krzys-h
4b271cee2d
Moved settings out of CMainDialog into a separate class
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Also fixed some problems with resolution list selection after starting game
2015-08-04 12:46:54 +02:00
Piotr Dziwinski
11b0398c03
Include refactoring
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* reordered includes according to correct style
* removed some unnecessary includes
2015-08-02 17:49:07 +02:00
Piotr Dziwinski
7d8b56d9ab
More style fixes
2015-08-02 12:06:14 +02:00
Piotr Dziwinski
3b585d9f51
Some style and whitespace fixes
2015-08-02 11:36:36 +02:00
krzys-h
9e7cc0bab5
Renamed original shadows to simple shadows
2015-07-20 18:51:01 +02:00
krzys-h
f03734d17f
Added shadow mapping to settings screen
2015-07-20 18:42:09 +02:00
krzys-h
e2ebcb769e
Added MSAA to settings screen
2015-07-20 16:29:09 +02:00
krzys-h
90756f8b34
Added FilterMode, MipmapLevel and Anisotropy to settings screen
2015-07-20 13:56:45 +02:00
krzys-h
a879e496f5
Removed unused texture quality setting
2015-07-20 12:21:16 +02:00
krzys-h
8c87eedd28
Fixed huge lag on closing settings
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Introduced in 02c24fbf27
, this was supposed to make it more resistant to crashes but turned out to generate huge lag on closing settings
Instead, I added manual .Save() after every value change
2015-07-19 21:35:55 +02:00
krzys-h
02c24fbf27
CProfile -> CConfigFile
2015-07-19 16:05:09 +02:00
krzys-h
86f473ac16
Finished support for up to 999 chapters and levels
2015-07-18 19:48:25 +02:00
krzys-h
ea9361fbb4
LevelCategory enum
2015-07-18 19:45:40 +02:00
Piotr Dziwinski
25eaf8f72f
Add MakeUniqueArray for array types
2015-07-17 20:57:12 +02:00
Piotr Dziwinski
a872ea128b
Add MakeUnique template to avoid use of naked new
2015-07-17 20:06:59 +02:00
krzys-h
82247e75fc
Fixed a crash
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This replaced more than I throught
2015-07-16 22:27:25 +02:00
krzys-h
aa0946f4ba
Fixed line endings in pathman.cpp
2015-07-16 22:15:22 +02:00
krzys-h
c8f6e8124e
Replaced CLogger::GetInstancePointer() calls with GetLogger()
2015-07-16 22:12:44 +02:00
Piotr Dziwinski
6dcf4dffa6
Refactor CSNDFile -> CSNDFileWrapper
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This seems more consistent
2015-07-16 21:47:48 +02:00
Piotr Dziwinski
8ca77f27a1
Extracted CSDLFileHandler from CResourceManager
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This also possibly fixes some rare error cases (e.g. #439 )
2015-07-16 21:13:38 +02:00
krzys-h
8a72f0a849
Addressed commit comments on a0e0ee3631
2015-07-16 20:09:06 +02:00
krzys-h
a0e0ee3631
Separate shortcut bars for teams
2015-07-16 13:46:40 +02:00
Piotr Dziwinski
c8498548cc
Remove manual memory management in oalsound
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Plugging a few more memory leaks detected by valgrind
2015-07-15 22:43:30 +02:00
Piotr Dziwinski
83f3cfa6e0
Fix some memory problems reported by valgrind
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Also remove some manual memory management
2015-07-15 20:23:21 +02:00
krzys-h
78f4749134
Disallow controlling enemy objects from CBot
2015-07-13 18:53:56 +02:00
krzys-h
3479c51bb9
Refactored EnableBuild, EnableResearch and DoneResearch
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* Moved from global variables to CRobotMain members
* Added functions for accessing the values
* Cleaned up some code related to building objects, BotFactory, ResearchCenter and AutoLab
2015-07-13 17:38:19 +02:00
krzys-h
38a0849e10
Added system mouse option
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This reverts commit e21853d632
.
2015-07-13 12:11:11 +02:00
Piotr Dziwinski
394f911d7b
Remove unnecessary #include "object/object.h"
2015-07-12 14:23:18 +02:00
Piotr Dziwinski
4dc40a8853
Fix missing curly braces
2015-07-12 12:38:25 +02:00
Piotr Dziwinski
37b0d5796d
Fix PNGSaveSurface not closing file sometimes
2015-07-12 12:33:30 +02:00
krzys-h
24db675d3f
Added x6 speed option
2015-07-10 20:17:00 +02:00
Piotr Dziwinski
93e950584a
Refactor model-related code
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* refactored model loading code based on code from dev-models
* support new model format V2 (without LOD levels)
* removed LOD levels support in CEngine and from model files
* preparations for new model format V3:
- support for multiple meshes in one model file
- support for saving crash spheres and shadow spots
- removed all direct dependencies on CEngine enum values
- quantized model rendering states to new flags and enums
2015-07-09 21:37:04 +02:00
Tomasz Kapuściński
c7ccb29d6a
Removed spoiler from tooltip in options menu ( fixes #489 )
2015-06-28 23:07:42 +02:00
Piotr Dziwinski
f871ba4729
Create CExchangePost subclass
2015-06-27 23:22:55 +02:00
Piotr Dziwinski
8806d1708d
Proper CAuto, CBrain, CMotion, CPhysics, CPyro lifetime management
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* change manual memory manament to std::unique_ptr
* create CPyroManager
* finally get rid of CInstanceManager
2015-06-22 21:58:58 +02:00
Piotr Dziwinski
0c9a9bce98
Proper CObject lifetime management
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CObjectManager is now the only class responsible for storing CObjects
2015-06-21 15:13:55 +02:00
Tomasz Kapuściński
6434ff55dd
Ending splashscreen enhancement ( fixes #472 )
2015-06-05 20:20:06 +02:00
Piotr Dziwinski
35ce6c228a
Fix gcc warning
2015-05-19 23:03:32 +02:00
Piotr Dziwinski
ccaac2c544
Rewrite unit tests to use HippoMocks
2015-05-13 00:52:18 +02:00
Piotr Dziwinski
4c8127c6ec
Fix two bugs uncovered by MSVC
2015-04-27 20:04:01 +02:00
Piotr Dziwinski
bca9a019ae
Suppress some MSVC warnings
2015-04-27 20:02:22 +02:00
Piotr Dziwinski
544e513148
Minor MSVC compilation fixes
2015-04-27 18:17:03 +02:00
krzys-h
df4cb110b5
Made example programs not directly runnable ( #450 )
2015-04-17 22:39:57 +02:00
krzys-h
e21853d632
Removed old, unused mouse shadow option
2015-04-17 21:54:03 +02:00
krzys-h
1a8bb9c0fb
Marked programs from SatCom with a star
2015-04-06 16:21:19 +02:00
krzys-h
58016c6c69
Made programs from SatCom read-only; added program cloning
2015-04-06 16:07:49 +02:00
krzys-h
a3ae7802a2
New scripts interface, removed script limit
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This is a big change in game structure and requires more testing!
2015-03-29 14:21:02 +02:00
Piotr Walkusz
bf55691e44
Issue #399 : Sniffer can delete mark and probe ground
2015-03-22 14:40:19 +01:00
krzys-h
d2d0886b76
Implemented %cat%
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and renamed BuildSceneName to BuildScenePath
2015-03-22 13:51:14 +01:00
krzys-h
47ed73247b
Use std::wstring in boost::filesystem calls on Windows, fixes #414
2015-03-22 13:36:23 +01:00