Normalize static variables and functions
* get rid of some of them * put the rest into anonymous namespacesmaster
parent
bdeeaf690b
commit
596bb49de0
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@ -62,6 +62,7 @@ if(OPENAL_SOUND)
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sound/oalsound/alsound.cpp
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sound/oalsound/buffer.cpp
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sound/oalsound/channel.cpp
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sound/oalsound/check.cpp
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)
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endif()
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@ -61,8 +61,7 @@
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template<> CApplication* CSingleton<CApplication>::m_instance = nullptr;
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//! Static buffer for putenv locale
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static char S_LANGUAGE[50] = { 0 };
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char CApplication::m_languageLocale[] = { 0 };
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//! Interval of timer called to update joystick state
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@ -1699,8 +1698,8 @@ void CApplication::SetLanguage(Language language)
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{
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std::string langStr = "LANGUAGE=";
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langStr += locale;
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strcpy(S_LANGUAGE, langStr.c_str());
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putenv(S_LANGUAGE);
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strcpy(m_languageLocale, langStr.c_str());
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putenv(m_languageLocale);
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GetLogger()->Trace("SetLanguage: Set LANGUAGE=%s in environment\n", locale.c_str());
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}
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@ -455,4 +455,7 @@ protected:
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//! Headles mode
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bool m_headless;
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//! Static buffer for putenv locale
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static char m_languageLocale[50];
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};
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@ -36,12 +36,41 @@ template<> CInput* CSingleton<CInput>::m_instance = nullptr;
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CInput::CInput()
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{
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m_keyTable =
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{
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{ INPUT_SLOT_LEFT, "left" },
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{ INPUT_SLOT_RIGHT, "right" },
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{ INPUT_SLOT_UP, "up" },
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{ INPUT_SLOT_DOWN, "down" },
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{ INPUT_SLOT_GUP, "gup" },
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{ INPUT_SLOT_GDOWN, "gdown" },
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{ INPUT_SLOT_CAMERA, "camera" },
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{ INPUT_SLOT_DESEL, "desel" },
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{ INPUT_SLOT_ACTION, "action" },
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{ INPUT_SLOT_NEAR, "near" },
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{ INPUT_SLOT_AWAY, "away" },
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{ INPUT_SLOT_NEXT, "next" },
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{ INPUT_SLOT_HUMAN, "human" },
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{ INPUT_SLOT_QUIT, "quit" },
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{ INPUT_SLOT_HELP, "help" },
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{ INPUT_SLOT_PROG, "prog" },
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{ INPUT_SLOT_VISIT, "visit" },
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{ INPUT_SLOT_SPEED05, "speed05" },
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{ INPUT_SLOT_SPEED10, "speed10" },
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{ INPUT_SLOT_SPEED15, "speed15" },
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{ INPUT_SLOT_SPEED20, "speed20" },
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{ INPUT_SLOT_SPEED30, "speed30" },
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{ INPUT_SLOT_SPEED40, "speed40" },
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{ INPUT_SLOT_SPEED60, "speed60" },
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{ INPUT_SLOT_CAMERA_UP, "camup" },
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{ INPUT_SLOT_CAMERA_DOWN, "camdown" },
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{ INPUT_SLOT_PAUSE, "pause" },
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};
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m_kmodState = 0;
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m_mousePos = Math::Point();
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m_mouseButtonsState = 0;
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for(int i=0; i<INPUT_SLOT_MAX; i++)
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m_keyPresses[i] = false;
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std::fill_n(m_keyPresses, INPUT_SLOT_MAX, false);
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m_joystickDeadzone = 0.2f;
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SetDefaultInputBindings();
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@ -271,37 +300,6 @@ InputSlot CInput::FindBinding(unsigned int key)
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return INPUT_SLOT_MAX;
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}
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static std::map<InputSlot, std::string> keyTable =
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{
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{ INPUT_SLOT_LEFT, "left" },
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{ INPUT_SLOT_RIGHT, "right" },
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{ INPUT_SLOT_UP, "up" },
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{ INPUT_SLOT_DOWN, "down" },
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{ INPUT_SLOT_GUP, "gup" },
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{ INPUT_SLOT_GDOWN, "gdown" },
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{ INPUT_SLOT_CAMERA, "camera" },
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{ INPUT_SLOT_DESEL, "desel" },
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{ INPUT_SLOT_ACTION, "action" },
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{ INPUT_SLOT_NEAR, "near" },
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{ INPUT_SLOT_AWAY, "away" },
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{ INPUT_SLOT_NEXT, "next" },
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{ INPUT_SLOT_HUMAN, "human" },
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{ INPUT_SLOT_QUIT, "quit" },
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{ INPUT_SLOT_HELP, "help" },
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{ INPUT_SLOT_PROG, "prog" },
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{ INPUT_SLOT_VISIT, "visit" },
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{ INPUT_SLOT_SPEED05, "speed05" },
