krzys-h 5e4a423bf0 Cleaned up "textures/"+something, fixed more possible occurences of #531 2015-08-03 20:55:33 +02:00
krzys-h 1e38edcec7 Fixed InterfaceGlint and InterfaceRain using the same config value name 2015-08-03 20:40:27 +02:00
krzys-h 45d6091a74 Fixed program from object.factory() being kept in BotFactory for every next manual operation 2015-08-03 20:33:45 +02:00
krzys-h 4bdadc8cc8 Updated help file paths 2015-08-03 20:23:35 +02:00
krzys-h 794d1f3cbe Fixed "this" (#547) 2015-08-03 19:56:35 +02:00
Piotr Dziwinski 11b0398c03 Include refactoring
* reordered includes according to correct style
 * removed some unnecessary includes
2015-08-02 17:49:07 +02:00
Piotr Dziwinski 7d8b56d9ab More style fixes 2015-08-02 12:06:14 +02:00
Piotr Dziwinski 3b585d9f51 Some style and whitespace fixes 2015-08-02 11:36:36 +02:00
krzys-h 60ae9b1959 Fixed ExchangePost info saving 2015-08-01 21:19:47 +02:00
MrSimbax a18d195cfd Add an ability to cancel making a building (fixes #509) 2015-07-30 17:47:26 +02:00
krzys-h 119bc62a7c Fixed #542 2015-07-29 22:46:52 +02:00
krzys-h 6818e32150 Fixed shadow mapping disable when not supported (#522) 2015-07-29 22:30:44 +02:00
krzys-h ccd55a4319 Fixed reversed Arrow colors (#537)
A major derp during TraveColor refactoring :P I hope I didn't break anything else
2015-07-29 18:25:36 +02:00
krzys-h 1bc0c891b0 Fixed early profile creation (#538) 2015-07-29 18:17:28 +02:00
krzys-h 11b3615df6 Fixed #541
I broke it in 86f473ac16
2015-07-29 11:53:54 +02:00
krzys_h 62f75892ae Merge pull request #544 from vieux/this_not_type
fix type highlighting in the CBOT editor
2015-07-29 09:53:34 +02:00
krzys-h ab6a8eba2b Possible fix to #482 2015-07-29 09:41:25 +02:00
Victor Vieux 7c421b7151 fix highlighting
Signed-off-by: Victor Vieux <victorvieux@gmail.com>
2015-07-29 00:37:56 -07:00
Victor Vieux 38c64940a5 this is not a type
Signed-off-by: Victor Vieux <victorvieux@gmail.com>
2015-07-29 00:37:29 -07:00
MrSimbax d7cdcab2c5 Fix flatspace editor hint 2015-07-27 18:49:02 +02:00
MrSimbax a5d579fc31 Add filter parameter to radar editor hint 2015-07-27 18:12:38 +02:00
Piotr Dziwinski a5ff361bcc Replace std::regex with boost::regex
std::regex doesn't work in older GCC version (#532)
2015-07-25 09:13:17 +02:00
Piotr Dziwinski 4e836fa1d8 Remove unneeded LoadTexture calls
This caused reading of directory instead of file and caused crash on MacOSX (#531)
2015-07-25 08:49:14 +02:00
Piotr Dziwinski 7e289e7927 Add missing forward declaration in CBotToken.h 2015-07-23 20:48:35 +02:00
krzys-h dfd73118a6 Added flatspace()
Works like space(), but makes sure there is enough flat space for building
2015-07-22 18:26:05 +02:00
krzys-h 59d5545eca Fixed code pause editor bug (#527) 2015-07-22 18:01:24 +02:00
krzys-h 53a4176d29 Fix #528 2015-07-22 17:44:27 +02:00
krzys-h 8e02786dbc Fix #529 2015-07-22 17:42:02 +02:00
krzys-h 393317fa48 Added researched(), canresearch() and buildingenabled()
closes #524
2015-07-22 17:08:51 +02:00
krzys-h d5d8c0b29f Removed the need for progfunc() in object.factory()
Changes to object.factory():
* The second argument will be automatically interpreted as public function name, file name or program code
* The program starts earlier (when the robot is ready, not when the doors open)
* Refactored to std::string
2015-07-22 16:16:16 +02:00
krzys-h 2e606f4dcb Fixed warning in CBrain 2015-07-22 13:56:51 +02:00
krzys-h 329393a65a Added object.velocity, closes #523 2015-07-22 13:46:13 +02:00
krzys-h abdb4e9782 Moved "object" class management to CScriptFunctions 2015-07-22 13:25:51 +02:00
krzys-h cba3863d75 Fixed bug with object loading introduced in 083f216529 2015-07-22 12:51:29 +02:00
krzys-h 083f216529 Team object recoloring (#514) 2015-07-22 12:45:50 +02:00
krzys-h 0c54e1e8de Fixed public program save directory
Such a dumb mistake. AGAIN.
2015-07-22 12:23:26 +02:00
krzys-h 72b9738eb9 Fixed possible problems when trying to use shadow maps in unsupported configuraions (#522) 2015-07-20 22:34:39 +02:00
krzys-h 52a3e0b24f Fixed minimap texture disappearing on texture settings change
Bug mentioned by @erihel in #505
2015-07-20 21:22:34 +02:00
krzys-h e821aa9cef Better scaling of shortcut buttons on widescreen resolutions 2015-07-20 21:07:20 +02:00
krzys-h 4741118b61 Added new options to configuration presets 2015-07-20 20:47:44 +02:00
krzys-h 5593f427f6 Proper fix to #94 (finally!!!!)
It was so simple, wasn't it?
Additionaly:
* fixed texture recoloring after changing texture settings while simulation is running
* fixed annoying "could not open textures/shadow*.png" messages
* don't ChangeColor() if not in simulation to reduce lag in settings
2015-07-20 19:35:20 +02:00
krzys-h 7b3ae32626 Shadow mapping now disables old shadows 2015-07-20 18:56:15 +02:00
krzys-h 9e7cc0bab5 Renamed original shadows to simple shadows 2015-07-20 18:51:01 +02:00
krzys-h f03734d17f Added shadow mapping to settings screen 2015-07-20 18:42:09 +02:00
krzys-h fce1539888 Made settings unavailable during in simulation setup visible but not editable 2015-07-20 17:19:49 +02:00
krzys-h 572b8ea566 Fixed a crash on exiting from win scene to level list 2015-07-20 17:06:28 +02:00
krzys-h e2ebcb769e Added MSAA to settings screen 2015-07-20 16:29:09 +02:00
krzys-h 90756f8b34 Added FilterMode, MipmapLevel and Anisotropy to settings screen 2015-07-20 13:56:45 +02:00
krzys-h a879e496f5 Removed unused texture quality setting 2015-07-20 12:21:16 +02:00
krzys-h 283676fea1 Fixed CEditValue crash
It happened after pressing slider buttons
2015-07-20 12:12:01 +02:00