Unicode symbols for special characters
* added support for special characters from original text bitmapsdev-ui
parent
61841b3f40
commit
07839a561f
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@ -56,6 +56,7 @@ CText::CText(CEngine* engine)
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m_engine = engine;
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m_defaultSize = 12.0f;
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m_tabSize = 4;
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m_lastFontType = FONT_COLOBOT;
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m_lastFontSize = 0;
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@ -148,6 +149,16 @@ void CText::FlushCache()
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m_lastCachedFont = nullptr;
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}
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int CText::GetTabSize()
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{
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return m_tabSize;
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}
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void CText::SetTabSize(int tabSize)
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{
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m_tabSize = tabSize;
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}
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void CText::DrawText(const std::string &text, std::vector<FontMetaChar>::iterator format,
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std::vector<FontMetaChar>::iterator end,
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float size, Math::Point pos, float width, TextAlign align,
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@ -309,11 +320,16 @@ float CText::GetStringWidth(const std::string &text,
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return width;
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}
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float CText::GetStringWidth(const std::string &text, FontType font, float size)
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float CText::GetStringWidth(std::string text, FontType font, float size)
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{
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assert(font != FONT_BUTTON);
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// TODO: special chars?
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// Skip special chars
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for (char& c : text)
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{
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if (c < 32)
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c = ':';
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}
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CachedFont* cf = GetOrOpenFont(font, size);
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assert(cf != nullptr);
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@ -328,8 +344,16 @@ float CText::GetCharWidth(UTF8Char ch, FontType font, float size, float offset)
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// TODO: if (font == FONT_BUTTON)
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if (font == FONT_BUTTON) return 0.0f;
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// TODO: special chars?
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// TODO: tab sizing
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int width = 1;
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if (ch.c1 < 32)
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{
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if (ch.c1 == '\t')
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width = m_tabSize;
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// TODO: tab sizing at intervals?
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ch.c1 = ':';
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}
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CachedFont* cf = GetOrOpenFont(font, size);
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assert(cf != nullptr);
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@ -341,7 +365,7 @@ float CText::GetCharWidth(UTF8Char ch, FontType font, float size, float offset)
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else
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tex = CreateCharTexture(ch, cf);
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return tex.charSize.x;
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return tex.charSize.x * width;
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}
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@ -505,6 +529,63 @@ int CText::Detect(const std::string &text, FontType font, float size, float offs
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return index;
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}
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UTF8Char CText::TranslateSpecialChar(int specialChar)
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{
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UTF8Char ch;
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switch (specialChar)
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{
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case CHAR_TAB:
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ch.c1 = ':';
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ch.c2 = 0;
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ch.c3 = 0;
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break;
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case CHAR_NEWLINE:
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// Unicode: U+21B2
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ch.c1 = 0xE2;
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ch.c2 = 0x86;
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ch.c3 = 0xB2;
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break;
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case CHAR_DOT:
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// Unicode: U+23C5
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ch.c1 = 0xE2;
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ch.c2 = 0x8F;
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ch.c3 = 0x85;
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break;
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case CHAR_SQUARE:
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// Unicode: U+25FD
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ch.c1 = 0xE2;
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ch.c2 = 0x97;
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ch.c3 = 0xBD;
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break;
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case CHAR_SKIP_RIGHT:
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// Unicode: U+25B6
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ch.c1 = 0xE2;
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ch.c2 = 0x96;
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ch.c3 = 0xB6;
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break;
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case CHAR_SKIP_LEFT:
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// Unicode: U+25C0
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ch.c1 = 0xE2;
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ch.c2 = 0x97;
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ch.c3 = 0x80;
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break;
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default:
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ch.c1 = '?';
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ch.c2 = 0;
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ch.c3 = 0;
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break;
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}
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return ch;
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}
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void CText::DrawString(const std::string &text, std::vector<FontMetaChar>::iterator format,
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std::vector<FontMetaChar>::iterator end,
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float size, Math::Point pos, float width, int eol, Color color)
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@ -532,7 +613,11 @@ void CText::DrawString(const std::string &text, std::vector<FontMetaChar>::itera
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float cw = GetCharWidth(ch, font, size, offset);
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if (offset + cw > width) // exceeds the maximum width?
