Fiftytwo
7f9efea0a2
Remove unnecessary whitespaces
2020-05-15 20:29:48 +02:00
Fiftytwo
bbf9356628
Fix colobot-lint error
2020-05-15 19:26:03 +02:00
Fiftytwo
0b9673029d
Merge dev into dev-builders and resolve conflicts
2020-05-15 15:06:37 +02:00
Fiftytwo
0f33dbe154
Add holder model for trainer Subber
2020-05-14 13:36:37 +02:00
Emxx52
00d72d8d7b
Merge pull request #1265 from DavivaD/dev-thumper-patch
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Thumper Patch
2020-04-24 21:09:04 +02:00
Fiftytwo
b5466261d4
Make buildings inherit trainer param from builder
2020-03-31 19:02:53 +02:00
Fiftytwo
853d8eee5d
Adjust HeavyTrainer rear light sprite position
2020-01-11 18:39:44 +01:00
tomangelo
51cde3c868
Merge branch 'dev' into dev-savegame
2020-01-02 15:00:33 +01:00
tomangelo
b8c4232312
Merge pull request #1262 from B-CE/i18n-fr2
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Update i18n fr
2020-01-02 14:42:15 +01:00
pkubaj
1a771b0e72
Fix build on ARM and PPC
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ARM and PPC use unsigned char by default.
2019-10-18 14:00:37 +02:00
DavivaD
9c2ea5f488
Undo some changes + space fixes
2019-07-22 17:04:15 +02:00
DavivaD
b8b2d32bc1
Thumper Patch
2019-07-22 01:15:11 +02:00
Fiftytwo
62620a93cd
Make Wrecks destroyable; make TargetBot more fragile
2019-07-17 02:57:47 +02:00
B-CE
17d85eb434
Translate french comments + correct typo
2019-06-19 08:50:47 +02:00
melex750
a66b3d0672
Refactor SaveState and RestoreState to use streams
2019-04-11 04:13:13 -04:00
tomangelo2
a46750ede2
Fix crash when destroying unpowered PowerPlant with Titanium
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Appendix to pull #1206
2019-02-18 14:43:56 +01:00
Fiftytwo
723c552783
Add Heavy and Amphibious trainer bots
2018-12-23 07:04:06 +01:00
Bartosz Cieśla
abf1a60a86
Fix for #1203
2018-10-10 19:14:23 +02:00
Fiftytwo
3f04654cd3
Make ruins destroyable
2018-07-13 13:16:30 +02:00
Fiftytwo
5b2b632de3
Add TargetBot research; make it fully operational
2018-07-13 00:03:20 +02:00
Fiftytwo
5b2f3111b6
Add trainer=1 SpaceShip
2018-07-12 20:54:58 +02:00
Fiftytwo
146581e44c
Add trainer=1 AutoLab
2018-07-12 20:35:50 +02:00
Fiftytwo
02eb4623b9
Add trainer=1 ResearchCenter
2018-07-12 20:17:09 +02:00
Fiftytwo
d0e29d4875
Add trainer=1 BotFactory
2018-07-12 19:55:31 +02:00
krzys-h
ed397d2b0f
Make sure aliens hatched from eggs are not selectable by default, closes #1054
2018-05-09 23:25:52 +02:00
krzys-h
319d8e6854
Fix delete() not returning sometimes, closes #1067
2018-05-09 23:12:26 +02:00
krzys-h
dd40c4d4ee
Make magnifyDamage=0 for fragile objects actually work
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This fixes a bug in 36d2cf14b8
2018-05-08 19:54:25 +02:00
krzys_h
b36d40a509
Merge pull request #1151 from melex750/dev-savegame
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Fix saving/loading "NewScript" programs for factory bots
2018-05-07 20:42:51 +02:00
krzys-h
36d2cf14b8
Make magnifyDamage influence fragile objects
2018-05-07 20:31:36 +02:00
krzys-h
1d09ee9b3c
Fix transportable object damage rules
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This makes the rules match the original Colobot like they were supposed to
2018-05-07 20:31:36 +02:00
melex750
a918fcabb4
Fix save/load NewScript programs for factory bots
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Fixes #797
2018-04-30 13:43:03 -04:00
krzys_h
8b86a1f222
Merge pull request #1142 from AbigailBuccaneer/Wmissing-declarations
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Compile with -Wmissing-declarations
2018-04-24 14:12:43 +02:00
krzys_h
6289ea91b1
Merge pull request #1140 from AbigailBuccaneer/Wsuggest-override
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Compile with -Wsuggest-override under GCC
2018-04-24 14:12:31 +02:00
AbigailBuccaneer
ea64edaa0b
Compile with -Wmissing-declarations
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-Wmissing-declarations enforces that every function (except for static
functions) must be declared separately before it's defined. This
essentially enforces that every function must be either static, or
declared in a header elsewhere.
