krzys-h
76ca4fc6ae
Fixed isnan() on MXE
2014-11-10 22:17:41 +01:00
krzys-h
c861e67cc0
Fixed proxyDistance saving
2014-11-10 17:50:50 +01:00
krzys-h
8c84f012c6
Level state loading via CLevelParser
2014-11-10 17:15:34 +01:00
krzys-h
3dade17f89
Level saving through CLevelParser
2014-11-10 14:27:42 +01:00
krzys-h
9fd6cf5449
Changed all occurences of PPC in the code to TerranovaTeam
2014-10-14 15:26:18 +02:00
krzys-h
fbe2bf8bc7
Added special mode in scene for bots to build more buildings than they usualy can
...
Will be used in "Leaving Earth" missions for making decorative bots building base
2014-03-03 21:55:28 +01:00
krzys-h
a36450a6da
Added tool= i drive=
2013-12-29 15:03:21 +01:00
Piotr Dziwinski
8deb130572
Changed char[] to std::string in restext
...
Experimental changes
2013-12-04 00:15:39 +01:00
erihel
41fa8458c2
Some Ui refactoring
2013-06-24 22:09:39 +02:00
Piotr Dziwinski
8765d58b02
Fixed code formatting
...
* moved braces to new lines
* fixed some function/variable names
* fixed whitespace issues
2013-05-27 10:19:16 +02:00
krzys-h
f68581a3ae
Improved log levels of trace control
2013-05-03 12:26:26 +02:00
krzys-h
5fd64624d3
Fix for game crashing sometimes when using MissionController
2013-04-28 20:24:46 +02:00
krzys-h
c7d289c00b
Beggining of MissionController
...
Controling mission using CBot
2013-04-28 20:05:19 +02:00
krzys-h
2f7ff844d3
Small fix to CObject::ExploObject
2013-03-31 11:15:45 +02:00
krzys-h
90301e24c0
Added field "item" to class "object" in CBot
2013-03-31 10:21:22 +02:00
Piotr Dziwinski
e607fed265
Fixed power cell bug ( #120 )
2013-03-30 14:45:55 +01:00
krzys-h
5810fdd717
In Retro mode, robot's lights always blink.
2013-03-24 21:31:31 +01:00
Piotr Dziwinski
08c646bb92
Fixed stupid error, tweaked ambient light colors
...
* fixed stupid error in light manager
* tweaked ambient light colors to 0.1 of diffuse;
colors should not be oversaturated now
2013-02-28 22:06:22 +01:00
Piotr Dziwiński
001d37b257
CInstanceManager refactoring
...
* removed classes managed by CInstanceManager
except for CObject, CPyro, CBrain and CPhysics
because of dependencies
* refactored instance searching to use existing singleton instances of
CApplication, CEngine and CRobotMain and calling their getter
functions
2013-02-17 12:11:56 +01:00
PaweX
551d6c4d95
Additional parameter for function aim(x, y).
2013-02-13 02:59:40 +01:00
Piotr Dziwinski
a937a7b6ec
Changed model min/max to LOD levels
2013-01-27 11:43:53 +01:00
Piotr Dziwinski
b50f9ae8b7
Fixed some clang warnings
2013-01-17 20:54:35 +01:00
Piotr Dziwinski
5574eccebd
Engine optimization - rewritten model management
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- new class CModelManager
- rewritten engine object structure in CEngine
- created shared model data instead of separate objects per each
model instance
- minor refactoring
2012-12-26 20:58:02 +01:00
Piotr Dziwinski
f6e27099b2
Doxygen/comment fixes and some #include refactoring
2012-10-17 21:55:45 +02:00
Piotr Dziwinski
37302a2504
CLightning rewrite
2012-10-05 15:26:24 +02:00
Piotr Dziwinski
858b1e35ae
Spot light angle fix
2012-10-03 00:29:59 +02:00
adiblol
c36d0c8ed2
Fixed invradar cheat code.
...
Replaced CRobotMain::GetCheatRadar with CRobotMain::GetRadar.
