Commit Graph

76 Commits (3b585d9f5107b9a6cd80274fc33c4a6c237b59df)

Author SHA1 Message Date
krzys-h 02c24fbf27 CProfile -> CConfigFile 2015-07-19 16:05:09 +02:00
krzys-h ea9361fbb4 LevelCategory enum 2015-07-18 19:45:40 +02:00
Piotr Dziwinski e8582d214c CStaticObject subclass using new model framework
* added reading/writing working version of new model format V3
 * added CStaticObject with minial interface intended for
   non-interactive static objects like trees
 * converted first model, tree0, to new format
2015-07-11 19:52:38 +02:00
Piotr Dziwinski 7e21d3bd79 Get rid of some more manual memory management 2015-06-26 00:24:05 +02:00
Piotr Dziwinski 8806d1708d Proper CAuto, CBrain, CMotion, CPhysics, CPyro lifetime management
* change manual memory manament to std::unique_ptr
 * create CPyroManager
 * finally get rid of CInstanceManager
2015-06-22 21:58:58 +02:00
Piotr Dziwinski f9b09d08f0 Create CObjectFactory
* move functions creating objects to new class CObjectFactory
 * replace calls to CObject::Create*() with CObjectManager::Create()
 * move creation/deletion of some objects to better places
 * make CModelManager non-singleton
 * clean up some code in changed functions
2015-06-20 19:37:25 +02:00
Tomasz Kapuściński ff44637d49 Removed VBO override switch and some unnecessary code 2015-06-16 18:00:42 +02:00
Tomasz Kapuściński 933609967a Added OpenGL 3.3 graphics implementation 2015-05-19 14:29:31 +02:00
Tomasz Kapuściński 0b2f00530b Added experimental support for dynamic shadows (shadow mapping) 2015-05-11 15:21:17 +02:00
krzys-h f54b46b61d CPathManager
* Moved path management from CApplication to CPathManager
* Moved %lvl% replacements from CParserParam to CPathManager
* Added %lvl% support in produce(), closes #426
2015-03-08 15:22:21 +01:00
krzys-h 986cf98aaf CController - entry point into CRobotMain and CMainDialog 2014-12-22 10:36:36 +01:00
krzys-h 4fef3af9ef Moved all CObject management from CInstanceManager to CObjectManager 2014-12-21 19:04:31 +01:00
krzys-h eec6041104 Refactoring of input and input bindings, CInput class 2014-12-11 19:14:33 +01:00
krzys-h f8841f96f2 Added -headless
For automated stuff on devices without GPU
2014-10-31 20:40:13 +01:00
krzys-h 487e43ff4e Changing resolution from commandline
Conflicts:
	src/app/app.cpp
2014-10-31 20:40:09 +01:00
krzys-h 26376c652d Nothing else works, so restart the game on resolution change
Fixes #339 for now, but we'll need alternative solution later
2014-10-25 18:34:29 +02:00
krzys-h f65b00089a Merge branch 'dev' into dev-physfs
Conflicts:
	data
2014-10-14 15:42:19 +02:00
krzys-h 9fd6cf5449 Changed all occurences of PPC in the code to TerranovaTeam 2014-10-14 15:26:18 +02:00
krzys-h f0b38721e0 Loading all mods found in "mods" directory 2014-09-21 12:29:01 +02:00
krzys-h 0b2f25a6e3 Restored -datadir and -langdir arguments, added -savedir
Also, fixed some crashes when unable to open file
2014-08-06 12:27:17 +02:00
Krzysztof Dermont 2260f6bf4f Big part of PhysFS support
* removed -mod argument
* removed -datadir argument
* removed -lang argument
* removed some dead ui code
* added resource manager and file loaders (stream and SDL)
* changed interface textures location to match new directory structure
* removed CGameData for mod support
* added PhysFS support
2014-06-20 23:51:28 +02:00
krzys-h f0d97bfdb9 Better datadir mod support 2014-05-18 12:12:47 +02:00
krzys-h 246b7e107e Removed prototypes support 2013-12-27 20:36:11 +01:00
krzys-h 0f57809f51 Added scene test mode
... and fixed a "small" bug in previous commit ;)
2013-12-26 22:13:04 +01:00
erihel b5e87aa91f Datadir in command line didn't work with config.