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{ INPUT_SLOT_SPEED10, "speed10" },
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{ INPUT_SLOT_SPEED15, "speed15" },
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{ INPUT_SLOT_SPEED20, "speed20" },
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{ INPUT_SLOT_SPEED30, "speed30" },
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{ INPUT_SLOT_SPEED40, "speed40" },
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{ INPUT_SLOT_SPEED60, "speed60" },
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{ INPUT_SLOT_CAMERA_UP, "camup" },
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{ INPUT_SLOT_CAMERA_DOWN, "camdown" },
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{ INPUT_SLOT_PAUSE, "pause" },
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};
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void CInput::SaveKeyBindings()
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{
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std::stringstream key;
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@ -313,7 +311,7 @@ void CInput::SaveKeyBindings()
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key.str("");
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key << b.primary << " " << b.secondary;
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CConfigFile::GetInstancePointer()->SetStringProperty("Keybindings", keyTable[static_cast<InputSlot>(i)], key.str());
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CConfigFile::GetInstancePointer()->SetStringProperty("Keybindings", m_keyTable[static_cast<InputSlot>(i)], key.str());
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}
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for (int i = 0; i < JOY_AXIS_SLOT_MAX; i++)
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@ -334,7 +332,7 @@ void CInput::LoadKeyBindings()
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{
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InputBinding b;
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if (!CConfigFile::GetInstancePointer()->GetStringProperty("Keybindings", keyTable[static_cast<InputSlot>(i)], keys))
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if (!CConfigFile::GetInstancePointer()->GetStringProperty("Keybindings", m_keyTable[static_cast<InputSlot>(i)], keys))
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continue;
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skey.clear();
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skey.str(keys);
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@ -365,7 +363,7 @@ void CInput::LoadKeyBindings()
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InputSlot CInput::SearchKeyById(std::string id)
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{
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for(auto& key : keyTable)
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for(auto& key : m_keyTable)
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{
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if ( id == key.second )
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{
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@ -30,7 +30,7 @@
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#include "math/intpoint.h"
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#include <map>
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/**
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* \struct InputBinding
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@ -159,4 +159,6 @@ private:
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InputBinding m_inputBindings[INPUT_SLOT_MAX];
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JoyAxisBinding m_joyAxisBindings[JOY_AXIS_SLOT_MAX];
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float m_joystickDeadzone;
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std::map<InputSlot, std::string> m_keyTable;
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};
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@ -26,15 +26,15 @@
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namespace
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{
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static EventType UNIQUE_EVENT_TYPE = EVENT_USER;
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const char* EVENT_TYPE_TEXT[EVENT_STD_MAX];
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}
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EventType GetUniqueEventType()
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{
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int i = static_cast<int>(UNIQUE_EVENT_TYPE+1);
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UNIQUE_EVENT_TYPE = static_cast<EventType>(i);
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return UNIQUE_EVENT_TYPE;
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static EventType uniqueEventType = EVENT_USER;
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int nextUniqueEventType = static_cast<int>(uniqueEventType+1);
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uniqueEventType = static_cast<EventType>(nextUniqueEventType);
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return uniqueEventType;
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}
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void InitializeEventTypeTexts()
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@ -761,8 +761,10 @@ void InitializeRestext()
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}
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static char g_gamerName[100];
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namespace
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{
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char g_gamerName[100];
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} // anonymous namespace
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void SetGlobalGamerName(std::string name)
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{
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@ -771,7 +773,10 @@ void SetGlobalGamerName(std::string name)
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// Replaces the commands "\key name;" in a text.
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static void PutKeyName(std::string& dst, const char* src)
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namespace
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{
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void PutKeyName(std::string& dst, const char* src)
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{
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dst.clear();
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@ -801,7 +806,7 @@ static void PutKeyName(std::string& dst, const char* src)
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// Returns the translated text of a resource that needs key substitution
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static const char* GetResourceBase(ResType type, unsigned int num)
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const char* GetResourceBase(ResType type, unsigned int num)
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{
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const char *str = NULL;
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@ -846,6 +851,8 @@ static const char* GetResourceBase(ResType type, unsigned int num)
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return gettext(str);
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}
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} // anonymous namespace
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// Returns the text of a resource.
