fernape
44083053ce
Add FreeBSD support.
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Add a new PLATFORM_FREEBSD variable. We can compile like MacOS with just an
extra linker flag.
2019-03-09 19:04:00 +01:00
tomangelo
5080cb46b1
Merge pull request #1031 from tomangelo2/dev
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Added fonts configurability by a separate file
2018-07-25 19:51:55 +02:00
tomangelo2
3383532752
Changed font_config to font_loader
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Apparently linter doesn't like files with `config` in its name
2018-07-25 00:44:06 +02:00
Mateusz Przybył
abb7d54ef5
Add support for VS CMake/vcpkg compilation ( #1174 )
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* Add support for VS CMake/vcpkg compilation
* Fix system_windows.cpp compilation
* Add optimization and hidden console to MSVC release builds
2018-06-04 09:17:51 +02:00
tomangelo2
dd9439aed2
Renamed font_file to font_config
2017-10-15 22:47:32 +02:00
tomangelo2
250c934b9e
Added fonts configurability by a separate file
2017-10-09 00:36:31 +02:00
krzys-h
880f31a7c6
Add basics of scoreboard implementation; better support for multiple teams
2017-05-17 18:22:58 +02:00
Tomasz Kapuściński
993d9e9ed6
Added rendering with generic vertex formats
2016-11-04 14:13:16 +01:00
Tomasz Kapuściński
ae3b2b8572
Added types and vertex format specification
2016-11-04 11:59:57 +01:00
Tomasz Kapuściński
c5b5435b4a
Added half-precision floating-point format implementation
2016-11-04 11:35:55 +01:00
krzys-h
0ecdee08cc
Merge branch 'dev-async-music-load' (PR #801 )
2016-08-09 19:20:46 +02:00
krzys-h
5fea22ff03
Moved performance counters to a separate class
2016-07-24 16:18:25 +02:00
krzys-h
81b7bcc5bc
Moved system modules from app/ to common/system/
2016-07-24 14:38:49 +02:00
krzys-h
29f0631a2c
Asynchronous sound/music loading
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This improves the loading time a lot. Time from starting the app to opening game window decreased by almost 5 seconds (it's almost instant now). Mission loading times are significantly better too. As a bonus, the playmusic() CBot function doesn't hang the game if you don't preload the files with CacheAudio in scene file.
2016-07-10 14:56:34 +02:00
Tomasz Kapuściński
8922bb5e84
Renamed CGLDevice to CGL14Device
2016-05-11 14:50:18 +02:00
Mateusz Przybył
734e6e97c0
Group source files for IDE projects in CMake
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Merge pull request #773 from MrSimbax/msvc-project-org-cmake
2016-05-02 12:14:18 +02:00
krzys-h
04d7c343ef
Removed misc.cpp / misc.h
2016-04-09 18:46:12 +02:00
krzys-h
c94ebb45e7
Moved pathman from common/ to app/
2016-04-04 22:28:08 +02:00
krzys-h
4af02c86f8
Debug menu
2016-03-28 17:58:31 +02:00
Krzysztof Dermont
c780148b77
Fix crash related to TTF and PHYSFS
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TTF fonts will be loaded to memory instead of file pointers
Added new class CSDLMemoryWrapper that loads data from PHYSFS into memory block
and closes file after. This closes issues #519 , #708 and #619
2016-02-11 16:12:16 +01:00
krzys-h
40352be5cc
Add language switcher to the settings UI, closes #506
2016-01-24 16:03:24 +01:00
krzys-h
2cb2782c9d
Restored old Ceebot-Teen objects
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In preparations for new programming course
2015-09-28 22:08:59 +02:00
krzys-h
fd07589ebb
Separated config.h and version.h
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This prevents unnecessary recompilation of some files when version number changes
2015-09-26 21:12:12 +02:00
krzys-h
377a331e2a
Forgot to clean this up
2015-09-26 14:58:43 +02:00
krzys-h
53e4470dbf
Started SDL2 migration
2015-09-24 21:09:46 +02:00
krzys-h
1059ae37c1
Shielder subclass
2015-08-17 14:06:31 +02:00
krzys-h
304b0b20d8
Created base classes for aliens, robots and buildings
2015-08-17 12:49:54 +02:00
krzys-h
f21025b526
User-friendly abort error messages
2015-08-16 00:44:36 +02:00
krzys-h
0eaf0d6f65
Split Programmable and ProgramStorage
2015-08-15 21:29:08 +02:00
krzys-h
856c5baa0e
Removed CTaskManager
2015-08-15 20:30:15 +02:00
krzys-h
ff957afefc
Moved files not directly related to CObject into src/level/ directory
2015-08-13 11:47:32 +02:00
krzys-h
e937db94c8
Moved GetPhysics() and GetMotion() to CMovableObject; moved trace drawing to CTraceDrawingObject
2015-08-13 10:49:45 +02:00
krzys-h
60797f72d3
Removed some old, unused code
2015-08-12 17:25:41 +02:00
krzys-h
f7d2f501bb
Moved common interface implementations to separate classes
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Additionaly, merged all "inappropariate bot" errors into one and renamed ERR_GENERIC -> ERR_UNKNOWN
2015-08-12 16:54:44 +02:00
krzys-h
abb272600e
Merged CBrain into CProgrammableObject
2015-08-10 18:16:00 +02:00
krzys-h
78a51f0acb
Moved all UI code out of CBrain into Ui::CObjectInterface
2015-08-10 16:37:03 +02:00
krzys-h
dc85aa2138
Moved all UI controls to a subdirectory
2015-08-06 13:25:24 +02:00
krzys-h
2b4210dcbc
Separated CMainUserInterface from CMainDialog
2015-08-06 12:59:09 +02:00
krzys-h
a322f46f00
Split CScreenSetup
2015-08-06 12:16:38 +02:00
Piotr Dziwinski
596bb49de0
Normalize static variables and functions
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* get rid of some of them
* put the rest into anonymous namespaces
2015-08-06 10:12:20 +02:00
krzys-h
54254e2158
Split CMainDialog
2015-08-04 23:29:18 +02:00
krzys-h
4b271cee2d
Moved settings out of CMainDialog into a separate class
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Also fixed some problems with resolution list selection after starting game
2015-08-04 12:46:54 +02:00
krzys-h
90756f8b34
Added FilterMode, MipmapLevel and Anisotropy to settings screen
2015-07-20 13:56:45 +02:00
Piotr Dziwinski
73536290b2
Fix for incorrect compile flags in colobot-lint
2015-07-19 18:11:12 +02:00
krzys-h
7dc3e90e41
CPlayerProgress -> CPlayerProfile
2015-07-19 16:05:09 +02:00
krzys-h
02c24fbf27
CProfile -> CConfigFile
2015-07-19 16:05:09 +02:00
krzys-h
3e1fc06d6c
CPlayerProgress
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Extracted most operations on user profile from CRobotMain and CMainDialog to a dedicated class
2015-07-18 23:14:20 +02:00
krzys-h
ea9361fbb4
LevelCategory enum
2015-07-18 19:45:40 +02:00
Piotr Dziwinski
6dcf4dffa6
Refactor CSNDFile -> CSNDFileWrapper
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This seems more consistent
2015-07-16 21:47:48 +02:00
Piotr Dziwinski
8ca77f27a1
Extracted CSDLFileHandler from CResourceManager
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This also possibly fixes some rare error cases (e.g. #439 )
2015-07-16 21:13:38 +02:00