erihel
5669053de0
Some code refactoring
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Changed vehicule (french) to vehicle (english) in enums and variables
2013-04-27 17:50:30 +02:00
Piotr Dziwiński
0ce02b21f4
Merge pull request #190 from xiendev/dev
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Added "build (category)" instruction for ingame scripting
2013-04-27 08:29:34 -07:00
XienDev
41fb814e99
Added build
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Third patch
2013-04-27 18:11:26 +03:00
krzys-h
22c3f44c61
Sorry, I've meant colobot_ut!
2013-04-27 14:01:22 +02:00
krzys-h
95eca71ec5
Commented out edit_test
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because Travis is still failing
2013-04-27 13:54:42 +02:00
krzys-h
4f1e000cea
Fix for #167 when starting mission
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+ various fixes
2013-04-27 13:43:01 +02:00
erihel
a693e87293
* Patch for issue #167
2013-04-27 13:03:20 +02:00
erihel
45f06cec51
* Fix for issue #71 : division by zero on init resulted in bad value after
2013-04-26 16:51:17 +02:00
erihel
adb4b06550
* Issue #173
2013-04-26 15:55:06 +02:00
erihel
1828e60c92
* Changed order of reading Audio and AudioChange (issue #173 )
2013-04-26 15:34:02 +02:00
erihel
88478990b9
* Fix a problem with CleanUp function trying to clean up music cache twice
2013-04-26 14:15:11 +02:00
Erihel
eb37da86ce
Merge pull request #187 from xiendev/Programs-list-size
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Fixes size of a programs list control
2013-04-26 04:56:58 -07:00
Erihel
837a97b65e
Merge pull request #186 from xiendev/welcome-screan
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Fixes blinking of welcome screen (makes smooth animation)
2013-04-25 14:52:09 -07:00
XienDev
02cb9a6993
Fixes programs list size
2013-04-25 22:11:36 +03:00
XienDev
b8d2ce2e4e
Welcome screen blinking fix
2013-04-25 22:05:27 +03:00
erihel
6a1dba0f15
* Resetting arm position on abort for sniffer (issue #162 )
2013-04-23 12:05:04 +02:00
erihel
1932cfbfd0
Merge branch 'dev' of github:colobot/colobot into dev
2013-04-20 19:42:05 +02:00
erihel
32fdf993ea
* Changed order of libs in cmake for clipboard
2013-04-20 19:41:39 +02:00
krzys-h
364482f022
Fix for #180 (bug in commit dd180dd887
)
2013-04-20 15:17:40 +02:00
krzys-h
dd180dd887
Added powermin= and powermax= parameters
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Issue #174
2013-04-20 12:08:48 +02:00
krzys-h
81fcde4d67
Fix for "Ability to select the object in Vault"
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Issue #170
2013-04-20 11:17:21 +02:00
krzys-h
ec68802136
Fix for not saving robot programs
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It was Windows-only bug.
issue #137
2013-04-20 10:57:42 +02:00
krzys-h
90c691ab0f
Small fix to music cache
2013-04-20 09:33:54 +02:00
erihel
af24aba899
* Key repeating in edit fields
2013-04-18 21:02:25 +02:00
krzys-h
6ea0031d83
Added loading from custom files for Audio
2013-04-13 16:35:35 +02:00
krzys-h
cdba398d29
Added music files cache
2013-04-13 16:34:52 +02:00
krzys-h
e3b92fb9d8
Some optimalizations to AudioChange
2013-04-13 15:07:27 +02:00
krzys-h
ebffda717b
Implemented AudioChange (partially)
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There is some issues due to #173
Issue #172
2013-04-13 11:44:16 +02:00
krzys-h
69e52e5f24
Removed find() & repeat() functions
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Issue #168
2013-04-12 23:28:44 +02:00
krzys-h
7b2e0e6519
Added cheats "all" & "allbuildings" ( #163 )
2013-04-12 22:53:03 +02:00
erihel
f1873a52d5
* Minor changes to cmake files
2013-04-12 12:07:57 +02:00
erihel
8a0383c9f0
* More work on sound
2013-04-12 01:46:30 +02:00
erihel
82fdc2ba23
* Fixed problem with 2D sound mode
2013-04-11 23:16:32 +02:00
erihel
bc760e3513
* Added X11 to libs in CMakefiles for linux build
2013-04-11 21:55:49 +02:00
erihel
593be3b776
* Fix for bad file listing (issue #60 )
2013-04-11 21:37:19 +02:00
erihel
b0919139bd
* Fix for issue #161 : function checking for radar didn't check if it's finished
2013-04-11 15:34:03 +02:00
erihel
01309c8bd0
* Added clipboard support (issue #60 )
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* Fixed keyboard shortcuts while code editing in game
2013-04-11 13:37:15 +02:00
erihel
99d386b61a
* Fixed problem with MuteAll and some sounds not playing after muting other sounds (like game menu sound)
2013-04-09 13:20:31 +02:00
erihel
a66abd4990
* Loading 3D sound settings from profile
2013-04-09 12:20:40 +02:00
erihel
7146cf8ee6
* Issue #60 : Fix for "(null)" instead of time on windows platform
2013-04-08 12:58:00 +02:00
erihel
846e7b6578
* Adjusted pan computing function from original game (2D sound should work correctly)
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* Set max sound distance to 110.0f to match original colobot (for issue #123 )
2013-04-08 01:42:12 +02:00
erihel
7513bc5864
* Set distance model to fix issue #123
2013-04-07 16:26:15 +02:00
erihel
f4b1cabbde
* Sound are too quiet in 3D mode, for now added support for 2D sound option in menu. In 2D mode sounds are normal (Issue #123 )
2013-04-07 13:35:39 +02:00
erihel
926126d5ad
* Changed loading of scene and player info (there's problem with locales using , as comma separator). Issue #137
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* Changed way of saving files. Now it's not based on slot (from 000 to 999) but it uses save name as a base.
* Changed way of displaying saved games. Listing directory instead of checking from 000 to 999. Issue #138
2013-04-01 18:24:12 +02:00
krzys-h
9485e1a95f
Improved log levels
2013-04-01 12:58:55 +02:00
Piotr Dziwinski
ff97de5477
Fixed graphics objects after reset
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Should fix #120 and perhaps some other bugs as well
2013-03-31 13:06:38 +02:00
krzys-h
0d70b6e2f8
More parameters to destroy()
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Also, removed some warnings in script.cpp
2013-03-31 12:04:12 +02:00
krzys-h
2f7ff844d3
Small fix to CObject::ExploObject
2013-03-31 11:15:45 +02:00
krzys-h
47b7236a17
Tests AGAIN!
2013-03-31 10:35:23 +02:00
krzys-h
a6d68d58e5
And it compiled and worked? o.O
2013-03-31 10:26:37 +02:00