This helps the optimizer, as it can do a better job of inlining if it
knows that a function won't be used outside of a given file. It also
helps -Wunused-function (which is enabled by -Wall) find more unused
functions.
Note that Clang spells this option -Wmissing-prototypes, which
confusingly is the name of a related but different warning option under
GCC.
2018-04-21 16:49:27 +01:00
krzys-h
e964d3e48c
Fix colobot-lint warnings
2018-04-20 02:21:12 +02:00
krzys-h
1c2bdc9cab
Update license headers
2018-04-20 02:08:50 +02:00
AbigailBuccaneer
6978c28ee0
Compile with -Wsuggest-override under GCC
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Clang by default compiles with -Winconsistent-missing-override, which
warns when a class declares virtual functions that override those in the
base class, and some but not all of them are explicitly declared
`override`.
GCC doesn't support this option, but has a stronger version,
-Wsuggest-override. In combination with -Werror, this means that any
virtual function that overrides another *must* be explicitly declared as
`override`.
This commit enables -Wsuggest-override where available. This means that
GCC users can't break the Clang build with inconsistent overrides (see
#1113 and #1114 ) and consequently that any build that passes the pull
request CI build on Jenkins won't break because of inconsistent
overrides.
2018-04-19 19:58:44 +01:00
B-CE
0e6d22a549
Fix clang compilation, fixes #1113
2018-03-12 12:42:22 +01:00
tomangelo2
5e606336ca
Fixed TrackedTrainer tracks allignement
2018-02-12 15:11:14 +01:00
tomangelo2
f51f457023
Narrowed TrackedTrainer tracks
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TrackedTrainers now have same width as other bots
2018-02-10 20:58:14 +01:00
Fiftytwo
ca0ff013d4
Update Trainer bots
2017-12-21 01:49:56 +01:00
Fiftytwo
7eb1df4119
Add aim recalibration during falling
2017-11-29 13:24:05 +01:00
Fiftytwo
db23c6eecf
Change Builder default camera type
2017-11-25 14:35:45 +01:00
Fiftytwo
5f8b7a8149
Update BotFactory interface
2017-11-25 12:30:16 +01:00
Fiftytwo
614dc5e591
Builder research
2017-11-23 00:11:29 +01:00
Fiftytwo
03c7d2e7ee
WingedBuilder full implementation; new aiming method, better particle alignment
2017-11-22 02:05:36 +01:00
Fiftytwo
d06116eb49
Attached proper particles to the neutron gun
2017-11-21 19:09:38 +01:00
Fiftytwo
b72e802ff7
Neutron gun now aims
2017-11-17 19:57:08 +01:00
Fiftytwo
a024866fd3
Builder bots base implementation
2017-11-16 18:43:45 +01:00
krzys_h
d3b969fb4d
Merge pull request #992 from DavivaD/dev-dmgalarm-st2
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Damage Alarm Implementation (2th Stage)
2017-11-04 11:27:14 +01:00
melex750
d357de1438
Save object lifetime and abstime
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Fixes #1006
2017-10-24 05:12:19 -04:00
krzys_h
6b1dd5dd8b
Merge pull request #994 from DavivaD/dev-issue-658
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Thumper & Recycler Enhancements.