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{
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// TODO: special end-of-line char
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UTF8Char ch = TranslateSpecialChar(CHAR_SKIP_RIGHT);
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cw = GetCharWidth(ch, font, size, offset);
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pos.x = start + width - cw;
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color = Color(1.0f, 0.0f, 0.0f);
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DrawCharAndAdjustPos(ch, font, size, pos, color);
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break;
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}
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@ -550,7 +635,13 @@ void CText::DrawString(const std::string &text, std::vector<FontMetaChar>::itera
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fmtIndex++;
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}
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// TODO: eol
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if (eol != 0)
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{
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FontType font = FONT_COLOBOT;
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UTF8Char ch = TranslateSpecialChar(eol);
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color = Color(1.0f, 0.0f, 0.0f);
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DrawCharAndAdjustPos(ch, font, size, pos, color);
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}
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}
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void CText::StringToUTFCharList(const std::string &text, std::vector<UTF8Char> &chars)
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@ -675,23 +766,18 @@ void CText::DrawCharAndAdjustPos(UTF8Char ch, FontType font, float size, Math::P
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// TODO: if (font == FONT_BUTTON)
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if (font == FONT_BUTTON) return;
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// TODO: special chars?
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CachedFont* cf = GetOrOpenFont(font, size);
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if (cf == nullptr)
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return;
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int width = 1;
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if (ch.c1 > 0 && ch.c1 < 32) { // FIXME add support for chars with code 9 10 23
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if (ch.c1 == '\t') {
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ch.c1 = ':';
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width = 4;
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} else {
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ch.c1 = ' ';
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}
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ch.c2 = 0;
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ch.c3 = 0;
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if (ch.c1 > 0 && ch.c1 < 32)
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{
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if (ch.c1 == '\t')
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width = m_tabSize;
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ch = TranslateSpecialChar(ch.c1);
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}
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auto it = cf->cache.find(ch);
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@ -205,6 +205,20 @@ struct MultisizeFont
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: fileName(fn) {}
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};
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/**
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* \enum SpecialChar
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* \brief Special codes for certain characters
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*/
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enum SpecialChar
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{
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CHAR_TAB = '\t', //! Tab character - :
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CHAR_NEWLINE = '\n', //! Newline character - arrow pointing down and left
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CHAR_DOT = 1, //! Single dot in the middle
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CHAR_SQUARE = 2, //! Square
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CHAR_SKIP_RIGHT = 5, //! Filled triangle pointing right
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CHAR_SKIP_LEFT = 6 //! Filled triangle pointing left
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};
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/**
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* \class CText
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* \brief Text rendering engine
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@ -240,6 +254,12 @@ public:
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//! Flushes cached textures
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void FlushCache();
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//@{
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//! Tab size management
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void SetTabSize(int tabSize);
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int GetTabSize();
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//@}
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//! Draws text (multi-format)
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void DrawText(const std::string &text, std::vector<FontMetaChar>::iterator format,
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std::vector<FontMetaChar>::iterator end,
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@ -268,11 +288,11 @@ public:
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float GetHeight(FontType font, float size);
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//! Returns width of string (multi-format)
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TEST_VIRTUAL float GetStringWidth(const std::string &text,
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std::vector<FontMetaChar>::iterator format,
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std::vector<FontMetaChar>::iterator end, float size);
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TEST_VIRTUAL float GetStringWidth(const std::string& text,
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std::vector<FontMetaChar>::iterator format,
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std::vector<FontMetaChar>::iterator end, float size);
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//! Returns width of string (single font)
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TEST_VIRTUAL float GetStringWidth(const std::string &text, FontType font, float size);
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TEST_VIRTUAL float GetStringWidth(std::string text, FontType font, float size);
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//! Returns width of single character
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TEST_VIRTUAL float GetCharWidth(UTF8Char ch, FontType font, float size, float offset);
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@ -290,6 +310,8 @@ public:
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//! Returns the most suitable position to a given offset (one font)
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int Detect(const std::string &text, FontType font, float size, float offset);
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UTF8Char TranslateSpecialChar(int specialChar);
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protected:
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CachedFont* GetOrOpenFont(FontType type, float size);
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CharTexture CreateCharTexture(UTF8Char ch, CachedFont* font);
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@ -309,6 +331,7 @@ protected:
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std::string m_error;
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float m_defaultSize;
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int m_tabSize;
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std::map<FontType, MultisizeFont*> m_fonts;
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