tomangelo2
1b79e8409f
Add switch to determine sort type
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You can set it in scene file with ScoreboardSortType SortBy="Name" or "Points"
2018-03-07 21:25:35 +01:00
tomangelo2
ff0f22ef44
Sort scoreboard
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First, the team with more points, then which team scored points faster
2018-03-07 15:46:30 +01:00
krzys-h
adda82819c
Post-release 0.1.11-alpha
2017-11-10 11:01:25 +01:00
krzys-h
b5cc7689d1
Release 0.1.11-alpha: Bump version
2017-11-10 11:01:25 +01:00
krzys-h
b143aa38ac
Release 0.1.11-alpha: Merge branch 'dev'
2017-11-10 11:01:24 +01:00
krzys-h
611c353060
Update release script
2017-11-10 11:01:09 +01:00
krzys-h
f87aa15bb2
Update data submodule
2017-11-10 09:28:39 +01:00
krzys-h
5f5e5234fc
Fix CEdit background margins, closes #1029
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This mismatch happened after changes in 08d87fa975
2017-11-04 11:56:15 +01:00
krzys-h
5021a4091e
Update data submodule
2017-11-04 11:42:27 +01:00
krzys-h
b89b0d2703
Update data submodule
2017-11-04 11:35:40 +01:00
krzys-h
12dd96c3b2
Update data submodule
2017-11-04 11:28:24 +01:00
krzys_h
d3b969fb4d
Merge pull request #992 from DavivaD/dev-dmgalarm-st2
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Damage Alarm Implementation (2th Stage)
2017-11-04 11:27:14 +01:00
krzys_h
17d47e9b63
Merge pull request #1040 from melex750/dev
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Saved game bug fix
2017-11-04 11:24:09 +01:00
krzys-h
387b7b5396
Fix non-scoreboard code battles, closes #1023
2017-11-04 11:23:17 +01:00
melex750
d357de1438
Save object lifetime and abstime
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Fixes #1006
2017-10-24 05:12:19 -04:00
melex750
1eee06d9f9
Keep mission history after loading a crashsave
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Fixes #812
2017-10-24 04:55:22 -04:00
melex750
a9e0874abc
Fix 'this' for object:: functions
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Fixes #672
Fixes #1026
2017-10-24 04:46:07 -04:00
krzys_h
6b1dd5dd8b
Merge pull request #994 from DavivaD/dev-issue-658
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Thumper & Recycler Enhancements.
2017-10-22 18:22:06 +02:00
krzys_h
ee0f3ff5fd
Merge pull request #1022 from immibis/dev
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Fix horizontal scrolling of planets and background images
2017-10-22 18:21:49 +02:00
krzys_h
9448f6712f
Merge pull request #1004 from melex750/dev-cbot
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Escape codes for strings in CBOT
2017-10-22 18:20:50 +02:00
krzys_h
0a83508547
Merge pull request #985 from melex750/dev
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Bug fix for CStudio
2017-10-22 18:20:35 +02:00
DavivaD
2a0c2c38f0
Make shortcut blink in red
2017-10-17 02:35:33 +02:00
melex750
bf69b86233
Fixed shortcut not changing to normal state
2017-10-17 02:33:05 +02:00
tomangelo2
dab223e6ce
Clamp energy level to standard values for OrgaShooters
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Fix issue #1009
2017-10-16 20:29:59 +02:00
tomangelo2
f40756bc46
Fix turn(1) doesn't draining energy
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Fix using @Melex750 example, thanks!
Fix issue #136
2017-10-11 18:50:57 +02:00
immibis
8b0ccf6667
Fix horizontal scrolling of background images.
2017-08-05 20:08:00 +12:00
immibis
2e8798b33d
Make planets stay in one place in the sky - at least in the X direction.
2017-08-05 20:08:00 +12:00
immibis
2751db3245
Add horizontal FoV to CEngine
2017-08-05 19:45:08 +12:00
DavivaD
ee35d35db3
Correct Small Mistake
2017-07-27 02:02:46 +02:00
DavivaD
959854ec59
'Make Thumper Great Again'
2017-07-26 23:05:53 +02:00
tomangelo2
0de347d430
Fixed goto() behaviour on 32-bit binaries
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Closes issue #844
2017-07-26 14:54:04 +02:00
DavivaD
a4482f1a7c
Decrease radius of squashing items.
2017-07-24 23:20:21 +02:00
melex750
e3c44e956f
Add syntax highlighting for escape codes
2017-07-22 14:30:05 -04:00
melex750
c03dfc1284
Add escape codes for string literals
2017-07-22 14:29:05 -04:00
DavivaD
b5e0f9966f
Make Recycler Recycle small Building Ruins.
2017-07-21 20:37:18 +02:00
DavivaD
bef6e9eceb
Make Thumper Squash transportable/small objects.
2017-07-21 20:36:31 +02:00
melex750
86870167a6
Fix moving and resizing open/save dialog
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* Fixed buffer overflow when resizing
* Stop hard drive thrashing when moving/resizing
2017-06-26 14:19:53 -04:00
melex750
2d2990ff91
Fix moving and resizing editor/debugger window
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* Stop hard drive thrashing when moving/resizing
* Also fixed #691 .
2017-06-26 14:11:47 -04:00
DavivaD
a29a4f93ac
Damage Alert Implementation (2th Stage)
2017-06-20 23:35:33 +02:00
tomangelo2
75d9f8573b
Display warning if no quicksave slot is found
2017-06-11 23:29:50 +02:00
tomangelo2
d63ed865f4
Added QuickSave/QuickLoad feature #929
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Also rearranged a bit speed control buttons to make some space for it
F5 - QuickSave
F6 - lower speed (current/2)
F7 - reset speed
F8 - higher speed (current*2)
F9 - QuickLoad
2017-06-11 17:50:21 +02:00
krzys-h
d860a08d21
Merge long first frame rendering fix from #898
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Also did some changes to make sure the "F1 to open SatCom" appears immediately (not after 0.1s),
and that mission timer won't start ticking in the first simulation frame (mainly for code battle initial pause)
2017-06-04 13:10:50 +02:00
krzys-h
25c79df65f
Update data submodule
2017-06-03 21:53:48 +02:00
krzys-h
bb35585194
Fix object.factory() code type detection, closes #938
2017-06-03 21:43:10 +02:00
krzys-h
ac27bdac4a
Update data submodule
2017-06-03 21:32:28 +02:00
krzys-h
5d0e58fcb3
Update data submodule
2017-06-03 21:19:34 +02:00
krzys-h
8d9b36333b
Update data submodule
2017-06-03 21:15:55 +02:00
krzys-h
4faabf2185
Apply shadow mapping performance counter patch from #923
2017-06-03 21:11:18 +02:00
krzys-h
a95f736cbe
Fix delete(this.id), closes #925
2017-06-03 20:05:54 +02:00
krzys_h
bf94bd7130
Merge pull request #965 from melex750/dev
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Improved search() and searchall()
2017-06-03 18:56:29 +02:00