Commit Graph

2877 Commits (da1b7e8c2d16c7f989d8cba7b5f9ecf28c88e4e2)

Author SHA1 Message Date
B-CE da1b7e8c2d Fixes #274 : pasting tabs 2018-03-12 12:58:43 +01:00
B-CE 0e6d22a549 Fix clang compilation, fixes #1113 2018-03-12 12:42:22 +01:00
krzys-h adda82819c Post-release 0.1.11-alpha 2017-11-10 11:01:25 +01:00
krzys-h b5cc7689d1 Release 0.1.11-alpha: Bump version 2017-11-10 11:01:25 +01:00
krzys-h b143aa38ac Release 0.1.11-alpha: Merge branch 'dev' 2017-11-10 11:01:24 +01:00
krzys-h 611c353060 Update release script 2017-11-10 11:01:09 +01:00
krzys-h f87aa15bb2 Update data submodule 2017-11-10 09:28:39 +01:00
krzys-h 5f5e5234fc Fix CEdit background margins, closes #1029
This mismatch happened after changes in 08d87fa975
2017-11-04 11:56:15 +01:00
krzys-h 5021a4091e Update data submodule 2017-11-04 11:42:27 +01:00
krzys-h b89b0d2703 Update data submodule 2017-11-04 11:35:40 +01:00
krzys-h 12dd96c3b2 Update data submodule 2017-11-04 11:28:24 +01:00
krzys_h d3b969fb4d
Merge pull request #992 from DavivaD/dev-dmgalarm-st2
Damage Alarm Implementation (2th Stage)
2017-11-04 11:27:14 +01:00
krzys_h 17d47e9b63
Merge pull request #1040 from melex750/dev
Saved game bug fix
2017-11-04 11:24:09 +01:00
krzys-h 387b7b5396 Fix non-scoreboard code battles, closes #1023 2017-11-04 11:23:17 +01:00
melex750 d357de1438 Save object lifetime and abstime
Fixes #1006
2017-10-24 05:12:19 -04:00
melex750 1eee06d9f9 Keep mission history after loading a crashsave
Fixes #812
2017-10-24 04:55:22 -04:00
melex750 a9e0874abc Fix 'this' for object:: functions
Fixes #672
Fixes #1026
2017-10-24 04:46:07 -04:00
krzys_h 6b1dd5dd8b Merge pull request #994 from DavivaD/dev-issue-658
Thumper & Recycler Enhancements.
2017-10-22 18:22:06 +02:00
krzys_h ee0f3ff5fd Merge pull request #1022 from immibis/dev
Fix horizontal scrolling of planets and background images
2017-10-22 18:21:49 +02:00
krzys_h 9448f6712f Merge pull request #1004 from melex750/dev-cbot
Escape codes for strings in CBOT
2017-10-22 18:20:50 +02:00
krzys_h 0a83508547 Merge pull request #985 from melex750/dev
Bug fix for CStudio
2017-10-22 18:20:35 +02:00
DavivaD 2a0c2c38f0 Make shortcut blink in red 2017-10-17 02:35:33 +02:00
melex750 bf69b86233 Fixed shortcut not changing to normal state 2017-10-17 02:33:05 +02:00
tomangelo2 dab223e6ce Clamp energy level to standard values for OrgaShooters
Fix issue #1009
2017-10-16 20:29:59 +02:00
tomangelo2 f40756bc46 Fix turn(1) doesn't draining energy
Fix using @Melex750 example, thanks!
Fix issue #136
2017-10-11 18:50:57 +02:00
immibis 8b0ccf6667 Fix horizontal scrolling of background images. 2017-08-05 20:08:00 +12:00
immibis 2e8798b33d Make planets stay in one place in the sky - at least in the X direction. 2017-08-05 20:08:00 +12:00
immibis 2751db3245 Add horizontal FoV to CEngine 2017-08-05 19:45:08 +12:00
DavivaD ee35d35db3 Correct Small Mistake 2017-07-27 02:02:46 +02:00
DavivaD 959854ec59 'Make Thumper Great Again' 2017-07-26 23:05:53 +02:00
tomangelo2 0de347d430 Fixed goto() behaviour on 32-bit binaries
Closes issue #844
2017-07-26 14:54:04 +02:00
DavivaD a4482f1a7c Decrease radius of squashing items. 2017-07-24 23:20:21 +02:00
melex750 e3c44e956f Add syntax highlighting for escape codes 2017-07-22 14:30:05 -04:00
melex750 c03dfc1284 Add escape codes for string literals 2017-07-22 14:29:05 -04:00
DavivaD b5e0f9966f Make Recycler Recycle small Building Ruins. 2017-07-21 20:37:18 +02:00
DavivaD bef6e9eceb Make Thumper Squash transportable/small objects. 2017-07-21 20:36:31 +02:00
melex750 86870167a6 Fix moving and resizing open/save dialog
* Fixed buffer overflow when resizing
* Stop hard drive thrashing when moving/resizing
2017-06-26 14:19:53 -04:00
melex750 2d2990ff91 Fix moving and resizing editor/debugger window
* Stop hard drive thrashing when moving/resizing
* Also fixed #691.
2017-06-26 14:11:47 -04:00
DavivaD a29a4f93ac Damage Alert Implementation (2th Stage) 2017-06-20 23:35:33 +02:00
tomangelo2 75d9f8573b Display warning if no quicksave slot is found 2017-06-11 23:29:50 +02:00
tomangelo2 d63ed865f4 Added QuickSave/QuickLoad feature #929
Also rearranged a bit speed control buttons to make some space for it
F5 - QuickSave
F6 - lower speed (current/2)
F7 - reset speed
F8 - higher speed (current*2)
F9 - QuickLoad
2017-06-11 17:50:21 +02:00
krzys-h d860a08d21 Merge long first frame rendering fix from #898
Also did some changes to make sure the "F1 to open SatCom" appears immediately (not after 0.1s),
and that mission timer won't start ticking in the first simulation frame (mainly for code battle initial pause)
2017-06-04 13:10:50 +02:00
krzys-h 25c79df65f Update data submodule 2017-06-03 21:53:48 +02:00
krzys-h bb35585194 Fix object.factory() code type detection, closes #938 2017-06-03 21:43:10 +02:00
krzys-h ac27bdac4a Update data submodule 2017-06-03 21:32:28 +02:00
krzys-h 5d0e58fcb3 Update data submodule 2017-06-03 21:19:34 +02:00
krzys-h 8d9b36333b Update data submodule 2017-06-03 21:15:55 +02:00
krzys-h 4faabf2185 Apply shadow mapping performance counter patch from #923 2017-06-03 21:11:18 +02:00
krzys-h a95f736cbe Fix delete(this.id), closes #925 2017-06-03 20:05:54 +02:00
krzys_h bf94bd7130 Merge pull request #965 from melex750/dev
Improved search() and searchall()
2017-06-03 18:56:29 +02:00