Move flatground scan button from Sniffers to Builders
parent
4780716c18
commit
25a8d7b5b5
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@ -1117,14 +1117,7 @@ bool CObjectInterface::CreateInterface(bool bSelect)
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pw->CreateButton(pos, dim, 40, EVENT_OBJECT_SEARCH);
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DefaultEnter(pw, EVENT_OBJECT_SEARCH);
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if ( m_main->IsBuildingEnabled(BUILD_GFLAT) )
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{
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pos.x = ox+sx*9.0f;
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pos.y = oy+sy*0.5f;
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pw->CreateButton(pos, dim, 111, EVENT_OBJECT_GFLAT);
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}
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pos.x = ox+sx*10.1f;
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pos.x = ox+sx*9.0f;
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pos.y = oy+sy*0.5f;
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pw->CreateButton(pos, dim, 11, EVENT_OBJECT_DELSEARCH);
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}
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@ -1500,6 +1493,12 @@ bool CObjectInterface::CreateInterface(bool bSelect)
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pw->CreateButton(pos, ddim, 128+41, EVENT_OBJECT_BDESTROYER);
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DeadInterface(pw, EVENT_OBJECT_BDESTROYER, m_main->CanBuild(OBJECT_DESTROYER, m_object->GetTeam()));
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if ( m_main->IsBuildingEnabled(BUILD_GFLAT) )
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{
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pos.x = ox+sx*9.0f;
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pos.y = oy+sy*0.5f;
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pw->CreateButton(pos, dim, 64+47, EVENT_OBJECT_GFLAT);
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}
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}
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UpdateInterface();
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m_lastUpdateTime = 0.0f;
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