Piotr Dziwinski
b376486fd7
Colobot Gold 0.1.0-alpha
2013-06-24 21:32:14 +02:00
Piotr Dziwinski
8d82fd61bc
Fix for tests compilation
2013-06-24 14:46:13 +02:00
Piotr Dziwinski
a26ee5a78f
Fix for travis CI build
2013-06-24 14:34:17 +02:00
Piotr Dziwinski
81a6de41a5
Some further changes in CMakeLists
...
* removed DEV_BUILD autodetection (could be confusing)
* ignore desktop subdirectory on Windows
* some refactoring
2013-06-24 14:17:28 +02:00
Piotr Dziwinski
3e989c96df
Fixed auto-detecting locale on Windows
...
* localename library is now used to determine the actual locale used
* added patched version of FindGettext.cmake to fix
installation path of translation files
2013-06-24 14:16:39 +02:00
Piotr Dziwinski
78c167064b
Fix for MSYS/MXE build
2013-06-22 23:15:56 +02:00
Piotr Dziwinski
112d6843be
Updated INSTALL files
2013-06-22 22:44:10 +02:00
Piotr Dziwinski
9f819088a6
gitignore update
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* git should now ignore all generated files when building without
separate build directory
2013-06-22 22:44:03 +02:00
Piotr Dziwinski
8cb2e54de8
Futher changes to CMake options
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* OpenAL sound is now enabled by default
* Boost is linked dynamically by default
2013-06-22 22:33:06 +02:00
Piotr Dziwinski
a224ae4408
Fix man build target dependencies
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* could cause fails when make is run with many threads
2013-06-22 21:32:30 +02:00
Piotr Dziwinski
bfcce26f89
Changes in build organization
...
* targets are now created in top-level build directory
* more things are now configured through CMake options
* changed debug build detection from NDEBUG to DEV_BUILD
* moved po and desktop directories
* moved last unit test out of src directory
2013-06-22 01:17:19 +02:00
Piotr Dziwinski
1377e48910
Reverted enum values to fix UT regression
2013-06-22 01:17:19 +02:00
Piotr Dziwinski
28b4e9a634
Fixed terrain light priorities (fix for #139 )
...
* lights illuminating the terrain specified in scene file are now
always moved to front of light ordering
2013-06-20 23:14:37 +02:00
Piotr Dziwinski
4c33172e17
Fixed string formats in light debug prints
2013-06-17 20:52:56 +02:00
Piotr Dziwinski
366d3a551e
Added debug aids for lighting
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* displaying positions of current lights (F11)
* dumping info to console (F10)
* added assert() in suspicious place in CPyro
2013-06-17 18:17:21 +02:00
krzys-h
868b592706
Added -proto to options[]
2013-06-17 16:26:25 +02:00
Piotr Dziwinski
b4700e3bed
Fix for #133
...
* objects are now copied and textures are updated correctly
* also added function to debug objects
2013-06-17 11:48:57 +02:00
Piotr Dziwinski
7874aca10c
Enhanced logging, option to auto-start mission
...
* added logging of application events
* changed debug mode flag to independent debug modes
* added option to auto-start mission (load a mission immediately
after startup)
* removed "enum value out of range" prints
* some refactoring
2013-06-16 21:54:36 +02:00
Piotr Dziwinski
7cf8811888
Fix for #195
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* loading time now is not counted in elapsed time
2013-06-13 17:25:58 +02:00
krzys-h
e8e220085a
Fixed bug with showing wrong filename in Level Checker errors after using CacheAudio
2013-06-10 15:44:25 +02:00
krzys-h
18b27d258e
Fixed bug with white map
...
I'm not sure when it was introduced, probably in 8f6fd2a131
.
It was showing errors like "Couldn't load texture 'map.png'" and "Invalid texture data"
2013-06-10 15:38:55 +02:00
Piotr Dziwinski
b22d852b4c
Fixed variable shadowing warnings
...
* fixed -Wshadow warnings
* refactored some constructors
2013-05-27 22:29:42 +02:00
Piotr Dziwinski
12313fecf5
Fixed some memory issues
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* invalid pointer, uninitialized buffer
2013-05-27 20:59:50 +02:00
Piotr Dziwinski
950a3474d5
Refactored sound code
...
