Commit Graph

163 Commits (f93fd61c26667c147f76ddfda87c6c2976f9f8c2)

Author SHA1 Message Date
krzys-h 646e5104f6 Some CCamera cleanup and docs 2016-05-28 18:44:38 +02:00
krzys-h 942f746a21 Removed CAM_TYPE_DIALOG 2016-05-28 12:50:32 +02:00
krzys-h 250047579f Allow using custom paths for win/lost scenes 2016-05-27 23:37:36 +02:00
Tomasz Kapuściński 213fd6b203 Added blur effect when the game is paused (issue #656)
Might be unstable, needs more testing. To enable, add PauseBlur=1 to [Experimental] section in colobot.ini
2016-05-21 14:27:35 +02:00
krzys-h d3f808f66d Merge branch 'dev-savegame' into dev 2016-04-10 13:16:10 +02:00
krzys-h 4de9d25f04 Man, those compile errors... 2016-04-09 18:58:34 +02:00
krzys-h 32af7f45df Fixed missing #includes 2016-04-09 18:52:15 +02:00
krzys-h 04d7c343ef Removed misc.cpp / misc.h 2016-04-09 18:46:12 +02:00
krzys-h 139592bc00 Proper l10n for date/time 2016-04-09 18:23:57 +02:00
krzys-h 7f38aca766 Improvements to ObligatoryToken/ProhibitedToken
Now you can specify exactly how many times given instruction can occur
2016-04-08 22:15:58 +02:00
krzys-h 3e4fbe93a6 This time really fixed compile errors 2016-04-08 21:22:00 +02:00
krzys-h ed58e7e012 Fix compile warning 2016-04-08 21:16:03 +02:00
krzys-h 4c8da2c503 LevelController improvements; minor EndMissionTake cleanup
* using LevelController script in the level doesn't forcefully disable EndMissionTake and AudioChange anymore
* cleaned up some code related to processing EndMissionTake commands
2016-04-08 20:56:09 +02:00
krzys-h ae4e875729 Do not store exact object part positions
This seems to be unnecessary, as the animation update code should set those on its own. Needs some more testing though.
2016-04-08 18:28:35 +02:00
Smok94 6afdb7b6c8 First person camera unlocked for Me and Tech
*unlocked camaera button for Me and Tech
*unlocked first ferson view for Me and Tech
*Me and Tech have no "camera view" effect like robots in first person
mode

#156
2016-04-02 15:56:27 +02:00
Didier Raboud a06035ecb8 Fix occured/occurred spelling error 2016-03-30 13:40:26 +02:00
Krzysztof Dermont 8ccad5b954 Deactive pause before jumping to next visit
When pause was active setting new pause resulted in strange behavior.

This should fix issue #736.
2016-03-29 22:32:44 +02:00
krzys-h 4af02c86f8 Debug menu 2016-03-28 17:58:31 +02:00
krzys-h 7fe65067ee Fixed exit after single mission mode 2016-03-27 13:46:48 +02:00
krzys-h d2ac1afcf0 Changed reference colors using when recoloring textures to constants 2016-03-27 13:34:26 +02:00
krzys-h 5de577400b Refactor CRobotMain::ExecuteCmd() to std::string 2016-03-26 19:06:07 +01:00
krzys-h 6585ee9ae8 Refactor some references to CRobotMain from CEngine 2016-03-26 18:55:39 +01:00
krzys-h d812db19f8 Fixed ground spots not working after changing texture params; use UpdateTexture instead of destroy and recreate 2016-03-25 17:06:01 +01:00
Piotr Dziwinski 15c9cbd228 Debug mode for displaying crash spheres, closes #400 2016-03-19 11:54:58 +13:00
krzys-h cbdda57288 Merge branch 'dev-right-click-camera' into dev 2016-03-13 14:52:17 +01:00
krzys-h 438bc477d1 Removed low CPU mode 2016-03-13 14:52:07 +01:00
krzys-h 47d39e5b22 Right click camera; minor CCamera cleanups 2016-02-19 17:14:08 +01:00
krzys-h a583b5ed1d Fixed another crash with focus pause 2016-02-16 12:26:52 +01:00
