Mateusz Przybył
f64c610fa4
Merge pull request #1354 from suve/gcc11-diagnostics-fix
...
GCC11 diagnostics fix (round 2)
2020-09-15 16:20:31 +02:00
Jeff Law
ad2e3db92f
Fix more dynamic casts for gcc-11
...
Signed-off-by: suve <veg@svgames.pl>
Jeff's patch was written for the 0.1.12 stable release.
Adapted to work with the "dev" branch (as of commit 13098ee
).
2020-09-15 10:20:24 +02:00
Mateusz Przybył
13098ee378
Merge pull request #1351 from suve/gcc11-diagnostics-fix
...
GCC11 diagnostics fix
2020-09-11 20:37:25 +02:00
MrSimbax
8fdf79958f
Merge branch 'master' of https://github.com/ccao001/colobot into dev-add-guix
...
Fixed merge conflict
2020-09-11 19:16:00 +02:00
Jeff Law
8c6ac4cd16
Fix dynamic casts to avoid gcc-11 diagnostics
2020-09-04 11:16:45 +02:00
tomangelo
2685a1eb60
Add cell capacity parameters ( #1348 )
2020-08-31 13:37:45 +02:00
ccao001
a54a117ba4
README: Add Guix
...
GNU Guix is a transactional package manager and an advanced distribution of the GNU system that respects user freedom. Guix can be used on top of any system running the kernel Linux, or it can be used as a standalone operating system distribution for i686, x86_64, ARMv7, and AArch64 machines.
In addition to standard package management features, Guix supports transactional upgrades and roll-backs, unprivileged package management, per-user profiles, and garbage collection. When used as a standalone GNU/Linux distribution, Guix offers a declarative, stateless approach to operating system configuration management. Guix is highly customizable and hackable through Guile programming interfaces and extensions to the Scheme language.
2020-08-30 00:44:45 -04:00
Emxx52
a4cfe616a8
Merge pull request #1349 from colobot/dev-fix-abs
...
Fix warning regarding mismatched parameter types
2020-08-27 00:53:45 +02:00
tomangelo2
f08c67bef9
Fix warning regarding mismatched parameter types
2020-08-27 00:28:03 +02:00
Emxx52
b17a4391b0
Merge pull request #1336 from colobot/dev-mod-manager
...
Add Mod Manager
2020-08-21 18:43:45 +02:00
Emxx52
1c9f5f3f64
Merge branch 'dev' into dev-mod-manager
2020-08-21 18:21:08 +02:00
Fiftytwo
68c254c101
Update data submodule
2020-08-21 18:09:28 +02:00
tomangelo
d7ec891ab8
Merge pull request #1346 from melex750/dev-cbot-fix-delete
...
Fix CBOT script hanging at delete()
2020-08-20 22:09:37 +02:00
tomangelo
dbc13bad20
Merge pull request #1345 from melex750/dev-cbot-fix-abs
...
Fix abs() only working on floats
2020-08-17 19:28:35 +02:00
tomangelo
d2c8888067
Merge pull request #1344 from colobot/dev-suppress-fonts-warning
...
Remove unnecessary warning if there is no fonts.ini file
2020-08-17 19:27:59 +02:00
melex750
8d5cafecb3
Fix CBOT script hanging at delete()
2020-08-15 09:41:31 -04:00
melex750
d0961a517a
Fix abs() only working on floats
2020-08-15 09:29:45 -04:00
Fiftytwo
4c1d3eecd1
Add flag() and deflag() CBOT functions
2020-08-15 03:31:17 +02:00
Fiftytwo
56c99e741e
Make Vault buildable
2020-08-08 20:51:56 +02:00
tomangelo2
4bb6f9f1b3
Remove unnecessary warning if there is no fonts.ini file
2020-08-08 15:41:07 +02:00
Fiftytwo
b9305dfd45
Fix Mushroom SatCom links
2020-08-08 14:34:21 +02:00
Mateusz Przybył
5749fff377
Merge pull request #1342 from colobot/dev-lighting-fix
...
Fixes lighting issues and mipmapping
2020-08-03 20:48:15 +02:00
Tomasz Kapuściński
4c14050b27
Fixed mipmaps being outdates after texture update.
2020-07-31 22:04:47 +02:00
Tomasz Kapuściński
33b7c893cb
Allow length of the light direction vector to influence strength of the light source.