* fixed formatting and naming to be uniform with rest of code
* moved default implementation of CSound to cpp module
2013-05-27 10:19:16 +02:00
Piotr Dziwinski
8765d58b02
Fixed code formatting
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* moved braces to new lines
* fixed some function/variable names
* fixed whitespace issues
2013-05-27 10:19:16 +02:00
Piotr Dziwinski
538745a731
Fixed some compilation warnings
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* fixed warnings about hiding virtual functions and several others
2013-05-27 10:19:04 +02:00
Piotr Dziwinski
1a3aa0d60f
Fixed app_stub
2013-05-27 09:43:29 +02:00
adiblol
cc2e192f0d
Reorganize string parsing in CBotToken::NextToken to fix #212
2013-05-26 18:40:25 +02:00
Piotr Dziwinski
8f6fd2a131
Changes in texture code & refactoring
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* refactored and altered slightly the texture pack code
* added flushing of texture cache
* some refactoring and const-correctness in CApplication methods
2013-05-26 14:50:23 +02:00
Piotr Dziwinski
b41957f2f9
Corrected some valgrind issues
...
* fixed several uninitialized variable issues
* fixed possible memory corruption in CEngine
2013-05-26 11:34:53 +02:00
Piotr Dziwinski
ff101c6973
Fix for #213
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Was caused by invalid options for getopt
2013-05-26 10:24:35 +02:00
adiblol
1cd0bc3152
Resizing is fully functional so it can be enabled by default.
2013-05-25 23:18:27 +02:00
krzys-h
f90a4b48f5
Added object.research(type)
2013-05-19 21:48:29 +02:00
krzys-h
6798641a71
Translated <erreur> and <sans nom>
2013-05-19 17:03:55 +02:00
krzys-h
6b25608e69
Added progfunc( funcname );
...
For simple creating of programs executing public functions :)
Example:
public void object::SecondBot()
{
message("It works!");
}
extern void object::FirstBot()
{
object item = radar(BotFactory);
item.factory(WheeledGrabber, progfunc("SecondBot"));
}
2013-05-19 16:56:08 +02:00
krzys-h
b9d0ee034e
Running program in robots created using object.factory()
2013-05-19 16:27:33 +02:00
krzys-h
7662f312b3
Changed "Inappropariate bot"->"Inappropariate object" in newly added functions
2013-05-18 18:29:07 +02:00
krzys-h
b65196c17f
Change in goto() for Destroyer
2013-05-18 18:22:18 +02:00
krzys-h
58cc0603cc
Fix for build() not being able to build Detroyer
2013-05-18 18:04:48 +02:00
krzys-h
796cb92ffc
Added object.destroy()
2013-05-18 18:04:48 +02:00
krzys-h
d0de6a88ba
Renamed destroy() -> delete()
2013-05-18 18:04:48 +02:00
krzys-h
8004e68948
Added object.busy()
2013-05-18 18:04:48 +02:00
krzys-h
47d7b80507
Added object.factory(cat)
2013-05-18 18:04:48 +02:00
Piotr Dziwinski
07839a561f
Unicode symbols for special characters
...
* added support for special characters from original text bitmaps
2013-05-12 18:38:01 +02:00
krzys-h
61841b3f40
Backwards combatibility for retobject() ( #209 )
2013-05-12 15:54:35 +02:00
krzys-h
1f77efb9cb
Fixed bug with std::bad_alloc when using produce()
...
I'm not sure why it wasn't happening before, but it's fixed :)
2013-05-12 15:38:09 +02:00
krzys-h
c25b6ab472
Fix for #192
2013-05-12 15:23:26 +02:00
krzys-h
04f747b00b
Added simple texturepack support ( #208 )
2013-05-12 14:55:41 +02:00
krzys-h
06cf93f466
Better print fix
2013-05-12 13:05:32 +02:00
Piotr Dziwinski
cec406ea31
Non-power-of-2 padding for background images
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* added padding options
* removed old hardcoded image sizes
2013-05-11 23:12:13 +02:00