Values from config file overwrote datadir
2013-07-16 16:00:06 +02:00
Piotr Dziwinski 7874aca10c Enhanced logging, option to auto-start mission
* added logging of application events
 * changed debug mode flag to independent debug modes
 * added option to auto-start mission (load a mission immediately
   after startup)
 * removed "enum value out of range" prints
 * some refactoring
2013-06-16 21:54:36 +02:00
Piotr Dziwinski 7cf8811888 Fix for #195
* loading time now is not counted in elapsed time
2013-06-13 17:25:58 +02:00
Piotr Dziwinski 8f6fd2a131 Changes in texture code & refactoring
* refactored and altered slightly the texture pack code
 * added flushing of texture cache
 * some refactoring and const-correctness in CApplication methods
2013-05-26 14:50:23 +02:00
krzys-h 04f747b00b Added simple texturepack support (#208) 2013-05-12 14:55:41 +02:00
krzys-h 90301e24c0 Added field "item" to class "object" in CBot 2013-03-31 10:21:22 +02:00
krzys-h b284fd74f3 Changes to fix multilanguage on Windows
Issue #118
2013-03-28 15:59:13 +01:00
Piotr Dziwinski 195d6cded0 Fixed timer functions on win32
* changed win32 implementation to QueryPerformaceTimer system function
 * refactored system utils code
 * proper tests for time utils and update event creation in application
 * should fix issue #134
2013-03-24 12:00:12 +01:00
Piotr Dziwinski bc859c4c59 VBO override option; argv parsing using getopt
* added -vbo option to override autodetection of OpenGL VBO extension
 * refactored argument parsing to use getopt()
 * fixed failing UTs
2013-03-10 15:44:21 +01:00
Piotr Dziwiński 001d37b257 CInstanceManager refactoring
* removed classes managed by CInstanceManager
   except for CObject, CPyro, CBrain and CPhysics
   because of dependencies
 * refactored instance searching to use existing singleton instances of
   CApplication, CEngine and CRobotMain and calling their getter
   functions
2013-02-17 12:11:56 +01:00
Piotr Dziwinski 89a3f586a2 Merge branch 'dev' into dev-graphics 2013-01-04 00:05:28 +01:00
Didier Raboud 1b4208cdc5 Implement language Char for level files
This currently lacks fallback to an existing entry for non-translated entries
2012-12-28 23:06:12 +01:00
Piotr Dziwinski 4cbb63f5b7 Fixed path for loading sounds 2012-12-28 12:06:37 +01:00
Piotr Dziwinski 5574eccebd Engine optimization - rewritten model management
- new class CModelManager
 - rewritten engine object structure in CEngine
 - created shared model data instead of separate objects per each
   model instance
 - minor refactoring
2012-12-26 20:58:02 +01:00
erihel f0e76ad446 sound fix 2012-12-20 21:57:57 +01:00
Piotr Dziwinski 4811defca2 Static objects using OpenGL VBOs and display lists 2012-12-14 21:30:35 +01:00
Piotr Dziwinski 3ce488307f Performance counters 2012-10-25 23:29:49 +02:00
Piotr Dziwinski 3845efbbff Main loop enhancement
Frame updates were posted one frame behind in event queue
2012-10-25 20:27:40 +02:00
Piotr Dziwinski 97f44035f1 Changing and saving input bindings 2012-10-07 00:46:46 +02:00
Piotr Dziwinski a394c9efec Updated docs and some Doxygen fixes 2012-09-27 20:43:20 +02:00
Piotr Dziwinski fd09071c29 Data dir paths
- changed access to paths in data directory in CApplication
- models now load from data directory
2012-09-22 14:40:13 +02:00
Piotr Dziwinski 0ff419560d Event fixes & refactoring
- added new state tracking to Event
- removed old fields from Event
- fixed some issues with Events and fps counter
2012-09-22 00:38:17 +02:00
erihel 15ff1d512b * Fixed audio problems
* Added colobot.ini to CApp in Create function
* Fixes to plugin manager
* Fixed CProfile segfault
2012-09-22 00:11:16 +02:00
Piotr Dziwinski bd36d76b31 Mouse pos setting, low cpu mode, stats display 2012-09-20 20:37:37 +02:00
Piotr Dziwinski 10c9d92cd2 Mouse wheel events, motion vectors
- added mouse wheel events
- added motion vectors to CRobotMain
- other minor changes in event.h
2012-09-19 21:23:42 +02:00
Piotr Dziwinski 51884cef8e Input bindings rewrite
- moved input bindings to CRobotMain
- added virtual keymod and joystick button key presses
- fixed putenv error; other minor fixes
2012-09-19 18:32:18 +02:00