2017-10-22 18:22:06 +02:00
melex750
bf69b86233
Fixed shortcut not changing to normal state
2017-10-17 02:33:05 +02:00
tomangelo2
dab223e6ce
Clamp energy level to standard values for OrgaShooters
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Fix issue #1009
2017-10-16 20:29:59 +02:00
tomangelo2
f40756bc46
Fix turn(1) doesn't draining energy
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Fix using @Melex750 example, thanks!
Fix issue #136
2017-10-11 18:50:57 +02:00
DavivaD
ee35d35db3
Correct Small Mistake
2017-07-27 02:02:46 +02:00
DavivaD
959854ec59
'Make Thumper Great Again'
2017-07-26 23:05:53 +02:00
tomangelo2
0de347d430
Fixed goto() behaviour on 32-bit binaries
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Closes issue #844
2017-07-26 14:54:04 +02:00
DavivaD
a4482f1a7c
Decrease radius of squashing items.
2017-07-24 23:20:21 +02:00
DavivaD
b5e0f9966f
Make Recycler Recycle small Building Ruins.
2017-07-21 20:37:18 +02:00
DavivaD
bef6e9eceb
Make Thumper Squash transportable/small objects.
2017-07-21 20:36:31 +02:00
DavivaD
a29a4f93ac
Damage Alert Implementation (2th Stage)
2017-06-20 23:35:33 +02:00
krzys-h
bb35585194
Fix object.factory() code type detection, closes #938
2017-06-03 21:43:10 +02:00
Abigail
f4614658cf
Fix -Wundefined-var-template warning ( #963 )
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This avoids specializing CSingleton<T>::m_instance for each type, and
instead just defines it once in the header. This is allowed by the
standard, multiple definitions are merged in the same way that inline
functions are.
2017-05-29 20:46:11 +02:00
krzys-h
02aa281d30
Remove unnecessary m_instance declarations
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They don't do anything at all in gcc and clang, but cause compile errors in MSVC
see #955
2017-05-24 14:00:34 +02:00
krzys-h
935b789d02
Fix alien animations after 5d4dfd8cb5
2017-05-24 10:45:31 +02:00
krzys-h
5d4dfd8cb5
Fix scoreboard points sometimes being added multiple times
2017-05-23 22:25:40 +02:00
krzys-h
648dfd75c4
Fix handling of particle 'father' objects when they are destroyed
2017-05-23 20:31:55 +02:00
MatiRg
417301ff06
Fix rendering glasses in FPP camera, closes #775 ( #959 )
2017-05-23 18:57:41 +02:00
Abigail
11d950221b
Fix all compiler warnings and enable -Werror ( #955 )
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This removes all compilation warnings on:
* g++ 4.7.4, 4.8.5, 4.9.4, 5.4.1, 6.3.0, 7.0.1-svn246759
* clang++ 3.9.1, 4.0.0, 5.0.0-svn303007
2017-05-22 11:10:35 +02:00
krzys-h
7b328fbfc3
Make UraniumOre not destroyable, closes #777
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This was likely a mistake during object interface refactoring
2017-05-21 21:45:46 +02:00
krzys-h
8948da0612
Add Barricade objects
2017-05-19 15:33:44 +02:00
krzys-h
880f31a7c6
Add basics of scoreboard implementation; better support for multiple teams
2017-05-17 18:22:58 +02:00
krzys-h
fda58a6008
Change bullet collision logic to allow for collisions with non-damageable objects
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For now, you have to add bulletWall=true to objects you want bullets to collide with.
It's ugly but will work for now. This is needed mostly for compatibility
with exercises which use barriers to block movement but not bullets.