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bool GetResource(ResType type, unsigned int num, std::string& text)
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@ -25,7 +25,10 @@
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#include <vector>
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static std::string VFormat(const char *fmt, va_list ap)
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namespace
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{
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std::string VFormat(const char *fmt, va_list ap)
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{
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size_t size = 1024;
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char stackbuf[1024];
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@ -47,6 +50,8 @@ static std::string VFormat(const char *fmt, va_list ap)
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}
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}
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} // anonymous namespace
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std::string StrUtils::Format(const char *fmt, ...)
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{
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va_list ap;
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@ -40,8 +40,8 @@ Buffer::~Buffer()
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if (m_loaded)
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{
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alDeleteBuffers(1, &m_buffer);
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if (alCheck())
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GetLogger()->Debug("Failed to unload buffer. Code %d\n", alGetCode());
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if (CheckOpenALError())
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GetLogger()->Debug("Failed to unload buffer. Code %d\n", GetOpenALErrorCode());
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}
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}
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@ -35,9 +35,9 @@ Channel::Channel()
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{
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alGenSources(1, &m_source);
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if (alCheck())
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if (CheckOpenALError())
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{
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GetLogger()->Debug("Failed to create sound source. Code: %d\n", alGetCode());
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GetLogger()->Debug("Failed to create sound source. Code: %d\n", GetOpenALErrorCode());
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m_ready = false;
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}
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else
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@ -54,8 +54,8 @@ Channel::~Channel()
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alSourceStop(m_source);
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alSourcei(m_source, AL_BUFFER, 0);
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alDeleteSources(1, &m_source);
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if (alCheck())
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GetLogger()->Debug("Failed to delete sound source. Code: %d\n", alGetCode());
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if (CheckOpenALError())
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GetLogger()->Debug("Failed to delete sound source. Code: %d\n", GetOpenALErrorCode());
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}
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}
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@ -71,9 +71,9 @@ bool Channel::Play()
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alSourcei(m_source, AL_REFERENCE_DISTANCE, 10.0f);
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alSourcei(m_source, AL_MAX_DISTANCE, 110.0f);
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alSourcePlay(m_source);
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if (alCheck())
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if (CheckOpenALError())
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{
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GetLogger()->Debug("Could not play audio sound source. Code: %d\n", alGetCode());
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GetLogger()->Debug("Could not play audio sound source. Code: %d\n", GetOpenALErrorCode());
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}
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return true;
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}
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@ -86,9 +86,9 @@ bool Channel::Pause()
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}
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alSourcePause(m_source);
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if (alCheck())
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if (CheckOpenALError())
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{
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GetLogger()->Debug("Could not pause audio sound source. Code: %d\n", alGetCode());
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GetLogger()->Debug("Could not pause audio sound source. Code: %d\n", GetOpenALErrorCode());
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}
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return true;
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}
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@ -102,9 +102,9 @@ bool Channel::SetPosition(const Math::Vector &pos)
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}
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alSource3f(m_source, AL_POSITION, pos.x, pos.y, pos.z);
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if (alCheck())
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if (CheckOpenALError())
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{
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GetLogger()->Debug("Could not set sound position. Code: %d\n", alGetCode());
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GetLogger()->Debug("Could not set sound position. Code: %d\n", GetOpenALErrorCode());
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return false;
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}
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return true;
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@ -119,9 +119,9 @@ bool Channel::SetFrequency(float freq)
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}
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alSourcef(m_source, AL_PITCH, freq);
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if (alCheck())
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if (CheckOpenALError())
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{
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GetLogger()->Debug("Could not set sound pitch to '%f'. Code: %d\n", freq, alGetCode());
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GetLogger()->Debug("Could not set sound pitch to '%f'. Code: %d\n", freq, GetOpenALErrorCode());
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return false;
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}
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return true;
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@ -137,9 +137,9 @@ float Channel::GetFrequency()
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}
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alGetSourcef(m_source, AL_PITCH, &freq);
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if (alCheck())
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if (CheckOpenALError())
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{
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GetLogger()->Debug("Could not get sound pitch. Code: %d\n", alGetCode());
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GetLogger()->Debug("Could not get sound pitch. Code: %d\n", GetOpenALErrorCode());
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return 0;
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}
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@ -155,9 +155,9 @@ bool Channel::SetVolume(float vol)
