Fixed shortcut not changing to normal state
parent
a29a4f93ac
commit
bf69b86233
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@ -390,7 +390,12 @@ bool COldObject::DamageObject(DamageType type, float force, CObject* killer)
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SetShield(shield);
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// Sending info about taking damage
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SetDamaging(true);
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if (!m_damaging)
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{
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SetDamaging(true);
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m_main->UpdateShortcuts();
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}
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m_damageTime = m_time;
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}
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else
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{
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@ -429,10 +434,6 @@ bool COldObject::DamageObject(DamageType type, float force, CObject* killer)
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{
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m_engine->GetPyroManager()->Create(Gfx::PT_SHOTT, this, loss);
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}
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/*if ( m_time < 2.0f && m_damaging == true ) SetDamaging(false);
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m_time = 0.0f;*/ // TODO: Make DamageAlarm Icon Dissapear after 2 seconds
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return false;
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}
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@ -2157,6 +2158,12 @@ bool COldObject::EventFrame(const Event &event)
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SetShield(GetShield() + event.rTime*(1.0f/GetShieldFullRegenTime()));
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}
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if (m_damaging && m_time - m_damageTime > 2.0f)
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{
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SetDamaging(false);
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m_main->UpdateShortcuts();
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}
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return true;
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}
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@ -360,6 +360,7 @@ protected:
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bool m_bCheckToken; // object with audited tokens
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bool m_underground; // object active but undetectable
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bool m_damaging;
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float m_damageTime;
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DeathType m_dying;
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bool m_bFlat;
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bool m_bTrainer; // drive vehicle (without remote)
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@ -109,7 +109,7 @@ void CShortcut::Draw()
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zoom = 1.0f;
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mode = Gfx::ENG_RSTATE_NORMAL;
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}
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if ( m_state & STATE_DAMAGE )
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if ( (m_state & STATE_DAMAGE) && Math::Mod(m_time, 0.7f) >= 0.3f )
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{
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icon = 59;
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zoom = 0.8f;
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