Commit Graph

1787 Commits (1e4b88a309e68827e0fbd6f10014cf5a34bae3c4)

Author SHA1 Message Date
krzys-h a50da4f5de Loading texturesfrom objects/ subdirectory
Closes #381
2014-11-11 15:52:08 +01:00
krzys-h fa4c70d1fe Resetting fields in scene to defaults
Fixes #218
2014-11-11 15:38:11 +01:00
krzys-h dbdaecd1e8 Fixed texture recoloring reset
Partially fixes #218
2014-11-11 15:32:38 +01:00
krzys-h 48ca5b5663 Removed info about CD in background music tooltip; removed unused 3D sound translation 2014-11-11 14:59:56 +01:00
krzys-h fa2bd7901a Translations for autosave 2014-11-11 14:56:19 +01:00
krzys-h a1fe9c8d7f Implemented autosave (#292) 2014-11-11 14:50:44 +01:00
krzys-h b8103963c3 Sorting saved games list (#380) 2014-11-11 12:08:19 +01:00
krzys-h ea646875a1 Updated data submodule 2014-11-10 23:05:03 +01:00
krzys-h afa0061364 Reset save filename if exception is thrown while loading 2014-11-10 22:50:00 +01:00
krzys-h 5cd45fbe17 Fixed saving aParamString in CAutoEgg 2014-11-10 22:45:06 +01:00
krzys-h abcbaa1902 Fixed running programs with long names (#379) 2014-11-10 22:42:05 +01:00
krzys-h 462f0ce9d7 Removed unused PHYSFS conversions 2014-11-10 22:19:52 +01:00
krzys-h 76ca4fc6ae Fixed isnan() on MXE 2014-11-10 22:17:41 +01:00
krzys-h 97e76e6303 Better handling of filenames longer than maximum allowed
#354
2014-11-10 22:07:51 +01:00
krzys-h b698c40abf Fixed saving Shielder's shield (#365) 2014-11-10 21:26:02 +01:00
krzys-h ef35a3a2ef Custom path to SecondTexture, closes #370 2014-11-10 20:46:39 +01:00
krzys-h 643d1ec46a Fixed scenetest mode 2014-11-10 20:23:18 +01:00
krzys-h fca746fdb4 Merge branch 'dev-physfs-save' into dev 2014-11-10 19:39:56 +01:00
krzys-h a952e0ec54 Fixed DefenseTower empty cell detection (#378) 2014-11-10 19:38:49 +01:00
krzys-h 759b9871bb Removed CMainDialog::GetPHYSFSSavegameDir()
CMainDialog is also finished.
This is last commit for saving with PHYSFS, closes issue #334
2014-11-10 19:26:36 +01:00
krzys-h aeaea87d0d Saving/loading list of finished missions via PHYSFS 2014-11-10 19:23:51 +01:00
krzys-h fc5fcc7e61 Loading/saving apperance via PHYSFS 2014-11-10 19:02:43 +01:00
krzys-h 4994965201 Removed CRobotMain::GetPHYSFSSavegameDir()
Everything in CRobotMain uses PHYSFS now
2014-11-10 19:02:07 +01:00
krzys-h 025419324b Research saving (for free game) in PHYSFS 2014-11-10 18:49:00 +01:00
krzys-h 169e860240 Removed PHYSFS hacks from Load/SaveFileScript as they are no longer necessary 2014-11-10 18:36:16 +01:00
krzys-h ebf92e98c9 Removed CBOT_STACK switch
It was just making it harder to look for cause of #119
2014-11-10 18:22:48 +01:00
krzys-h c330bcac6d PHYSFS in CStudio 2014-11-10 18:17:13 +01:00
krzys-h c861e67cc0 Fixed proxyDistance saving 2014-11-10 17:50:50 +01:00
krzys-h 5bb740696f Fixed screenshot saving 2014-11-10 17:50:36 +01:00
krzys-h fc16c36a45 Use PHYSFS in listing save files
Revert "Don't use physfs in saving code for now"

This reverts commit 3b1cfdbfb4.

Conflicts:
	src/ui/maindialog.cpp
2014-11-10 17:37:34 +01:00
krzys-h 8c84f012c6 Level state loading via CLevelParser 2014-11-10 17:15:34 +01:00
krzys-h 3dade17f89 Level saving through CLevelParser 2014-11-10 14:27:42 +01:00
krzys-h 1477e72ab4 Saving code for CLevelParser 2014-11-10 12:05:57 +01:00
krzys-h b6eec3d8c6 Updated data submodule 2014-11-09 19:44:16 +01:00
krzys-h 1ae66d39f3 Don't require user to launch the SpaceShip before ending the mission, if it has selectable=0
Closes #376
2014-11-09 19:26:36 +01:00
krzys-h bfdc577547 Removed m_checkEndTime
It was disabled some time ago
2014-11-09 19:19:14 +01:00
krzys-h 5394b3fb4a Updated data submodule 2014-11-09 19:16:55 +01:00
krzys-h 894d4173f6 Activate console by "~", closes #366 2014-11-09 18:58:13 +01:00
krzys-h 7603559265 Cleaned up message order in po files 2014-11-09 18:54:43 +01:00
CoLoRaptor 81a02220ee Depth of field to Render distance in EN & PL translations, close issue #369 2014-11-05 23:01:33 +01:00
krzys_h 91c665be72 Merge pull request #363 from vieux/icon_mac
change package name to colobot on MacOS and fix icon
2014-11-04 12:33:56 +01:00
Victor Vieux 1cc0a11a35 change package name to colobot on MacOS and fix icon 2014-11-03 18:21:03 -08:00
krzys_h c234652065 Merge pull request #361 from OdyX/allow-symlinks
Allow PHYSFS to follow symlinks, fixes the launch on Debian systems
2014-11-02 19:20:22 +01:00
Didier Raboud c1043837a5 Allow PHYSFS to follow symlinks, fixes the launch on Debian systems which fonts' are symlinks to the system fonts 2014-11-02 17:18:53 +01:00
krzys-h 28389e1f41 Post-release alpha-0.1.4 2014-11-02 13:38:10 +01:00
krzys-h e2be034ec3 Release alpha-0.1.4 2014-11-02 13:36:48 +01:00
krzys-h 6d152d5aee Fixed console spam when music files are not installed
Closes #359
2014-11-02 13:35:00 +01:00
krzys-h ec4b71eca2 Updated data submodule 2014-11-02 13:35:00 +01:00
MrSimbax 3ffc08a7f9 Fixed amount of fireball damage done to allies, close issue #356
In the original game the whole series did damage 0.02 (0.10 * 0.2) to human. In Gold, one particle do such damage, so 51 particles do 51 * 0.02 = 1.02 damage to human! I changed the multiplier for allies from 0.2 to 0.004 (approx. 0.2 / 51), but this problem probably occured somewhere else during rewriting the engine from DirectX to OpenGL and SDL.
2014-11-02 13:34:59 +01:00
krzys-h ccdbce8cd7 Fixed icon on Windows; updated properties in .rc file 2014-11-01 19:57:23 +01:00