...
This fixes the issue with objects and terrain being darker than they should be. As it turns out, most levels have not normalized light direction which happens to make light brighter and this is the expected result. To keep in line with GL14 engine, newer engines should use the length of the vector to make light brighter.
2020-07-31 22:01:33 +02:00
Fiftytwo
2023756023
Fix factory() being able to produce non-bot units
2020-07-30 11:11:51 +02:00
Fiftytwo
a92fa950e2
Make Sniffers able to plant flags
2020-07-30 11:03:12 +02:00
Fiftytwo
e63afb3461
Add WayPoint animation in deletemark
2020-07-30 04:21:35 +02:00
Fiftytwo
25a8d7b5b5
Move flatground scan button from Sniffers to Builders
2020-07-30 03:48:31 +02:00
Fiftytwo
4780716c18
Update translation files
2020-07-30 03:27:39 +02:00
MrSimbax
9cb80daedf
Improve sound reloading
...
Also some minor refactoring.
Since realoding may take a lot of time, modman no longer reloads
the whole app on entering/leaving the screen.
2020-07-27 15:59:33 +02:00
Mateusz Przybył
aa8122f16f
Merge pull request #1339 from immibis/fix-quicksave-sim-speed-crash
...
Fix crash when quick-saving with increased game speed
2020-07-26 15:17:17 +02:00
immibis
9e743e86af
Fix crash when quick-saving with increased game speed
2020-07-26 14:55:56 +02:00
MrSimbax
fd36ff3840
Fix crash when changing text with UTF-8 chars
...
The code left a byte from the previous text in CEdit UI control if
the new text is shorter than the old one. So an exception was thrown
because it's an invalid UTF-8 byte.
2020-07-25 21:20:19 +02:00
immibis
5eebe300fc
Support new-format text models through the same code path as old models; update Blender script ( #1290 )
2020-07-25 21:13:26 +02:00
MrSimbax
93f3abee1a
Change mod version separator to dot
...
I don't know why I put comma in there and how I didn't notice this
earlier.
2020-07-24 12:57:45 +02:00
Mateusz Przybył
fbe2191800
Allow producing objects with no keyword in CBOT ( #1335 )
2020-07-24 02:20:06 +02:00
MrSimbax
b685d0060c
Merge branch 'dev' into dev-mod-manager
2020-07-23 18:19:42 +02:00
MrSimbax
253cca379b
List which level subdirectory a mod changes
2020-07-23 18:07:02 +02:00
MrSimbax
e6ce4112c6
Update translations
2020-07-23 17:57:25 +02:00
MrSimbax
51668c12d7
Add changes listing to mods
...
It's just listing directories of a mod for now, but should give some
idea what the mod changes.
Also moved some functionality from pathman to modman.
Mods added with the `-mod` parameter are now managed by modman.
2020-07-23 17:44:38 +02:00
MrSimbax
16795e0d49
Use level parser instead of JSON for manifest
2020-07-22 21:40:13 +02:00
MrSimbax
62b770f7d3
Improve UI of mod manager a little
...
The arrow buttons are smaller and the up button is now above the down
button. What is more, the width of the back button is now the same as
in other places.
2020-07-22 17:50:19 +02:00
MrSimbax
df415880d0
Fix linter issues
2020-07-22 17:26:46 +02:00
MrSimbax
1be69a0a51
Fix compile errors
2020-07-22 17:24:07 +02:00
MrSimbax
2b96eda86d
Fix minor issues
2020-07-22 17:13:52 +02:00
MrSimbax
f57da76ae8
Add handling of mods manifests
...
Also add Polish translations for mod manager related strings.
2020-07-22 16:35:47 +02:00
Mateusz Przybył
a5c7187017
Fix crashes on SatCom in Moon missions ( #1334 )
2020-07-22 00:37:37 +02:00
MrSimbax
5112bf86df
Fix linter issues
2020-07-21 21:11:08 +02:00
Mateusz Przybył
2d32e3a798
Merge pull request #1255 from timgott/smooth_shadows_gl21
...
Smooth shadows in gl21
2020-07-21 20:55:47 +02:00
Mateusz Przybył
fd2b72b296
Merge pull request #1263 from nextghost/dev
...
Fix OpenGL specular lighting
2020-07-21 20:55:21 +02:00