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}
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alSourcef(m_source, AL_GAIN, vol);
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if (alCheck())
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if (CheckOpenALError())
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{
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GetLogger()->Debug("Could not set sound volume to '%f'. Code: %d\n", vol, alGetCode());
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GetLogger()->Debug("Could not set sound volume to '%f'. Code: %d\n", vol, GetOpenALErrorCode());
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return false;
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}
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return true;
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@ -173,9 +173,9 @@ float Channel::GetVolume()
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}
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alGetSourcef(m_source, AL_GAIN, &vol);
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if (alCheck())
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if (CheckOpenALError())
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{
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GetLogger()->Debug("Could not get sound volume. Code: %d\n", alGetCode());
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GetLogger()->Debug("Could not get sound volume. Code: %d\n", GetOpenALErrorCode());
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return 0;
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}
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@ -287,9 +287,9 @@ bool Channel::SetBuffer(Buffer *buffer)
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}
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alSourcei(m_source, AL_BUFFER, buffer->GetBuffer());
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if (alCheck())
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if (CheckOpenALError())
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{
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GetLogger()->Warn("Could not set sound buffer. Code: %d\n", alGetCode());
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GetLogger()->Warn("Could not set sound buffer. Code: %d\n", GetOpenALErrorCode());
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return false;
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}
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m_initFrequency = GetFrequency();
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@ -305,9 +305,9 @@ bool Channel::IsPlaying()
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}
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alGetSourcei(m_source, AL_SOURCE_STATE, &status);
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if (alCheck())
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if (CheckOpenALError())
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{
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GetLogger()->Warn("Could not get sound status. Code: %d\n", alGetCode());
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GetLogger()->Warn("Could not get sound status. Code: %d\n", GetOpenALErrorCode());
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return false;
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}
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@ -334,9 +334,9 @@ bool Channel::Stop()
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}
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alSourceStop(m_source);
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if (alCheck())
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if (CheckOpenALError())
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{
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GetLogger()->Warn("Could not stop sound. Code: %d\n", alGetCode());
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GetLogger()->Warn("Could not stop sound. Code: %d\n", GetOpenALErrorCode());
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return false;
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}
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return true;
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@ -352,9 +352,9 @@ float Channel::GetCurrentTime()
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ALfloat current;
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alGetSourcef(m_source, AL_SEC_OFFSET, ¤t);
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if (alCheck())
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if (CheckOpenALError())
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{
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GetLogger()->Warn("Could not get source current play time. Code: %d\n", alGetCode());
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GetLogger()->Warn("Could not get source current play time. Code: %d\n", GetOpenALErrorCode());
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return 0.0f;
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}
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return current;
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@ -369,9 +369,9 @@ void Channel::SetCurrentTime(float current)
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}
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alSourcef(m_source, AL_SEC_OFFSET, current);
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if (alCheck())
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if (CheckOpenALError())
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{
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GetLogger()->Warn("Could not get source current play time. Code: %d\n", alGetCode());
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GetLogger()->Warn("Could not get source current play time. Code: %d\n", GetOpenALErrorCode());
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}
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}
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@ -0,0 +1,19 @@
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#include "sound/oalsound/check.h"
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namespace
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{
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ALenum g_errorCode = AL_NO_ERROR;
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} // anonymous namespace
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bool CheckOpenALError()
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{
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g_errorCode = alGetError();
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return g_errorCode != AL_NO_ERROR;
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}
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ALenum GetOpenALErrorCode()
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{
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ALenum ret = g_errorCode;
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g_errorCode = AL_NO_ERROR;
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return ret;
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}
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@ -24,20 +24,6 @@
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#include "common/logger.h"
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#include <al.h>
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#include <alc.h>
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static ALenum CODE = AL_NO_ERROR;
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inline bool alCheck()
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{
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CODE = alGetError();
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return CODE != AL_NO_ERROR;
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}
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inline ALenum alGetCode()
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{
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ALenum ret = CODE;
|
||||
CODE = AL_NO_ERROR;
|
||||
return ret;
|
||||
}
|
||||
|
||||
bool CheckOpenALError();
|
||||
ALenum GetOpenALErrorCode();
|
||||
|
|
|
@ -36,7 +36,7 @@
|
|||
namespace Ui
|
||||
{
|
||||
|
||||
static int PERSO_COLOR[3*10*3] =
|
||||
const int PERSO_COLOR[3*10*3] =
|
||||
{
|
||||
// hair:
|
||||
193, 221, 226, // white
|
||||
|
|
Loading…
Reference in New Issue