Changed logger level of "invalid m_motion" messages.
2012-09-30 01:51:37 +02:00
Piotr Dziwinski
6d0ed0d26a
Completely fixed light issues
...
Directional and spot lights are now set properly
2012-09-27 23:18:12 +02:00
Piotr Dziwinski
b1edcc822f
Various fixes
...
- disabled UserDir() in path lookup
- fixed crashes on loading missions in CObject
- fixed texture bug in CTerrain
- changed mouse move event handling to avoid flooding event queue
- enabled all missions for testing
2012-09-22 17:36:10 +02:00
Piotr Dziwinski
fd09071c29
Data dir paths
...
- changed access to paths in data directory in CApplication
- models now load from data directory
2012-09-22 14:40:13 +02:00
Zaba999
191fdc614e
changed paths for models and levels. Now it's possible to load level.
2012-09-20 22:58:00 +02:00
Zaba999
844e11db4f
changes needeto to cimpile on windows.
2012-09-17 20:47:27 +02:00
Piotr Dziwinski
6a0d150539
Interface works
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- removed mock of CInterface and fixed event passing to CRobotMain
- changed texture names from tga and bmp to png
- UI now works but interaction is still broken
2012-09-16 10:38:08 +02:00
Zaba999
479a67a731
Merge with changes from Zaba999 fork.
2012-09-10 23:29:38 +02:00
Michał Konopacki
a9186d1960
Changed GivAttrName() to GetAttrName()
2012-08-11 20:59:35 +02:00
Piotr Dziwinski
c2a7375788
Removed trailing whitespace
2012-06-26 23:01:17 +02:00
Piotr Dziwinski
ebed57aa22
Whitespace and language change
...
- changed tabs to spaces and DOS line endings to Unix
(except in CBot and metafile)
- changed language to English
- fixed #include <d3d.h> in d3dengine.h
2012-06-26 22:23:05 +02:00
Piotr Dziwinski
b08a63790c
SDL project
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- added (very basic) SDL template in CApplication and CEngine
- split project into two targets: colobot_old (dependent on DirectX and WinAPI)
and colobot_new (dependent on SDL and OpenGL)
- moved sound.h/cpp to old/ and created new template in Snd namespace
- added platform-independent dialog boxes in app/system.h/cpp
2012-06-25 19:59:17 +02:00
Programerus
f58918031c
Declarations for graphics/common
2012-06-25 16:37:03 +02:00
Piotr Dziwinski
8bb223e679
Templates for new implementation
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- added template of classes/structs for new implementation
- changed #include paths
- updated README files
2012-06-22 16:31:55 +02:00
Piotr Dziwinski
9f784e81f8
Switched to new implementation of the rest of math module
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- changed structs from D3DVECTOR to Math::Vector
and from D3DMATRIX to Math::Matrix
- changed functions to new Math namespace functions
- moved mainmovie module from graphics to object
- added Get and Set to Math::Matrix
2012-06-19 20:11:47 +02:00
Piotr Dziwinski
b735913deb
FPOINT -> Math::Point & other math functions
...
- changed FPOINT to Math::Point and some functions
from math module to the new implementation
- moved old function and FPOINT struct declarations to math3d.cpp
- removed some unused functions in math module
- fixed some #include dependencies
- moved #define STRICT and #define D3D_OVERLOADS to compile options
2012-06-13 22:48:35 +02:00
Piotr Dziwinski
a8665d2042
Changed #defined constants to consts; typedef struct -> struct
2012-06-11 17:28:27 +02:00
Piotr Dziwinski
697fbdabf1
BOOL -> bool; additional fixes in constructors/destructors
2012-06-10 15:28:12 +02:00
Piotr Dziwinski
680af17819
Fixed include paths and CMakeLists.txt
...
Additionally, changed #ifndef to #pragma once everywhere
2012-06-10 00:18:08 +02:00
Piotr Dziwinski
449cc186d5
Source files split into modules
2012-04-28 17:53:17 +02:00