krzys-h 831eca921b Fixed possible crash with background pause 2016-02-15 19:05:32 +01:00
krzys-h a3477edc8e Pause game when in background, closes #609 2016-02-13 21:35:01 +01:00
krzys-h 8ce5c3ab4c Fixed level scale unit not being reset, closes #666 2016-02-13 20:46:03 +01:00
krzys-h d06516507a Fixed game not being unpaused if you leave code battle without starting, closes #679 2016-02-13 20:40:23 +01:00
krzys-h 977607a934 Updated license headers 2016-02-13 14:11:30 +01:00
Krzysztof Dermont 8a0cda1c2a Fix issue #648
Should be proper fix
2016-02-10 17:06:02 +01:00
Krzysztof Dermont 12e3724319 Implement issue #606
Add button to open SatCom in main menu
2016-02-10 17:04:26 +01:00
tomangelo2 1fc9186aaf Fixes for issue #648 and #631 2016-02-09 20:05:04 +01:00
krzys-h bdf99f3de5 Fixed SatCom music not starting with immediat SatCom enabled 2016-02-05 20:38:03 +01:00
Tomasz Kapuściński 91f897057e Another fix for visibility distance 2016-01-31 01:07:34 +01:00
krzys-h 9749419b87 Fixed LevelController 2016-01-30 17:24:47 +01:00
krzys-h f3094312b2 Fix startup crash with disabled autosave, closes #705 2016-01-28 20:36:55 +01:00
krzys-h 223d17843e Fixed NuclearPlant being available without research, closes #662 2016-01-24 22:18:04 +01:00
krzys-h 40352be5cc Add language switcher to the settings UI, closes #506 2016-01-24 16:03:24 +01:00
krzys-h 04e9e8768d Removed unused CRobotMain members 2016-01-15 16:55:56 +01:00
krzys-h 07a4d6a16b CBot namespace 2015-12-26 14:29:10 +01:00
krzys-h 51644369cb Moved standard math and file functions into CBot library 2015-12-20 18:36:20 +01:00
krzys-h 6832c91496 Fixed #695 2015-12-20 14:28:38 +01:00
Grunaka ece0666954 Create new file CBot.h. Included only useful interfaces. 2015-12-01 23:25:36 +01:00
Grunaka 1a6b5ded64 Delete CBotDll.h 2015-12-01 23:25:36 +01:00
Grunaka 43ac0e35f2 Moving global files function from CBot.cpp to CBotFileUtils.cpp 2015-12-01 23:25:36 +01:00
Grunaka 77d738634c Moving CBotClass class in its own header and source files. 2015-12-01 23:25:35 +01:00
Piotr Dziwinski 1182dea692 Merge pull request #678 2015-11-10 21:36:29 +00:00
piotrwalkusz1 ce480c1720 Fix #670 2015-11-08 19:03:35 +01:00
Piotr Dziwinski d11ebc891c Bring to zero some types of issues reported by colobot-lint 2015-10-04 00:09:10 +02:00
krzys-h 2111c6d177 More CRobotMain cleanup 2015-10-01 20:10:52 +02:00
krzys-h 2c7deea6a9 Removed some unused functions from CRobotMain 2015-10-01 19:37:31 +02:00
krzys-h b5e98dd6e9 Removed CSettings access through CRobotMain 2015-10-01 19:19:40 +02:00
krzys-h 3815ef0bd6 Refactored CPauseManager (again) 2015-10-01 18:55:41 +02:00
krzys-h 95f1e3f19a Fixed water/lava moving and waves (#659) 2015-09-30 20:31:09 +02:00
Piotr Dziwinski 66ce745be0 Introduce forward declarations as suggested by colobot-lint 2015-09-27 16:28:14 +02:00
krzys-h dfa06dafcf Refactored window resize 2015-09-25 11:11:35 +02:00
krzys-h 53e4470dbf Started SDL2 migration 2015-09-24 21:09:46 +02:00
krzys-h 7500ab4988 Added code battle spectator mode switch 2015-09-13 15:59:42 +02:00
krzys-h 21a7f1bced Made 'invui' work in main menu 2015-09-12 10:35:31 +02:00
krzys-h e6e38eae7f Fixed cheat console actiaving multiple times, closes #627 2015-09-10 21:32:25 +02:00
krzys-h 74cee19c09 Fixed objects being deselected if not clicked on any object 2015-09-09 20:32:56 +02:00
krzys-h b058a6986b Minor improvments to plane camera 2015-09-06 20:33:04 +02:00
