Commit Graph

3604 Commits (daa94195570c336641890bd5669cb97ef9035190)

Author SHA1 Message Date
Tomasz Kapuściński e5d8e2b428 Fixed compilation error 2022-01-04 21:45:10 +01:00
Tomasz Kapuściński 0bba168f94 Removed vector.h, refactored redundant functions and moved remaining ones to func.h 2022-01-04 20:43:36 +01:00
Tomasz Kapuściński db3b1d74d1 Refactored unnecessary Normalize, DotProduct, CrossProduct and Clamp functions 2022-01-04 02:10:36 +01:00
Tomasz Kapuściński 50fe905455 Removed Math::Vector alias and refactored remaining uses of it 2022-01-04 01:39:55 +01:00
Tomasz Kapuściński d5e8cfd4ba Refactored Math::Vector to glm::vec3 in object task classes 2022-01-04 01:18:46 +01:00
Tomasz Kapuściński ffe1815ec9 Refactored Math::Vector to glm::vec3 in object motion classes 2022-01-04 01:05:24 +01:00
Tomasz Kapuściński 2690d04f64 Refactored Math::Vector to glm::vec3 in object interface and object subclass classes 2022-01-04 00:52:07 +01:00
Tomasz Kapuściński 3707daf678 Refactored Math::Vector in object implementations 2022-01-04 00:16:59 +01:00
Tomasz Kapuściński 076dce6981 Refactored Math::Vector in CScriptFunctions 2022-01-04 00:11:20 +01:00
Tomasz Kapuściński d6d74f200b Refactored Math::Vector in convert_model tool 2022-01-04 00:03:57 +01:00
Tomasz Kapuściński 1a7ffa693b Refactored Math::Vector in remaining UI classes 2022-01-04 00:01:54 +01:00
Tomasz Kapuściński dbe127569b Refactored Math::Vector in control classes 2022-01-03 23:55:50 +01:00
Tomasz Kapuściński da2471567d Refactored Math::Vector in sound implementation 2022-01-03 23:53:22 +01:00
Tomasz Kapuściński 55f5d25c95 Refactored Math::Vector to glm::vec3 in remaining auto classes 2022-01-03 23:48:38 +01:00
Tomasz Kapuściński 4634564f17 Refactored Math::Vector to glm::vec3 in various auto classes 2022-01-03 23:32:30 +01:00
Tomasz Kapuściński 300a2d8569 Refactored Math::Vector to glm::vec3 in CrashSphere, CObjectFactory, old_object.h, old_object_interface.h 2022-01-03 22:51:36 +01:00
Tomasz Kapuściński b4bfb8b242 Refactored Math::Vector in CLevelParserParam, CObjectCondition and CScoreboard 2021-12-29 02:19:22 +01:00
Tomasz Kapuściński 6277e10b3f Refactored Math::Vector in CParticle, CPlanet, CPyro, CTerrain, CText, CWater, ModelInput and few structures 2021-12-29 01:55:48 +01:00
Tomasz Kapuściński 47ad390f1d Refactored Math::Vector in CCamera, CLightManager, CLightning, CMainMovie, glutil.h and geometry.h 2021-12-29 00:08:02 +01:00
Tomasz Kapuściński d25d6124a9 Changed Math::Vector into alias to glm::vec3 2021-12-28 23:01:30 +01:00
Tomasz Kapuściński 70151279f6 Removed Math::Point and minor refactor 2021-12-24 20:44:54 +01:00
Tomasz Kapuściński 431416d75e Refactored Math::Point in CEngine 2021-12-24 20:25:38 +01:00
Tomasz Kapuściński 77c6f8e54f Refactored Math::Point in CRobotMain, CObjectFactory, CBaseBuilding, CAutoInfo, CScript, CDebugMenu, CDisplayText and CObjectInterface 2021-12-24 20:08:04 +01:00
Tomasz Kapuściński dc99e19ed9 Refactored Math::Point in CPhysics, CDisplayInfo, CFileDialog, CMainDialog, CMainMap, CMainShort and CStudio 2021-12-24 19:02:25 +01:00
Tomasz Kapuściński c659e060c1 Refactored Math::Point in task classes 2021-12-24 18:39:45 +01:00
Tomasz Kapuściński f8f3a64612 Refactored Math::Point in motion classes 2021-12-24 18:32:42 +01:00
Tomasz Kapuściński 7bf37a3999 Refactored Math::Point in screen classes 2021-12-24 03:53:36 +01:00
Tomasz Kapuściński 3fabdad1fe Refactored Math::Point in CSettings, CParticle, CPyro, CInterface, CMainUserInterface and CScreen 2021-12-24 03:45:59 +01:00
