Piotr Dziwinski
7d8b56d9ab
More style fixes
2015-08-02 12:06:14 +02:00
Piotr Dziwinski
d5da68d59a
Refactor old Get/SetAngle/Zoom -> Get/SetPartRotation/Scale
2015-07-14 21:35:43 +02:00
Piotr Dziwinski
1183ed1980
Refactor old Get/SetPosition -> Get/SetPartPosition
2015-07-14 19:40:39 +02:00
Piotr Dziwinski
62fdfc9f92
Refactor ResetCap -> AnimateOnReset
2015-07-13 22:47:11 +02:00
Piotr Dziwinski
9a7c1961a4
GetPostion(), GetRotation() and GetScale() in CObject interface
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Also replace old calls like GetPosition(0) to GetPosition()
2015-07-12 11:05:50 +02:00
Piotr Dziwinski
fcbbbcb83c
Fix some more CObject interface issues
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* fix mission 1.3
* fix saving/loading missions
* fix compile warnings
2015-07-12 00:03:57 +02:00
Piotr Dziwinski
e8582d214c
CStaticObject subclass using new model framework
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* added reading/writing working version of new model format V3
* added CStaticObject with minial interface intended for
non-interactive static objects like trees
* converted first model, tree0, to new format
2015-07-11 19:52:38 +02:00
Piotr Dziwinski
6dcef71802
GlobalSphere -> CameraCollisionSphere refactoring
2015-07-11 13:52:04 +02:00
Piotr Dziwinski
b0ac2f8326
Refactor CObject interface related to crash spheres
2015-07-10 09:38:53 +02:00
Piotr Dziwinski
9b232ee3f5
Sound enum refactoring
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* rename Sound -> SoundType
* add parsing string to SoundType
2015-07-09 21:32:25 +02:00
Piotr Dziwinski
f1684f85be
Introduce new CObject base class and mixin class framework
2015-07-02 23:50:50 +02:00
Piotr Dziwinski
f6bc8f94bf
Rename fret/truck to cargo/transporter
2015-06-29 23:11:02 +02:00
Piotr Dziwinski
b00d62b9bb
Further cleaning of CObject interface
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* remove unused functions/members
* delegate some functions to other objects
* change some names to be more meaningful
2015-06-29 22:46:13 +02:00
Piotr Dziwinski
f871ba4729
Create CExchangePost subclass
2015-06-27 23:22:55 +02:00
krzys-h
78e09c757d
Basic support for teams and code battle missions
2015-06-26 22:07:55 +02:00
Piotr Dziwinski
67be6fca2a
CObject interface cleanup
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* remove unused functions and members
* make protected functions used only locally or in factory
* rename some functions to be more meaningful
* refactor some enums to enum classes
2015-06-25 20:43:50 +02:00
Piotr Dziwinski
7814c0c7bd
Remove unused field "material" from CObject class in CBot
2015-06-25 18:07:48 +02:00
Piotr Dziwinski
8806d1708d
Proper CAuto, CBrain, CMotion, CPhysics, CPyro lifetime management
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* change manual memory manament to std::unique_ptr
* create CPyroManager
* finally get rid of CInstanceManager
2015-06-22 21:58:58 +02:00
Piotr Dziwinski
0c9a9bce98
Proper CObject lifetime management
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CObjectManager is now the only class responsible for storing CObjects
2015-06-21 15:13:55 +02:00
Piotr Dziwinski
f9b09d08f0
Create CObjectFactory
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* move functions creating objects to new class CObjectFactory
* replace calls to CObject::Create*() with CObjectManager::Create()
* move creation/deletion of some objects to better places
* make CModelManager non-singleton
* clean up some code in changed functions
2015-06-20 19:37:25 +02:00
krzys-h
a3ae7802a2
New scripts interface, removed script limit
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This is a big change in game structure and requires more testing!