krzys-h f6fdec1479 Allow controlling free camera with arrows when no object is selected 2015-09-06 20:09:47 +02:00
krzys-h 883348c6cf Do not (auto)save code battles 2015-09-06 20:01:59 +02:00
krzys-h d36fcf4187 New code battle camera behavior 2015-09-06 19:59:26 +02:00
krzys-h 51330dde5e Added code battle start button; fixed bug with starting code battle 2015-09-06 19:12:00 +02:00
Piotr Dziwinski 44a1f85891 Refactor CRobotMain::DeleteObject -> DestroySelectedObject 2015-09-06 13:23:43 +02:00
krzys-h fb03a497d7 Added command to hide the UI 2015-09-04 19:16:21 +02:00
krzys-h e956311626 Moved free camera controls to numpad; added 'camtype %d', 'camspeed %f', 'freecam' 2015-09-04 19:04:42 +02:00
krzys-h e015d9f1c3 Don't allow saving if crashed during loading 2015-09-01 16:15:59 +02:00
krzys-h c3d7876a5c Made CPauseManager not a singleton 2015-08-31 22:05:21 +02:00
krzys-h ff17961584 Refactored CPauseManager 2015-08-31 21:47:55 +02:00
krzys-h 6711154762 Fixed produce() and NewScript not marking programs as loaded from level files (closes #613); refactored NewScript to std::vector and std::string 2015-08-29 16:52:07 +02:00
krzys-h 934d97a801 Fixed #581 for aliens 2015-08-25 17:25:53 +02:00
krzys-h 5eae234b83 Fixed EndMissionDelay win=-1 not working, closes #592 2015-08-25 17:17:11 +02:00
krzys-h fe44e617a8 Fixed selection markers not disappearing when moving gun away 2015-08-25 16:57:10 +02:00
krzys-h d4b431adaa Recalculate camera projection matrix after aspect ratio change 2015-08-25 16:18:01 +02:00
krzys-h 39d2236be6 Fixed %lvl% in saved games, closes #586 2015-08-24 20:08:08 +02:00
Piotr Dziwinski b93f610930 Fix license header in all files 2015-08-22 16:40:02 +02:00
krzys-h 118ceaa099 Fixed music stopping during apperance phase, closes #573 2015-08-18 19:33:01 +02:00
krzys-h 28925106e4 Cleaned up some long lists of ifs 2015-08-18 12:29:41 +02:00
krzys-h a5c84b9a1e Removed unused OBJECT_FIX and OBJECT_FRET 2015-08-18 11:43:41 +02:00
Piotr Dziwinski a63a959dbe Apply clang-modernize -use-nullptr 2015-08-17 22:40:52 +02:00
krzys-h 98748d757f Fixed paths to RemoveDirectory 2015-08-17 21:03:40 +02:00
krzys-h 7e028977bd Implemented emergency save on crash, closes #572 2015-08-17 20:56:42 +02:00
krzys-h e11d2ec33e Refactor object dying status and GetActive 2015-08-16 20:24:48 +02:00
krzys-h b5cca39cc2 Prevent big simulation step after loading 2015-08-16 17:08:38 +02:00
krzys-h 4182be3216 Never save copy of programs from level files when saving scene
Prevents some possible bugs related to changing level files. This might also slightly improve saving time (which is kinda important with one-threaded autosaves ;))
2015-08-16 15:27:41 +02:00
Piotr Dziwinski 2289d69735 Replace NULL -> nullptr 2015-08-16 12:43:42 +02:00
krzys-h f21025b526 User-friendly abort error messages 2015-08-16 00:44:36 +02:00
krzys-h db3596ace1 Removed Get/SetDefRank 2015-08-15 23:49:51 +02:00
krzys-h fe5a8c4629 Updated progress bar values 2015-08-15 23:37:30 +02:00
krzys-h bc7d0c1c51 Rewritten program storage, closes #534 2015-08-15 23:29:21 +02:00
krzys-h 0eaf0d6f65 Split Programmable and ProgramStorage 2015-08-15 21:29:08 +02:00
krzys-h 856c5baa0e Removed CTaskManager 2015-08-15 20:30:15 +02:00
Piotr Dziwinski dd227f5fba Fix some stupid mistakes connected with implicit bool casts 2015-08-15 19:17:15 +02:00