I also made the collision checks run more often because otherwise the bullets
would sometimes miss the objects (but only visually)
2017-04-29 13:14:10 +02:00
krzys-h
7fadf7bad5
Fix aliens being selectable by default ( #900 )
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Broken in 6a382830a9
This change also allows you to make selectable insects with selectable=1 in scene file
2017-01-28 12:53:28 +01:00
krzys-h
7b3b257580
Fix code style
2017-01-02 14:54:38 +01:00
krzys-h
46aa6fc907
Some CRobotMain cleanup
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* improved documentation
* renamed cheat variables to include the word "cheat" to make it clearer what they do
* removed some useless members
2016-12-27 23:38:57 +01:00
krzys-h
17511ddb6a
Fix some code style
2016-12-27 15:54:52 +01:00
krzys-h
f33ffaf18b
Fix mission end before astronaut death scene is finished ( #848 )
2016-12-27 15:32:38 +01:00
krzys-h
b6cda6cd4c
Add error when object is busy ( #871 )
2016-12-27 13:36:46 +01:00
krzys-h
eb2a1857dc
Fix goto() with multiple objects at the exact same position ( #732 )
2016-12-04 16:07:41 +01:00
krzys-h
3472ec6613
Revert CParticle::CheckChannel changes
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I misinterpreted this as being a bug, while actually it seems to be an explicit CParticle design choice (maybe not the best one, but whatever). We DO need better docs for some old code like this :/
Fixes #806
This reverts commit 99a831a03b
.
2016-09-27 18:34:54 +02:00
MatiRg
dc415c3d2a
Remove character limit in CEdit ( #836 )
2016-09-25 19:13:04 +02:00
Jeremy Mickelson
859cec774a
Added comment explaining container choice
2016-08-13 12:18:54 -06:00
Jeremy Mickelson
88227a3647
Allow multiple objects with exactly the same distance to be returned by `radarall`
2016-08-13 12:13:41 -06:00
krzys-h
2c3e90b126
Added CBot performance counter
2016-07-24 16:36:13 +02:00
krzys-h
646e5104f6
Some CCamera cleanup and docs
2016-05-28 18:44:38 +02:00
krzys-h
d80fa387b9
Fixed some particle crashes after 99a831a03b
2016-05-28 16:16:48 +02:00
krzys-h
99a831a03b
Fixed CParticle::CheckChannel "errors"
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Not really errors, but I fixed them anyway
2016-05-28 00:26:56 +02:00
krzys-h
d3f808f66d
Merge branch 'dev-savegame' into dev
2016-04-10 13:16:10 +02:00
krzys-h
04d7c343ef
Removed misc.cpp / misc.h
2016-04-09 18:46:12 +02:00
krzys-h
ae4e875729
Do not store exact object part positions
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This seems to be unnecessary, as the animation update code should set those on its own. Needs some more testing though.
2016-04-08 18:28:35 +02:00
krzys-h
ac950978a9
Fixed AlienWorm collisions ( #740 )
2016-04-07 20:30:25 +02:00
KarolTrzeszczkowski
1960b373f1
Solves #700
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It turns out, that tower is not over powered in code battle mode. It never hits flying enemy robot.
2016-04-03 13:31:08 +02:00
krzys-h
98dd9f90c8
Fixed code style warnings
2016-04-03 13:06:55 +02:00
krzys-h
e24d77bde8
goto() bitmap debugger
2016-03-28 21:42:25 +02:00
krzys-h
d38ddcbc41
goto() path debugger
2016-03-28 20:25:07 +02:00
krzys-h
45c93f58ec
Fixed Houston lights when object is rotated
2016-03-27 18:54:56 +02:00
krzys-h
4e50f36214
Merge branch 'dev' into dev-right-click-camera
2016-03-02 20:00:57 +01:00
krzys-h
dba944740f
Removed unused members of COldObject
2016-02-21 15:16:30 +01:00