Merge pull request #1040 from melex750/dev

Saved game bug fix
1008-fix
krzys_h 2017-11-04 11:24:09 +01:00 committed by GitHub
commit 17d47e9b63
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6 changed files with 23 additions and 5 deletions

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@ -76,6 +76,8 @@ CBotInstr* CBotExprVar::Compile(CBotToken*& p, CBotCStack* pStack, bool bCheckRe
// This is an element of the current class
// ads the equivalent of this. before
CBotToken token("this");
// invisible 'this.' highlights member token on error
token.SetPos(p->GetStart(), p->GetEnd());
inst->SetToken(&token);
(static_cast<CBotExprVar*>(inst))->m_nIdent = -2; // identificator for this
@ -196,6 +198,8 @@ CBotInstr* CBotExprVar::CompileMethode(CBotToken* &p, CBotCStack* pStack)
// this is an element of the current class
// adds the equivalent of this. before
// invisible 'this.' highlights member token on error
pthis.SetPos(pp->GetStart(), pp->GetEnd());
inst->SetToken(&pthis);
(static_cast<CBotExprVar*>(inst))->m_nIdent = -2; // ident for this

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@ -464,6 +464,7 @@ void CBotFunction::RestoreState(CBotVar** ppVars, CBotStack* &pj, CBotVar* pInst
{
CBotVar* pThis = pile->FindVar("this");
pThis->SetInit(CBotVar::InitType::IS_POINTER);
pThis->SetPointer(pInstance);
pThis->SetUniqNum(-2);
}
@ -672,6 +673,7 @@ int CBotFunction::DoCall(CBotProgram* program, const std::list<CBotFunction*>& l
{
CBotTypResult type;
CBotFunction* pt = nullptr;
CBotProgram* baseProg = pStack->GetProgram(true);
pt = FindLocalOrPublic(localFunctionList, nIdent, name, ppVars, type);
@ -695,7 +697,7 @@ int CBotFunction::DoCall(CBotProgram* program, const std::list<CBotFunction*>& l
if (pStk3b->GetState() == 0 && !pt->m_MasterClass.empty())
{
CBotVar* pInstance = program->m_thisVar;
CBotVar* pInstance = (baseProg != nullptr) ? baseProg->m_thisVar : nullptr;
// make "this" known
CBotVar* pThis ;
if ( pInstance == nullptr )
@ -762,8 +764,7 @@ void CBotFunction::RestoreCall(const std::list<CBotFunction*>& localFunctionList
CBotFunction* pt = nullptr;
CBotStack* pStk1;
CBotStack* pStk3;
// search function to return the ok identifier
CBotProgram* baseProg = pStack->GetProgram(true);
pt = FindLocalOrPublic(localFunctionList, nIdent, name, ppVars, type);
@ -792,10 +793,11 @@ void CBotFunction::RestoreCall(const std::list<CBotFunction*>& localFunctionList
{
if ( !pt->m_MasterClass.empty() )
{
// CBotVar* pInstance = m_pProg->m_thisVar;
CBotVar* pInstance = (baseProg != nullptr) ? baseProg->m_thisVar : nullptr;
// make "this" known
CBotVar* pThis = pStk1->FindVar("this");
pThis->SetInit(CBotVar::InitType::IS_POINTER);
pThis->SetPointer(pInstance);
pThis->SetUniqNum(-2);
}
}

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@ -72,6 +72,8 @@ CBotLeftExpr* CBotLeftExpr::Compile(CBotToken* &p, CBotCStack* pStack)
// this is an element of the current class
// adds the equivalent of this. before
CBotToken pthis("this");
// invisible 'this.' highlights member token on error
pthis.SetPos(p->GetStart(), p->GetEnd());
inst->SetToken(&pthis);
inst->m_nIdent = -2; // indent for this

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@ -518,6 +518,8 @@ void CPlayerProfile::LoadScene(std::string dir)
CLevelParserLine* line = levelParser.Get("Mission");
cat = GetLevelCategoryFromDir(line->GetParam("base")->AsString());
if (dir == "../../crashsave") LoadFinishedLevels(cat);
rank = line->GetParam("rank")->AsInt();
if (cat == LevelCategory::CustomLevels)
{

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@ -3689,7 +3689,7 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
// TODO: m_engine->TimeInit(); ??
m_input->ResetKeyStates();
m_time = 0.0f;
m_gameTime = 0.0f;
if (m_sceneReadPath.empty()) m_gameTime = 0.0f;
m_gameTimeAbsolute = 0.0f;
m_autosaveLast = 0.0f;
m_infoUsed = 0;
@ -4542,6 +4542,7 @@ bool CRobotMain::IOWriteScene(std::string filename, std::string filecbot, std::s
else
line->AddParam("chap", MakeUnique<CLevelParserParam>(m_levelChap));
line->AddParam("rank", MakeUnique<CLevelParserParam>(m_levelRank));
line->AddParam("gametime", MakeUnique<CLevelParserParam>(GetGameTime()));
levelParser.AddLine(std::move(line));
line = MakeUnique<CLevelParserLine>("Map");
@ -4722,6 +4723,9 @@ CObject* CRobotMain::IOReadScene(std::string filename, std::string filecbot)
int objCounter = 0;
for (auto& line : levelParser.GetLines())
{
if (line->GetCommand() == "Mission")
m_gameTime = line->GetParam("gametime")->AsFloat(0.0f);
if (line->GetCommand() == "Map")
m_map->ZoomMap(line->GetParam("zoom")->AsFloat());

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@ -1010,6 +1010,8 @@ void COldObject::Write(CLevelParserLine* line)
if ( m_virusTime != 0.0f )
line->AddParam("virusTime", MakeUnique<CLevelParserParam>(m_virusTime));
line->AddParam("lifetime", MakeUnique<CLevelParserParam>(m_aTime));
// Sets the parameters of the command line.
CLevelParserParamVec cmdline;
for(float value : GetCmdLine())
@ -1144,6 +1146,8 @@ void COldObject::Read(CLevelParserLine* line)
m_bVirusMode = line->GetParam("virusMode")->AsBool(false);
m_virusTime = line->GetParam("virusTime")->AsFloat(0.0f);
m_aTime = line->GetParam("lifetime")->AsFloat(0.0f);
if ( m_motion != nullptr )
{
m_motion->Read(line);