2015-03-29 14:21:02 +02:00
krzys-h
8c84f012c6
Level state loading via CLevelParser
2014-11-10 17:15:34 +01:00
krzys-h
3dade17f89
Level saving through CLevelParser
2014-11-10 14:27:42 +01:00
krzys-h
9fd6cf5449
Changed all occurences of PPC in the code to TerranovaTeam
2014-10-14 15:26:18 +02:00
krzys-h
fbe2bf8bc7
Added special mode in scene for bots to build more buildings than they usualy can
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Will be used in "Leaving Earth" missions for making decorative bots building base
2014-03-03 21:55:28 +01:00
krzys-h
652dc6081d
Removed some unused objects
2014-01-11 23:43:10 +01:00
krzys-h
59935b4706
Changed comments in ObjectType to be object categories; removed unused SEAWEED
2014-01-01 17:33:19 +01:00
krzys-h
a36450a6da
Added tool= i drive=
2013-12-29 15:03:21 +01:00
Piotr Dziwinski
8deb130572
Changed char[] to std::string in restext
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Experimental changes
2013-12-04 00:15:39 +01:00
erihel
41fa8458c2
Some Ui refactoring
2013-06-24 22:09:39 +02:00
krzys-h
c7d289c00b
Beggining of MissionController
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Controling mission using CBot
2013-04-28 20:05:19 +02:00
Piotr Dziwiński
001d37b257
CInstanceManager refactoring
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* removed classes managed by CInstanceManager
except for CObject, CPyro, CBrain and CPhysics
because of dependencies
* refactored instance searching to use existing singleton instances of
CApplication, CEngine and CRobotMain and calling their getter
functions
2013-02-17 12:11:56 +01:00
Piotr Dziwinski
0305e0ba17
Restext rewrite to runtime initialized arrays
2012-10-17 23:16:19 +02:00
Piotr Dziwinski
f6e27099b2
Doxygen/comment fixes and some #include refactoring
2012-10-17 21:55:45 +02:00
Piotr Dziwinski
fd09071c29
Data dir paths
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- changed access to paths in data directory in CApplication
- models now load from data directory
2012-09-22 14:40:13 +02:00
Zaba999
479a67a731
Merge with changes from Zaba999 fork.
2012-09-10 23:29:38 +02:00
Alexander Monakov
f5a8a92050
Move ObjectType enum to a separate file
2012-08-25 13:47:48 +04:00
Piotr Dziwinski
63257034c9
Partial CEngine implementation
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- added rewritten implementation for basic modesetting in CEngine
- started rewriting proper rendering and object handling in CEngine
2012-08-10 23:31:42 +02:00
Piotr Dziwinski
c3ab23ac9d
Graphics stubs
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- added stubs for functions in CLightning, CParticle and CPyro
- cleaned object.h and physics.h headers
- created temporary stubs to compile CCamera
- other necessary changes to compile successfully
2012-08-09 22:50:04 +02:00
Piotr Dziwinski
ebed57aa22
Whitespace and language change
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- changed tabs to spaces and DOS line endings to Unix
(except in CBot and metafile)
- changed language to English
- fixed #include <d3d.h> in d3dengine.h
2012-06-26 22:23:05 +02:00
Piotr Dziwinski
b08a63790c
SDL project
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- added (very basic) SDL template in CApplication and CEngine
- split project into two targets: colobot_old (dependent on DirectX and WinAPI)
and colobot_new (dependent on SDL and OpenGL)
- moved sound.h/cpp to old/ and created new template in Snd namespace
- added platform-independent dialog boxes in app/system.h/cpp
2012-06-25 19:59:17 +02:00
Piotr Dziwinski
8bb223e679
Templates for new implementation
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- added template of classes/structs for new implementation
- changed #include paths
- updated README files
2012-06-22 16:31:55 +02:00
Piotr Dziwinski
9f784e81f8
Switched to new implementation of the rest of math module
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- changed structs from D3DVECTOR to Math::Vector
and from D3DMATRIX to Math::Matrix
- changed functions to new Math namespace functions
- moved mainmovie module from graphics to object
- added Get and Set to Math::Matrix
2012-06-19 20:11:47 +02:00
Piotr Dziwinski
a8665d2042
Changed #defined constants to consts; typedef struct -> struct
2012-06-11 17:28:27 +02:00
Piotr Dziwinski
697fbdabf1
BOOL -> bool; additional fixes in constructors/destructors
2012-06-10 15:28:12 +02:00
Piotr Dziwinski
680af17819
Fixed include paths and CMakeLists.txt
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Additionally, changed #ifndef to #pragma once everywhere
2012-06-10 00:18:08 +02:00
Piotr Dziwinski
449cc186d5
Source files split into modules
2012-04-28 17:53:17 +02:00