Tomasz Kapuściński a806bb2657 Refactored Math::Point in auto classes 2021-12-24 03:26:25 +01:00
Tomasz Kapuściński 91c19bff55 Refactored Math::Point in control classes 2021-12-24 03:18:10 +01:00
Tomasz Kapuściński 9691974b1a Refactored Math::Point in CLighting, CParticle, CParticleGenerator and CText 2021-12-24 02:36:54 +01:00
Tomasz Kapuściński 07d3d79e8d Refactored Math::Point in CPlanet, CTerrain, CWater and CLevelParserParam 2021-12-24 02:04:15 +01:00
Tomasz Kapuściński 498f15cc92 Refactored Math::Point in CApplication, CInput, CCamera, CCloud and Event 2021-12-24 01:38:54 +01:00
Tomasz Kapuściński b36ec266f0 Refactored Math::Point from vertex types 2021-12-24 00:57:04 +01:00
Tomasz Kapuściński c0d067d24b Changed Math::Point into alias to glm::vec2, minor refactors 2021-12-24 00:11:12 +01:00
Tomasz Kapuściński 12c0f41477 Removed unused null renderer files
Null renderer will be rewritten entirely anyway, no need to keep these files in their current form.
2021-12-23 23:40:34 +01:00
Tomasz Kapuściński f7c66741c6 Removed Math::IntPoint 2021-12-23 23:38:26 +01:00
Tomasz Kapuściński 60deb0328a Refactored Math::IntPoint in CInput and CImage 2021-12-23 23:36:30 +01:00
Tomasz Kapuściński 0ef4579da8 Refactored Math::IntPoint in CApplication and various classes 2021-12-23 23:26:08 +01:00
Tomasz Kapuściński 55c692e8bb Refactored Math::IntPoint in CEngine and CParticle 2021-12-23 23:08:56 +01:00
Tomasz Kapuściński 835f84584e Refactored Math::IntPoint in CTerrain 2021-12-23 22:47:44 +01:00
Tomasz Kapuściński bd2ad39f6a Refactored Math::IntPoint in CText 2021-12-23 22:47:15 +01:00
Tomasz Kapuściński 48d2b4a618 Refactored Math::IntPoint in core graphics classes 2021-12-23 22:35:28 +01:00
Tomasz Kapuściński cd6ea1a4c5 Changed Math::IntPoint into alias to glm::ivec2 2021-12-23 22:09:58 +01:00
MrSimbax 4ecfb47f07 Fix MSVC errors 2021-12-21 18:01:42 +01:00
MrSimbax d3dd99c384 Refactor fonts reloading
* Remove hardcoded default font name.
  This means the `fonts/fonts.ini` file is now mandatory
  and must contain definition of all 9 font types.
  Old mods relying on an incomplete `fonts.ini` file might break.
  A separate PR creating the required `fonts/fonts.ini` file
  should be merged before this pull request.
* Simplify `CFontLoader`.
    * Return `std::optional` instead of returning a default.
    * Remove the now unnecessary `std::map`s.
    * Remove the now unnecessary `GetFontType` method.
* Improve Gfx::FontType.
    * Provide `ToString` function for the enum, which is now
      used for logs and by `CFontLoader`.
    * Provide `ToBoldFontType` and `ToItalicFontType` functions.
    * Replace hex literals with binary literals for readability.
* Move font caching related code to a new private class `FontsCache`.
    * Add neccessary changes because of changes made in `CFontLoader`.
    * Add minor code improvements like renames and formatting.
    * Split the code into smaller functions for readability.
    * Simplify the `CText` class.
* Apply the rule of 5 to the `CachedFont` structure.
2021-12-21 00:50:36 +01:00
Evgeny Pestov 69ea470a26 CEdit::MoveChar never moves cursor between bytes of one UTF-8 symbol 2021-12-17 00:54:44 +07:00
Evgeny Pestov 65da4c42c4 CEdit::DeleteOne expands selection to delete integer number of UTF-8 symbols 2021-12-17 00:54:38 +07:00
Evgeny Pestov cd059bd511 Show questions instead of crushing in case of UTF-8 errors 2021-12-17 00:54:30 +07:00
Mateusz Przybył 53053b901f
Merge pull request #1483 from colobot/dev-cbot-io-tests-refactor
Refactor CBotUT.TestSaveStateIoFunctions
2021-12-15 18:00:34 +01:00